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elenoh · 3 months
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Concept art for a darpg/dog sim browser game.
Prestige Paws is a browser-based dog breeding simulation game that focuses on realistic dog breeds and genetics, incorporating both real and imaginative markings. Alongside true-to-life breeds, players can create unique crossbreeds, shaped by community-driven decisions on names and distinctive markings. The game honors the spirit of breeds known for their roles in herding, guarding, protection, detection, hunting, and retrieving. It encourages a journey of ethical breeding and the respectful treatment of animals, where every dog embodies the essence of great spirit.
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pinkpalepuff · 5 years
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I’m doing free custom king decors. I’m gonna choose maybe two or three to put my heart and soul into and then you can have two copies for free! The third ill wanna keep uwu
Just dm me ur king or queen or chosen lion!
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crystalgleen-blog · 5 years
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If I prefer cats over dogs is that considered animalsim
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oneangrygamer · 6 years
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Here's The Latest Animal Simulators Worth Keeping An Eye On
Here's The Latest Animal Simulators Worth Keeping An Eye On | #IndieGames #IndieGaming #AnimalSims
Simulators come out a dime a dozen a year, but if you are looking for something other than a survival sim and seek a few animal games that offer different mechanics, then Maneater, Bee Simulator, and Untitled Goose Game might be sims worth checking out. (more…)
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elenoh · 2 months
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Hello ^^ I’m writing this wondering if anyone would be interested in helping create Prestige Paws/a new Dog sim game. I’m the only person doing the art and coding at the moment, and progress is slow but steady. I’m writing this wondering if any of you would be interested in speeding up this process. I’m looking to find/fill the general roll of 3 positions. For the time being these positions will be unpaid while it is a passion project, but hopefully sometime soon kickstarter, ads, patreon, and contracts will begin to fund positions & servers. Any participants in the game will receive early access keys, and once more of the game is fleshed out more rewards may be given.
Story/Concept Writer(s): The game needs concepts such as stores/buildings, events, competitions, seasons, locations, NPCs(maybe?), lore, etc. to be more fleshed out. Bios, descriptions, and tutorials need to be planned and conceptualized/rough drafted. Progress and documents need to be tracked. This person(s) would be in charge of writing/creating new concepts for the game. Ideas will be brought and bounced off. This is an important backbone for the game when it comes to art/design. This position interacts with everyone but also needs a backbone where decisions and progress can be tracked/made. Daily interaction is not needed, but the story/concept may be worked on daily by other members.
Concept Artist: Maps, Logos, Sketches, colors, voting. Sketching/concept art takes a long time. Working together with the concept writer(s) and having a rough outline/description greatly streamlines the art and coding process. I’ll be working closely with this role to plan designs/markings/backgrounds/colors/etc. that the team decides is most appealing. This role also works closely with the writers to envision the future of the game. Working on end game art is not expected. Daily interaction is not needed, but art/concept may be worked on daily by other members.
Management/Media: Game updates, discord servers, and such need to be made and managed. Unfortunately art and coding is taking a lot of my time. Depending on how hands on/off these volunteers are, I’m afraid I don't have enough time to create a player base for the game and manage things such as social media. If daily interaction is not possible, multiple people may fill this position.
Thank you for reading! If any of you are interested please send me a message or check out my DA!
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elenoh · 2 months
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Sketching/concept art of some future dog breeds & NPCs.
Meet the Ranger!
All things relating to hunting/wildlife/trials must be discussed with him during the quest-line.
Outfits/companions vary depending on location/season/events. Some examples:
Tundra region: the Trooper is outfitted with a 6 dog sled team led by Leonidas and Laika. Sled/Campfire/dog behavior triggers events.
Marine region: The trooper seems to get around with a rucksack, Goliath mule, and Bernese Mountain Dog. Wildlife interacting with the local town triggers habitat displacement event.
I'm working on my art style and trying to create character sheets and asset dumps so the process is taking a while, however I think all the facial expressions and weather effects will be worth it :)
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elenoh · 3 months
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Concept art of some of the ear markings! It includes a few eye and nose colors as well. I’m shooting for a round number of 20 marking colors right now, and am working on fleshing out the genetics and code at the moment. I want to keep the genetics as realistic as possible while allowing for variety and uniqueness in an art based game. I did indeed add blind eyes, anticipating injuries and illness being added later on. Below are some summaries of a general framework for how I have divided the colors/markings and I’d love to hear feedback/opinions!
Marking variations are divided into Pools. These pools: Scarce, Minimum, Light, Medium,and Heavy have their own variety of markings. When determining the amount of expression of a certain phenotype, the chosen pools are unique to each dog. For example, Dog A with heavy spotting may only have one marking from the heavy pool, while Dog B with heavy spotting has markings from the scarce and heavy pool, Dog C might have a marking from each pool; for an extremely heavy expression of spotting, and Dog D may have multiple markings from the heavy pool but another marking might hide it so it looks like nothing from the heavy pool (this can be either a marking from a lesser pool or the markings being partially/completely hidden).
The head, ears, and body are broken up so each have their own pool for more genetic diversity.
Read the full thing at my DA, I'm much more active there!
https://www.deviantart.com/elenoh/art/Markings-Concept-Art-1021395392
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elenoh · 2 months
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I have some P2U standing male + female lines with a radio and martingale collar for both available on DA and paypal! Includes a .psd file with a lines layer, details layer, base layer + color-able accessories.
Once bought feel free to use for adopts, litters, etc. just credit/link back to the original please.
I'm open to haggle & everything goes back into further developing the game.
Available for a discount through paypal, please message me if interested. <3 Also have some livestock concept art/sketches to share. More breeds will be added, and sheep + goats will be included :)
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elenoh · 2 months
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More sketching of the trooper/ranger! I finished his expressions for now, and am going to start figuring out his outfits/colors soon. Jack the cat is also here to stay as well >: 3
Certain game/animals will require certain rifles/calibers, and your rifle/ammunition can be upgraded to produce better results. All of this can be bought at the Trooper's outpost & select locations. The Trooper will have multiple quest lines throughout the region, which offers rewards and xp! Players can choose to not participate in hunting trials, and can help the Trooper with wildlife rehabilitation/crafting/tracking/and more! The rifles will be very fun to draw for me, along with shotguns and a few handguns. You already know I'm going to go crazy with wood grains and engravings. Guns are optional, but your sled doggos do have the probability of encountering bears on their adventures and they aren't very friendly. Later on in the game if you decide to have livestock, coyote/bear/cougar encounters can occur and players will have the choice of shooting to scare the animal away from your kennel/farm.
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