Tumgik
#but other disabled people arent your enemy
swordsonnet · 10 months
Text
sorry but saying that the accessibility needs of mentally disabled people are just preferences or about "comfort" is blatantly incorrect. if i can't enter a building because the bright lights and loud noises would send me into a meltdown, then i can't enter the building, and that's not less important than me not being able to enter a building because it's not wheelchair accessible. if you genuinely think that mentally disabled people aren't really struggling, and that it's okay to mock their very real concerns, then that just shows that you've been refusing to listen to their experiences. do better or shut the fuck up.
128 notes · View notes
scarsmood · 1 year
Note
may i ask why you support endogenic systems? genuinely curious on your thoughts on it.
Tldr; they’re cool. Idm. The rest of this devolves into me bursting into flames. So popcorn is recommended.
They fuck, putting on my little shit glasses. Here’s what I can say diagnostic criteria as someone with diagnosed DID is kinda fucking awful. Our system for people with mental illnesses isn’t comprehensive, it isn’t all knowing, we also don’t account for so much shit it’s scary.
I have so many endogenic friends. I can’t give a fuck. Their existence doesn’t effect mine. Language is a different story something I see a lot. My only ask is that an endogenic system doesnt claim they fully understand a DID system which ive seen in syscourse. That’s just not gonna happen similar to lived experiences issues. Their different experiences and thats fine.
I think tolerance is a better word for me. Because i am system aggressive and it doesnt discriminate. You put me near other systems because of previous abuse from other traumagenic systems im prone to lash out. I just can’t conntect well like I used to.
So i tolerate all of you. Equally. I don’t see a reason to discriminate. I’ve seen some abuse on both ends and don’t think its a systematic issue rather a individuals are assholes problem.
Honestly? Seems more like a huge distraction to have a little war this way to distract from the rampant abuse all systems face. We should all agree its bullshit theres no accommodations, systems aren’t prevalent in academics yet. Thats a bigger issue. If you wanna spend time helping people with say DID or accomodations related to their plurality id take a dip into academic papers and see how bad it really is.
Let’s set the stage and remind ourselves.
In 2010 it was okay to force integrate systems
In the early 2000’s and 90’s endogenics and traumagenic systems didnt have much of any significant voice in medical settings. Typically treated as schitzophrenia for BOTH.
In the 1980’s it was okay and normal to overdose a paitent with DID and kill them. Then claim it was an alter.
When i see people fight over endogenic systems. I want to scream st them thats not the point. When I was being told by my first therapist to be very careful as a 14 year old because its a very real fear i will be experimented on without my consent.
I wonder why the FUCK endogenics are even on peoples radar. When I do intensive EMDR for years that cost me thousands of dollars out of pocket. I work fulltime jobs JUST to go to therapy.
This blog is my fun haha blog where I go to disconnect. Tomorrow im waking up at 7am to drive for intensive therapy getting myself in debt and picking up new meds for my DID.
Nothing about plurality is even remotely safe yet. Not safe enough to bicker about why endos should stay in their lane. We have a common enemy. Endogenic systems have so much information to. They know how to communicate without dissociation. I envy thag because DID costs me past 7k its a car at this point. Probably more.
Why would i not support someone whose got their shit figured out? I respect the hell out of that. I just don’t see why their an issue. Not when I have to listen to my disability officer tell me im not disabled enough. I have to argue with someone dipshit that my pain isn’t farfetched and I will experience very real consequences without accommodations.
I love playing the victim though. Traumagenic systems are noteably more unstable than endogenic systems. We are literally disordered. Im system aggressive because i cannot stand to see functionality in other systems. Ive watched traumagenic systems tear into endogenics, raid their spaces and spew hate in the name of ???
Happens on both sides. Like i said but its easier to pretend were the victims. Im just very tired of going through therapy, life, and social interactions at a disadvantage. Endogenic systems remind me theres people like me who are a little different who maybe arent as fucked. I think thats cool. Because its hard for me to tell if im gonna make it or not. I like the inspiration.
You caught me at a bad time anon ask me again after im done with some of the hardest choices ive had to make in my life
8 notes · View notes
butch-bakugo · 4 years
Text
Feel like on tumblr waay too many times people forget who the oppressor actually is and thus they encourage bigotry by not clarifying.
Being straight, engaging in straight kissing, sex and relationships and so on is not inherently homophobic. Not even straight people are inherently enemies of gay people. Its a. Homophobic people with the privilage and power to speak over gay people and b. Homophobia itself. Straight people arent the problem, homophobia is. If your litterally " heterophobic" or just vehemently hate straight people, your inherently hating straight trans people and probably hate bisexuals in straight relationships too and your argument is nonsence, your now just transphobic and biphobic.
This same model can be applied to everything.
Being a man, being proud of your masculinity and so on is not inherently mysognistic. Not even male people are inherently enemies of female people. Its a. Mysognistic people with the privilage to speak over female people and b. Mysogny itself.
Being white, engaging in your european culture and so on is not inherently racist. Not even white people are inherently enemies of people of color. Its a. Racist people with the privilage to speak over people of color and b. Racism itself.
Being cis, being proud of your natural body and so on is not inherently transphobic. Not even cis people are inherently enemies of trans people. Its a. Transphobic people with the privilage to speak over trans people and b. Transphobia itself.
Being neruotypical/abled, acting neruotypical/abled and existing and so on is not inherently ablist. Not even neurotypical/abled people are inherently enemies of neurodiverse/disabled people. Its a. Neruotypical/abled people with the privilage to speak over neurodiverse/disabled people and b. Ableism itself.
Us opressed individuals as a whole need to stop acting like everyone who isnt us is aginest us. It will only lead to more bigotry and hate except it being instead born of stupid spitefulness than illeducation. Now, im not referring to the " straights shut up challenge" or " down with cis bus" and other assorted common lgbt jokes. Im all for them and think they are funny JOKES. Im also not gonna pull a liberal move and say cisphobia or heterophobia or racism aginest white people are real axises of oppression that should be not only observed but valued. They arent and to call something a x-phobia in this context is gross and vastly insults the individuals pain on the unprivileged side of the axis. Thats all. Just dont fucking hate people for things they cant change( being straight/cis/white/abled/etc.) Simpley because it is the privilaged class in American/euro-centric societies or else you are no better than the bigoted individuals who harmed us to begin with.
Td;lr: existing in a privileged class dosent make you inherently oppressive. Its the actions you commit and the beliefs you spread that decides if your truely a opressor, bystander or an ally.
4 notes · View notes
rebe83 · 6 years
Text
About "Men are x" posts
I really hate the posts that say "white men x" "gay men x" "lesbians x" and then get mad when someone says not all y do x. They say "if you have to point that out then you are part of the problem" or that you are normalizing the behavior. Guess what?? There is an implied "all" in the beginning of those statements (at least from my native american english perspective) I have never heard a case in a sentence where the absence of a quantifier implied anything other than all. If you said "cheerleaders love burritos" that means all, not some. Of course people will read a sentence with no explicit qualifier as "all". So when you say "white men hate women" you are implicitly saying ALL white men. You are creating a stereotype and shaming the people who question it into being complicit in its propogation. No, white men aren't evil. Men arent all abusive. When you say "Men are manipulative and avoid responsibility" you are saying EVERY man. White, black cis, trans, disabled, immigrants, whatever. There is social context here saying you probably are just implying white american men that were born here. That social context is normal, and just part of communication, but can be unclear to people who don't get that context- non-native speakers, socially handicapped people, etc.
Do not insult and belittle people for dissagreeing with broad overgeneralized statements like "all white men do x bad thing"- yes, in some cases it could be internalized/learned tolerance of a bad thing coming out. But just saying that there are good white men on a post saying there aren't ANY is a clarification. It means that a white man reading your post isn't going to feel alienated or hurt by your post, because guess what? Whether you tend to imply "all" or not, that's how it's read. I don't care what people think of me, or if they call me a dumbass. I know I am kind and I do the right thing as much as I can. I know I'm not perfect and I have internalised sexism, racism, homophobia, and transphobia. It is impossible to deny, all of us do to varying degrees. When I see posts attacking white men, you are saying I'm worthless. That I am unloveable. That I am probably emotionally manipulative, overdependent on women, and I only got where I am because I'm a white guy. Andall of it isn't true. This applies to everybody, but it specifically hurts me as a trans man. My experience growing up seen as a female is thrown out. As soon as I identify as a man, I am the enemy to all minorities. Lesbians on here make countless posts about hoe much they hate men. Do I think that their dislike of men is invalid? No. I'm sure many men have hurt them, in more ways than straight women are hurt. I still think it is unfair. I am not saying that this is straight male oppression or whatever, and yes I know it isn't as bad as minorities have it. I still see messages on my dash talking about how awful all men are, and you know what that does? It makes me resent who I assume the OP is, for being unfair. Someone judges me without knowing me, tells me I am innately bad because of my identity's assumed traits. It is not an unfamiliar situation to anyone.
So please. Know that it isn't men, women, gays, lesbians, black people, immigrants, etc.
Yes there are some men that do x. Maybe a large amount. Possibly a majority. Then say that. A majority. Then, you are not attacking your allies, and you will maybe not look as radical and people will agree with you more and be more willing to share that message. I'm not saying you shouldn't say men are abusers- because many men are. I agree that there are many things that are institutionalized and shared within identities that need to change. By saying some, you are also implying that it isn't unfixable, that it isn't innate, and it can't be assumed. You are also not guilting your allies- I know I'm not the kind of guy you are talking about, but you are saying that I am by default.
Again, I'm not saying that this is oppression or reverse racism or anything like that. I'm saying blanket statements like that cause exclusion. People will eventually believe, after reading all men are bad over and over, that they are bad and can't be fixed. Some could have the mentality, after being so fatigued, that " If I can't change it, why bother? I'll just be bad if everyone treats me like I am."
And thats how this propogates the cycle. It's how radicals form. This kind of talking does hurt people.
3 notes · View notes
thebluestmage · 6 years
Text
ive seen way too many ppl say theyre not gonna play sanans route because hes awful and im just 😭😭😭😭😭😭😭😭
i know that Villain Sanan is the most memorable but hes seriously been trying his best to remain himself while getting almost no support from people around him (because all the captains are bricks when it comes to emotional support; seriously, without chizuru, nobody would have their problems fixed because they dont know how to either share their problems or openly show support to other guys)
and when ochimizu drives him mad its long months after he took it (at least a year without any crazy moments, at least openly) which is REALLY admirable; even heisuke slips after a couple weeks and is suffering A Lot. but heisuke has nagakur anad harada and chizuru to support him when he needs it, while with sanan its more like "so... how are ya" "bad" "oh sorry to hear that! hang in there sanan san cya bye". of course other captains care about him and try but like... its sanan, everyone is a little bit intimidated by him, and then he - by his own choice - becomes "a monster"... i am sure they werent very keen to keep him company and make sure hes feeling alright.
AND YET hes still struggling!! for so long!! he cant leave the house and his only company most of time are other furies who, i dare say, arent the kind of crowd that helps one feel better
and hes still trying to help shinsengumi he loves so much!! because yes, almost everything sanan does is for shinsengumi, even when hes slowly losing his sanity.
he tries to improve and organize fury corps; and he actually manages to make a small army out of them.  and then - like in hijikatas route - again he takes one for the team, fooling both his allies and enemies to help shinsengumi (and the whole country, probably, since furies WOULD be a bigger issue had they spread).
instead of hating him its better to pity him for what disability (his injury, his inability to fight, and the following mental issues: self hate, feeling replaced, and mocked; all while having to swallow itous remarks and whispers behind his back) and then ochimizu (physical suffering, taking control over him, bloodlust, change of his day-night cycle and other things) did to this admirable, skilled, intelligent man who cared for shinsengumi so much. in way too many routes he tried to fight and lost, and its simply tragic. and im so glad kyoto winds&edo blossoms allow chizuru to finally stand next to him and lend him the strength he desperately needs to move forward and have faith in future. 
and of course youre free to dislike and hate him, because hes just a fictional character and there definitely are reasons for that, but lets not forget he originally was a kind, intelligent man, who always wanted best for shinsengumi.
28 notes · View notes
Text
mannn.. life is just getting so much better!!! i just have to share where i'm at y'all bc ive been pretty excited about who i'm becoming bc i'm actively working on my spirit and who i am thru Christ.
first off - i'm fortunate for past, current and future *pain* bc it's brought me many blessings and will continue to bring me more.. just watch. it's just all about perspective and mines slowly but surely turning around! 💕 pain is a blessing bc without it we wouldn't know joy & we wouldn't be able to help others with similar problems!! i def struggle with my own share of health issues, a lot more at 31 than i ever wanted to have but i gotta be realistic about it: i treated my mind, body and spirit like a trash can off and on for the better part of a decade, i have trauma that i wouldn't dive into - like for real, for real - until 2 years ago or so bc i kept wanting to mask it. all that did was make it fester and then i projected it on others so what should i expect you know?? i used to complain constantly that 'life is not fair' and until very recently, i couldn't turn that around in my head and look at it positively .. like I AM ACTUALLY GLAD it's not bc if it was fair then i should have died yearssss ago.. one way or another esp if you look at it from a scientific standpoint. i may not know what my purpose is in life y'all but it's not my job to figure that out, it's my job to trust The Lord and His plan for me even if it doesn't always make sense to me. He is a God beyond my understanding and letting Him run the show makes life a lot better. we're not meant to have it easy but we weren't designed to make it so hard on ourselves or others either. He provides us the tools, it's just a matter of if we choose to use them or not. we all struggle so let's help each other out but the right thing is usually not the easy one so be proud of yourself when you make good decisions, no matter how small. the small things become big things; choices become habits -- that can be good or bad so make it a good thing 😘
one main problem i've always struggled with is consistency, esp when it comes to obeying The Lord. i am finally aware that my behavior does NOT affect Gods love for me bc He's an unconditional, loving God but my behavior dictates how much easier or harder life becomes for me.. and it's a daily thing y'all but it is for a lot of people, not just me. i just know that when i impulsively react to somebody or something, my
m o u t h is the first to go 😬😏SOOOO now im pretty good at waiting it out and if i think the same thing 2 mins later or so, you bet i'm gonna say it bc i'm blunt like that and i don't care to sugarcoat my thoughts BUT i also don't have to be hateful/disrespectful about it.. so that's been a turn around, for sure! 🙏 most people have a filter and i seem to lack one so i'm trying to develop one.. haha, it's funny but it's not at the same time.. actually it's been quite debilitating, really. my impulsivity and my mouth have burnt a lot of bridges in my life. not everybody or everything deserves a reaction and i don't need to waste my energy on things that arent my business -- and huge surprise here guys -- there is a LOT of stuff that is not my business so i take my nose out of it now 😜. i thrived off the drama and chaos for so long bc i didn't wanna look inward at myself and work on what was actually wrong -- which was me and my spirit. i am blessed for awareness and personal perspective.. it is everything.
ive been going back to AA and someone mentioned that theyve been praying for people that they have issues with, don't like or whatever the case may be and it's been helping them change their reaction/perspective towards that individual. at the end of the day, people are gonna do what they're gonna do but the way i choose to respond to it says everything about me, not them. that's why i love "The Four Agreements" book so much -- seriously life changing bc it's helped me realized that like i had so much displaced anger for so long and made it about everybody else and "what they did to me" , how "i'm not like everybody else", "why do they have a career / family / house and i don't?" WHATEVERRRR blah blah blah 😑 when at the end of the day, it had nothing to do with them. i was unhappy with myself, pissed that i got "cursed" with alcoholism and depression, sleep issues, etc. so instead of looking at it my difficulties as strengths and blessings, i had my own definition of what successful, happy people looked like or what they had and i was straight up mad and jealous of y'all. like how dare y'all have it so easy, right?! 🙄 omg hahaha how delusional is that!!! NOBODY has it easy!!! we all have something man and just because others may not see it doesn't mean it's not there!!!
"be kind.. for we are all fighting a battle others know nothing about." amen!!
my life has turned out to be nothinggggg of what i thought it was gonna be .. and i'm at a place of acceptance about it now and what a blessing it is to feel at peace more often than not. i think the real definition of serenity is when you stop wishing you had a different past and appreciate what God trusted you to go thru bc He knew Y O U could handle it 🥰
my alcoholism has about damn killed me but i'm resilient and ive been able to help others who battle my demon too; my depression has helped me understand deep sadness and how not running away or being scared of somebody bc of that can really change another persons life for the better.. one conversation can literally save somebody's life so don't underestimate what it means when someone disabled from depresssion reaches out to you bc you could be a life changer to them, i know this from experience. sleep issues suck but i've had a lot of deep, thought provoking conversations at 3a, ill tell ya that! but lately i sleep better bc i'm getting the garbage out of my soul and giving myself some grace. i'm blessed to not hold on to people who left me during my darkest hour bc they weren't meant to see me grow and to take part in my joy now.. it's all how you look at it!! i tried holding on to soooo many people for so long and now i just feel free of that negativity .. and i'm sure some people feel the same about me these last few years.. i was very toxic to some people so they were right to let me go as well. there's always two sides to everything y'all -- like be blessed for those who have let you down!! now you have room for people who are loyal and worth your damn time!! but as i just mentioned, i had to look in the mirror though and humble myself bc at one point or another, i was "that person" on more than one occasion that let somebody down and perspective on that is key to moving forward and not hurting somebody like that again. hurt people hurt people and i was the queen of that. when i get what i feel is a proper amount of time under my belt, i have so many amends to make that its quite.. sick, really. in the 5 years i've been in and out of AA, ive only been told to F off and/or burn in hell twice after trying to make an amends so that's better than i deserve lol most have been receptive of my amends but this will be the second round for some of those same people and i don't expect the same forgiveness i got the first time bc i don't deserve it. i'll also be frank with you .. some people i don't want to make amends to bc i don't feel they deserve it so clearly i still have work to do on my heart and hopefully thru the program and in time, i will feel differently but right now that's honestly how i feel.
to sum it all up, here are some things that help me:
-if you have to hide it, don't do it. -chaos always proceeds change.
-people will treat you with as much respect as you show yourself (thank you Lord for helping me with this one!!)
-validation may come from other people but that's just temporary. if you ain't happy in YOUR heart, with who YOU are.. check your morals and standards my dear! it doesn't matter if the entire world thinks you're great -- you need to KNOW & BELIEVE you are and that begins with the belief system you set for yourself!
