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Rules Lawyer by Sean Andrew Murray
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ludosgd · 2 years
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The Un-tensity Scale: A comprehensive list of all Magic Un-cards grouped by levels of mechanical silliness
Introduction: why did I write this list?
I love un-cards, also known as “acorn cards” or “silver-bordered cards”.
Un-sets have some of the most fun card designs of all of Magic: the Gathering, and generate an experience which is impossible to replicate with normal, black-bordered Magic. They are experimental, creative and extremely funny.
Lately, with the introduction of sets like Ikoria: Lair of Behemoths, Modern Horizons and Adventures in the Forgotten Realms, Magic received very weird mechanics, such as Mutate, Venture into the Dungeon and d20 rolls, and singular cards that push some boundaries, like Urza’s Saga and Asmoranomardicadaistinaculdacar. This, along with Spice8rack’s video about silver bordered cards, made me think that many un-cards could be used in normal, casual matches of Magic without much problems. Host/Augment and Contraptions are just as weird as Mutate and Venture, and single designs like Sword of Dungeons & Dragons recently became much closer to black border.
Un-cards are fun, and are made to be played with. More people should play them, but I also think that those people have a right to play a normal match of Magic without having to dance the hokey-pokey, if they want to. What if there was a resource you can check to see the level of mechanical weirdness of the un-cards you want to try out? Maybe they’re all designs that nowadays would be acceptable within the realms of black border, so why shouldn’t you be able to play them? Most un-cards go through the same design and development cycle black-bordered cards do. They are balanced.
So, this list was born. It has several uses:
It tries to legitimize at least some un-cards in the eyes of the community, showing how those cards can help enhance, and not warp, black-border games;
It can be, as already discussed, a resource to help facilitate rule 0 conversations (or any pre-game discussions) involving un-cards, stating explicitly what kind of gameplay the chosen cards help promote;
It can be used as a tool for custom card designers to help them guide their thinking when designing un-cards (“do I want to make an experimental design which wants to be used alongside black-bordered cards, or do I want to make a silly card for fun and extravagant acorn matches?”).
With all of this in mind, let’s get to the Un-tensity Scale!
What is the Un-tensity Scale?
The Un-tensity Scale is a list of every un-card, categorized in five different levels which I dubbed “un-tensity” levels. Un-cards vary in mechanical silliness, going from cards that follow the rules of black-bordered Magic to cards that require you to imitate a chicken in order to activate them. So, this list places them in levels of how silly and rules-breaking they are. Here’s the five levels:
Un-tensity Level 1 — Basically Black Border: Should they put a black border on these, they’d work perfectly within the rules. You can play these and be sure that nothing weirder than black border happens in your games (most dice-rolling cards, for example). Host creatures from the Host/Augment mechanic are here too, because by themselves, they are simple creatures with enters-the-battlefield effects.
Un-tensity Level 2 — Almost There: To accomodate for these cards, either the Magic rules or the cards’ rules text would need some slight adjustments (Water Gun Balloon Game, Sword of Dungeons & Dragons), but other than that, they work just like normal black-border cards. This level of un-tensity includes Contraptions and Augment too; this is because both mechanics follow cleanly defined rules, designed and developed just like any other black-border mechanic. This is the level I suggest anyone, even the players who don’t like the sillyness of un-cards, to try. Level 3, 4 and 5 can be rule-breaking or straight-up super silly, but levels 1 and 2 will still feel like regular Magic, and you might have fun playing with them and even against them!
Un-tensity Level 3 — Experimental: These are not black border because of rules issues of varying levels (Infinity Elemental, fractions, Just Desserts, Extremely Slow Zombie), and make use of experimental mechanics that haven’t found a way through black border yet (Split Screen, Clocknapper, Giant Fan), but will mostly be fine gameplay-wise when played. These will spice up your games with out-there but fun mechanics, with the slight chance things will get wonky, rule-wise.
Un-tensity Level 4 — Printed-card-specific: These cards care about qualities black border can’t, such as art and watermarks; so, you’ll have to refer to the specific printing of the card you’re using, and not to the general card the rules use (for example, Commander 2018 Putrefy doesn’t have a watermark, but Dragon’s Maze Putrefy does; this is not relevant in black-border Magic, but it can be on this level of un-tensity.) These make the game much more quirky and less “serious”, gameplay-wise, because you’ll care about hats on creatures (Goblin Haberdasher), squirrels in arts (Acornelia, Fashionable Filcher), and length of text (Alexander Clamilton), but playing on this level of un-tensity will ensure that you won’t have to deal with stuff “outside” the cardboard, such as physical and vocal components.
Un-tensity Level 5 — Physical/Outside-the-game Requirements: In this level, anything goes. These are the cards that require physical or vocal elements (Knight of the Hokey Pokey, Magic Word), make use of outside assistance (Flavor Judge) or interact with other people (Gimme Five). These might warp the game completely, making it unpredictable, but possibly a ton of fun too!
Some thoughts!
Now, I will talk about some personal thoughts about some of the cards in it. I really like un-cards and this is a spectacular opportunity to talk about them! If you wish, you can skip this section, going directly to the actual list by clicking here.
