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#pokemon scarlet review no spoilers
beastgamerkuma · 1 year
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Beastly Co-op Review of Pokemon Scarlet and Violet
Beastly Co-op Review of #PokemonScarletViolet
It is always fun doing these co-op reviews especially when a game has two different versions. The video above already gave you our thoughts in a podcast-style review. This is just the summary of that cast. (more…)
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adobe-outdesign · 5 months
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Can u review hydrapple
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Hydrapple is certainly a strange one. Not because of the design or anything—the design's quite good—but it's such a weird addition to the Applin line. Why take a branching two-stage Pokemon and suddenly introduce a three-stage branch? Hydrapple instantly outclasses both Flapple and Appletun both because it evolved twice and for stat-related reasons.
I point this out because all of this could've easily been fixed by just... making Dipplin a regional? Dipplin really does not look that different than Applin; it just has syrup and a long horn. It being a regional would make sense thematically (it's a candy apple, a popular treat in Japan which fits with Kitakami's setting) and it would fix the imbalance issue—in most regions, Applin can evolve into Flapple or Appletun, but Kitakami Applin always evolve only into Dipplin and then Hydrapple.
Anyway, all of that technical stuff aside, I do really like Hydrapple. It's probably one my favorite designs out of the DLC, and it has both a solid concept and good aesthetics.
Thematically, Dipplin was already established to have two wyrms living together, so it only makes sense that it would evolve into what's effectively a seven-headed hydra (or Yamata no Orochi, judging by its Japanese name). This fits with the line's dragon typing and is a neat direction that's distinct from the other evos. The wyrms are also referred to as syrpents, which I think is delightful.
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And visually, it's also pretty strong. Instead of having all the heads visible at once, six of them are kept tucked inside of the apple with only their eyes showing, and only four of them pop out during animations. This keeps the design from being too busy.
I also like how the main head that's visible at all times has a nice little identifier in terms of the mini apple and stem-like horn, which kind of feels like it continues from Dipplin's. The long necks are great and look a lot different from either Applin or Flapple, and I like the scalloped underbelly patterning as well. The apple itself also looks good, with some gooey drips on top and some more scalloped patterns to indicate further drippy-ness. And color-wise, the bright red pops out and compliments the duller greens nicely. Good stuff.
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Anyway, overall, a really good design and concept here, and a welcome addition to the Applin line... if you can get over the weirdness of it just being a three-stage evolution, of course.
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doubleddenden · 5 months
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Okay I had a whole thing typed that was my review for the new Pokémon dropped in Indigo Disk, but tumblr ate it, so take 2
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Starting with my favorite, Archaludon. It's a dragon, a kaiju, also a stapler remover, also a bridge with power cables inside. This is a really cool design overall and fixes what I dislike about Duraludon, and it's fun to play with. 9/10
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Hydrapple fixes what I dislike about Dipplin, but does make Flapple and Appletun a bit obsolete. Regardless, it's a fun idea and concept- I love that 7 Syrpents (which I guess aren't individually pokemon on their own? Slowbro Shelder situation I guess) make up 1 pokemon. It's silly but fun. 8/10
Also these two are neat because the concepts tie into New York/ Unova if we look at it through lense of Archaludon's Sky Arrow Bridge being based on Brooklyn Bridge and Rainbow Bridge, and Hydrapple clearly being a Big Apple reference. Very creative
Onto the paradoxes
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Raging Bolt is interesting. I prefer Raikou, and I'll be the first to admit that I do not give a shit about how many cultural or historical references are in a design, if it looks like shit its a shit design. But this design is pretty okay, and because of that I can appreciate ALL of the inspirations that went into its design.
First off, with the Beast Paradoxes drawing inspiration from dinosaurs, we have Raging Bolt as the Thunder Lizard- aka Brontosaurus. That alone is meat, but it's still pretty mammalian compared to Walking Wake- that's because there's references to something called a Questing Beast. In Medieval times, before the age of cameras or fact checking, a description of an animal far far away- such a giraffe- can get twisted abd distorted via several games of telephone until we get to a creature that combines the lower body of a leopard and deer and the neck and head of a snake- aka the Questing Beast. Raging Bolt plays a bit with all of these ideas in a pretty unique and fun way. 8/10
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Iron Crown- admittedly the Justice Paradoxes suffer a bit from the same "just make it a robot" mentality that plagues other Violet Paradoxes, but the Swords of Justice got the better end of it, I'd say. Iron Crowns in particular actually fixes what I hate about Cobalion by adding segments to the legs and thus making them feel less like bipedal knees on a quadrupedal animal.
It's signature move, Tachyon Cutter, also looks so cool in action by making the horns HUGE and GLOWING. That's awesome imo. 8/10
And now the new paradoxes we knew were coming
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Gouging Fire, Entei's Paradox. I'll say that I like it, although this is the least changed of the Beasts and is basically just Entei in a fancy hat. Hey, that's fine though.
The dinosaur Entei is based on is some kind of ceratopsian blend. I personally thought they'd go in that direction with a triceratops design, so I was close. The head dress piece actually gives me Ho-Oh vibes, in particularly the gold and greens, which could be purposeful and root the Beasts Paradoxes back to the Beast's master, Ho-Oh. Fun design, 8/10
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Iron Boulder. This one imo is more of the "robot" angle but done in a very good way. I like Terrakion best out of the Swords to begin with, but only at certain angles in 2d (they murdered him in SV. Murdered. He looks like a cross eyed frog now.) Iron Boulder takes the bulky build of Terrakion and makes it work better in 3d by incorporating spherical and cone builds along its body and head.
It definitely looks the LEAST like a psychic type out if any psychic type I've ever seen, but that's fine. Like Iron Crown with its twin horns and Iron Leaves with its 3 blades, Iron Boulder has a cool looking sword move- his turns his two larger horns into ONE MASSIVE GLOWING BLADE. THAT'S REALLY COOL! 8/10
And now. The Boy
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Terapagos is a cute design that becomes more elegant, refined, and Stellar as it becomes stronger. While I'm a bit disappointed at how they handled it in story after a year of build up, I do think the designs after it's base form are incredibly detailed and creative.
The type patterns on its shell actually shift and change smoothly to other types, and the Terastilized form is even more incredible by representing every type plus a hat version of its original form. Beautiful, yet imposing, and a tad silly. The dome is an interesting take that I believe might represent the world or perhaps even a larger turtle- the design could reference one of many World Turtle mythologies and possibly have it represent a planet in space, or maybe a Turtle floating in the ocean, perhaps it's even a reference to the Tale of Urashima Taro. If Terapagos was available in Blueberry Academy- which I think it started out that way in planning- it could even represent the Terarium itself. Perhaps a deeper story was originally planned but dropped- like the castles and gigantic tree of Crown Tundra.
Regardless, base form is a 6/10. Its cute but kinda pointless. The other forms though are 8/10 though for incredible execution, wonderful and pleasing use of color, and overall just being great.
This batch of new Pokémon is way better than Teal Mask's, let's be real. For the paradoxes, I'll say the Future ones got better after Iron Leaves, while Walking Wake was the peak for the Beasts. Ogerpon wins for cutest legendary with the best build up, but Terapagos definitely wins for best design. This batch is an everall 8/10
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talonflamee · 1 year
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i’ve been avoiding any scvi spoilers as much as i can, so i was lucky enough to not have had wattrel and kilowattrel spoiled for me. i still haven’t seen every new pokemon yet so i’m not venturing into the badlands (tumblr tags) but i still want to talk about these guys!
