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#yeah i know my nico lore i read all the books really recently
ladynicte · 11 months
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Not hostility. 2. He had been stuck in a dungeon for a while partially because Nico lied to him. 3. Where? 4. Leo never knew Nico before and didn't know anything about him. Plus Nico was giving creepy vibes to everyone partially on purpose. 5. Where? 6. That's not what happened. 7. Again, Nico creeps pretty much everyone out partially on purpose. 8. That ESPECAIALLY never happened.
Oh so you do want me to keep going nice✨
Either way putting this whole answer under read more so it doesn't clog up anybody's dash cuz it got really long
Dude I don't know where your idea that he was being purposefully creepy comes from. He's literally denoted to smile at them a bunch of times even though Nico later one describes that emoting at all is difficult for him. If anything I would say that denotes he was trying to be friendly and it just didn't work.
He was for sure trying to stay away from them because Nico has a very hard time with living people plus living people who specifically seem to dislike him and only him.
But trying to keep your distance from a bunch of older kids you don't even know after you went through the most traumatic experience of your life plus the guy you are in love with just went missing together with his girlfriend isn't the same as purposefully going out of your way to creep people out just because
1. How the hell is not hostile to hope a child who was supposed to be under you special care dies a most painful death simply because it isn't convenient for you and your oppressive system that he lives. Maybe it's not personal but it sure as hell it's hostile.
2. Nico was said a dozen times to had been tricked by Hades, which he had no way of knowing he would have been tricked because yet again he's like 12 at this point Hades is his dad and prior to this had never lied to him.
Also love how you don't even bring up my point about Percy trying to hurry Nico up and wishing he could throw stuff at him so he would stop groaning while Nico had just gotten out of the jar. Funny
And yet again the point was to show hostility, it doesn't matter what motive there was for the hostility the only point was to show hostility against Nico, which I would argue pointing a sword at his neck it's pretty hostile.
3. Here
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4. So what? That's not the point. First of all Leo did know Nico, not personally but he for sure saw how desperate to save Nico, Hazel his friend and a girl he was supposedly into, was. Also even if Nico was a complete stranger, he was literally a war prisoner, who couldn't even speak for a while, and actively needed his sword to even be able to walk.
I don't know about you but if I see a kid who has been kidnapped actively starved and literally went through hell, even if I don't know him, even if he's "Purposefully creepy" as you put him I'm still not gonna go out of my way to showcase to him how much he creeps me out and how much I don't like him, you know. Cuz basic human decency and all.
5. Yet again, here
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6. First the screenshot
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Yes Jason wanted to leave Nico in the jar, and you can say it was a strategic move, he was still abandoning Hazel's brother to his own slow demise. And that's still a bad thing to do, hell it breaks Hazel's trust in him to the point she starts thinking, what if I'm no good for the mission and he abandons me next.
He denotes that being a child of Pluto was hard enough as it was which means he does see being the child of one of the Chthonic Gods as a reason to be mistreated, and he's making the effort to not do that.
Which good for him but you know no other demigod gets that treatment it's only specifically the children of the king of the dead.
So yes that's literally just what happened.
7. Love how you don't even try to say that didn't happen because it was like straight up three chapters of that.
But so what? He's being creepy on purpose therefore he deserves to get chunked into water and left to his own luck? Really that's your point here?
First of all Frank is a good few years older than Nico, hell Frank has an almost three years gap with Hazel (Which don't quote me on this but I'm pretty sure before the reckon when Nico himself was younger than Hazel it was a full three years) so why is he having beef with his girlfriend's scrawny brother.
And Nico's not even being creepy on purpose. But hell even if you think he was being creepy on purpose to Jason or Leo to keep them away, when was he ever creepy on purpose to Frank.
Frank and him already knew each other previously, and Nico never had any issue with him, it's only said that he likes to tease him sometimes.
And right after Frank is done talking about how pissed at Nico he is, Nico literally tells Hazel he likes her boyfriend.
But Frank was already reluctant about Nico even from back when they were in Camp Jupiter while he wasn't hostile like he got during the Quest, he did denote that Nico wasn't like Hazel, which in turn got Percy to defend Nico.
So yeah, so what. I don't get your point yes everybody is creeped out by Nico. Nico doesn't like creeping people out.