Un-tensity Level 1: Basically Black Border
One of the greatest gifts Adventures in the Forgotten Realms gave to us is making dice rolling a black border mechanic. This means that many cards from Unglued and Unstable now work within the rules! I suggest you mix them with DnD dice rolling cards. Steel Squirrel, for example, might be very interesting in an environment with d20 rolls…
As for single cards:
Chicken à la King is probably one of the best Bird lords out there (Chickens have been errataed to be Birds), and doesn’t really need a big dice-rolling support in a tribal deck, so I suggest to try this out. It’s one of the many un-cards that might be worth it to test in a full black-border environment.
Incoming! works within the rules, but can be dangerous, because it’s game-ending in basically any deck running Impact Tremors and Purphoros, God of the Forge (and many other cards that I probably missed), so it might get real old real quick.
Still have no idea how Old Fogey works, hope you can figure it out.
Gleemax is another card that’s probably never gonna be played fairly (Kaboom!), but it technically works within the rules, so it’s included here.
Some cards like Jackknight reference mechanics from other levels of un-tensity, like Contraptions and Augment. They’re still eligible to become black border without rules text changes because of the precedent Steamflogger Boss set. Thank you Steamflogger Boss! I find it funny that, by themselves, most of these cards are even more playable than the Boss. 
Crow Storm is one of the very few un-cards that are silver-bordered because of power level issues. These issues however are specifically directed at tournament Magic, so I’m sure you can use this one in casual Constructed, such as Commander or Oathbreaker (or in Cube!)
As Luck Would Have It is an amazing alternate-wincon card that works within black-border rules; one of my favorite cards from this list!
Buzzing Whack-a-Doodle is another personal favorite, it’s really fun and I suggest to try it out! Secret choices have been black border for a while now (Menacing Ogre), so this card wouldn’t need any rules text change to become black border.
Krark’s Other Thumb is another amazing card for dice-rolling decks! It is a die-roll version of the black bordered Krark’s Thumb. It works within the rules and has been designed, developed and balanced like any other black border card, so feel free to play it, and to play against it! Cards from this level of un-tensity will not cause rules issues. A part of the community really wants to have a black border version of this card, and with this list, I hope I can convince people that they should be able to play the acorn version. It exists, and it’s been made to be played! 
Surgeon General Commander perfectly works within the rules, and it’s currently the only five-color commander that supports the Mutate mechanic (and the Host/Augment mechanic). It’s an amazing build-around commander that I suggest to try out!
Un-tensity Level 2: Almost There
This level of un-tensity has some of the coolest un-cards in the game. Seriously, give this level a try. Level 3 has some really rule-breaking cards, and 4 and 5 contain the cards that people commonly think of when thinking of un-cards (silly stuff like artist matters cards and having to wear glasses). Levels 1 and 2 however have amazing cards for black border matches. If you generally don’t like the kind of gameplay un-cards create, I think you’ll still like the gameplay of levels 1 and 2, and that you’ll have a lot of fun facing them too! Contraptions and Host/Augment follow precise rulings that you can look up and reference; and things like Do-It-Yourself Seraph combos sound very spicy. 
Jalum Grifter is one of the cards I’m not really sure I placed correctly in the list. I’m almost certain the rules text can’t be black border as-is, but the effect can easily be black border I think; we’ve seen a similar ability in Jeskai Infiltrator, where you have to shuffle a small amount of cards to make your opponent guess which one is which. So, I’ve put Jalum in level 2, even though it basically makes you play a minigame (which isn’t totally stranger to black border — Goblin Game is legal, after all).
Togglodyte is just a card with two states, “ON” and “OFF”. Some cards already have more than one possible state, like Class cards (Bard Class), which notably don’t make use of counters. While I don’t think Togglodyte’s text is technically black border, the rules will handle it with no problems.
Water Gun Balloon Game is another card that makes use of states (the pop! counters aren’t proper counters in the Magic sense of the word), so the only thing about this card that doesn’t really work in the rules is the color of the Giant Teddy Bear token, pink. I have a couple of suggestions for this. You can either use pink (and gold; Sword of Dungeons & Dragons) as though it was an “official” color, so, for example, Manalith and Bloom Tender can create pink mana, and Convergence cards can be scaled up with pink mana, or you can house rule the token to be colorless, which is probably the fairest approach that makes the card work within the rules. Either way, the rules issues of this card are easily solved, and in return you get a fun card that encourages everyone to cast spells!
Do-It-Yourself Seraph is not on level 1 out of a technicality, because “has the text box” is not black border templating. In black border games, the angel just takes the abilities of the exiled artifacts. It’s not relevant whatsoever that it gains all watermarks, flavor texts and reminder texts because those are not relevant to black border games. If you, however, play the Seraph on higher levels of un-tensity, it becomes synergistic with cards that care about those elements. Seraph is an excellent design that adapts to the environment it gets played into, and it’s one of my personal favorites among all un-cards. This one is an excellent build around that would be super fun to play in black border magic. Try it out!
