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#plus she rarely takes issue with him calling any woman that exists names or treating women as inherently worse
gayregis · 4 years
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(1) I didn't mean to trigger anyone with the sex question. and still I can't see how one's personal disgust for such a natural and beautiful (as we agreed) thing automatically justifies calling people names. and also, the fetish? I get it, but wasn't the point of said monologue more philosophical and less personal? people fetishize danger because it's the natural defense mechanism of the psyche. addiction is #1 problem for Regis, sure, but he was a serial killer. he is in no position to complain
(2) ofc we should keep in mind character's main problems, but is being sexualized really as important for regis as his addiction? or his socialization? you don't like him having sex because it's discomforting somehow, but he had relationships with the brothel maman and a succubus, and we should assume that it wasn't at all sexual? succubus has a primal need to feed on sex and she dealed with it with regis by drinking herbal tea and watching tv shows about how asexuality rules? idk 
ok im gonna break this down because it’s quite long, just skip to the end paragraph if you want a consise answer
I can't see how one's personal disgust for such a natural and beautiful (as we agreed) thing automatically justifies calling people names.
i’m not disgusted by sex / sex-repulsed. that’s of course a personal thing to share, but it seems to be what you are insinuating. all i said is that i do not want to see p*rn that i have not consented to seeing. 
but yeah i am gonna call these people names when they are unable to interact with any character/media without only making nsfw content of it and not considering anything else about that character/media. and when they don’t tag their content and post it w/o filter so that anyone who may not consent to seeing random porn can stumble across it, on a site that literally banned adult content months ago as well as has a large population of minors. 
i’ll be trying to talk to someone about regis lol or find non-sexual content about him and ALL I GET is porn and sexual takes. it’s fucking annoying
and also, the fetish? I get it, but wasn't the point of said monologue more philosophical and less personal? people fetishize danger because it's the natural defense mechanism of the psyche.
it’s vague as to whether it is only philosophical or personal, but those philosophizing typically do not speak about issues relating to their species without it being at least a little bit personal.
addiction is #1 problem for Regis, sure, but he was a serial killer. he is in no position to complain. ofc we should keep in mind character's main problems, but is being sexualized really as important for regis as his addiction? or his socialization?
okay first of all, i disagree with the statement that regis was a serial killer, lol, in baptism of fire, he mentions that the victims of higher vampires are rarely killed.
i think what you are trying to argue is that regis being sexualized in-universe is not a main issue for him, and you’d be right, it’s not a main issue in-universe. but if you had been following my points at all, you’d understand that i am speaking about how he is treated out-of-universe by the fandom. him having issues regarding addiction and socialization in-universe is not relevant at all to the issue of him being overly sexualized by the fandom. this argument holds no water.
he had relationships with the brothel maman and a succubus, and we should assume that it wasn't at all sexual?
i will explain a little about how i feel about regis’s canon female love interests: i’m gonna preface this with: why does anyone have to make a man and woman have a relationship. is that really necessary. come on.
i like how you brought up the queen of the night (assumedly, because i don’t know what you mean by “brothel maman” except maybe “brothel woman”) when her being in charge of a brothel was literally an addition / interpretation by CDPR and not in the books, like. who is oversexualizing women and vampires now. in the books regis just says it was probably / it was something serious but she left him because he continued to be an alcoholic. (of course, she has no canon name given in the books, and “queen of the night” is just a title she has. i don’t really care much about names and her real name is probably way longer than that. but i think it is a nice touch that regis’s name means king, and hers’ is queen, so i continue to call her this, i also call her “queenie” because i think it’s cute :3). i think they are both gay and were just trying to be heterosexual because it seemed like what they should do since they were already friends, then they had too many disagreements and fell out.
i think for the succubus, that was an annoying addition by sapkowski to give everyone in the hansa a heterosexual partner thus reason to stay in the fairy-tale duchy. plus the idea of “she’s a nymphomaniac, he’s an alcoholic!” is incredibly cringe to have as an idea of why they would be a good couple. and why must regis be shipped with a woman to be happy? even more cringe.
and we should assume that it wasn't at all sexual? succubus has a primal need to feed on sex and she dealed with it with regis by drinking herbal tea and watching tv shows about how asexuality rules? idk
“we should assume” ? you can have your own headcanons, i do not dictate what you believe! don’t be bothered by my headcanons if you disagree! 
i think it would be super fitting if their relationship wasn’t romantic or sexual though, because the witcher is all about breaking fantasy tropes. you know, there’s a vampire that drinks no blood, so why not a succubus that doesn’t have sex with men? 
the idea that succubi rely on sex to like, feed off of energy, is totally a tw3 conception, the books never said anything about that. for all we know, they could function like higher vampires and not need sex to survive, they just enjoy it like others do... though i think if they had to exist like that, then i would quote colin robinson from wwdits, with “i don’t live to feed... i feed to live” ... but yeah also having a whole character/fantasy species that is like. “a woman but she NEEDS to have SEX otherwise she will DIE” is pretty annoying lol
for me personally, i have headcanons that she was experiencing compulsory heterosexuality and regis just spoke to her like, so are you really having sex with these men because you want to or because you feel like you’re supposed to? and i think it would have been nice for natanis to speak with a man (a “man” ... heh... okay the post about regis’ gender is an entirely different post) who doesn’t just see her as a sexual being, much like regis gets to speak with humans who don’t consider him a monster. THUS CUE VERY FUNNY MONTAGE of her trying to sneak into human society to fit in and interact with humans (i don’t disagree with the tw3 design of succubi, so we can roll with that. she wears a hat kind of like sile de tancarville’s tw2 design to cover her horns, lol). idk how this turns out, i think she just starts fucking the noble ladies instead of the noble men, and then the noble ladies don’t want to complain anymore.
you don't like him having sex because it's discomforting somehow, but
i literally don’t even headcanon regis as asexual (okay, maybe in the scientific sense because my vampire headcanons are elaborate and i think it’s more interesting than heterosexual coupling) ... like you are literally sending asks to someone with the URL gayregis (although i know you can be gay and asexual simultaneously) ... i am not against regis having sex like, AT ALL, lol. i just do not find the content interesting and i do not want to interact with it because if you followed my blog / saw my pinned post(s) you’d know a large portion of my content about regis is family oriented and also about him being a mentor to angouleme, and i shouldn’t have to like, explain my family trauma to someone with an anonymous identity to get you to understand why seeing this character in this specific way is important to me and why p*rn of him squicks me out. why are you mad that i do not want to see p*rn that i do not consent to seeing? it’s my own business.
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samanthasroberts · 6 years
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6 Shockingly Dumb Reasons People Invented Famous Characters
You would think that every pop culture creation would come about one of two ways: as the result either of sudden inspiration from a creative genius, or of a laborious corporate process involving dozens of designs and focus groups. But in reality, famous creators have ideas the same way the rest of us do: via random thoughts, laziness, or last-minute desperation. For example …
#6. G.I. Joe‘s Snake Eyes Was Created To Save Paint
Snake Eyes, the silent ninja commando from the G.I. Joe series, has been a fan favorite ever since his debut, because children love characters who wear cool helmets and never say anything. And hell, look at him!
Eat your parentless heart out, Batman.
But Snake Eyes’ popularity is made all the more remarkable by the fact he only exists because a toy company was too cheap and lazy to paint a damn action figure.
And somewhere, a young Quentin Tarantino gets the idea for The Gimp …
G.I. Joe started as a comic, but it wasn’t long before toy company Hasbro’s profit senses started tingling, and they began to belch out action figures in a stream of screaming plastic vomit. But soon, the toys would come first, then were inserted into the comic as characters — they were simply a bunch of generic soldier designs painted different colors and hastily given names and backstories, because children don’t give a shit.
The most impressive thing about Hasbro’s G.I. Joe line was their dedication to maximizing their profit margins, and nowhere is this more evident than the design for Snake Eyes. To save money, they didn’t even paint the toy. It was churned out entirely in the same shade of black as the plastic that came out of the vat. Their explanation? Oh, he’s a ninja or something.
Because all ninjas carry MAC-11s and wear mini-satchels.
Amazingly, in spite of the fact his creation took less effort and imagination than putting a cape on a potato, Snake Eyes went on to become one of the most beloved characters in the Joe franchise. “He’s so dark and mysterious!” Sure, kids. Oh, and look, here’s his “invisible motorcycle”! Vroom!
#5. Batman’s Harley Quinn Was Created For A Throwaway Joke That Was Never Used
Most fans know that Harley Quinn, one of the most popular characters in the Batman universe, did not originate in the comics. Her first appearance was in Batman: The Animated Series, in one of the rare examples of an adaptation that donates a character to the source material, sort of like how Norman Reedus was created for The Walking Dead TV show and gradually began to appear in other movies.
But in case you think that Harley Quinn was brought about by some stroke of creative genius, think again. Her creators never had anything significant in mind for her. She was made solely because the show’s writers needed the Joker to have a female henchman in order to make one gag in a single episode make sense. And then they didn’t even wind up using the joke.
Or her original design, thankfully.
Quinn’s first appearance in the series came in the 1992 episode “Joker’s Favor.” The idea was that the Joker would make an attempt on Commissioner Gordon’s life at his birthday party by having a girl with a gun jump out of a giant cake, effectively ruining the Commissioner’s big day. Harley Quinn was created to be the person in the cake. You may recognize this as the same role Erika Eleniak played in Under Siege.
’92 was a big year for faux-pastry eroticism.