- the saying "one foot in front of the other" goes a long way.. act blessed and you'll become blessed; no matter how stupid it sounds in your head, talk kindly to yourself until you believe it -- affirmations work, i swear!!! most importantly, show others grace so you'll eventually show yourself some 💕
i am a sinner but i am not my mistakes. my alcoholic demon is strong but God is stronger.. and thru Him, so am i. without my community from TN to NC to GA, my friends, my family of choice, my medical team and The Lord God, id be an empty shell of a person still at the bottom of a bottle at all hours of the day wanting to die every second i was breathing.. yes, it got that bad more times than i can count so THANK YOU to everyone who has given a shit about me and this crazy life i've had!!! once i realized that roughly 10% of my life is whats happened to me and came to accept that 90% of my life were problems that i created myself, was when i was able to become grateful for all the problems i DONT have & blessed that although some bridges are forever burned, there are many that are not!!! if i continue to act right, i have beautiful opportunities to improve myself and my relationships, the most important one being with God.
i know ive got some haters but i don't view them as enemies anymore bc i don't like harboring anger in my heart anymore .. it doesn't feel good and it only speaks to my own personal insecurity when i've talked poorly of somebody in the past. ive never quoted tupac in my life but there's a first time for everything 🤣 "i want you to eat, just not at my table." to the people i don't like and to those that don't like me, let's pray for each other. everybody deserves happiness and to thrive in their own way.. i'm not gonna be apart of some people's lives and BOTH of us are better because of it! God, i loveeee acceptance!!!! 🙌
above all.. do & be YOU, boo boo!
if it matters any, i think you're pretty great! 😋😙
as alwaysss, much love from knox & prayers to friends in mid tenn!! hope everyone is safe!! 🙏
xoxo
kels
0 notes
Link
[Megathread] Feedback/Suggestions/BugsHello Ghosts,as the full game is already released in some parts of the world, we would like you to let us know what you think should be improved, changed or added into the game.We have decided to divide this thread into 3 main categories:1. Feedback2. Suggestions3. BugsPlease, when posting, make sure to include as much information as possible, and if you can, provide screenshots or videos as well.I will update the list based on your posts as often as possible.Thank you.FEEDBACK1. Helicopter & Airplane handlinghelicopter handling is still problematic and frustrating. discussion :: discussion :: discussion2. Multiplayer/Coop in-game synchronizationwhile playing in coop, we have noticed multiple times that some of the objects/enemies/etc. are not in the same place for everyone in the group. The synchronization between the server and clients needs to be improved. There are also reports about weather not being synchronized. The character conversations in Coop is not synchronized as well.3. Vehicles aren't durable enoughthey get blown up way too easily. Even the heavily armors APC tank can't survive some machine gun fire. discussion.4. Keep crouched positionwhen crouched, and grabbing an enemy. Please make the character go back to crouched position after knocking out the enemy. Not just stand straight up.5. Disappearing bodiesdead bodies should only disappear when the player is too far away and no longer in area of operations. discussion6. Defeated bases / SAM sites must go into rebel/ghost control and should not respawnabsolutely hate that defeating a base means nothing. I spend at least a half an hour taking over a base to get rid of it's SAMs and drone jammers and guess what? It doesn't even matter! I leave, come back, and not only is base control reverted, but annoying ass SAMs and jammers are back up! Why do I even bother? I don't even try to attack bases anymore, I just avoid them entirely unless there's something from them that I need like intel or a skill point. Nothing ruins a game like the feeling that not only is all of your effort for naught, but all of the little annoyances will come back even if you defeat them. Of all of the features that might bother me, this is the worst. discussion :: discussion7. Vehicles are too slowBikes and most cars are too slow.I can't play because some times target escapes and cars too slow I can't take them. it feels like the vehicles are stuck in first gear.8. Steal helicopter missionIn the steal the helicopter missions there needs to be some delay between the enemy entering the cockpit and him taking off for at least two reasons. One, if the enemy reaches the cockpit it's basically an automatic mission failure, there's no chance to try to salvage it. Two, aircraft have lengthy startup procedures, and seeing him jump in and be 100 feet in the air and gone in seconds is silly. Perhaps a 10-ish second delay while the engine/rotor spools up would be good.9. Potato ballisticsWhat about the potato ballistics? The muzzle velocity is really low and the bullet drop insanely high. This sometimes makes sniping a real nightmare.10. Weapon camo/skin does not matchthe shade in Gunsmith is accurate compared to the loadout/skills screen and actually in-game.11. Allow animation cancelIt is frustrating how when I am under fire and my vehicle is about explode, I go through this long animation of opening the door, hopping out, turning around, and closing the door behind me. It locks my camera angle until the long animation is complete. I find myself thinking to my character "JUST MOVE DAMN IT" I should be hopping out with my gun in hand ready to move or fire. Instead, it feels clunky and incredibly non-fluid. Another example is when tagging resources or snapping photos of intel. If someone is shooting at me I should be able to cancel what I am doing and shoot back. Even tagging a supply truck, I tag and the camera and my actions are locked/disabled until I finish tagging and then finish standing up. The moment the tracker is on there i should be able to book it. The era of locked in animations was years ago--needs to be updated.12. Retired Army vet and gunsmith feedbackI feel like the mechanics of ballistics and weapon attachments aren't quite thought out. Specific issues include damage not matched to real-world caliber, weapon operation not representing real-world efficiency (everything seems to reload about the same speed) and confusion about what the listed stats represent (is recoil under handling or accuracy? Shouldn't recoil go down as weight goes up?) Modern suppressors also should not affect bullet velocity meaningfully.13. AI line of sight issueAI teammates do not actually need LOS to make sync shots or even spot enemies. AI teammates seem to be able to walk right by enemies without being detected.14. Vehicle drop-offVehicle drop will drop will sometimes drop the vehicle on your character killing you, but most of the time it will drop it on the sides on mountains or in between trees and in the case of helicopters they will get destroyed or be able take off. Perhaps vehicles need to spawn closer or on flat ground.15. Alarm towers and generators should not be destroyable with firearmsit makes them pointless, since most players will always just shoot out them from a distance. There needs to be a choice of risk/reward. Do you take a chance and leave them and take out the enemies from a distance risking an alarm or do you risk going into the base disable them beforehand.16. Rejoin timer is way too shortIf I crash and reload the game it gives me an option to rejoin but by the time I notice it, it has already expired.SUGGESTIONS1. The AI teammates customizationwe should be able to customize the AI teammates.2. Let us choose to be revived or not ("bleed out" button)there should be a respawn button when you die in a single player. We should have a choice whether to be revived by an AI teammate in singleplayer or not. discussion :: discussion3. Allow us to drag the bodiesit would be nice to be able to drag the bodies away (related to disappearing bodies as well) discussion4. Night vision goggleswhen using night vision, the night vision goggles are not actually visible on players head (it is basically just a screen filter). Please consider adding Night Vision Goggles (NVGS) to helmets / stand alone.5. Add a scope larger than 6xthe map is huge and the highest magnification is only 6x, at least make it 12-14x.6. Add compasswe want to play without any HUD at all, and to do this we need more navigation tools than just the map. Because of this, we would very much appreciate having a compass.7. Add car hornsvehicles have horns people who drive them need horns. Kindly give us horns in vehicles.8. Supplies taggingwhen playing with other people in coop, it should be enough when only one person tag supplies.9. Intros are annoyinglet us permanently disable both intros on startup please.10. AI teammates should be able to drive and flyIsn't it annoying that your AI teammates cannot drive you anywhere? You always have to drive, you cannot be the machine gunner on solo missions and when you jump out of a chopper or plane it will crash. More info in this thread.11. Vehicles appear to still be a single assetyou can blow one up by shooting tires.12. More in depth HUD customizationfor example enemy markers off - waypoint, and item markers on.13. Time fast-forwardlet us have the option to fast-forward time for day/night time missions. discussion14. Add option to fill squad with AI team mates when playing with less than full squad15. Add option to not have AI team mates when playing solo16. Allow us to customize picked up weaponscould you consider adding the ability to customize picked-up weapons? I know it removes most of the advantages of actually unlocking the weapon, but are we morally obligated or under strict orders never to paint or switch out parts on an enemy's firearm? Could we at least get the option to repaint enemy weapons?17. Pulling the trigger behind cover without aiming should blind fireI hate when the game takes me out of cover when all I wanna do is spray some bullets at the enemy from safety. If I aim from behind cover then it should expose me for precise targeting.18. Add bipods and reticles for helicopters with forward firing weaponsBipods and reticles for any helicopter that has forward firing weapons. I'm really just guessing where the miniguns will shoot than I am actually aiming.19. Add in an option to turn off AI squadmate's chatter completelywhen using the drone and marking targets I've had several people speak over each other as a target is seen. After a skirmish with enemies that you started silently but then went loud (on purpose) you'll get a squadmate say "that was fucking messy" - screw you I don't want to know what you think! Or pointing a gun at a civilian and you'll get "maybe we should lower our weapons" - I'm the squad leader, don't tell me what to do!20. Add a home basesomewhere to store the cars, copters ansld guns I find that arent in my loadout. It would ve cool if it had a skill system to upgrade your base and enemies could attack it or trigger events when you're playing.21. Add rappelling and more breaching options (fast-rope)more doors to kick down or blow up and rappelling for getting up or down buildings or cliffs to high to climb up or fall down but too low to BASE jump from. discussion22. Rethink the command group wheel for consoleI think they should rethink the command group wheel for console. This might be great in PC, but in console this is quite the drag. Plus, why do I have to stop to make these marching orders? I feel like the character should be allowed to move while it is making these commands to the group. Allowing me to move while making these commands would make the game play feel much more fluid, then feeling like I am stopping to get a bite of my burrito.23. Assign different dialogues to other playersFor players 2-4 to be assigned dialogue from Midas, Holt, and Weaver. So when you're playing in Multiplayer, you don't have 4 Nomads going "Deploying Drone", "Drones up", "I got the Bike!", "I'll fly", etc.24. Add a wing suitAdd a wing suit! How cool would that be to glide around the mountains and stuff like that, it would be so fun!25. The Ghosts always perform a full reload even if theres a round left in the chamberfix this and add a tactical reload so that the ghosts just swap the mags if there are bullets left. R6S is a good example for this. I'm used to reload before the mag is fully empty because it saves time in combat. And i'm positive that special forces would do it the same way. Also the Ghosts should use their support hand to pull the charging handle.26. Landing gearlet me raise and lower landing gear on aircraft that have landing gear that can be raised and lowered.27. Add mission checkpoints28. The option to get rid of all or some AI and to disable rebels appearingI am stealthy infiltrating a compound when out of nowhere the rebels start shooting the cartel and or unidad getting me detected when I'm hundreds of meters away sniping. Detection is also a butch of bs. When I'm playing with friends, I get detected too when I'm hundreds of meters away.29. Allow us to select type of vehicle on the vehicle drop in skill30. T3 Vehicle drop helicopter is an unarmoredT3 Vehicle drop helicopter is an unarmored, unarmed scout, while T2 is an armored suv with a minigun, which doesnt makes any sense at all. You cant switch back to the suv either. T3 should be the armored APC instead, not a helicopter that you can shoot down with your assault rifle.31. Allow us to lock shoulder view (left/right)there should be an option to lock shoulder view, so that we can have character on either left or right side permanently, without the need to switch.32. Add the ability to give squad commands while moving33. Add wire cutters to get through fences34. Add a Forward roll animation (Division) and a Sprint to Slide Animation35. Add the ability to Roll Left & Right while Prone. Like in previous GRAW Games36. The GPS line on your mini-map is ridiculously hard to seeI've tried changing settings on the tv but it doesn't really make it better. It's a light blue line again a light grey background, it's really hard to see. Especially in towns where enemy glow covers the mini map. A bright green or yellow gps line would be so much easier to see when you're driving and you only have a quick second to glance at the mini map.37. Spawn whatever vehicle we wantThe ability to spawn whatever vehicle you want after unlocking all the rebel things. This should include APCs, the Humvee/jeep thing that's in the teaser, the armored humvee, Motorcyle, unarmed scout heil, armed scout heli, transport heli (armed), planes.38. Add a stealth and Loud command for AI teammatesThe amount of times the mission requires me to be stealthy and they end up shooting someone or being detected is a joke.39. Wildlife would be coolI don't need a full blown Far Cry experience, but wildlife would be cool. Particularly dangerous wildlife. At certain points in the game you actually hear cartel members talking about how scared they are of jaguars. Would be awesome if they were actually in the game. At least in the jungle biomes.40. Let us remap the Map key41. If ARs get a special ability (Underbarrel GL), then SMGs, LMGs, and Snipers should get something tooI have no idea what SMGs should get, but LMGs should get bipods or inverse recoil (more accurate the longer you hold down the trigger), Snipers could have a main sniper scope and a 45 degree mounted reflex sight, and Shotguns could get limited amounts of alternate shotgun rounds (flechette, slugs, Dragon's Breath etc.) of varying quantities.42. The Home Pad on the right side of the keyboard needs to be unlockedcurrently unable to bind keys to and of those 6 keys.43. All stationary weapons are the exact same minigun, add more variety44. Add smoke grenadesCan't have a tactical game without smoke grenades. (Hand thrown and 40mm) plus, they would help with covering you while you revive a teammate or need to fall back.45. Add Chemlightsthis is a personal preference for a realistic approach, especially for people who use no HUD. Being able to drop a chemlight in a room after you've cleared it so you know that building is good or to mark a route for exfil. Colors should be the normal red, blue, green..ext. and an infrared one for night vision. Chemlight can also be used for a distraction.46. Depending on the vest or armor you have on; it will limit your range of motionFor exmple, have larger vest be able to take more damage but move slower. Have light vest or no vest be able to move quicker but take more damage.47. Make different color ghille suits for different terrain48. Let us see everything we picked up on the TacMap and mini map, but greyed out49. AI teammates should be able to use the gunship's undernose gunas it stands, the gunship is useless in solo because the AI can't do anything and the rocket pods can't hit anything due to the controls and lack of reticule.50. Have the range finder actually display range while looking through a scopeIt would really help with realism and no HUD player.51. Let us put filters on the map. The clutter is very real.52. Diversion Lure needs different icon colourDiversion Lure needs different icon colour and maybe different icon too. It causes team panic when infiltrating and seeing huge grenade icon popping up in red.53. Sync shot timer should be addedDue to voice communication lag, sync shot does not feel all that synced. It is not so much problem when playing with friends only, as you get used to each other's timing and lag, but it is especially noticeable when playing with randoms.54. Make it possible to shoot out of the back of all vehicles, not just a small select fewMakes no sense being able to shoot out of a cramp sedan trunk but not out of the SUV when I have a better position for firing.BUGS1. Weapon bug - L85A2 with TA31H (ACOG)I have the L85A2 with TA31H (ACOG). Within the gunsmith, the sight unit is located correctly on the rear mounting rail as part of the barrel assembly.Please see here for correct location of the sight unit. However, once equipping, the ACOG sight unit is appearing in 3rd person view on the frontal top rail, towards the gas block. This does not match with the gunsmith view (the gunsmith view is correct); and where it is mounted in 3rd person ingame, is a hinged cover to allow access to the weapon's gas parts. This is wrong. In the most basic of field cleaning, this rail cover would be opened a lot. We would never mount a sight there, as we'd be there all day zeroing the damn thing again. Source: British Army, SAA Instructor (Inf).2. Character/slot bugwhen using the second or third save slot, I can't see the character, he is hidden behind the customization menu to the left.3. Xbox One - Scroll bugIf I scroll too far down into locked accessories (hats for example) I lose control of the menu entirely. The only way to regain it is to back all the way out to the first customization page.4. PC - Vehicle Chat is buggedin PC mode the vehicle chat is still bugged. As in, if you open the chat to type a message while entering a vehicle, you cannot cancel or send the message. Instead all keys still register (typing Go! Throws a grenade) but you cannot send it.5. Push to talk doesn't work in drone or any vehicleI've noticed consistently whenever I'm in drone or any vehicle (Driver or pass) Push to talk doesn't work at all. Even tried changing the keybinding for push to talk to see if that'd fix it, and that was even worse. On foot with a different keybinding (Tab) push to talk activated one out of maybe ten times.6. Xbox One - Silencer sound bugwhen playing co-op with friends sometimes you will be using a silencer on your gun, but to your teammates you are loud and not using a silencer.7. PC - Occasional in-game freezesbeen experiencing momentary freezing while driving around. I haven't seen my FPS drop below about 70 so far on max settings, but every once in a while the game will freeze for 3-4 seconds while driving. The last time it happened I noticed it happened as the sky was changing from day to dusk.8. DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'edthe DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'ed at all. Shots land 2-3 feet above the target at 100 meters. I believe the iron sights are not aligned, because third person it is fine.9. Picked up sniper rifle not actually suppressedwhen you pick up a sniper rifle off a downed enemy it won't be suppressed. You can put a suppressor on and it sounds suppressed on your side but the enemies and other players in your game will hear it as un-suppressed so it will alert enemies10. Convoy bug/misdesignwhen doing a Story Mission or anything else, once a Convoy passes by you and gets triggered, it fails once the Convoy gets away and interrupts your current mission, forcing a reload, resetting your progress. This mostly happens when getting El Polito's car and the Convoy Story Mission hasn't been done yet. It's pretty random, but every Convoy in the game interrupts what you do, some routes are very close to other missions, thus it can get very frustrating.11. Xbox One - Lost ability to take cover / auto-cover system not working.this bug is massively infuriating. Not sure if it's tied to when you get downed or have to respawn, most times it's happened has been after I've done this. It seems to only happen to me in multiplayer only. It feels like it only happens after exiting a vehicle though, I haven't noticed it after getting revived.12. Clothing BugMulticam shading is not consistent across outfit components - the crye precision shirt is properly shaded but the pants, packs, and helmets/hats are all brighter/unshaded. Also some camouflages are not placed or sized correctly (for example 3-color DCU), and also when you use camouflage on shirt, it is always darker than the same camouflage used on your pants, creating big contrast and unrealistic effect.13. Resource taggingIf you die while tagging a resource then upon your potential revival, you and your teammates can tag that resource again.14. Player/vehicle/swimming animation issueplayers may see another player running alongside or atop a vehicle when they're actually sitting inside the vehicle. The player affected will not see this effect. It seems to occur when someone has previously died in a vehicle. Similar to the vehicle bug, the swimming animation may bug so that other players see another player as constantly swimming (with water trails from each stroke and everything). This occurred after I parachuted into a river and was only visible to my teammates.15. The Deluxe Edition shotgun bugthe Deluxe Edition shotgun has a misaligned ironsight. Your arms clip into your face as you aim your shotgun and the gun is centered on-screen - as if you were in the original Doom.16. Enemies don't seem to mind or notice that you turned the power off17. Vehicles only kill players when they reach a certain speed. Aside from that, they do no damage18. Ubisoft rewards not unlockingUbisoft Rewards are not unlocking for some actions - for instance, reviving a teammate hasn't unlocked despite me reviving multiple teammates.19. Xbox One - Wet bugWhen I was playing last night with three friends, three of us became al glossy like we were wet but, there was no rain happening. Only one person on our team was able to see the rain and he wasn't even the host of the session.20. PS4 - HUD bugwhen you turn off the "Notifications" HUD, the prompt to choose which intel to gather disappears.21. Mission "Rebell Rising" bugWhen you replay the Mission "Rebell Rising" it will instandly say mission complete and switches to the next one, this is a big problem because I cant progress with my friend who needs this mission.22. PC Auto-Save causing freezingEvery single time the game auto-saves while I'm in a vehicle, or flying, I get a 3-5 second graphics freeze. Followed by a hard rubberband for any passengers. I've read several threads about this and there is no solution yet. The game is installed on a SSD, and I've got a gtx1070... This needs to be fixed.23. Stoner LMG folded buttstock nowhere to be foundStoner LMG folded buttstock nowhere to be found, it says San Mateo, but it's not anywhere on the map for this specific weapon.24. PS4 - Intel BugMajor Intel not appearing when entering the province of Montuyok.25. Drone flying into heli bugFlying a drone into a helicopter's blades causes a lot of damage and will usually one hit kill Little Birds. This can easily happen when deploying drones from a passenger seat. You have to hold the down button to stop it from flying up.26. Destroyed convoys can still be tagged27. Playing for a long time (hours) will break some game featuresvehicle radios stop playing music, missions may break. The third sub mission in the east had the sub not spawn until we restarted the mission.28. El Cerebro's assistant refuses to get into his car if you restart the missionhe just stands there. Sometimes he'll fake get in by pretending to open the door and then sitting in mid air before standing again. In addition, you pass by a Unidad base whose soldiers can spot you and fail the mission, forcing you to restart the game.29. The laser on the stoner lmg does not show up or give an option to turn on or off30. MK17 BugWhen using the MK17 it has the extended mag showing in the gun when I have the standard mag equipped. IMO the extended mag looks ugly on the MK17 so I only use the standard mag on it, but it still shows the extended mag in game and it's driving me insane.31. 