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#ak highmore
aphelion-i-c · 1 year
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arknights doodles for funsies...
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rainarity · 11 months
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thanks this is gross
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randmsapphic · 2 years
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idk if it’s just me or aesthetic fatigue but all the 6* designs post 3rd anni have just felt so boring 
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cerastes · 5 months
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It’s great that IS4 will have better distributed and more “fun” oriented intensifiers (called ‘Natures’ in this case, until they release an official term, if they change it). Waves in IS3 were, to be frank, rather shoddily implemented, starting with the way Arts damage gets kneecapped horribly bad. In IS4, it’s instead a general, smaller Damage Reduction for both Phys and Arts.
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The Hope handicap in IS3 was the reason a good amount of people didn’t really even try or stuck to People Skills squad: it was too early, too much
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3* non-reserves cost 1 Hope. That immediately changes how IS is played at a fundamental level: Kroos 3* is a great addition to any team because of her innate good damage, spinach compatibility, and 0 cost… But is she worth that precious 1 Hope when your 6* mainliners will cost a whooping 7 Hope? Suddenly that Reserve Sniper seems a whole lot better at 0 cost. It’s a pretty big ask at Waves 4: Even if you only consider Waves 7 as the max difficulty for the purposes of scoring, that’s still way early to throw such a huge change into the mix. Nature 6 seems more apt, and note it only affects 4* and up. I think it’s a step in the right direction; at Waves 4, using Reserves is fine, but at Waves 13 and up, by the time enemies receive their Floor 2 buffs, that’s already a stat heft the Reserves will struggle to compete with, and they have no Skill to even the field. Yes, Waves 8 and above is flexing and testing your own limits, but this can and should also be fun, and getting Hope-starved so badly is a huge turn off to a lot of people, so they use People Skills squad. Then they get bored because using anything but People Skills squad on Waves 4 and above means dealing with the Hope drought.
I also would like if they made Natures more apparent in the UI tbh. This is definitely not an HG blunder, but a concerning amount of people didn’t know (maybe don’t know) that there’s a ladder of difficulties in IS3, because AK players hate reading or are allergic to tutorial text or some other phenomenon, so I had plenty of anons saying IS3 was easier than IS2 and in the same ask asking what these Waves I spoke of were.
All in all, I hope IS4 ends up feeling better than IS3. I do like IS3, but it was a bit of a letdown, to be dorothy frank. I think the Seaborn aesthetic was not really used to its fullest (maps are boring slates of light blue with a pretty boring bgm). It was fun grinding out the Week 1 Waves 15 clear, but after that, it didn’t grab me nearly as hard as IS2 did with it’s excellent aesthetic and replayability.
When it comes to bosses and minibosses: IS3 minibosses are kiiiinda mid. IS2’s Golem and Jetman are fun, the Clown was scary depending on your build, the… Shooty dude was mid, and IS3 midbosses feel like him for the most part.
I like Highmore Boss more than Phantom Boss, I think Highmore is a really good boss and map. Last Knight is the single most miserable boss to fight in the game and very boring even when you know what to do, and somehow worse than Big Sad Lock. Ishar-mla is fine, not bad, not very good, just fine, which is a bit of a letdown for me, considering Mouthpiece is one of my favorite bosses in the game. Jury’s still out on Boss #4, hope it’s good, Playwright isn’t phenomenal but he’s good.
My thoughts on the state of IS3. Though these are various criticisms I have for it, I do wish to note: it’s still a fun mode, and I think a great learning experience: balancing a roguelike or roguelite is not easy and it wasn’t as good as I wanted it to be, but it’s still a fun game mode.
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whispeyrains · 1 year
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New PV is officially out! Some thoughts:
New 4 star op is a reaper guard, so very 🤔 on what he can do compared to La Pluma and the yet to be released to global Highmore. He is a very dilf Forte though with his tits out for, reasons? Anyway thank you ak artist <3
Morgan! Yay! Hypergryph real said you can get everyone free but Siege lol
The skins are all very pretty! But it is very interesting that Skadi is getting a new skin for the Stultifera rerun instead of Lumen (seemingly) it breaks the well established pattern of welfare units getting their skins with their event reruns, what does this meannn (Lumen BoC skin in an Inquisitor outfit would be rad, but maybe he'll get his chance in the upcoming anniversary, or based on some fan speculation of the silhouettes chasing after W in the concert PV, and Ambience Synesthesia skin? Plz plz plz copium)
Lumen skin better be gorgeous, the wait is hell :'( JUSTICE FOR MY BOY
I feel like we also need more male character skins in general. I know the ratio of female to male characters in this game is like, 5 to 1 but if 3 female characters to date can get 3 skins, why can't units who don't have any get one 😭
Happy for all Ines lovers those who are ungodly dedicated to AK NPCs getting their faves released from jail is always a treat.
CEMENT <3 lmao what if her base skill is like Shaws or smth. Match made in factory production 🙌
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aphelion-i-c · 1 year
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trying out a brush i downloaded ages ago but never used
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aphelion-i-c · 2 years
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drawing random ak operators day #1: purestream
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