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#UT2K4
zachfett · 3 months
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Unreal Tournament 2004 (Epic Games/Digital Extremes)
It's my birthday so I'm posting one of my favorite games of all time! 🥳
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tanadrin · 2 months
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Playing with the UT2K4 editor again, it’s interesting how much BSP-style level editing appeals to me. It’s so much easier to rapidly iterate on and tweak level design when you don’t have to futz with assets, and your prototyping options aren’t limited to “gray cube.” It’s a lot easier to get a good feel for what makes good level and environment design, both in terms of gameplay and aesthetics.
Probably there are good reasons FPS games have moved away from using BSP/constructive geometry, but when you’re just messing around by yourself it’s like Super Minecraft, and I love it.
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queen-gizzard · 7 months
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crying in bed because my dream will never be a reality (LAN party where six 32 year old trans women play UT2K4 with me and make me cook)
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utaesthetics · 1 year
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Some bonus posts for today because Face is the most Iconic Unreal map, Here’s the version from UT2K4
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emnesoi · 1 year
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I found out yesterday that the unreal games became abandonware so go pirate them, they're great. I spent a lot of high school playing ut2k4.
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lunatic-harness · 9 months
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time to be mad that i was born a zoomer and thus unable to ever have experienced tribes, ut2k4, urban terror, and team fortress classic (and all the weird spinoff mods like weapons factory and enemy territory fortress) at their peaks
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kieuecaprie · 10 months
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KieueCaprie's List of Games Finished in 2023 Entry 9
#21: Pikmin 1
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Finished When? 21/6/23
What's Finished? All parts
Platform? Nintendo Switch
Pikmin is probably one of my favorite Nintendo franchises that I thought was pretty much dead (along with F-Zero and Star Fox) when they decided that, as a prank, they release a 2D platformer for the 3DS that got amazing reviews, so amazing, in fact, that nobody ever spoke of it again and Nintendo decided not to give it any more attention until Niantic dug up its grave to parade its corpse around.
Now that the corpse has gained new life with Pikmin 4 and the news that Pikmin 1 + 2 has been ported to Switch had hit, I decided that it was time to go back to the two gamecube games that occupied most of my time with the console (the rest were Mario Party games... which I mainly played by myself with...).
I actually did finish Pikmin 1 before back when I was a streamer, so routing my way through the game wasn't a terribly difficult feat. The game's fun but it's quite easy once you know what you're doing and it does suffer a bit from a disease called Tech Demo-itis. It's still good, mind you, and I love it to pieces.
#22: Unreal Tournament 2004
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Finished When? 25/6/23
What platform? PC, Steam (Much like UT99, this game is unlisted, but I have it on Steam AND GOG.)
What's finished? Campaign, Experienced (apparently listed as Masterful in the high score table (but why????))
Initially, my impression was that UT2K4 > (only just) UT99 >>>>>>>>>>>>> UT3 but after suffering through an Experienced difficulty campaign, I can say that I think I prefer UT99 a bit more, at least the bots in the latter game used a wider variety of weapons over slapping the Link Gun button and W+M2-ing their way to victory.
Double Domination is... a complete slog, I'm sorry, it gets very stalematey REAL fast and if I have to hear "RED TEAM IN C-- *weird synth noise*" or "5... 4... 3... 2.. o- LAST SECOND SAVE" one more time, I'm going to throw my PC out the window.
Bombing Run is interesting but it started getting tedious as I climbed through the maps because the bots got more and more aimbotty as you go, to the point where your teammates (who are also bots) started sucking more. I like the idea and I kind of wish there was a modern arena shooter that implemented it in some form.
CTF was CTF. Against bots, the age-old strat of grabbing the flag, throwing the translocator somewhere where they won't path, going back to base, capping, teleporting, and repeating the same thing three to five times is always valid.
Assault is probably one of the few things UT2K4 has over UT99, what with vehicles, a pointer to the next objective, and actual respawn times. It was great playing through AS-Convoy again after all this time.
The final deathmatch against Xan was... tedious, mostly due to how large the final map is in comparison to its UT99 counterpart.
All in all, I liked UT2K4 but I think UT99 is about equal to it in terms of my preference now, partly because the latter has less reliance on double-tap dodging which is a neat idea in concept but the number of times I "dodged" off a cliff is too damn high, even after changing the double tap time.