3 round burst bugThere is a bug with 3 round burst resulting in a dead trigger (click to fire, nothing happens). I've only tested this on the G36C. This is on PC.32. Tac-map bugWhen one of your teammates puts a way-point on a gun or part, you cannot tell what it is when you hover over it in the TAC-MAP.33. Map glitchFallen through the map multiple times. Walking around on rocky hillsides is extremely glitchy. Respawn points for certain camps/missions are terrible and make you walk hella far around a rocky structure.34. PS4 Bug - Unidad patrol levelI can't see the Unidad patrol level on my HUD. It displays correctly in the factions tab.35. The M1891 Nagant incorrectly has a straight boltit should have a bent bolt to fit under the scope when cycled.36. AUG BugThe 20 round magazine of the AUG looks like a 30 round magazine and the 30 round magazine looks like (I think) a 50 round magazine (which makes the magazine look unnecessarily long)37. SASG-12 BugThe SASG-12s 30 round mag looks ridiculous. Just replace the model with a drum and it should be fine (I also think that the magazine that's portrayed ingame is a 20 round magazine and not 30)38. Xbox - XP BugI can gain XP, or at least it shows that I am getting it but my blue bar is maxed out at level 6 and will not let me progress to any higher levels. Is anyone else having this issue? I didn't have my XP progress bar for the HUD turned out originally so I didn't even notice this but I have already played about 18 hours worth and have around 25 skill points unused and really do not want to start over.39. Drone/Binoculars bugSometimes after parachuting or bailing from a destroyed helicopter, I cannot use drone or binocs for an extended amount of time.40. The hybrid scope bugif I switch weapons and switch back, the hybrid scope would be flicked into position while zoomed out at the same time (as if the scope wasn't flicked into position) . Pressing the hybrid scope button makes the character flick an invisible scope back up to zoom it back in. I don't know if that makes sense, it's like the game forgets to keep the scope on the side if I keep it in red dot view.41. Female shaggy hair + goggles = ADS bugplaying as a female with shaggy hair and goggles sometimes cause your hair to cover you scope when ADS.42. PC- Unable to complete side missions / gather intel etc.when locating intel or interrogations that are not part of main quest line, player animates like he is photographing / talking to target item/person but stays frozen in that state until right mouse button is clicked. Intel is not obtained or gathered. This may be related to the UI as I have most HUD elements off.43. Xbox One - Deluxe edition charactersI cannot see/use Mountain or Wolf even though it was shown as being "unlocked in CharacterSmith".44. Rebels should not be able to kill a target while I'm interrogating them45. Crosshair shows one area where you bullet is supposed to fly to, when zoomed into iron sights - you will hit different spot46. PS4 Gold Edition (digital download) - Infinite Booster issueis having a wide spread issue with the Infinite Booster. Some users report no problems, some had it working and it timed out, and some users have never had it active at all. By the time the bug gets fixed, it won't be beneficial.47. Fast travel gets rid of whatever gun you have and if it is not "owned"48. Xbox Gold Edition (Digital) it didn't award any store creditsXbox Gold Edition (Digital) it didn't award any store credits, nor does it show I have the season pass. When I go to the Xbox store on the console. It says Gold Edition wasn't purchased. Even though I was clearly charged. This has happened to lots of people.49. Weapon Optic Bug - Micro T1 & G33 magnifierWhen using the Micro T1 & G33 magnifier the HUD will display 3x in the lower left corner, when the magnifier is pushed to the side and you're actually viewing at 1x. Then when utilizing the magnifier the HUD will display 1x. The optic functions fine it's just the information on the HUD is reversed. I was using the 556xi when I noticed it.50. PC Controller Bugwhen using controller on PC. Pressing A on the map brings up the notification center. Makes it so that you cannot fast travel while using a controller.51. Weapon accuracy is degraded when utilizing the Blackhawk mini-guns as the pilotwhatever weapon is your primary will be considered when shooting the helicopter mini guns.52. Fix enemy AI spawn trapping me when I use fast travel to spawnPlease fix enemy AI spawn trapping me when I use fast travel to spawn into a location or when I respawn from death... It's game breaking! There is always enemy AI killing me over and over... :( PS4 v4.50/game update 1.0253. There is no reload sound effect for the Scorpion Evo SMG54. HTI and the MK14 share a common ammo pool which makes no senseI just realized the HTI and the MK14 share a common ammo pool which makes no sense because they are different calibers and I need different extended magazines for them yet shooting one depletes the magazine or the other!55. Helicopter supply raids bughelicopter sometimes spawn below the ground on the helipad. Able to go in but unable to fly. System : PS456. Got El Sueno's "SILENCIO", died and got revived and now it's permanently unsuppressed. Can't change it in loadout either57. The 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blockedThe 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blocked for me. I've gone to the location with a friend (Friend A) who also didn't have it, they could pick it up but I couldn't. Another friend (Friend B) who we were playing with also had the same issue as me, we both think it's because both me and Friend B picked up the 50 round (7.62 mm) extended mag the previous day, Friend A wasn't in that prior game and didn't already have the 50 round mag.58. Xbox One - Helicopter randomly refuses to downthrottleWhen I hold RT, the chopper ascends. When I hold LT, it's supposed to descend/slow down, but it also ascends. It was working fine, I wasn't shot, didn't hit an obstacle, tried to descend and it just wouldn't let me. I tried switching seats and then back to the pilot's seat. Didn't work. Had to parachute out.59. The missile warning sound bugI had a bug where the missile warning sound kept going even there was no missile and I was not even in a heli. Tried dying, fast travel, booted game, booted PC but it still kept going and it sure was annoying af. I got rid of it by finding a heli and finding a anti-air to shoot me down.60. Rebels not spawning in game when starting up at the rally pointfor example I am at faction level 17. When I was at level 16. There would be at least 12 people at my rally point and constant rebels driving through the map. I ranked up to level 17, rally points are full of green dots and map covered in green cars. Once I am done playing for the day, save the game, exit out. I log back into the game next day, my rally point has zero rebels. It seems like the game thinks my faction level is at zero. Seems like a error in the loading time or just a delayed process because they will start to show up 30 minutes into the game.61. Auto-cover sometimes stops workingconfirmed by multiple people (op included), should be high priority.62. Blood pools after eliminating enemies are not appearing63. Can't do takedowns on sleeping enemieshttps://www.youtube.com/watch?v=raLsEG2BUh464. Xbox One - Gunner reticle bugIf you in a gunner position (either truck or helicopter) if you go to the menu and you return to action your reticle disappears.65. When I was swimming the other day my other AI teammates were literally walking on water66. Enemies hitboxeswhen enemies are crouching behind cover but their heads stick out from the side of it, their heads don't seem to have working hit boxes as sniper rounds do absolutely nothing.67. Destroying a convoy truck while grabbing the driver leaves a dead driver standing upright68. Task Force Player Tag BugTags are appearing as a set of random numbers rather than the designated four character tag.69. Xbox One: Teammate volume does not work70. Quinoa Plant conversation bugevery time I die/load into an area, I have to listen to the Quinoa Plant conversation. I did the mission yesterday, and now that soundbite plays literally every single time I deploy/load/etc.71. Map glitchnot sure the implications but a spot by island if you jump off rock in the water instead of hitting water it sends into parachute mode and you free fall under water as under the map! Its wild and deploy parachute and glide under the lake but no water visible just the deep bottoms of map. Eventually it unharnessed me and I began walking everywhere but couldn't find a way back up but could have walked forever. I tried again and it worked no problem again.72. The flashbangs seem to be buggy or brokenso many times i have thrown them at a group of enemies all standing within the radius and either only one or none at all get stunned.73. Drone & Binoculars randomly stops working until you fail the mission or quit to main menu74. Progression bug: EXP bar stuck at Level 775. AI teammates abruptly lose sync shot mark, forcing enemies into alert mode76. Gamebreaking bug on Xbox One - Pucarabeen in and out of the Pucara province, gotten all collectables, restarted the game several times, tried joining multi-player games and the first Intel video to start the story missions in the province won't pop up. AKA: I can't do any main missions in Pucara because I haven't been introduced to the buchon yet and I haven't been able to get the conversation to trigger.77. Flare bugthe flare of the signal pistol seems only to be shown to the one shooting it, not to the teammates.78. Explosives delayAll explosives in the game seem to suffer from some sort of major lag issues at times. I've had C4 and grenades just sit there for a while well after they should have exploded. The most frustrating thing is the underbarrel grenade launcher is near useless against moving vehicles because the hit doesn't register half the time and several seconds there is just an explosion where the vehicle used to be.79. Guns not loading into gameFairly often when joining a co-op game your character will be holding nothing but have his/her hands in a position as if they are holding an invisible gun. It may take several minutes before they finally do pop in. This also seems to come with huge desync with enemy location and sometimes making you immune to all damage while everything is still slowly loading in. My wife joined me once and we tried defending a rebel radio and she had no gun, could take no damage, and she could not see the enemies in the same spot as me at all. But she could heal me if I fell.... So that was nice I guess.80. Headset bugWhen I equip "Headset D" (As I have purchased the Doorkickers pack from the Store), it automatically unequips it and reverts my character back to wearing "Earpiece". I select Headset D, go back to the Accessories menu, and it's like I never selected it. Every other item I've purchased works but that one. This only happens when equipping facewear with the Patrol cap and any headset. Any goggles/masks + Patrol cap + headset = Headset automatically unequipped, despite the preview showing just fine.81. The scopes on the SVD are not aligned properlythe bullets are offset to the right where the scopes are pointed on most scopes and at least one is to the left of the crosshair.82. PC - The motorbike controls cannot be changed for left and rightI do not use WASD, so I'm using RDFG, and despite being able to map buttons on every other vehicle to RDFG, the motorbike will remain mapped to RADF - not easy to drive that way I'm afraid!83. Windows 10 - Mic BugIf you mute the microphone in-game it will mute it permanent on Windows 10.84. Boats get halfway submerged when driving around in them85. PS4 - M4A1 BugI wanted to look at the damage meter changes between silencer on and off on my M4A1. I push the touch pad to go to menu, go to Loadout tab to see the meter with silencer on. Now back to my actual game screen, I press L2 to aim, press up arrow to take silencer off. Press touch pad, go to Loadout tab, read the meter. Then when I exit out back to Bolivia, my character just reloads out of nowhere as if I have an empty mag. So I repeat. Silencer back on, go to Loadout, then back out. It reloads again. If I do this 5 times straight, I will run out of ammo.86. C4 and possibly other throwables bugYou can throw C4 and possibly other throwables through thin objects by orienting your character so that the arm goes through the object when it releases the throwable.87. You can hear players walking when they're still in a post-mission cutscene in a safehouse88. Players are unable to shoot out of trunks, AI players can89. Heli > water bugIf you land a helicopter in the water the engine will continue to run normally, even after it sinks. Being in the water doesn't seem to cause any damage or ill effects whatsoever.90. Parachuting bugEvery now and then when I jump out of a chopper to parachute, I get stuck in the air, after my chute deploys. I just sit there floating.Last updated: 26/03/2017 12:05 CET via /r/GhostRecon
0 notes
Link
[Megathread] Feedback/Suggestions/BugsHello Ghosts,as the full game is already released in some parts of the world, we would like you to let us know what you think should be improved, changed or added into the game.We have decided to divide this thread into 3 main categories:1. Feedback2. Suggestions3. BugsPlease, when posting, make sure to include as much information as possible, and if you can, provide screenshots or videos as well.I will update the list based on your posts as often as possible.Thank you.FEEDBACK1. Helicopter & Airplane handlinghelicopter handling is still problematic and frustrating. discussion :: discussion :: discussion2. Multiplayer/Coop in-game synchronizationwhile playing in coop, we have noticed multiple times that some of the objects/enemies/etc. are not in the same place for everyone in the group. The synchronization between the server and clients needs to be improved. There are also reports about weather not being synchronized. The character conversations in Coop is not synchronized as well.3. Vehicles aren't durable enoughthey get blown up way too easily. Even the heavily armors APC tank can't survive some machine gun fire. discussion.4. Keep crouched positionwhen crouched, and grabbing an enemy. Please make the character go back to crouched position after knocking out the enemy. Not just stand straight up.5. Disappearing bodiesdead bodies should only disappear when the player is too far away and no longer in area of operations. discussion6. Defeated bases / SAM sites must go into rebel/ghost control and should not respawnabsolutely hate that defeating a base means nothing. I spend at least a half an hour taking over a base to get rid of it's SAMs and drone jammers and guess what? It doesn't even matter! I leave, come back, and not only is base control reverted, but annoying ass SAMs and jammers are back up! Why do I even bother? I don't even try to attack bases anymore, I just avoid them entirely unless there's something from them that I need like intel or a skill point. Nothing ruins a game like the feeling that not only is all of your effort for naught, but all of the little annoyances will come back even if you defeat them. Of all of the features that might bother me, this is the worst. discussion :: discussion7. Vehicles are too slowBikes and most cars are too slow.I can't play because some times target escapes and cars too slow I can't take them. it feels like the vehicles are stuck in first gear.8. Steal helicopter missionIn the steal the helicopter missions there needs to be some delay between the enemy entering the cockpit and him taking off for at least two reasons. One, if the enemy reaches the cockpit it's basically an automatic mission failure, there's no chance to try to salvage it. Two, aircraft have lengthy startup procedures, and seeing him jump in and be 100 feet in the air and gone in seconds is silly. Perhaps a 10-ish second delay while the engine/rotor spools up would be good.9. Potato ballisticsWhat about the potato ballistics? The muzzle velocity is really low and the bullet drop insanely high. This sometimes makes sniping a real nightmare.10. Weapon camo/skin does not matchthe shade in Gunsmith is accurate compared to the loadout/skills screen and actually in-game.11. Allow animation cancelIt is frustrating how when I am under fire and my vehicle is about explode, I go through this long animation of opening the door, hopping out, turning around, and closing the door behind me. It locks my camera angle until the long animation is complete. I find myself thinking to my character "JUST MOVE DAMN IT" I should be hopping out with my gun in hand ready to move or fire. Instead, it feels clunky and incredibly non-fluid. Another example is when tagging resources or snapping photos of intel. If someone is shooting at me I should be able to cancel what I am doing and shoot back. Even tagging a supply truck, I tag and the camera and my actions are locked/disabled until I finish tagging and then finish standing up. The moment the tracker is on there i should be able to book it. The era of locked in animations was years ago--needs to be updated.12. Retired Army vet and gunsmith feedbackI feel like the mechanics of ballistics and weapon attachments aren't quite thought out. Specific issues include damage not matched to real-world caliber, weapon operation not representing real-world efficiency (everything seems to reload about the same speed) and confusion about what the listed stats represent (is recoil under handling or accuracy? Shouldn't recoil go down as weight goes up?) Modern suppressors also should not affect bullet velocity meaningfully.13. AI line of sight issueAI teammates do not actually need LOS to make sync shots or even spot enemies. AI teammates seem to be able to walk right by enemies without being detected.14. Vehicle drop-offVehicle drop will drop will sometimes drop the vehicle on your character killing you, but most of the time it will drop it on the sides on mountains or in between trees and in the case of helicopters they will get destroyed or be able take off. Perhaps vehicles need to spawn closer or on flat ground.15. Alarm towers and generators should not be destroyable with firearmsit makes them pointless, since most players will always just shoot out them from a distance. There needs to be a choice of risk/reward. Do you take a chance and leave them and take out the enemies from a distance risking an alarm or do you risk going into the base disable them beforehand.16. Rejoin timer is way too shortIf I crash and reload the game it gives me an option to rejoin but by the time I notice it, it has already expired.SUGGESTIONS1. The AI teammates customizationwe should be able to customize the AI teammates.2. Let us choose to be revived or not ("bleed out" button)there should be a respawn button when you die in a single player. We should have a choice whether to be revived by an AI teammate in singleplayer or not. discussion :: discussion3. Allow us to drag the bodiesit would be nice to be able to drag the bodies away (related to disappearing bodies as well) discussion4. Night vision goggleswhen using night vision, the night vision goggles are not actually visible on players head (it is basically just a screen filter). Please consider adding Night Vision Goggles (NVGS) to helmets / stand alone.5. Add a scope larger than 6xthe map is huge and the highest magnification is only 6x, at least make it 12-14x.6. Add compasswe want to play without any HUD at all, and to do this we need more navigation tools than just the map. Because of this, we would very much appreciate having a compass.7. Add car hornsvehicles have horns people who drive them need horns. Kindly give us horns in vehicles.8. Supplies taggingwhen playing with other people in coop, it should be enough when only one person tag supplies.9. Intros are annoyinglet us permanently disable both intros on startup please.10. AI teammates should be able to drive and flyIsn't it annoying that your AI teammates cannot drive you anywhere? You always have to drive, you cannot be the machine gunner on solo missions and when you jump out of a chopper or plane it will crash. More info in this thread.11. Vehicles appear to still be a single assetyou can blow one up by shooting tires.12. More in depth HUD customizationfor example enemy markers off - waypoint, and item markers on.13. Time fast-forwardlet us have the option to fast-forward time for day/night time missions. discussion14. Add option to fill squad with AI team mates when playing with less than full squad15. Add option to not have AI team mates when playing solo16. Allow us to customize picked up weaponscould you consider adding the ability to customize picked-up weapons? I know it removes most of the advantages of actually unlocking the weapon, but are we morally obligated or under strict orders never to paint or switch out parts on an enemy's firearm? Could we at least get the option to repaint enemy weapons?17. Pulling the trigger behind cover without aiming should blind fireI hate when the game takes me out of cover when all I wanna do is spray some bullets at the enemy from safety. If I aim from behind cover then it should expose me for precise targeting.18. Add bipods and reticles for helicopters with forward firing weaponsBipods and reticles for any helicopter that has forward firing weapons. I'm really just guessing where the miniguns will shoot than I am actually aiming.19. Add in an option to turn off AI squadmate's chatter completelywhen using the drone and marking targets I've had several people speak over each other as a target is seen. After a skirmish with enemies that you started silently but then went loud (on purpose) you'll get a squadmate say "that was fucking messy" - screw you I don't want to know what you think! Or pointing a gun at a civilian and you'll get "maybe we should lower our weapons" - I'm the squad leader, don't tell me what to do!20. Add a home basesomewhere to store the cars, copters ansld guns I find that arent in my loadout. It would ve cool if it had a skill system to upgrade your base and enemies could attack it or trigger events when you're playing.21. Add rappelling and more breaching options (fast-rope)more doors to kick down or blow up and rappelling for getting up or down buildings or cliffs to high to climb up or fall down but too low to BASE jump from. discussion22. Rethink the command group wheel for consoleI think they should rethink the command group wheel for console. This might be great in PC, but in console this is quite the drag. Plus, why do I have to stop to make these marching orders? I feel like the character should be allowed to move while it is making these commands to the group. Allowing me to move while making these commands would make the game play feel much more fluid, then feeling like I am stopping to get a bite of my burrito.23. Assign different dialogues to other playersFor players 2-4 to be assigned dialogue from Midas, Holt, and Weaver. So when you're playing in Multiplayer, you don't have 4 Nomads going "Deploying Drone", "Drones up", "I got the Bike!", "I'll fly", etc.24. Add a wing suitAdd a wing suit! How cool would that be to glide around the mountains and stuff like that, it would be so fun!25. The Ghosts always perform a full reload even if theres a round left in the chamberfix this and add a tactical reload so that the ghosts just swap the mags if there are bullets left. R6S is a good example for this. I'm used to reload before the mag is fully empty because it saves time in combat. And i'm positive that special forces would do it the same way. Also the Ghosts should use their support hand to pull the charging handle.26. Landing gearlet me raise and lower landing gear on aircraft that have landing gear that can be raised and lowered.27. Add mission checkpoints28. The option to get rid of all or some AI and to disable rebels appearingI am stealthy infiltrating a compound when out of nowhere the rebels start shooting the cartel and or unidad getting me detected when I'm hundreds of meters away sniping. Detection is also a butch of bs. When I'm playing with friends, I get detected too when I'm hundreds of meters away.29. Allow us to select type of vehicle on the vehicle drop in skill30. T3 Vehicle drop helicopter is an unarmoredT3 Vehicle drop helicopter is an unarmored, unarmed scout, while T2 is an armored suv with a minigun, which doesnt makes any sense at all. You cant switch back to the suv either. T3 should be the armored APC instead, not a helicopter that you can shoot down with your assault rifle.31. Allow us to lock shoulder view (left/right)there should be an option to lock shoulder view, so that we can have character on either left or right side permanently, without the need to switch.32. Add the ability to give squad commands while moving33. Add wire cutters to get through fences34. Add a Forward roll animation (Division) and a Sprint to Slide Animation35. Add the ability to Roll Left & Right while Prone. Like in previous GRAW Games36. The GPS line on your mini-map is ridiculously hard to seeI've tried changing settings on the tv but it doesn't really make it better. It's a light blue line again a light grey background, it's really hard to see. Especially in towns where enemy glow covers the mini map. A bright green or yellow gps line would be so much easier to see when you're driving and you only have a quick second to glance at the mini map.37. Spawn whatever vehicle we wantThe ability to spawn whatever vehicle you want after unlocking all the rebel things. This should include APCs, the Humvee/jeep thing that's in the teaser, the armored humvee, Motorcyle, unarmed scout heil, armed scout heli, transport heli (armed), planes.38. Add a stealth and Loud command for AI teammatesThe amount of times the mission requires me to be stealthy and they end up shooting someone or being detected is a joke.39. Wildlife would be coolI don't need a full blown Far Cry experience, but wildlife would be cool. Particularly dangerous wildlife. At certain points in the game you actually hear cartel members talking about how scared they are of jaguars. Would be awesome if they were actually in the game. At least in the jungle biomes.40. Let us remap the Map key41. If ARs get a special ability (Underbarrel GL), then SMGs, LMGs, and Snipers should get something tooI have no idea what SMGs should get, but LMGs should get bipods or inverse recoil (more accurate the longer you hold down the trigger), Snipers could have a main sniper scope and a 45 degree mounted reflex sight, and Shotguns could get limited amounts of alternate shotgun rounds (flechette, slugs, Dragon's Breath etc.) of varying quantities.42. The Home Pad on the right side of the keyboard needs to be unlockedcurrently unable to bind keys to and of those 6 keys.43. All stationary weapons are the exact same minigun, add more variety44. Add smoke grenadesCan't have a tactical game without smoke grenades. (Hand thrown and 40mm) plus, they would help with covering you while you revive a teammate or need to fall back.45. Add Chemlightsthis is a personal preference for a realistic approach, especially for people who use no HUD. Being able to drop a chemlight in a room after you've cleared it so you know that building is good or to mark a route for exfil. Colors should be