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#◤ : ❛ ROLEPLAY ━  me becoming king's part of what was destined.
highseaskxng · 2 years
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He had been following this odd fatui member for quite some time now, wondering if this was a rather new diplomat that tried to see Inazuma in ruins despite just opening their borders towards the public again. Whomever this person was he was NOT going to just let this person ruin something that would prove beneficial to him in the near future. So, without any hesitation the sailor hops from a tree and lands in front of the hooded figure. Both arms crossed over his chest as his eyes were focused upon them. “That’s as far as you’re going to go. I won’t be letting the fatui have their way with this country any longer.”
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closed starter // @crimsontwins​
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veratok · 3 years
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𝐓𝐇𝐄 𝐓𝐖𝐄𝐍𝐓𝐘-𝐅𝐈𝐑𝐒𝐓 𝐂𝐄𝐍𝐓𝐔𝐑𝐘.     as alucard has lived a long, long life, he has gathered many experiences up to this point. looking at his life in the modern era (anywhere from 2000~2021+ in this headcanon), its pretty important for me to outline where exactly he is and what he is doing. as i am divergent, and don’t ENTIRELY follow the game series going from post-sotn, i have some of my own ideas for who alucard is.   
huge disclaimer: to any cv blogs following that are from ecclesia onward, the story of the more recent games is neat and all, but to be honest, i don’t vibe with it 100% of the way. a lot of it has to do with the debatable canonicity, but also the fact that i don’t want to write aos and dos stuff all the time. which, to be honest, takes place in the future so i don’t have to! in my opinion, i don’t actually super like bloodlines because... well, i’m a dracula nerd, and it kind of takes dracula lore in a really weird way. therefore, in my canon, for roleplay purposes, the whole aos and dos storylines are kind of warped except for the idea that alucard would absolute be buddies with the entire belmont family tree past richter. but that’s framing up to be a whole different topic to talk about at this point.
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𝟏.   𝐃𝐇𝐀𝐌𝐏𝐈𝐑𝐈𝐒𝐌     :     in the modern era, vampirism and the occult is often times more depicted as an ancient superstition, and even so is still considered monstrous and an idea of horror, so, outside his connections to the belmont lineage, the idea of him being a dhampir is largely under disguise. starting from around the edwardian era, alucard has largely been disguising himself in the image of his father, adopting less “flashy” form in order to keep himself out of the public eye. however, being insanely tall and beautiful, that doesn’t keep eyes off of him. there are a few he has met in his years who he has shared his existence with, but for the most part, he does not disclose this at all, and goes to efforts to keep it a secret. in the twenty-first century, alucard’s dhampirism is almost indetectable, unless sourced by those who can sense such things. his teeth are straight, not pointed, hair is to his shoulders, and a dark, black color, and his eyes are also black, not yellow. he does not utilize his powers the same way he had in the past, and makes an effort to not display any of his true strength or speed. even in the comfort of knowing company, he is quiet, calm, and does not “relax” this effort of disguising himself. it’s become natural, and he feels nearly human.
𝟐.   𝐀𝐋𝐈𝐀𝐒     :     in almost a nod to his parentage, alucard’s aliases range in many ways. his most-used name, the one known by the belmont family and often used in introducing himself to others, he is called  alucard cronqvist,  using his father’s family name. he never uses adrian, and, to this day, the only people awarded the right to even use it remain to be his mother, his father, and trevor belmont. adrian is not his “true name,” but a person he no longer is. he is alucard, and that is his “true” name. other aliases he is known to use are often variants of the first names  alucard, mathias/matyas, or auguste   and the surnames   cronqvist, kardos, and belmont.     for now, he does frequently use the moniker  a. cronqvist  in his daily dealings.
𝟑.     𝐎𝐂𝐂𝐔𝐏𝐀𝐓𝐈𝐎𝐍     :     other than the fact that he helps slay beasts that mean to do humankind harm? his occupational income sees more charity than it does his own wallet, to be honest, but he does has a “job.” i say job, but lets be real, alucard does not have a job. even if the idea of him working at mcdonalds is really funny. the belmonts are fairly self-sufficient in terms of money, and being their eternal patron, alucard has never asked for much for them. he has his own income, and he has been building it since the 1800s, mostly by... establishing himself then as a land-owner, and still, to this day, does manage this land acting as the descendant owner. the land is fairly old, and well-kept, and alucard does not disclose where each lot is, but it is well-maintained. several of his locations are used as wedding or tourist destinations, while some are still lived-on today, and he has both sold and acquired much property in his life. not using the money for many of his means has allowed this to accrue greatly, and, given that he lives fairly humbly, with some exceptions, he really has become a quiet, unbothered king.
𝟒.     𝐇𝐎𝐁𝐁𝐈𝐄𝐒     :     there are times when alucard is too busy to do much else, but when he does have any free time, it is usually spent continuing a passion of his father and his own from the old, old days: the pursuit of knowledge. alucard’s patronage of the arts is unending, and as for material knowledge, he does frequently find new things to study, if not dive deeper into the things he already has interest in. he is a professional in no field, but possesses knowledge in small amounts for many, many fields: however, places where he is best suited are usually in the realms of science and associated humanities. in the latest decade, alucard has continued his passion for science, and can often be found somewhere, somehow associated with latest advancements in medicine.
