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maxlearnmicrolearning · 2 months
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Mastering Microlearning: Harnessing Bloom's Taxonomy for Effective Learning
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Introduction
In the realm of training, Bloom's Taxonomy stands as a cornerstone framework for designing learning objectives and assessing learning outcomes. With the rise of microlearning – a strategy that delivers small, focused learning units – integrating Bloom's Taxonomy becomes paramount for ensuring that learning experiences are comprehensive and impactful. In this article, we delve into the principles of Bloom's Taxonomy and explore how it can be effectively utilized in the context of microlearning to enhance learning outcomes.
Understanding Bloom's Taxonomy
Developed by educational psychologist Benjamin Bloom in the 1950s, Bloom's Taxonomy classifies learning objectives into six hierarchical levels, organized from simple to complex cognitive processes. These levels are:
Remembering: Recalling information or facts.
Understanding: Grasping the meaning of information.
Applying: Applying knowledge or skills in new situations.
Analyzing: Breaking down information into parts and understanding relationships.
Evaluating: Making judgments based on criteria and standards.
Creating: Generating new ideas, products, or solutions.
Bloom's Taxonomy provides a framework for educators to design learning experiences that foster higher-order thinking skills and promote deep understanding.
Integrating Bloom's Taxonomy into Microlearning
When applied to microlearning, Bloom's Taxonomy serves as a guide for structuring learning content and activities that promote meaningful engagement and learning. Here's how each level of Bloom's Taxonomy can be integrated into microlearning:
Remembering (Recall):
Microlearning modules can include brief quizzes or flashcards to reinforce memorization of key facts or concepts.
Utilize short audio or video clips to recap essential information covered in previous modules.
Understanding (Comprehension):
Present microlearning content in a clear and concise manner, using multimedia elements to enhance comprehension.
Incorporate examples, case studies, or scenarios to help learners grasp the meaning of complex concepts.
Applying (Application):
Include interactive simulations or scenarios that require learners to apply their knowledge to solve practical problems.
Provide real-world examples or case studies that illustrate how concepts can be applied in different contexts.
Analyzing (Analysis):
Break down complex topics into smaller components, with each microlearning module focusing on a specific aspect of analysis.
Encourage learners to compare and contrast different perspectives or approaches to a problem through short activities or discussions.
Evaluating (Evaluation):
Prompt learners to critically evaluate information or arguments presented in microlearning modules.
Include opportunities for peer feedback or self-assessment to encourage reflective thinking and evaluation of one's own learning.
Creating (Creation):
Engage learners in creative activities that allow them to generate new ideas, designs, or solutions.
Encourage learners to collaborate on short projects or assignments that involve creating something tangible or innovative.
Benefits of Using Bloom's Taxonomy in Microlearning
Promotes Higher-Order Thinking: Integrating Bloom's Taxonomy into microlearning encourages learners to engage in higher-order cognitive processes, such as analysis, evaluation, and creation, leading to deeper understanding and critical thinking skills.
Enhances Learning Outcomes: By aligning microlearning activities with Bloom's Taxonomy, educators can design learning experiences that target specific cognitive skills and learning objectives, resulting in more effective learning outcomes.
Facilitates Personalized Learning: Bloom's Taxonomy provides a framework for designing personalized learning paths tailored to individual learner needs and preferences, ensuring that each learner receives content at an appropriate level of complexity.
Encourages Active Engagement: Incorporating diverse activities at different levels of Bloom's Taxonomy promotes active engagement and participation among learners, fostering a dynamic and interactive learning environment.
Provides Clear Progression: Bloom's Taxonomy offers a clear progression of cognitive complexity, allowing learners to scaffold their learning from basic recall to higher-order thinking skills, providing a sense of achievement and progress.
Case Study: Implementing Bloom's Taxonomy in Microlearning
Imagine a corporate training program aimed at improving employees' customer service skills. By integrating Bloom's Taxonomy into microlearning modules, the training program can be structured as follows:
Remembering: Employees recall the key principles of excellent customer service through short quizzes or flashcards.