Socketed Sprocketer is totally fair game when it comes to dice rolling in black bordered. It’s not in level 1 of un-tensity because “installing” is not black border wording. In black border it would probably need to use phrasings such as “roll a six-sided die, then note the result”. Wording worries aside, the card is fine to be played in black border games.
Super Duper Death Ray is a funnier version of Flame Spill from Ikoria. Wording is not black border legal, but since Flame Spill exists, Super Duper Death Ray is fair game!
Earl of Squirrel is silver border literally just because the squirrellink ability is not spelled out and it’s, well, keyworded as “squirrellink”. This card is an amazing lord for Squirrels and tokens and I strongly suggest you to play it!
Sword of Dungeons & Dragons is another one of my favorite un-cards, and one that’s also interesting because of how much it became close to black border in recent years. The card references an IP that’s outside of Magic, and until Adventures in the Forgotten Realms, that was not really a black border thing. It uses the d20, that again, a couple of years later became black border. The only thing that holds this back from being level 1 is the fact that the token is gold, which is the same situation of Water Gun Balloon Game’s pink Giant Teddy Bear, so I suggest the same solution: you either accept gold as an additional color, or you make the token colorless. However, thanks to the dnd sets, we now have official colors for gold dragons: Adult Gold Dragon is red/white, so the token could be red/white, and Ancient Gold Dragon is white, so the token could be white (“Ancient Gold Dragon” is also the statblock in the background of the token art). I’d personally go with red/white, because it keeps the token “gold”, which feels more in line with the spirit of the card.
Snow Mercy is here just because the activation cost is funny and probably not something you’d see on a black border card, but it works perfectly fine!
Un-tensity Level 3: Experimental
This is where things start to get weird, and a bit less rules-adjacent. I still think some are worth it to play in mostly black-border realms, even though sometimes you’ll have to deal with some rules issues. Honestly, some of these designs are safer than Panglacial Wurm, so I don’t think you’ll have much to worry about. But on with some card-specific thoughts!
Cards that reroll dice (Clam-I-Am, Goblin Bookie, Wall of Fortune) have yet to appear in black border, and they have some rules issues with timing (Goblin Bookie would need to be activated during ability resolutions for example, which is a thing black border Magic really doesn’t like), so they appear in this list. However, they are exceptionally intuitive, so you’ll rarely encounter problems by allowing them in your games.
Giant Fan and By Gnome Means don’t really work within the rules because both reference printed text, by they are intuitive enough that they shouldn’t create rules issues. Both are really fun counters-matter cards!
Fraction cards (Fraction Jackson, Sauté) are the first bunch of un-cards that I will recommend against. They mostly create logistical issues because they force players to track fractional numbers, and they aren’t that much fun to experiment with either. The only one fraction card that I run in my Cube is Just Desserts, because it has an home-run flavor and because functionally, most of the time, it’s just a spell that deals 3 damage to a creature. You won’t have to track fractions for the rest of the game, a problem that most of the other fraction cards have. So, yeah, I suggest caution with these ones.
Speaking of fractions, City of Ass was maybe balanced when mana burn was a thing, but now it’s kinda broken, especially when you have two on the battlefield. It’s overpowered and not really interesting, so I strongly recommend against this one. A bit of a half-assed design if you ask me, but maybe that was the point?
Richard Garfield, PhD is another card that I love, but can slow down games a little if you have to think about all the cards you can use (remember, you can use only cards legal in the format you’re playing while using Richard — no Ancestral Recalls in Commander!). It’s also one of the most powerful un-cards out there for how much versatile it can be, so, again, caution, but it might be worth it to play, because the stories this card is able to create are unmatched. Think about it!
Mox Lotus is another card that’s really, really dangerous to play, and is one of the few cards that to me feel more like jokes rather than actual cards designed to be played with.
Rules Lawyer is a fun way to mess with your Magic Judge friends, and most of the time will just keep you and your other creatures alive!
Animate Library will play fine most of the time, by being a really, really big creature. It can be an extremely funny alternate way to win in a Battle of Wits deck!
Clocknapper is another card that’s really cool and that will mostly work fine, and it might be the one closest to level 2 among the cards in this level.
More or Less messes with numbers and number words the same way Trait Doctoring messes with basic land and color words, and has lots of combo potential, especially if you get to replace a 1 with a 0…
Masterful Ninja is amazing and finding it in the art is super rewarding, trust me ;)
Infinity Elemental is generally easily playable, and very exciting! Giving it lifelink gets you infinite life, which stays infinite even if you’re dealt infinite damage! Converting the power of Infinity Elemental into other resources might get a little messy though: if you make Infinity Elemental fight your Broodhatch Nantuko, you will get infinite Insect tokens, which is amazing, except if you have Soul Warden, which will create infinite triggers which, if not responded to, will end the game in a draw. However, if you have Impact Tremors, those triggers will probably end the game in your favor!
The Grand Calcutron is one of those cards that will probably get a couple of groans around the table, since it forces to reveal and order all players’ hands, but it can also be a grouphug piece since it allows everyone to draw. It can be your Commander, so building around it may be a fun challenge! 