#23: Pikmin 2
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Finished When? 25/6/23
What Platform? Nintendo Switch, the inferior version
All Treasures
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Finished When? 10/7/23
Man oh man, when I was much younger, I seriously anticipated this game when I first heard about it and it did not disappoint. After trying and failing the first game, finding out that this game had no time limit was a breath of fresh air for me back then. Does this still hold up now that I know how to clear Pikmin 1?
Yeah, I'd say so, I still love Pikmin 2 even though now that I am more experienced, the game has a lot of what some people would say bullshit (and others would say FUN ), what with falling enemies, falling rocks, falling EXPLODING rocks, and Waterwraith (which... I didn't have any trouble with this time around lol).
The game is still great to play, I loved splitting jobs between two captains and managing my army of pikmin as we scoured the landscape for every last bit of treasure we could find and then some. And although some of the bosses that used to be "hard" feel disappointing to me these days, I still liked playing through it.
I can honestly say that this is probably my favorite game in the series... unless 4 can topple it over, of course.
#24: Road Trip Adventure
Finished When? 3/7/23
What Platform? PS2
I was introduced to this game last year (or was it the year before) by a friend and despite it looking and playing like it belonged on a PS1 (which is funny considering the games that came before it), I actually had a ton of fun going around on a Road Trip Adventure around the world, exploring, racing, and gambling. Also, the story is about the biggest excuse that you could get: President Forest is sick of being the president so he's holding a World Grand Prix to find the next president. Yes, it's as stupid as it sounds, but it's motivation for the player character to go from living in Peach Town to becoming the President of the world.
I'll get some proper screenshots in future, maybe. Someday™.
#25: Arcade Paradise
Finished When? 6/7/23
What Platform? PC, Game Pass
This game caught my eye when I first saw it on Game Pass. Run a laundrette that was owned by your player character's father, Gerald, who happens to be voiced by the voice actor who voiced Geralt of Rivera, and secretly run an arcade in the back while expanding your premises to "fit more washing machines in" because "gaming will never take off" because the game is set in the 90's (even though I'm 100% sure a battery-backup RPG puzzle arcade game wouldn't have existed back then but what do I know?) with all the aesthetic and feel to it.
The game's pretty great, albeit very slow at times when you have to grind for things and it can be a total slog. It gets worse towards the end when the game starts asking for exhorbitant amounts of money for one arcade cabinet to match your pace.
On top of that, the business management side is... very basic. There's no failstates, there's no consequences outside of not making as much money as you should have, nothing, and the laundrette starts becoming incredibly tedious in the late game (although I feel that may actually be the point since, at the beginning, you tell your father that the arcade has the potential to make more money than the laundry).
Some of the games are pretty good and I can easily pick out MOST of the games they're riffing on such as Strike Gold being Dig-Dug, Racer Chaser being Pac-Man (with an interesting gimmick of having to get back to your car before you get caught by the cops if you happen to crash into one of them), and later on getting a DDR-like cabinet with an incredibly simple "rhythm" game.
The story is fine, it doesn't really get in the way all that much nor does it really need to be when the main attraction is the arcade games. One thing I will say though is that I really liked how they portrayed the father, I won't really say much about it, you can experience it yourself if you'd like. Plus it's free on Game Pass, so you aren't losing much by doing so if you're subbed to that service.
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cathode-ray-rube · 1 year
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ngl fortnite team rumble mode is actually pretty great, im getting a sort of nostalgia for playing the big vehicle modes in ut2k4 especially servers with custom skins enabled
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weepingwitch · 1 year
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maybe one day I'll make a poast about why ut2k4 is so good
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wizardext · 4 years
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Factorize (DM-Factorize). Unreal Tournament 2004 deathmatch map. Released in 2008. 
My first Unreal Engine map release. It's a medium sized map set inside an abandoned factory. This map was an assignment for a level design education. I created custom textures and 3D assets. 
