Adventures of DaKoo the Dragon development is almost ready for its debut
Adventures of DaKoo the Dragon classic platformer game is gearing up for a release on Linux and Windows PC. Which is the result of the tireless efforts of developer Domino Studios. Working to make its way onto Steam soon.
Adventures of DaKoo the Dragon is a classic platformer that focuses heavily on replayability. It takes inspiration and pays homage to the classic games of old using a hand drawn art style.
Reaching out the developver via Twitter, it looks like the release is getting close.
I've done a major re working of the game from animations to levels etc. So I'm just testing things now. Really trying to get it done for next month. there are about 3 things left as far as I can see. I will make a update on indieDB in the next few days and tweet about it asap.
Adventures of DaKoo the Dragon Gameplay Trailer
youtube
Arriving home to a village set a blaze, DaKoo must set out on a journey to discover what has happened. As the Adventures of DaKoo the Dragon player, you will have to take on over 150 levels. Doing so with a randomized level rollout making every run of the game unique. Likewise, animations, enemy spawning, and attacks are all randomized. Due to enhance the immersion factor. As you transition from level to level you'll enter vortex levels where you'll encounter gravity zones and traps. There you will also collect shield power-ups and even fly rocket ships. With multiple ways to attack you will take on 5 Bosses in Adventures of DaKoo the Dragon among multiple obstacles.
Use rocket ships to take on the enemy!
Use attacks on the ground or in the air to defend or attack enemies!
Use Fireballs to defend or attack enemies and bosses!
Navigate vortex levels through gravity zones using 90 and 180 degree turns!
Use jump combos to take on multiple enemies at the same time and destroy enemy factories!
Use 5 different shields to defend yourself all while traversing through 5 different environments plus multiple Vortex levels!
Adventures of DaKoo the Dragon classic platformer game is due to release on Linux and Windows PC soon. So be sure to Wishlist the game on Steam.
you ever think about how in portal 2, and only in the single player campaign, the light bridges will start playing cara mia addio if the player lingers long enough. how the companion cube in chamber 7, when crouching, plays a remix of cara mia titled love as a construct? how the facility herself is brimming with a repressed, subconscious love she refuses to acknowledge and accept until the very end, when saying goodbye? do you ever think about it.
So when a ghost becomes injured, they have a last ditch defense where they retreat into their core. And I mean, injured badly where their body is rip apart to the point they can’t hold a solid form anymore. And they basically go into a hibernation state until they are strong enough to form again.
Ellie, Danny, and Dan are all injured in a final battle against the GIW. The organization was destroyed and the ghosts were safe but the halfas ended up being so injured that they reverted to core form and then went to sleep for a bit. When they woke up, they were still weak but at least recovered enough to gain consciousness. And realize…they are in some kind of auction…in the middle of a heist. It appeared that two furries (one in a bat costume and one in a cat costume) were ducking it out. And they…they were a necklace. All three of them had been turned into a necklace with their cores as gems accompanied by sapphires, pearls, and opals. And frankly gorgeous craftsmanship as the metal was crafted around their cores as if to cradle them and the other gems.
Unfortunately, they were too weak to take a form properly, they could still feel the strain on their bodies. But at least they could still communicate through their auras. Then the cat lady punched a hole in the glass container surrounding them and grabbed their necklace.
However, the bat grabbed the other end and it resulted in a sort of tug-a-war. Meanwhile, Danny, Ellie, and Dan were having a back and form commentary on the situation and what they should do. Completely unheard by the other party.
In the corner of their eye, the three halfas finally noticed a third contender. Some kind of clown who was…hold on…holding a gun?! And it was pointed straight at the two fighting furies who had yet to notice him. The ghosts’ protective instincts went into overdrive and they frantically tried to shout, yell, move. Just do something to warn the two but their cries fell on deaf ears. All they succeeded in doing was faintly glow which immediatly caught the attention of the fighting duo. The two turned to look at the strange necklace but right at that moment, the clown fired and a gunshot rang throughout the auction room. Having no other options, Danny and the others poured every ounce of ectoplasm they had to try and phaseshift, making the two furries intangible as the bullets passed right through them, but in their shock, the two jumped away in opposite directions and accidentally ripped the necklace apart. Gems and pearls went flying and the three cores bounced along the ground.
Luckily, the two finally noticed the clown and went to deal with him and his minions who had appeared. Seemingly putting their fight on hold and forming a temporary truce. The three halfas could only watch as the battle finally wound down, ending with the cops barging into the place and arresting the clown and his grunts, the cat managing to escape with half the scattered gems and pearls from the broken necklace along with a few other jewelry pieces (none of their cores though) and the bat leaving through a skylight.
The auction continued and in the end, despite being broken, their necklace seemed to have caught someone’s interest. A man named Bruce Wayne bought up every piece of the shattered jewelry wear. The auctioneers appeared relived that the item managed to sell in the end and gratefully gave it to him.
Bruce had no idea what happened at the auction, but he could have sworn that some of the gems faintly glowed right before he and Selina were shot. If the necklace was some sort of magical item, then he needed to understand exactly what has been brought to Gotham. It was unfortunate that Selena had taken some parts of the necklace but he utilized his vast wealth to make sure all the other parts ended in his possession. Now he would take them back to the mansion for examination.
The last Zonai Ganondorf pic I did was pretty well-received so I did some more :) Aka where I keep adding more jewelry and make my life harder.
Totk!Ganon is great and all but the scene in Twilight Princess where his Triforce of Power awakens and he breaks out of the chains is still one of the coolest moments he's ever had, so I drew that scene here haha
Mechahearts an intense choices matter visual novel
Mechahearts story adventure is due to offer a complex game for Linux, Mac, and Windows PC. Which is the result of the efforts from developer Redblack Spade. Due to makes its way onto Steam.
Immerse yourself in a world drawn by a neural network and invented by a person. Make decisions in Mechahearts to change the course of a complex story. All due to find an answer to the question: what is "humanity" in a world where a mechanical heart can also break?
In this visual novel, you will take on the role of a creature whose nature you will figure out yourself. Whether you turn out to be a human or a mechanical doll depends on the decisions you make. You will interact with more than 30 unique characters. Since your choices will direct the course of the dialogues to build complex relationships with all the NPCs. As well as help define yourself.
Mechahearts - Announcement Trailer
youtube
In Mechahearts you start a career as a criminal. But a simple heist gone wrong throws you into a war with powerful enemies. In order to survive, you will have to choose your friends carefully. Take care that your words and actions earn the respect of the characters most sympathetic to you. Or else your story will end with a knife in the back.
Hundreds of small dialogue options in Mechahearts will determine how your friends or enemies will behave. While you face the next unexpected plot twist. Other people's actions, provoked by your remarks and actions, will govern which of the ten game chapters you visit. Also which of the many endings you will come to. Players will find something new every time they play. As their own doubts about their natures lead them down varying courses in the story.
Mechahearts story adventure game is coming to Linux, Mac, and Windows PC. So be sure to Wishlist on Steam.