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#while also giving it a ham fisted excuse that doesnt use shiekah tech again for some reason
ganondoodle · 9 months
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just to note this, as much as i love botw, i am not uncritical of it, like while i personally like the weapon breaking and rain mechanics everyone else seemed to hate i do agree that the bosses and dungeons were kinda repetetive and there could have been more bigger sidequests, some more diverse epic music tracks also wouldnt have hurt tho i fully disagree with anyone trying to claim it didnt HAVE music, im convinced those people played it with sound off bc wth (edit. plus the unfortunately still orientalist design of the gerudo plus that belly dancer outfit for link ... that thankfully got removed in totk as far as i know but the rest still stands)
personal criticism id have that i would have prefered zelda never gaining her sacred powers but instead finding a different way to fight back, bc her gaining them like that kinda made rhoams abuse .. right, like turns out to activate her powers you need to literall kill everyone she cares about (at least thats why i feel a bit meh about that), her maybe not being as sidelined like that (tho youd have to change alot for that .. which totk had the perfect chance to and then kinda did it again but worse lol) and the yiga clan being less of one little side mission
(also way too many people kept hating on botw for the same few reasons, often without giving it a chance, i think we all heard all the endless complaints about usually little things so i dont need to retread all of that)
alot of those little criticism things got adressed in totk, which i LIKED, but overall its so much less in harmony, this should have been a game about rebuilding and recovering about working together and then zelda gets immediately booted off and we get introduced to characters we never learn enough of to really care and yet they still take away the mystery botw had left us for the world to feel more alive, they ripped out parts that were so internally organically connected to the world and pretended they never mattered nor existed, characters act off and i cant help but feel like the main 'plot' is, as much as i hate to use that comparison, a badly written fanfiction ... it builds on nothing and just leaves you .. or me at least feeling empty, like i am playing through a mockery of the game i loved ... like all the fun i had thinking about the things in botw, the theories you could come up with was all wasted time
i honestly cant describe it better than totk, despite the little QoL changes, and the changes i DID like, it just feels ... empty? not in a literal way but more ... mentally? it feels so shallow? like at multiple points i felt like the game was actively mocking me, when i reached the shrine of life and was faced with barren walls and a puddle of water i felt betrayed for caring so much about what botw had done .. i felt like i could hear the game laughing while i stood there not knowing what to think of it, and while this was the time when i felt the most actually physically compeltely betrayed, that feeling of being mocked kept happening, i kept feeling like i was treated like a dumb player character that just eats up anything they say without thinking or remembering the title this was supposedly a sequel of, like i should play with the little toys of glueing things together and forget the world around me like a 5 year old
that may sound harsh but that is how i, personally, feel about it
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