the normal red, blue, green..ext. and an infrared one for night vision. Chemlight can also be used for a distraction.46. Depending on the vest or armor you have on; it will limit your range of motionFor exmple, have larger vest be able to take more damage but move slower. Have light vest or no vest be able to move quicker but take more damage.47. Make different color ghille suits for different terrain48. Let us see everything we picked up on the TacMap and mini map, but greyed out49. AI teammates should be able to use the gunship's undernose gunas it stands, the gunship is useless in solo because the AI can't do anything and the rocket pods can't hit anything due to the controls and lack of reticule.50. Have the range finder actually display range while looking through a scopeIt would really help with realism and no HUD player.51. Let us put filters on the map. The clutter is very real.52. Diversion Lure needs different icon colourDiversion Lure needs different icon colour and maybe different icon too. It causes team panic when infiltrating and seeing huge grenade icon popping up in red.53. Sync shot timer should be addedDue to voice communication lag, sync shot does not feel all that synced. It is not so much problem when playing with friends only, as you get used to each other's timing and lag, but it is especially noticeable when playing with randoms.54. Make it possible to shoot out of the back of all vehicles, not just a small select fewMakes no sense being able to shoot out of a cramp sedan trunk but not out of the SUV when I have a better position for firing.BUGS1. Weapon bug - L85A2 with TA31H (ACOG)I have the L85A2 with TA31H (ACOG). Within the gunsmith, the sight unit is located correctly on the rear mounting rail as part of the barrel assembly.Please see here for correct location of the sight unit. However, once equipping, the ACOG sight unit is appearing in 3rd person view on the frontal top rail, towards the gas block. This does not match with the gunsmith view (the gunsmith view is correct); and where it is mounted in 3rd person ingame, is a hinged cover to allow access to the weapon's gas parts. This is wrong. In the most basic of field cleaning, this rail cover would be opened a lot. We would never mount a sight there, as we'd be there all day zeroing the damn thing again. Source: British Army, SAA Instructor (Inf).2. Character/slot bugwhen using the second or third save slot, I can't see the character, he is hidden behind the customization menu to the left.3. Xbox One - Scroll bugIf I scroll too far down into locked accessories (hats for example) I lose control of the menu entirely. The only way to regain it is to back all the way out to the first customization page.4. PC - Vehicle Chat is buggedin PC mode the vehicle chat is still bugged. As in, if you open the chat to type a message while entering a vehicle, you cannot cancel or send the message. Instead all keys still register (typing Go! Throws a grenade) but you cannot send it.5. Push to talk doesn't work in drone or any vehicleI've noticed consistently whenever I'm in drone or any vehicle (Driver or pass) Push to talk doesn't work at all. Even tried changing the keybinding for push to talk to see if that'd fix it, and that was even worse. On foot with a different keybinding (Tab) push to talk activated one out of maybe ten times.6. Xbox One - Silencer sound bugwhen playing co-op with friends sometimes you will be using a silencer on your gun, but to your teammates you are loud and not using a silencer.7. PC - Occasional in-game freezesbeen experiencing momentary freezing while driving around. I haven't seen my FPS drop below about 70 so far on max settings, but every once in a while the game will freeze for 3-4 seconds while driving. The last time it happened I noticed it happened as the sky was changing from day to dusk.8. DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'edthe DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'ed at all. Shots land 2-3 feet above the target at 100 meters. I believe the iron sights are not aligned, because third person it is fine.9. Picked up sniper rifle not actually suppressedwhen you pick up a sniper rifle off a downed enemy it won't be suppressed. You can put a suppressor on and it sounds suppressed on your side but the enemies and other players in your game will hear it as un-suppressed so it will alert enemies10. Convoy bug/misdesignwhen doing a Story Mission or anything else, once a Convoy passes by you and gets triggered, it fails once the Convoy gets away and interrupts your current mission, forcing a reload, resetting your progress. This mostly happens when getting El Polito's car and the Convoy Story Mission hasn't been done yet. It's pretty random, but every Convoy in the game interrupts what you do, some routes are very close to other missions, thus it can get very frustrating.11. Xbox One - Lost ability to take cover / auto-cover system not working.this bug is massively infuriating. Not sure if it's tied to when you get downed or have to respawn, most times it's happened has been after I've done this. It seems to only happen to me in multiplayer only. It feels like it only happens after exiting a vehicle though, I haven't noticed it after getting revived.12. Clothing BugMulticam shading is not consistent across outfit components - the crye precision shirt is properly shaded but the pants, packs, and helmets/hats are all brighter/unshaded. Also some camouflages are not placed or sized correctly (for example 3-color DCU), and also when you use camouflage on shirt, it is always darker than the same camouflage used on your pants, creating big contrast and unrealistic effect.13. Resource taggingIf you die while tagging a resource then upon your potential revival, you and your teammates can tag that resource again.14. Player/vehicle/swimming animation issueplayers may see another player running alongside or atop a vehicle when they're actually sitting inside the vehicle. The player affected will not see this effect. It seems to occur when someone has previously died in a vehicle. Similar to the vehicle bug, the swimming animation may bug so that other players see another player as constantly swimming (with water trails from each stroke and everything). This occurred after I parachuted into a river and was only visible to my teammates.15. The Deluxe Edition shotgun bugthe Deluxe Edition shotgun has a misaligned ironsight. Your arms clip into your face as you aim your shotgun and the gun is centered on-screen - as if you were in the original Doom.16. Enemies don't seem to mind or notice that you turned the power off17. Vehicles only kill players when they reach a certain speed. Aside from that, they do no damage18. Ubisoft rewards not unlockingUbisoft Rewards are not unlocking for some actions - for instance, reviving a teammate hasn't unlocked despite me reviving multiple teammates.19. Xbox One - Wet bugWhen I was playing last night with three friends, three of us became al glossy like we were wet but, there was no rain happening. Only one person on our team was able to see the rain and he wasn't even the host of the session.20. PS4 - HUD bugwhen you turn off the "Notifications" HUD, the prompt to choose which intel to gather disappears.21. Mission "Rebell Rising" bugWhen you replay the Mission "Rebell Rising" it will instandly say mission complete and switches to the next one, this is a big problem because I cant progress with my friend who needs this mission.22. PC Auto-Save causing freezingEvery single time the game auto-saves while I'm in a vehicle, or flying, I get a 3-5 second graphics freeze. Followed by a hard rubberband for any passengers. I've read several threads about this and there is no solution yet. The game is installed on a SSD, and I've got a gtx1070... This needs to be fixed.23. Stoner LMG folded buttstock nowhere to be foundStoner LMG folded buttstock nowhere to be found, it says San Mateo, but it's not anywhere on the map for this specific weapon.24. PS4 - Intel BugMajor Intel not appearing when entering the province of Montuyok.25. Drone flying into heli bugFlying a drone into a helicopter's blades causes a lot of damage and will usually one hit kill Little Birds. This can easily happen when deploying drones from a passenger seat. You have to hold the down button to stop it from flying up.26. Destroyed convoys can still be tagged27. Playing for a long time (hours) will break some game featuresvehicle radios stop playing music, missions may break. The third sub mission in the east had the sub not spawn until we restarted the mission.28. El Cerebro's assistant refuses to get into his car if you restart the missionhe just stands there. Sometimes he'll fake get in by pretending to open the door and then sitting in mid air before standing again. In addition, you pass by a Unidad base whose soldiers can spot you and fail the mission, forcing you to restart the game.29. The laser on the stoner lmg does not show up or give an option to turn on or off30. MK17 BugWhen using the MK17 it has the extended mag showing in the gun when I have the standard mag equipped. IMO the extended mag looks ugly on the MK17 so I only use the standard mag on it, but it still shows the extended mag in game and it's driving me insane.31. 3 round burst bugThere is a bug with 3 round burst resulting in a dead trigger (click to fire, nothing happens). I've only tested this on the G36C. This is on PC.32. Tac-map bugWhen one of your teammates puts a way-point on a gun or part, you cannot tell what it is when you hover over it in the TAC-MAP.33. Map glitchFallen through the map multiple times. Walking around on rocky hillsides is extremely glitchy. Respawn points for certain camps/missions are terrible and make you walk hella far around a rocky structure.34. PS4 Bug - Unidad patrol levelI can't see the Unidad patrol level on my HUD. It displays correctly in the factions tab.35. The M1891 Nagant incorrectly has a straight boltit should have a bent bolt to fit under the scope when cycled.36. AUG BugThe 20 round magazine of the AUG looks like a 30 round magazine and the 30 round magazine looks like (I think) a 50 round magazine (which makes the magazine look unnecessarily long)37. SASG-12 BugThe SASG-12s 30 round mag looks ridiculous. Just replace the model with a drum and it should be fine (I also think that the magazine that's portrayed ingame is a 20 round magazine and not 30)38. Xbox - XP BugI can gain XP, or at least it shows that I am getting it but my blue bar is maxed out at level 6 and will not let me progress to any higher levels. Is anyone else having this issue? I didn't have my XP progress bar for the HUD turned out originally so I didn't even notice this but I have already played about 18 hours worth and have around 25 skill points unused and really do not want to start over.39. Drone/Binoculars bugSometimes after parachuting or bailing from a destroyed helicopter, I cannot use drone or binocs for an extended amount of time.40. The hybrid scope bugif I switch weapons and switch back, the hybrid scope would be flicked into position while zoomed out at the same time (as if the scope wasn't flicked into position) . Pressing the hybrid scope button makes the character flick an invisible scope back up to zoom it back in. I don't know if that makes sense, it's like the game forgets to keep the scope on the side if I keep it in red dot view.41. Female shaggy hair + goggles = ADS bugplaying as a female with shaggy hair and goggles sometimes cause your hair to cover you scope when ADS.42. PC- Unable to complete side missions / gather intel etc.when locating intel or interrogations that are not part of main quest line, player animates like he is photographing / talking to target item/person but stays frozen in that state until right mouse button is clicked. Intel is not obtained or gathered. This may be related to the UI as I have most HUD elements off.43. Xbox One - Deluxe edition charactersI cannot see/use Mountain or Wolf even though it was shown as being "unlocked in CharacterSmith".44. Rebels should not be able to kill a target while I'm interrogating them45. Crosshair shows one area where you bullet is supposed to fly to, when zoomed into iron sights - you will hit different spot46. PS4 Gold Edition (digital download) - Infinite Booster issueis having a wide spread issue with the Infinite Booster. Some users report no problems, some had it working and it timed out, and some users have never had it active at all. By the time the bug gets fixed, it won't be beneficial.47. Fast travel gets rid of whatever gun you have and if it is not "owned"48. Xbox Gold Edition (Digital) it didn't award any store creditsXbox Gold Edition (Digital) it didn't award any store credits, nor does it show I have the season pass. When I go to the Xbox store on the console. It says Gold Edition wasn't purchased. Even though I was clearly charged. This has happened to lots of people.49. Weapon Optic Bug - Micro T1 & G33 magnifierWhen using the Micro T1 & G33 magnifier the HUD will display 3x in the lower left corner, when the magnifier is pushed to the side and you're actually viewing at 1x. Then when utilizing the magnifier the HUD will display 1x. The optic functions fine it's just the information on the HUD is reversed. I was using the 556xi when I noticed it.50. PC Controller Bugwhen using controller on PC. Pressing A on the map brings up the notification center. Makes it so that you cannot fast travel while using a controller.51. Weapon accuracy is degraded when utilizing the Blackhawk mini-guns as the pilotwhatever weapon is your primary will be considered when shooting the helicopter mini guns.52. Fix enemy AI spawn trapping me when I use fast travel to spawnPlease fix enemy AI spawn trapping me when I use fast travel to spawn into a location or when I respawn from death... It's game breaking! There is always enemy AI killing me over and over... :( PS4 v4.50/game update 1.0253. There is no reload sound effect for the Scorpion Evo SMG54. HTI and the MK14 share a common ammo pool which makes no senseI just realized the HTI and the MK14 share a common ammo pool which makes no sense because they are different calibers and I need different extended magazines for them yet shooting one depletes the magazine or the other!55. Helicopter supply raids bughelicopter sometimes spawn below the ground on the helipad. Able to go in but unable to fly. System : PS456. Got El Sueno's "SILENCIO", died and got revived and now it's permanently unsuppressed. Can't change it in loadout either57. The 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blockedThe 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blocked for me. I've gone to the location with a friend (Friend A) who also didn't have it, they could pick it up but I couldn't. Another friend (Friend B) who we were playing with also had the same issue as me, we both think it's because both me and Friend B picked up the 50 round (7.62 mm) extended mag the previous day, Friend A wasn't in that prior game and didn't already have the 50 round mag.58. Xbox One - Helicopter randomly refuses to downthrottleWhen I hold RT, the chopper ascends. When I hold LT, it's supposed to descend/slow down, but it also ascends. It was working fine, I wasn't shot, didn't hit an obstacle, tried to descend and it just wouldn't let me. I tried switching seats and then back to the pilot's seat. Didn't work. Had to parachute out.59. The missile warning sound bugI had a bug where the missile warning sound kept going even there was no missile and I was not even in a heli. Tried dying, fast travel, booted game, booted PC but it still kept going and it sure was annoying af. I got rid of it by finding a heli and finding a anti-air to shoot me down.60. Rebels not spawning in game when starting up at the rally pointfor example I am at faction level 17. When I was at level 16. There would be at least 12 people at my rally point and constant rebels driving through the map. I ranked up to level 17, rally points are full of green dots and map covered in green cars. Once I am done playing for the day, save the game, exit out. I log back into the game next day, my rally point has zero rebels. It seems like the game thinks my faction level is at zero. Seems like a error in the loading time or just a delayed process because they will start to show up 30 minutes into the game.61. Auto-cover sometimes stops workingconfirmed by multiple people (op included), should be high priority.62. Blood pools after eliminating enemies are not appearing63. Can't do takedowns on sleeping enemieshttps://www.youtube.com/watch?v=raLsEG2BUh464. Xbox One - Gunner reticle bugIf you in a gunner position (either truck or helicopter) if you go to the menu and you return to action your reticle disappears.65. When I was swimming the other day my other AI teammates were literally walking on water66. Enemies hitboxeswhen enemies are crouching behind cover but their heads stick out from the side of it, their heads don't seem to have working hit boxes as sniper rounds do absolutely nothing.67. Destroying a convoy truck while grabbing the driver leaves a dead driver standing upright68. Task Force Player Tag BugTags are appearing as a set of random numbers rather than the designated four character tag.69. Xbox One: Teammate volume does not work70. Quinoa Plant conversation bugevery time I die/load into an area, I have to listen to the Quinoa Plant conversation. I did the mission yesterday, and now that soundbite plays literally every single time I deploy/load/etc.71. Map glitchnot sure the implications but a spot by island if you jump off rock in the water instead of hitting water it sends into parachute mode and you free fall under water as under the map! Its wild and deploy parachute and glide under the lake but no water visible just the deep bottoms of map. Eventually it unharnessed me and I began walking everywhere but couldn't find a way back up but could have walked forever. I tried again and it worked no problem again.72. The flashbangs seem to be buggy or brokenso many times i have thrown them at a group of enemies all standing within the radius and either only one or none at all get stunned.73. Drone & Binoculars randomly stops working until you fail the mission or quit to main menu74. Progression bug: EXP bar stuck at Level 775. AI teammates abruptly lose sync shot mark, forcing enemies into alert mode76. Gamebreaking bug on Xbox One - Pucarabeen in and out of the Pucara province, gotten all collectables, restarted the game several times, tried joining multi-player games and the first Intel video to start the story missions in the province won't pop up. AKA: I can't do any main missions in Pucara because I haven't been introduced to the buchon yet and I haven't been able to get the conversation to trigger.77. Flare bugthe flare of the signal pistol seems only to be shown to the one shooting it, not to the teammates.78. Explosives delayAll explosives in the game seem to suffer from some sort of major lag issues at times. I've had C4 and grenades just sit there for a while well after they should have exploded. The most frustrating thing is the underbarrel grenade launcher is near useless against moving vehicles because the hit doesn't register half the time and several seconds there is just an explosion where the vehicle used to be.79. Guns not loading into gameFairly often when joining a co-op game your character will be holding nothing but have his/her hands in a position as if they are holding an invisible gun. It may take several minutes before they finally do pop in. This also seems to come with huge desync with enemy location and sometimes making you immune to all damage while everything is still slowly loading in. My wife joined me once and we tried defending a rebel radio and she had no gun, could take no damage, and she could not see the enemies in the same spot as me at all. But she could heal me if I fell.... So that was nice I guess.80. Headset bugWhen I equip "Headset D" (As I have purchased the Doorkickers pack from the Store), it automatically unequips it and reverts my character back to wearing "Earpiece". I select Headset D, go back to the Accessories menu, and it's like I never selected it. Every other item I've purchased works but that one. This only happens when equipping facewear with the Patrol cap and any headset. Any goggles/masks + Patrol cap + headset = Headset automatically unequipped, despite the preview showing just fine.81. The scopes on the SVD are not aligned properlythe bullets are offset to the right where the scopes are pointed on most scopes and at least one is to the left of the crosshair.82. PC - The motorbike controls cannot be changed for left and rightI do not use WASD, so I'm using RDFG, and despite being able to map buttons on every other vehicle to RDFG, the motorbike will remain mapped to RADF - not easy to drive that way I'm afraid!83. Windows 10 - Mic BugIf you mute the microphone in-game it will mute it permanent on Windows 10.84. Boats get halfway submerged when driving around in them85. PS4 - M4A1 BugI wanted to look at the damage meter changes between silencer on and off on my M4A1. I push the touch pad to go to menu, go to Loadout tab to see the meter with silencer on. Now back to my actual game screen, I press L2 to aim, press up arrow to take silencer off. Press touch pad, go to Loadout tab, read the meter. Then when I exit out back to Bolivia, my character just reloads out of nowhere as if I have an empty mag. So I repeat. Silencer back on, go to Loadout, then back out. It reloads again. If I do this 5 times straight, I will run out of ammo.86. C4 and possibly other throwables bugYou can throw C4 and possibly other throwables through thin objects by orienting your character so that the arm goes through the object when it releases the throwable.87. You can hear players walking when they're still in a post-mission cutscene in a safehouse88. Players are unable to shoot out of trunks, AI players can89. Heli > water bugIf you land a helicopter in the water the engine will continue to run normally, even after it sinks. Being in the water doesn't seem to cause any damage or ill effects whatsoever.90. Parachuting bugEvery now and then when I jump out of a chopper to parachute, I get stuck in the air, after my chute deploys. I just sit there floating.Last updated: 26/03/2017 12:05 CET via /r/GhostRecon
0 notes
Link
[Megathread] Feedback/Suggestions/BugsHello Ghosts,as the full game is already released in some parts of the world, we would like you to let us know what you think should be improved, changed or added into the game.We have decided to divide this thread into 3 main categories:1. Feedback2. Suggestions3. BugsPlease, when posting, make sure to include as much information as possible, and if you can, provide screenshots or videos as well.I will update the list based on your posts as often as possible.Thank you.FEEDBACK1. Helicopter & Airplane handlinghelicopter handling is still problematic and frustrating. discussion :: discussion :: discussion2. Multiplayer/Coop in-game synchronizationwhile playing in coop, we have noticed multiple times that some of the objects/enemies/etc. are not in the same place for everyone in the group. The synchronization between the server and clients needs to be improved. There are also reports about weather not being synchronized. The character conversations in Coop is not synchronized as well.3. Vehicles aren't durable enoughthey get blown up way too easily. Even the heavily armors APC tank can't survive some machine gun fire. discussion.4. Keep crouched positionwhen crouched, and grabbing an enemy. Please make the character go back to crouched position after knocking out the enemy. Not just stand straight up.5. Disappearing bodiesdead bodies should only disappear when the player is too far away and no longer in area of operations. discussion6. Defeated bases / SAM sites must go into rebel/ghost control and should not respawnabsolutely hate that defeating a base means nothing. I spend at least a half an hour taking over a base to get rid of it's SAMs and drone jammers and guess what? It doesn't even matter! I leave, come back, and not only is base control reverted, but annoying ass SAMs and jammers are back up! Why do I even bother? I don't even try to attack bases anymore, I just avoid them entirely unless there's something from them that I need like intel or a skill point. Nothing ruins a game like the feeling that not only is all of your effort for naught, but all of the little annoyances will come back even if you defeat them. Of all of the features that might bother me, this is the worst. discussion :: discussion7. Vehicles are too slowBikes and most cars are too slow.I can't play because some times target escapes and cars too slow I can't take them. it feels like the vehicles are stuck in first gear.8. Steal helicopter missionIn the steal the helicopter missions there needs to be some delay between the enemy entering the cockpit and him taking off for at least two reasons. One, if the enemy reaches the cockpit it's basically an automatic mission failure, there's no chance to try to salvage it. Two, aircraft have lengthy startup procedures, and seeing him jump in and be 100 feet in the air and gone in seconds is silly. Perhaps a 10-ish second delay while the engine/rotor spools up would be good.9. Potato ballisticsWhat about the potato ballistics? The muzzle velocity is really low and the bullet drop insanely high. This sometimes makes sniping a real nightmare.10. Weapon camo/skin does not matchthe shade in Gunsmith is accurate compared to the loadout/skills screen and actually in-game.11. Allow animation cancelIt is frustrating how when I am under fire and my vehicle is about explode, I go through this long animation of opening the door, hopping out, turning around, and closing the door behind me. It locks my camera angle until the long animation is complete. I find myself thinking to my character "JUST MOVE DAMN IT" I should be hopping out with my gun in hand ready to move or fire. Instead, it feels clunky and incredibly non-fluid. Another example is when tagging resources or snapping photos of intel. If someone is shooting at me I should be able to cancel what I am doing and shoot back. Even tagging a supply truck, I tag and the camera and my actions are locked/disabled until I finish tagging and then finish standing up. The moment the tracker is on there i should be able to book it. The era of locked in animations was years ago--needs to be updated.12. Retired Army