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first off, very interesting choices of species to base them off of! most bird pokemon reference common and familiar birds, like a crow or a duck (/pos btw, this is not a bad thing) but i love that newer gen bird pokemon are including lesser-known species, like hawaiian honeycreepers and cormorants.
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(baile style oricorio & ʻiʻiwi)
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(cramorant & double-crested cormorant)
so wattrel is based on a storm petrel. there are quite a few different species, but i’d say the most direct reference is the leach’s storm petrel because of the forked tail and the general range of their habitat (although i don’t think that really matters much)
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we’ve needed more flying/electric types for sure and this is a very silly fun little guy, exactly what i love in a first-stage, early-route bird pokemon. cute design with neat colors!!
👇
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they also incorporated petrel flight behavior into its animation which i’m a huge fan of! i can’t find any good videos or gifs showing their battle animations (and i also want to avoid searching for them) but they soar for a bit and then flap frantically like how petrels do to navigate through choppy water.
and kilowattrel is absolutely striking, pun intended. i’m extremely happy with this evolution
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i never expected they’d make a frigatebird pokemon! frigatebirds are massive seabirds that have the largest wing:body ratio of any bird. they can have a wingspan of almost 8 feet! they can also ride air currents for days, weeks, even literal months without landing once. it’s insane to me
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kilowattrel’s coloration is based on the female magnificent frigatebird. they have a beautifully angular shape and i think kilowattrel’s design captures that very well with the perfect amount of roundness
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frigatebirds don’t typically show up near spain or portugal (where paldea is based off of) (so my attempt at guessing the storm petrel species didn’t really matter anyway lmao)
the few things that are weird to me about their designs are the eyes and yellow markings on the throat that go up their head. unfortunately, the eyes of every character in scvi (and pokemon legends as well) have issues with adapting to lighting and shadows. i think if this was addressed it’d look a lot better because they’re just way too bright sometimes. also the way the yellow comes up above the eyes should either be exaggerated or erased. i think it’s so subtle that it’s just unnecessary. but this is literally me searching for things to complain about if i absolutely had to say something bothered me about their designs. otherwise i think they’re fantastic, and as pretty mediocre as gen 9 is, i’m very happy we got these guys out of it
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noveratus · 5 months
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Alright, so after finishing playing through the pokemon DLC, here are my thoughts:
For the good parts: the DLC is fun to play and pleasantly challenging, which is new for a pokemon game. It feels great to just walk around catching pokemon to fill the pokedex. The characters are a mix bag with Kieran and Drayton being the highlights but still not quite meeting the greatness of Nemona and some of the Gym trainers. The other ones just disappear in the back as nothing but obstacles. I think that they lack a bit of the soul the gym trainers have even with less screen time. I also found Nemona to be a far more interesting rival than Kieran since you always get this sense she is better than you, even though you beat her. It feels like an older sibling letting their younger sib play with them and getting down on their level. Kieran is still pretty good and quite a plot twist considering the leaks and trailers. He never goes full villain, just kind of an ass out of jealousy, which I think is a pretty interesting concept. Kieran feels like what Hop should have been in Sword and Shield.
The environments are also really great and fun to explore, I love how much personality different pokemon have. I also prefer double battles over single battles as I found out. They do require more strategy.
The story also fits with the story of a DLC, that being you, the player, meet this shy kid who becomes filled with jealousy and tries to become the best by making things very unfun for everyone else only to be demonlished by the player. His desperation leads to him seeking an even more powerful pokemon that ends up being a threat and has to team up with the player to stop them (the pokemon should have been peacharunt, but alas.)
Now for the bad
While teal disk is really, really good, it also increases my disappointment when it comes to the actual main game.
Let's start with the features. Why is flying locked behind a pay wall? It doesn't even make any sense when you take into consideration the story of the game. One of the main missions is all about making the cover legendary better until it reaches its maximum power, and yet there it is, gaining another 'form.' The return of throwing balls and even BBQs are things that I think should have been in the base game. Also, couldn't they have added at least a few more clothing options to the main game?
I can understand the legendaries being behind the pay wall, that's fine. The new areas, new pokemon, all of that is alright. That is what you put in a DLC, but a whole mechanical gimmick in the form of the stellar type, it only goes to show just how unfinished the core games were at launch. At this point, it feels less like the DLCs are extra content and more so that they are what the actual game was meant to be, but due to time constraints, they were half assed and, instead, if you want to play the actual game you have to pay another 30 bucks on top of the 60 that you paid for the unfinished, unpolished mess of a half game that was the core games. Ironically, this almost makes me miss the 3rd games in the franchise because, if you waited a year, you could just pay for the game once.
The last hour of the DLC feels like it was the hour that was missing from the central story of the game. Just replace Kieran with Arven being upset that his parents cared more about the pokemon than him, replace Briar with Nemona, and be excited to meet a new pokemon and Carmine with Penny and you can have the exact same story. Hell, it would make more sense for Geeta to trust the player and trainers from paldea with the investigation of the crystals instead of complete strangers. What was Nemona up to in Indigo Disco anyway? Are you telling me that Geeta would ask for the help of Carmine instead of Nemona? Nemona, whose original team we have yet to see? Don't get me wrong, I like the plotline in the DLC. I just don't think that that last part deserves to be DLC. It simply feels incredibly unfair and greedy. The least you can do is put out one complete main story instead of half assing 3 of them.
That's my rant, anyway. Expect a rewrite of these games soon. For the record, I really, really like the dlc. I would give it a solid 8.5/10. However, seeing it and what the base game could have been makes the core games drop down quite a bit, from a 6.5/10 to a 4/10.
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ramblesbiab · 8 months
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Spoilers for SV dlc!! Specifically about Perrin
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omgosh it wasnt long enoughhh i miss her alreadyy aaaaaaa but still it was soo good!!! We better actually cross paths again in the next dlc or somethin because otherwise i’ll be mad loll.
But yeah that whole quest was so amazing, i loved the atmosphere of taking photos and the custom ursaluna was one of the last things i couldve expected but its definitely going on my team now!
And all of Perrin’s dialogue was so good, she literally had my dumb, gay ass blushing with pretty much every other sentence. It was a bit annoying having to catch so many pokemon just to do it, but definitely worth it.
11/10 Perrin, as I hoped and expected from the moment I saw her (just one more lil quest and it wouldve been like a 13/10 or more)
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antivanwine14 · 1 year
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I finally finished the main story of Pokemon Scarlet and Violet and boy do I have thoughts about that! My thoughts and spoilers under the cut (long post)
Game Overall: It really felt like they went for something with this game. They have been experimenting a lot in the previous few generations and this is the game they brought everything together. They took some pretty big risks shaking everything up and while I know some people are going to be pretty unhappy with some of the changes, I really like what they did with this one. It did not feel like a reskinned game but something really new and different. I hope they continue to go in this direction of taking risks and putting more attention on good characters and storytelling (and hopefully they will take some time to really improve the graphics though I will say, the pokemon actually look decent with the way they did their textures with special shout out to the steel types) 
Characters: This is definitely one of the best casts they’ve ever had, which is really surprising because it is also one of the biggest casts they had, but they did a good job giving the characters enough time to shine without getting grating. Most of the gym leaders are still a bit forgettable as they tend to be, but the friends, Team Star, academy staff, and elite four all had enough development that I actually could remember them and liked them by the end.