But the whole point of that answer was to say yes everybody is creeped out by him and reacts hostile to him, you just saying yes they are all creeped out by him is honestly just telling me I am right.
It doesn't even matter if he does it on purpose after being on literal Tartarus, but he's not even doing it on purpose mate.
No not even partially, he's aware he does that, doesn't mean he's doing it on purpose.
8. I will say The Camp becomes a better place for Nico post-Solangelo but before that no not really.
Nico actually sorta has some friends in Camp Jupiter, and Hazel says they just look at him as a travelling oddball, on the other hand in Camp Half-Blood, Nico never once felt comfortable or like he belonged, he was always leaving because he always perceived hostility against him.
The only times that Nico's life in Camp is described as anything else than hanging in the shadows and running away is after he reunites his Divine family to go battle against Kronos together, and stop the world from ending.
That's said to us by Percy who is denoted to be a pretty unrealiable narrator especially towards Nico so who knows how trustworthy that information even is
But we know that doesn't last very long from Nico saying so himself, plus the fact that right after that book we come back to Nico having left yet again, and Annabeth the only remaining Camp as we are told the Camp literally falls apart if neither Percy or Annabeth are there to attend it 24/7 during TOA, only briefly mentions Nico as yeah the dark creepy kid who's gone right now.
So yeah I don't think he was super popular there neither, but I think it's pretty telling he felt comfortable in Camp Jupiter after being there for less than a year, and never managed to feel accepted by Camp Half-Blood even after three years
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yettofindaname · 5 months
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One Piece posting
So I've recently catched up with the One Piece manga (as of now, chapter 1100) and have some things to say. (unmarked spoilers for OP below)
I have read One Piece since 2015, and my modus operandi always is to wait a bunch and read a significant block of chapters, ideally a years worth. Factoring that in, I can finally say the Wano arc really tested my patience.
Wano is the longest arc in the series! And i'm not talking the saga (that started ten years ago) Im talking the get-in-the-island get-out-the-island part! Luffy got in Wano in early July, 2018 - and left mid August, 2022, that's four years! And the final showdown in Kaidou's base, the climax of two years of preparations, politics, backstory - took two whole years to boot. It was kinda sad, getting my fresh one piece dose and it's 50 chapters of the same of last year! I glad that is over!
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Luffy is a zoan-user now, and I saw a good comment stated by a very vanilla wish-fulfillment-protagonist in a isekai one piece fic: Zoan users are - as stated on the manga by various sources - shaped by the animal of the devil-fruit they eat. Carnivorous zoans are more agressive, and so on - this is heightened when the user awakens, sometimes with the user losing their personality and becoming a single minded beast, as was the case with the mino-animals in Impel Down. The point here is: Would a devil-fruitless Luffy be all that friendly and freedom fight-y, had he not eaten the fruit of the Laugh-and-Freedom-Fight-GOD? Was he always like this, or did the Nika inside him ate the person and left the shonen protag? I (like the fic MC that made the coment) don't think one piece is this kind of story - and when we find out what is luffys True Dream (that being Pirate King is only a stepping stone to) is, it will probably be something very Nika like, even if the dream is older than the God-Possession.
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We got Bartolomew Kuma's story and ho boy, is it a kick-in-the-feelings. Oda loves mistreating us, it's sadness porn all the time, but we are masochists and keep coming back for more. The World Nobles are like a whole nation of Jeoffrey Baratheons, really gives me the desire to cross the screen and strangle them one by one.
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Oda takes his sweet time introducing loads and loads of new characters and going out on tangents, but I gotta give it to him: I fully believe that when one piece ends, there will be little to none loose strings - the man will lay everything on paper, from the backstory of the world to that of significant major players. In this stretch after Wano, we already got a lot of Revolutionary backstory covered, and also the God Valley - a central point in Garp and Rocks pirates lore.
In the same vein, I like how Oda gives us a progressively more clear view of the past: Legends become events you see in person, and legendary figures become humane. When One Piece started, Gold Roger was this paragon, unattainable pinnacle of a pirate, a very much tell don't show kinda deal. Now we know how he fought, what he liked, how he behaved - And it's nothing 'out of this world' - we even know his bounty and how it compares with those alive today, and it's a value that it's high, but not absurd. A slightly more expensive yonko, but yonkos are - today - beatable antagonists.