vet and gunsmith feedbackI feel like the mechanics of ballistics and weapon attachments aren't quite thought out. Specific issues include damage not matched to real-world caliber, weapon operation not representing real-world efficiency (everything seems to reload about the same speed) and confusion about what the listed stats represent (is recoil under handling or accuracy? Shouldn't recoil go down as weight goes up?) Modern suppressors also should not affect bullet velocity meaningfully.13. AI line of sight issueAI teammates do not actually need LOS to make sync shots or even spot enemies. AI teammates seem to be able to walk right by enemies without being detected.14. Vehicle drop-offVehicle drop will drop will sometimes drop the vehicle on your character killing you, but most of the time it will drop it on the sides on mountains or in between trees and in the case of helicopters they will get destroyed or be able take off. Perhaps vehicles need to spawn closer or on flat ground.15. Alarm towers and generators should not be destroyable with firearmsit makes them pointless, since most players will always just shoot out them from a distance. There needs to be a choice of risk/reward. Do you take a chance and leave them and take out the enemies from a distance risking an alarm or do you risk going into the base disable them beforehand.16. Rejoin timer is way too shortIf I crash and reload the game it gives me an option to rejoin but by the time I notice it, it has already expired.SUGGESTIONS1. The AI teammates customizationwe should be able to customize the AI teammates.2. Let us choose to be revived or not ("bleed out" button)there should be a respawn button when you die in a single player. We should have a choice whether to be revived by an AI teammate in singleplayer or not. discussion :: discussion3. Allow us to drag the bodiesit would be nice to be able to drag the bodies away (related to disappearing bodies as well) discussion4. Night vision goggleswhen using night vision, the night vision goggles are not actually visible on players head (it is basically just a screen filter). Please consider adding Night Vision Goggles (NVGS) to helmets / stand alone.5. Add a scope larger than 6xthe map is huge and the highest magnification is only 6x, at least make it 12-14x.6. Add compasswe want to play without any HUD at all, and to do this we need more navigation tools than just the map. Because of this, we would very much appreciate having a compass.7. Add car hornsvehicles have horns people who drive them need horns. Kindly give us horns in vehicles.8. Supplies taggingwhen playing with other people in coop, it should be enough when only one person tag supplies.9. Intros are annoyinglet us permanently disable both intros on startup please.10. AI teammates should be able to drive and flyIsn't it annoying that your AI teammates cannot drive you anywhere? You always have to drive, you cannot be the machine gunner on solo missions and when you jump out of a chopper or plane it will crash. More info in this thread.11. Vehicles appear to still be a single assetyou can blow one up by shooting tires.12. More in depth HUD customizationfor example enemy markers off - waypoint, and item markers on.13. Time fast-forwardlet us have the option to fast-forward time for day/night time missions. discussion14. Add option to fill squad with AI team mates when playing with less than full squad15. Add option to not have AI team mates when playing solo16. Allow us to customize picked up weaponscould you consider adding the ability to customize picked-up weapons? I know it removes most of the advantages of actually unlocking the weapon, but are we morally obligated or under strict orders never to paint or switch out parts on an enemy's firearm? Could we at least get the option to repaint enemy weapons?17. Pulling the trigger behind cover without aiming should blind fireI hate when the game takes me out of cover when all I wanna do is spray some bullets at the enemy from safety. If I aim from behind cover then it should expose me for precise targeting.18. Add bipods and reticles for helicopters with forward firing weaponsBipods and reticles for any helicopter that has forward firing weapons. I'm really just guessing where the miniguns will shoot than I am actually aiming.19. Add in an option to turn off AI squadmate's chatter completelywhen using the drone and marking targets I've had several people speak over each other as a target is seen. After a skirmish with enemies that you started silently but then went loud (on purpose) you'll get a squadmate say "that was fucking messy" - screw you I don't want to know what you think! Or pointing a gun at a civilian and you'll get "maybe we should lower our weapons" - I'm the squad leader, don't tell me what to do!20. Add a home basesomewhere to store the cars, copters ansld guns I find that arent in my loadout. It would ve cool if it had a skill system to upgrade your base and enemies could attack it or trigger events when you're playing.21. Add rappelling and more breaching options (fast-rope)more doors to kick down or blow up and rappelling for getting up or down buildings or cliffs to high to climb up or fall down but too low to BASE jump from. discussion22. Rethink the command group wheel for consoleI think they should rethink the command group wheel for console. This might be great in PC, but in console this is quite the drag. Plus, why do I have to stop to make these marching orders? I feel like the character should be allowed to move while it is making these commands to the group. Allowing me to move while making these commands would make the game play feel much more fluid, then feeling like I am stopping to get a bite of my burrito.23. Assign different dialogues to other playersFor players 2-4 to be assigned dialogue from Midas, Holt, and Weaver. So when you're playing in Multiplayer, you don't have 4 Nomads going "Deploying Drone", "Drones up", "I got the Bike!", "I'll fly", etc.24. Add a wing suitAdd a wing suit! How cool would that be to glide around the mountains and stuff like that, it would be so fun!25. The Ghosts always perform a full reload even if theres a round left in the chamberfix this and add a tactical reload so that the ghosts just swap the mags if there are bullets left. R6S is a good example for this. I'm used to reload before the mag is fully empty because it saves time in combat. And i'm positive that special forces would do it the same way. Also the Ghosts should use their support hand to pull the charging handle.26. Landing gearlet me raise and lower landing gear on aircraft that have landing gear that can be raised and lowered.27. Add mission checkpoints28. The option to get rid of all or some AI and to disable rebels appearingI am stealthy infiltrating a compound when out of nowhere the rebels start shooting the cartel and or unidad getting me detected when I'm hundreds of meters away sniping. Detection is also a butch of bs. When I'm playing with friends, I get detected too when I'm hundreds of meters away.29. Allow us to select type of vehicle on the vehicle drop in skill30. T3 Vehicle drop helicopter is an unarmoredT3 Vehicle drop helicopter is an unarmored, unarmed scout, while T2 is an armored suv with a minigun, which doesnt makes any sense at all. You cant switch back to the suv either. T3 should be the armored APC instead, not a helicopter that you can shoot down with your assault rifle.31. Allow us to lock shoulder view (left/right)there should be an option to lock shoulder view, so that we can have character on either left or right side permanently, without the need to switch.32. Add the ability to give squad commands while moving33. Add wire cutters to get through fences34. Add a Forward roll animation (Division) and a Sprint to Slide Animation35. Add the ability to Roll Left & Right while Prone. Like in previous GRAW Games36. The GPS line on your mini-map is ridiculously hard to seeI've tried changing settings on the tv but it doesn't really make it better. It's a light blue line again a light grey background, it's really hard to see. Especially in towns where enemy glow covers the mini map. A bright green or yellow gps line would be so much easier to see when you're driving and you only have a quick second to glance at the mini map.37. Spawn whatever vehicle we wantThe ability to spawn whatever vehicle you want after unlocking all the rebel things. This should include APCs, the Humvee/jeep thing that's in the teaser, the armored humvee, Motorcyle, unarmed scout heil, armed scout heli, transport heli (armed), planes.38. Add a stealth and Loud command for AI teammatesThe amount of times the mission requires me to be stealthy and they end up shooting someone or being detected is a joke.39. Wildlife would be coolI don't need a full blown Far Cry experience, but wildlife would be cool. Particularly dangerous wildlife. At certain points in the game you actually hear cartel members talking about how scared they are of jaguars. Would be awesome if they were actually in the game. At least in the jungle biomes.40. Let us remap the Map key41. If ARs get a special ability (Underbarrel GL), then SMGs, LMGs, and Snipers should get something tooI have no idea what SMGs should get, but LMGs should get bipods or inverse recoil (more accurate the longer you hold down the trigger), Snipers could have a main sniper scope and a 45 degree mounted reflex sight, and Shotguns could get limited amounts of alternate shotgun rounds (flechette, slugs, Dragon's Breath etc.) of varying quantities.42. The Home Pad on the right side of the keyboard needs to be unlockedcurrently unable to bind keys to and of those 6 keys.43. All stationary weapons are the exact same minigun, add more variety44. Add smoke grenadesCan't have a tactical game without smoke grenades. (Hand thrown and 40mm) plus, they would help with covering you while you revive a teammate or need to fall back.45. Add Chemlightsthis is a personal preference for a realistic approach, especially for people who use no HUD. Being able to drop a chemlight in a room after you've cleared it so you know that building is good or to mark a route for exfil. Colors should be the normal red, blue, green..ext. and an infrared one for night vision. Chemlight can also be used for a distraction.46. Depending on the vest or armor you have on; it will limit your range of motionFor exmple, have larger vest be able to take more damage but move slower. Have light vest or no vest be able to move quicker but take more damage.47. Make different color ghille suits for different terrain48. Let us see everything we picked up on the TacMap and mini map, but greyed out49. AI teammates should be able to use the gunship's undernose gunas it stands, the gunship is useless in solo because the AI can't do anything and the rocket pods can't hit anything due to the controls and lack of reticule.50. Have the range finder actually display range while looking through a scopeIt would really help with realism and no HUD player.51. Let us put filters on the map. The clutter is very real.52. Diversion Lure needs different icon colourDiversion Lure needs different icon colour and maybe different icon too. It causes team panic when infiltrating and seeing huge grenade icon popping up in red.53. Sync shot timer should be addedDue to voice communication lag, sync shot does not feel all that synced. It is not so much problem when playing with friends only, as you get used to each other's timing and lag, but it is especially noticeable when playing with randoms.54. Make it possible to shoot out of the back of all vehicles, not just a small select fewMakes no sense being able to shoot out of a cramp sedan trunk but not out of the SUV when I have a better position for firing.BUGS1. Weapon bug - L85A2 with TA31H (ACOG)I have the L85A2 with TA31H (ACOG). Within the gunsmith, the sight unit is located correctly on the rear mounting rail as part of the barrel assembly.Please see here for correct location of the sight unit. However, once equipping, the ACOG sight unit is appearing in 3rd person view on the frontal top rail, towards the gas block. This does not match with the gunsmith view (the gunsmith view is correct); and where it is mounted in 3rd person ingame, is a hinged cover to allow access to the weapon's gas parts. This is wrong. In the most basic of field cleaning, this rail cover would be opened a lot. We would never mount a sight there, as we'd be there all day zeroing the damn thing again. Source: British Army, SAA Instructor (Inf).2. Character/slot bugwhen using the second or third save slot, I can't see the character, he is hidden behind the customization menu to the left.3. Xbox One - Scroll bugIf I scroll too far down into locked accessories (hats for example) I lose control of the menu entirely. The only way to regain it is to back all the way out to the first customization page.4. PC - Vehicle Chat is buggedin PC mode the vehicle chat is still bugged. As in, if you open the chat to type a message while entering a vehicle, you cannot cancel or send the message. Instead all keys still register (typing Go! Throws a grenade) but you cannot send it.5. Push to talk doesn't work in drone or any vehicleI've noticed consistently whenever I'm in drone or any vehicle (Driver or pass) Push to talk doesn't work at all. Even tried changing the keybinding for push to talk to see if that'd fix it, and that was even worse. On foot with a different keybinding (Tab) push to talk activated one out of maybe ten times.6. Xbox One - Silencer sound bugwhen playing co-op with friends sometimes you will be using a silencer on your gun, but to your teammates you are loud and not using a silencer.7. PC - Occasional in-game freezesbeen experiencing momentary freezing while driving around. I haven't seen my FPS drop below about 70 so far on max settings, but every once in a while the game will freeze for 3-4 seconds while driving. The last time it happened I noticed it happened as the sky was changing from day to dusk.8. DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'edthe DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'ed at all. Shots land 2-3 feet above the target at 100 meters. I believe the iron sights are not aligned, because third person it is fine.9. Picked up sniper rifle not actually suppressedwhen you pick up a sniper rifle off a downed enemy it won't be suppressed. You can put a suppressor on and it sounds suppressed on your side but the enemies and other players in your game will hear it as un-suppressed so it will alert enemies10. Convoy bug/misdesignwhen doing a Story Mission or anything else, once a Convoy passes by you and gets triggered, it fails once the Convoy gets away and interrupts your current mission, forcing a reload, resetting your progress. This mostly happens when getting El Polito's car and the Convoy Story Mission hasn't been done yet. It's pretty random, but every Convoy in the game interrupts what you do, some routes are very close to other missions, thus it can get very frustrating.11. Xbox One - Lost ability to take cover / auto-cover system not working.this bug is massively infuriating. Not sure if it's tied to when you get downed or have to respawn, most times it's happened has been after I've done this. It seems to only happen to me in multiplayer only. It feels like it only happens after exiting a vehicle though, I haven't noticed it after getting revived.12. Clothing BugMulticam shading is not consistent across outfit components - the crye precision shirt is properly shaded but the pants, packs, and helmets/hats are all brighter/unshaded. Also some camouflages are not placed or sized correctly (for example 3-color DCU), and also when you use camouflage on shirt, it is always darker than the same camouflage used on your pants, creating big contrast and unrealistic effect.13. Resource taggingIf you die while tagging a resource then upon your potential revival, you and your teammates can tag that resource again.14. Player/vehicle/swimming animation issueplayers may see another player running alongside or atop a vehicle when they're actually sitting inside the vehicle. The player affected will not see this effect. It seems to occur when someone has previously died in a vehicle. Similar to the vehicle bug, the swimming animation may bug so that other players see another player as constantly swimming (with water trails from each stroke and everything). This occurred after I parachuted into a river and was only visible to my teammates.15. The Deluxe Edition shotgun bugthe Deluxe Edition shotgun has a misaligned ironsight. Your arms clip into your face as you aim your shotgun and the gun is centered on-screen - as if you were in the original Doom.16. Enemies don't seem to mind or notice that you turned the power off17. Vehicles only kill players when they reach a certain speed. Aside from that, they do no damage18. Ubisoft rewards not unlockingUbisoft Rewards are not unlocking for some actions - for instance, reviving a teammate hasn't unlocked despite me reviving multiple teammates.19. Xbox One - Wet bugWhen I was playing last night with three friends, three of us became al glossy like we were wet but, there was no rain happening. Only one person on our team was able to see the rain and he wasn't even the host of the session.20. PS4 - HUD bugwhen you turn off the "Notifications" HUD, the prompt to choose which intel to gather disappears.21. Mission "Rebell Rising" bugWhen you replay the Mission "Rebell Rising" it will instandly say mission complete and switches to the next one, this is a big problem because I cant progress with my friend who needs this mission.22. PC Auto-Save causing freezingEvery single time the game auto-saves while I'm in a vehicle, or flying, I get a 3-5 second graphics freeze. Followed by a hard rubberband for any passengers. I've read several threads about this and there is no solution yet. The game is installed on a SSD, and I've got a gtx1070... This needs to be fixed.23. Stoner LMG folded buttstock nowhere to be foundStoner LMG folded buttstock nowhere to be found, it says San Mateo, but it's not anywhere on the map for this specific weapon.24. PS4 - Intel BugMajor Intel not appearing when entering the province of Montuyok.25. Drone flying into heli bugFlying a drone into a helicopter's blades causes a lot of damage and will usually one hit kill Little Birds. This can easily happen when deploying drones from a passenger seat. You have to hold the down button to stop it from flying up.26. Destroyed convoys can still be tagged27. Playing for a long time (hours) will break some game featuresvehicle radios stop playing music, missions may break. The third sub mission in the east had the sub not spawn until we restarted the mission.28. El Cerebro's assistant refuses to get into his car if you restart the missionhe just stands there. Sometimes he'll fake get in by pretending to open the door and then sitting in mid air before standing again. In addition, you pass by a Unidad base whose soldiers can spot you and fail the mission, forcing you to restart the game.29. The laser on the stoner lmg does not show up or give an option to turn on or off30. MK17 BugWhen using the MK17 it has the extended mag showing in the gun when I have the standard mag equipped. IMO the extended mag looks ugly on the MK17 so I only use the standard mag on it, but it still shows the extended mag in game and it's driving me insane.31. 3 round burst bugThere is a bug with 3 round burst resulting in a dead trigger (click to fire, nothing happens). I've only tested this on the G36C. This is on PC.32. Tac-map bugWhen one of your teammates puts a way-point on a gun or part, you cannot tell what it is when you hover over it in the TAC-MAP.33. Map glitchFallen through the map multiple times. Walking around on rocky hillsides is extremely glitchy. Respawn points for certain camps/missions are terrible and make you walk hella far around a rocky structure.34. PS4 Bug - Unidad patrol levelI can't see the Unidad patrol level on my HUD. It displays correctly in the factions tab.35. The M1891 Nagant incorrectly has a straight boltit should have a bent bolt to fit under the scope when cycled.36. AUG BugThe 20 round magazine of the AUG looks like a 30 round magazine and the 30 round magazine looks like (I think) a 50 round magazine (which makes the magazine look unnecessarily long)37. SASG-12 BugThe SASG-12s 30 round mag looks ridiculous. Just replace the model with a drum and it should be fine (I also think that the magazine that's portrayed ingame is a 20 round magazine and not 30)38. Xbox - XP BugI can gain XP, or at least it shows that I am getting it but my blue bar is maxed out at level 6 and will not let me progress to any higher levels. Is anyone else having this issue? I didn't have my XP progress bar for the HUD turned out originally so I didn't even notice this but I have already played about 18 hours worth and have around 25 skill points unused and really do not want to start over.39. Drone/Binoculars bugSometimes after parachuting or bailing from a destroyed helicopter, I cannot use drone or binocs for an extended amount of time.40. The hybrid scope bugif I switch weapons and switch back, the hybrid scope would be flicked into position while zoomed out at the same time (as if the scope wasn't flicked into position) . Pressing the hybrid scope button makes the character flick an invisible scope back up to zoom it back in. I don't know if that makes sense, it's like the game forgets to keep the scope on the side if I keep it in red dot view.41. Female shaggy hair + goggles = ADS bugplaying as a female with shaggy hair and goggles sometimes cause your hair to cover you scope when ADS.42. PC- Unable to complete side missions / gather intel etc.when locating intel or interrogations that are not part of main quest line, player animates like he is photographing / talking to target item/person but stays frozen in that state until right mouse button is clicked. Intel is not obtained or gathered. This may be related to the UI as I have most HUD elements off.43. Xbox One - Deluxe edition charactersI cannot see/use Mountain or Wolf even though it was shown as being "unlocked in CharacterSmith".44. Rebels should not be able to kill a target while I'm interrogating them45. Crosshair shows one area where you bullet is supposed to fly to, when zoomed into iron sights - you will hit different spot46. PS4 Gold Edition (digital download) - Infinite Booster issueis having a wide spread issue with the Infinite Booster. Some users report no problems, some had it working and it timed out, and some users have never had it active at all. By the time the bug gets fixed, it won't be beneficial.47. Fast travel gets rid of whatever gun you have and if it is not "owned"48. Xbox Gold Edition (Digital) it didn't award any store creditsXbox Gold Edition (Digital) it didn't award any store credits, nor does it show I have the season pass. When I go to the Xbox store on the console. It says Gold Edition wasn't purchased. Even though I was clearly charged. This has happened to lots of people.49. Weapon Optic Bug - Micro T1 & G33 magnifierWhen using the Micro T1 & G33 magnifier the HUD will display 3x in the lower left corner, when the magnifier is pushed to the side and you're actually viewing at 1x. Then when utilizing the magnifier the HUD will display 1x. The optic functions fine it's just the information on the HUD is reversed. I was using the 556xi when I noticed it.50. PC Controller Bugwhen using controller on PC. Pressing A on the map brings up the notification center. Makes it so that you cannot fast travel while using a controller.51. Weapon accuracy is degraded when utilizing the Blackhawk mini-guns as the pilotwhatever weapon is your primary will be considered when shooting the helicopter mini guns.52. Fix enemy AI spawn trapping me when I use fast travel to spawnPlease fix enemy AI spawn trapping me when I use fast travel to spawn into a location or when I respawn from death... It's game breaking! There is always enemy AI killing me over and over... :( PS4 v4.50/game update 1.0253. There is no reload sound effect for the Scorpion Evo SMG54. HTI and the MK14 share a common ammo pool which makes no senseI just realized the HTI and the MK14 share a common ammo pool which makes no sense because they are different calibers and I need different extended magazines for them yet shooting one depletes the magazine or the other!55. Helicopter supply raids bughelicopter sometimes spawn below the ground on the helipad. Able to go in but unable to fly. System : PS456. Got El Sueno's "SILENCIO", died and got revived and now it's permanently unsuppressed. Can't change it in loadout either57. The 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blockedThe 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blocked for me. I've gone to the location with a friend (Friend A) who also didn't have it, they could pick it up but I couldn't. Another friend (Friend B) who we were playing with also had the same issue as me, we both think it's because both me and Friend B picked up the 50 round (7.62 mm) extended mag the previous day, Friend A wasn't in that prior game and didn't already have the 50 round mag.58. Xbox One - Helicopter randomly refuses to downthrottleWhen I hold RT, the chopper ascends. When I hold LT, it's supposed to descend/slow down, but it also ascends. It was working fine, I wasn't shot, didn't hit an obstacle, tried to descend and it just wouldn't let me. I tried switching seats and then back to the pilot's seat. Didn't work. Had to parachute out.59. The missile warning sound bugI had a bug where the missile warning sound kept going even there was no missile and I was not even in a heli. Tried dying, fast travel, booted game, booted PC but it still kept going and it sure was annoying af. I got rid of it by finding a heli and finding a anti-air to shoot me down.60. Rebels not spawning in game when starting up at the rally pointfor example I am at faction level 17. When I was at level 16. There would be at least 12 people at my rally point and constant rebels driving through the map. I ranked up to level 17, rally points are full of green dots and map covered in green cars. Once I am done playing for the day, save the game, exit out. I log back into the game next day, my rally point has zero rebels. It seems like the game thinks my faction level is at zero. Seems like a error in the loading time or just a delayed process because they will start to show up 30 minutes into the game.61. Auto-cover