But while the episode was already in production, the writers decided that it would be funnier to have the Joker himself pop out of the cake rather than some ditzy dame, so they changed the script to make that happen. Rather than go to the trouble of removing Harley Quinn completely, since they’d already written her into the script and everything, they diminished her role to that of a background member of Joker’s gang, fully intending to never use the character again.
To everyone’s surprise, viewers loved Harley Quinn, so the writers brought her back for future episodes, and her popularity grew to the point that DC comics made her part of the official Batman canon. Granted, the official Batman canon also includes Batman turning into a weretiger and the Joker becoming an Iranian diplomat, but still.
#4. Shredder From Ninja Turtles Was Inspired By A Cheese Grater
The Shredder, the eternal nemesis of the Teenage Mutant Ninja Turtles, is a scowling Japanese man dressed in spiked metal armor like Road Warrior Hawk and/or Animal. As best we can tell, he never takes this armor off, even when he’s just hanging around the Technodrome in between battles. When you think about it, there’s nothing about Teenage Mutant Ninja Turtles that doesn’t sound like it was inspired by a late night of pizza and beer. Every aspect of the original comic created by Kevin Eastman and Peter Laird can be boiled down to a conversation that begins with “Hey man, wouldn’t it be funny if …”
Lots of beer.
The Shredder is no exception. According to Eastman, the inspiration for the character came to him one night when he was washing the dishes. There’s no word on how astronomically high he probably was at the time, but while washing one of those flat cheese graters with a handle, he gripped it like a wrist guard and remarked to Laird about how cool it would be for a character to wear them as part of a costume.
Considering how much pizza cheese that suit could generate, it’s a better design for an ally of the turtles.
“We could call him the Grater,” Eastman suggested. Luckily, Laird was either less stoned or generally more level-headed, and came up with “the Shredder” instead, which sounds more like a villainous ninja and less like an irritating shift supervisor. The two then went ahead and wrote a villain into their comic who wore cheese graters all over his body, and a pop culture legend / impossible-to-find action figure was born.
#3. Pac Man’s Inspiration Came From A Pizza
Back when video games were first invented, brainstorming meetings resembled an insane game of Mescaline Libs — which is like Mad Libs, only played with 100 percent more mescaline. “A plumber who gains strength from mushrooms and dodges barrels thrown at him by a gorilla at a construction site? Sure, why not? Kids’ll buy any goddamn thing we tell them to.” Any random object that a programmer saw in their day-to-day life could become the central component of a video game pitch, and Pac Man started in that exact way.
Back in the ’80s, Namco employee Toru Iwatani sat down to eat a delicious pizza. Upon removing the first slice, Iwatani remarked on how much the rest of the pizza now looked like a face with an open mouth. Anyone else would brush off this casual thought with the realization that sometimes stuff kind of looks like other stuff, but Iwatani’s mind started racing about the potential for a video game in which a pizza runs around a maze eating dots (see “mescaline,” above).
Don’t let anyone ever tell you that all life’s problems can’t be solved with pizza.
Quickly, this spark of inspiration ran through the usual hamster wheel of increasing absurdity until it became the story of a sentient pizza man eating his way through a maze while being pursued by vengeful ghosts. Iwatani pitched the idea as “Pakkuman” — “Pakku” being the Japanese onomatopoeia sound for eating. When the game was brought to the west, it became “Puck Man” (because “Chomp Man” would’ve sounded ridiculous and we are a nation of sober adults) and eventually “Pac Man.” And so, one of the most iconic characters in video game history was born — insofar as Pac Man can be called a “character.”
#2. Teen Titans‘ Wonder Girl Came About Because The Writer Never Bothered To Read Wonder Woman
Back in the 1960s, DC writer Bob Haney noticed that basically every major superhero on the company’s roster had a teenage sidekick, and thought it would be interesting to have them all team up. The idea became Teen Titans, and it initially starred Robin, Kid Flash, and Aqualad, who somehow had neither drowned nor been swallowed by a whale at this point. However, Haney eventually decided to rope in the rest of the Justice League’s abandoned plus-ones, including Wonder Woman’s lesser-known sidekick Wonder Girl.
It’s in Robin’s contract that he always gets to be the most scantily-dressed team member.
But Haney apparently didn’t actually read the comics that featured Wonder Girl. Otherwise, he would have realized that she wasn’t a sidekick at all. Wonder Girl was Wonder Woman back when she was a teenager. This would be like drafting a team of Back To The Future characters and treating old Marty and young Marty as two separate people. See, in the ’50s, DC put Wonder Woman in a bunch of bizarre paradoxical time-travel adventures in which she teamed up with two younger versions of herself (one as a teenager and one as a baby) and her mother, and they fought dragons and swordfish, because these are comic books and not gold-leafed tomes of literature.
Remember what we said about the early video game industry? Double that for Silver Age comics.
Haney evidently only glanced the covers of these issues, because he couldn’t be expected to read a comic about a bunch of women. Consequently, he wrote Wonder Girl into the Teen Titans as a completely separate character. Infant Wonder Woman (named Wonder Tot, because comic books excel at being comic books) missed out on a Teen Titans membership card for some reason.
Well, maybe if Wonder Tot had stuck the goddamn landing …
However, fans of Wonder Woman quickly pointed out this bizarre blunder, and DC was forced to hastily retcon Wonder Girl’s backstory. It turns out that this Wonder Girl is a different person after all — a girl named Donna Troy who developed Amazonian powers and decided to take on the mantle. Because in comics, there’s no corner out of which you cannot write yourself.
#1. Where The Wild Things Are Was Created Because The Author Had Trouble Drawing Horses
Ordinarily, if you pitch a children’s book about a little boy getting stranded on an island filled with gigantic, grotesque monsters, international law requires you to phone Roald Dahl and ask for his permission first. Also, your mind’s eye will probably conjure up an image that is more H.P. Lovecraft than Richard Scarry. Author Maurice Sendak turned this concept into the beloved children’s book Where The Wild Things Are — which, incidentally, is full of illustrations that look like H.P. Lovecraft and Richard Scarry got into a fierce doodling war on the same cocktail napkin.
Lovecraft won.
But in Sendak’s original vision for the book, the titular “wild things” weren’t monsters at all; they were horses. He originally pitched the idea to his editor as Where The Wild Horses Are, and was given the green light to write and illustrate it. Unfortunately, several months into the project, it became increasingly obvious that Sendak couldn’t draw a fucking horse if it were the ransom of the Universe.
Eventually, his editor stopped tearing her hair out and asked “Maurice, what can you draw?” The answer was, obviously, horrific inhuman monstrosities. They decided that was going to have to do, considering the amount of money they had already pumped into the project, and Sendak was given the go-ahead to draw whatever the hell popped into his mind, changing the title to Where The Wild Things Are, because “things” could be anything.
Including repressed family trauma.
The idea of trying to endear a platoon of nightmare creatures to children could have been a disaster, but it became one of the most enduring classics of children’s literature, and one of the most successful last-minute audibles in history.
Source: http://allofbeer.com/6-shockingly-dumb-reasons-people-invented-famous-characters/
from All of Beer https://allofbeer.wordpress.com/2018/04/26/6-shockingly-dumb-reasons-people-invented-famous-characters/
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ballbrandon94 · 4 years
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What Happens When You Have Reiki Stupendous Unique Ideas
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rock-and-compass · 7 years
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7.01 thoughts
I wrote this as I watched the episode: 
The whole “Author” angel still sucks – it is a shit premise to base the show on – it starts from a point of undercutting the authenticity of the characters they are asking us to invest in. Season one didn’t start like that; they were people first, characters second. They were people who just happened to live lives that were then turned into “fairy tales” for a non-magical world. But going with this multi-version path you make them “characters” and “creations” of an author first and people second. And for me, well I want to invest in a believable representation of a person and relationships. Plus, just because there are “multiple versions of the same story” doesn’t mean that these multiple versions should co-exist as real – this is hard to explain... yes each version of the story is a unique expression, but each versions of the story is based on an original story that came from somewhere. Like The Grimm Brothers didn’t go out and write their version of, say Cinderella (I have no idea if they wrote a version of Cinderella, I’m just using it for illustrative purpose) at the same time as it was emerging as a German folk story… no, the Brothers Grimm collected and published folk stories and fairy tales and popularised them which then led to others doing the same thing, right through to movies and modern adaptations … what Once Upon a Time wants us to believe is that all these versions live independent lives because an author created them, which contradicts their own mythology which is that the Author records not creates – didn’t Isaac get in trouble for interfering? So I guess my ultimate issue with the premise of Season 7 is that it gives the Author too much credit and it creates a block to believing in the characters as people – and isn’t the object of television drama to get us to invest in narratives creations as real and then buy the products we see advertised in the commercial breaks?  But OUAT has decided to start this race with a handicap in place…. And Henry constantly reminding us that these people are characters doesn’t help. 
So to the episode: 
Yeah, I’m so not here for Regina and Henry – such a surface-level, unsatisfactory relationship. Henry’s forgetfulness of his mother’s actions is one of the great whitewashes of this show – and the propensity to sweep anything unpleasant under the rug and never mention it again is the great undoing of this text. I believe this bad narrative habit is THE reason the show was so disappointing in season’s 4, 5 & 6.
Magic Beans – So rare once upon a time, now it seems they are a staple… (and didn’t they used to make great hulking holes in the ground, not neat fire portals?) And way to marginalise Emma much from the departure … oh yeah. That’s going to be a thing now.
Henry is a Swyft driver. Oooh, it’s just like the Uber ad we have here in Australia… (I liked the photography and soundtrack for this scene.)
Hello repeato storyline!
