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#changedling
mediumsizetex · 10 months
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m6imagine by NightHeart2647
Disguise of FS
subsequent
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bagajewsky · 5 months
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And oh also, there she is!
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arachnidsgrippysocks · 10 months
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the two pony designs i decided got to 8e insects feat reformed changeling Sollux and classic edgy swiss cheese changeling Vriska
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ectttan · 1 year
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zokkili · 2 years
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mynders-universe · 1 year
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Oh right! I got a couple commissions I did, along with the various doodles that accrued while I was working on them. I call it the pontato style, cause.... tiny. 
SEE GUYS, I STILL WORK.... Sometimes.
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tazool · 1 year
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Ocellus Tri-gate
Some older stuff. Also Happy New Year's Eve!
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alekschangeling · 11 months
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Ya se la fecha exacta. Felicidades a FloWer_Black, su cumpleaños. Lo inicie ayer en su cumple, pero recién lo termino hoy.
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drjameslongjr · 30 days
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Overcoming Overthinking Biblically
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Overcoming Overthinking: Transforming Fear, Perfectionism, and Shame Biblically
Overthinking, a silent and consuming companion familiar to many, is often more than a worry here and a fret there; it's a mindset rooted in the deepest fears, the desire for unattainable perfection, and a profound sense of unworthiness. In moments of quiet reflection, or in the thick of life's demands, overthinkers can find themselves tangled in a web of their thoughts—far from the peace that they crave. For the Christian community, the burden of overthinking may feel particularly stark, with theological implications related to questioning God's promises, forgetting the power of prayer, and casting doubt on His very plan. But there is hope threaded through the fabric of our faith, designed to pierce through the fog of overthinking and lead us to a more secure and peaceful existence. This guide, centered on biblical principles, aims to serve as a light in the darkness, offering a path to break free from the shackles of overthinking. Here are the skills to transform fear, perfectionism, and shame that you, as a seeker of peace and wisdom, can adopt to experience the freedom promised by the Word.
1. Recognizing the Signs of Overthinking
Before a cure can be formulated, it is essential to understand the ailment. Overthinking often begins as a response to life's uncertainties, a yearning for control that spirals into a whirlwind of incessant analysis of past choices, future outcomes, and the judgments of others. This unhealthy preoccupation can manifest in various ways: Excessive Worry: Obsessing over potential issues or the worst-case scenarios with little or no evidence. Indecisiveness: Struggling to make choices, fearing that a decision will be the wrong one. Rumination: Replaying past events, conversations, or mistakes and wishing outcomes were different. To identify if overthinking is a personal challenge, one must cultivate self-awareness, examining these patterns without judgment but with an observant eye. Here we must recall Matthew 6:34 which calls us not to worry. Each day has its own troubles, and entrusting our paths to God's hands allows room for His direction and timing.
2. Exploring the Causes of Overthinking
Fear, perfectionism, and shame are the common culprits festering beneath the surface of overthinking. Fear seeks to dictate our responses. Perfectionism sets unrealistic standards.  And shame whispers that we are our mistakes and not His grace. These ingredients create an inner environment ripe for overthinking: Fear: Unprecedented living motivated by the unknown results and outcomes of our day-to-day lives. Perfectionism: A relentless pursuit of flawless performance, often leading to self-criticism and paralyzing doubt. Shame: The belief that we are doomed, unredeemable, unable to receive love, grace, and acceptance. Drawing parallels between personal experiences and biblical stories of heroes who walked through these emotions, such as Moses's fear of failure or Peter's shame at denying Christ, can offer insight and solace. Here lies an opportunity not to despair but to learn. Remember, it's our weakness that makes room for His strength (2 Corinthians 12:9–10).
3. Gaining Biblical Insight on Overthinking
The Scriptures are a treasure trove of wisdom and solace for the overthinker. With every turn of the page, a resounding truth punctuates the air: God is in control, His plan is perfect, and His love casts out all fear. Consider the following verses as testimonies: Philippians 4:6-7: "Do not be anxious about anything, but in everything by prayer and supplication with thanksgiving let your requests be made known to God. And the peace of God, which surpasses all understanding, will guard your hearts and your minds in Christ Jesus." 2 Timothy 1:7: "For God gave us a spirit not of fear but of power and love and self-control" (sound mind). Romans 8:38–39: "For I am sure that neither death nor life, nor angels nor rulers, nor things present nor things to come, nor powers, nor height nor depth, nor anything else in all creation, will be able to separate us from the love of God in Christ Jesus our Lord." These verses stand as fortresses for the mind, offering an alternative perspective on life's adversities, inviting us to lay our fears before the throne of the Almighty, and declaring our undying position within the shelter of His love.
