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#search and rescue island maturin
rwbytales · 9 months
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RWBY Search & Rescue: Island Maturin
RWBY Tabletop RPG Homebrew Story
OK so there were a few people who liked or commented on that post i made so i figured I would put it here so i dont have to do everything seperately persay, and tag everyone who said something!!!!
Plus I really like this so I'd love to properly have it down somewhere to go back and reference or if anyone else is interested in something or using stuff or anything!
I'm super excited and I'm gonna start with the premise of it and stuff and like if yall wanna hear more or the details up to what i have or have questions id love to know cause it'd probably help me. Eitherway this was a lot so ima put the deets under readmore!!!!
@eviltomb @caeruleum-feniks @utallige @a-d-h-dragons
So to start, I came across this Unnofficial RWBY TTRPG Rulebook Some things I either didn't agree with and wanted to change, or wanted to make certain things easier to find for player reference/ character creation, of which is outlined here if you're interested in seeing. (This was also a character sheet i found i had them use for reference to make the character) Most of it is changes to dust, potential for Team Attacks to do better and deal more damage, as well as a Team Leader for flavour who gets bonus Initiative and can give a small bonus call for a full team attack.
I also worked with each person to create a custom Semblance based on what type of skill or power they wanted to have, and adjust aura capacity and semblance use to actually require aura as well.
I did basically give them unlimited ammo, they just needed to reload as needed, and only had limited # of dust colors available to use based on what could reasonable be used by them and their backstory, so I made sure they would have to manage some sort of resource in someway, which did work out in my favour in the end.
(I recorded all(my 1 shot was 6 sessions so i called it a chapter instead) of them since it was my first time DMing a tabletop game and wanted to be able to reference it. and I want to transcribe them eventually into more of a story format)
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So for premise(this was not created this way but ended up during/after creation of the story because my team wanted to continue and was interested in playing more)
But I settled on a timeline because I dont want to have anything to do with current RWBY really, so some thigns have taken liberty and there may have been minor adjustments to events in the timeline, granted we never got exact dated anyway, just general timeframes.
So basically, this first story takes place after the party team has graduated. I'm imagining Hunstmen Academy is basically 4 years of school, the last 2 years could be... kind of part time? Because you are more so in the field than in school itself, sometimes going to other continents/schools or extended missions with veteran huntsmen or something meaning you would be gone for quite a while as well, you're just below freely licensed hunstmen, and often are treated as real huntsmen, especially when accompanied with veteran huntsmen, whether that treatment be good or bad.
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One of my favourite things abouyt RWBY is how everything is pretty much based off mythology, fairytales, or just fiction media in general, so I wanted to try to add in as much of that as I could to my story.
The first Piece I want to give is this
Search and Rescue: Mission Log
It was what the player characters would know about the mission and situation going on, basically this would be the reference they can look at at any time IC to check whats up or whatever.
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BASICALLY before Into too much detail the overall thing for it
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An island suddenly shows up near the shores of Anima, near the kingdom of Mistral, mysterious disappearances near the beach just days before the island showed up. Numbers of grimm increasing, causing more unrest in the nearby towns.
There are near forgotten fairytales of islands that disappear and reappear, that move and then never seen again. This island though, has been there for 7 days, through the fog and storm. Unmoving, unchanging. 
They've sent curious hunters, team SIOC(Sirocco) out the day it arrived to investigate, but 3 days after have lost all contact with them.
Now 7 days after the island appeared, and 4 days after contact has been lost, missions have been revised and they've called for a search and rescue on the island.
Players team, PMAV(Primavera), then accepts the mission and is flown almost an hours time to the island where they have to realize they should have thought about a landing stratagy if they haven't already and get yeeted out of the airship.
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If you can't tell by the name, the island itself is actually a giant grimm tortoise, this thing is huge, it is ancient, and has a grimm forest on its back. Looking at it, you can't tell really. There is a heavy dark mist that surrounds the thick forest once you get close enough to see, and once in the forest, the canopy is so thick between that and the mist, you can't hardly tell night from day.