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Speaking of Bounties, my bet for highest bounty is this: Monkey D. Dragon - 10 Billion Beri, give or take a few hundred million. It rounds off nicely in a universe where World Gvt level threats (yonko) that aren't trying to destroy the government are valued 5 Billion 'and change'.
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The moment Nico Robin discovered that the books of Ohara were saved and the research her friends and family died to protect melted my heart - this was the reading-sprint kick in the feelings i was not expecting, but took with tears in my eyes and a smile in my face.
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Yeah, this feeling.
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kazarinn · 4 years
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Roundup of all the things I’ve translated within the last month
Those who have been following me for a while might know that the last month saw me be very unusually prolific with translation (especially Digimon-related ones), to unprecedented extents. I'll be very honest about the fact that it's because of the current quarantine, which has left me with not a lot to do and a sense of boredom that translation somehow happens to satiate a bit ^^;; That said, the very large number of translations I'd been posting has caused things to get a bit buried, and has made things easily missable, so I've decided to make a bit of a roundup post summarizing everything I've done in the last month.
Of course, there's probably still more to come in the near future -- I have two books (the Digimon Official Super Encyclopedia and the Gakken Digimon Adventure tri. Memorial Book) hopefully coming in the mail soon, and I still have some stuff lying around I might take up if my mood warms up to it, but since I've finally cleared up a ton of the backlog I felt I should take a breather to summarize stuff. (Although, every time I say I've cleared the backlog, suddenly more interesting things pop up...^^;;)
Digimon Adventure, Adventure 02, Tamers, Frontier
Digimon Adventure 02 Drama CD "Armor Evolution to the Unknown" I will be honest in that this is actually my favorite thing to have translated in this past month. Actually, fiction translation has a higher level of difficulty for me than things like interviews -- because I want to be careful with what real people have said, I tend to be less stringent about rewording things, whereas with fiction I hold myself to a higher standard to make things flow well. But that's actually what makes it so much fun, because I can challenge myself to play with wording and broaden my horizons, and moreover Adventure 02 has a ton of characters, and it's really fun to try and make unique "voices" for all of them. That said, translating this was a bit of a wake-up call, because the sheer amount of pop culture references (to things made before I was even born, at that) and wordplay everywhere led me to the very harsh realization of why so few people have attempted to translate this drama CD into so few languages over the past two decades ^^;; I give my thanks to the anonymous Japanese commenters on Nico Nico Douga who pointed out many of the really old and obscure pop culture references, and I ended up spending several hours on Japanese Wikipedia looking up things like said old anime and British punk rock artists. I might not have gotten everything, and I'm sure there are people out there who probably would have been able to pull it off better than I did, but it ultimately became a test of my abilities as a translator, and if it's fun and entertaining and enjoyable, then that alone makes me satisfied. But I think this will be the last time (at least for a while) that I try translating something audio-only with no transcript -- my hearing is not that great, not even in English ^^;;
The Mystery of the American Box Bug A story from Adventure and Adventure 02 director Hiroyuki Kakudou that has some very tangential (at best) relation to Digimon, but is amusing nevertheless.
Digimon Adventure Character Complete File -- Future Encyclopedia Little "dialogue" snippets from an Adventure/Adventure 02-related book, checking in on the kids-turned-adults during the time of Adventure 02's epilogue. I actually translated this a long time ago, but I lost the transcript for it and I'm pretty sure (given how long ago it was) it was probably pretty embarrassing by my current standards, so I went ahead and did this over again. There are some other things in this book that are interesting and/or amusing, like further background info on the kids' family lives and room layouts, so if I have some spare time I might do some of those in the future, although naturally doing the entire book would probably be practically impossible.