Mary O’Kill is one of my favorite designs, I love the Killbots and love the concept of “switching” creatures; Changelings count as Killbots, so there’s surely something to explore there. Universal Automaton is a perfect one-drop Killbot! It’s even an artifact creature!
Split Screen is great. The flavor matches the mechanics extremely well, and it’s great fun! I suggest you to play this, but with one tiny caveat: combo’ing with it and Thassa’s Oracle (or similar cards) gets old pretty fast. The combo consists in simply playing Split Screen and making one of the four “decks” a 0-cards pile, which then you can use to win the game with Thassa’s Oracle (source). Split the Screens responsibly!
Un-tensity Level 4: Printed-card specific
While un-themes like artist matters and watermark matters, which define level 4, are not my personal cup of tea, here are some of my favorite cards from this level:
Squirrel Farm is a really fun minigame card, that makes use of the ability of un-cards to care about art in a very interesting (and simple) way. The art is also very funny. Good stuff!
Duh and Old Guard are the two cards that care about reminder text and both are incredible pieces of comedy. The reminder text that explains what reminder text is is hilarious, Duh’s art is really funny (the creature is getting crushed by parenthesis) and Old Guard’s flavor text is amazing. I use both in my Cube and both are fantastic!
Alexander Clamilton is a very funny “wordiness-matters” card, considering it’s pretty wordy! I think it’s my favorite Unsanctioned legend, and a blast to build around in Commander!
Acornelia, Fashionable Filcher is really cool, letting you use all your favorite Squirrel-themed cards like Squirrel-Powered Scheme to build around it. 
Abstract Iguanart is probably my favorite artist-matters card, as it’s decently powerful, and a nice build-around that rewards you for running a lot of different artists. I love its flavor text too!
Underdome was created to make Unsanctioned decks work right out of the box, but it’s also an excellent fixing land for acorn cubes. 
Un-tensity Level 5: Physical or Outside-the-game Requirements
And here we are, on the silliest of levels. I recommend people to at least try sometimes to play with the full range of silliness the silver border provides. It’s a lot of fun, and makes for a different experience while still feeling like Magic. Some thoughts on single cards:
Some cards that require vocal components can function without it, like the Infernal Spawn of Evil line and Carnivorous Death-Parrot. However, I find them funnier when playing them as intended. If you still prefer black border Magic, I think no one will have a problem with facing an Infernal Spawn of Evil deck that doesn’t require you to say “It’s coming!”
Gotcha is a terrible mechanic. It makes the game super un-interactive (pun, obviously, un-intended), in the sense that people will be afraid to speak or move. And that doesn’t really sound like a good time. Gotcha is especially bad in volume, where there are multiple floating around the table, limiting your actions, and are especially especially bad when they are removal (Number Crunch, Touch and Go), which might snowball very very fast. The only Gotcha card I like is Laughing Hyena. Its flavor text makes me laugh more than I want to admit, and having the opponent try not to laugh is, if my Youtube recommendeds taught me anything, really funny. However, if your opponent laughs, all that will happen is you regrowing a bear, which is not game-breaking. Being a creature means that the gimmick won’t play out for the rest of the match (like with instants and sorceries with gotcha), because the Hyena will spend some time in hand and on the battlefield. As the only Gotcha card in my Cube, I used it with some degree of success, even though I still had to remove it for something better (let’s be real, Jade Avenger is funnier than any Gotcha card on the planet).
Miss Demeanor and Chivalrous Chevalier are cards I like because they present opportunities to compliment my friends, and I never miss such opportunities!
Cheatyface and Entirely Normal Armchair are amazing and super fun to play. Seeing your opponents grow more and more paranoid for the chair is especially hilarious. These cards really embody just how fun un-cards can be!
I wasn’t sure I liked Enter the Dungeon, but it took me to play it just once to become a fan. Playing under the table is the perfect way to convey entering a dungeon. I love it.
Gimme Five is an amazing card that is sure to make people laugh a lot. It doesn’t really work on Spelltable and similar environments, but otherwise, running around collecting high fives is a very fun experience. Especially in Cube, I recommend this one. Bonus points if the cube has life gain synergies!
Outside-assistance cards (Subcontract, Kindslaver, Flavor Judge, …) are really fun, and really good at involving every player (or person in general) in the fun! These are really good designs that, once again, embody really well what it means to play silver-bordered Magic.
Side Quest is so much fun, if a little on the weak side. In cube it’s a blast, because you’re more likely to see more other games. The mechanics match the flavor in a way that black-bordered Magic can’t do!
Slaying Mantis is probably the best “throw this card to get an effect” card in the whole game (in my opinion, even more than actual Chaos Orb), and while it’s hilariously difficult to use, it’s just a super fun card.
Handy Dandy Clone Machine is another card with a simple, great concept that results in a good time for everyone. There’s nothing like getting an army of friends to represent your army of hands!
Thank you very much for reading! I hope this list made you excited about trying un-cards, and that you’re looking forward Unfinity!
