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#yeah you can experience that right now by playing indie games and middleware titles
tribow · 1 year
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Why do I tell people to play indie games?
K' so you may have seen that post I made a little while ago asking people reblog and put into the tags an indie game that they did NOT like.
I made that post because I wanted to hear about what indie games people had bad experiences with. There was another post I made saying "Tell me you don't play indie games without telling me you don't play indie games" in response to a ton of youtube videos saying modern video games are no longer fun. A lot of tags would say, "Well indie games can suck too!" This response was extremely silly to me and I wanted to know what games they could be talking about.
I didn't ask for it, but so many people starting explaining why they didn't like a certain game. So I decided to make a little pie chart with the reason people would give in the tags
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There are some outliers not here. There were 5 tags saying a game offended them and some responses that were too specific to really count. Half of the posts also gave no explanations so I'm not going to act like this is representative of every response on that post.
Okay so what's the point? Why did I do this?
There's this one 30 minute video by Josh Strife Hayes that does a super good job showcasing all of the bad practices that happen with modern gaming. He talks about each issue thoroughly, but I'll list them here:
Microtransactions, Limited Progression, Invite Boosts, Premium Currency, Loyalty Programs, Selling Power, Battlepasses, and Selling Progression
He doesn't even mention other issues like games releasing in clearly unfinished states, games that are clearly chasing trends, and game developers being restricted by their publishers.
Why is this significant? Well answer me this: Was there a single tag response in my post that complains about an indie game doing these things?
Say what you want about indie games, but I bet you didn't pay $60 and got psychologically manipulated to spend more on that game. I bet you weren't getting manipulated by some free to play model to spend more money than you would on a normal game. I bet the game actually released in a finished state and even if it did, the game clearly communicated it wasn't done.
Sure, you could give me examples of indie games that do have those bad practices, but I guarantee you that you cannot prove that most indie games do this.
So yeah, play indie games. Don't support corporate bullshit unless you know the game was made with the player's best interest in mind.
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