I love suckening enjoyers theorize about stuff and as someone who has is fully educating themselves on VtM 20 anniversary edition (the version they play) and 5th edition; It feels like i know so much more than I should. Like I found the secret back door to vampire lore.
I f I talk about VtM lore and where it plays into The Suckening’s story, it feels wrong. Like I’m telling you how the magician did the magic trick so now it’s not as cool.
There is a specific stat condition for weed blood and I think it is very fucking funny
(also if you like ttrpgs it’s actually so cool and so easy to learn when it comes to the mechanics, super recommend)
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Verily, the Lasombra stand as chieftains and seers, monarchs and sages, warriors and holy men. They weigh with care who merits the Embrace, yet show no mercy to those of their ilk who prove unworthy. Indeed, the sole menace to the dominion of clan Lasombra may well be clan Lasombra itself. Montano, eldest childe of Lasombra, now governs from the distant Castle of Shadows in Sicily, his rule extending as a shadow over his Sire's troubled repose, haunted by visions of darkness and the Abyss.
Deep-rooted in religious fervor, perchance due to their profound affinity with shadows, many among the Clan tread the Path of Heaven. This fervent piety kindles strife within the Clan, turning their gaze inward. In Iberia, the Shadow Reconquista rages—a clash between Christian and Muslim Cainites, dividing the Clan. Its echoes reverberate far beyond Iberia, ensnaring distant allies. Christian Lasombra within the Church rally resources for Christian forces, whilst Muslim brethren seek alliances, especially with the Assamites. They implore their Jewish kin to join their cause, for fear of dire reprisal should Christians seize power in Iberia.
Yet, the schism without mirrors the schism within. The Cainite Heresy festers within the Church, a heretical cult dominated by Lasombra priests and bishops. These apostates claim Cainites, marked by God, akin to angelic beings, with the Curse of Caine sanctifying them. Naturally, even non-Christian Lasombra decry this doctrine as blasphemy, striving to expunge such heresy wherever it takes root.
Moniker: Magisters
Visage: The Clan of Shadows boasts a diverse assembly, with members hailing from Spanish, Italian, Jewish, North African, or Arabian lineages. Most Lasombra garb themselves in opulent attire, bedecked in silks from the Orient, sumptuous French brocades, or the resplendent fabrics of Arabia. Even those within the Church, though it eschews worldly riches, often don regal vestments befitting their high station.
Refuge and Quarry: Some affluent Lasombra opt to dwell amidst their familial estates, masking their true nature to retain control over their holdings. Here, they find ample sustenance amidst kin, servants, and retainers. Others, averse to the complications of concealment amongst throngs of mortals, establish solitary abodes of opulence, sacrificing convenience for secrecy and security. Some adherents of the Cainite Heresy feed upon their congregants, veiling their actions as sacred rites. Nonetheless, such practices demand utmost discretion, lest they incur the wrath of more orthodox Christian Lasombra.
The Embrace: Lasombra often select their progeny from among the affluent, powerful, or politically astute. Yet, Magisters may equally embrace those of humble origins, whose ambition and intellect shine bright. Birth alone cannot gauge one's mettle or capacity for leadership.
Clan Disciplines: Dominate, Obtenebration, Potence
Weaknesses: Lasombra cast no reflection in reflective surfaces, rendering it arduous to conceal their supernatural essence from mortals. Moreover, they recoil from bright light, suffering additional harm from sunlight.
Organization: Within the Clan exists the Amici Noctis, the Friends of Night—an exclusive fraternity admitting only those who have proven their worth to the Clan. Presiding over the Courts of Blood, the Amici Noctis grants leave for Amaranth, serving as the final arbiter of its application. Unsanctioned Amaranth invites swift retribution, as decreed by the Amici Noctis. Predominant in central Europe, Montano staunchly opposes the Friends of Night, forbidding their presence in Sicily and the Castle of Shadows. In Iberia, the Shadow Reconquista impedes the Amici Noctis's authority, rendering it powerless to quell the discord.
Stereotypes:
High Clans: A meaningless distinction, espoused by the equally pointless. Our ascendancy stems from merit, not lineage. Their classification as High or Low speaks volumes of their discernment.
Low Clans: Let other High Clans spurn them. Only a fool rejects a valuable asset or indispensable ally.
Assamites: More akin are we to the Children of Haqim than to most others. Let prejudice blind others. They are honorable and worthy allies.
Ventrue: The Scions misconstrue power and position, to their detriment. Let them pursue lofty ambitions; it renders them pliable.
Followers of Set: Let them strive to revive worship of their defunct deity. Time marches on, and those who resist progress are trampled beneath its stride.
Tzimisce: Godless pagans, one and all. They spurned the chance to forsake their heathen ways. While we acknowledge their might, we cannot place our trust in them.
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Kazz's Vampire the Masquerade Clan Playlists Masterpost
Brujah (Spark of the Revolution)
Gangrel (Embrace the Beast)
Lasombra (You Want it Darker)
Nosferatu (Monsters in the Darkness)
Malkavian (out of my/your/our mind)
The Ministry (Give in to Temptation)
Ravnos (Running from Fate)
Toreador (We're the Sexy Ones)
Tremere (That Blood Magic Shit)
Tzimisce (Horrors Beyond Your Wildest Dreams)
Ventrue (Blood, Money and Power)
Thin-Bloods (Is it Really the End of the World?)
Ghouls (I've Tasted Blood and I Want More)
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