Lucy is . . . um . . . precocious and I don’t mean that in a good way. She sound like a child, over-acting lines written by forty+ year old writers. And, jesus kid, save something for the car-ride – ALL. THAT. INFORMATION. IN. ONE. HIT. Emma was at least able to hook into the need to get Henry home and he didn’t over-whelm her with details. But the need for narrative pace here is all-too-obvious. They are trying to salvage viewers. We don’t get the luxury of slow burn. They’ve put an uncomfortable, unnatural fire beneath this story.
SEPERATION WAS NEVER THE PROBLEM little girl. The original curse needed a Saviour. The original curse needed Emma Swan to break it. The Fairy-Tale refugees lived TOGETHER in ignorance for 28 years. I hate it when shows forget their own story.
Let me guess – Hyacinth is going to be her lucky flower. The writing is anvilicious as ever.  I’m sure there will be more added to this list – the “need to write your own story” seems to be a theme we’re going to get a lot of. 
HenryElla reactions: Not seeing much chemistry. But I’m willing to say it’s because I don’t want to buy what they’re selling. My choice. Henry being all upfront about the stories is annoying – like it perfectly demonstrates what I was talking about in my opening rant… it treats her like a character rather than a person… and it makes me uncomfortable. The flirting feels forced and unnatural – you can see the words from the script all too clearly. And they want us to believe that Cinders can ride a motorcycle after one verbal lesson. Impossible. And is the punch to the face supposed to put them in the class of Snowing and Captain Swan ?  It doesn’t. I love the Rock and the Compass moments for Snow and Emma (see my user name) – they were both up against it, in danger of being captured (by the blokes who would turn out to be their true loves no less) and they did what they needed to do to get the upper hand. Sorry Cinders  punching Henry to steal his bike is not in the same category. And the attempt to start this romance by borrowing from its better predecessors is  just waaaay to transparent.
Ugh. Roni.
She’s calling him “Kid” now?
Henry to Roni - “Imagine if I walked through that door and told you I was your son.”   Audience - Oh wait - you are her son!! 
What clumsy heavy-handed writing; adding that to my anvilicious list.
Tiana cooks. Nice.  (and the frogs legs line was very good too).
Why would Step mother have any rights to the custody of Lucy? And we get it – this woman is your step mother – how many times did they refer to that in one scene (Four. Four times in 40 seconds)
And why is Ms Belfry so attached to Lucy anyway? How was she ever given access to Cinderella’s child at all if she’s always been this evil biatch? The Devil Wear’s Prada riff was nothing but deliberate. Obviously so.
Here’s another of what I suspect will be a reoccurring themes – “Never rely on Magic. Magic isn’t power.” And “Fear lasts forever”.
Oh here we go – A wishing well in a dirty old vacant block. Lemme guess, as the proverbial sense of “hope” returns to Hyperion Heights this vacant lot will blossom and bloom with life and forge a sense of community … and then Ms Belfry will bulldoze it…
The Ball. The lucky flower is back already. Wasn’t expecting it quite so soon. (hmmm. What’s going to grow in that vacant lot I wonder?)
Drizella’s (is that her name?) dress is fantastic.
Did we even see the dagger in the motorbike stealing scene?
Oh yeah. Cinderella/Jacinda ‘doesn’t believe in signs’ (adding to the list…)
Alice is intriguing. And clearly doesn’t want Henry interrupting “the story”
Yes – please please please make Rumple/Weaver unequivocally villainous again.  I bet they won’t but whatever. I don’t expect him to last the season.
Aaargh – “not too happy with your story? What would you change?” says Henry…  seriously? Who wrote this dialogue? It’s about as sophisticated as a piece of string...
And why isn’t Jacinda telling whatever-her-name-Belfry to fuck the fuck off. As far as I know, a grandparent, let alone a step-grandparent has no legal rights whatsoever to a grandchild so writing that she does without giving some reason for it is just infuriating. And the blurred lines between everyone freely talking about fairy-tales and authors is so messy – how would Ms Belfry know about Henry or what Lucy has been talking to him about – he is an unsuccessful author of absolutely no note. And yet everyone (and by everyone I mean Belfry) seems to know exactly who he is and why he’s there.  Maybe they do; but it comes across as narrative convenience or confusion, like the writers have forgotten who knows what.
Sorry. Why would Roni get so emotional about Belfry telling Henry off? It just screams manufactured emotion with no substance.  
Stolen car? Or was it towed Henry? For parking too close to a mail box? Just pointing that out.
Hook the Cop! Who cares when others don’t . . .  I just hope they don’t woobify him too much. At all. looks like that’s what they are doing.
Ugh this is awful – “Wait. You’re Alice. Alice from Wonderland?” The use of Henry, the Author as all-knowing expert to point out what the audience already worked out is just horrible! My initial problem with the premise continues to get reinforced. Maybe this will dilute as the season progresses and such but at the moment the awful, awful writing is not helping the cause at all.
“When it’s not your story, bad things happen” – another theme? How many is that already? And again, it signposts issues with the premise. And by bad things, we’re talking curse aren’t we. So if Henry is in the wrong story and sets about the curse in motion … this is making my head hurt. It’s all so very snake-eating-itself.
Henry and his hero kink…. Was tiresome before and is just as tiresome now…
Why the fuck did Alice let him go???
oh god, would you look at that; Lucy is planting Hyacinth “seeds” - they should be bulbs. Good lord, if they wanted a shot of her scattering seeds, why not pick a flower with seeds? I guess the blue colour (and it’s connection to Cinderella) was more important than botanical correctness. Lol.
Lucy and Henry have a nice chemistry – easily the most believable of the new characters – but Lucy’s dialogue is not great – mini-adult rather than authentic kid. Henry, in season one was written well and then it seems like A&E forgot how to write good child and they haven’t got it back with Lucy. It doesn’t help that she is being asked to be the narrative conduit for all the information about the curse and current situation and is being given no luxury of time to let the story flow organically. It all feels very rushed and very forced and ungainly. 
Step Mother is Regina 2.0 then.  Setting up Cinders to take the rap for murder, just like Regina did to Snow, only Stepmum is much more to the point. Public murder no lest, by her own hand.  I’ll struggle with this a lot if we’re supposed to interpret everything Belfrey does as evil when she is a clone of Regina (even a supposedly redeemed Regina). No doubt they’ll give step mama a sad backstory and make us all feel sorry for her and then they’ll all make friends and skip around the hyacinth flowers in the community garden together... 
And could they hammer home the whole “stories beginning” any harder that they are. It’s like being tortured with the concept… which is so annoying because we get that this is a “new beginning” for this ridiculous show but the instance that Jacinda and Lucy have to ‘start their story’ is just dumb. The story is in progress -  they might be looking for a change but to keep repeating “the story” “the story” “the story” over and over is moronic. People don’t talk like that. A&E love their themes more than believable dialogue. 
I get that they want Hook to look in the book, but how the fuck did Drizella know about it being in Lucy’s back pack – how did anyone know that she had it??
And why does Lucy have to go to Ms Belfry again? This is just silly.  
Not to spoil a good scene where Hook is obviously seeing something of import on the page, but there are no other pictures in the book except the one he stops on…  and jesus Colin, try to muster a  little enthusiasm here…
Now they add a little conflict between Henry and Jacinda just to keep the pot bubbling- after all those attempted heart-eyes earlier we can’t give them too easy a path to true love now can we?
Portals are on timers now?
For real? We’re still using “Operation insert-word-here” to name the mission? It was puke worthy after season two. I thought Henry had grown up?
How does Ms Belfry have the power to promote a cop?
Hook trapped with Rumple as his policing partner…. Let’s just say I’m dubious, although it might give both these characters some scope for an interesting story. Depending on what Rumple’s game is.
So Roni doesn’t know how the legalities of sale of real-estate works (or the writer’s don’t), whatever. But the refusal to part with the bar sets up Roni to give a painfully manufactured ‘hope’ speech – inspired by Jacinda apparently – who ‘wouldn’t give in” to Ms Belfrey, even though Lucy still ended up in her grandmother’s custody and Jacinda did precious little to stop it. OUAT has had this habit for a while – making the character say things that are not backed up by the actual events. It’s just one of the reasons the writing on this show is so weak. It shows they have a lot of trouble of getting ideas and actualities to mesh and support each other.  
“today I watched you walk into my bar acting like you owned the place” Oh the irony! I’m laughing my guts up here – if you read anything I wrote for the previous seasons of OUAT you will know that this is a particular beef I had with Regina, particularly in season 6 - She was always barging into places like she owned the joint – she believed she did own the town - and in SB no one questioned her actions!  And now, here in HH it’s an affront to Regina/Roni that someone does the same to her? Now this would all be great if there was a remote chance that Regina would learn a lesson from it. If Ms Belfry’s character was a mirror for Regina to see her own reflection and actually address her past and undertake an authentic redemption – BUT IT WON’T - because the writers are incapable of complex storytelling and are too scared to tackle anything unpleasant.  I will never believe in Regina as the hero of the people. I will never believe Regina as a worthy leader.  The show didn’t do a remotely satisfying job in selling her “redemption” the first time around. Maybe Roni, the cursed persona is supposed to be different – maybe that IS the irony, that Roni gets affronted by things that were habitual to Regina, but I’m pretty sure (like 99%) that Roni is merely a way to write Regina as a white-washed hero and for her to assume the new position of a Snow-Emma-Granny hybrid. Nope. Still don’t like her. She feels like a fraud.  And never, ever give her dramatic voice-overs. They never work well. (And this one just goes on and on and on…) Could they be more obvious that they wanted Regina/Roni to check all the boxes, make sure she says all the catchphrases and touches on all the themes? it’s a crowning moment of anvilicious dialogue. 
