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#mingus birthday time !!!
84773ry4c1d · 1 year
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happy birthday 2 my favorite lil cat mayor !  🎉 🎉
wonder who made that cake
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nobrashfestivity · 8 days
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Happy Birthday Charles Mingus
by Guy Le Querrec 1972 Magnum Photos
but also
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First, you must train your cat to use a home-made cardboard litter box, if you have not already done so. (If your box does not have a one-piece bottom, add a cardboard that fits inside, so you have a false bottom that is smooth and strong. This way the box will not become soggy and fall out at the bottom. The grocery store will have extra flat cardboards which you can cut down to fit exactly inside your box.)
Be sure to use torn up newspaper, not kitty litter. Stop using kitty litter. (When the time comes you cannot put sand in a toilet.)
Once your cat is trained to use a cardboard box, start moving the box around the room, towards the bathroom. If the box is in a corner, move it a few feet from the corner, but not very noticeably. If you move it too far, he may go to the bathroom in the original corner. Do it gradually. You've got to get him thinking. Then he will gradually follow the box as you move it to the bathroom. (Important: if you already have it there, move it out of the bathroom, around, and then back. He has to learn to follow it. If it is too close to the toilet, to begin with, he will not follow it up onto the toilet seat when you move it there.) A cat will look for his box. He smells it.
2
Now, as you move the box, also start cutting the brim of the box down, so the sides get lower. Do this gradually.
Finally, you reach the bathroom and, eventually, the toilet itself. Then, one day, prepare to put the box on top of the toilet. At each corner of the box, cut a little slash. You can run string around the box, through these slashes, and tie the box down to the toilet so it will not fall off. Your cat will see it there and jump up to the box, which is now sitting on top of the toilet (with the sides cut down to only an inch or so.)
Don't bug the cat now, don't rush him, because you might throw him off. Just let him relax and go there for awhile-maybe a week or two. Meanwhile, put less and less newspaper inside the box.
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One day, cut a small hole in the very center of his box, less than an apple-about the size of a plum-and leave some paper in the box around the hole. Right away he will start aiming for the hole and possibly even try to make it bigger. Leave the paper for awhile to absorb the waste. When he jumps up he will not be afraid of the hole because he expects it. At this point you will realize that you have won. The most difficult part is over.
From now on, it is just a matter of time. In fact, once when I was cleaning the box and had removed it from the toilet, my cat jumped up anyway and almost fell in. To avoid this, have a temporary flat cardboard ready with a little hole, and slide it under the toilet lid so he can use it while you are cleaning, in case he wants to come and go, and so he will not fall in and be scared off completely. You might add some newspaper up there too, while you are cleaning, in case your cat is not as smart as Nightlife was.
4 Now cut the box down completely until there is no brim left. Put the flat cardboard, which is left, under the lid of the toilet seat, and pray. Leave a little newspaper, still. He will rake it into the hole anyway, after he goes to the bathroom. Eventually, you can simply get rid of the cardboard altogether. You will see when he has got his balance properly.
Don't be surprised if you hear the toilet flush in the middle of the night. A cat can learn how to do it, spurred on by his instinct to cover up. His main thing is to cover up. If he hits the flush knob accidentally and sees that it cleans the bowl inside, he may remember and do it intentionally.
Also, be sure to turn the toilet paper roll around so that it won't roll down easily if the cat paws it. The cat is apt to roll it into the toilet, again with the intention of covering up- the way he would if there were still kitty litter.
It took me about three or four weeks to toilet train my cat, Nightlife. Most of the time is spent moving the box very gradually to the bathroom. Do it very slowly and don't confuse him. And, remember, once the box is on the toilet, leave it a week or even two. The main thing to remember is not to rush or confuse him.
Good luck. Charles Mingus
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butchdykenormallen · 14 days
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yayyy mingus birthday wooooooooooooooooo happy birthday mingles ^_^ (plus a bunch of headcanons under cut)
-mingus has one green and one yellow eye! its an insecurity of hers of not being "perfect" and as a result she tends to try and hide it with contacts, leading to her vision being impaired normally. she does take it out in private however!
-once callum started considering her marla, she leaned into dressing more like her, including wearing her mint-green bow on the back of her hat.
-she started growing fur along her body and clawed hand-paws as a result of the cat head changing her slightly.
-she wears a condor feather in her hat because it was callums favorite bird during his time!
-she has her own specially made eyeshadow to put on! (dried paint-like eyeshadow that crumbles and lays on the skin under her fur! shows up nicer)
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kordbot · 1 year
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happy birthday to my favorite villain of all time !!!
i decided to Finally color and finish my steampunk design for her ! i love mingus so much i hope she gets the chance to commit more atrocities today <3
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Okay hear me out
Lan qiren is very stringent with the rules bc reasons we all know this
Nie mingue has to keep baxia in check (and so are the other nie with their sabers? Unclear) from trying to ride the world of evil bc shes bad at the gray areas of that
What if au where lan qiren abides by those astringent rules but theyre made by saber morals?
Lan Wangji hated Nie Huaisang.
He had any number of reasons as to why, if anyone asked - the other boy was whiny, obnoxious, useless, irritating - but in his heart, he knew the truth wasn't any of those. It was much simpler than that.
It was that Nie Huaisang, who wasn't even a Lan, got to live with Lan Wangji's uncle, and Lan Wangji did not.
It simply wasn't fair.
In Lan Wangji's mind, his shufu was by far the best member of his family - by far. He'd been the one to take care of them as children, even though he didn't have to, even though it would have been easier not to; Lan Wangji was young, but even he remembered how the sect elders had complained about his uncle taking all that time to raise them instead of doing more work for the sect, instead of getting married and having more children of his own. His uncle hadn't agreed with them, not once.
"This is my duty," he'd always said, "It is the right thing to do," and when he spoke it was with that implacable surety that was characteristic of him. People used to say you'd have more luck moving a mountain than Lan Qiren, once he'd decided on something and set down his roots, and Lan Wangji believed it wholeheartedly.