Digimon Series Memorial Book: Digimon Animation Chronicle — Special interview with Hiromi Seki, Hiroyuki Kakudou, and Yukio Kaizawa An interview with some perennial Digimon staff members about Adventure through Frontier (and a bit of X-Evolution). We've had no shortage of these kinds of interviews over the years, but this one happens to summarize a lot of things that used to be considered "obscure" in the Digimon fanbase outside Japan, even though this book (and thus this interview) is one of the most prominent resources for diehard Digimon fans out there. Also, Frontier-related development info tends to be somewhat rare, so it's nice to hear about it. The Digimon Official Super Encyclopedia that I'm hoping to get my hands on soon allegedly has a similar interview with the same three people. I don't know specifics about it yet, but I'm informed that it mostly covers similar territory to this one, but also allegedly has some very fascinating details that weren't in this, so I'm looking forward to that as well.
Message from Digimon Adventure producer Hiromi Seki, to Toshiko Fujita Posted by Adventure producer Hiromi Seki to the LAST EVOLUTION Kizuna Twitter on February 8, 2019, right before the 49th day (last day of mourning, in Japanese tradition) after Taichi Yagami voice actress Toshiko Fujita's passing.
Mimi Tachikawa and Lilimon Posted by Adventure director Hiroyuki Kakudou on his blog, talking about the intent behind Mimi Tachikawa's character and her corresponding track in the drama CD Digimon Adventure: Two-and-a-Half Year Break.
Digimon Adventure tri.
On Creation and Production for “Super Evolution Stage: Digimon Adventure tri.” A post by Director Kenichi Tani about his work on the Adventure tri. stage play. Despite technically being under Adventure tri. branding, the stage play actually has surprisingly little in common with the Adventure tri. anime in terms of both content and production background, and moreover Digimon hasn't had a lot of contact with the stage medium all that much, so I thought it'd be interesting to translate something about its production, especially since this tends to be a lesser talked-about part of the franchise.
October/November 2018 Gashapon Blog interviews with Kenji Watanabe This is actually two interviews, one where Digimon franchise creator and character designer Kenji Watanabe talks about design for a Digimon gachapon set, and one where he talks about Adventure tri.'s Omegamon Merciful Mode, but I'm categorizing it under the Adventure tri. section because I figure the vast majority of readers will be reading the interview for the latter.
Digimon Adventure tri. voice actor comments (Part 1: Reunion | Part 2: Determination | Part 3: Confession | Part 4: Loss | Part 5: Coexistence | Part 6: Our Future) A series of voice actor comments that were posted to the official website prior to each Adventure tri. movie being released. I'd actually had it on the brain to try my hand at these when they were first posted, but various circumstances happened and I never got around to it, until now. In retrospect, though, I think it turned out for the better that I didn't attempt them on the spot. Adventure tri.-related interviews tend to be much more difficult to translate than most Digimon-related ones, and although there are a few reasons why, the biggest one is that, during its run, it had a very tight spoiler embargo, resulting in a lot of vague language being used, and so when you translate from a language like Japanese -- where having proper context can be life or death -- not knowing the original context behind what was being said can throw the end result into completely incorrect and misleading interpretations. While I was working on these, I did actually end up having to pull up the movies again and reference what scenes were being referred to multiple times just so I could phrase the sentence correctly, so yeah, I think it did ultimately work out. Incidentally, this is also the first direct Adventure tri. production-related thing I've translated since 2016 (mainly due to the expenses incurred by importing magazines and my difficulty with translating print media at the time). Looking back at it, I'm honestly kind of ashamed at my own inexperience from back then, but sadly, I don't have the original magazines anymore, so I can't do much to fix it, and so I'm kind of glad to have these as my sort of attempt at "redeeming myself".
Digimon Adventure tri. — Yoshimasa Hosoya interview on “To Me” Also from the official website, discussing voice actor Yoshimasa Hosoya's involvement with the ending theme song from part 3 (Confession), "To Me".
Digimon Adventure LAST EVOLUTION Kizuna
Anime! Anime! interview series (Director Tomohisa Taguchi interview | Natsuki Hanae and Chika Sakamoto interview | 02 human cast voice actor interview | 02 Digimon cast voice actor interview | Producer Yousuke Kinoshita and supervisor Hiromi Seki interview) I didn't actually know this was a series until very recently, so you'll have to forgive me for translating these out of order. Technically, all of these were posted in February to March 2020, after the movie was released in Japan, but it's pretty much spoiler-free. It's got a huge amount of development and background info behind LAST EVOLUTION Kizuna, so I recommend them as reading for anyone interested in seeing the movie.