Academy Staff: Funny that the number one academy staff they showed case was Jacq, but I actually think because of how they did his interactions (locked behind pokedex) he was hardest to bond with. The others though actually had some really nice interactions and I enjoyed taking the time to get to know them. 
Director Clavell: I am not including him in the regular Academy Staff because he is too big of a character. I was not sure what we were going to get from him when I started, but I loved him by the end. He was so earnest, hardworking, and dorky. He really tried so hard for the students and I appreciated that about him. 
Team Star: For yet another fake out evil team, I actually liked the bosses and how they were handled (not actually causing any mischief really). They had some personality and it was nice getting a chance to actually get to know them and understand why they formed Team Star. Do I wish there was a proper evil team, yes, but I am happy these five were not actually evil. I also appreciate the fact they dropped the pretense that these guys were evil by the end of the first base.
Elite Four: Hassel may be the best elite four member since Lance. You actually get quite a bit of time with him, get to know who he really is, and I really believe that he cared about the main character. He was just so well developed compared to most elite four members. Larry and Rika were were also great. Larry is probably the funniest elite four member period (I’m putting him here since you get more time with him as an elite four member) and I liked Rika’s design. Poppy...well they were going to make a child elite four member eventually, hopefully this will be the last one. The one thing I will say about her is her ace fits her well. 
Penny: Penny had a great story and I really loved her personality, I just wish we got to see it a bit earlier. I think giving those supply drops scenes a few more lines would have helped boost her character. 
Nemona: She is probably the best of the friend rivals and I love the way she was purposefully scaling herself to your levels. HOWEVER, I do wish she had a little more of a story. I think a Volkner storyline, were she is a little bored, and wants a new real challenge would have worked, especially if she was still upbeat about it. She is great though.
Arven: Arven has one of the best stories in all the pokemon games. They did such a great job turning him from a jerk to someone I really cared about. The explanations for why he is like he is also works well. It is interesting, your journey is the main game, but his story is the heart and driving force of this game and the friendship that actually developed there felt real and natural and seemed like the central relationship in this game. 
The Squad: I loved their interactions and I wish we could have more of them. They really did feel like the main characters best friends and I am glad that instead of forcing this friendship from the beginning (X&Y) it really developed over the journey and felt a lot more natural. 
Ending: That might be the most bittersweet ending I’ve ever seen in a pokemon game and I loved. Like yes, you won, but Arven still lost his only parent and I definitely felt the sadness around it even as the five friends move forward together. They still ended it on an upbeat note, but it wasn’t parades and parties which felt appropriate. It was so surprising for this series and I really appreciate it. 
Gameplay and Graphics: I know some people had issues with graphics and gameplay and while both could definitely be improved, I didn’t find the issues too distracting either
The Professors: Great story, I still hate them for what they did to Arven. 
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rikalovesrice · 1 year
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Rika’s Wittle Review of Pokemon Violet (Spoilers ahead!!!)
I’ll go ahead and say that, aside from the atrocious framerate and occasional glitchiness, I had a blast playing this. It’s beautiful to see how far Pokemon has come in terms of immersion. With such a rich variety of Pokemon wherever you go in this vast landscape with different habitats, all interacting and exhibiting behaviors specific to their species (and even their natures!), I genuinely feel like I’m in the world of Pokemon. I love it so much >w< I quite enjoyed the three stories and the CHARACTERS. Ahhh the characteeersss I love them all so much lol
Now for the more spoilery bits in good old bulletins. These aren’t in any particular order but in general I’ll start with stuff I loved and things that were kinda eh. Let’s goooo~
There’s now a canon Pokemon character named Rika aaaayyyeee XD Feels a little weird, ngl
Unpopular opinion, but I actually love Meowscarada lol At first I was like, “Uuuggghhh of course they made it stand up” but the more I understodd what it was, the more it grew on me. She’s a jester, magician, dramatic sort of character and she’s a kitty........all things I adore lol
Arven is a precious bean who must be protected at all costs. Seriously, I adore him so much and his story was so saaaad T_T My poor baby...And then it turns out his dad not only wasn’t around but he freaking DIED.
AND YOOOOO SPEAKING OF WHICH I DID NOT SEE THAT COMING. Like bro, Pokemon actually went there. At first I thought Turo was stuck in the future or something and that’s why his transmission got all wonky. BUT NAH. HOMEBOY STRAIGHT UP GOT DEAD AND UPLOADED HIS CONSCIOUSNESS INTO A ROBOT LIKE???? Every time I saw his face on the screen I was like, “Why is his face so...stiff?” Oh. That’s why. AND MY POOR BOY ARVEN.
Also that final battle was legitimately a little terrifying. I loved it haha
Miraidon is electric Toothless and I loved him and we’re best friends forever uwu
I know some people may be bummed that Team Star didn’t turn out to be a bunch of hardcore criminals. But the fact that Pokemon decided to tackle a subject as serious as bullying in school? Big, big claps. And in my opinion, it was really well done and heartfelt. By the end of game I adored Team Star and little Penny. Seeing them go back to school and bumble their way back into society, awkward, shy, but being true to themselves, was so precious. (Giacomo is literally like, “Let’s yell at everyone so they know we’re friendly” and for that I cherish him)
I’d join Team Star in a heartbeat, facts.
Penny being Cassiopeia wasn’t immediately obvious to me but as soon as she mentioned her hacking skills I went, “....Waaait a second...” Might I add that when “Clive” first showed up I physically buried my face into my hands lol
Okay and then when Clavell “revealed himself” as Cassiopeia I went, “Huh?? That...How??? Makes no sense but ok...????” And then was like “just kidding” and I just...wtf dude XD 
Can I just say I love Clavell’s character? He genuinely cares about every student with all his heart and shows compassion towards Team Star. He turned out to be such a good-hearted man who wants to do right by his students and I love that.
While I do love Nemona (what’s the girl version of a himbo? lol), I will say her character felt the least fleshed out, in my opinion. But I guess it could be all that energy conceals more subtle character traits? I liked how she mentioned that people mistunderstand her because she comes from a wealthly family and assume she was born with her battle prowess. When if fact, she’s just super passionate about battling and so became really good at it. Wish the game had leaned a little more into that but Nemona still cool lol Paradox Pokemon are gonna destroy the world and she’s just like, “ Can battle? :D”
While I loved Path of Legends and Starfall Street, Victory Road was the most....meh storyline for me lol There wasn’t much to it, really. And the Elite Four and Geeta were so easy. After the nightmare that was the BDSP League I was fearing for the worst but they were about as easy as the Kalos League. But that’s overall neither here nor there for me.
Picnics were fun but I wish I could get closer to my Pokemon like I could in SWSD and pet them like the Switch has a touchscreen whyyyy T__T Or just use the same format as the washing bit but with a hand :(
Welp, following Pokemon didn’t improve all that much rip Same issue of some Pokemon just being too dang slow. Or too dang fast to the point that they look unnatural cause they keep slowing down and speeding up so rapidly. I always have to ride Neon (my Miraidon) when I let Jellica (my Meowscarada) out cause otherwise she’s just constantly startin’ and stoppin’. Still a lovely feature but I just wish it was better. The Pokemons’ mannerisms are still adorable tho <3
This game removed a lot of little shortcuts (like using items on Pokemon, certain buttons when using the Boxes, switching Pokemon around, etc.) and I gotta say, not a fan lol
Customizatiooooon. I get it, we’re students. BUT WHY DOES PENNY GET TO WEAR HER LITTLE CUTE FIT HMMMMM?????