Understanding: Employees watch brief videos explaining different customer service scenarios and how to respond effectively.
Applying: Employees participate in interactive simulations where they practice handling various customer service situations.
Analyzing: Employees analyze case studies of real customer interactions to identify areas for improvement and best practices.
Evaluating: Employees assess their own performance in customer service scenarios and receive feedback from peers or supervisors.
Creating: Employees collaborate on developing innovative solutions to common customer service challenges and share their ideas through short presentations or discussions.
Conclusion
Integrating Bloom's Taxonomy into microlearning offers a powerful approach to designing effective and engaging learning experiences. By aligning microlearning activities with the cognitive processes outlined in Bloom's Taxonomy, educators can create targeted learning modules that promote deep understanding, critical thinking, and practical application of knowledge. As organizations continue to embrace microlearning as a flexible and efficient training solution, leveraging the principles of Bloom's Taxonomy will be instrumental in maximizing the impact of microlearning initiatives and driving positive learning outcomes.
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ryssbelle · 30 days
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Drew a bunch of Marinettes in a bunch of different artists styles it was a lot of fun!!
Artists who's styles I mimicked: @buggachat @hamsternamedmarinette @ladybeug @sabertoothwalrus and @anna-scribbles all epic artists 🤟😎
#my art#marinette dupain cheng#miraculous ladybug#miraculous fanart#style mimic#sorry for the @s btw#yall should go follow those artists if you dont already also#this was sort of inspired by a post the three artists on the top row made#i think they all got together and drew with one another#which is really cool#but i was genuinely confused because i mimic styles a lot#and ive seen others do it too so i was just like#wow they really know each others styles really well#until i thought about it and read their posts some more#style mimicking is really freaking fun and i think its really good practice#and a good way to explore other ways of doing things#like you really have to learn new techniques and get out of your comfort zone#also anna scribbles i could not find a recent pic of marinette in her main outfit#so thats the only marinette i drew in different clothes cuz i couldnt find a more recent ref of you drawing it#anna scribble marinette has privileges thats the others dont#but ye#i also threw my own style in there as a frame of reference to what me draw like#ive drawn marinette before just not in a loooong while#sabertooth walrus was the hardest for me to mimic cuz they have a broad range in their style#so its like which sabertooth do i wanna be in this pic#Buggachat has such a distinct style thats very clean and consistent which is amazing so they were easy#being easy or hard arent bad things either it also has to do with like styles meeting up with one another#buggachats and mine arent too too different in some shapes and aspects#so yeah itd be easier plus they drew marinette like 3 sec ago so i have more recent of a ref#as opposed to sabertooth who i have a recent ref of ladybug but not marinette so we got two diff styles in one
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(volume warning)
this was surprisingly fun to make so i'll probably do another
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puppyeared · 1 year
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obsessive
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dkettchen · 6 days
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she would've told them unlike her canon! version who decided not to be an ally smh
#one piece#trans!sanji#sanji#kiku#yamato#ワンピース#I'm practicing my japanese shhhhhh#(日本語のペラペラ人:俺は文法とか書く方とか間違ったら教えてください😅ありがとうございます)#translation:#Yamato: I'll be able to get as strong as Oden?#Sanji: Probably... 🤔#[meanwhile Kiku is remembering the time in the hot spring]#(Sanji: Nami-chan!!!)#(Nami: Shut up!! The women's bath is supposed to be a peaceful place!)#Kiku: I am also ⚧️ ... o.o#(y'all english speakers had me all to yourselves for a decade it's about time I start to also sometimes make stuff in my next language lol#notably for media *from* that language#same as it made sense to make fan content in english for [american superhero franchise we don't talk abt anymore] back in the day#(happy seasonal reminder that Ren Is Not A Native English Speaker and This Is My 5th Language hi 😅))#while looking up reference for this I learnt that the straps to tie back the kimono sleeves are called tasuki#also I decided yamato get big muscles cause he got them kaido genes in im (I also gave him his dad's young-man-facial hair)#the more I do transition projections for one piece characters while tryna adhere to the style the more I learn that sometimes stylisation#uses bones less as literal determinants for where things go and just kinda exaggerates shapes based on vibes alone instead#meaning trans characters' bones wouldn't literally stay looking the same in that stylisation in the way they do irl#they'd get exaggerated differently based on what the surrounding stuff is doing#I still think oda's transition demonstration when we first met iva was unreasonable even with that in mind tho
