Tumgik
#MarmosetToolbag
goktuggurellier · 1 year
Text
Tumblr media Tumblr media Tumblr media
The Jinx Project [Fan Art] - Jinx. (v14) *Based on Riot Games' League of Legends, Fortiche's Arcane, Thibaut Granet's, Bo Chen's and Evan Monteiro's Jinx.
48 notes · View notes
davidmann3d · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Calling this Bulma Pinup model done. I still see some areas I'd like to improve upon, but it's time to move on to the next big thing! Sculpted in ZBrush, rendered in Marmoset Toolbag. Thanks to Nurzhan Bekkaliyev for the amazing art and inspiration!
4 notes · View notes
monriatitans · 2 months
Text
ARTIST SHOUT-OUT #551
Tumblr media
Saturday, March 9, 2024
"NEOTOKYO – Toshi Healthcare Guardian" by Valentina Zucchi
SOCIAL MEDIA
ArtStation Post
Behance
LinkedIn
**Don’t forget to give Valentina Zucchi a follow!**
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Artist Shout-Outs are given to human artists to combat AI art theft. #createdontscrape For more details, and to view previous ones, click here! Like what you see and want to know when there’s more? Click here to subscribe for updates! See the piece on ArtStation here! See where else the Artist Shout-Out has spread here! The shout-out choice was inspired by the Oxford English Dictionary‘s Word of the Day: quart; to see the definition, click here!
View On WordPress
0 notes
cgpars · 2 years
Photo
Tumblr media
رندرینگ فیزیکالی Substance Painter رندرینگ فیزیکالی Substance Painter توسط  گائتان لازانیا :  در این آموزش Substance Painter، ما یاد خواهیم گرفت که چگونه یک مدل سه بعدی را از ابتدا با استفاده از یک گردش کار رندر مبتنی بر فیزیکی (PBR) تکسچر کنیم. نرم افزار مورد نیاز: 3ds Max 2015، Substance Painter 1.4، Marmoset Toolbag 2. در این آموزش Substance Painter، ما یاد خواهیم گرفت که چگونه یک مدل سه بعدی را از ابتدا با استفاده از یک گردش کار رندر مبتنی بر فیزیکی (PBR) تکسچر کنیم. در حالی که گردش کار در این آموزش بیشتر به دارایی های بازی اختصاص دارد، بیشتر تکنیک ها را می توان برای هر دارایی CG اعمال کرد. ابتدا، ما مراحل مورد نیاز برای ایجاد بافت های PBR را از ابتدا بررسی می کنیم و با استفاده از 3ds Max برای تنظیم مش های خود شروع می کنیم. سپس از Substance Painter برای تکسچر مدل خود با استفاده از ابزارها و تکنیک های مختلف استفاده می کنیم تا نقشه های بافت خود را به روشی غیر مخرب ایجاد کنیم #substancepainter #marmosettoolbag https://www.instagram.com/p/CgKSwTwonlb/?igshid=NGJjMDIxMWI=
0 notes
vanthulla · 2 years
Photo
Tumblr media
The map desk! . I write fantasy and sci-fi stories and play roleplaying games in spanish and catalan here: @fictionraiders Check it out! • #3dmodel #3denvironment #3dmodeling #3dart #digitalartist #environmentdesign #digitalsculpting #cgi #3dartwork #3dprop #sculpture #zbrush #zbrushsculpt #cintiq #digitalart #digital #gameart #fantasyart #substancepainter #marmosettoolbag #art #3drender #3dmodelling #3dsculpt #3dsculpting #digitalartwork #stylizedart #cgart #fantasyartwork (at Barcelona, Spain) https://www.instagram.com/p/CeL9g9PK_L_/?igshid=NGJjMDIxMWI=
0 notes
charlottelaycock · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Posed Red from #Spyro A Hero's Tail! A magical dragon corrupted by dark gems, I also wanted his outfit to hint at his secret lab at the end of the game 💎🔬🐉 Magic and tech? 👀 #SpyroReignitedTrilogy @SpyroTheDragon @JessHarnell
#ZBrush2020 #SubstancePainter #MarmosetToolbag
26 notes · View notes
avatarmovies · 2 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
_markolazov_3d
Latest personal project! ARTSTATION LINK IN BIO! Textures inside of @substance3dart Rendering inside of @marmoset3d @avatar
3dartist#3dart#cg#cgart#characterart#clayart#creatures#conceptartist#characterdesign#artistsoninstagram#art#artist#render#zbrushart#zbrush#zbrushsculpt#sculpting#sculpture#conceptart#conceptdesign#avatar#movies#fineart#marmoset#marmosettoolbag#substancepainter#adobe#madewithsubstance
54 notes · View notes
lferreirafeliz · 2 years
Text
Final renders/ rendimientos finales usando @3d.s.max @coronarenderer @substance3dart @substance3ddesign @substance3d @marmoset3d @keyshot3d @keyshotrenders #3drenders #3dsmax #3dsmaxcorona #keyshot #adobesubstance3dpainter #adobesubstancestager #substance3d #marmosettoolbag
Tumblr media Tumblr media Tumblr media Tumblr media
2 notes · View notes
dragonpyre · 2 years
Photo
Tumblr media Tumblr media
Kravaraad forge from Critical Role. Been working on this baby for the last semester. Done in Maya, Substance Painter, Marmoset, and Photoshop.