Socks, gloves, and shoes are fine, I suppose...I just wish there were more ways to customize the uniform at least. It would be cool if the school sold jackets, sweaters, t-shirts, skirts, scarves, ties, etc. Freaking Atticus’ little compadre bought NINJA OUTFITS from the school store. Where’s my ninja outfit huh????
Also Clavell said we shouldn’t let our Pokemon out inside the school and then there are Pokemon in the school at all times for the entire game lol Plus Arven, Nemona, and Penny get to have their Pokemon out in their rooms so why can’t I??? D:<
Side note MC, Arven, Nemona, and Penny gotta be my favorite Pokemon friend group besides the SWSD squad ^^ (That shot of all of us climbing aboard Miraidon before plummeting into the Crater was so precious holy Arceus my fwieeeends)
Ehhhh what else?
Sad to say that a lot of the Pokemon designs this gen weren’t really my taste. It was hard for me to put together a Paldean team cause I just...didn’t like how so many of them looked lol
Grusha has no right being that pretty. Also poor thing ;__; Would’ve loved to know more about him.
Larry. That is all.
All the Gym Leaders were so much fun. Wish we could battle them over and over like in BDSP.
History Class was my fav because looore.
I actually riverted back to a student mentality for a bit playing lol I was like, “M’kay, I’ll take my level 2 classes, explore, then move on to my level 3 classes before dark. Lemme fight this Gym and then I’ll take my midterms. What’s that, I gotta go the Great Crater and finish the story? I should finish my finals and graduate first.” Lol
The music in Area Zero o__o
Ummmmmm
I mean yeah, the framerate is awful but we all know this probably lol The game’s performance ain’t it, sis. Like I said, this would probably be my favorite Pokemon game to date if it ran the way it should.
Looking forward to patches and whatever new updates and shenanigans will ensue in the DLC hehehe
Those are the biggest things, me guesses. Loving the game and will definitely keep playing it~
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lunzoic · 1 year
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After finally beating the game...
Big spoilers for Scalet/Violet ending!...
I think I'm echoing a lot of other people's sentiments when I say 'Huh, so that's where half the budget went'. I don't even mean that in a salty way, I'm just kind of baffled that there's such a strong contrast between the effort that went into this final area and the rest of the game. I seriously underestimated how much there was going to be too since the Pokemon tradition is that post Elite-Four content is kinda lacking, and the only hint that Area Zero was not 'postgame' was that credits had not rolled yet. I was really expecting Area Zero to just be an afterthought, similar to the usual optional postgame dungeons. Or like Ultraspace, in which: you go there, leave after having one big fight, and optionally come back later to find more ultrabeasts. And instead we got a fairly expansive dungeon that both contains the really cool paradox pokemon as well as like, the game's entire narrative weight, interesting character interactions, a big fight I was definitely not expecting, and all the actual intriguing plot elements in one ultra-concentrated dose. I actually prefer a fantastic ending to mediocre game rather than the other way around, it's just very surprising to see it happen when the opposite is so common. And yeah some of that perception is filtered by the bar of expectations being set so low by the rest of the game, and of course it was by no means a perfect ending. The jank still allows you to accidentally skip if you jump off certain cliffs, the scripted encounters with paradox Pokemon are just ok, and navigating Area Zero without Ko/Miraidon can be a pain if you take a wrong turn. But the pacing, the dialogue, the way the characters play off each other, the gradual reveals, and the whole final fight was actually incredibly well done. And it makes me feel a little sad to see that the dev team was clearly capable of making great story-driven game segments, but that it was only at the very ending of the game that they really got to flex those creative muscles. I feel like it's also created a weird dichotomy of people who could not abide the jank and put the game down or decided not to buy it in the first place/refunded it and the people who stuck it out to the end and got an unexpectedly quality finish. Good for us I guess? I definitely would have lost interest a lot sooner had friends who finished the game not given clues that they really enjoyed the ending...
More specific ending spoilers and commentary: Having an AI character being aware of having their own will being overridden was equal parts fucked up, heartbreaking, terrifying, and really effective. The way they're clearly fighting against it even as they taunt you, their whole speech about freedom and treasure, that moment when they seem to intentionally succumb to the programmed will in order to sincerely tell Arven that the original professor loved him (oh my FUCKING god)... Now THAT'S how you break the mold in terms of creating a different narrative hook than the usual formula! For me it really did retroactively change the feeling of the entire game, knowing that the 'professor' who started you on your whole journey was actually patiently waiting for you to become strong enough to venture into area zero and do what but their programming did not allow them to do. That they were vicariously enjoying every step of your adventure along the way, because their very nature as an area zero anomaly meant they could never leave themselves. Their final decision to send themselves to the past/future in order to disable the time machine, while kind of cheesy and nonsensical, was something that they willed with their own heart and wholly defied the original professor's wishes. That in their vast intellect they decided to stake the future on a bunch of teenagers is still pretty goofy but hey, it's Pokemon. Like a lot of people I did suspect that there would be some sort twist with the professor, but I did not expect THIS, nor did I expect a Pokemon game to handle a sympathetic AI character in a really emotional and interesting way. I guess I shouldn't be too surprised given that Pokemon as a franchise has had various created/artificial beings who are treated sympathetically? But it does also kind of highlight once again that the game feels kind of hodge-podge in regards to what audience it's catering to, due to the entire game feeling hand-holdy and kid-friendly in its appeal and then... that entire ending happens. I can imagine some kids not even being able to finish the game, not even due to difficulty spike but because of finding the Arven and robo professor story too scary and sad. On the other hand, Pokemon at its roots has always some pretty damn heavy themes, so I guess this could also just be considered a return to form? Pokemon themselves being fully sentient creatures forced to serve their masters no matter what, the entire arc of Mewtwo being created and then destroying its own lab... I remember finding those too sad to contemplate as a kid so I kind of just. Didn't. But those aspects were never really explored to the depth they could have been within the main game's stories (I do know the movies/anime/comics have darker storylines, but those are all 'extended lore' as far as the games are concerned). So this is the first time where elements like the death of a main character and having the villain be a human (in appearance) ally with explicitly programmed loss of will who doesn't want to turn against you are THIS front and center in the story of a main series game. And it was actually done pretty emotionally and effectively, so I do applaud the decision to take a risk and make a more mature storyline happen at all.
And yes, it is not lost on me that both a reluctant final boss and the subtle use of the menu interface in the finale are reminiscent of ah... a certain other game? I might be seeing stronger connections than I should due the killer music contribution by Toby, and I don't really care if it was intentional or not, but I'm just really happy to see any game make use of those tropes to great effect.
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wafflecat2 · 2 years
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My thoughts about Scarlet and Violet
This post will have spoilers about ScVi, be warned!
Played Violet so I am gonna be biased.
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Overall, Scarlet and Violet is a beautiful game. If Game Freak/whoever is responsible for the game had time to polish and optimize it, this would - no douth - be the best Pokemon game ever. But if we look past bugs and glitches, it's a fun and cool game! At its core, it has mature themes and I like it.
The story is engaging and love the characters. Everyone in this game has the potential to be on their own and not just there for the plot. They have personalities and are well-written.
For example, when we first meet Arven, thought he gonna be a bitch and not likable at all. But continuing further, he had his reasonings to be mean towards Miraidon/Koraidon (technically us too since we helped M&K.)