His uncle was the sort of person who meant what he said. He obeyed the Lan sect rules with a fervor that made the rest of them all look like hypocrites - the rules said do not tell lies, and so he didn't, not even when he wanted to, not even when it would make things easier. The rules said shoulder the weight of morality, and he did.
(The rules said do not take a life in the premises, and so he didn't. At least until he was beyond the boundary line...)
Because of that, Lan Wangji knew, and could trust, that his uncle loved him. His uncle had said so, and his uncle did not lie. His uncle showed him his devotion in every line of every letter he wrote.
Which is why it was dreadfully unfair that his uncle lived in the Unclean Realm with Nie Huaisang instead of here, at home, with Lan Wangji.
("Wangji, he killed someone," Lan Xichen said, rubbing his eyes and groaning when Lan Wangji just raised his eyebrows at him with an expression of disinterest. "And not just someone, but - anyway, Wangji, don't pretend you don't understand. You know just as well as I do what the penalties are, what would happen to him if he stayed, if he ever came back without a pardon. You know what it means."
"It means that it was deserved," Lan Wangji said firmly, and when Lan Xichen still looked troubled, added, "Xiongzhang, you don't really think shufu would have done it if he hadn't believed it was right."
Lan Xichen had to nod at that. Anyway, Lan Wangji didn't know why he was so troubled by what their uncle had done; it wasn't as if their father had been of any use to them before that, anyway.)
"Hey, Lan Zhan! Lan Zhan!" Nie Huaisang called, chirping like a little bird, and Lan Wangji glared and wished death upon him. "You want to come home with me to visit? It's my birthday, and da-ge said I could invite my best friend!"
On second thought, Nie Huaisang could live.
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randy-jade-4ever · 9 months
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Dialtown Party Game Concept
Hello friends. you might know me as the randy jade ask blog but I had something cooking in my brain for a bit and it was for a hypothetical Dialtown party game spinoff called Dialtown Party! Do note I don't really have any drawings but I might add some later if I feel like it so here we go!
The plot: It's Callum Crown's 100th birthday and Mingus is still trying to reform after the incident last February so in order to celebrate the big 100 for his peepaw, Mingus holds a festival in his name to get hip with the town. Everyone in Dialtown is welcome to participiate including someone who just moved in... you!
Basic Premise: In Mysims Party you would go through sets of minigames called Festivals with a certain number of characters per player in order to progress the "story" so I would think that the same can apply here. Example being something called an opening festival which has 3 minigames and then you unlock a festival after that which has 6 minigames. etc. etc. After every minigame you get points based on how well you perform in the minigame. In Mysims Party each festival was held by a different character, but in Dialtown Party Mingus hosts every festival, but she will say different things each festival to keep it fresh. I would think between these festivals you experience various conversations with the whole Dialtown cast and their thoughts on the festival and shenanigans ensue! This would also be a great chance to show interactions not in the original game like say... Abel and Bunny.
Every major and minor Dialtown Character is playable!: From Phonegingi and Oliver to cameo characters like Harry and Peter, everyone you know and love from Dialtown is now playable and has their own minigame to call their own! There's even some secret characters too! Later in this doc I'll explain every minigame and what you do to win in each of them. Mid-Festival Events!: Sometimes between minigames in a festival Madame Mediocre will appear and initiate a surprise event! Every player will pick a card from 15 or so cards and various things will happen. Here's the list of effects:
-An Enc0unter protection card. Nullifies negative effects from Enc0unter one time. (See the next section.) - A players party will recieve an item that temporarily increases a stat to the max for one minigame. (You can hold up to 3 of these items per player) - One character in players party has their lost stats restored - Every character in players party has their lost stats restored - The character used in the last minigame will have all their stats lowered by 1 - The character used in the last minigame will have all their stats boosted by 1 - A character in someone's party will be unavailable for 3 minigames - Nothing
Mid-Festival Events!(2): Sometimes between minigames... Enc0unter will appear! This mysterious figure could do all sorts of things. Change everyone's stats, add an unexpected minigame, lower everyone's stats to one, or max out everyone's stats.
Playable roster in no particular order: Phonegingi, Typegingi, Randy Jade, Oliver Swift, Karen Dunn, Bigfoot, Sgt. Norm Allen, Mayor Mingus, Jerry Gould, Abel Brannigan, Bunny, Nathan Hanover, Peter Kennedy, Roger Jones, Harry Fitzgerald, Hobo, Little Billy, Pierre, Curie, Zimothy Bunsen, Craig, Lorraine Deere, Terrence "Tango", Theoroar Rustlebelt, Stabby, Shooty, Gabby, Narrator, Frank, Ebenezer Dickens.
Secret Characters (No minigame attached besides some): Callum Crown, Marla Crown, Milton R. Wallace, Jack Kennedy, Steven Stevenson, Lola, Phonald Ringin, Frongles The Clown, Civilian
How to unlock characters: You play their minigame once. That's it. Mysims party character unlocking sucked i am NOT making other people go through that. You have the dateables and Gingi by default.
More about characters: Every character has 4 stats. Power, Running, Stamina, and Luck. Every minigame has preferred stats. For my sanity I won't be giving the stat numbers for every character so you'll just have to use your imagination for now. During festivals and after playing a minigame the preferred stats from the minigame played will have a point reduced on the characters stat. (Example: if a minigame had a preferred stat of running and power. Randy's power stat of 2 and running stat of 4 would be reduced to 1 and 3 respectively. A stat can go no lower than one.)
Minigame Structure: Every minigame will have 4 players and each player is represented by a Dialtown character or a custom dialtowner made in the player character's house. Each minigame will have a task and whoever can complete the task the best wins!
Special gimmick: In Mysims Party if you were to play as a character and then play as that character in their minigame the host for the minigame would be wearing a different costume. I would like to bring that to dialtown party. An example is that if you play as randy and then play the Randy minigame randy will be throwing swans at a randy wearing red clothes.
--MINIGAMES--
This section will list every characters minigame. This will be a LONG section.
