hey, so your boyfriends life ended in the wasteland. Yeah… yeah, his bones will be scraped clean by the desolate wind. His vault will surely die like he has. No, the darkness of the afterlife is all that awaits him now. Yeah, sorry, I mean, may he find more peace in that world than he found in this one, right?
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So i've really been getting back into Fallout recently....
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You wanna talk about House and Benny? Let’s talk about House and Benny. Let’s talk about how House says he saw Benny as a son figure ans a rightful successor to the strip. Let’s talk about how Benny was so charmed by House’s offer that he literally killed a man to get the position to agree to it. Let’s talk about how House was intentionally priming Benny and regrets not doing better, not for the wasted time but of Benny’s wasted potential, how it was misplaced. Let’s talk about how Benny didn’t question House’s leadership until the guy started going radio silent. Let’s talk about House and Benny:
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[veronica; ... no, its good to see you smile more often, but...
veronica; im just curious. you seem happier. have you someo- (’someone?’ cut off by courier’s head)
courier; its because we’re such AWESOME friends. its because he loves us.
Boone; yeah. sort of.
courier/veronica; *girly squeels of joy*]
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Wanted to make a part 2 as a love note to you perverts that sugested he was only happy because of something disgusting like romance or ‘getting laid’. ick.
The 1st post this refers to
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i dont know anything about fallout except its a wild west postnuclear survivor game and there’s a jaunty lil dude who’s always giving you a thumbsup? Anyway i would love to know your thoughts on water collection/distribution and/or the economy of mended stuff.
sorry your brain is on the brink
In the context of fallout? The post-nuclear Water economy is the backbone of three different games; the plot of the first involves you getting kicked out of your fancy underground Bunker City in order to find replacement parts for the water filtration system, and the rudimentary post-apocalyptic society you explore uses a currency backed on the water standard (in lieu of the Gold Standard- one bottlecap for one bottle of water.). Water Merchants (those with access to water towers, etc) are power players in the nascent political ecosystem. The (not-very-well-considered) plot of the third game involves trying to get a widespread water purification program working for the DC area. And the central conflict of New Vegas (sometimes referred to as "the really good one,") consists of the local powers brawling over control of the still-functional Hoover Dam due to the control it would provide over the regions freshwater and electricity supply.
I liked New Vegas's take on the scavenged-equipment economy the best. The setting shift to Nevada (previous games by the same writing team being in California) is in part meant to reflect that people back west have simply run out of old-world materials to scavenge, and are now back to living in actual cities that they build out of novel materials, eating food they grow and cook- which makes for a boring place to set a game, hence the shift to the "frontier" of Vegas, where you'll encounter neo-western "prospectors" (scavengers) looking for new claims to tap for pre-war resources to supplement what re-industrialized society can produce. Many of the weapons and armor-sets you use and fight against are encountered in a mad-max style environment, but many of them aren't implausibly-still-in-use antiques- they're being manufactured by a largely off-screen 21st-century-styled liberal-democratic society that's rebuilt enough to redevelop mass consumption and arms conglomerates, the negative externalities of which are spilling out to affect those on the frontier.
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Always bamboozled when im reminded that there are actually more than about five(5) people who like the original two fallout games.... Somebody like Hbomberguy talks about them n im like :O WOAH MY SPECIAL TEENY TINY N EXTREMELY NICHE BELOVED GAMES ARE FINALLY GETTING RECOGNITION!
...while I obviously know that they have massive cult following and made a massive impact when they were published, but still. They are small indie games in my mind.
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