There are pools of grimm on it's back, causing new grimm to be birthed from them constantly, meaning there is always a threat, and many new grimm that they come in contact with. ( I found cool looking oc grimm on deviant art or made stuff up for them to make it different, but also had known rwby grimm as well)
The mysterious island, while also being a world turtle, (this being named for Stephen Kings work), it's also going to double as the Black Forest, where many fairytales were said to take place.
To allude to this more, I did decide to add in a.. rendition of Salem, obviously taking the place as the witch, as she has been called many times. I did kind of reuse the thought of Hansel and Gretel, because I most of the cast of RWBY seems based off stories in the black forest and didn't want to reuse any of those.
So I have, Cwrell & Margarite Katad, twins that take their place in this sense.
(Gretel means Pearl, Margarite also shares that name meaning, with Cwrell meaning Coral, thus giving the twins names that have relations to eachother, while still being able to allude in someway to their OG tale and bring colors to mind. Then their last name Katad, meaning animal skin/leather, pulling from the last name commonly associated with Hansel& Gretel, Leiderhosen which are a type of leather garments.
Pearl, actually has the ability to create physical illusions pretty much, which are more stable if they are placed over a physical object(disguising an object as something is more stable), thus allowing her to make a tent look like an oddly placed cottage in this oddly placed island.
Cwrell,has the ability to track via semblance/aura use. So they can see remnants of colored aura left behind in locations where it was lost or used, and can use it to track where to go/where others are.
They are clearly, instead of working against the witch, are working as the witch direct underlings. I have ideas for backstory thoughts on the Katad twins but idk if itd been too much or something
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Eventually, while they are on the island for a few days searching and such, they do come across the twins, who try to trick and attack them as they seem to be getting too close, or causing too much of a ruckus for Salem's liking.
But upon finding human remains and such scattered around and questionable abandoned tents and such, they end up finding out via a lost scroll they hacked into, that there seems to be a reason people were being taken and not just killed. It's hard to tell because presumably the scroll belonged to a member of team SIOC, and the notes and such are scattered and don't make sense. Like someone was scared, they didn't know what was happening, they were in a rush. Without more information, the most that can be gathered is that people were being experimented on, and newer grimm were more focused on taking people as opposed to just killing them. The experiments done looked gruesome, and there was mention how they could hear the pain and screaming at night and during the day echoing through the trees.
Eventually, in the end, they came across a claring with many grimm pools, flashes of bright silver light flashing and screaming almost in unison with it and all. They see a woman they never heard of, who we know as Salem.
An encounter starts as the team doesn't seem the woman is up to any good, which doesn't work out well as she just.. stands back up and continues, a large Praying Mantis-eque grimm, that towers nearly twice as tall as the people, the shape of its head and the main part of its body looks very earily human, moreso than any other grimm seen before., basically a fight ensues between the grimm, with salem there, and basically salem/her grimm pet kill the players at that point, in the spirit of teams unknowingly going against a big bad evil immortal lady that cant be killed and being killed because they didn't know
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Basically, Salem was trying to create Grimm experiments using humans and such, all of them being horrendously failed experiments of varying degrees and such. None of them worked, but all seemed very very painful and brutal and inhumane. All done in different ways dependant on what hasn't worked before.
The sucessful experiment that the players come across, is a very special one for 1 reason that seperates it from every other one.
She used the Silver-Eyed huntress from team SIOC as the base this time, and something about that specific trait meant she was able to succeed at creating a grimm hybrid. This basically serves as the Prototype of The Hound, that we met in Volume 8 of RWBY.
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ltwilliammowett · 3 years
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Maritime Novels
Summer is approaching, or winter for my southern friends, which means simply taking a break and reading a book. Because a book is always good. Here are three pieces that are both maritime and something different to read.
Billy Budd, by Herman Melville 1924 Our hero is a young sailor who actually does well on board until he gets involved in a mutiny.