Enjoy, stay safe, and have a wonderful day! :D
LIST OF ALL UN-CARDS PLACED IN THE UN-TENSITY SCALE
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temurtrickster · 6 years
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Things involved in Judging at Unstable FNM:
-Giving an official decision on whether something in an artwork is a tree or not
-Giving an official decision on whether something in an artwork is a hat or not
-Watch a player keep his head on the table long after his Skull Saucer died, because that's a thing he can do
-Become a player's teammate on his second turn only for our team to get horribly mana-screwed
-Took control of the same player's turn while he had a wrath in hand. Guess what I did next.
-Watch a player use his mouth to draw cards because his hands were creatures.
-Telling a player that his opponent isn't a Rogue and Sword of D&D doesn't protect from players.
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tinytokens · 6 years
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Some cards in the new Unstable set for Magic the Gathering ask you to roll a six sided die, so I decided to design on e that fits the themes of the set.
The sides are formed like sprockets that have a number in their center. And the 1 has been replaced with an acorn.
You can find all of my designs at www.tiny-tokens.com or at my Shapeways shop.
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wizardsmagic · 7 years
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Behold! The gorgeous borderless John Avon lands in Unstable!
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davethegame · 6 years
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Summon the Pack
I just got back from a draft of Magic the Gathering: Unstable at Labyrinth Games & Puzzles. Here’s my favorite game of it I played.
I had a blue deck with lots of flyers and other ways to get in small amounts of damage. My opponent was a younger kid who clearly had a fair amount of experience playing in Magic tournaments. (In retrospect, I had been playing Magic for longer than he had been alive.
I was close to winning when he played this:
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However, he had played it in first match against another opponent where he had spent the rest of his money buying another pack of cards. He asked a judge if he could use the same pack, who said no, since it said sealed (and to be fair, that would be a big advantage if you knew your pack was full of creatures.)
I said to hold on and went up to the counter to buy a pack, and decided to grab a pack of Iconic Masters, and offered the use of it to the kid, and I’d just take the cards back after the game. 
He opens the pack and proceeds to find these seven (!) creatures and drop them onto the battlefield:
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I had been winning, but it can be tough to get around that many new creatures, especially since two of them drew him more cards. On the next turn, he started getting in with the bigger flyer to whittle my defenses down a bit. Then I drew this from my deck:
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Then I glanced back over at his creatures. His only flying creature back was the Balustrade Spy. But wait a second - let me see its type line:
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Which meant that because it was a rogue, and my flying creature that was wielding the sword couldn’t be blocked by rogues, I was able to sneak in for the win.
The second game he won because I couldn’t guess his Hangman word (”Island”) and the third game went to time so it ended up a draw. We shook hands, having played some good games of Magic.
Thank you for a great set, @markrosewater
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silberescher · 6 years
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Ladies and gentlemen, the lead designer of Magic the Gathering. The true face of the game… inside of a squirrel’s face.
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mrkltpzyxm · 6 years
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NOW EVERYTHING IS A WURM!!!!!
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piccadilly-blue · 6 years
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I know the hype train is rolling right along but let’s be real here: Unstable is going to crash and burn after about two weeks.
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The Grand Calcultron by Sean Andrew Murray
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ludosgd · 2 years
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The Un-tensity Scale
Here you can find a blog post explaining my reasoning for this scale, what it is and what is its purpose, plus some thoughts on individual cards. Enjoy!
List of all un-cards placed in the Un-tensity Scale:
Un-tensity Level 1 — Basically Black Border
Cards that perfectly work under the current Magic rules. They’re all safe to run in black-bordered games, with the exceptions of Incoming! and Gleemax.
UNGLUED:
White: The Cheese Stands Alone, Get a Life, Once More With Feeling
Blue: Checks and Balances, Chicken à la King, Clambassadors, Denied!, Fowl Play, Free-For-All
Black: Jumbo Imp, Organ Harvest, Poultrygeist, Temp of the Damned
Red: Burning Cinder Fury of Crimson Chaos Fire, Chicken Egg, Goblin Bowling Team, Goblin Tutor, Krazy Kow, Ricochet, Spark Fiend, Strategy Schmategy, The Ultimate Nightmare of Wizards of the Coast® Customer Service
Green: Elvish Impersonators, Flock of Rabid Sheeps, Free-Range Chicken, Gerrymandering, Growth Spurt, Hungry Hungry Heifer, Incoming!, Mine Mine Mine!, Team Spirit, Timmy Power Gamer
Multicolored: /
Colorless: Jack-in-the-Mox, Paper Tiger, Rock Lobster, Scissors Lizard, Urza’s Science Fair Project
UNHINGED:
White: /
Blue: Johnny Combo Player, Mise
Black: /
Red: Blast From The Past, Goblin Secret Agent, Six-y Beast
Green: Form of the Squirrel, Old Fogey, Uktabi Kong,
Multicolored: Who // What // When // Where // Why
Colorless: Gleemax, Mana Screw
UNSTABLE:
ALL Host Creatures
White: Amateur Auteur, Do-It-Yourself Seraph, GO TO JAIL, Jackknight, Success!