4. Overcoming Overthinking Biblically
To overcome overthinking, we must reframe our thought process, rewire our neural pathways, and root ourselves in the unshakable foundation of faith. Here are practical, faith-based strategies to achieve this transformation: Prayer and Meditation: Establish a rhythm of prayer and meditate on Scriptures daily. Pray not just for the cessation of overthinking but for a deeper revelation of God's character and promises in your life. Cognitive Restructuring: Identify the lies of fear, perfectionism, and shame and replace them with the truths of the Bible. When intrusive thoughts bombard, wield the Word as your sword to cut through the deception. Community and Mentorship: Isolate is often the soil which overthinking grows in. Engaging with supportive members of your Christian community or seeking mentorship can provide the encouragement and correction needed on the path to freedom from overthinking.
5. Developing an Action Plan
An action plan is your roadmap to transforming fear, perfectionism, and shame into faith, trust, and perseverance. It should be specific, measurable, attainable, relevant, and time-bound (SMART). Here's a broad structure to ensure your plan is comprehensive: Step 1: Establish Your Goal The focus here is to define what 'overcoming overthinking' means to you. It could be making more confident decisions, experiencing peace in daily life, or reducing mental clutter. Step 2: Identify Triggers What sets off your overthinking? Is it conflict, deadlines, or social gatherings? Pinpointing these triggers is paramount to addressing root causes. Step 3: Combatting Triggers Biblically How can you respond to your triggers in a manner that aligns with biblical principles? Perhaps a specific verse comes to mind in those tense moments; learn that verse and apply it as needed. Step 4: Review Progress On a set frequency, review your progress. Are you growing in trust, peace, and freedom? Celebrate the victories, learn from the stumbles, and adjust your approach as necessary.
7. Conclusion
Overthinking may be a familiar adversary, but it is not an unbeatable one. Through the insights of Scripture, prayer, community, and a proactive action plan, a life less burdened by fear, perfectionism, and shame is not only conceivable but biblically mandated. The next time your thoughts begin to spiral, remember that your Heavenly Father knows your needs before you even ask (Matthew 6:8). Stand firm in His truths, and may His peace that surpasses all understanding settle in the depths of your soul. Each moment, each decision, is a step on the path to freedom. So let's take that first step today, and trust in the Lord with all our heart (Proverbs 3:5-6). He is faithful, and He will guide us towards a life free from overthinking. Don't let your thoughts hold you back any longer. Embrace the abundant life God has promised us and live it to the fullest! Remember, we are not alone in this struggle, and together we can overcome through the power of Christ in us. Let's continue to encourage and support one another on this journey towards freedom from overthinking. So go ahead, step out in faith and trust God to lead you towards a life filled with peace, joy, and purpose. It's time to break free from overthinking and live the life God has intended for us!
Join Our Community
As we continue on our paths, constantly uplifted by faith and the freeing power of God's love, remember that you don't have to walk this journey alone. Join our monthly membership or our vibrant online group coaching program. There you will find a community of like-hearted individuals all striving towards living lives filled with faith, purpose, and joy. Together, we can support each other, learn from each other, and grow stronger in our faith and in our daily lives. Visit Lessons for Life Membership to learn more and become a part of our growing community. Your next step towards a life of freedom from overthinking and full of God's promises is just one click away. Join us, and let's rise up together in faith and victory. Read the full article
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samrosemodblog · 2 years
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Going by what the show already established, If you had any control in the fate of all the villains in the MLP series by its end, how would you imagine their endgame?
Yeah, for most villains I'm pretty fine with how they start so just changing a few things wouldn't hurt too much.
Nightmare Moon: I don't really wanna change anything from her first opener. Season 1 is still my favorite and Nightmare Moon kind of won people over by being surprisingly well written and enjoyable, so I'm fine with her staying a relatively mild threat.
Maybe do something more with her in the future though. Really emphasize how her falling was a major turning point in Equestrian history like a lot of fan-content makes it. Make Celestia far more devastated about her past, living with regret yet having to be a firm ruler all these years.
Also maybe have Nightmare Moon return as an actual threat, if not through Luna. Like the Tantabus is what remains of Nightmare Moon and she infects another pony or manifests on her own or something.
Either way seeing more of the world of Eternal Night could be interesting!
Discord: I would've kept him locked in stone for longer. Maybe have him released into the world in Season 4 and tired of trying to take over the world and failing, choosing to instead just mess with the girls and maybe even starting his road to redemption.
And THEN, it'd be revealed that the reason he escaped is because of Tirek, and the two start to go in-on world conquest together only for Tirek to betray him and Discord to realize that maybe making friends with the girls wouldn't be so bad, and then go on to have wacky shenanigan episodes with him after.