Randy Jade's minigame: Ready, Set, Swan! Description: Randy now on a better course of his life is trying to overcome his fear of swans and needs your help! Grab swans around the enclosed area in the Dialtown park and throw them at Randy who is running around said area. A successful hit with a swan is one point. If you hit Randy with a special gold swan that's 3 points! Player with the most point wins.
Oliver Swift's minigame: The Wrath of Oliver Swift. Description: Oliver invites you to his horror house for a real scare of a time. Though looks like you're the one getting scared! It's up to you to avoid getting scared by Oliver. There are various hazards around the arena that might stun so watch out! Once you get scared once you get eliminated. Last player standing wins.
Karen Dunn's minigame: Painting Paint. Description: Karen needs help for her next piece! Each player gets their own canvas and must draw as many paintings as possible in order to win. each new painting requires a specific sequence of inputs. Most paintings by the end of the time limit is the winner! Bigfoot's minigame: Bananasssssssssssssssssssss Description: Bigfoot is craving some bananas and is asking for your help! Collect the bananas around the woods and give them to Bigfoot in the middle for him to eat. There's 1 banana, 3 banana, and 5 banana chunks around the area. Watch out though, every player can steal your bananas with a simple kick that can knock your chunk out of your hands. Player that gave the most bananas wins! (Idea suggested by:@fishy-sandwich)
Sgt. Norm Allen's minigame: Norm Allen's Shooting Range. Description: Norm is rootin' tootin' cowboy so it's time to see who can shoot the most targets scattered around the area. This is a first person shooter minigame where targets will appear at random. Bad guy targets are worth 1 point and super bad guy targets are worth three. Norm's wife targets are a -3 points so be careful before shooting. Player with the most points wins!
Mayor Mingus's minigame: Rugnapping. Description: Mingus is taking a cat nap, but her rug is so comfy and nice... it's up to you to take it out of her office! Slowly make your way through her office but be sure to play dead when she suddenly wakes up or otherwise you'll be stunned even when holding the rug. Once you have the rug you need to leave the room with it but watch out players can punch it off. Whoever leaves with the rug wins! If no one can get the rug out of her office by the time limit whoever held the rug the most will win.
Jerry Gould's minigame: Sheep Jeep. Description: Jerry needs to wrangle some sheep into their pens and needs your help. Direct the sheep into your team color's pen to gain points. Whichever player has the most sheep at the end of the time limit or when all the sheep are wrangled win!
Abel Brannigan's minigame: Funfair Agony. Description: Abel's self loathing is at a breaking point and you need to run the funfair while he's yelling at Randy. Direct funfair guests to the ride they want to. The ride a guest wants to go will be indicated by the icon above their head. Be careful of the other players and guests. Every guest taken to the correct attraction is one point. Every guest taken to the wrong attraction is -1 point. Whoever has the most points when the time limit ends wins!
Bunny's minigame: Bunny Stacking. Description: Bunny think he's the best but somehow needs help making burgers. Use a cursor to pick various toppings like lettuce, tomato, and onions and patties and buns to make the burger that Bunny wants at the moment. Everytime a player gives the right burger that player gets a point and Bunny will now ask for a new burger with different fixings. Player with the most points at the end of the time limit wins. Nathan Hanover's minigame: British People... Description: Nathan wants to talk to you, but unfortunately no one can understand what he says... Nathan will say something and you need to pick the correct translation of 4 options. If you get it right you get a point. If you get it wrong you get stunned. The player to get 5 correct translations first wins!
Peter Kennedy and Roger Jones' minigame: Factory Maintenance. (2v2) Description: Peter and Roger need help with their factory work! Each team will be given a set of items to collect. One team will have have to go to Peter and one team will have to go to Roger. The team that collects all of the items first wins! Harry Fitzgerald (And Jack Kennedy's) minigame: Bear. Description: Harry's boss is quite demanding so he enlists your help in getting orders for his job at a pizza joint. Each player will have their own line and must grab items in the kitchen like pepperoni pizza, breadsticks, and wings, and then put the items on the player assigned customers colored tray. If you did the order right you get three points and if you get it wrong you get nothing. Player with the most points after the time limit wins! Hobo's Minigame: Omelette for God. Description: The Local Hobo craves an omelette. Button mash in order to put as much food into your omelette as possible. Whoever button mashed the hardest in the time limit wins!
Little Billy's Minigame: Harassing the Swift. Description: Little Billy feels like annoying Oliver today so it's up to you to help distract Oliver while Little Billy sneaks up on him. Whenever Oliver feels like turning around click the right button above Oliver in order to get his attention again. If you fail to click the right button or don't click the button at all Oliver will notice Little Billy and yeet him and you immediately lose. With enough successful button presses, Little Billy gets to Oliver and scare Oliver and you win! Multiple people can win this minigame! Pierre's minigame: I Don't Think This is Therapy... (1v3) Description: The single player will be serving drinks (non alcoholic) to the other three players. The single player must serve the drinks via a long button combination while the other three will be talking about their woes via short button combinations. Whoever finishes the button combinations first gets a point. Whichever team gets the most point by the end wins! Curie's minigame: Drink Roulette. Description: Curie has put something in one of four drinks that is not very nice. Each player will pick a drink and one person will drink the bad drink and be eliminated. The three leftover players will then pick 1 of 3 drinks with one of them also being tainted and then the person drinking the next bad drink will be eliminated leaving 2 left. There will then be 2 drinks and one is also tainted. Whoever drinks the good drink here wins! Zimothy Bunsen's minigame: Bunsen BURNS. Description: Zimothy's comically large amount of bunsen burners are all going haywire. Traverse his lab in order to turn off the bunsen burners when they turn on. A bunsen burner turned off is one point. If you find the prototype for Zimothy's virus on a table that's five points. Most points by the end of the limit wins! Craig's minigame: Emergency Contact. Description: Craig is in a situation where he might need an emergency contact. Wait for when Craig has a button above his head and whoever presses the button first wins! Lorraine Deere's minigame: Conspiracy Conspirator. Description: Lorraine loves her conspiracies. Lorraine will say a conspiracy and it's up to you whether or not it's true. It's all about remembering what you got right before and what you got wrong before. Getting a question right gives one point while getting it wrong gets nothing. Player to get 5 correct answers right wins! Terrence "Tango"'s minigame: It's Tango Time! Description: Tango wants help in giving Mayor Mingus a gift. Tango will ask for something around the main hall and the first person to grab it and give it to Tango will get 1 point and then Tango will ask for another item. Whoever got the most points by the end of the limit or all things have been given in the main hall wins!