sometimes stops workingconfirmed by multiple people (op included), should be high priority.62. Blood pools after eliminating enemies are not appearing63. Can't do takedowns on sleeping enemieshttps://www.youtube.com/watch?v=raLsEG2BUh464. Xbox One - Gunner reticle bugIf you in a gunner position (either truck or helicopter) if you go to the menu and you return to action your reticle disappears.65. When I was swimming the other day my other AI teammates were literally walking on water66. Enemies hitboxeswhen enemies are crouching behind cover but their heads stick out from the side of it, their heads don't seem to have working hit boxes as sniper rounds do absolutely nothing.67. Destroying a convoy truck while grabbing the driver leaves a dead driver standing upright68. Task Force Player Tag BugTags are appearing as a set of random numbers rather than the designated four character tag.69. Xbox One: Teammate volume does not work70. Quinoa Plant conversation bugevery time I die/load into an area, I have to listen to the Quinoa Plant conversation. I did the mission yesterday, and now that soundbite plays literally every single time I deploy/load/etc.71. Map glitchnot sure the implications but a spot by island if you jump off rock in the water instead of hitting water it sends into parachute mode and you free fall under water as under the map! Its wild and deploy parachute and glide under the lake but no water visible just the deep bottoms of map. Eventually it unharnessed me and I began walking everywhere but couldn't find a way back up but could have walked forever. I tried again and it worked no problem again.72. The flashbangs seem to be buggy or brokenso many times i have thrown them at a group of enemies all standing within the radius and either only one or none at all get stunned.73. Drone & Binoculars randomly stops working until you fail the mission or quit to main menu74. Progression bug: EXP bar stuck at Level 775. AI teammates abruptly lose sync shot mark, forcing enemies into alert mode76. Gamebreaking bug on Xbox One - Pucarabeen in and out of the Pucara province, gotten all collectables, restarted the game several times, tried joining multi-player games and the first Intel video to start the story missions in the province won't pop up. AKA: I can't do any main missions in Pucara because I haven't been introduced to the buchon yet and I haven't been able to get the conversation to trigger.77. Flare bugthe flare of the signal pistol seems only to be shown to the one shooting it, not to the teammates.78. Explosives delayAll explosives in the game seem to suffer from some sort of major lag issues at times. I've had C4 and grenades just sit there for a while well after they should have exploded. The most frustrating thing is the underbarrel grenade launcher is near useless against moving vehicles because the hit doesn't register half the time and several seconds there is just an explosion where the vehicle used to be.79. Guns not loading into gameFairly often when joining a co-op game your character will be holding nothing but have his/her hands in a position as if they are holding an invisible gun. It may take several minutes before they finally do pop in. This also seems to come with huge desync with enemy location and sometimes making you immune to all damage while everything is still slowly loading in. My wife joined me once and we tried defending a rebel radio and she had no gun, could take no damage, and she could not see the enemies in the same spot as me at all. But she could heal me if I fell.... So that was nice I guess.80. Headset bugWhen I equip "Headset D" (As I have purchased the Doorkickers pack from the Store), it automatically unequips it and reverts my character back to wearing "Earpiece". I select Headset D, go back to the Accessories menu, and it's like I never selected it. Every other item I've purchased works but that one. This only happens when equipping facewear with the Patrol cap and any headset. Any goggles/masks + Patrol cap + headset = Headset automatically unequipped, despite the preview showing just fine.81. The scopes on the SVD are not aligned properlythe bullets are offset to the right where the scopes are pointed on most scopes and at least one is to the left of the crosshair.82. PC - The motorbike controls cannot be changed for left and rightI do not use WASD, so I'm using RDFG, and despite being able to map buttons on every other vehicle to RDFG, the motorbike will remain mapped to RADF - not easy to drive that way I'm afraid!83. Windows 10 - Mic BugIf you mute the microphone in-game it will mute it permanent on Windows 10.84. Boats get halfway submerged when driving around in them85. PS4 - M4A1 BugI wanted to look at the damage meter changes between silencer on and off on my M4A1. I push the touch pad to go to menu, go to Loadout tab to see the meter with silencer on. Now back to my actual game screen, I press L2 to aim, press up arrow to take silencer off. Press touch pad, go to Loadout tab, read the meter. Then when I exit out back to Bolivia, my character just reloads out of nowhere as if I have an empty mag. So I repeat. Silencer back on, go to Loadout, then back out. It reloads again. If I do this 5 times straight, I will run out of ammo.86. C4 and possibly other throwables bugYou can throw C4 and possibly other throwables through thin objects by orienting your character so that the arm goes through the object when it releases the throwable.87. You can hear players walking when they're still in a post-mission cutscene in a safehouse88. Players are unable to shoot out of trunks, AI players can89. Heli > water bugIf you land a helicopter in the water the engine will continue to run normally, even after it sinks. Being in the water doesn't seem to cause any damage or ill effects whatsoever.90. Parachuting bugEvery now and then when I jump out of a chopper to parachute, I get stuck in the air, after my chute deploys. I just sit there floating.Last updated: 26/03/2017 12:05 CET via /r/GhostRecon
0 notes
Link
[Megathread] Feedback/Suggestions/BugsHello Ghosts,as the full game is already released in some parts of the world, we would like you to let us know what you think should be improved, changed or added into the game.We have decided to divide this thread into 3 main categories:1. Feedback2. Suggestions3. BugsPlease, when posting, make sure to include as much information as possible, and if you can, provide screenshots or videos as well.I will update the list based on your posts as often as possible.Thank you.FEEDBACK1. Helicopter & Airplane handlinghelicopter handling is still problematic and frustrating. discussion :: discussion :: discussion2. Multiplayer/Coop in-game synchronizationwhile playing in coop, we have noticed multiple times that some of the objects/enemies/etc. are not in the same place for everyone in the group. The synchronization between the server and clients needs to be improved. There are also reports about weather not being synchronized. The character conversations in Coop is not synchronized as well.3. Vehicles aren't durable enoughthey get blown up way too easily. Even the heavily armors APC tank can't survive some machine gun fire. discussion.4. Keep crouched positionwhen crouched, and grabbing an enemy. Please make the character go back to crouched position after knocking out the enemy. Not just stand straight up.5. Disappearing bodiesdead bodies should only disappear when the player is too far away and no longer in area of operations. discussion6. Defeated bases / SAM sites must go into rebel/ghost control and should not respawnabsolutely hate that defeating a base means nothing. I spend at least a half an hour taking over a base to get rid of it's SAMs and drone jammers and guess what? It doesn't even matter! I leave, come back, and not only is base control reverted, but annoying ass SAMs and jammers are back up! Why do I even bother? I don't even try to attack bases anymore, I just avoid them entirely unless there's something from them that I need like intel or a skill point. Nothing ruins a game like the feeling that not only is all of your effort for naught, but all of the little annoyances will come back even if you defeat them. Of all of the features that might bother me, this is the worst. discussion :: discussion7. Vehicles are too slowBikes and most cars are too slow.I can't play because some times target escapes and cars too slow I can't take them. it feels like the vehicles are stuck in first gear.8. Steal helicopter missionIn the steal the helicopter missions there needs to be some delay between the enemy entering the cockpit and him taking off for at least two reasons. One, if the enemy reaches the cockpit it's basically an automatic mission failure, there's no chance to try to salvage it. Two, aircraft have lengthy startup procedures, and seeing him jump in and be 100 feet in the air and gone in seconds is silly. Perhaps a 10-ish second delay while the engine/rotor spools up would be good.9. Potato ballisticsWhat about the potato ballistics? The muzzle velocity is really low and the bullet drop insanely high. This sometimes makes sniping a real nightmare.10. Weapon camo/skin does not matchthe shade in Gunsmith is accurate compared to the loadout/skills screen and actually in-game.11. Allow animation cancelIt is frustrating how when I am under fire and my vehicle is about explode, I go through this long animation of opening the door, hopping out, turning around, and closing the door behind me. It locks my camera angle until the long animation is complete. I find myself thinking to my character "JUST MOVE DAMN IT" I should be hopping out with my gun in hand ready to move or fire. Instead, it feels clunky and incredibly non-fluid. Another example is when tagging resources or snapping photos of intel. If someone is shooting at me I should be able to cancel what I am doing and shoot back. Even tagging a supply truck, I tag and the camera and my actions are locked/disabled until I finish tagging and then finish standing up. The moment the tracker is on there i should be able to book it. The era of locked in animations was years ago--needs to be updated.12. Retired Army vet and gunsmith feedbackI feel like the mechanics of ballistics and weapon attachments aren't quite thought out. Specific issues include damage not matched to real-world caliber, weapon operation not representing real-world efficiency (everything seems to reload about the same speed) and confusion about what the listed stats represent (is recoil under handling or accuracy? Shouldn't recoil go down as weight goes up?) Modern suppressors also should not affect bullet velocity meaningfully.13. AI line of sight issueAI teammates do not actually need LOS to make sync shots or even spot enemies. AI teammates seem to be able to walk right by enemies without being detected.14. Vehicle drop-offVehicle drop will drop will sometimes drop the vehicle on your character killing you, but most of the time it will drop it on the sides on mountains or in between trees and in the case of helicopters they will get destroyed or be able take off. Perhaps vehicles need to spawn closer or on flat ground.15. Alarm towers and generators should not be destroyable with firearmsit makes them pointless, since most players will always just shoot out them from a distance. There needs to be a choice of risk/reward. Do you take a chance and leave them and take out the enemies from a distance risking an alarm or do you risk going into the base disable them beforehand.16. Rejoin timer is way too shortIf I crash and reload the game it gives me an option to rejoin but by the time I notice it, it has already expired.SUGGESTIONS1. The AI teammates customizationwe should be able to customize the AI teammates.2. Let us choose to be revived or not ("bleed out" button)there should be a respawn button when you die in a single player. We should have a choice whether to be revived by an AI teammate in singleplayer or not. discussion :: discussion3. Allow us to drag the bodiesit would be nice to be able to drag the bodies away (related to disappearing bodies as well) discussion4. Night vision goggleswhen using night vision, the night vision goggles are not actually visible on players head (it is basically just a screen filter). Please consider adding Night Vision Goggles (NVGS) to helmets / stand alone.5. Add a scope larger than 6xthe map is huge and the highest magnification is only 6x, at least make it 12-14x.6. Add compasswe want to play without any HUD at all, and to do this we need more navigation tools than just the map. Because of this, we would very much appreciate having a compass.7. Add car hornsvehicles have horns people who drive them need horns. Kindly give us horns in vehicles.8. Supplies taggingwhen playing with other people in coop, it should be enough when only one person tag supplies.9. Intros are annoyinglet us permanently disable both intros on startup please.10. AI teammates should be able to drive and flyIsn't it annoying that your AI teammates cannot drive you anywhere? You always have to drive, you cannot be the machine gunner on solo missions and when you jump out of a chopper or plane it will crash. More info in this thread.11. Vehicles appear to still be a single assetyou can blow one up by shooting tires.12. More in depth HUD customizationfor example enemy markers off - waypoint, and item markers on.13. Time fast-forwardlet us have the option to fast-forward time for day/night time missions. discussion14. Add option to fill squad with AI team mates when playing with less than full squad15. Add option to not have AI team mates when playing solo16. Allow us to customize picked up weaponscould you consider adding the ability to customize picked-up weapons? I know it removes most of the advantages of actually unlocking the weapon, but are we morally obligated or under strict orders never to paint or switch out parts on an enemy's firearm? Could we at least get the option to repaint enemy weapons?17. Pulling the trigger behind cover without aiming should blind fireI hate when the game takes me out of cover when all I wanna do is spray some bullets at the enemy from safety. If I aim from behind cover then it should expose me for precise targeting.18. Add bipods and reticles for helicopters with forward firing weaponsBipods and reticles for any helicopter that has forward firing weapons. I'm really just guessing where the miniguns will shoot than I am actually aiming.19. Add in an option to turn off AI squadmate's chatter completelywhen using the drone and marking targets I've had several people speak over each other as a target is seen. After a skirmish with enemies that you started silently but then went loud (on purpose) you'll get a squadmate say "that was fucking messy" - screw you I don't want to know what you think! Or pointing a gun at a civilian and you'll get "maybe we should lower our weapons" - I'm the squad leader, don't tell me what to do!20. Add a home basesomewhere to store the cars, copters ansld guns I find that arent in my loadout. It would ve cool if it had a skill system to upgrade your base and enemies could attack it or trigger events when you're playing.21. Add rappelling and more breaching options (fast-rope)more doors to kick down or blow up and rappelling for getting up or down buildings or cliffs to high to climb up or fall down but too low to BASE jump from. discussion22. Rethink the command group wheel for consoleI think they should rethink the command group wheel for console. This might be great in PC, but in console this is quite the drag. Plus, why do I have to stop to make these marching orders? I feel like the character should be allowed to move while it is making these commands to the group. Allowing me to move while making these commands would make the game play feel much more fluid, then feeling like I am stopping to get a bite of my burrito.23. Assign different dialogues to other playersFor players 2-4 to be assigned dialogue from Midas, Holt, and Weaver. So when you're playing in Multiplayer, you don't have 4 Nomads going "Deploying Drone", "Drones up", "I got the Bike!", "I'll fly", etc.24. Add a wing suitAdd a wing suit! How cool would that be to glide around the mountains and stuff like that, it would be so fun!25. The Ghosts always perform a full reload even if theres a round left in the chamberfix this and add a tactical reload so that the ghosts just swap the mags if there are bullets left. R6S is a good example for this. I'm used to reload before the mag is fully empty because it saves time in combat. And i'm positive that special forces would do it the same way. Also the Ghosts should use their support hand to pull the charging handle.26. Landing gearlet me raise and lower landing gear on aircraft that have landing gear that can be raised and lowered.27. Add mission checkpoints28. The option to get rid of all or some AI and to disable rebels appearingI am stealthy infiltrating a compound when out of nowhere the rebels start shooting the cartel and or unidad getting me detected when I'm hundreds of meters away sniping. Detection is also a butch of bs. When I'm playing with friends, I get detected too when I'm hundreds of meters away.29. Allow us to select type of vehicle on the vehicle drop in skill30. T3 Vehicle drop helicopter is an unarmoredT3 Vehicle drop helicopter is an unarmored, unarmed scout, while T2 is an armored suv with a minigun, which doesnt makes any sense at all. You cant switch back to the suv either. T3 should be the armored APC instead, not a helicopter that you can shoot down with your assault rifle.31. Allow us to lock shoulder view (left/right)there should be an option to lock shoulder view, so that we can have character on either left or right side permanently, without the need to switch.32. Add the ability to give squad commands while moving33. Add wire cutters to get through fences34. Add a Forward roll animation (Division) and a Sprint to Slide Animation35. Add the ability to Roll Left & Right while Prone. Like in previous GRAW Games36. The GPS line on your mini-map is ridiculously hard to seeI've tried changing settings on the tv but it doesn't really make it better. It's a light blue line again a light grey background, it's really hard to see. Especially in towns where enemy glow covers the mini map. A bright green or yellow gps line would be so much easier to see when you're driving and you only have a quick second to glance at the mini map.37. Spawn whatever vehicle we wantThe ability to spawn whatever vehicle you want after unlocking all the rebel things. This should include APCs, the Humvee/jeep thing that's in the teaser, the armored humvee, Motorcyle, unarmed scout heil, armed scout heli, transport heli (armed), planes.38. Add a stealth and Loud command for AI teammatesThe amount of times the mission requires me to be stealthy and they end up shooting someone or being detected is a joke.39. Wildlife would be coolI don't need a full blown Far Cry experience, but wildlife would be cool. Particularly dangerous wildlife. At certain points in the game you actually hear cartel members talking about how scared they are of jaguars. Would be awesome if they were actually in the game. At least in the jungle biomes.40. Let us remap the Map key41. If ARs get a special ability (Underbarrel GL), then SMGs, LMGs, and Snipers should get something tooI have no idea what SMGs should get, but LMGs should get bipods or inverse recoil (more accurate the longer you hold down the trigger), Snipers could have a main sniper scope and a 45 degree mounted reflex sight, and Shotguns could get limited amounts of alternate shotgun rounds (flechette, slugs, Dragon's Breath etc.) of varying quantities.42. The Home Pad on the right side of the keyboard needs to be unlockedcurrently unable to bind keys to and of those 6 keys.43. All stationary weapons are the exact same minigun, add more variety44. Add smoke grenadesCan't have a tactical game without smoke grenades. (Hand thrown and 40mm) plus, they would help with covering you while you revive a teammate or need to fall back.45. Add Chemlightsthis is a personal preference for a realistic approach, especially for people who use no HUD. Being able to drop a chemlight in a room after you've cleared it so you know that building is good or to mark a route for exfil. Colors should be the normal red, blue, green..ext. and an infrared one for night vision. Chemlight can also be used for a distraction.46. Depending on the vest or armor you have on; it will limit your range of motionFor exmple, have larger vest be able to take more damage but move slower. Have light vest or no vest be able to move quicker but take more damage.47. Make different color ghille suits for different terrain48. Let us see everything we picked up on the TacMap and mini map, but greyed out49. AI teammates should be able to use the gunship's undernose gunas it stands, the gunship is useless in solo because the AI can't do anything and the rocket pods can't hit anything due to the controls and lack of reticule.50. Have the range finder actually display range while looking through a scopeIt would really help with realism and no HUD player.51. Let us put filters on the map. The clutter is very real.52. Diversion Lure needs different icon colourDiversion Lure needs different icon colour and maybe different icon too. It causes team panic when infiltrating and seeing huge grenade icon popping up in red.53. Sync shot timer should be addedDue to voice communication lag, sync shot does not feel all that synced. It is not so much problem when playing with friends only, as you get used to each other's timing and lag, but it is especially noticeable when playing with randoms.54. Make it possible to shoot out of the back of all vehicles, not just a small select fewMakes no sense being able to shoot out of a cramp sedan trunk but not out of the SUV when I have a better position for firing.BUGS1. Weapon bug - L85A2 with TA31H (ACOG)I have the L85A2 with TA31H (ACOG). Within the gunsmith, the sight unit is located correctly on the rear mounting rail as part of the barrel assembly.Please see here for correct location of the sight unit. However, once equipping, the ACOG sight unit is appearing in 3rd person view on the frontal top rail, towards the gas block. This does not match with the gunsmith view (the gunsmith view is correct); and where it is mounted in 3rd person ingame, is a hinged cover to allow access to the weapon's gas parts. This is wrong. In the most basic of field cleaning, this rail cover would be opened a lot. We would never mount a sight there, as we'd be there all day zeroing the damn thing again. Source: British Army, SAA Instructor (Inf).2. Character/slot bugwhen using the second or third save slot, I can't see the character, he is hidden behind the customization menu to the left.3. Xbox One - Scroll bugIf I scroll too far down into locked accessories (hats for example) I lose control of the menu entirely. The only way to regain it is to back all the way out to the first customization page.4. PC - Vehicle Chat is buggedin PC mode the vehicle chat is still bugged. As in, if you open the chat to type a message while entering a vehicle, you cannot cancel or send the message. Instead all keys still register (typing Go! Throws a grenade) but you cannot send it.5. Push to talk doesn't work in drone or any vehicleI've noticed consistently whenever I'm in drone or any vehicle (Driver or pass) Push to talk doesn't work at all. Even tried changing the keybinding for push to talk to see if that'd fix it, and that was even worse. On foot with a different keybinding (Tab) push to talk activated one out of maybe ten times.6. Xbox One - Silencer sound bugwhen playing co-op with friends sometimes you will be using a silencer on your gun, but to your teammates you are loud and not using a silencer.7. PC - Occasional in-game freezesbeen experiencing momentary freezing while driving around. I haven't seen my FPS drop below about 70 so far on max settings, but every once in a while the game will freeze for 3-4 seconds while driving. The last time it happened I noticed it happened as the sky was changing from day to dusk.8. DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'edthe DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'ed at all. Shots land 2-3 feet above the target at 100 meters. I believe the iron sights are not aligned, because third person it is fine.9. Picked up sniper rifle not actually suppressedwhen you pick up a sniper rifle off a downed enemy it won't be suppressed. You can put a suppressor on and it sounds suppressed on your side but the enemies and other players in your game will hear it as un-suppressed so it will alert enemies10. Convoy bug/misdesignwhen doing a Story Mission or anything else, once a Convoy passes by you and gets triggered, it fails once the Convoy gets away and interrupts your current mission, forcing a reload, resetting your progress. This mostly happens when getting El Polito's car and the Convoy Story Mission hasn't been done yet. It's pretty random, but every Convoy in the game interrupts what you do, some routes are very close to other missions, thus it can get very frustrating.11. Xbox One - Lost ability to take cover / auto-cover system not working.this bug is massively infuriating. Not sure if it's tied to when you get downed or have to respawn, most times it's happened has been after I've done this. It seems to only happen to me in multiplayer only. It feels like it only happens after exiting a vehicle though, I haven't noticed it after getting revived.12. Clothing BugMulticam shading is not consistent across outfit components - the crye precision shirt is properly shaded but the pants, packs, and helmets/hats are all brighter/unshaded. Also some camouflages are not placed or sized correctly (for example 3-color DCU), and also when you use camouflage on shirt, it is always darker than the same camouflage used on your pants, creating big contrast and unrealistic effect.13. Resource taggingIf you die while tagging a resource then upon your potential revival, you and your teammates can tag that resource again.14. Player/vehicle/swimming animation issueplayers may see another player running alongside or atop a vehicle when they're actually sitting inside the vehicle. The player affected will not see this effect. It seems to occur when someone has previously died in a vehicle. Similar to the vehicle bug, the swimming animation may bug so that other players see another player as constantly swimming (with water trails from each stroke and everything). This occurred after I parachuted into a river and was only visible to my teammates.15. The Deluxe Edition shotgun bugthe Deluxe Edition shotgun has a misaligned ironsight. Your arms clip into your face as you aim your shotgun and the gun is centered on-screen - as if you were in the original Doom.16. Enemies don't seem to mind or notice that you turned the power off17. Vehicles only kill players when they reach a certain speed. Aside from that, they do no damage18. Ubisoft rewards not unlockingUbisoft Rewards are not unlocking for some actions - for instance, reviving a teammate hasn't unlocked despite me reviving multiple teammates.19. Xbox One - Wet bugWhen I was playing last night with three friends, three of us became al glossy like we were wet but, there was no rain happening. Only one person on our team was able to see the rain and he wasn't even the host of the session.20. PS4 - HUD bugwhen you turn off the "Notifications" HUD, the prompt to choose which intel to gather disappears.21. Mission "Rebell Rising" bugWhen you replay the Mission "Rebell Rising" it will instandly say mission complete and switches to the next one, this is a big problem because I cant progress with my friend who needs this mission.22. PC Auto-Save causing freezingEvery single time the game auto-saves while I'm in a vehicle, or flying, I get a 3-5 second graphics freeze. Followed by a hard rubberband for any passengers. I've read several threads about this and there is no solution yet. The game is installed on a SSD, and I've got a gtx1070... This needs to be fixed.23. Stoner LMG folded buttstock nowhere to be foundStoner LMG folded buttstock nowhere to be found, it says San Mateo, but it's not anywhere on the map for this specific weapon.24. PS4 - Intel BugMajor Intel not appearing when entering the province of Montuyok.25. Drone flying into heli bugFlying a drone into a helicopter's blades causes a lot of damage and will usually one hit kill Little Birds. This can easily happen when deploying drones from a passenger seat. You have to hold the down button to stop it from flying up.26. Destroyed convoys can still be tagged27. Playing for a long time (hours) will break some game featuresvehicle radios stop playing music, missions may break. The third sub mission in the east had the sub not spawn until we restarted the mission.28. El Cerebro's assistant refuses to get into his car if you restart the missionhe just stands there. Sometimes he'll fake get in by pretending to open the door and then sitting in mid air before standing again. In addition, you pass by a Unidad base whose soldiers can spot you and fail the mission, forcing you to restart the game.29. The laser on the stoner lmg does not show up or give an option to turn on or off30. MK17 BugWhen using the MK17 it has the extended mag showing in the gun when I have the standard mag equipped. IMO the extended mag looks ugly on the MK17 so I only use the standard mag on it, but it still shows the extended mag in game and it's driving me insane.31. 