Chrysalis: Get rid of the Changedlings. No more perpetual motion machine gummy bears, ever. Also Chryssie isn't just evil for evil's sake. She's the evil Step-Mother, hating anyone that isn't her children and is draining and replacing other ponies to feed her children.
When her hive is destroyed, rather than the changelings becoming good, they disintegrated and Chrysalis vows revenge for them destroying her home and children.
Sombra: Maybe give him a bit more of a direct presence during Season 3, play up more of his dark magic and the castle and have dark magic be a reoccurring theme going on after his appearance.
I'm actually pretty happy with how they used him in Season 9 so maybe I wouldn't change much? Maybe have Twilight struggling with the decision to use dark magic to stop him only to realize they ARE friendship instead!
Tirek: Other than what was said before during Discord's changes, I really don't wanna change anything about Tirek in Season 4. He was such a fun villain to watch them fight!
Change the stupid 'rainbow powers' though. That was just a Deus ex Machina victory and then never got used again.
Didn't see much of how they used him Season 9, but I would just make him a continued power house threat that every time he shows up you know shit's about to go down and get wrecked.
Starlight: Only two things I would change with Villain Starlight: The REASON she's gathering the cutie marks (maybe she can utilize other people's talents as a weapon somehow?), and make her backstory not back-handedly stupid.
Also Starlight would become a reoccurring rival instead of a friend. Maybe in Season 9 she could become a friend, but she'd be more like what early fandom THOUGHT Trixie was going to be, before Trixie just turned into a gag character.
Pony of Shadows: I kind of liked that the old threat wasn't much of a threat in the modern day? I just hated the pillars themselves. Or the fact they were still alive at all.
Probably just rewrite the whole thing, dunno into what though.
Cozy Glow: DO NOT. THROW. THE ACTUAL CHILD. INTO HELL.
DO NOT.
Other than that dunno, never saw her villain episodes.
Grogar: HE IS A REAL ACTUAL VILLAIN AND A THREAT TO THE UNIVERSE NOT JUST DISCORD IN DISGUISE ACTUALLY FUCK OFF WITH THIS TWIST
And there you have it! Sam's hot takes about villain changes!
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mediumsizetex · 1 month
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Potion making by Spookyle
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uguardian · 1 year
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Interesting bit of trivia:
I've never actually drawn a Changedling before.
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A friend showed me a concept sketch of their not-quite-changedling character with a snake tail.  I was compelled to draw it myself.
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arcs-journal · 10 months
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Magic 101
Alright, Here we go. This is Arc, and I will attempt to explain the basics of magic and how it works in Equestria, and how the various races differ from one another. Although, if ponies are more interested in the specifics of those and ask about it, I’ll go further into detail in other Journal Entries.
Magic isn’t exactly all powerful, let’s start with that. Lots of young ponies think that it is, and other species who cannot use magic also think so. We like to cultivate that idea in some cases, it makes some other races a little easier to deal with in a diplomatic sense. Magic is a mysterious force that we have, over time, come to understand more and more. It flows through everything and everyone in some amount. Certain species and sub species can utilise this energy directly to manipulate and effect the world around them. Species such as Unicorns, Changelings and Kirin are excellent examples of this. They can physically manipulate the world around them with magic, and Changelings more so, as they can manipulate their own physiological appearance, and Kirin swapping between two different forms based on their own emotional turmoil, and the effect it has on their magic.
Now, these species use their own innate magical energy in order to do their physical manipulations. This is then replenished by the act of passively absorbing mana (What I call magical energy) from the world around them. Now, I know what you’re thinking. ‘But Arc, if they replenish from world energy, and that energy is everywhere, why can’t they keep casting?’
Well my friend, that’s due to our own limitations. All species can only absorb energy passively at a limited rate. Some ponies can absorb more faster, such as the more incredible unicorns of our age like Sunset Shimmer, Starlight Glimmer, Berry Souffle and Fizzlepop Berrytwist (Formerly known as Tempest Shadow) have both immense magical capacity, and can absorb ambient mana swiftly. But, they are also all very efficient casters, unlike myself.
Now those are the most well known Magical uses. Other species internalise their magical energies, and still absorb magic through ambient. The only true difference here comes from Changelings. Changelings must absorb magical energy directly from other living beings using emotions as a conduit. I am not going to go into Changedlings, as I don’t have the adequate information to comment on them.
In any case, the basic magical theory is that magic travels through the world via leylines, all of which reach a focal point. But nopony knows where that is, and nopony seems to want to find out, probably for the best. These leylines bleed magical energy into the world, and certain points are stronger in places, such as the Everfree Forest, and we all know how dangerous that place can be. I’ve no doubt the source (As we call it) would be incredibly dangerous.