Regina calling Ms Belfry a bully? That’s rich. It’s like the pot calling the kettle black. And the sad part is I don’t think the writer’s even realise it!  I see what people who saw the screener meant when they said that the show now belongs to Regina – she has become the ‘voice’ of the narrative. It makes me very sad.
Sheesh, so they bust the myth of Henry’s dead family straight away? The break-neck speed of exposition is so inelegant.
Hook looking at the picture of Emma – about the most interesting 5 seconds of the entire episode.
The music, Roni’s heavy-handed voice-over, it all made me feel very uncomfortable. It was just a big hulking reminder of what is not there anymore. It all just felt so obvious that the show is trying too hard to recapture something that it has lost and I don’t think it will ever get back.  
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ladystylestores · 4 years
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Review: Artemis Fowl is a crushing disappointment
Newcomer Ferdia Shaw beat out 1,200 other actors for the title role.
Disney
Once upon a time, the fairies lived above ground.
Disney
Human greed drove them underground “to escape from your rapacious appetite.”
Disney
The Fowl estate, home to 12-year-old criminal mastermind Artemis.
Artemis and Butler (Nonso Anozie) discover a portal to the fairy underworld.
Disney
This old woman is more than she appears.
Disney
A glorious transformation. This entire scene is inexplicably missing from the final film.
Disney
The fairies descend on the Fowl estate to recuse a kidnapped fairy.
Disney
Artemis seems pretty handy with a fairy weapon.
Disney
Butler demonstrates his archery skills
Disney
Dame Judi Dench is Commander Root of the Lower Elements Police (LEP).
Disney
Artemis Fowl fans loudly trumpeted their displeasure online when the second trailer for the film adaption of the beloved YA books dropped in March, in advance of its debut on Disney+. Their objection: It looked like a significant departure from the evil boy genius of the novels in favor of a more Disney-friendly heroic figure. At the time, I adopted a “wait and see” attitude, since it’s generally a good idea to see the actual film before passing judgement. Alas, that optimism was ill-founded. Artemis Fowl, the movie, is a spectacle-filled pointless slog that will be a crushing disappointment for book fans. The young criminal mastermind has been watered down and “Disney-fied” beyond recognition, just as fans feared.
(Spoilers below.)
There are eight books in the Artemis Fowl series, detailing the extensive exploits of the titular character. The debut novel received generally positive reviews and a few comparisons to J.K. Rowling’s Harry Potter series, although Eoin Colfer’s books have never achieved the same stratospheric commercial success. The comparison irritates Colfer, who describes his novels as being more like “Die Hard with fairies.” As I wrote when the first teaser dropped way back in November 2018, “That’s a fairly accurate description. Artemis is the anti-Harry Potter. He’s a thief and a kidnapper, among other misdeeds, and he is largely untroubled by remorse. That’s part of his charm.”
In the first book, 12-year-old Artemis is living mostly unsupervised in the Fowl home. His father (Artemis Fowl I) is missing, and his mother has gone mad with grief. He relies on his loyal protector, Butler, for companionship. They stumble across a portal to the fairy underworld: a magical place that includes a Lower Elements Police Reconnaissance (LEPrecon), trolls, dwarves, and goblins, all located beneath the “real” human world.
Artemis decides to kidnap a fairy and hold her for ransom to fund his search for his father. The fairies retaliate, and Artemis must pit his wits against their magical powers. It’s fiction, so he naturally succeeds, plus his mother is cured of her madness. Artemis goes on to rescue his father from the Russian mafia in the second book (Artemis Fowl and the Arctic Incident) and ends up in an alliance with the fairies he battled originally to help them defeat a goblin army.
Director Kenneth Branagh’s film adaptation takes its key elements from those first two books. Per the official premise:
[The film] follows the journey of 12-year-old genius Artemis Fowl, a descendant of a long line of criminal masterminds, as he seeks to find his father who has mysteriously disappeared. With the help of his loyal protector Butler, Artemis sets out to find him, and in doing so uncovers an ancient, underground civilization—the amazingly advanced world of fairies. Deducing that his father’s disappearance is somehow connected to the secretive, reclusive fairy world, cunning Artemis concocts a dangerous plan—so dangerous that he ultimately finds himself in a perilous war of wits with the all-powerful fairies.
Criminal mastermind Artemis Fowl I (Colin Farrell) has groomed his son to follow in his footsteps.
Artemis Fowl, boy genius
YouTube/Disney
Deciphering a strange language
YouTube/Disney
He makes that suit look good.
Fowl Senior goes missing.
YouTube/Disney
Butler shows young Artemis his father’s secret lair.
YouTube/Disney
Holly Short (Lara McDonnell) is an elven reconaissance officer with LEPrecon
YouTube/Disney
Josh Gad plays giant dwarf Mulch Duggins.
YouTube/Disney
City street in the fairy realm.
YouTube/Disney
Fire can’t burn this creature.
YouTube/Disney
An otherworldly army advances on the Fowl estate,
YouTube/Disney
Dame Judi Dench rocking the elf ears as Commander Root.
YouTube/Disney
An elemental assault.
YouTube/Disney
Outnumbered but undaunted.
YouTube/Disney
Although Colfer told the Guardian, “I’ve seen about a third of it and it does look pretty close [to the books],” there are some pretty significant departures. I am not a stickler for accuracy when it comes to adapting books to film or television; different mediums have very different requirements. But Branagh and screenwriters Conor McPherson and Hamish McColl appear to have utterly misunderstood everything about Artemis Fowl that appealed to fans in the first place.  Die Hard with fairies? Not even close. Did they even read the books?
Let’s start with Artemis (Ferdia Shaw) himself, who is already a full-fledged criminal mastermind in the first book, having taken over the family business when his father went missing. Branagh tried to turn the film into more of a traditional origin story, so Artemis is not even aware of the true nature of the family business when we meet him. His worst behavior is being insolent and arrogant with the school counselor. We are also treated to several rather maudlin scenes of the father teaching his son about the fairies prior to his disappearance. (Unlike in the books, his mother is dead.) Sure, the boy genius has some daddy issues, but nobody wants an emo version of Artemis Fowl. Alas, that’s mostly what Branagh has given us.
Most maddening of all, the Fowl family enterprise has been reimagined as a secretly heroic endeavor. While everyone assumes Artemis Fowl I is a thief of rare artifacts, we learn that he was actually just trying to save the world from a malevolent pixie named Opal Koboi (the villain in the second book) who wants an all-powerful device called the Aculos (entirely invented for the film). What does the Aculos do? It’s not entirely clear, but opening portals to other dimensions and/or teleportation seem to be involved. Holly, too, is ostracized because her fellow fairies assume her own father, Birchwood (another invention for the film) was a traitor. But of course, he joined forces with Artemis Fowl I to keep the Aculos from falling into the wrong hands.
Die Hard with fairies? Not even close.
There are some decent performances here, most notably Colin Farrell as Artemis Fowl I and Josh Gad as Mulch Diggums, a freakishly large kleptomaniac dwarf (“Dwarfus giganticus!”) who also narrates the story for some reason. Lara McDonnell makes a likably plucky Holly Short, an elvenreconaissance officer for LEPrecon who is kidnapped by Artemis and ends up joining forces with him to foil Opal’s scheme. There are a couple of solidly entertaining action scenes, such as when Holly battles an escaped troll crashing a human wedding, and some decent special effects—although the style is generic fantasy that really doesn’t capture the fairy world’s intriguing mix of science and magic from the books.
Those small bright spots can’t save the film. There’s not much world-building to speak of, and the characters exist solely as quickly drawn sketches; they are not developed in the least. So it’s hard to buy into the sudden bond between Artemis and Holly over their lost fathers, for instance. The narration is ham-fisted, the plot is nonsensical, and the dialogue is leaden and often cheesy. A slow-motion scene of young Artemis dropping a glass of milk in shock when he learns his father is missing is laughably inept.
It’s hard not to wonder if part of the problem has something to do with the many delays of the film’s release. It was originally slated for last August, until Disney’s merger with 20th Century Fox prompted a major reshuffling. Unlike The New Mutants, there were no rumors (confirmed or otherwise) of reshoots requested for Artemis Fowl. So the studio didn’t seem to have any issues with the actual film. Then the pandemic happened, and Disney decided to release the film on Disney+ and cut their losses, which I think was the right decision.
As I noted in March, “Branagh is a gifted director who has shown he can handle mythical fantasy realms (Thor) and knows how to create a ruthless yet vulnerable villain/antihero (cf. the enormous popularity of Tom Hiddleston’s Loki in the MCU). He’s perfectly capable of doing the same for Artemis Fowl.”  But this doesn’t even feel like a Branagh-directed film. The editing is clumsy and choppy, and so many plot points seem to be missing—including an entire scene that featured heavily in the first trailer—that this feels like half a film. I wouldn’t be surprised at all to learn that additional heavy edits were made to accommodate the streaming platform.
Artemis Fowl is currently streaming on Disney+. I’d recommend giving it a miss and reading (or re-reading) Colfer’s books instead. No disappointing film adaption can take their magic away.
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Bringing Artemis Fowl to life featurette.
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willofhounds · 5 years
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Alone ch 1
Newt's POV
Newt always knew he was different from other children. Even from wizarding children. His magic lashed out against anyone who came close to him.
He felt drawn to the creatures of the world. Humans held little interest for him. If anything they made him wary and suspicious. Not even his older brother or his parents were exempt.