Nemona wanted a rival that she could battle but also she helped us gain the champion rank. The final battle with her felt like a test. Penny... well Penny is Penny. She was bullied in school like the other team Star members. She didn't want to lose them because it was her only family.
The teachers and the gym leaders also are cool characters. Love them, expect Iono. I mean, she's cool but not for me. Clavell??!! Love him. Like, the dude just wants to know how the younger generations are doing and learn from them. And Mr. Saguaro!? Dude's a fucking home Ec teacher. What a chad. And the Art teacher who's part of the elite four? Mr. Hassel? He's funny af. He comes from a family that uses dragon-type pokemon but he isn't like a scary-buff dude rather he will break to tears if you show him a rock. A ROCK!
But oh boy, THE ENDING??!! Beautiful shit right here. Even tho I liked PLA's story, it wasn't really a satisfying one. But ScVi on the other hand?
Professor Turo (and Sada too) is an AI? Built by the original Prof. AND They fucking dead?!? That was a plot twist a didn't expect. And because of that, Prof. Turo is one of my favorites. (As I said, am biased towards Violet.) I wouldn't consider the professors evil, more like morally gray like Lusamine. Well... technically all the villains kinda are, expect Ghetsis. Fuck that guy.
The music is spot on! Gen 5 is my favorite, so this gens music hits hard. The environment and the cities are nice but could be better. Can see that they put more effort into the story and Area Zero. Paradox pokemon are cool too. Also, I like the new pokemon. The starters are nice too. I love Meowscarada, Quaquaval is nice, but the legs bother me. Skeledirge is ugly, don't like him.
As I said, Scarlet and Violet is a beautiful game. Wish it had more polishing time and such. If I'd give a score for the game... I'd say 8.5/10. Why not more?
The performance issues and other things... I'm sorry, they game a bitter taste, because of it.
They didn't ruin my experience and some of the bugs and glitches are funny tho. Didn't run into major problems. The only this that kinda got ruined was the Elite four and the Champion fight. The music was on a loop. My first thought was "That's it?" Later however it was due to a memory leak. But I kinda liked the Elite four loop-music-bug. It made the fight more serious.
Will I recommend these games? Yes, but if you can look past the issues and problems. Other than that, if you just like to complain, I'd recommend getting another game or emulating/playing other pokemon games.
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Aaand that's about it. My review on pokemon Scarlet and Violet.
Oof. kinda big post tho 😅😅
Idk might do these more.
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wirecree · 1 year
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✎ 𝐏𝐨𝐤é𝐦𝐨𝐧 𝐒𝐜𝐚𝐫𝐥𝐞𝐭 𝐚𝐧𝐝 𝐕𝐢𝐨𝐥𝐞𝐭┊𝙃𝙤𝙣𝙚𝙨𝙩 𝙁𝙚𝙚𝙡𝙞𝙣𝙜𝙨
˗ˏˋ ʀ ᴇ ᴠ ɪ ᴇ ᴡ ´ˎ˗
It's fair to say that Pokémon Scarlet and Violet was a mixed bag for most fans. Many people are rightly disappointed by the lack of polish this game has; others are still rightly justified to enjoy it even despite its shortcomings. This game has taken many steps forward in the right direction, yet is still going backward on others.
Ignoring the apparent devasting optimization the game sorely needs work on — they've even taken away a feature that players looking for a challenge enjoy using. 
Set mode.
For those who don't know, the set mode was a feature that allowed players to be unable to see what Pokémon a trainer would send out next during a battle. Now, while players can still technically play by the set mode rules by simply pressing 'no' on whether or not they want to switch their Pokémon — it's disappointing that the game is making it a little bit more of a nuisance by removing that quality of life feature for these players seeking a challenge.
But I digress.
While I could sit here naming all the flaws the game has that others undoubtedly already have done, I won't. I came here to say that, despite this game not being in its prime, I had so much fun playing it. One thing I absolutely adored about the game was the three storylines it had going on. I loved being able to see so many different characters and feel like I was forming genuine friendships (with these said characters), unlike in previous titles.
I loved helping Arven save his dog and feeling like a true best friend of his. Being able to stand there for his lows and see how he gradually warmed up more and more to the player was preciously wholesome. He was, personally, the best boy for me.
I loved experiencing Nemona's absolute joy about us beating her, just being a rival who loved to battle and nothing else that grand. Plus, it was precious that she had called us her treasure of the whole treasure hunt event.
And then I ended up liking Penny way more than I thought I would. At first, I thought she would be a shy character, needing help to break out of her shell. But she was, truthfully, someone with more sass than I was expecting, and it was hilarious to witness her interacting with someone like Nemona and Arven. And I personally found it very endearing how much she and Team Star cared about each other. It was heartwarming.
And then to be able to journey to the Great Crater with them? It felt like I was experiencing a real Pokémon anime adventure! And it only made me love the characters even more!
This game has its flaws, and I will never deny that — but I also won't deny that this game and the characters will have a place in my heart forever. And I know that I will definitely play this game over and over again in the future to revisit all the things I love in the Paldea region.
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ʀᴇᴍᴇᴍʙᴇʀ ᴛʜᴀᴛ ᴛʜɪꜱ ɪꜱ ᴊᴜꜱᴛ ᴍʏ ᴏᴘɪɴɪᴏɴ, ᴀɴᴅ ɪ ʙᴏᴛʜ ᴄᴏᴍᴘʟᴇᴛᴇʟʏ ᴜɴᴅᴇʀꜱᴛᴀɴᴅ, ᴀɴᴅ ʀᴇꜱᴘᴇᴄᴛ ᴀɴʏʙᴏᴅʏ ᴡʜᴏ ᴅɪꜱᴀɢʀᴇᴇꜱ.
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adobe-outdesign · 1 year
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Well, you did partially predict Bellibolt's shiny after all. It's just a lot more yellow and that's it.
It's funny because my edit was just trying to demonstrate how Bellibolt's colors really Don't Work rather than trying to make a shiny. And, unsurprisingly, the shiny that happens to resemble my edit does indeed spot a better palette than the regular version.
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doubleddenden · 5 months
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Enough time has passed that I think I can do an accurate full scale review for Indigo Disk.
My initial first impressions review of 6/10 was spot on, even with the post game mechanics and additional story.
More under the cut, beware of major spoilers
Story
What's here is fine, but flawed. It is way too short, even with the extra doodads, and not enough time and energy went into it.
Since this is a continuation of Teal Mask, I was expecting to run into some of Kieran's former bullies or to meet a certain Pokémon on his team, or at least see more instances of him being a jerk to other students, but besides a couple of instances there's not really a lot going on here to build him up.
Same with Carmine. You battle her once and that's it. I was hoping to have some kind of introspection with her, maybe she's a victim of a Mean Girls scenario and that's why she became a tad bitchy, but at best she's just worried about her brother and along for the ride.
Terapagos is supposed to be the star of the DLC- literally named The Treasure of Area Zero, but he barely had screen time besides 1 very amazing boss battle. I fear this is another anime Zygarde situation.
Briar basically did nothing besides be a little reckless. Literally if she were removed from the plot, nothing of value would have been lost. She's essentially just a red herring they through out thinking they were clever for tricking us into thinking she was the big bad or at least a bit more important, but in actuality she was just a let down all around. I can't help but feel like they had something bigger planned but scrapped it.
Not to mention the loose ends still left behind regarding Area Zero and the book. Yes I did that extra scene, and honestly it just confuses me further, so I assume we have to wait until the "epilog" is released.