And that is Magic 101! If there are any questions for more detail, let me know, and I’ll see what I can do to answer them.
This is Arc, signing off.
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fittoniapearcei · 2 years
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Cozy Grove Review - Switch
I don't normally write reviews about games but I've seen way too much hype about this game and I have to say it does not live up to it at all. The games premise is interesting and it's very cute, the character and decor and such. BUT there are SO MANY gameplay issues. It freezes and glitches all the time, and i wish that was an exagerration. Every time the game auto-saves it freezes for like 5 seconds, and the only thing the devs have done to adress this issue is putting an option to reduce the amount of auto saves. So then it just freezes slightly less. On top of the auto-save freeze the world lags sooooo much, especially as you progress and unlock new areas and place more decorations. It makes it hard to move around efficiently and you often lose control over the character's movements. The controls sometimes just straight up stop working. None of the buttons work and I have to turn off and on the switch (sometimes multiple times) to get it to work. This seems to be an issue between controller controls and the touch screen controls, it cannot switch between the 2 efficiently and often turns on the touch screen even without you touch it. This is incredibly frustrating. I have also gotten stuck on random items on the map with no way to get out and have had tonl restart the whole game to fix it. Don't even get me started on the ducks that follow you around. There are so many gameplay issues, glitches, and freezes that it makes it overall an ubpleasant time.
Now let's talk about quests. They are all fetch quests. And they are incredibly repeatative with lack-luster rewards. I just had a quest where I had 50 of the same item scattered around the island and my reward was like 1000 coins and some basic resources. The items are often hard to find too as most of the map is greyscale until you unlock it with the light function. Additionally, with the map layout changing everyday the items often get hidden in the worst places and are impossible to find. The "hints" they give you really don't help too much either. There is a NPC who will "help you find items" but several times now I've had an active quest, tried to find the items with no luck, and went to talk to this character only for them to say there are "no quest items available"?! So the quest just glitches out and the items stay in my inventory. You cannot sell or burn these glitched quest items so I've resorted to hiding them behind a bush somewhere. One time I went to get a quest from a newly unlocked character and the dialogue straight up said "missing translation text/gossip28?speakerID [etc]". This happened several times with that character. Overall the quest are boring repetitive, lack worthwhile compensation, often frustrating, and occasionally broken.
Now for the decor and customization options. I think the style is overall very cute! It's nice soft aesthetic and I do enjoy decorating. However, I find it very difficult to both procure and craft decor items. The crafting cost of most of the items seems obscene for what they are. There are also several rarity tiers for the items but the look really does not change the higher the rarity, the only thing that seems to change is the colors you can dye it. Dyeing anyrhing other than the common level dye is absolutely crazy. You need SO MANY materials and it barely even changedls anything. Was pretty disappointed by that. It is also very difficult to place any items on the map or even in your tent. In fact, the interaction function on a whole is abysmal and frustrating. You "throw" the items to place them but they often get caught on something or just somehow miss the spot you were aiming for. And then trying to go over and select that item just to move it a bit is super irritating. It always seems like it will try to choose anything BUT the item you are standing right next to trying to move, this function makes harvesting resources difficult as well. There are a few items that once they are down on the map you cannot move or adjust them at all, they do not tell you that beforehand though. So it's just stuck there forever. Even with all the struggles decorating, I do enjoy trying to decorate the island. But, again, the daily shifting of the island's terrain makes this a frustrating process as most of your work will either end up covered by trees, rocks, or other random bits. The clothes are pretty decent, don't have any complaints there.
I do actually enjoy the simple resource harvesting. Fishing, foraging, picking up shells, catching bugs. I also like that you can donate them to the catalogue for rewards, but again these rewards are often pitiful. Your tools will occasionally break but it isn't too expensive to fix and you can get right back to it pretty quickly. I also enjoy that the resources change with the seasons, so every so often there's something new for you to get.
Overall, I think this game has a lot of potential but it is just not made well. It makes sense to me that this would be a mobile game and I hope it runs better on that. But with all the technical issues and repetativeness of the game, I just don't think it's worth it until they address these issues. I'm glad I only paid $10 for it but I still feel very let down because it seemed like everyone was playing and raving about this game.
2 out 5 stars tbh
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thedenofravenpuff · 2 years
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Have a weed bug for 420, aka Cicada the overly stressed changeling enjoying some ‘changeling herbs and spices’ to chill for once.
Playing around with my markers some more now I picked them out of the packaging. 
Do enjoy!
The Roan RPG Project ScreeCon Server on Discord Leave a Tip on Ko-Fi
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