Carry On, Mr. Bowditch, by Jean Lee Latham, 1955 This is a novelization of the life of Nathaniel Bowditch, an American mathematical genius who revolutionized maritime navigation.
The Riddle of the Sands, by Erskine Childers, 1903 Two Englishmen take it upon themselves to investigate suspicious German Imperial naval activity around the Frisian Islands in the North Sea. They navigate their small, weather-beaten yacht through the maze of treacherous sandbanks to uncover a secret plot that threatens to hit England in ways they least expect. Here we have an Age of Steam novel for once
Captain Blood, by Rafael Sabatini, 1922 (Although the name makes me furious but the novel is not responsible). Once a respected English doctor, Peter Blood becomes a pirate by a twist of fate, roaming the Caribbean in search of treasure, honour and adventure on the high seas. A Novel from the Golden Age of Piracy
The Bounty Trilogy, by Charles Nordhoff and James Norman Hall, 1932-34 Well, I think we know what it's about here, so I don't need to go into that.
The Sea Wolf, by Jack London, 1904 Countryman Humphrey van Weyden is on a ferry in the foggy San Francisco Bay when his boat collides with another ship and sinks. He is rescued by a schooner whose captain is the tyrannical Wolf Larsen, who forces van Weyden to join his crew.
Well, and if you haven't done so yet and perhaps have more time, you should seek out the old time classics like Hornblower, Aubrey-Maturin or Moby Dick.
I wish happy reading....
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rwbytales · 9 months
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Rwby TTRPG
So aside from the first one I did being called island maturin, I really don't know a name if want to give this.. universe, I suppose that I'm creating other stuff for
Eitherway, this is outside my Search and Rescue chapter, and happens prior to, since Island Maturin is the end of their story. And they wanted to continue and have them all meet and such so under ReadMore ima go into stuff and I'd love to now what anyone thinks maybs??
So one of the things I was doing was creating new headmasters for the academies, but I thought it'd be fun if, since Oz reincarnates and if the previous headmasters from what we see in the show, were also based off of Wizard of Oz, but were different versions of the character they were based on.
I only have the Headmistress of Haven, who is also Lion, and I dont have a semblance yet, I have a pic and I know that she was going to be very scared and cowardly p much as a child abd when she was young until she met Oz and others who helped her. And I want her to be a physical in your face fighter, with claw weapon of some sort.
Eitherway
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I was talking to a client and they don't know RWBY but they know WOZ, and they mentioned that I should add the lollipop guild in some way
And they were absofuckinglutely. Correct I needed to.
I have no idea what I want the Lollipop Guild to be called, but I already added in something for storywise to make it easier and I can slot them into.
Basically, there is a 'Hunters Guild' that accepts and overviews the missions and requests, and they set up and take care of mission boards and payment and such, so it goes through them, they set up boards, and give and take requests. They were set up in every kingdom and worked directly with the council/academies/authority in order to do everything.
They are also stationed in larger cities outside of the kingdoms and in some villages where they also work to protect themselves and others, most of these villages outside the kingdom are filled with their own kind as well. But they are very welcoming to others and have never discriminated against faunus and such.
So the Lollipop guild would basically be a very old lineage, and obviously, most of them are much shorter in statue, the tallest coming to roughly 4 ft.
These people I figured, as one point in time generations ago had met Oz, and was one of the civilizations and people he lived with snd taught, they knew he had magic, saw what he could do. They had seen this man had lived many lives and that he could live many more. He them helped train them and help others later generations, allowing them ease and access into the kingdoms, traveling and acting as huntsmen before huntsmen truly existed, influenced by Oz that even those who don't have Silver Eyes could learn to fight and defend.
-thingd in deciding on after that in regards
Perhaps they are a strong lineage of Silver Eyes warriors and have always been protectors and fighters, predating the Great War by generations. After salem has been hunting and slaughtering silver eyes warriors, they are harder to come across, much as the silver eyes warriors are. Those who are not directly in kingdoms and with others fighting, have quietly fled and relocated to a hidden area in the Domain of Light, where the God of Light resigned before he fled.
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