By the time he was seven he spent more time out by the bowtruckle tree than in his house. When his parents came looking for him his magic would hide him.
It was on his way back to the manor that he felt a pull on his magic. Subtle but strong pull that made him curious enough to follow it.
Later he would learn that he stepped through one of the pathways. That if he focused on the untamed magic inside him while stepping through it would lead him to those like him. Celestial Spirits made from the hearts of men. Living in their own world to allow their magic and life force to renew. Some came and went between the human worlds but they were few and far between.
It seemed as if Newt had simply blinked. A completely different forest surrounded him. His magic no longer pulling trying to lead him elsewhere. Neither did he feel he could find his own way back.
Surprisingly he didn't feel any worry about not making it back. Even at the tender age of seven he knew he would not be missed. Nor did he feel he was in any danger here. His magic would protect him as it always had.
After a few minutes of wandering he heard a rustling to the left of him. Newt turned curious of what creature he might find. Instead of a creature it was a pink haired boy.
Onyx eyes met green and for a moment they just stared at each other.
Newt thought the boy was about his age. The way he dressed was strange. His shirt barely covered his any of his torso and there weren't any sleeves. He was also wearing shorts that came down to his knees. A scale like scarf was wrapped around his neck.
Newt had to wonder if the other was cold. While it wasn't winter out to be wearing so little clothes had to be chilling. Right?
The boy's name turned out to be Natsu. He was a wizard from the guild known as Fairy Tail. Having never heard of such a thing he thought the other was lying.
He was proven wrong by the other when he was dragged through the forest and out onto a road. Everything about the world felt different. This was not his own. Even at his young of an age he could tell.
Natsu dragged him to a giant building in the middle of town. The same symbol on his shoulder lay on a banner.
There he met Makarov. The old man had gentle grey eyes. When Newt explained his situation in private Makarov promised to look into it. Until then he was welcome to stay with the guild.
There were several orphaned children that called Fairy Tail home. Natsu, Gray an ice wizard, Erza who specialized in weapons and Cana. One more was welcomed greatly into their ranks.
Makarov even let him join the guild. His guild mark was on his upper right bicep. It would be easy to hide or to show if he chose to. It was two days later that they recieved an answer.
An old woman came to visit the guild with an orange haired man. The man's hazel eyes widened at the sight of him. They widened even further at the sight of his guild mark.
He introduced himself as Loke of Blue Pegasus another wizarding guild in front of the wizards. When they were alone he was told the truth.
Loke was in fact Leo the Lion. He was the Leader of the Zodiacs. Then he explained that this was not Earth. Not the one that he knew.
Leo explained that he was coming into his abilities as the 13th Zodiac. Officially he didn't exist to the wizards. Officially there were only 12 of the Zodiacs.
Unofficially there was a 13th gate. As Leo the Lion was the light. Lupus the Wolf was the darkness. They were polar opposites of each other.
Despite being the darkness Leo did not treat him any different. He taught Newt how to sense the magics around him. How to pass between the gates so that he could travel to the Celestial World. Finally how to return home.
Almost a month passed between when he left his world and when he returned to it. His magic was stronger than before his life force renewed. Due to his and lack of training his life force drained slowly.
As he grew older he would have to visit the Celestial World more often to regain his life force. Though it wouldn't be the only reason.
When he returned home his parents bombarded him with questions. Where had he been? Didn't he realize how worried they had been?
Newt honestly didn't consider the possibility that he would be missed. His parents always liked Theseus better than him. They only got worried when he didn't come back.
When they tried to ground him he just ignored it. Even the manor wards couldn't keep him from coming and going. Though he was careful not to spend so long away a second time.
The only other issue they had was with his guild mark. They couldn't believe that he had gotten a tattoo. Trying to remove it with magic had proved to be futile. The magic of the guild and his heart was far stronger.
Leo introduced him to the other spirits. He and Aries were quick to become friends. Currently she and Leo were contracted to the same wizard.
According to Aries away from the sharp ears of Leo she told him of the wizard's unkindness. It was strange to get used to hearing that a person of magic was called a wizard no matter their gender. Newt being the person he was couldn't stand to see his new friend hurt.
Newt trained hard with Leo learning about his magics. Like all Celestial spirits he had two kinds.
His beast magic that connected him to creatures and his own inner gate. It was the most difficult to control.
The second was illusion magic. Mainly used as a defense mechanism he could also magic his magic tangible to be an attack.
When he wasn't training with Leo he was learning to fight. Gray and Natsu had taken it upon themselves to teach him. It turned out both boys were a year older than him. They decided to unofficially adopt him as their brother.
For four years this went about in the same pattern. He would spend most of his time in Earthland only leaving when it would become obvious that he was missing.
By the time he was eleven he was allowed to take nearby jobs on his own. Unlike Natsu and Gray he did have a family. While they didn't really care about him like the guild did Makarov made sure that he was never far.
It was in the rare morning in early June that he recieved his Hogwarts letter. Excitement and dread filled him. He wasn't sure if he could juggle his trainings, taking jobs, and school.
It was comforting when Makarov assured him that even if he was gone for long periods of time he would always be a member of the guild. They were family. It was then that he realized what that word truly meant.
He agreed to go to Hogwarts but still wore his wizarding guild emblem with pride. Whether it was Earth or Earthland there was no way he could be ashamed of his guild.
People who had known him when he was younger didn't recognize him. Unlike most children his age he was chubby or having lots of baby fat. He was tall and lean with muscle.
Theseus was excitedly talking about classes next to him. The older Scammander was a Gryffindor, brave and true. Newt only listened with half an ear.
His main focus was on getting the books he needed. Plus the few extras the world might have on illusion and wandless magic.
In both cases they were few and far between. An interesting however had been on Celestial Spirits. It was tucked away in the myths and legends sections.
Like always his parents had begrudged him his few extra books. They weren't poor but it always seemed to put them out if he wanted more. Theseus always got what he wanted no matter how extra it was. It made him feel jealous at times but he always remembered that it was he who was welcomed in Earthland. Not his brother.
His wand surprised everyone. It was ash and shadow wolf fur. A rare combination seen only once every couple hundred years. Olivander had a knowing looking in his eyes. He warned him to keep it safe and to hide his abilities.
Once he had everything they returned to the manor. Newt holed himself up in his room to read the book on Celestial Spirits. To his disappointment there was nothing new. Though it did seem that at one time Celestial Spirits did stay on this world.
Likely due to the humans lack of knowledge they left. He wasn't surprised by it. The wizards didn't have the same acceptance that they did in Earthland.
Two months later he was on the train to Hogwarts. He met Leta Lestrange on the train and they quickly became friends. She showed interest in creatures in a way that no one had before.
Despite their quick friendship he kept his secret of Celestial Spirits close to the chest. Olivander's warning rang in the back of his mind.
He was neither offended nor surprised when he was sorted that night into Hufflepuff. Theseus who was a seventh year Gryffindor clapped for him but he was the only one.
Newt found that the Forbidden Forest held the appropriate ley lines to lead him back to Earthland. Whenever he wasn't in class or looking after the creatures of Hogwarts he was with his guild.
Fairy Tail members listened to his stories of the school with interest. To them the whole other world was exciting.
Their trainings continued as usual but he saw less and less of Leo as time passed. When he did see the Lion his friend was exhausted. It seemed Karen his wizard was pushing all of her Celestial Spirits to the point of exhaustion.
That made him weary of Celestial wizards as a whole. There had to be good ones to outweigh the bad but he didn't want his key falling into the wrong hands. For the moment he wore in on a chain around his neck. It was disillusioned using his magic. Only the strongest of his wizards would be able to detect it. While wizards on Earthland could they tended to be less nosy.
Right before the Christmas holidays he was pulled aside by Professor Dumbledore. The man had begun to notice his abrupt disappearances. How no one could find him when he decided to disappear.
Newt tried to placate the man by saying he was just good at hiding but he knew it didn't work. Dumbledore seemed to watch him even more from that day on. It became increasingly difficult for him to get away.
Before he knew it however five years passed. Despite his watcher Newt found time to visit Earthland. His magic grew faster than the other children's and thanks to his training he was able to control it.
Every professor knew him by name and reputation. They tended to look the other way when he would bring creatures in. Most of them were small and injured. He would nurse them back to health and release them.
He had done well on his OWL's and was working to do the same on his NEWT'S. It would be out of love for his friend that he wouldn't see his schooling through to his seventh year.
Leta unleashed a runespore onto another student. Newt knew of the fear she held for her father. How he would likely kill her if she was expelled. So he took the blame for the attack.
Things had begun to get more heated between Aries and Karen. More than once he was called to help her heal because the wizard had beaten her within an inch of her life.
He and Leo made a pact after the last time. If it happened again they would step in. No matter the cost.
In the end he was expelled from Hogwarts but was allowed to keep his wand. Newt didn't return to his parents after that. Instead he chose to travel. A final parting gift from Dumbledore was a suitcase that had an undetectable expansion charm on it.
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adambstingus · 6 years
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6 Shockingly Dumb Reasons People Invented Famous Characters
You would think that every pop culture creation would come about one of two ways: as the result either of sudden inspiration from a creative genius, or of a laborious corporate process involving dozens of designs and focus groups. But in reality, famous creators have ideas the same way the rest of us do: via random thoughts, laziness, or last-minute desperation. For example …
#6. G.I. Joe‘s Snake Eyes Was Created To Save Paint
Snake Eyes, the silent ninja commando from the G.I. Joe series, has been a fan favorite ever since his debut, because children love characters who wear cool helmets and never say anything. And hell, look at him!
Eat your parentless heart out, Batman.