𝟓.     𝐅𝐀𝐒𝐇𝐈𝐎𝐍     :     while seeing alucard dressed to the nines in his traditional wear would be wonderful, he, sadly, does not dress the same way he did centuries ago. it’s a pity. in the modern era, alucard tends to keep himself immaculately dressed, having a weak spot for finery, which means that jewelry, brocade, and leather are all still very much high on his list of vices. on the average day, he can be found wearing fine suits, a few rings, a necklace, a bracelet, and a watch, all impossibly expensive. when not working, or making any public appearances, even in the comfort of his own home, he tends to spoil himself in rich fabrics, long silken robes, articles of clothing purchased right off the latest designs that suit his fancy. it is pretty shallow of him... but shiny things just really draw his eye, and feel so nice on his skin.
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gamearamamegathons · 5 years
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Dragon Quest VI: Finally, a JRPG With Class
Circe here! When we left off, we had just saved the world. So that's pretty cool, but apparently that's not enough to win a video game anymore. So we venture out into the world to explore. At this point, we're free to sail the sea as we please, but we're still enclosed in a little circular area that limits how far we can travel. Our first destination is to revisit the Shrine of Dhama. The chancellor in Reidock said that he dreamed the shrine was restored when Mudo died. When we go back to the shrine, it's still in ruins, but remember, we can travel to the dream world from here. When we do so, instead of traveling back to the big hole in the ground, we find that a second Shrine of Dhama has reappeared when we defeated Mudo. Apparently he sealed this place away, because...this is where the class system comes into play!
I very much enjoyed the class system when I originally played the DS remake, so I've been looking forward to this. The way classes work is quite different from previous games. Here, you can assign any class you want to a given character, and as they fight battles, they will gain ranks in their class and learn new skills and spells permanently. Mastering different classes will unlock higher-tier classes that are even more powerful. In practice this means that, with a bit of patience, it's possible to teach any character pretty much any ability. For now, though, I make Sen and Hassan soldiers, Muriel and Barbara wizards, and Chamoro a priest.
With that done, I set off to find the plot. The next place I stumble across is a town called Monstros. All the townspeople are talking about the town hero Amos, who recently protected the town from monsters. However, he was bitten in the fight, and has been ill ever since. The townsfolk act very suspiciously and don't want us to stay at the inn, but they relent when Amos invites us to stay. When we sleep at the inn, we are awakened in the night by a loud comotion outside. The innkeeper doesn't let us leave, but we can climb onto the roof and jump off, to find a monster rampaging through the town. We fight the monster, but before we can finish it off, a townsperson intervenes. They say that this monster is really Amos, and sure enough, the monster transforms into an unconscious human form. The townsfolk finally explain that ever since Amos was bitten, he transforms into a monster every night, but they put up with it because he's a hero. He isn't aware of his transformations, and they keep it from him, because if he knew he'd leave the town to protect everyone. Thus, they demand that you keep this a secret from him.
So this is quite a lot. After all this unfolds, you can go talk to Amos if you like. The game gives you the opportunity to tell him what happened. If you say yes, it asks you if you're really sure. Now, at this point I have a bit of a side note about this. When I first played through the DS version of the game, I was thinking about this question from a roleplaying context. Ethically speaking, it seemed to me that it would be wrong to withhold this information from Amos. So I gave it some serious thought, and I decided that yes, I really do want to tell him. At first, he laughs it off as nonsense, and nothing else comes of it. But, even though the game doesn't make it clear, telling him about the transformation makes it impossible to complete this sidequest. Amos will apparently change his mind and believe you, and will disappear from the game permanently. As a bit of game design, this still really bothers me, because it really just seems like a big trap for the player, especially since it deliberately misleads you about whether telling Amos will have any effect.
But, knowing that, I just don't tell him. You're supposed to talk to townsfolk and learn about a cure for the transformation called a Seed of Reasoning, which can be found on a mountain to the east. So, I head off in that direction. The mountain is kind of a tough dungeon, but there's no boss at the end, so it's not too bad. There is a talking plant at the top, which is *not* the Seed of Reasoning. The seed is just lying on the ground nearby. So, er, I have no idea why the talking plant is here. Oh well. We bring the seed back to Amos, and, I guess, crush it and rub it on his face? That seems like a weird thing to do without explaining first, but it works, so that's cool. Now, Amos gains the power to control his transformation, and he joins our party. I dunno how much I'm gonna use him, but he can use his transformation in battle, which is potentially quite powerful.