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tanadrin · 2 months
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feeling the urge to bust out the level editor for ut2k4, but trying to find online documentation for a 20 year old version of UnrealEd sounds like a huge pain in the ass
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destxn · 7 years
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utaesthetics · 10 months
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DM-DogTown UT2K4 remake UT99 version below
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grandpayaoi · 6 years
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i’ve only had them for 2 days but if anything happened to my team i’d kill everyone in the tournament and then myself
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kieuecaprie · 10 months
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KieueCaprie's List of Games Finished in 2023 Entry #8
#16: LEGO 2K Drive
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What Platform? - PC, Steam
Finished when? - 18/5/23
Okay, so you may have some questions about the finished date because that date is before the actual release date of the game. So what gives? Well, first, I acquired the Awesome Edition of this game from a trusted 3rd party site for Steam that allowed me to split the purchase up into three instalments rather than buying all the money upfront.
It's a pretty decent game all things considered, I didn't care very much for the story and found the voices to be a bit grating sometimes but exploring the world in a LEGO® car was pretty fun.
The one thing I don't agree on is the heavy monetization that 2K shoved into the game and it's kind of making me regret picking this up in the first place. At least the "battle pass" has no time limit, I guess, but I would not recommend paying full price for this game if you can help it. Maybe at a steep discount, y'know, like the Hot Wheels game.
#17: Slayers X: Terminal Aftermath: Vengance of the Slayer
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What Platform? - PC, Game Pass
Finished when? - 1/6/23
Clear #2:
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What Platform? - PC, Steam
Finished when? - 1/6/23
100% Achievements:
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Finished when? - 9/6/23
Well, that's quite a bit to chew through there but Slayers X: Terminal Aftermath: Vengance of the Slayer was a game that I played through not once, not twice, but thrice because I enjoyed it that much. Hell, I even bought it on Steam even though I could just play it on Game Pass because I felt like I was committing robbery by doing so, something that very few games on Game Pass has even managed to do with me (The other being Psychonauts 2 and HI-FI Rush, btw, the latter of which I still need to pick up for my Steam library someday).
I loved the aesthetic, the whole narmy edginess, and just about everything about it. Also when I initally posted my log entry to the bluebird hellsite, I was congratulated by the developer himself.
Thank you Zane, I'll be sure to put this on my fridge to remember this accomplishment for years to come.
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#18: Street Fighter 6
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What Platform? - PC, Steam
Finished when? - 12/6/23
What was finished? - World Tour Main Story, Classic Control Scheme
Now, when it comes to fighting games, I'm more of a platform fighter person, you'd see me playing Smash (maybe not as much since online has soured it for me) or Rivals of Aether more than anything else since I'm too stupid to play the original fighters.
Come Street Fighter 6 and it caught my attention right away with its bright graphics and peppy mood, as well as a custom character creator, which I set about doing to create Azie, whose last name I've yet to determine at this time of writing, because I wasn't too sure who to make an avatar of.
World Tour was pretty much a very glorified tutorial with a story that's kind of hit-or-miss but it's fun fighting goons out in the streets before taking on Luke from Streets™ to gain some style EXP for his fighting moves to equip to my avatar.
I loved it, what more can I say? Well, beside the fact that it finally taught me how to do some of the basic inputs for some moves without making me do a quarterback triple-kickflip to shove-it to manual on the d-pad.
Also played it all the way through with mostly Classic controls, because I wanted to.
#19: Unreal Tournament (1999)
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What Platform? - PC, Steam (Game is unlisted, sadly, but I can still play it!)
Finished when? - 15/6/23
What was finished? - Campaign, Average difficulty
The reason? Nostalgia. Unreal Tournament '99 was one of the few FPS games that still sit in the back of my mind for me, and for good reason. In some ways, it feels better than UT2k4 and other ways, the latter is better, but UT99 is still great, even if it's a pain in the ass to get working on modern systems even with the funny fan patch.
#20: Chocobo GP
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What Platform? - Nintendo Switch, the only platform that it's on at this time of writing (and probably gonna be there forever unless Squenix decides to port it to other systems)
Finished when? 21/6/23
When Square Enix re-released the game with ALL of its content packaged in and free from any battle pass bullshittery, I decided to reward them for once and... buy the physical copy because it was cheaper than buying digital at the time lmao.
But it was quite worth it because I felt like I would enjoy the game and the story mode, and I did, the only thing that was stopping me was the awful MTX and Battle Pass shit that really bogged the game down and made it a terrible grind.
Believe me, the game feels 10x better when you're not constantly grinding to get a character before time runs out. It's almost like they should've done that from day 1!
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