Still, a half assed "paradoxes are from other timelines" was the only answer we got about how Paradox Pokémon got to Area Zero before the time machine. Not the professor or someone else bootstrap looping by sending Pokémon to the past to purposely plant seeds to ensure they come to AZ, just a very tissue paper strength answer.
We still get nothing about the mysterious symbols, the strange metals, the crystal tree, nothing is really answered and it's probably just the result of a room of writers at Game Freak patting themselves on the back and saying "we like mystery :) we did good!" Well, sorry, no you didn't.
This gives me Lost vibes and The Promised Nederland vibes. The Promised Nederland vibes in the sense they built this amazing potential in the base game- season 1 of you will- filled with mystery and intrigue, but then tried to either ignore or half ass things in Season 2- The dlc. Lost comes into play because I honestly think they had no intention of truly explaining anything and had no real clear cut end game in mind except to get people hooked. Like I'm nor asking for a Legends Paldea where we explore the depths with Heath- okay I do want that but I'm not asking right now- I would have been very, very satisfied if there were at least more journals and entries or pages that explained things. As it is now, though, it just won't happen.
And maybe I'm wrong and the epilog will fix everything and give us the answers I seek, but I sincerely doubt it.
At least what's here is passable enough. I like the BBE4 and Drayton is a loveable piece of shit. I still hate that Lacey confirms Clay fucked though. No Elesa is not her mom, that's fake info.
I miss Carmine and Kieran and hate that they're just gone as of now.
BBQ quests
Tedious. Tedious and monotonous. I don't want to play multi-player and I don't have friends with Nintendo Online and DLC to play with, nor the bandwidth. Why am I being punished for that? The quests are fine but you have to do them for several fucking hours to get anything worth it out of the deal.
Coaches
I like the idea and love all the different interactions here and there. The rematch teams are updated, too, but unfortunately remain single battles, so they're pretty easy in comparison to the rest of Indigo Disk. I did have trouble with some after changing out my party for weaker pokemon, but it was never a critical danger moment except for Hassel.
I will say, I love the implications of some of the dialog. Tulip and the school nurse are just very lesbians for Dendra, Saguro and Kofu radiate General Armstrong and Sig handshake energy, and Geeta is trying to recruit everything with a pulse to join the Elite 4.
It's this level of heart I wish they bothered to put into the base DLC.
What I hate is that it costs so much to rotate them around to get gold borders. It's necessary to do something special apparently- but btw the last 3 slots are story locked until the Epilog drops. Yaya future content, boo withholding content.
Oh and they fixed Geeta's team. Her new ace is actually terrifying.
New Pokémon
Fantastic all around. Archaludon is fun af to use, Hydrapplin fixes what I dislike about Dipplin, the paradoxes are all neat, Terapagos's Stellar form is beautiful and powerful as hell, great all around.
Music
I think we're in Sonic territory where the quality of games goes down but the music just keeps getting better and better. No flaws, love the Unova love! It even fixes Ed Sheeran's Celestial imo- a song kinda shoved in that has nothing to do with Pokémon except maybe to trigger content flags on YouTube.
The remix by Toby Fox actually has elements of music from Scarlet and Violet, it's chill overall, and the lyrics actually sort of kinda have context now? Rinse and Repeat makes it sound relevant to the cycles of bullying and the paradox plots as a whole, and Kieran's spiral actually fits it. Overall a vast improvement.
Difficulty
Guys, it is refreshingly difficult. It's like a dip into Colosseum again with the strategies the BBE4 uses. Drayton actually beat me TWICE. I NEVER lose. The rest were easier, but still required a bit more thinking than "press A to win."
The only downside is that it is sort of a snowball effect. Initially it might be difficult to overcome, but you will gain levels very quickly, which of course diminishes challenge. I'm not joking when I say that the team I went in with, roughly late 60s to 70 by the time I caught them all, are now ALL level 100, which is the quickest I've ever gotten a completely fresh team to it.
Customization
I said it before but it's just lacking. The new uniforms look better than most of the others, come in more varieties, and I'll be honest? Feel less fetishy in the l*li and sh*ta direction. I'm still not completely satisfied but I can make it work. New hair still sucks but I do like the new Star glasses and uniform.
I'm just going to say it though, this was definitely a way to cut corners on customization and they should just let us dress how we want again. Too much limitation makes me look like everyone else playing the game. It was dumb but excusable this time, but it won't fly again in the future. Just saying.
Graphics and performance
Let's do it like this:
The good: graphics in some areas, when loaded in, genuinely look up to date and beautiful to look at. The tropical area, savanna, and under depths are very beautiful locations, the classrooms look extremely polished, lots of gorgeous visuals all around, and even older Pokémon have some updated visuals.
I'll also say the Terrarium is just better visually than Kitakami and Paldea.
The bad: performance still sucks ass and Nintendo, The Pokémon Company, and Game Freak should all be fucking ashamed for charging $95 for what is essentially a stuttering mess that struggles not to shit itself at times. Like the GAUL to leave in map flickering in the first cutscene meant to show you how beautiful and vast the Terarium is is astounding. Give back your Award for Excellence until you actually deserve it, you're no longer an indie company and it's time you behaved like it, Game Freak. Absolute shame on you. You've had over a year to fix this and still haven't.
World's richest franchise, people.
Overall
There's plenty to salvage here that makes it fun and engaging, but the same issues have yet to be fixed and the story just refuses to tie up some loose ends that NEEDED to be explored. It's also just CRIMINALLY short, and I actually took my time. What we got is okay but it's not the same quality of story we got for Arven or Team Star, and honestly I feel like it would have been better to save these characters for another game. They padded it out with tedious quests that just get annoying after a while and feel like a punishment, especially for single players.
While I love the idea of old style event Pokémon coming back, I hate that we have to wait to experience something that- heads up- is ALREADY IN THE GAME. That's just stupid imo and would have really helped keep things going.
So yeah, just barely passing at 6/10. Depending on the epilog, that may go between a 4 or 7.
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leaky-pen · 2 years
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Trailer Breakdown!! Part One?
I'm really not sure how to feel about these two. neither of their designs really jump out to me.
It does seem kind of interesting that they seem to be very different in terms of one looking very modern and the other looking more long time ago. Is that going to be a difference between the two schools? That one wants to adopt modern ideas and practices and technology and the other wishes to remain close to their roots and never change? That could potentially be the driving conflict here, with both of them eventually resolving it in the end and compromising about still participating in their culture while also adopting new ways to make things easier.
Now, on to the designs. Let's start with the violet one first because it seems slightly more interesting to me.
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Well first of all, an electric typing seems inevitable. I actually really like this design from the waist up. It's just those jets?? on its legs?? that i'm not really a fan of. I love it's sleek form and I'm always a fan of arms in that shape with those claws. I think it's just a very fun set of proportions. The puff of the chest is kind of fun to me, looks a little silly but i like it. reminds me of a frog croaking. The face is really good. I love the shape of it and it's actually really cute. I also like the little lighting shaped thingys? on its head. They aren't my favorite part of the design but they aren't bad either. What i really enjoy are all the grooves on it that give it look that it's made of metal sections. And the way it appears to be made of metal with the electricity powering it being visible is always a fun design choice. Its stomach area seems like to me that it's glass or some other clear material with again that electricity powering it. I also love the tail. It's so sparkly and pretty and it's got a lil lightning bolt on the end! Also i just checked it's name! Miraidon! Which of course first reminds me of the Japanese word Mirai which translates to future. This seems to fit very well with it's futuristic design! And the -don on the end just seems to invoke the idea of a dinosaur or dragon to me. Which given its reptilian appearance makes sense.