But Snake Eyes’ popularity is made all the more remarkable by the fact he only exists because a toy company was too cheap and lazy to paint a damn action figure.
And somewhere, a young Quentin Tarantino gets the idea for The Gimp …
G.I. Joe started as a comic, but it wasn’t long before toy company Hasbro’s profit senses started tingling, and they began to belch out action figures in a stream of screaming plastic vomit. But soon, the toys would come first, then were inserted into the comic as characters — they were simply a bunch of generic soldier designs painted different colors and hastily given names and backstories, because children don’t give a shit.
The most impressive thing about Hasbro’s G.I. Joe line was their dedication to maximizing their profit margins, and nowhere is this more evident than the design for Snake Eyes. To save money, they didn’t even paint the toy. It was churned out entirely in the same shade of black as the plastic that came out of the vat. Their explanation? Oh, he’s a ninja or something.
Because all ninjas carry MAC-11s and wear mini-satchels.
Amazingly, in spite of the fact his creation took less effort and imagination than putting a cape on a potato, Snake Eyes went on to become one of the most beloved characters in the Joe franchise. “He’s so dark and mysterious!” Sure, kids. Oh, and look, here’s his “invisible motorcycle”! Vroom!
#5. Batman’s Harley Quinn Was Created For A Throwaway Joke That Was Never Used
Most fans know that Harley Quinn, one of the most popular characters in the Batman universe, did not originate in the comics. Her first appearance was in Batman: The Animated Series, in one of the rare examples of an adaptation that donates a character to the source material, sort of like how Norman Reedus was created for The Walking Dead TV show and gradually began to appear in other movies.
But in case you think that Harley Quinn was brought about by some stroke of creative genius, think again. Her creators never had anything significant in mind for her. She was made solely because the show’s writers needed the Joker to have a female henchman in order to make one gag in a single episode make sense. And then they didn’t even wind up using the joke.
Or her original design, thankfully.
Quinn’s first appearance in the series came in the 1992 episode “Joker’s Favor.” The idea was that the Joker would make an attempt on Commissioner Gordon’s life at his birthday party by having a girl with a gun jump out of a giant cake, effectively ruining the Commissioner’s big day. Harley Quinn was created to be the person in the cake. You may recognize this as the same role Erika Eleniak played in Under Siege.
’92 was a big year for faux-pastry eroticism.
But while the episode was already in production, the writers decided that it would be funnier to have the Joker himself pop out of the cake rather than some ditzy dame, so they changed the script to make that happen. Rather than go to the trouble of removing Harley Quinn completely, since they’d already written her into the script and everything, they diminished her role to that of a background member of Joker’s gang, fully intending to never use the character again.
To everyone’s surprise, viewers loved Harley Quinn, so the writers brought her back for future episodes, and her popularity grew to the point that DC comics made her part of the official Batman canon. Granted, the official Batman canon also includes Batman turning into a weretiger and the Joker becoming an Iranian diplomat, but still.
#4. Shredder From Ninja Turtles Was Inspired By A Cheese Grater
The Shredder, the eternal nemesis of the Teenage Mutant Ninja Turtles, is a scowling Japanese man dressed in spiked metal armor like Road Warrior Hawk and/or Animal. As best we can tell, he never takes this armor off, even when he’s just hanging around the Technodrome in between battles. When you think about it, there’s nothing about Teenage Mutant Ninja Turtles that doesn’t sound like it was inspired by a late night of pizza and beer. Every aspect of the original comic created by Kevin Eastman and Peter Laird can be boiled down to a conversation that begins with “Hey man, wouldn’t it be funny if …”
Lots of beer.
The Shredder is no exception. According to Eastman, the inspiration for the character came to him one night when he was washing the dishes. There’s no word on how astronomically high he probably was at the time, but while washing one of those flat cheese graters with a handle, he gripped it like a wrist guard and remarked to Laird about how cool it would be for a character to wear them as part of a costume.
Considering how much pizza cheese that suit could generate, it’s a better design for an ally of the turtles.
“We could call him the Grater,” Eastman suggested. Luckily, Laird was either less stoned or generally more level-headed, and came up with “the Shredder” instead, which sounds more like a villainous ninja and less like an irritating shift supervisor. The two then went ahead and wrote a villain into their comic who wore cheese graters all over his body, and a pop culture legend / impossible-to-find action figure was born.
#3. Pac Man’s Inspiration Came From A Pizza
Back when video games were first invented, brainstorming meetings resembled an insane game of Mescaline Libs — which is like Mad Libs, only played with 100 percent more mescaline. “A plumber who gains strength from mushrooms and dodges barrels thrown at him by a gorilla at a construction site? Sure, why not? Kids’ll buy any goddamn thing we tell them to.” Any random object that a programmer saw in their day-to-day life could become the central component of a video game pitch, and Pac Man started in that exact way.
Back in the ’80s, Namco employee Toru Iwatani sat down to eat a delicious pizza. Upon removing the first slice, Iwatani remarked on how much the rest of the pizza now looked like a face with an open mouth. Anyone else would brush off this casual thought with the realization that sometimes stuff kind of looks like other stuff, but Iwatani’s mind started racing about the potential for a video game in which a pizza runs around a maze eating dots (see “mescaline,” above).
Don’t let anyone ever tell you that all life’s problems can’t be solved with pizza.
Quickly, this spark of inspiration ran through the usual hamster wheel of increasing absurdity until it became the story of a sentient pizza man eating his way through a maze while being pursued by vengeful ghosts. Iwatani pitched the idea as “Pakkuman” — “Pakku” being the Japanese onomatopoeia sound for eating. When the game was brought to the west, it became “Puck Man” (because “Chomp Man” would’ve sounded ridiculous and we are a nation of sober adults) and eventually “Pac Man.” And so, one of the most iconic characters in video game history was born — insofar as Pac Man can be called a “character.”
#2. Teen Titans‘ Wonder Girl Came About Because The Writer Never Bothered To Read Wonder Woman
Back in the 1960s, DC writer Bob Haney noticed that basically every major superhero on the company’s roster had a teenage sidekick, and thought it would be interesting to have them all team up. The idea became Teen Titans, and it initially starred Robin, Kid Flash, and Aqualad, who somehow had neither drowned nor been swallowed by a whale at this point. However, Haney eventually decided to rope in the rest of the Justice League’s abandoned plus-ones, including Wonder Woman’s lesser-known sidekick Wonder Girl.
It’s in Robin’s contract that he always gets to be the most scantily-dressed team member.
But Haney apparently didn’t actually read the comics that featured Wonder Girl. Otherwise, he would have realized that she wasn’t a sidekick at all. Wonder Girl was Wonder Woman back when she was a teenager. This would be like drafting a team of Back To The Future characters and treating old Marty and young Marty as two separate people. See, in the ’50s, DC put Wonder Woman in a bunch of bizarre paradoxical time-travel adventures in which she teamed up with two younger versions of herself (one as a teenager and one as a baby) and her mother, and they fought dragons and swordfish, because these are comic books and not gold-leafed tomes of literature.
Remember what we said about the early video game industry? Double that for Silver Age comics.
Haney evidently only glanced the covers of these issues, because he couldn’t be expected to read a comic about a bunch of women. Consequently, he wrote Wonder Girl into the Teen Titans as a completely separate character. Infant Wonder Woman (named Wonder Tot, because comic books excel at being comic books) missed out on a Teen Titans membership card for some reason.
Well, maybe if Wonder Tot had stuck the goddamn landing …
However, fans of Wonder Woman quickly pointed out this bizarre blunder, and DC was forced to hastily retcon Wonder Girl’s backstory. It turns out that this Wonder Girl is a different person after all — a girl named Donna Troy who developed Amazonian powers and decided to take on the mantle. Because in comics, there’s no corner out of which you cannot write yourself.
#1. Where The Wild Things Are Was Created Because The Author Had Trouble Drawing Horses
Ordinarily, if you pitch a children’s book about a little boy getting stranded on an island filled with gigantic, grotesque monsters, international law requires you to phone Roald Dahl and ask for his permission first. Also, your mind’s eye will probably conjure up an image that is more H.P. Lovecraft than Richard Scarry. Author Maurice Sendak turned this concept into the beloved children’s book Where The Wild Things Are — which, incidentally, is full of illustrations that look like H.P. Lovecraft and Richard Scarry got into a fierce doodling war on the same cocktail napkin.
Lovecraft won.
But in Sendak’s original vision for the book, the titular “wild things” weren’t monsters at all; they were horses. He originally pitched the idea to his editor as Where The Wild Horses Are, and was given the green light to write and illustrate it. Unfortunately, several months into the project, it became increasingly obvious that Sendak couldn’t draw a fucking horse if it were the ransom of the Universe.
Eventually, his editor stopped tearing her hair out and asked “Maurice, what can you draw?” The answer was, obviously, horrific inhuman monstrosities. They decided that was going to have to do, considering the amount of money they had already pumped into the project, and Sendak was given the go-ahead to draw whatever the hell popped into his mind, changing the title to Where The Wild Things Are, because “things” could be anything.
Including repressed family trauma.
The idea of trying to endear a platoon of nightmare creatures to children could have been a disaster, but it became one of the most enduring classics of children’s literature, and one of the most successful last-minute audibles in history.
from All Of Beer http://allofbeer.com/6-shockingly-dumb-reasons-people-invented-famous-characters/ from All of Beer https://allofbeercom.tumblr.com/post/173336373617
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allofbeercom · 6 years
Text
6 Shockingly Dumb Reasons People Invented Famous Characters
You would think that every pop culture creation would come about one of two ways: as the result either of sudden inspiration from a creative genius, or of a laborious corporate process involving dozens of designs and focus groups. But in reality, famous creators have ideas the same way the rest of us do: via random thoughts, laziness, or last-minute desperation. For example …
#6. G.I. Joe‘s Snake Eyes Was Created To Save Paint
Snake Eyes, the silent ninja commando from the G.I. Joe series, has been a fan favorite ever since his debut, because children love characters who wear cool helmets and never say anything. And hell, look at him!