3 round burst bugThere is a bug with 3 round burst resulting in a dead trigger (click to fire, nothing happens). I've only tested this on the G36C. This is on PC.32. Tac-map bugWhen one of your teammates puts a way-point on a gun or part, you cannot tell what it is when you hover over it in the TAC-MAP.33. Map glitchFallen through the map multiple times. Walking around on rocky hillsides is extremely glitchy. Respawn points for certain camps/missions are terrible and make you walk hella far around a rocky structure.34. PS4 Bug - Unidad patrol levelI can't see the Unidad patrol level on my HUD. It displays correctly in the factions tab.35. The M1891 Nagant incorrectly has a straight boltit should have a bent bolt to fit under the scope when cycled.36. AUG BugThe 20 round magazine of the AUG looks like a 30 round magazine and the 30 round magazine looks like (I think) a 50 round magazine (which makes the magazine look unnecessarily long)37. SASG-12 BugThe SASG-12s 30 round mag looks ridiculous. Just replace the model with a drum and it should be fine (I also think that the magazine that's portrayed ingame is a 20 round magazine and not 30)38. Xbox - XP BugI can gain XP, or at least it shows that I am getting it but my blue bar is maxed out at level 6 and will not let me progress to any higher levels. Is anyone else having this issue? I didn't have my XP progress bar for the HUD turned out originally so I didn't even notice this but I have already played about 18 hours worth and have around 25 skill points unused and really do not want to start over.39. Drone/Binoculars bugSometimes after parachuting or bailing from a destroyed helicopter, I cannot use drone or binocs for an extended amount of time.40. The hybrid scope bugif I switch weapons and switch back, the hybrid scope would be flicked into position while zoomed out at the same time (as if the scope wasn't flicked into position) . Pressing the hybrid scope button makes the character flick an invisible scope back up to zoom it back in. I don't know if that makes sense, it's like the game forgets to keep the scope on the side if I keep it in red dot view.41. Female shaggy hair + goggles = ADS bugplaying as a female with shaggy hair and goggles sometimes cause your hair to cover you scope when ADS.42. PC- Unable to complete side missions / gather intel etc.when locating intel or interrogations that are not part of main quest line, player animates like he is photographing / talking to target item/person but stays frozen in that state until right mouse button is clicked. Intel is not obtained or gathered. This may be related to the UI as I have most HUD elements off.43. Xbox One - Deluxe edition charactersI cannot see/use Mountain or Wolf even though it was shown as being "unlocked in CharacterSmith".44. Rebels should not be able to kill a target while I'm interrogating them45. Crosshair shows one area where you bullet is supposed to fly to, when zoomed into iron sights - you will hit different spot46. PS4 Gold Edition (digital download) - Infinite Booster issueis having a wide spread issue with the Infinite Booster. Some users report no problems, some had it working and it timed out, and some users have never had it active at all. By the time the bug gets fixed, it won't be beneficial.47. Fast travel gets rid of whatever gun you have and if it is not "owned"48. Xbox Gold Edition (Digital) it didn't award any store creditsXbox Gold Edition (Digital) it didn't award any store credits, nor does it show I have the season pass. When I go to the Xbox store on the console. It says Gold Edition wasn't purchased. Even though I was clearly charged. This has happened to lots of people.49. Weapon Optic Bug - Micro T1 & G33 magnifierWhen using the Micro T1 & G33 magnifier the HUD will display 3x in the lower left corner, when the magnifier is pushed to the side and you're actually viewing at 1x. Then when utilizing the magnifier the HUD will display 1x. The optic functions fine it's just the information on the HUD is reversed. I was using the 556xi when I noticed it.50. PC Controller Bugwhen using controller on PC. Pressing A on the map brings up the notification center. Makes it so that you cannot fast travel while using a controller.51. Weapon accuracy is degraded when utilizing the Blackhawk mini-guns as the pilotwhatever weapon is your primary will be considered when shooting the helicopter mini guns.52. Fix enemy AI spawn trapping me when I use fast travel to spawnPlease fix enemy AI spawn trapping me when I use fast travel to spawn into a location or when I respawn from death... It's game breaking! There is always enemy AI killing me over and over... :( PS4 v4.50/game update 1.0253. There is no reload sound effect for the Scorpion Evo SMG54. HTI and the MK14 share a common ammo pool which makes no senseI just realized the HTI and the MK14 share a common ammo pool which makes no sense because they are different calibers and I need different extended magazines for them yet shooting one depletes the magazine or the other!55. Helicopter supply raids bughelicopter sometimes spawn below the ground on the helipad. Able to go in but unable to fly. System : PS456. Got El Sueno's "SILENCIO", died and got revived and now it's permanently unsuppressed. Can't change it in loadout either57. The 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blockedThe 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blocked for me. I've gone to the location with a friend (Friend A) who also didn't have it, they could pick it up but I couldn't. Another friend (Friend B) who we were playing with also had the same issue as me, we both think it's because both me and Friend B picked up the 50 round (7.62 mm) extended mag the previous day, Friend A wasn't in that prior game and didn't already have the 50 round mag.58. Xbox One - Helicopter randomly refuses to downthrottleWhen I hold RT, the chopper ascends. When I hold LT, it's supposed to descend/slow down, but it also ascends. It was working fine, I wasn't shot, didn't hit an obstacle, tried to descend and it just wouldn't let me. I tried switching seats and then back to the pilot's seat. Didn't work. Had to parachute out.59. The missile warning sound bugI had a bug where the missile warning sound kept going even there was no missile and I was not even in a heli. Tried dying, fast travel, booted game, booted PC but it still kept going and it sure was annoying af. I got rid of it by finding a heli and finding a anti-air to shoot me down.60. Rebels not spawning in game when starting up at the rally pointfor example I am at faction level 17. When I was at level 16. There would be at least 12 people at my rally point and constant rebels driving through the map. I ranked up to level 17, rally points are full of green dots and map covered in green cars. Once I am done playing for the day, save the game, exit out. I log back into the game next day, my rally point has zero rebels. It seems like the game thinks my faction level is at zero. Seems like a error in the loading time or just a delayed process because they will start to show up 30 minutes into the game.61. Auto-cover sometimes stops workingconfirmed by multiple people (op included), should be high priority.62. Blood pools after eliminating enemies are not appearing63. Can't do takedowns on sleeping enemieshttps://www.youtube.com/watch?v=raLsEG2BUh464. Xbox One - Gunner reticle bugIf you in a gunner position (either truck or helicopter) if you go to the menu and you return to action your reticle disappears.65. When I was swimming the other day my other AI teammates were literally walking on water66. Enemies hitboxeswhen enemies are crouching behind cover but their heads stick out from the side of it, their heads don't seem to have working hit boxes as sniper rounds do absolutely nothing.67. Destroying a convoy truck while grabbing the driver leaves a dead driver standing upright68. Task Force Player Tag BugTags are appearing as a set of random numbers rather than the designated four character tag.69. Xbox One: Teammate volume does not work70. Quinoa Plant conversation bugevery time I die/load into an area, I have to listen to the Quinoa Plant conversation. I did the mission yesterday, and now that soundbite plays literally every single time I deploy/load/etc.71. Map glitchnot sure the implications but a spot by island if you jump off rock in the water instead of hitting water it sends into parachute mode and you free fall under water as under the map! Its wild and deploy parachute and glide under the lake but no water visible just the deep bottoms of map. Eventually it unharnessed me and I began walking everywhere but couldn't find a way back up but could have walked forever. I tried again and it worked no problem again.72. The flashbangs seem to be buggy or brokenso many times i have thrown them at a group of enemies all standing within the radius and either only one or none at all get stunned.73. Drone & Binoculars randomly stops working until you fail the mission or quit to main menu74. Progression bug: EXP bar stuck at Level 775. AI teammates abruptly lose sync shot mark, forcing enemies into alert mode76. Gamebreaking bug on Xbox One - Pucarabeen in and out of the Pucara province, gotten all collectables, restarted the game several times, tried joining multi-player games and the first Intel video to start the story missions in the province won't pop up. AKA: I can't do any main missions in Pucara because I haven't been introduced to the buchon yet and I haven't been able to get the conversation to trigger.77. Flare bugthe flare of the signal pistol seems only to be shown to the one shooting it, not to the teammates.78. Explosives delayAll explosives in the game seem to suffer from some sort of major lag issues at times. I've had C4 and grenades just sit there for a while well after they should have exploded. The most frustrating thing is the underbarrel grenade launcher is near useless against moving vehicles because the hit doesn't register half the time and several seconds there is just an explosion where the vehicle used to be.79. Guns not loading into gameFairly often when joining a co-op game your character will be holding nothing but have his/her hands in a position as if they are holding an invisible gun. It may take several minutes before they finally do pop in. This also seems to come with huge desync with enemy location and sometimes making you immune to all damage while everything is still slowly loading in. My wife joined me once and we tried defending a rebel radio and she had no gun, could take no damage, and she could not see the enemies in the same spot as me at all. But she could heal me if I fell.... So that was nice I guess.80. Headset bugWhen I equip "Headset D" (As I have purchased the Doorkickers pack from the Store), it automatically unequips it and reverts my character back to wearing "Earpiece". I select Headset D, go back to the Accessories menu, and it's like I never selected it. Every other item I've purchased works but that one. This only happens when equipping facewear with the Patrol cap and any headset. Any goggles/masks + Patrol cap + headset = Headset automatically unequipped, despite the preview showing just fine.81. The scopes on the SVD are not aligned properlythe bullets are offset to the right where the scopes are pointed on most scopes and at least one is to the left of the crosshair.82. PC - The motorbike controls cannot be changed for left and rightI do not use WASD, so I'm using RDFG, and despite being able to map buttons on every other vehicle to RDFG, the motorbike will remain mapped to RADF - not easy to drive that way I'm afraid!83. Windows 10 - Mic BugIf you mute the microphone in-game it will mute it permanent on Windows 10.84. Boats get halfway submerged when driving around in them85. PS4 - M4A1 BugI wanted to look at the damage meter changes between silencer on and off on my M4A1. I push the touch pad to go to menu, go to Loadout tab to see the meter with silencer on. Now back to my actual game screen, I press L2 to aim, press up arrow to take silencer off. Press touch pad, go to Loadout tab, read the meter. Then when I exit out back to Bolivia, my character just reloads out of nowhere as if I have an empty mag. So I repeat. Silencer back on, go to Loadout, then back out. It reloads again. If I do this 5 times straight, I will run out of ammo.86. C4 and possibly other throwables bugYou can throw C4 and possibly other throwables through thin objects by orienting your character so that the arm goes through the object when it releases the throwable.87. You can hear players walking when they're still in a post-mission cutscene in a safehouse88. Players are unable to shoot out of trunks, AI players can89. Heli > water bugIf you land a helicopter in the water the engine will continue to run normally, even after it sinks. Being in the water doesn't seem to cause any damage or ill effects whatsoever.90. Parachuting bugEvery now and then when I jump out of a chopper to parachute, I get stuck in the air, after my chute deploys. I just sit there floating.Last updated: 26/03/2017 12:05 CET via /r/GhostRecon
1 note · View note
Link
[Megathread] Feedback/Suggestions/BugsHello Ghosts,as the full game is already released in some parts of the world, we would like you to let us know what you think should be improved, changed or added into the game.We have decided to divide this thread into 3 main categories:1. Feedback2. Suggestions3. BugsPlease, when posting, make sure to include as much information as possible, and if you can, provide screenshots or videos as well.I will update the list based on your posts as often as possible.Thank you.FEEDBACK1. Radios everywherethe amount of radios in-game should be reduced, or simply turn some of them off by default. discussion :: discussion2. Helicopter & Airplane handlinghelicopter handling is still problematic and frustrating. discussion :: discussion :: discussion3. Multiplayer/Coop in-game synchronizationwhile playing in coop, we have noticed multiple times that some of the objects/enemies/etc. are not in the same place for everyone in the group. The synchronization between the server and clients needs to be improved. There are also reports about weather not being synchronized. The character conversations in Coop is not synchronized as well.4. Vehicles aren't durable enoughthey get blown up way too easily. Even the heavily armors APC tank can't survive some machine gun fire. discussion.5. Keep crouched positionwhen crouched, and grabbing an enemy. Please make the character go back to crouched position after knocking out the enemy. Not just stand straight up.6. Disappearing bodiesdead bodies should only disappear when the player is too far away and no longer in area of operations. discussion7. Defeated bases / SAM sites must go into rebel/ghost control and should not respawnabsolutely hate that defeating a base means nothing. I spend at least a half an hour taking over a base to get rid of it's SAMs and drone jammers and guess what? It doesn't even matter! I leave, come back, and not only is base control reverted, but annoying ass SAMs and jammers are back up! Why do I even bother? I don't even try to attack bases anymore, I just avoid them entirely unless there's something from them that I need like intel or a skill point. Nothing ruins a game like the feeling that not only is all of your effort for naught, but all of the little annoyances will come back even if you defeat them. Of all of the features that might bother me, this is the worst. discussion :: discussion8. Vehicles are too slowBikes and most cars are too slow.I can't play because some times target escapes and cars too slow I can't take them. it feels like the vehicles are stuck in first gear.9. Steal helicopter missionIn the steal the helicopter missions there needs to be some delay between the enemy entering the cockpit and him taking off for at least two reasons. One, if the enemy reaches the cockpit it's basically an automatic mission failure, there's no chance to try to salvage it. Two, aircraft have lengthy startup procedures, and seeing him jump in and be 100 feet in the air and gone in seconds is silly. Perhaps a 10-ish second delay while the engine/rotor spools up would be good.10. Potato ballisticsWhat about the potato ballistics? The muzzle velocity is really low and the bullet drop insanely high. This sometimes makes sniping a real nightmare.11. Weapon camo/skin does not matchthe shade in Gunsmith is accurate compared to the loadout/skills screen and actually in-game.12. Allow animation cancelIt is frustrating how when I am under fire and my vehicle is about explode, I go through this long animation of opening the door, hopping out, turning around, and closing the door behind me. It locks my camera angle until the long animation is complete. I find myself thinking to my character "JUST MOVE DAMN IT" I should be hopping out with my gun in hand ready to move or fire. Instead, it feels clunky and incredibly non-fluid. Another example is when tagging resources or snapping photos of intel. If someone is shooting at me I should be able to cancel what I am doing and shoot back. Even tagging a supply truck, I tag and the camera and my actions are locked/disabled until I finish tagging and then finish standing up. The moment the tracker is on there i should be able to book it. The era of locked in animations was years ago--needs to be updated.13. Retired Army vet and gunsmith feedbackI feel like the mechanics of ballistics and weapon attachments aren't quite thought out. Specific issues include damage not matched to real-world caliber, weapon operation not representing real-world efficiency (everything seems to reload about the same speed) and confusion about what the listed stats represent (is recoil under handling or accuracy? Shouldn't recoil go down as weight goes up?) Modern suppressors also should not affect bullet velocity meaningfully.14. AI line of sight issueAI teammates do not actually need LOS to make sync shots or even spot enemies. AI teammates seem to be able to walk right by enemies without being detected.15. Vehicle drop-offVehicle drop will drop will sometimes drop the vehicle on your character killing you, but most of the time it will drop it on the sides on mountains or in between trees and in the case of helicopters they will get destroyed or be able take off. Perhaps vehicles need to spawn closer or on flat ground.16. Alarm towers and generators should not be destroyable with firearmsit makes them pointless, since most players will always just shoot out them from a distance. There needs to be a choice of risk/reward. Do you take a chance and leave them and take out the enemies from a distance risking an alarm or do you risk going into the base disable them beforehand.17. Rejoin timer is way too shortIf I crash and reload the game it gives me an option to rejoin but by the time I notice it, it has already expired.SUGGESTIONS1. The AI teammates customizationwe should be able to customize the AI teammates.2. Let us choose to be revived or not ("bleed out" button)there should be a respawn button when you die in a single player. We should have a choice whether to be revived by an AI teammate in singleplayer or not. discussion :: discussion3. Allow us to drag the bodiesit would be nice to be able to drag the bodies away (related to disappearing bodies as well) discussion4. Night vision goggleswhen using night vision, the night vision goggles are not actually visible on players head (it is basically just a screen filter). Please consider adding Night Vision Goggles (NVGS) to helmets / stand alone.5. Add a scope larger than 6xthe map is huge and the highest magnification is only 6x, at least make it 12-14x.6. Add compasswe want to play without any HUD at all, and to do this we need more navigation tools than just the map. Because of this, we would very much appreciate having a compass.7. Add car hornsvehicles have horns people who drive them need horns. Kindly give us horns in vehicles.8. Supplies taggingwhen playing with other people in coop, it should be enough when only one person tag supplies.9. Intros are annoyinglet us permanently disable both intros on startup please.10. AI teammates should be able to drive and flyIsn't it annoying that your AI teammates cannot drive you anywhere? You always have to drive, you cannot be the machine gunner on solo missions and when you jump out of a chopper or plane it will crash. More info in this thread.11. Vehicles appear to still be a single assetyou can blow one up by shooting tires.12. More in depth HUD customizationfor example enemy markers off - waypoint, and item markers on.13. Time fast-forwardlet us have the option to fast-forward time for day/night time missions. discussion14. Add option to fill squad with AI team mates when playing with less than full squad15. Add option to not have AI team mates when playing solo16. Allow us to customize picked up weaponscould you consider adding the ability to customize picked-up weapons? I know it removes most of the advantages of actually unlocking the weapon, but are we morally obligated or under strict orders never to paint or switch out parts on an enemy's firearm? Could we at least get the option to repaint enemy weapons?17. Pulling the trigger behind cover without aiming should blind fireI hate when the game takes me out of cover when all I wanna do is spray some bullets at the enemy from safety. If I aim from behind cover then it should expose me for precise targeting.18. Add bipods and reticles for helicopters with forward firing weaponsBipods and reticles for any helicopter that has forward firing weapons. I'm really just guessing where the miniguns will shoot than I am actually aiming.19. Add in an option to turn off AI squadmate's chatter completelywhen using the drone and marking targets I've had several people speak over each other as a target is seen. After a skirmish with enemies that you started silently but then went loud (on purpose) you'll get a squadmate say "that was fucking messy" - screw you I don't want to know what you think! Or pointing a gun at a civilian and you'll get "maybe we should lower our weapons" - I'm the squad leader, don't tell me what to do!20. Add a home basesomewhere to store the cars, copters ansld guns I find that arent in my loadout. It would ve cool if it had a skill system to upgrade your base and enemies could attack it or trigger events when you're playing.21. Add rappelling and more breaching options (fast-rope)more doors to kick down or blow up and rappelling for getting up or down buildings or cliffs to high to climb up or fall down but too low to BASE jump from. discussion22. Rethink the command group wheel for consoleI think they should rethink the command group wheel for console. This might be great in PC, but in console this is quite the drag. Plus, why do I have to stop to make these marching orders? I feel like the character should be allowed to move while it is making these commands to the group. Allowing me to move while making these commands would make the game play feel much more fluid, then feeling like I am stopping to get a bite of my burrito.23. Assign different dialogues to other playersFor players 2-4 to be assigned dialogue from Midas, Holt, and Weaver. So when you're playing in Multiplayer, you don't have 4 Nomads going "Deploying Drone", "Drones up", "I got the Bike!", "I'll fly", etc.24. Add a wing suitAdd a wing suit! How cool would that be to glide around the mountains