Theoroar Rustlebelt's minigame: Battle of the Rustlebelt. (1v3) Description: Theoroar places his faith in the single player and puts the other three players in a cage. the first player can send various animals onto the three players with certain button prompts and if the three players make contact with an animal they get eliminated. If the three players are all eliminated by the end of the time limit, the single player wins and if not the three players win.
Stabby and Shooty's minigame: Battle of Knives and Guns. (2v2) Description: One player on each team gets a knife while the other gets a knife. Each player will have 5 health points and the players can use the weapons to reduce the health of the enemy. The knife is close range while the gun is long range. Whoever has both teammates health deplete first loses while the other team wins. Gabby's minigame: Gabby Gabs. Description: Gabby needs your help working the counter at her shop. Each player will be assigned a spot and a customer will walk up to the players. The customer will put down a cash amount and then show what they want. There's a board on the screen showing how much everything is. You need to see what they want and then see if they can afford it. If they can afford it you press the yes button and you get a point. If they can't afford it you press the no button and you get a point. If you incorrectly guess whether the customer can afford the items you get no points. Whoever has the most points at the end of the time limit wins! Narrator's minigame: Gingi is Insane Actually (Cooperative) Description: Gingi has gone feral and Narrator needs everyone's help to guide them along the roads of dialtown. Everyone must work together in order to win. Gingi moves via the directional input each players give which is up, down, left, or right via a roulette. Each player rolls a direction then gingi moves in order of player 1 to player 4. If Gingi makes it to the end of the track within the time limit everyone wins! Frank's minigame: Bank Problems Description: Frank the Dialtown Bank Bodyguard is in need of help. Observe the bank visitors and when one has an exclamation mark above their head it means they're about to do a heinous act and you must run up to them and press a button in order to call Frank and throw them to the curve. Each time you successfully throw a person out you get one point. If you throw out Hobo doing a heinous act it's 3 points. Player with the most points at the end of the time limit wins! Ebenezer Dickens' Minigame: What The Dickens? Description: Mr. Dickens needs your help running the Scare Shack! All the faulty wiring and other faulty technology need fixing. When something breaks, mad dash to there and mash the button that's above the broken tech in order to fix it. Fixing it nets you one point. As time progresses more things will break at a time. Player with most points at the end of the time limit wins! Phonegingi/Typegingi's Minigame: Gingi Trash Exploring Description: Gingi wants to go dumpster diving. Use a button to clean through the trash and collect any collectables you might find. Each collectable has it's own point value. Whoever has the most points by the time limit or when all collectables are found, wins!
--THE ENDING--
After completing all the festivals there will be a cutscene with Mingus visiting his grandfather at the nursing home. Mingus will tell his peepaw that the festival was a huge success and that Mingus is more liked by the community something that she thought would never happen after what she's done. Callum isn't responding that much, but soon enough Mingus pulls out the postcard that Mingus used to be so focused on and gives it to Callum. "I don't need this anymore," She says and bids his peepaw farewell. The despondent Callum Crown finally shows some movement and picks up the postcard that was on his lap. Callum stares at the postcard for a long while before putting it aside. Callum closed his hypothetical eye and sleeps. CALLUM CROWN'S MINIGAME: ??????????? Description: This is more of a cutscene than anything. The minigame introduction is in an indecipherable text and when you go to the character select screen the only option is... Callum Crown. The minigame shows the usually start graphic but there's no timer. It's a flashback to the time when Callum took the photo for that postcard. You talk to the townsfolk slowly gathering everyone up to make that fabled photo. Everyone is in place and Callum says "Say Dialtown everyone!" Right as this happens it cuts to current day where a similar photo is being taken except it's everyone in Dialtown that you just did all the minigames with. and then the credits roll.
--CONCLUSION-- Secret Character Unlocks: After you beat the game you unlock Callum Crown, Milton R. Wallace, and Marla Crown. No one acknowledges how they're alive or how Callum remembers anything as their appearances are non canon in an already hypothetical non-canon game! You unlock Jack and Steven via scoring well in Harry and Jack's minigame. You unlock Lola by doing well in Randy's minigame. You unlock Phonald Ringin, Frongles The Clown, and Civilian with cheat codes.
In conclusion: I hope you had a fun time reading this hypothetical. Feel free to take this post and do whatever you want with it like draw fanart of the minigame concepts or whatever. Overall though I just hope you enjoyed a Dialtown superfan's rambles!!!