Eat your parentless heart out, Batman.
But Snake Eyes’ popularity is made all the more remarkable by the fact he only exists because a toy company was too cheap and lazy to paint a damn action figure.
And somewhere, a young Quentin Tarantino gets the idea for The Gimp …
G.I. Joe started as a comic, but it wasn’t long before toy company Hasbro’s profit senses started tingling, and they began to belch out action figures in a stream of screaming plastic vomit. But soon, the toys would come first, then were inserted into the comic as characters — they were simply a bunch of generic soldier designs painted different colors and hastily given names and backstories, because children don’t give a shit.
The most impressive thing about Hasbro’s G.I. Joe line was their dedication to maximizing their profit margins, and nowhere is this more evident than the design for Snake Eyes. To save money, they didn’t even paint the toy. It was churned out entirely in the same shade of black as the plastic that came out of the vat. Their explanation? Oh, he’s a ninja or something.
Because all ninjas carry MAC-11s and wear mini-satchels.
Amazingly, in spite of the fact his creation took less effort and imagination than putting a cape on a potato, Snake Eyes went on to become one of the most beloved characters in the Joe franchise. “He’s so dark and mysterious!” Sure, kids. Oh, and look, here’s his “invisible motorcycle”! Vroom!
#5. Batman’s Harley Quinn Was Created For A Throwaway Joke That Was Never Used
Most fans know that Harley Quinn, one of the most popular characters in the Batman universe, did not originate in the comics. Her first appearance was in Batman: The Animated Series, in one of the rare examples of an adaptation that donates a character to the source material, sort of like how Norman Reedus was created for The Walking Dead TV show and gradually began to appear in other movies.
But in case you think that Harley Quinn was brought about by some stroke of creative genius, think again. Her creators never had anything significant in mind for her. She was made solely because the show’s writers needed the Joker to have a female henchman in order to make one gag in a single episode make sense. And then they didn’t even wind up using the joke.
Or her original design, thankfully.
Quinn’s first appearance in the series came in the 1992 episode “Joker’s Favor.” The idea was that the Joker would make an attempt on Commissioner Gordon’s life at his birthday party by having a girl with a gun jump out of a giant cake, effectively ruining the Commissioner’s big day. Harley Quinn was created to be the person in the cake. You may recognize this as the same role Erika Eleniak played in Under Siege.
’92 was a big year for faux-pastry eroticism.
But while the episode was already in production, the writers decided that it would be funnier to have the Joker himself pop out of the cake rather than some ditzy dame, so they changed the script to make that happen. Rather than go to the trouble of removing Harley Quinn completely, since they’d already written her into the script and everything, they diminished her role to that of a background member of Joker’s gang, fully intending to never use the character again.
To everyone’s surprise, viewers loved Harley Quinn, so the writers brought her back for future episodes, and her popularity grew to the point that DC comics made her part of the official Batman canon. Granted, the official Batman canon also includes Batman turning into a weretiger and the Joker becoming an Iranian diplomat, but still.
#4. Shredder From Ninja Turtles Was Inspired By A Cheese Grater
The Shredder, the eternal nemesis of the Teenage Mutant Ninja Turtles, is a scowling Japanese man dressed in spiked metal armor like Road Warrior Hawk and/or Animal. As best we can tell, he never takes this armor off, even when he’s just hanging around the Technodrome in between battles. When you think about it, there’s nothing about Teenage Mutant Ninja Turtles that doesn’t sound like it was inspired by a late night of pizza and beer. Every aspect of the original comic created by Kevin Eastman and Peter Laird can be boiled down to a conversation that begins with “Hey man, wouldn’t it be funny if …”
Lots of beer.
The Shredder is no exception. According to Eastman, the inspiration for the character came to him one night when he was washing the dishes. There’s no word on how astronomically high he probably was at the time, but while washing one of those flat cheese graters with a handle, he gripped it like a wrist guard and remarked to Laird about how cool it would be for a character to wear them as part of a costume.
Considering how much pizza cheese that suit could generate, it’s a better design for an ally of the turtles.
“We could call him the Grater,” Eastman suggested. Luckily, Laird was either less stoned or generally more level-headed, and came up with “the Shredder” instead, which sounds more like a villainous ninja and less like an irritating shift supervisor. The two then went ahead and wrote a villain into their comic who wore cheese graters all over his body, and a pop culture legend / impossible-to-find action figure was born.
#3. Pac Man’s Inspiration Came From A Pizza
Back when video games were first invented, brainstorming meetings resembled an insane game of Mescaline Libs — which is like Mad Libs, only played with 100 percent more mescaline. “A plumber who gains strength from mushrooms and dodges barrels thrown at him by a gorilla at a construction site? Sure, why not? Kids’ll buy any goddamn thing we tell them to.” Any random object that a programmer saw in their day-to-day life could become the central component of a video game pitch, and Pac Man started in that exact way.
Back in the ’80s, Namco employee Toru Iwatani sat down to eat a delicious pizza. Upon removing the first slice, Iwatani remarked on how much the rest of the pizza now looked like a face with an open mouth. Anyone else would brush off this casual thought with the realization that sometimes stuff kind of looks like other stuff, but Iwatani’s mind started racing about the potential for a video game in which a pizza runs around a maze eating dots (see “mescaline,” above).
Don’t let anyone ever tell you that all life’s problems can’t be solved with pizza.
Quickly, this spark of inspiration ran through the usual hamster wheel of increasing absurdity until it became the story of a sentient pizza man eating his way through a maze while being pursued by vengeful ghosts. Iwatani pitched the idea as “Pakkuman” — “Pakku” being the Japanese onomatopoeia sound for eating. When the game was brought to the west, it became “Puck Man” (because “Chomp Man” would’ve sounded ridiculous and we are a nation of sober adults) and eventually “Pac Man.” And so, one of the most iconic characters in video game history was born — insofar as Pac Man can be called a “character.”
#2. Teen Titans‘ Wonder Girl Came About Because The Writer Never Bothered To Read Wonder Woman
Back in the 1960s, DC writer Bob Haney noticed that basically every major superhero on the company’s roster had a teenage sidekick, and thought it would be interesting to have them all team up. The idea became Teen Titans, and it initially starred Robin, Kid Flash, and Aqualad, who somehow had neither drowned nor been swallowed by a whale at this point. However, Haney eventually decided to rope in the rest of the Justice League’s abandoned plus-ones, including Wonder Woman’s lesser-known sidekick Wonder Girl.
It’s in Robin’s contract that he always gets to be the most scantily-dressed team member.
But Haney apparently didn’t actually read the comics that featured Wonder Girl. Otherwise, he would have realized that she wasn’t a sidekick at all. Wonder Girl was Wonder Woman back when she was a teenager. This would be like drafting a team of Back To The Future characters and treating old Marty and young Marty as two separate people. See, in the ’50s, DC put Wonder Woman in a bunch of bizarre paradoxical time-travel adventures in which she teamed up with two younger versions of herself (one as a teenager and one as a baby) and her mother, and they fought dragons and swordfish, because these are comic books and not gold-leafed tomes of literature.
Remember what we said about the early video game industry? Double that for Silver Age comics.
Haney evidently only glanced the covers of these issues, because he couldn’t be expected to read a comic about a bunch of women. Consequently, he wrote Wonder Girl into the Teen Titans as a completely separate character. Infant Wonder Woman (named Wonder Tot, because comic books excel at being comic books) missed out on a Teen Titans membership card for some reason.
Well, maybe if Wonder Tot had stuck the goddamn landing …
However, fans of Wonder Woman quickly pointed out this bizarre blunder, and DC was forced to hastily retcon Wonder Girl’s backstory. It turns out that this Wonder Girl is a different person after all — a girl named Donna Troy who developed Amazonian powers and decided to take on the mantle. Because in comics, there’s no corner out of which you cannot write yourself.
#1. Where The Wild Things Are Was Created Because The Author Had Trouble Drawing Horses
Ordinarily, if you pitch a children’s book about a little boy getting stranded on an island filled with gigantic, grotesque monsters, international law requires you to phone Roald Dahl and ask for his permission first. Also, your mind’s eye will probably conjure up an image that is more H.P. Lovecraft than Richard Scarry. Author Maurice Sendak turned this concept into the beloved children’s book Where The Wild Things Are — which, incidentally, is full of illustrations that look like H.P. Lovecraft and Richard Scarry got into a fierce doodling war on the same cocktail napkin.
Lovecraft won.
But in Sendak’s original vision for the book, the titular “wild things” weren’t monsters at all; they were horses. He originally pitched the idea to his editor as Where The Wild Horses Are, and was given the green light to write and illustrate it. Unfortunately, several months into the project, it became increasingly obvious that Sendak couldn’t draw a fucking horse if it were the ransom of the Universe.
Eventually, his editor stopped tearing her hair out and asked “Maurice, what can you draw?” The answer was, obviously, horrific inhuman monstrosities. They decided that was going to have to do, considering the amount of money they had already pumped into the project, and Sendak was given the go-ahead to draw whatever the hell popped into his mind, changing the title to Where The Wild Things Are, because “things” could be anything.