Blue: Crow Storm, Novellamental, Socketed Sprocketer, Time Out
Black: Inhumaniac, Sly Spy (lose 1d6 life version), Squirrel-Powered Scheme
Red: The Big Idea, Box of Free-Range Goblins, The Countdown is At One, Garbage Elemental (battle cry, cascade versions), Hammer Helper, Hammer Jammer, Painiac, Target Minotaur
Green: As Luck Would Have It, Beast in Show, Chittering Doom, Clever Combo, Ground Pounder, Hydradoodle, Really Epic Punch, Willing Test Subject,
Multicolored: /
Colorless: Buzzing Whack-a-Doodle, Contraption Cannon, ALL Killbots, Everythingamajig (flip a coin version), Krark’s Other Thumb, Lobe Lobber, Mad Science Fair Project, Steel Squirrel
UNSANCTIONED: Surgeon General Commander
UNFINITY:
White: /
Blue: Fluros of Myra’s Marvels
Black: /
Red: /
Green: Killer Cosplay, Tug of War
Multicolored: /
Colorless: Gallery of Legends
OTHER: Fruitcake Elemental, Season’s Beatings
Un-tensity Level 2 — Almost There
Cards that would require minimal amount of tweaking, either in their rules text or in the Comprehensive Rules, to perfectly work in black border. They’re all pretty safe to run in black-bordered games. Augment and Contraptions are here because they follow precise rulings, even if those rulings are not part of the Comprehensive Rules.
UNGLUED: Jalum Grifter
UNHINGED: Curse of the Fire Penguin, Togglodyte, Water Gun Balloon Game
UNSTABLE:
ALL Creatures with Augment
ALL Contraptions
White: Aerial Toastmaster, Midlife Upgrade, Riveting Rigger, Teacher’s Pet
Blue: Chipper Chopper, Incite Insight, Spell Suck, Suspicious Nanny
Black: Finders Keepers, Overt Operative, Steady-Handed Mook
Red: Garbage Elemental (undying version), Steamflogger of the Month, Steamflogger Temp, Steamfloggery, Super Duper Death Ray, Work a Double, Wrench Rigger
Green: Earl of Squirrel, First Pick, Joyride Rigger, Steamflogger Service Rep
Multicolored: Dr Julius Jumblemorph
Colorless: Clock of DOOOOOOOOOOOOM!, Cogmentor, Sword of Dungeons & Dragons
UNSANCTIONED: Strutting Turkey, Bat-
UNFINITY:
White: /
Blue: /
Black: Scooch
Red: Goblin Blastronauts
Green: /
Multicolored: /
Colorless: Nearby Planet, Gift Shop, Push Your Luck
OTHER: Snow Mercy
Un-tensity Level 3 — Experimental
Cards with experimental mechanics, most of which have varying levels of rules issues, but are generally fine when played.
UNGLUED:
White: Look At Me I’m The DCI,
Blue: Clam-I-Am
Black: B.F.M. (Big Furry Monster)
Red: Goblin Bookie
Green: /
Multicolored: /
Colorless: Giant Fan, Jester’s Sombrero, Mirror Mirror
UNHINGED:
White: AWOL, Cheap Ass, Little Girl, Look At Me I’m R&D, Staying Power
Blue: Ambiguity, Flaccify, Magical Hacker, Richard Garfield, PhD, Smart Ass, Topsy Turvy
Black: The Fallen Apart, Necro-Impotence, Wet Willie of the Damned
Red: Assquatch, Dumb Ass, Mons’s Goblin Waiters, Rocket-Powered Turbo Slug, Sauté, Yet Another Aether Vortex
Green: B-I-N-G-O, Fraction Jackson, S.N.O.T., Supersize
Multicolored: /
Colorless: Mox Lotus, City of Ass, R&D’s Secret Lair
UNSTABLE:
White: By Gnome Means, Rules Lawyer
Blue: Animate Library, Clocknapper, Five-Finger Discount, More or Less, Spy Eye, Very Cryptic Command (“draw a card from an opponent’s library”, “return target permanent to its controller’s hand”, “scry 3” versions), Wall of Fortune
Black: Extremely Slow Zombie, Masterful Ninja, Over My Dead Bodies, Sly Spy (draw from an opponent library version), Snickering Squirrel, Spike, Tournament Grinder
Red: Garbage Elemental (last strike version), Infinity Elemental, Just Desserts, Party Crasher, Three-Headed Goblin
Green: Shellephant
Multicolored: The Grand Calcutron, Grusilda, Monster Masher, Urza Academy Headmaster, X, Mary O’Kill
Colorless: Everythingamajig (proliferate, scry 2 versions), Split Screen
UNSANCTIONED: B.O.B. (Bevy Of Beebles)
UNFINITY:
White: Far Out, Solaflora Intergalactic Icon
Blue: /
Black: Animate Graveyard
Red: Omniclown Colossus, Trigger Happy
Green: Icing Manipulator, Sole Performer
Multicolored: Claire D’Loon Joy Sculptor, Grand Marshal Macie, It Came From Planet Glurg, Truss Chief Engineer
Colorless: Urza’s Fun House, Centrifuge, Log Flume
OTHER: Decorated Knight, Evil Presents, Gifts Given, Naughty // Nice
Un-tensity Level 4 — Printed-card-specific
From this point on, cards can care about things black border can’t: art, watermarks, lines of text... Gameplay-wise, things start to get more silly.