11 notes · View notes
narayantanwar · 2 years
Link
Shoe_lowpoly
4 notes · View notes
goktuggurellier · 1 year
Text
Tumblr media
"The Jinx Project" (Fan Art) v.0.0.9 - Alone in the dark. (Zbrush, Maya, Marmoset Toolbag.) *Based on Riot Games' League of Legends and Fortiche's Arcane.
36 notes · View notes
aryaccreations · 2 years
Photo
Tumblr media
Chef porky #3dart #digitalart #3dmodeling #3drenders #3drenderings #rendering #renderzone #characterdesign #chef #pork #piggy #animalportrait #animalart #cartoonart #gamedevs #nomadsculpt #zbrushart #zbrush #marmosettoolbag #sacramento #california #AryaCCreations (at Sacramento, California) https://www.instagram.com/aryaccreations/p/CX1vlQwvuse/?utm_medium=tumblr
2 notes · View notes
monriatitans · 2 months
Text
ARTIST SHOUT-OUT #550
Tumblr media
Monday, March 4, 2024
"Splish the platypus" by Laura Irujo Diounes
SOCIAL MEDIA
ArtStation Post
Instagram
LinkedIn
**Don’t forget to give Laura Irujo Diounes a follow!**
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Artist Shout-Outs are given to human artists to combat AI art theft. #createdontscrape For more details, and to view previous ones, click here! Like what you see and want to know when there’s more? Click here to subscribe for updates and/or hit the Follow button! See the piece on ArtStation here! See where else the Artist Shout-Out has spread here! The shout-out choice was inspired by the Oxford English Dictionary‘s Word of the Day: platypussary; to see the definition, click here!
View On WordPress
0 notes
cgpars · 2 years
Photo
Tumblr media
Roof Shader in Substance Volume 3 شیدرینگ سقف ساختمان در Substance شیدرینگ سقف ساختمان در Substance  : در آموزش Roof Shader in Substance Designer به نحوه ایجاد بافت سقف با استفاده از 3ds Max، Zbrush و طراح مواد خواهیم پرداخت . ابتدا کاشی‌های low poly خود را در 3ds Max ایجاد می‌کنیم، پس از آن وارد Zbrush می‌شویم و چند نوع از کاشی‌های خود را مجسمه‌سازی می‌کنیم، قبل از اضافه کردن آسیب‌های زیبا و سپس بهینه‌سازی آن‌ها تا بتوانیم آن را به 3ds Max برگردانیم. در 3ds Max ما بافت را به گونه‌ای تنظیم می‌کنیم که کاملاً کاشی شود و از نظر ا... #3DMax #MarmosetToolbag #RoofShader #SubstanceDesigner #SubstancePainter #zbrush #تریدیمکس #تکسچرینگ #سابستنس_پینتر #شیدرینگ https://www.instagram.com/p/Ce--98rNCGB/?igshid=NGJjMDIxMWI=
0 notes
vanthulla · 2 years
Photo
Tumblr media
Finished! ⚡⚡ • This illustrates the world I created with @dawnstar666 for a roleplaying game. If you understand catalan, you'll be able to listen to the game soon here: @fictionraiders !! • #3dmodel #3denvironment #3dmodeling #3dart #digitalartist #environmentdesign #digitalsculpting #cgi #3dartwork #3dprop #madewithsubstance #zbrush #zbrushsculpt #aftereffects #digitalart #darkart #gameart #fantasyart #substancepainter #marmosettoolbag #rpgart #3drender #3dmodelling #3dsculpt #3dsculpting #digitalartwork #stylizedart #cgart #fantasyartwork • I write fantasy and sci-fi stories and play roleplaying games in spanish and catalan here: @fictionraiders Check it out! (en Barcelona, Spain) https://www.instagram.com/p/CduqMDMqdiW/?igshid=NGJjMDIxMWI=
0 notes
allyalbon · 3 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Finally.  The deed is done.
I started work on this monster before I even entered the industry. It always ended up being pushed on the back burner as I wasn't working directly on hand-painted projects and so I put my energy into other practice pieces. Then in 2020 during lockdown, I finally finished it!
There are many, many things I would do differently now, in particular I would make the wall geo double sided and make the overall scene more presentable. I reworked a lot of the textures and would model a lot of the assets very differently. However, this piece still remains one of my favourites.
14 notes · View notes