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ol1verdrawsyt · 5 months
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Hi! So uh, I’m wondering if you have any Dialtown headcannons you would like to share :D? Cause I’m totallyyy normal about Dialtown headcanons lol
I am filled to the brim with dialtown headcanons, but rn I'm having norm brainrot so here's every norm headcanon I can think of rn
- he's basically the father figure to the entire main cast
- He's a pretty good guitar player, and an excellent singer. Though he doesn't like to talk about his talents
- his biggest pet peeve is people taking pity on him
- after chapter 3 and the town was fixed, he swapped out his nasa suit for a nice sweater and some blue jeans
- him and mr.dickens bonded really well together when they first met
- every year on his wife's birthday, he used to drink until he blacked out. After getting a better support system, he spends the day with people he's close to and avoids alcohol completely
- hes trans (ftm)
- though he'd never admit it, he cares about gingi more than anything else. It's his closet friend and his support system
- he occasionally smokes
- idk if I said this before, but he built a new shack for himself near the funfair in the outskirts of town
- he has very mixed feelings on callum. He doesn't idolize him like he used to, but he also can't find it in himself to hate him for everything he's done. He still thinks he was a wonderful leader nonetheless
- he absolutely despises theoroar
- him and Tango sometimes chat when Norm is helping out Mingus. Tango and her unbridled enthusiasm for everything is a bit concerning, but he still finds her fun to talk to
- speaking of Mingus, they fight like cats and dogs. They're more alike than they'd like to admit, so imagine them getting along like trying to shove two magnets with the same pole together
- norm after going through Oliver's scareshack definitely believes it's haunted, but he's too stubborn to admit it
- he loves to make things. Whether it be music or food or small crafts, it's a hobby he picked up when he was exiled to keep himself from going insane
- If Norm ever got a phone somehow, he'd never use it. However, he'd be on level 923 on that one game where you sort the colored objects into the tubes (idk what it's called)
- he gets most of his personality from his mom, along with his long dark colored hair
- he's hispanic
- he's an amazing cook
- he hates loud noises with a burning passion. For Christmas, Mingus gave him noise canceling earbuds. He never takes them out
- every once in a while, God will show up at his shack in the middle of the night and ask for an omelet. The first time this happened, Norm got angry and told him no. Every other time, he was too tired and made him the omelet
I rlly like norm.....
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jazzandother-blog · 12 days
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When Miles Davis named the five geniuses of American music
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(Credits: Far Out / Tom Palumbo)
Dale Maplethorpe (Far Out Magazine):
Miles Davis will go down as arguably one of the most honest musicians who ever became famous, perfectly personified by his attendance at an awards ceremony at the White House. When asked by someone he described as a “politician’s wife” why America is so keen on neglecting jazz, he answered, “Jazz is ignored here because the white man likes to win everything.”
The woman asked in retaliation, “What have you done that’s so important in your life?”, to which he responded, “Well, I’ve changed music five or six times.” 
He’s not wrong, either. The release of specific Miles Davis albums, from Birth of the Cool to Kind of Blue to Bitches Brew, are viewed less as good moments in musical history and instead as defining moments in American culture. He is the most influential trumpeter and one of the most influential musicians to ever take to the stage, with a sound and style that would shape how America – and subsequently the world – viewed the production of sound. 
His honest attitude towards himself and his music contributed to his success. He could critique himself to the extent that he could bring out the best in his music. He could also look at the music surrounding him to see what was missing and pick out what was wrong with the current musical landscape. That often led to him getting in trouble with some artists, but it also meant when we see the names of those he refers to as geniuses, we can take it at face value.
Davis had previously rubbed American composer Leonard Bernstein the wrong way when he refused to play anything from West Side Story, saying he thought it was “corny shit”. However, when he wrote to Bernstein on his 70th birthday, with decades to reflect on the music and see its impact on the world, he was willing to admit that Berstein was a genius. In doing so, he listed the five people who shaped American music, changing it for the better forever. 
Davis dismissed his previous comments in his letter, confessing West Side Story “turned out to be a classic.” He also noted that Bernstein is one of the great geniuses of American Music. “You are one of America’s true geniuses, along with Monk, Gillespie, Mingus and Parker,” he said.
There is no doubt, looking back, that Davis’s comments on Bernstein are correct. He was one of the first composers whose music expanded outside of America, leading to him cementing himself as one of the greats with a plethora of accolades attached to his name. The same can be said about Thelonious Monk, who worked with Davis previously and had a unique improvisational style that broke barriers and showed musicians how limitless their sounds could be.
The other musicians Davis refers to are Dizzy Gillespie, Charles Mingus and Charlie Parker. All of them were musicians who had worked well with Davis in the past and helped contribute towards the musical landscape that eventually enveloped American culture. There is no doubt that Miles Davis changed music about five or six times, as he professed during that White House dinner, and Bernstein, Monk, Gillespie, Mingus and Parker are four or five musicians who helped him change it.
Credits: faroutmagazine.co.uk
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krispyweiss · 6 months
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At 80, Joni Mitchell Has Looked at Life from Both Sides Now
Joni Mitchell was 21 when she wrote “Both Sides Now.”
And while she hadn’t looked at life that way at that time, she has now. For Mitchell, born Nov. 7, 1943, celebrates her 80th birthday today.
The milestone comes amid something of a renaissance for the singer/songwriter - who suffered a debilitating ruptured brain aneurysm in 2015 - as she has returned to the concert stage and released a live album, At Newport.
Most often described as a folk singer, Mitchell is, to Sound Bites’ way of thinking, more accurately a jazz musician.
Sure, she started as a folkie. And Blue is widely considered one of the all-time great folk albums. But Mitchell’s six-album run from 1972’s For the Roses through ’79’s Mingus is a jazzer’s delight, with Mitchell’s lyrics, music and weird arrangements in full flower.
There’s no one quite like Joni Mitchell. And there likely never will be again. May she continue to look at life from this side for many years to come.
11/7/23
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1-800-scaryphone · 1 year
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a FINAL finalized version of norm’s timeline, i’m finally confident this time, let’s go:
norm says that he “had to leave his life behind, TWICE.” this means that he at least had some semblance of a life before mingus exiled him.
having done more research, i assume this implies that norm had some hope to resume his life after he landed. he must have had friends at n.as/a. i’m sure he had high hopes for when he landed (which were subsequently robbed), and eventually, plans for once he recovered. i’m sure that once he returned to earth, there were a handful of people who recognized and were thrilled to have sgt. allen back, and those who only saw his head and immediately feared him.
here’s my proposed timeline for this sequence of events, possibly subject to change:
norm lands on earth. he’s disoriented and in a daze. his vitals are out of wack, since he’s not only been traveling through space, but a WORMHOLE as well. therefore (despite his “odd condition” of not having a tech head) he is given medical attention.
during this time, norm most likely realizes the confusing condition of everyone he encounters and panics. he probably scurries away from people (to the best of his ability) when they approach him and freaks out until he either passes out or is “subdued” by medics.