UNGLUED: Lexivore, Squirrel Farm, Spatula of the Ages
UNHINGED:
White: Bosom Buddy, Circle of Protection: Art, Drawn Together, Erase (Not The Urza’s Legacy One), Fascist Art Director, First Come First Served, Wordmail
Blue: Artful Looter, Brushstroke Paintermage, Bursting Beebles, Double Header, Framed!, Greater Morphling, Now I Know My ABC’s
Black: Aesthetic Consultation, Bloodletter, Duh, Persecute Artist, Tainted Monkey, When Fluffy Bunnies Attack, Zombie Fanboy, Zzzyxas’s Abyss
Red: Frazzled Editor, Mana Flair, Punctuate, Pygmy Giant
Green: Graphic Violence, Monkey Monkey Monkey, Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental, Remodel, Symbol Status
Multicolored: Meddling Kids, Rare-B-Gone
Colorless: Urza’s Hot Tub, World-Bottling Kit, Super Secret Tech
UNSTABLE:
White: Knight of the Kitchen Sink (all versions), Knight of the Widget, Oddly Uneven, Old Guard
Blue: Graveyard Busybody, Kindly Cognitian, S.N.E.A.K. Dispatcher, Very Cryptic Command (Wayne England, “untap two target permanents”, “counter target black-bordered spell” versions)
Black: capital offense, “Rumors of My Death…”, Sly Spy (discard longest name, destroy creature facing left, destroy creature facing right versions)
Red: Garbage Elemental (frenzy, unleash versions), Goblin Haberdasher, Hammerfest Boomtacular
Green: Druid of the Sacred Beaker, Ineffable Blessing (all versions), Selfie Preservation
Multicolored: Baron Von Count, Phoebe Head of S.N.E.A.K.
Colorless: Border Guardian, Everythingamajig (you gain 10 life, sacrifice a land:you gain 2 life versions), Proper Laboratory Attire, Staff of the Letter Magus, Stamp of Approval, Secret Base, Watermarket
UNSANCTIONED: Alexander Clamilton, Acornelia, Fashionable Filcher, Abstract Iguanart, Stet Draconic Proofreader, Underdome
UNFINITY:
White: Assembled Ensemble, Bar Entry, Jetpack Janitor, Katerina of Myra’s Marvels, Knight in ________ Armor, Leading Performance, Main Event Horizon, Park Re-Entry, T.A.P.P.E.R.
Blue: Busted!, Decisions Decisions, How Is This A Par Three?!, Treacherous Trapezist
Black: Disemvowel, Gray Merchant of Alphabet, Haberthrasher, Nocturno of Myra’s Marvels, Rat in the Hat
Red: Aardwolf’s Advantage, Don’t Try This At Home, Goblin Girder Gang, Ignacio of Myra’s Marvels, Vorthos Steward of Myth, Well Done
Green: Alpha Guard, Hardy of Myra’s Marvels, Jermane Pride of the Circus, Plot Armor
Multicolored: Angelic Harold, Lila Hospitality Hostess, Meet and Greet “Sisay”
Colorless: Greatest Show in the Multiverse, Park Map
OTHER: Topdeck the Halls
Un-tensity Level 5 — Physical/Outside-the-game Requirements
Here, anything goes, from outside assistance cards to physical or vocal components to any kind of outside-the-game interactions.