"In regards to the new Digimon project" Otherwise known as "what happened when Hiroyuki Kakudou accidentally revealed that they were making another Digimon Adventure-related movie". Since the news that original Adventure director was recusing from LAST EVOLUTION Kizuna due to some kind of creative difference over lore ended up naturally being a hot topic, I felt like having a proper translation of his statement on the matter would be a useful thing to have. Despite technically being LAST EVOLUTION Kizuna-related, it also has a transcription of his tweets regarding Adventure/Adventure 02 background lore along with some surprising production details, so it may interest fans of the original series as well.
Digimon Continues to be Loved Thanks to its Creator’s Commitment — With Digimon Character Designer Kenji Watanabe An Asahi &M article (sort of a half-interview) with Kenji Watanabe over his involvement in LAST EVOLUTION Kizuna, which, unusually for a Digimon anime work, actually had him directly involved in production from beginning to end. I put this on the post already, but this article gets a lot dangerously closer to outright spoilers than you'd expect for this kind of material, so if you're particularly keen on going into the movie "completely clean", best to maybe avoid this one until you've seen the movie.
Digimon Adventure LAST EVOLUTION Kizuna — Website messages from Hiromi Seki and Yousuke Kinoshita It's just a short greeting message on the official website. I wanted to translate it mainly because it's not on the official English site.
Animage Plus interviews with Yousuke Kinoshita Also something I'd wanted to translate for a while but never got around to (until now). A triple set of interviews with LAST EVOLUTION Kizuna producer Yousuke Kinoshita, who also talks about Adventure's 20th anniversary and the "Memorial Story" short story collection crowdfund.
Digimon Adventure:
Interviews with Yabuno Tenya and Atsuhiro Tomioka (Part 1: V-Jump Web | Part 2: Digimon Web) A two-part interview (each part on different websites) with Digimon Adventure V-Tamer 01 artist Yabuno Tenya and Digimon Adventure: lead writer Atsuhiro Tomioka, discussing their respective works and Adventure:'s surprising relation to V-Tamer.
Digimon Adventure director Hiroyuki Kakudou’s initial comments on the Digimon Adventure: reboot A triple set of blog posts from original Digimon Adventure director Hiroyuki Kakudou about the Adventure: reboot and what relation it has to him and the original Adventure (along with some fun trivia about the latter). I figured some people out there might be curious about what the original Adventure director thought about Toei rebooting his series.
Digimon games
Explore the Secrets of Digimon World Re:Digitize Decode’s Evolution! Interview with Habu and Tomono Decode is rather inaccessible to the West right now (being unlocalized, and on the region-locked 3DS at that), so the idea of translating too many things relevant to it is pretty low-priority to me at the moment, but it's still a game of significant interest to the Digimon fanbase outside Japan, and is also notable as one of the first major titles spearheaded by Digimon game producer Kazumasa Habu, so I felt that there'd be quite a few people interested in this one.
Interview with Producer Habu of Digimon Story Cyber Sleuth: Hacker’s Memory: Highlights and Future Prospects A 4Gamer interview that I'd wanted to translate since I'd first read it, but never got around to. Incidentally, I decided to go back and make some revisions to the wording for the Famitsu interviews I translated for the original game. They were some of the first things I ever translated, and it...kind of shows. ^^;; Normally I don't like to lock myself into a habit of constantly going back and revising old work, as doing so tends to be a bit of a black hole, but since the original Cyber Sleuth is still quite the hot topic among the fanbase right now (and especially with Complete Edition being recently released), I thought it might be worth it this time.
Famitsu.com interview with Kazumasa Habu on Digimon Story Cyber Sleuth: Hacker’s Memory Another Hacker's Memory interview, a bit less detailed than the above but still fairly informative.
Other
Iwata Asks #14: Hatsune Miku and Future Stars: Project mirai Somehow this ended up the only non-Digimon thing on the list ^^;; The version of this game that eventually did make it to the West (Project Mirai DX) is so different from the original game that it meant this Iwata Asks was never officially translated, so I thought it'd be worth taking a shot at this one. I don't have any plans to translate any other Iwata Asks at the moment, mainly because it requires me to have more than a passing knowledge of how each game works for proper context, but I hope you can at least enjoy this one.
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