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#‚ what happened was i was drawing yuri petrov. as one does
burinazar · 2 years
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yknow what the one disney villain nobody seems to want to fuck is the boss colonizer from Pocahontas. thank god
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nameasart-blog · 5 years
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Interview with Alexandr_vselensky
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This time we had an interview with alexandr_vselensky , an artist and Director of animated cartoons, in this interview Alexander will tell us about what inspires him, about the work on the creation of cartoons, and what the number 247 means in Mongolia.
First standard questions, how old are you and do you have art education? In your
profile indicated that you also have to do with cinema and animation, can you tell me a little about it?
- I'm 34. I graduated from VGIK with a degree in animation and computer graphics. Consist: CCR (Union of Artists of Russia), Ministry of agriculture (Moscow Union of Artists) - Department of unique graphics and there and there; RF IC (Union of Cinematographers of Russia) - directing animation.
Two of my films are on youtube - "the Era of Light"and " Seed". Animation for me, first of all, is an opportunity to show that the inner world of each individual is equal in importance to the outside world and one cannot exist without the other. In my films, the viewer becomes an accomplice to a fantastic journey happening on the screen. He, along with the characters passes a certain way. But this" way " the viewer passes not through the experience of history, but through fantastic images and the mystery that lives in these images.
- Just got acquainted with your works on YouTube, and they are actually worth viewing. In your work "the way of Light" very attractive backgrounds and interesting images, without flattery. Especially liked the hand with the door and the eerie spitting head and observant eyes in the trees .
And of course about the number 247. Have you heard about the designation of this number and the story has touched you so much that you decided to create a short film, or the idea came to you in another way?
- Initially, the film "the Era of Light" was supposed to have a different ending - but I did not like it. After a while I met a young artist from Mongolia. We showed each other our sketches and sketches, and one of my drawings was a house on the gate which I at the gate I drew 247 - just because he was there actually. My friend asked if I knew about the meaning of this number in Mongolia, I replied that no. He told me the meaning - and I realized what will be the final of my film.
- Wow, Alexander, you have a really interesting job!A few questions about the course of your work : how much time is spent on one cartoon, and the most favorite part of your work : maybe it is the study of characters or drawing backgrounds?
- "Era of Light" I did three years. "Seed" is also three years. This term is associated with many difficulties at all stages of work - because I do everything myself (except sound). In the "Seed" I was helped with the drawing of the character - but still it is a very large volume... My favorite part of the work is the stage of inventing the image of the world and the characters - sketches, rough storyboard. Working with music and sound, searching for the sound of a fantastic world, unusual sounds (I try to work with the composer on this - it's important to me). The rest is more performance, so it is lower. Well, when the film is completely ready-the feeling that finally it happened)
- Are you working on something now?
I'm working. I try to have several ideas in parallel, this helps to save a lot of time - one idea is doing while thoughts come, thoughts when one ends I switch to something else. Ideas often come from different areas of art: a series of graphics and storyboard for example, or painting and working on the script, etc. Since February 27, the all-Russian exhibition will be held in the CHA, I take part there. I am preparing for two exhibition projects that will take place in the spring - one realistic and the other fantastic. At the same time I work on the final storyboard of a fantastic cartoon, according to the script of Alexander Timofeevsky.By the General mood of the film should resemble the fantastic works of ray Bradbury.
- What inspires you?
- Graphics and painting. I'm inspired by everything I can think about.
- What inspires you?
- Graphics and painting. I'm inspired by everything I can think about. First of all, it is the most "ordinary" everyday life and its diversity. I am also inspired by a variety of philosophical searches of different thinkers. I feel art is inextricably linked to reflection and lifestyle. I think art is first of all an attempt of a person to reveal a certain secret, concluded deep inside him.
-What is the main incentive to work for you?
-I never thought I'd be perfect. Actually and never so was. The main incentive for me to work is my thoughts and the opportunity to share them with other people. Somehow, I think I've always thought about it. I think that there is much more to creativity than we used to think. When we come to what is hidden in him, we will have a very different, much deeper and fuller life than now.
-Do you have difficult periods in your work, when it does not come under any pretext ,what do you do to get rid of it?
- Creative crises happen of course. When this happens-I understand that we need to take time out. During such periods I think, read and watch a lot.
- Is support important for you?
- Any support is always very important for me-it adds confidence in what I do.
- Does your work cover your expenses?
- While I do not get to make creativity for a living. Therefore, creativity has to be combined with work that brings income, allowing you to eat, pay taxes, etc. Now I have come to a certain balance in this, although of course I would like to be engaged only in creativity and not to be distracted by anything else - I am working on solving this problem.
- What short cartoons and films would you recommend to watch?
-I can recommend a few movies (animation and gaming) that has made me the strongest impression: "wild planet" (animation, rené laloux), "the Seventh seal" (feature, Ingemar)
"The seventh seal" (game, Ingmar Bergman), "Glass harmonica" (animation, Andrew Hrzhanovsky), "Hedgehog in the fog" (animation, Yuri Norstein), dune (game, David Lynch), "Terminator-2" (game, James Cameron), "Akira" (animation, Katsuhiro Otomo), "tales of the fog moon after the rain" (game, Kenji Mizoguchi), "Stalker" (game, Andrew Tarkovsky), "little Buddha" (game, Bernardo Bertolucci),
"Ghost in the shell" (animation, Mamoru Hosea), "Phantasm (1-3)" (game, don Coscarelli), "Space Odyssey 2001" (game, Stanley Kubrick), "Science of the valley of the winds" (animation, Hayao Miyazaki), "the Last man" (animation, series), "alien" (game, Ridley Scott), "trigan" (animation, series), "Mandy" (game, Panos Kosmatos), "avatar, the legend of korra" (animation, krovi)," Apocalypse today "(s gaming, Francis Ford Coppola)," dig " (animation, Anatoly Petrov) - roughly so.
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