and stuff like that, it would be so fun!25. The Ghosts always perform a full reload even if theres a round left in the chamberfix this and add a tactical reload so that the ghosts just swap the mags if there are bullets left. R6S is a good example for this. I'm used to reload before the mag is fully empty because it saves time in combat. And i'm positive that special forces would do it the same way. Also the Ghosts should use their support hand to pull the charging handle.26. Landing gearlet me raise and lower landing gear on aircraft that have landing gear that can be raised and lowered.27. Add mission checkpoints28. The option to get rid of all or some AI and to disable rebels appearingI am stealthy infiltrating a compound when out of nowhere the rebels start shooting the cartel and or unidad getting me detected when I'm hundreds of meters away sniping. Detection is also a butch of bs. When I'm playing with friends, I get detected too when I'm hundreds of meters away.29. Allow us to select type of vehicle on the vehicle drop in skill30. T3 Vehicle drop helicopter is an unarmoredT3 Vehicle drop helicopter is an unarmored, unarmed scout, while T2 is an armored suv with a minigun, which doesnt makes any sense at all. You cant switch back to the suv either. T3 should be the armored APC instead, not a helicopter that you can shoot down with your assault rifle.31. Allow us to lock shoulder view (left/right)there should be an option to lock shoulder view, so that we can have character on either left or right side permanently, without the need to switch.32. Add the ability to give squad commands while moving33. Add wire cutters to get through fences34. Add a Forward roll animation (Division) and a Sprint to Slide Animation35. Add the ability to Roll Left & Right while Prone. Like in previous GRAW Games36. The GPS line on your mini-map is ridiculously hard to seeI've tried changing settings on the tv but it doesn't really make it better. It's a light blue line again a light grey background, it's really hard to see. Especially in towns where enemy glow covers the mini map. A bright green or yellow gps line would be so much easier to see when you're driving and you only have a quick second to glance at the mini map.37. Spawn whatever vehicle we wantThe ability to spawn whatever vehicle you want after unlocking all the rebel things. This should include APCs, the Humvee/jeep thing that's in the teaser, the armored humvee, Motorcyle, unarmed scout heil, armed scout heli, transport heli (armed), planes.38. Add a stealth and Loud command for AI teammatesThe amount of times the mission requires me to be stealthy and they end up shooting someone or being detected is a joke.39. Wildlife would be coolI don't need a full blown Far Cry experience, but wildlife would be cool. Particularly dangerous wildlife. At certain points in the game you actually hear cartel members talking about how scared they are of jaguars. Would be awesome if they were actually in the game. At least in the jungle biomes.40. Let us remap the Map key41. If ARs get a special ability (Underbarrel GL), then SMGs, LMGs, and Snipers should get something tooI have no idea what SMGs should get, but LMGs should get bipods or inverse recoil (more accurate the longer you hold down the trigger), Snipers could have a main sniper scope and a 45 degree mounted reflex sight, and Shotguns could get limited amounts of alternate shotgun rounds (flechette, slugs, Dragon's Breath etc.) of varying quantities.42. The Home Pad on the right side of the keyboard needs to be unlockedcurrently unable to bind keys to and of those 6 keys.43. All stationary weapons are the exact same minigun, add more variety44. Add smoke grenadesCan't have a tactical game without smoke grenades. (Hand thrown and 40mm) plus, they would help with covering you while you revive a teammate or need to fall back.45. Add Chemlightsthis is a personal preference for a realistic approach, especially for people who use no HUD. Being able to drop a chemlight in a room after you've cleared it so you know that building is good or to mark a route for exfil. Colors should be the normal red, blue, green..ext. and an infrared one for night vision. Chemlight can also be used for a distraction.46. Depending on the vest or armor you have on; it will limit your range of motionFor exmple, have larger vest be able to take more damage but move slower. Have light vest or no vest be able to move quicker but take more damage.47. Make different color ghille suits for different terrain48. Let us see everything we picked up on the TacMap and mini map, but greyed out49. AI teammates should be able to use the gunship's undernose gunas it stands, the gunship is useless in solo because the AI can't do anything and the rocket pods can't hit anything due to the controls and lack of reticule.50. Have the range finder actually display range while looking through a scopeIt would really help with realism and no HUD player.51. Let us put filters on the map. The clutter is very real.52. Diversion Lure needs different icon colourDiversion Lure needs different icon colour and maybe different icon too. It causes team panic when infiltrating and seeing huge grenade icon popping up in red.53. Sync shot timer should be addedDue to voice communication lag, sync shot does not feel all that synced. It is not so much problem when playing with friends only, as you get used to each other's timing and lag, but it is especially noticeable when playing with randoms.54. Make it possible to shoot out of the back of all vehicles, not just a small select fewMakes no sense being able to shoot out of a cramp sedan trunk but not out of the SUV when I have a better position for firing.BUGS1. Weapon bug - L85A2 with TA31H (ACOG)I have the L85A2 with TA31H (ACOG). Within the gunsmith, the sight unit is located correctly on the rear mounting rail as part of the barrel assembly.Please see here for correct location of the sight unit. However, once equipping, the ACOG sight unit is appearing in 3rd person view on the frontal top rail, towards the gas block. This does not match with the gunsmith view (the gunsmith view is correct); and where it is mounted in 3rd person ingame, is a hinged cover to allow access to the weapon's gas parts. This is wrong. In the most basic of field cleaning, this rail cover would be opened a lot. We would never mount a sight there, as we'd be there all day zeroing the damn thing again. Source: British Army, SAA Instructor (Inf).2. Character/slot bugwhen using the second or third save slot, I can't see the character, he is hidden behind the customization menu to the left.3. Xbox One - Scroll bugIf I scroll too far down into locked accessories (hats for example) I lose control of the menu entirely. The only way to regain it is to back all the way out to the first customization page.4. PC - Vehicle Chat is buggedin PC mode the vehicle chat is still bugged. As in, if you open the chat to type a message while entering a vehicle, you cannot cancel or send the message. Instead all keys still register (typing Go! Throws a grenade) but you cannot send it.5. Push to talk doesn't work in drone or any vehicleI've noticed consistently whenever I'm in drone or any vehicle (Driver or pass) Push to talk doesn't work at all. Even tried changing the keybinding for push to talk to see if that'd fix it, and that was even worse. On foot with a different keybinding (Tab) push to talk activated one out of maybe ten times.6. Xbox One - Silencer sound bugwhen playing co-op with friends sometimes you will be using a silencer on your gun, but to your teammates you are loud and not using a silencer.7. PC - Occasional in-game freezesbeen experiencing momentary freezing while driving around. I haven't seen my FPS drop below about 70 so far on max settings, but every once in a while the game will freeze for 3-4 seconds while driving. The last time it happened I noticed it happened as the sky was changing from day to dusk.8. DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'edthe DLC Sniper rifle the Stampede (Cowboy Lever Action) is not zero'ed at all. Shots land 2-3 feet above the target at 100 meters. I believe the iron sights are not aligned, because third person it is fine.9. Picked up sniper rifle not actually suppressedwhen you pick up a sniper rifle off a downed enemy it won't be suppressed. You can put a suppressor on and it sounds suppressed on your side but the enemies and other players in your game will hear it as un-suppressed so it will alert enemies10. Convoy bug/misdesignwhen doing a Story Mission or anything else, once a Convoy passes by you and gets triggered, it fails once the Convoy gets away and interrupts your current mission, forcing a reload, resetting your progress. This mostly happens when getting El Polito's car and the Convoy Story Mission hasn't been done yet. It's pretty random, but every Convoy in the game interrupts what you do, some routes are very close to other missions, thus it can get very frustrating.11. Xbox One - Lost ability to take cover / auto-cover system not working.this bug is massively infuriating. Not sure if it's tied to when you get downed or have to respawn, most times it's happened has been after I've done this. It seems to only happen to me in multiplayer only. It feels like it only happens after exiting a vehicle though, I haven't noticed it after getting revived.12. Clothing BugMulticam shading is not consistent across outfit components - the crye precision shirt is properly shaded but the pants, packs, and helmets/hats are all brighter/unshaded. Also some camouflages are not placed or sized correctly (for example 3-color DCU), and also when you use camouflage on shirt, it is always darker than the same camouflage used on your pants, creating big contrast and unrealistic effect.13. Resource taggingIf you die while tagging a resource then upon your potential revival, you and your teammates can tag that resource again.14. Player/vehicle/swimming animation issueplayers may see another player running alongside or atop a vehicle when they're actually sitting inside the vehicle. The player affected will not see this effect. It seems to occur when someone has previously died in a vehicle. Similar to the vehicle bug, the swimming animation may bug so that other players see another player as constantly swimming (with water trails from each stroke and everything). This occurred after I parachuted into a river and was only visible to my teammates.15. The Deluxe Edition shotgun bugthe Deluxe Edition shotgun has a misaligned ironsight. Your arms clip into your face as you aim your shotgun and the gun is centered on-screen - as if you were in the original Doom.16. Enemies don't seem to mind or notice that you turned the power off17. Vehicles only kill players when they reach a certain speed. Aside from that, they do no damage18. Ubisoft rewards not unlockingUbisoft Rewards are not unlocking for some actions - for instance, reviving a teammate hasn't unlocked despite me reviving multiple teammates.19. Xbox One - Wet bugWhen I was playing last night with three friends, three of us became al glossy like we were wet but, there was no rain happening. Only one person on our team was able to see the rain and he wasn't even the host of the session.20. PS4 - HUD bugwhen you turn off the "Notifications" HUD, the prompt to choose which intel to gather disappears.21. Mission "Rebell Rising" bugWhen you replay the Mission "Rebell Rising" it will instandly say mission complete and switches to the next one, this is a big problem because I cant progress with my friend who needs this mission.22. PC Auto-Save causing freezingEvery single time the game auto-saves while I'm in a vehicle, or flying, I get a 3-5 second graphics freeze. Followed by a hard rubberband for any passengers. I've read several threads about this and there is no solution yet. The game is installed on a SSD, and I've got a gtx1070... This needs to be fixed.23. Stoner LMG folded buttstock nowhere to be foundStoner LMG folded buttstock nowhere to be found, it says San Mateo, but it's not anywhere on the map for this specific weapon.24. PS4 - Intel BugMajor Intel not appearing when entering the province of Montuyok.25. Drone flying into heli bugFlying a drone into a helicopter's blades causes a lot of damage and will usually one hit kill Little Birds. This can easily happen when deploying drones from a passenger seat. You have to hold the down button to stop it from flying up.26. Destroyed convoys can still be tagged27. Playing for a long time (hours) will break some game featuresvehicle radios stop playing music, missions may break. The third sub mission in the east had the sub not spawn until we restarted the mission.28. El Cerebro's assistant refuses to get into his car if you restart the missionhe just stands there. Sometimes he'll fake get in by pretending to open the door and then sitting in mid air before standing again. In addition, you pass by a Unidad base whose soldiers can spot you and fail the mission, forcing you to restart the game.29. The laser on the stoner lmg does not show up or give an option to turn on or off30. MK17 BugWhen using the MK17 it has the extended mag showing in the gun when I have the standard mag equipped. IMO the extended mag looks ugly on the MK17 so I only use the standard mag on it, but it still shows the extended mag in game and it's driving me insane.31. 3 round burst bugThere is a bug with 3 round burst resulting in a dead trigger (click to fire, nothing happens). I've only tested this on the G36C. This is on PC.32. Tac-map bugWhen one of your teammates puts a way-point on a gun or part, you cannot tell what it is when you hover over it in the TAC-MAP.33. Map glitchFallen through the map multiple times. Walking around on rocky hillsides is extremely glitchy. Respawn points for certain camps/missions are terrible and make you walk hella far around a rocky structure.34. PS4 Bug - Unidad patrol levelI can't see the Unidad patrol level on my HUD. It displays correctly in the factions tab.35. The M1891 Nagant incorrectly has a straight boltit should have a bent bolt to fit under the scope when cycled.36. AUG BugThe 20 round magazine of the AUG looks like a 30 round magazine and the 30 round magazine looks like (I think) a 50 round magazine (which makes the magazine look unnecessarily long)37. SASG-12 BugThe SASG-12s 30 round mag looks ridiculous. Just replace the model with a drum and it should be fine (I also think that the magazine that's portrayed ingame is a 20 round magazine and not 30)38. Xbox - XP BugI can gain XP, or at least it shows that I am getting it but my blue bar is maxed out at level 6 and will not let me progress to any higher levels. Is anyone else having this issue? I didn't have my XP progress bar for the HUD turned out originally so I didn't even notice this but I have already played about 18 hours worth and have around 25 skill points unused and really do not want to start over.39. Drone/Binoculars bugSometimes after parachuting or bailing from a destroyed helicopter, I cannot use drone or binocs for an extended amount of time.40. The hybrid scope bugif I switch weapons and switch back, the hybrid scope would be flicked into position while zoomed out at the same time (as if the scope wasn't flicked into position) . Pressing the hybrid scope button makes the character flick an invisible scope back up to zoom it back in. I don't know if that makes sense, it's like the game forgets to keep the scope on the side if I keep it in red dot view.41. Female shaggy hair + goggles = ADS bugplaying as a female with shaggy hair and goggles sometimes cause your hair to cover you scope when ADS.42. PC- Unable to complete side missions / gather intel etc.when locating intel or interrogations that are not part of main quest line, player animates like he is photographing / talking to target item/person but stays frozen in that state until right mouse button is clicked. Intel is not obtained or gathered. This may be related to the UI as I have most HUD elements off.43. Xbox One - Deluxe edition charactersI cannot see/use Mountain or Wolf even though it was shown as being "unlocked in CharacterSmith".44. Rebels should not be able to kill a target while I'm interrogating them45. Crosshair shows one area where you bullet is supposed to fly to, when zoomed into iron sights - you will hit different spot46. PS4 Gold Edition (digital download) - Infinite Booster issueis having a wide spread issue with the Infinite Booster. Some users report no problems, some had it working and it timed out, and some users have never had it active at all. By the time the bug gets fixed, it won't be beneficial.47. Fast travel gets rid of whatever gun you have and if it is not "owned"48. Xbox Gold Edition (Digital) it didn't award any store creditsXbox Gold Edition (Digital) it didn't award any store credits, nor does it show I have the season pass. When I go to the Xbox store on the console. It says Gold Edition wasn't purchased. Even though I was clearly charged. This has happened to lots of people.49. Weapon Optic Bug - Micro T1 & G33 magnifierWhen using the Micro T1 & G33 magnifier the HUD will display 3x in the lower left corner, when the magnifier is pushed to the side and you're actually viewing at 1x. Then when utilizing the magnifier the HUD will display 1x. The optic functions fine it's just the information on the HUD is reversed. I was using the 556xi when I noticed it.50. PC Controller Bugwhen using controller on PC. Pressing A on the map brings up the notification center. Makes it so that you cannot fast travel while using a controller.51. Weapon accuracy is degraded when utilizing the Blackhawk mini-guns as the pilotwhatever weapon is your primary will be considered when shooting the helicopter mini guns.52. Fix enemy AI spawn trapping me when I use fast travel to spawnPlease fix enemy AI spawn trapping me when I use fast travel to spawn into a location or when I respawn from death... It's game breaking! There is always enemy AI killing me over and over... :( PS4 v4.50/game update 1.0253. There is no reload sound effect for the Scorpion Evo SMG54. HTI and the MK14 share a common ammo pool which makes no senseI just realized the HTI and the MK14 share a common ammo pool which makes no sense because they are different calibers and I need different extended magazines for them yet shooting one depletes the magazine or the other!55. Helicopter supply raids bughelicopter sometimes spawn below the ground on the helipad. Able to go in but unable to fly. System : PS456. Got El Sueno's "SILENCIO", died and got revived and now it's permanently unsuppressed. Can't change it in loadout either57. The 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blockedThe 7.62 (30 round) extended mag for guns such as the AK-12 and 556XI is blocked for me. I've gone to the location with a friend (Friend A) who also didn't have it, they could pick it up but I couldn't. Another friend (Friend B) who we were playing with also had the same issue as me, we both think it's because both me and Friend B picked up the 50 round (7.62 mm) extended mag the previous day, Friend A wasn't in that prior game and didn't already have the 50 round mag.58. Xbox One - Helicopter randomly refuses to downthrottleWhen I hold RT, the chopper ascends. When I hold LT, it's supposed to descend/slow down, but it also ascends. It was working fine, I wasn't shot, didn't hit an obstacle, tried to descend and it just wouldn't let me. I tried switching seats and then back to the pilot's seat. Didn't work. Had to parachute out.59. The missile warning sound bugI had a bug where the missile warning sound kept going even there was no missile and I was not even in a heli. Tried dying, fast travel, booted game, booted PC but it still kept going and it sure was annoying af. I got rid of it by finding a heli and finding a anti-air to shoot me down.60. Rebels not spawning in game when starting up at the rally pointfor example I am at faction level 17. When I was at level 16. There would be at least 12 people at my rally point and constant rebels driving through the map. I ranked up to level 17, rally points are full of green dots and map covered in green cars. Once I am done playing for the day, save the game, exit out. I log back into the game next day, my rally point has zero rebels. It seems like the game thinks my faction level is at zero. Seems like a error in the loading time or just a delayed process because they will start to show up 30 minutes into the game.61. Auto-cover sometimes stops workingconfirmed by multiple people (op included), should be high priority.62. Blood pools after eliminating enemies are not appearing63. Can't do takedowns on sleeping enemieshttps://www.youtube.com/watch?v=raLsEG2BUh464. Xbox One - Gunner reticle bugIf you in a gunner position (either truck or helicopter) if you go to the menu and you return to action your reticle disappears.65. When I was swimming the other day my other AI teammates were literally walking on water66. Enemies hitboxeswhen enemies are crouching behind cover but their heads stick out from the side of it, their heads don't seem to have working hit boxes as sniper rounds do absolutely nothing.67. Destroying a convoy truck while grabbing the driver leaves a dead driver standing upright68. Task Force Player Tag BugTags are appearing as a set of random numbers rather than the designated four character tag.69. Xbox One: Teammate volume does not work70. Quinoa Plant conversation bugevery time I die/load into an area, I have to listen to the Quinoa Plant conversation. I did the mission yesterday, and now that soundbite plays literally every single time I deploy/load/etc.71. Map glitchnot sure the implications but a spot by island if you jump off rock in the water instead of hitting water it sends into parachute mode and you free fall under water as under the map! Its wild and deploy parachute and glide under the lake but no water visible just the deep bottoms of map. Eventually it unharnessed me and I began walking everywhere but couldn't find a way back up but could have walked forever. I tried again and it worked no problem again.72. The flashbangs seem to be buggy or brokenso many times i have thrown them at a group of enemies all standing within the radius and either only one or none at all get stunned.73. Drone & Binoculars randomly stops working until you fail the mission or quit to main menu74. Progression bug: EXP bar stuck at Level 775. AI teammates abruptly lose sync shot mark, forcing enemies into alert mode76. Gamebreaking bug on Xbox One - Pucarabeen in and out of the Pucara province, gotten all collectables, restarted the game several times, tried joining multi-player games and the first Intel video to start the story missions in the province won't pop up. AKA: I can't do any main missions in Pucara because I haven't been introduced to the buchon yet and I haven't been able to get the conversation to trigger.77. Flare bugthe flare of the signal pistol seems only to be shown to the one shooting it, not to the teammates.78. Explosives delayAll explosives in the game seem to suffer from some sort of major lag issues at times. I've had C4 and grenades just sit there for a while well after they should have exploded. The most frustrating thing is the underbarrel grenade launcher is near useless against moving vehicles because the hit doesn't register half the time and several seconds there is just an explosion where the vehicle used to be.79. Guns not loading into gameFairly often when joining a co-op game your character will be holding nothing but have his/her hands in a position as if they are holding an invisible gun. It may take several minutes before they finally do pop in. This also seems to come with huge desync with enemy location and sometimes making you immune to all damage while everything is still slowly loading in. My wife joined me once and we tried defending a rebel radio and she had no gun, could take no damage, and she could not see the enemies in the same spot as me at all. But she could heal me if I fell.... So that was nice I guess.80. Headset bugWhen I equip "Headset D" (As I have purchased the Doorkickers pack from the Store), it automatically unequips it and reverts my character back to wearing "Earpiece". I select Headset D, go back to the Accessories menu, and it's like I never selected it. Every other item I've purchased works but that one. This only happens when equipping facewear with the Patrol cap and any headset. Any goggles/masks + Patrol cap + headset = Headset automatically unequipped, despite the preview showing just fine.81. The scopes on the SVD are not aligned properlythe bullets are offset to the right where the scopes are pointed on most scopes and at least one is to the left of the crosshair.82. PC - The motorbike controls cannot be changed for left and rightI do not use WASD, so I'm using RDFG, and despite being able to map buttons on every other vehicle to RDFG, the motorbike will remain mapped to RADF - not easy to drive that way I'm afraid!83. Windows 10 - Mic BugIf you mute the microphone in-game it will mute it permanent on Windows 10.84. Boats get halfway submerged when driving around in them85. PS4 - M4A1 BugI wanted to look at the damage meter changes between silencer on and off on my M4A1. I push the touch pad to go to menu, go to Loadout tab to see the meter with silencer on. Now back to my actual game screen, I press L2 to aim, press up arrow to take silencer off. Press touch pad, go to Loadout tab, read the meter. Then when I exit out back to Bolivia, my character just reloads out of nowhere as if I have an empty mag. So I repeat. Silencer back on, go to Loadout, then back out. It reloads again. If I do this 5 times straight, I will run out of ammo.86. C4 and possibly other throwables bugYou can throw C4 and possibly other throwables through thin objects by orienting your character so that the arm goes through the object when it releases the throwable.87. You can hear players walking when they're still in a post-mission cutscene in a safehouse88. Players are unable to shoot out of trunks, AI players can89. Heli > water bugIf you land a helicopter in the water the engine will continue to run normally, even after it sinks. Being in the water doesn't seem to cause any damage or ill effects whatsoever.90. Parachuting bugEvery now and then when I jump out of a chopper to parachute, I get stuck in the air, after my chute deploys. I just sit there floating.Last updated: 16/03/2017 08:30 CET via /r/GhostRecon
1 note · View note