UNGLUED:
White: Charm School, Double Dip, I’m Rubber You’re Glue, Knight of the Hokey Pokey, Mesa Chicken, Miss Demeanor, Prismatic Wardrobe, Sex Appeal
Blue: Bureaucracy, Censorship, Clam Session, Common Courtesy, Double Take, Psychic Network, Sorry
Black: Deadhead, Double Cross, Handcuffs, Infernal Spawn of Evil, Ow, Volrath’s Motion Sensor
Red: Double Deal, Hurloon Wrangler, Landfill
Green: Cardboard Carapace, Double Play, Ghazbán Ogress, Gus
Multicolored: /
Colorless: Ashnod’s Coupon, Blacker Lotus, Bronze Calendar, Chaos Confetti, Clay Pigeon, Urza’s Contact Lenses
UNHINGED:
White: Atinlay Igpay, Cardpecker, Collector Protector, Emcee, Frankie Peanuts, Head to Head, Ladies’ Knight, Man of Measure, Save Life, Standing Army
Blue:  _____, Avatar of Me, Carnivorous Death-Parrot, Cheatyface, Loose Lips, Moniker Mage, Mouth to Mouth, Number Crunch, Question Elemental?, Spell Counter
Black: Bad Ass, Booster Tutor, Enter the Dungeon, Eye to Eye, Farewell to Arms, Infernal Spawn of Infernal Spawn of Evil, Kill! Destroy!, Mother of Goons, Phyrexian Librarian, Stop That, Vile Bile, Working Stiff
Red: Deal Damage, Face to Face, Goblin Mime, Goblin S.W.A.T. Team, Orcish Paratrooper, Red-Hot Hottie, Touch and Go
Green: Creature Guy, Elvish House Party, Fat Ass, Gluetius Maximus, Granny’s Payback, Keeper of the Sacred Word, Land Aid ’04, Laughing Hyena, Name Dropping, Shoe Tree, Side to Side, Stone-Cold Basilisk
Multicolored: “Ach, Hans, Run!”, Ass Whuppin’
Colorless: Letter Bomb, My First Tome, Pointy Finger of Doom, Rod of Spanking, Time Machine, Toy Boat
UNSTABLE:
White: Chivalrous Chevalier, Gimme Five, Sacrifice Play, Side Quest
Blue: Blurry Beeble, Defective Detective, Magic Word
Black: Hangman, Hazmat Suit (Used), Hoisted Hireling, Old-Fashioned Vampire, Skull Saucer, Sly Spy (lose finger version), Subcontract, Summon the Pack
Red: It That Gets Left Hanging
Green: Slaying Mantis, Squirrel Dealer
Multicolored: Better Than One, Cramped Bunker, Hot Fix, Ol’ Buzzbark
Colorless: Entirely Normal Armchair, Everythingamajig (say the flavor text version), Handy Dandy Clone Machine, Kindslaver, Modular Monstrosity
UNSANCTIONED: Flavor Judge, Syr Cadian Knight Owl, Rings a Bell, Infernious Spawnington III Esq., Boomstacker, Pippa Duchess of Dice, Spirit of the Season
UNFINITY:
White: Form of the Approach of the Second Sun, Get Your Head In The Game, Gobsmacked, Hat Trick, Impounding Lot-Bot, Now You See Me…, Surprise Party, Trapeze Artist
Blue: Animate Object, Astroquarium, Bag Check, Blufferfish, Focused Funambulist, Mobile Clone, Octo Opus, Phone a Friend, Plate Spinning, Super-Duper Lost
Black: Exit Through The Grift Shop, Knife and Death, Photo Op, Questionable Cuisine, A Real Handful
Red: Amped Up, Art Appreciation, Carnival Barker, Devil K. Nevil, Goblin Cruciverbalist, Juggletron, Opening Ceremony, Rock Star, Ticking Mime Bomb
Green: An Incident Has Occured, Mistakes Were Made, Pie-Eating Contest, Spelling Bee, Tchotchke Elemental
Multicolored: “Brims” Barone Midway Mobster, Pietra Crafter of Clowns
Colorless: Standard Procedure, Autograph Book, Blue Ribbon, D00-DL Caricaturist, Souvenir T-Shirt, The Big Top, Cover The Spot, Dart Throw, Guess Your Fate, Memory Test, Scavenger Hunt, Squirrel Stack, The Superlatorium, Trivia Contest
OTHER: Bog Humbugs, Goblin Sleigh Ride, Grimlock Dinobot Leader, Last-Minute Chopping, Mishra’s Toy Workshop, Nerf War, Nightmare Moon, Princess Twilight Sparkle, Rarity, Some Disassembly Required, Stocking Tiger, Thopter Pie Network, Yule Ooze
Note on cards with the same name but different abilities:
These cards from Unstable (Knight of the Kitchen Sink, Very Cryptic Command, Sly Spy, Garbage Elemental, Ineffable Blessing, Everythingamajig) have six different versions with the same name, which is not a black border thing. I’ve placed in the list each version independently; technically though, using two different cards with the same name falls under un-tensity level 4. Gameplay-wise having the same name is not really much of a problem, but it was still worth pointing out.
Unfinity Update Placements Explanation
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wigshewrote · 6 years
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*Jerry Seinfeld as a raccoon* “Do you like squirrels?”
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temurtrickster · 6 years
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Quick Unstable/Commander note
Silver-border Commander looks to be pretty fun. Some people will already have seen the combos that allow you to tear up other people's cards.
If you genuinely think that combo(s) like this give you permission to destroy other peoples cards, you're a terrible person.
If you intend to play these cards, ask your playgroup if you can play with a "this card is destroyed for the rest of the game but not actually" pile.
If not, you'll probably have a lot of time to think about it during a DCI ban.
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tinytokens · 6 years
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I'm really looking forward to playing MTG Unstable for the first time tonight. In anticipation I designed my own contraption to keep track of which sprocket is currently cranked. This 3d-printed gizmo has a crank that turns two dials/gears. The top one shows the number of the active sprocket, and the bottom one has an arrow that points at the corresponding stack of assembled contraptions.
You can find all of my designs at www.tiny-tokens.com or at my Shapeways shop.
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Tfw you're drafting Unstable and you pass the full art basic to pick a card that does something instead because you're interested in playing for the fun and you look at your opponent to your left who also passed their full art.
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NEW UN-SET MOTHERTRUCKERS!!!!!!!!
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