people realize that this is sgt. norm allen, an astronaut who went missing five decades ago during an expedition.  n/a.sa experts freak out over his return. they want to ask all sorts of questions…now that callum can’t.
side note: i’m now of the mindset that this mission HAD to be secretive, considering that norm was hand-picked by the president and all, so i’m only counting those that would realize where he’d been- i.e. the folks at n.a/sa and, to some extent, mingus.
mingus also hears about norm’s recovery, as callum’s closest relative. she’s clearly not as thrilled that he’s back. her grandfather has spoken incoherently about the sergeant, and her jealousy spikes at the possibility that norm – of all people – might be the one to restore his memories.
norm slowly recovers, health-wise. he can walk around, barely; he experiences vertigo, far-sightedness, and blurry vision, and he’s still stumbling by the time he is banished from dialtown. while he’s around, though, his vitals are monitored closely, and he is studied because of his whole time-traveling wormhole experience. turns out he hasn’t aged a day. he does not fully recover before he is exiled.
norm, in the meanwhile, has the past fifty years summed up for him. callum started up the phone-ification craze, leading to the whole WORLD sporting all sorts of tech for heads. in the midst of his grandest speech, callum wiped his own memories…etc., etc. norm has a difficult time processing the news. his entire life is gone.
mingus forces n.a/sa to shorten his recovery time. although norm should be staying for a good few years (at LEAST six due to his extended stay in the cosmos + his wormhole travel), mingus pushes the narrative that norm is a menace. his initial reaction upon landing only serves to help her cause. everyone outside of n.as/a starts to believe her, and even a good few on the inside start turning.
eventually, everyone follows through on mingus’ policies, and they kick norm out. mingus exiles norm. norm is given equipment to continue his recovery “at home;” however, norm no longer HAS a home.
norm takes his issues up with the mayor, despite not being 100%. he stumbles over himself just trying to barge into her office. obviously, arguments are tough to deliver in that state. she kicks him out again.
you know the rest. he stews in his own bitterness and swears vengeance against the mayor.
a side note: norm went on this expedition in the summer of 1966, making him 33 years old when he left (the korean war started in 1950, 1950-18 = 1932, 1962-1932 = 34 - norm has an autumnal birthday, however, and he mentions leaving in summer, therefore? 33).
tacking on the extra six years (one year of recovery + five years of exile), this would make norm 39 (going on 40) as of the events of dialtown.
kudos to callum for being able to send norm on a successful space mission three full ass years before apollo 11, goddamn.
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curseofbreadbear · 2 years
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a hopefully finalized version of norm’s timeline after landing back on earth. here we go:
norm says that he “had to leave his life behind, TWICE.” this means that he at least had some semblance of a life before mingus exiled him.
having done more research, i assume this implies that norm had some hope for a life. he had friends at n.as/a. he had high hopes for what might happen when he landed, and perhaps after he recovered. again, when he got back down to earth, people were excited to have sgt. norm allen back…up until they saw his head, and vice versa.
here’s my proposed timeline for this sequence of events, possibly subject to change:
norm lands on earth. he’s disoriented and in a daze. his vitals are out of wack, since he’s been in outer space for so long, and therefore (despite his “odd condition” of not having a tech head) he is given medical attention.
during this time, norm most likely realizes the confusing condition of everyone he encounters and panics. he probably scurries away from people (to the best of his ability) when they approach him and freaks out until he either passes out or is “subdued” by medics.
people realize that this is sgt. norm allen, an astronaut who went missing five decades ago during an expedition. n/a.sa experts freak out over the recovery. they want to ask all sorts of questions…now that callum can’t.
mingus also hears about norm’s recovery, as callum’s closest relative. she’s clearly not as thrilled that he’s back. her grandfather has spoken incoherently about the sergeant, and her jealousy spikes at the possibility that norm – of all people – might be the one to restore his memories.
norm slowly recovers, health-wise. he can walk around, barely; he experiences vertigo, far-sightedness, and blurry vision, and he’s still stumbling by the time he is banished from dialtown. while he’s around, though, his vitals are monitored closely, and he is studied due to his time-traveling wormhole experience. turns out he hasn’t aged a day. he does not get a chance to fully recover before he is exiled.
norm, in the meanwhile, has the past fifty years summed up for him. callum started up the phone-ification craze, leading to the whole WORLD sporting all sorts of tech for heads. in the midst of his grandest speech, callum wiped his own memories…etc., etc. norm has a difficult time processing the news. his entire life is gone.
mingus forces n.a/sa to shorten his recovery time. although norm should be staying for a good few years (at LEAST six due to his extended stay in the cosmos + his wormhole travel), mingus pushes the narrative that norm is a menace. his initial reaction upon landing only serves to help her cause. everyone outside of n.as/a starts to believe her, and even a good few on the inside start turning.
eventually, everyone follows through on mingus’ policies, and they kick norm out. mingus exiles norm. norm is given equipment to continue his recovery “at home;” however, norm no longer HAS a home.
norm takes his issues up with the mayor, despite not being 100%. he stumbles over himself just trying to barge into her office. obviously, arguments are tough to deliver in that state. she kicks him out again.
you know the rest. he stews in his own bitterness and swears vengeance against the mayor.
a side note: norm would have to have gone on this expedition in the early-mid 1960′s, in order to make the timeline work with callum’s time as president (and early enough for norm not to see the worldwide dial-up). let’s say he left in 1962, making him 29 years old when he left (the korean war started in 1950, 1950-18 = 1932, 1962-1932 = 30 - norm has an autumnal birthday, however, and he mentions leaving in summer, therefore? 29). 
tacking on the extra six years (one year of recovery + five years of exile), this would make norm 35 (going on 36) as of the events of dialtown.
kudos to callum for being able to send norm on a successful space mission several full ass years before apollo 11, goddamn.