And for the scarlet one, i'm not really sure where to start. It seems to have a lot of details on it.
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I do like the crest on its head a lot. The feathers? and long tendrils? seem fun and flow-y. I also really like its eye color, the piercing gold color is very fun. The spines running down its back also seem to make sense. I like the triangular pattern on its tail and the diamond shape on its arms. The webbed feet? I'm a little confused? Does he need to swim? Is it based on a real animal i'm not aware of? The feather looking bits on the top of the tail/bottom of the back also confuse me. They look a little awkward. But my two least favorite bits of the design would have to be the weird tentacle things on the shoulders and the thing on its chest. The tentacle things look shiny in a way the rest of the body doesn't and it seems to not mesh well with the rest of the design. As for the thing on its chest it lowkey looks like half a tire got hot glued to him. However, i just noticed the little swirly white design on its chest and i really like those. But back to the chest thing, both designs seem to have this on it and i'm wondering if it's based on an animal or mythological creature i'm not familiar with. Its name is Koraidon! while this doesn't stick out to me in any way other than the -don at the end again pointing towards them being especially close to each other lore wise. I will check if Korai means anything tho. Well apparently it's the plural of Kore which means "an archaic Greek statue of a young woman, standing and clothed in long loose robes." It can also mean early, untimely, or precocious in Hungarian. The definition of early would make the most since given its traditional/prehistoric look. But i'm not sure why one wuld have its name rooted in Japanese and the other in Hungarian unless its just the fact that mirai and korai sound similar.
Now, here's a question i have: why do they look so similar? Now i mean we know sets of legendaries can look similar and they often do. Obviously they are meant to relate to each other in some way just from the way pokemon games work. But what is that relation? Well very obviously they have almost the exact same shape. Just one looks more natural and the other looks more man made. I wonder if that goes back to the different factions having different ways of doing things. Is the more natural one the original legendary pokemon who looks over the area and the man made looking one actually made by the other faction in an attempt to achieve the same results? I mean, the series is no stranger to artificially created or edited pokemon.
Ok, this thing
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It's clearly the electric mouse or "pikachu clone" for this generation. It's name is Pawmii and i think while it's cute it doesn't stand out in any way compared to the rest of the electric rodents. I do like its little face and chonky legs tho.
"In addition to the electric sacs in its cheeks, Pawmi has electricity-discharging organs on its forepaws. It generates electricity by rubbing its cheeks, then it shocks its opponents by touching them with the pads on its forepaws."
-The Official Website
So! It can give boops of death!
Now, the thing that seems to be killing most of the internet(myslef included)
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Lechonk! Fist up, I have to mention the name. It's perfect. Next, the design. It seems to be just a fairly general pig. Not my favorite pig design we have but i do love his nose and round body. His cartoon-ish proportions make for such a fun and silly look.
"Lechonk uses its sense of smell to find and eat only the most fragrant wild grasses and the richest Berries. As a result of its dining habits, it has come to radiate an aroma resembling herbs that bug Pokémon dislike."
-The Offical Website
I feel this little quirk of his is almost definitely based on irl pigs hunting for truffles. I also think this would make Lechonk a wonderful addition to any team meant for a chef character.
Now, This little thing
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It is absolutely adorable! and i can't wait to see it's evolution. I love seeing what grass pokemon evolve into because so often they are based on a seed or sprout and it can be hard to tell what they will turn into. That being said, dose anyone know if Smoliv seems to be based on a particular seed or sprout? Also, can we talk about that name? First we had one with chonk in the name, now we have one with smol as well. And just look at it. It IS smol.
"The oil that comes out of its head has a very strong bitter taste, and it is not suitable for consumption. When startled or attacked, Smoliv will shoot this oil out, slowing its opponent down. It will then seize that moment to run away."
-Official Website
Well that also seems like it could be a clue towards what plant it's based on! It honestly looks a little like an olive to me just in color and shape, but i've never had olive oil plain?? So i can't really verify if it's bitter. Ah, I just realized its name is a play on olive. I must have been too excited to notice!
OK now the non pokemon designs! The professors are very obviously still continuing the theme of tradition vs technology.
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I mean just look at them. Also excuse me for a second but, AAAAAAA TWO PROFESSORS??? T W O? *ahem* I'm fine now.
First up the Scarlet one. I gotta say, i LOVE her hair and her whole look. She looks epic as heck. Ok just checked, her name is Sada, which just seems to roll off the tongue so well. Her outfit doesn't stand out as amazing to me to me but it also isn't bad either. I like her belt, necklace, and hair accessories. But other that that she seems pretty ok to me. I also like her mismatched bracelets. Her face and posture seem to indicate she is more outgoing, confident, and openly happy. I also adore her coat, like yes it's a lab coat which seems so modern and technological and against her design but the little details on it make it work so well.
Next the Violet professor, His outfit feels kind of lacking to me. I've never been a big fan of the futuristic skin tight suit thing and that's pretty much all he has going on. :/ I do like his coat tho. Also his name is Turo apparently. Which the first time i read it my brain autofilled it as Turrón. I like the name Turo less than Sada but i guess it isn't horrible. Just not my tastes. His stance and facial expressions seem to imply he will be more reserved, cold, and not express emotions in as open or extreme of a manner as Sada.
I love that while they both have lab coats on, they're personalized, the fur and tooth or stone clasps on hers and the triangular shaped buttons and more blocky shape to the coat are very fun. I also like that neither of them are exactly white in the art. They are tinged orange and purple respectively. That's less of a design and more of an art thing but i adore when ppl don't use actual white, it adds so much more color and vibe to the picture.
"Each is carrying out research into certain lore passed down in the region."
-Official Website
Ok, well that seems intriguing. So it's not exactly that they have different approaches to things as a tradition/new thing. If both things are lore "passed down" then it seems like both tradition and technology were passed down? Or i guess it could be that they both have the same lore they are working on it's just how they choose to use it that changes things, that would then continue my previous train of thought.
Now!! It seems like we've had our rival revealed!
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And! Her name is Nemona! Which seems very pretty to me! It also seems like her outfit is different depending on what version of the game you are in. I wonder if she will be a childhood friend who goes to the same school as you or if she's a rival from the other one? I also notice all her accessories that aren't part of her uniform seem to have their own style to them. Her glove, over the shoulder bag, and shoes are all black white and red with a distinct style to them. That makes it seem like that is more her style and if she were to pick her own outfit it would be more in that style. Which i think is great! As a character in a uniform it's important we can see her own style shine through! It may be even pointing towards her having an original outfit later on. I also love her freckles, they're so cute! Her eyes are a wonderful shade of amber and i like her hair and skin color. However, if her design has one negative for me it's the green in her hair. I love dyed hair don't get me wrong but the green with her accessories just reminds me of the stereotypical christmas colors. I've never really preferred green and red together and my personal distaste for christmas really makes it worse. But i'm pretty sure that's just a personal bias affecting it.
"Your friend, Nemona, has a sunny and energetic disposition, and she absolutely loves Pokémon battles. She’s an experienced Pokémon Trainer and serves as a reliable guide for you on your adventures. She has undisputed skill in battle—though it does also seem that she’s not the best at throwing Poké Balls."