Including repressed family trauma.
The idea of trying to endear a platoon of nightmare creatures to children could have been a disaster, but it became one of the most enduring classics of children’s literature, and one of the most successful last-minute audibles in history.
from All Of Beer http://allofbeer.com/6-shockingly-dumb-reasons-people-invented-famous-characters/
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willofhounds · 5 years
Text
Alone ch 1
Newt's POV
Newt always knew he was different from other children. Even from wizarding children. His magic lashed out against anyone who came close to him.
He felt drawn to the creatures of the world. Humans held little interest for him. If anything they made him wary and suspicious. Not even his older brother or his parents were exempt.
By the time he was seven he spent more time out by the bowtruckle tree than in his house. When his parents came looking for him his magic would hide him.
It was on his way back to the manor that he felt a pull on his magic. Subtle but strong pull that made him curious enough to follow it.
Later he would learn that he stepped through one of the pathways. That if he focused on the untamed magic inside him while stepping through it would lead him to those like him. Celestial Spirits made from the hearts of men. Living in their own world to allow their magic and life force to renew. Some came and went between the human worlds but they were few and far between.
It seemed as if Newt had simply blinked. A completely different forest surrounded him. His magic no longer pulling trying to lead him elsewhere. Neither did he feel he could find his own way back.
Surprisingly he didn't feel any worry about not making it back. Even at the tender age of seven he knew he would not be missed. Nor did he feel he was in any danger here. His magic would protect him as it always had.
After a few minutes of wandering he heard a rustling to the left of him. Newt turned curious of what creature he might find. Instead of a creature it was a pink haired boy.
Onyx eyes met green and for a moment they just stared at each other.
Newt thought the boy was about his age. The way he dressed was strange. His shirt barely covered his any of his torso and there weren't any sleeves. He was also wearing shorts that came down to his knees. A scale like scarf was wrapped around his neck.
Newt had to wonder if the other was cold. While it wasn't winter out to be wearing so little clothes had to be chilling. Right?
The boy's name turned out to be Natsu. He was a wizard from the guild known as Fairy Tail. Having never heard of such a thing he thought the other was lying.
He was proven wrong by the other when he was dragged through the forest and out onto a road. Everything about the world felt different. This was not his own. Even at his young of an age he could tell.
Natsu dragged him to a giant building in the middle of town. The same symbol on his shoulder lay on a banner.
There he met Makarov. The old man had gentle grey eyes. When Newt explained his situation in private Makarov promised to look into it. Until then he was welcome to stay with the guild.
There were several orphaned children that called Fairy Tail home. Natsu, Gray an ice wizard, Erza who specialized in weapons and Cana. One more was welcomed greatly into their ranks.
Makarov even let him join the guild. His guild mark was on his upper right bicep. It would be easy to hide or to show if he chose to. It was two days later that they recieved an answer.
An old woman came to visit the guild with an orange haired man. The man's hazel eyes widened at the sight of him. They widened even further at the sight of his guild mark.
He introduced himself as Loke of Blue Pegasus another wizarding guild in front of the wizards. When they were alone he was told the truth.
Loke was in fact Leo the Lion. He was the Leader of the Zodiacs. Then he explained that this was not Earth. Not the one that he knew.
Leo explained that he was coming into his abilities as the 13th Zodiac. Officially he didn't exist to the wizards. Officially there were only 12 of the Zodiacs.
Unofficially there was a 13th gate. As Leo the Lion was the light. Lupus the Wolf was the darkness. They were polar opposites of each other.
Despite being the darkness Leo did not treat him any different. He taught Newt how to sense the magics around him. How to pass between the gates so that he could travel to the Celestial World. Finally how to return home.
Almost a month passed between when he left his world and when he returned to it. His magic was stronger than before his life force renewed. Due to his and lack of training his life force drained slowly.
As he grew older he would have to visit the Celestial World more often to regain his life force. Though it wouldn't be the only reason.
When he returned home his parents bombarded him with questions. Where had he been? Didn't he realize how worried they had been?
Newt honestly didn't consider the possibility that he would be missed. His parents always liked Theseus better than him. They only got worried when he didn't come back.
When they tried to ground him he just ignored it. Even the manor wards couldn't keep him from coming and going. Though he was careful not to spend so long away a second time.
The only other issue they had was with his guild mark. They couldn't believe that he had gotten a tattoo. Trying to remove it with magic had proved to be futile. The magic of the guild and his heart was far stronger.
Leo introduced him to the other spirits. He and Aries were quick to become friends. Currently she and Leo were contracted to the same wizard.
According to Aries away from the sharp ears of Leo she told him of the wizard's unkindness. It was strange to get used to hearing that a person of magic was called a wizard no matter their gender. Newt being the person he was couldn't stand to see his new friend hurt.
Newt trained hard with Leo learning about his magics. Like all Celestial spirits he had two kinds.
His beast magic that connected him to creatures and his own inner gate. It was the most difficult to control.
The second was illusion magic. Mainly used as a defense mechanism he could also magic his magic tangible to be an attack.
When he wasn't training with Leo he was learning to fight. Gray and Natsu had taken it upon themselves to teach him. It turned out both boys were a year older than him. They decided to unofficially adopt him as their brother.
For four years this went about in the same pattern. He would spend most of his time in Earthland only leaving when it would become obvious that he was missing.
By the time he was eleven he was allowed to take nearby jobs on his own. Unlike Natsu and Gray he did have a family. While they didn't really care about him like the guild did Makarov made sure that he was never far.
It was in the rare morning in early June that he recieved his Hogwarts letter. Excitement and dread filled him. He wasn't sure if he could juggle his trainings, taking jobs, and school.
It was comforting when Makarov assured him that even if he was gone for long periods of time he would always be a member of the guild. They were family. It was then that he realized what that word truly meant.
He agreed to go to Hogwarts but still wore his wizarding guild emblem with pride. Whether it was Earth or Earthland there was no way he could be ashamed of his guild.
People who had known him when he was younger didn't recognize him. Unlike most children his age he was chubby or having lots of baby fat. He was tall and lean with muscle.
Theseus was excitedly talking about classes next to him. The older Scammander was a Gryffindor, brave and true. Newt only listened with half an ear.
His main focus was on getting the books he needed. Plus the few extras the world might have on illusion and wandless magic.
In both cases they were few and far between. An interesting however had been on Celestial Spirits. It was tucked away in the myths and legends sections.
Like always his parents had begrudged him his few extra books. They weren't poor but it always seemed to put them out if he wanted more. Theseus always got what he wanted no matter how extra it was. It made him feel jealous at times but he always remembered that it was he who was welcomed in Earthland. Not his brother.
His wand surprised everyone. It was ash and shadow wolf fur. A rare combination seen only once every couple hundred years. Olivander had a knowing looking in his eyes. He warned him to keep it safe and to hide his abilities.
Once he had everything they returned to the manor. Newt holed himself up in his room to read the book on Celestial Spirits. To his disappointment there was nothing new. Though it did seem that at one time Celestial Spirits did stay on this world.
Likely due to the humans lack of knowledge they left. He wasn't surprised by it. The wizards didn't have the same acceptance that they did in Earthland.
Two months later he was on the train to Hogwarts. He met Leta Lestrange on the train and they quickly became friends. She showed interest in creatures in a way that no one had before.
Despite their quick friendship he kept his secret of Celestial Spirits close to the chest. Olivander's warning rang in the back of his mind.
He was neither offended nor surprised when he was sorted that night into Hufflepuff. Theseus who was a seventh year Gryffindor clapped for him but he was the only one.
Newt found that the Forbidden Forest held the appropriate ley lines to lead him back to Earthland. Whenever he wasn't in class or looking after the creatures of Hogwarts he was with his guild.
Fairy Tail members listened to his stories of the school with interest. To them the whole other world was exciting.
Their trainings continued as usual but he saw less and less of Leo as time passed. When he did see the Lion his friend was exhausted. It seemed Karen his wizard was pushing all of her Celestial Spirits to the point of exhaustion.
That made him weary of Celestial wizards as a whole. There had to be good ones to outweigh the bad but he didn't want his key falling into the wrong hands. For the moment he wore in on a chain around his neck. It was disillusioned using his magic. Only the strongest of his wizards would be able to detect it. While wizards on Earthland could they tended to be less nosy.
Right before the Christmas holidays he was pulled aside by Professor Dumbledore. The man had begun to notice his abrupt disappearances. How no one could find him when he decided to disappear.
Newt tried to placate the man by saying he was just good at hiding but he knew it didn't work. Dumbledore seemed to watch him even more from that day on. It became increasingly difficult for him to get away.
Before he knew it however five years passed. Despite his watcher Newt found time to visit Earthland. His magic grew faster than the other children's and thanks to his training he was able to control it.
Every professor knew him by name and reputation. They tended to look the other way when he would bring creatures in. Most of them were small and injured. He would nurse them back to health and release them.
He had done well on his OWL's and was working to do the same on his NEWT'S. It would be out of love for his friend that he wouldn't see his schooling through to his seventh year.
Leta unleashed a runespore onto another student. Newt knew of the fear she held for her father. How he would likely kill her if she was expelled. So he took the blame for the attack.
Things had begun to get more heated between Aries and Karen. More than once he was called to help her heal because the wizard had beaten her within an inch of her life.
He and Leo made a pact after the last time. If it happened again they would step in. No matter the cost.
In the end he was expelled from Hogwarts but was allowed to keep his wand. Newt didn't return to his parents after that. Instead he chose to travel. A final parting gift from Dumbledore was a suitcase that had an undetectable expansion charm on it.
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