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theloniousbach · 6 days
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A DAY IN THE LIFE OF A BASSIST: YAKASUSHI NAKAMURA AT SMALL’S JAZZ CLUB, 22 APRIL 2024
With JOE FARNSWORTH and Sarah Hanahan and Micah Thomas, 9 pm set
With MIKI YAMANAKA and Joechen Rueckert, 10:30 pm set
There are other ways to organize this essay as JOE FARNSWORTH and MIKI YAMANAKA are reliable regulars whom I like to see. But they are known quantities and why was this night different than all other nights (besides being the first night of Passover)? Well it wasn’t fundamentally. So, having watched that wonderful Renee Rosnes organized tribute to Joe Henderson a second time, I enjoyed just watching knowing the essay had already been written. My notes are like a scorecard for a baseball game, but I don’t actually use them that closely when I write. Rather I jot down impressions in a perhaps writerly way to test out formulations. But I am watching myself watching the music. It was fun to see that show the second time and just watch it.
These two shows were an opportunity to try to just watch. I certainly do not plan to capture an overall impression.
But it was fun to see YAKASUSHI NAKAMURA in two bands, bringing his power and taste to the service of other powerful players. Yamanaka played an early simple, gentle tune and he fit in there but he also held his own as Sarah Hanahan stood toe to toe with her leader. Yamanaka can roar and swing an intricate line hard like Jaki Byard’s Mrs Parker of Kansas City and Mingus’ Reincarnation of a Lovebird. It was his birthday so they also did his Eclipse. I don’t know that one, but they didn’t lean into Lovebird’s song.
This is the second time, at least, I’ve seen Farnsworth with this band—and he certainly has brought Hanahan along before that. They are cohering and Micah Thomas, whom I’ve found spiky and cerebral in trio gigs and with Immanuel Wilkins, has found that, under Uncle Joe’s tutelage, that it’s time to swing. That is an intriguing development. Rueben Fox was unobtrusive but he played some tenor. To be fair, Hanahan fills the room with energy. But, like Thomas, she is pulled in Farnsworth’s maybe more mainstream direction. But he is choosing to play with these fresh, powerful young musicians—and with Yakashushi Nakamura who contributes to the energy, the power, and the swing.
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xerks44 · 4 months
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1981 MAX ROACH & tap dancer HAROLD NICHOLAS of the NICHOLAS BROTHERS
MAX ROACH DAY JANUARY 10, 1924 – AUGUST 16, 2007
A BIRTHDAY TRIBUTE TO AN ALL-TIME JAZZ GREAT
Drummer Max Roach was born on January 10, 1924 in Newland, North Carolina.
Roach, who grew up in Brooklyn, started on the drums when he was ten and studied at the Manhattan School Of Music.
He was in the house band at Monroe’s Uptown House in 1942, getting opportunities to jam with Charlie Parker and Dizzy Gillespie who both recognized his forward-looking talents.
Roach made his recording debut with Coleman Hawkins in 1943 (and was on Hawkins’ pioneering bop sessions the following year), worked with the Benny Carter Orchestra, and played on 52nd Street with Gillespie.
With Kenny Clarke (who was the first bop drummer) in the service, Roach built upon his innovations and was quite busy during the second half of the 1940s including working with Stan Getz, Allan Eager, Hawkins, the Charlie Parker Quintet (1947-49), Miles Davis’ Birth of the Cool Nonet (1949-50) and virtually every name in modern jazz including with Parker and Gillespie at the famous 1953 Massey Hall Concert.
He co-founded the Debut label with Charles Mingus in 1952 and worked with Louis Jordan, Red Allen, the Lighthouse All-Stars and Jazz At The Philharmonic.
During 1954-56, Roach co-led a pacesetting quintet with Clifford Brown that by late-1955 included Sonny Rollins; after Brown’s tragic death other members of the group included Kenny Dorham, Ray Bryant, Booker Little, Tommy Turrentine, Freddie Hubbard, Hank Mobley, George Coleman, Stanley Turrentine, Clifford Jordan, Julian Priester and Roach’s wife singer Abbey Lincoln.
One of the most respected and skilled jazz drummers of all time (and a master at using space as he built up his solos), Roach continued leading groups for the remainder of his life including a long-time quartet with Odean Pope, Cecil Bridgewater and Tyrone Brown, the all-percussion group M’Boom, the Uptown String Quartet, and special duo albums with the likes of Cecil Taylor, Anthony Braxton and Archie Shepp.
Here is Max Roach accompanying and interacting with dancer Harold Nicholas in 1981.
-Scott Yanow
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Prompt #38 “Good Uncle Lan”
Lan Quiren was annoyed by his elder brother's behavior, especially after the man ignores little Lan Huan, only to find out a few days later that he left his seclusion to pester Madam Lan (let's say A-Huan spent a year and a half with Madam Lan because of his weak body at birth, a few months after his second birthday, Lan Quiren took him to his father to introduce him, and the man ignored him, this would give us about three years between the boys). Lan Quiren summons a council of elders to lock him up without being able to leave the confinement, when they discover a few months later that Madam Lan is pregnant again, Lan Quiren forces them to allow her to care for the second child for at least a year after birth and monthly the opportunity to meet the children later. When the woman becomes depressed and failing in health, Lan Quiren is by his side and tries to help her when Lan Zhan turns 6, but Madam Lan dies, Lan Quiren later tries to help the boys come to terms with the loss, lets them cry as much as they have to, and then pushes them in the direction they should go.
When Lan Xichen shows an interest in the first young lord of the Nie Sect, Lan Quiren invites the leader of the Nie Sect over to talk to him about the problem of the premature qi deviation in the Nie Sect, when asked "why" he only replies that his nephew is clearly interested in him and will not let him suffer the loss again if he is able to do something about it - thus they start working together on a way to postpone or stop the deviation of qi. After the death of the leader of the Nie clan, Lan Quiren takes the orphaned Nie brothers under his wing, Nie Mingue gains a lot from his advice on how to rule the clan, and A-Sang from his encouragement to develop not only in the arts but also in politics, the arts of manipulation and information gathering , after a little encouragement from Lan Xichen, A-sang discovers that his talent for fans doesn't have to end with painting them. Lan Quiren becomes a good uncle to all the young masters of the generation, among them, of course, the brilliant if a bit crazy WWX, whom he discreetly makes aware of LWJ's feelings.