-Official Website
So! She's a friend! This may mean she will be in the same school as the player. Or it could be that they are friends despite being in different schools. It also mentions her being an experienced trainer and she looks visibly older than the protagonist. This could place her as an upperclassman helping the player. She can also be seen saying "Are you these three's Trainer?"
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This implies she doesn't even know the players team at the beginning of the game. It could be that's when you first meet her or it's just that she's known the player for a while and since you get your first pokemon as of the start of the game she isn't aware of what your pokemon is yet.
"You can experience a new style of adventure, with a world that you’re free to explore at your leisure and not in an order dictated by the story. You will, of course, journey to hone your skills as a Pokémon Trainer, but many more discoveries and stories await you. Meet a variety of people and Pokémon, and adventure in the world of Pokémon the way you want to."
-From the Official Website
Soooo, i know this probably isn't new info, but i haven't been on there before as i haven't been that interested until this trailer came out. I find this very interesting. Especially the phrase "you’re free to explore at your leisure and not in an order dictated by the story" This is interesting because even though Legends Arceus seemed a lot more open then a standard pokemon game, i definitely wouldn't describe it as open world. You are still stuck in specific areas until you complete a certain part in the story and the constant need to travel back to town to move anywhere else is slightly inconveniencing. But this seems to imply that you can wander anywhere and at any time with no limits from story progression. That is just, perfect. It's pretty much exactly what i've been dreaming of since i was a kid. Just a chance to exist in the pokemon world and run around doing what i want. I also really hope they keep the side quests and minigames from Arceus. I'd love to be able to wander around populated towns and talk to people helping them in different ways. Perhaps even being able to do minigames at establishments in exchange for some money? I know i'm probably getting ahead of myself but man i've just got so many thoughts running through my head.
Anyway, last thoughts. This games looks like it's shaping up to be really fun! I'll probably do another post like this breaking down more of the trailer but for now let's wrap things up. I love the open world feel to it. What I'm really hoping for is the cities to behave just like the wilder areas in some aspects. I'd love to be able to catch pokemon like trubbish, pidove and other pokemon that seem like they would live in cities there!! And of course that leaves me with one final idea. IMAGINE A GEN V REMAKE WITH MECHANICS LIKE THAT!!! :D Unova was based on the USA so seeing the big cities in it full with pokemon everywhere inhabiting it would be SO!! Much!!! Fun!!
Small Note for anyone who actually read this far!: I've only ever played 3 mainline games and i've only ever beaten one! So if something i said doesn't make sense that may be why. I'm also WAY too excited to think correctly so uh... apologies if i'm being stupid. This was mostly just my personal thoughts i needed to put somewhere so i really didn't expect anyone to read all this?
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thatgamer · 1 year
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Pokemon Scarlet & Violet
Disclaimer: This is not a full review as I am trying to avoid spoilers. I will post another (longer) review at a later date with a spoiler tag.
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Now, I know you must be thinking, "This is a $60 game that has nothing but bugs! Just look at this!"
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I'll admit, I was super nervous to buy the game. A dear friend of mine even offered to let me watch them play for a bit before shelling out the money, but I decided to still put out the money and give the game a try. Honestly, despite all the bugs involved with this game though, I am genuinely having a great time.
The more "game-breaking" bugs do tend to be prevalent with multiplayer mode than single-player. I have only personally experienced a larger bug during a gym test, which I will talk about later in this review. The other bugs I experienced did not hinder the gameplay at all and made for funny videos to share with my friends. I will preface that by saying funny experiences are no excuse for a $60 game to be sold in this state.
Compared to Legends Arceus, which was able to give us a compelling story, great gameplay, beautiful graphics, and smooth performance, Pokemon Scarlet and Violet missed the mark on performance and some graphics. Although, it did amazingly on carrying the torch of the story. The story is compelling and also loops back to the history of Arceus on occasion. Aside from the main story, there are three different side stories you can follow that add more life to the game. You can also attend classes to help give you more context clues on the main story and get to know some of the characters a bit more.
This is, however, the first Pokemon game where I find myself not interested in completing the gym battles. In fact, I find myself actively trying to avoid gyms as much as possible because of the gym tests at the beginning. The instructions are unclear on some of the gym tests, or the performance is so bad that the gym tests are near impossible to complete in a decent amount of time. They feel like they take forever, especially if you have the issues I had with the olive push. This GIF is similar to my own experience:
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The gym leaders also have more basic designs compared to other characters in the game. They also don't hold many challenges compared to previous games' gym battles. Some of the gym leaders are also lacking in the personality department, while others exceed.
Then we have the issue of hats. Yes, you read that right. Hats.
There are some hairstyles in the game that will not allow your character to wear hats. How you find out your style won't allow hats is only by going into your clothing menu and trying to put one on. If your hairstyle conflicts, you will get a message saying "This hairstyle won't allow for hats." If you go straight to the hat store from the hair salon, your character just won't load in if you have a conflicting hairstyle, which is hard to tell if it's the game being slow or your hairstyle not being compatible with hats considering how long the load times can be in the stores to begin with.
The stores are another issue as well. There are times when you go to enter a store, and it teleports your character inside without bringing up the menu, or the items in the store are extremely limited such as the glasses store that only has half-rim glasses or sunglasses. That's it.
There are also the issues of multiple of the same stores being in the main hub area because the city is just too big for the amount of content available. You can find about 4 or 5 of the same food shops just in the hub city. Seriously, when you're in the city count the coffee shops/cafes you come across, the same with the sandwich ingredient shops. There's no need to have that many other than to fluff the area.
All that said, I do genuinely recommend the game, but only with a caveat. If you can find it cheaper, then get it on sale. Do not pay the full price for this game. While it is a fun time, it is not worth $60 when it still looks, feels, and plays like a demo.
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arikad0 · 1 year
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I posted 5,197 times in 2022
That's 3,378 more posts than 2021!
2,634 posts created (51%)
2,563 posts reblogged (49%)
Blogs I reblogged the most:
@/wygolvillage
@/anotherdragonsfan
@/vourdalak
@/dranora
@/arikad0
I tagged 3,990 of my posts in 2022
Only 23% of my posts had no tags
#castlevania - 504 posts
#pokemon - 410 posts
#ff7 - 253 posts
#video - 164 posts
#asks - 140 posts
#legend of zelda - 58 posts
#legends arceus spoilers - 53 posts
#grimoire of souls spoilers - 49 posts
#pmd - 47 posts
#audio - 44 posts
Longest Tag: 139 characters
#yes i'm gettin emotional over a scene from a non-canon mode with barely any dialogue from a nearly 20 year old castlevania game let me live
My Top Posts in 2022:
#5
tapes all four of Sprigatito's paws to the ground so it does NOT become bipedal upon evolution
47 notes - Posted February 27, 2022
#4
ngl it was kinda clever of GameFreak to have the professor who isn't in the version you chose be a deadbeat parent who didn't want children in order to explain why they don't show up in both games
62 notes - Posted November 23, 2022
#3
this concept art of Mai and Adaman makes me so happy. I love chaotic siblings
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155 notes - Posted February 13, 2022
#2
whenever Alucard did something to get Dracula mad at him as a kid he would run out of the castle and just stand in the sun. and stare at him.
288 notes - Posted February 12, 2022
My #1 post of 2022
do you ever think about how Alucard looks like his human mother while in his regular vampire form, but looks like his vampire father while disguised as a human,,,,,
4,157 notes - Posted May 5, 2022
Get your Tumblr 2022 Year in Review →
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