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datcravat · 9 months
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Kimberly Street Fighter 6 makes my gay brain go brrr
prints | patreon  
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oudkee · 10 months
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spent the last day learning the patrick nagel art style
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notedchampagne · 6 months
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sleepover
dont tag as romantic cam & pal its an instant block
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lazylittledragon · 5 months
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if my stuff starts looking WILDLY different soon it’s because next year i’m planning on stepping out of my comfort zone more and experimenting to try and seriously level up my artussy because i’m stagnating and i hate it
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skunkes · 1 month
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synthaphone · 2 months
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And here's all of the converted Centibytes together! I had to chop the big image I had into pieces because otherwise it gets compressed to hell, lol
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seagull-scribbles · 10 months
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“Ain’t turtles supposed to be endangered?”
“Only the ones who can’t do this!”
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equill · 1 month
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The Warden
Panel: No escape.
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Ok, now just some silly ideas to share (playing around with the au)
Comic 1: Invading dreams
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Extra: no thanks.
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Comic 2: Unwanted attention
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bixels · 9 months
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I'm so in love with everything about your art!! I wanted to ask something about your MLP human designs in particular. all of them have really lovely and interesting face shapes/details. even though all the pony designs have the same head molds (save for eye shape), all the unique characteristics you gave them just... look RIGHT. is there a particular method or design principle you used? thanks for your time!! I can't wait to see more of your work!
It's all about shape language and how they inform a person's read on the character.
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I talked about this before, but each of the Main 6 were paired together so I could design them in contrast with each other. For RD, I wanted her short hair to have a wind-swept look, as if she's constantly running. So bare forehead and hair spiking out at the bottom. She contains lots and lots of sharp lines and shapes to give her the look of a speeding arrow.
Felice, on the other hand, droops down a lot to reflect her solemn, shy disposition. I didn't want her hair to be perfectly straight though, as that'd suggest she spends a lot of time fretting over it and isn't outdoorsy, so I made it a bit of a tangled mess too.
In short, RD's features are sharp and point upwards, Felice's features are round and droop downwards. (Think Joshua tree vs. weeping willow.)
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For these two, I specifically wanted to include non-Western facial features, as I found I haven't really included them in my character designs up until now.
Pinkie's bold and loud, so I gave her bold eyes, bold eyebrows, a bold nose, etc. I worked on Thea's nose for quite a bit and ended up abstracting the shape a bit to look more cartoony, borrowing from Pixar's Soul's character design notes. In cases like these, I recommend finding ways to simplify features and break them down into easily-recognizable shapes and forms (Cartoon Saloon are masters at this). The less visual noise, the easier their expressions are to read! And it's generally more fun to draw.
In short, diversify, exaggerate, and simplify. Figure out what works for you and get a little wacky with it. Character design is all about finding a balance between maintaining your voice and vision and creating something unique and lively.
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fictionadventurer · 9 months
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There's something about reading really great writing that's so relaxing. You can just sit back and let the words wash over you, knowing that you can trust the writer.
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pocketramblr · 4 months
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you know im thinking. im thinking maybe Yoichi wasn't even that into captain hero as an adult, but AfO kept bringing LITERALLY every conversation back to that because he decided to Be The Demon Lord and so Yoichi like, can't get an argument in unless he uses the same material so he's like 'oh my god i haven't even thought about that comic in ten years but even i know the bad guy didn't win. you should not be basing you whole identity, business model, and world destruction plan on your five-second impression of a comic book bad guy who didn't even win! also you shouldn't kill people!'
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