saw a take so fucking rancid on twitter i almost deleted the entire app from my phone jesus fucking christ
first of all ao3 is an archive site. this is like going to the library and saying "oh i dont like this" on every piece of media you find that you dislike and thinking they should be stamped with some sort of a marker just cause you didnt like it
you can always click back and leave. fic writers owe you nothing to explain themselves and their creations. if they have mistagged or miscategorized fics, then i understand, however there are report tools for that instead of yelling at the artist tbh
im not saying free works arent necessarily above criticism. but this is just. fucking wild. its common courtesy to just enjoy stuff (or fucking leave if you dont, the back button is free) and if the artist specifically asks for critiques, then give one - constructive that is, shitting all over someones work is not proper criticism, mind you
i just find it fucking wild people are treating art and archive sites as social media these days like this and everything needs to be policed and ~catered to the algorithm~ like. no. ao3 doesnt have an algorithm. you should be able to fucking tell what you like and what you dont like and steer away from that kind of content and let people fucking be with their art. they dont owe you anything (except trigger warnings i'd argue, but i know some people disagree with that as well for some reason), and imagine how much more energy you'd have if you only engaged with things you liked and spent time looking at instead of going to places where you dont enjoy yourself. let alone spending time telling other people you dont enjoy what they enjoy. what a fucking life
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Hi! Fan of yr comic here. I just wanted to know, Is this comic Sonadow? Cause it kinda feels like it going there. I don't know if it's just me being suspicious or...
depends on what you define as "being sonadow"
does thoam feature sonic and shadow getting closer as people and getting to know eachother better, learning to trust eachother and unlearn wrong assumptions about one another, which raises their deep respect for eachother while simultaneously fueling their rivalry? yeah. but is thoam a boring flat romance drama or is it an action adventure with cool monsters and character development and deep themes that make you lie awake at night
the comic speaks for itself, i hope.
I get asked this a lot and at this point i just want to point this out, bc i forgot if i already had done so (again bc i get this a lot):
I'm not denying the queerness of the characters. my comic is inherently queer, and the characters being queer does influence the way they interact with the world, BUT. that is not what the story is about. this story is about coping with insecurity, about growing from your mistakes, about finding and accepting your true self (just identity as a whole) and accepting help. especially accepting help.
and also about monsters and cool fight scenes and fun character dynamics and the beauty of the world and friendship and about how things aren't as black and white as we'd like them to be sometimes.
i put a lot of work weaving those themes into the story, the character moments and world building and so on and so forth, so it's always a little disappointing when people see sonic and shadow growing closer as characters and reduce ALL OF THAT to "shadow smile for 1 second so gay cute wow"
like yes, they're gay (in an aromantic way), but that's not what this is about im begging you to read the panels that don't have these two in frame as well
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i love splatoon noises
the sound design in splatoon is one of my most favorite things about the game. i love that every single sound and song and everything else happens in the game, i love that it's diegetic sound.
the distant conversations of the city's inhabitants, each and every little shop theme for the mini shops in splatsville, the sound of the airplane overhead, the train, the cars, the construction, all of those sounds play a huge part in making splatoon feel real.
every sound in splatoon is so memorable and recognizable, from the classic octarian 5 note onward melody throughout the games to the horn announcing a boss salmonid arriving on shore. even the smallest sounds, like when you collect a power egg or collecting armor are noises that you're always to able tell what they're from and what they mean.
the absence of noise in some areas really adds onto the overall ambience as well. for example, before you beat octo expansion the deepsea metro central station theme would play. but after you defeat tartar and save inkopolis, it's dead silent in the central station, which i find both comforting and empty. comforting, because in a way, that theme was kind of ominous. as in, you could have never prepared yourself for what was coming. empty because, well, you're done. there's no more problems in octo expansion to solve. you did what you had to do and you made it to the surface, safe and sound. there's nothing left for you here.
i love the music for turf/ranked, the lobby, and salmon run. i love that there's actual songs being played on speakers as you battle, i love that the salmon run music is the salmonid's war music, i love that the exact same song plays for every single person online in the lobby and in battles.
i love that in big run, the salmonids really did kinda take over and play this extremely eerie music in the square/grizzco lobby, and chop up c-side's clickbait and put their own spin on it. i love that in recon mode, there's no music playing because there is no battle currently happening, you're just there to look around or train. and even then, there's still noises. there's birds tweeting or water splashing or lots of things like that.
i love the music and sound in octo valley and octo canyon and octo expansion and alterna and on each and every stage.
alterna is one of my favorites when it comes to the sector/site music and sound design, simply because of the contrast it has. all the sites sound so upbeat and hopeful while the closer you are to the rocket, the more unsettling and disturbing it becomes, playing a verrrrry familiar tune that was turned into something silly.
the entrance terminals in the alterna kettles, specifically the normal entrance song. that one is so so calming to hear with the birds singing and what sounds like water rushing and the almost melancholic sounding piano, it just fills me with an indescribable feeling of sadness and joy. because those beautiful sounds of nature would be the last ones the remaining humans would hear before being wiped out forever.
the eerie rocket announcements. the preparations before launching, followed with an error. they try to change the trajectory and fix the error, but it doesn't work. in the final announcement, another error. the last thing on earth the humans had audibly said that we could hear. "Control system has encountered a ████. ████████." and the rest is history. the announcements make me so sad :(
(here's where i got the words from for the announcements)
i love the side order's trailer music, how surreal and ethereal and otherworldly it sounds, with faint talking in the background, with the slightly unsettling notes. i love it so much.
kind of off topic but. i absolutely love that it's not some fantasy land, it's all on our very own earth. they live just like we do, and i think that's both really cool but also sad. Something something repeated the mistakes of the humans that lived before them all those thousands of years ago something whatever lol. "splatoon" was never supposed to exist.
there are so, so many more things i have to say about splatoon's sound, but if i were to keep going, this post would never end.
anyways. i love you diegetic sound i love you splatoon noises i love you splatoon sounds i love you splatoon music i love you splatoon character themes i love you splatoon jingles i love you splatoon dialogue
i love you, splatoon!
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