After some time during a discussion conference organized by Wen, Wen Xu approaches him asking for advice. Lan Quiren helps him, telling him that the Lan clan specializes in the cultivation of music, and they are able to help those near qi deviation and those who are mentally confused. Wen Xu asks for help for his father. Lan Quiren watches Wen Rouchan after that, after the discussion conference ends, he meets with Wen Xu and overpowers Wen Rouchan, then leaves the Wen clan in his hands, saying that he can ask him for help and advice at any time, he puts Wen Rouchan in Gusu Lan and for a week, before waking him up, she plays healing and calming songs for him, when Wen Rouchan finally wakes up Lan Quiren tells him what he is doing and why. Wen Rouchan initially attacks, wants to fight and run away, but over time he gives in and allows himself to heal, after more than a year in Gusu Lan, Wen Rouchan himself notices that the clarity of his thoughts becomes easier and he begins to feel something for the man taking care of him.
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rosewoodmeadow · 2 years
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MOUNT MEADOW WELCOMES...NORMAN REEDUS!
Welcome to Mount Meadow, Si! Before you get stuck in, make sure to check out our new members’ checklist. Once this is complete, you have 24 hours to send in your account. We’re so happy that you’re here!
OUT OF CHARACTER
NAME: Si
PREFERRED PRONOUN: he/they
ABOUT THE RESIDENT
CELEBRITY NAME: Norman Mark Reedus
PRONOUNS: he/him
BIRTHDAY: January 6, 1969
PROFESSION: Actor
HOUSING DISTRICT: Long Pine
PERSONALITY: Though age has caused Norman to settle down some, he has a fiery attitude, rebellious spirit and is highly eccentric. He has a tendency to be easily swayed into situations that may get him in trouble
RELATIONSHIP/FAMILY: Separated from partner Diane Kruger; two children, Mingus Lucien Reedus (born October 13, 1999) and Nova Tennessee (born 2018)
MORE INFORMATION
MANDATORY: why mount meadow and what brought you to town? I’ve actually had my eye on this place for a while – it looks like a great place to settle down away from the craziness of New York. It’s definitely way different than what I’m used to but I’m thinking it’ll give me more time to work on some art, start writing another book and maybe pick up some smaller projects. 
in addition to answering the above question, so we can get to know your celebrity better, CREATE A PLAYLIST OF 3-5 SONGS THAT RELATES TO OR DESCRIBES YOUR CELEBRITY!
- Passenger – Deftones
- Vicarious – Tool
- Fade Into You – Mazzy Star
- Sex on Fire – Kings of Leon
- Burning Pile – Mother Mother
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scarletmirrors · 2 years
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[A3! Translation] Utsuki Chikage MANKAI Memory (⅓)
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Special thanks to Hira for providing the raws!
Translation under the cut!
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Chikage: (I guess I’ll go home for now. Should I take the train, well, walking home occasionally isn’t so bad–)
*buzz*
Chikage: Hm?
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(Group Chat)
Sakuya: Chikage-san, will you be eating dinner in the dorm?
Masumi: It’s curry today. If you’re not gonna eat it I will.
-
Chikage: (So they went out of their way to contact me since it's curry tonight huh.)
(Group Chat)
Chikage: I’ll be eating in the dorm, I happen to be on the way home.
Citron: Nice Thai mingu!
Citron: Soup nears please dayo!*
Tsuzuru: We knew you would want curry, but we were just making sure.
Tsuzuru: “ Nice timing”, and “souvenirs please” is probably what he’s trying to say.
Itaru: Senpai, a souvenir pls n thx
-
Chikage: …got it.
Chikage: (If I’m going to be buying souvenirs, guess I’ll grab a taxi. Either way, time to get going-)
Chikage: (Something’s coming…)
Cat: Nya~
Chikage: …
Hisoka: Hey now, don’t just run out of the shop-
Hisoka: Chikage?
Chikage: Why is it you…
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Chikage: The shop Chigasaki brought you to huh, are you still doing part-time here?
Hisoka: No, the old lady who owns the place is in the hospital right now so I’m just helping out temporarily.
Hisoka: Do you want to eat a Lucky Choco bar?
Chikage: I don’t need it. And you shouldn’t be eating whatever you want just because you’re helping out.
Hisoka: I pay for what I eat.
Hisoka: This shop’s the most popular among the children in this area.
Hisoka: Also, these candies and gummies in particular have been popular.
Chikage: I don’t need any of them.
Chikage: Why are you insisting so hard on me getting something anyways.
Hisoka: …It’s almost your birthday right. This is my present.
Chikage: …Hah, if you gave sweets to someone who hates sweet food wouldn’t it be for a person you hate?
Hisoka: They taste so good though…you really are missing out on life.
Chikage: Shut up.
Hisoka: …if that’s the case, I’ll help you decide on your key item for your bromide.
Hisoka: You haven’t found one yet, right?
Chikage: ….
Hisoka: Bulls-eye.
Chikage: I don’t need your help, you’re gonna make me repay you in marshmallows anyways right.
Hisoka: …ugh.
Chikage: Geez…
*buzz*
Hisoka: Isn’t that yours?
(Group Chat)
Tsuzuru: You don’t have to force yourself to get us souvenirs.
-
Chikage: Looking out for me since its taking longer for me to get back home huh.
Hisoka: …Tsuzuru is kind.
Chikage: Don’t just look over my shoulder.
Hisoka: Why don’t you buy souvenirs here? I’m sure they’d all be happy.
Hisoka: I can pick out everyone’s favourites for you.
Chikage: …counting on you then.
Hisoka: Pleasure doing business.
*He’s trying to type “Nice timing” and “Souvenirs please” but he chose the wrong kanji lol
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