Time to go wandering some more! To the northeast I find a castle called Arcbolt. On our way in, an adventurer passes by carrying a coffin behind him. Normally this indicates a dead character, but he doesn't seem interested in explaining his situation, so I just go on into the castle. It appears that the kingdom is trying to dig a tunnel to the north, but construction has halted due to a monster attack. The king's soldiers are testing strong warriors to find someone capable of taking the monster on, so that means a series of boss fights. Things go pretty smoothly for me till we get to the captain of the guard Brast, who manages to kill off everyone but Hassan, who pulls off a last second final blow. Kinda loses out a bunch of EXP for everyone else, but at least we pulled that one out. The king is suitably impressed, and he says that he wants us to put the body of the monster in a coffin and bring it back as proof of our success. I guess that explains the other guy's coffin, then. We learn that the other adventurer's name is Terry, and there's only one prize for the person who kills the monster, so we'd better go catch up with him.
After getting my ass kicked pretty hard by Brast, I end up playing this dungeon pretty conservatively in anticipation of a difficult boss fight. But it turns out I needn't have worried so much. When we get to the end of the dungeon we see Terry facing off against an axe-wielding dinosaur, because why not. You might expect that we would join Terry in battle or something, but nope, turns out he kills the monster all by himself. He takes the monster's body and heads off, leaving us with nothing to do but leave.
Back at Arcbolt, we find that, of course, Terry got the prize, a Sword of Thunder, and we get nothing. Everyone in town is singing Terry's praises, as though the game is quite determined to rub it in. More importantly, though, the tunnel is now clear, and we can reach the other side. On the other side of the tunnel there's a few small houses, and a staircase that leads back up to the dream world. Going up the staircase leads us to an island with a town called Calcado, which looks almost like a desert ruin with a handful of people living there. Everyone is talking about a floating island that stops at the western peninsula sometimes, and will take people to a Land of Happiness. Everyone seems quite eager to go, and it seems that nobody who gets on the floating island comes back. Sounds extremely suspicious, so of course we should do this immediately. When we enter the church and chat with the nuns there, it shifts the game to night (serving as a somewhat awkward reminder that the game has dumped the day/night system, I guess) and the floating island appears.
The island has a building on it that seems quite crowded, with staff serving the passengers. We rest there overnight, and when we wake up, a couple monsters are there to lead us away. Turns out that this is as predictably fishy as we expected. The monsters lead us into a temple, in front of a big crowd of monsters. Speaking to them is some sort of griffin-like creature named Jamiras who talks about Mudo's death, and his plans to lead monsterkind in Mudo's stead. Apparently the humans are brought here to be sacrificed, and he kicks things off by attacking us. Luckily, I'm able to pretty comfortably take him on, and once Jamiras is defeated, we free the humans who were captured, and we commandeer the floating island back to Calcado. The villagers have no use for this island boat thing, so they let us keep it. So now it seems we have a means of sailing over the seas in both the real world and the dream world. That's convenient.
As an aside, it strikes me that over time I've spent less of my posts talking about the mechanics of these games, and more about their plots. I was thinking that over, and I think that a big part of it is that, in addition to having more plot, these games are becoming more and more recognizably what we might call "generic JRPGs". Dragon Quest is the base template for what people consider a JRPG to be, and while the early entries were in some ways unusual, the series has become more refined into a more familiar form. Aside from this game's class system, I'm not sure there's anything new to say about it, mechanically. I would be worried about this becoming dull, but don't worry. After this game, we're going to hit a big patch of spinoffs before DQ7, and things are going to change quite a lot. So in the meantime, let's enjoy our time with Dragon Quest 6 before we start to see some radical departures from this formula.
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crashnbxrn · 5 years
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「 you think yourself above the wolves, above the makers and the destroyers of the world, above the gods. and yet, little lion, you have so far to go before you are above yourself.」
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what’s up, what’s up ladies n gents n everybody in between! my name’s skye, mun here of the lovely not apollo choi (fc. jackson wang)! i’m very excited to be here, i’ve been eyeing this roleplay for about a month now I believe (??) and have been wanting to join tenfold, which I finally decided to go through with! below the cut you’ll find out some more of my boy here ― if you would like to plot, my discord user is sunnyburst#8001 or you can hit me up in tumblr PM’s! can’t wait to get to know you all, MWUAH 💗💗
( JACKSON WANG. MALE. ) Aleksander’s coven is intimately familiar with ( APOLLO CHOI, ) a dedicate Death Dealer for the coven. ( HE) is a ( 622 ) year old vampire known throughout the New World Coven for being ( CLEVER + STEADFAST. ) However, those who are familiar with them also know that they are very ( MANIPULATIVE + CRUEL. ) They’re known for being the ( LION. ) Though they are technically disbanded, they are still dedicated to their cause.
  ⤹ ―――――  ⤸
~ INFORMATION
full name // apollo choi [ it should be noted that his birth name is kept closely guarded ] 
nickname(s) // leo, heatstroke
age // 25 622
gender // male
species // vampire
title // the lion
birthdate // august 6, 1397
birthplace // hanyang, korea (modern-day seoul)
occupation // ex-death dealer, ceo of a major movie studio
ethnicity // korean
orientation // bisexual, although he’s scared to admit it and keeps it under wraps
status // single
languages // korean, english, spanish, french, cantonese
―――
fc // jackson wang
hair // dark brown
eyes // chocolate/hazel - gold
height // 6'3" ft
weight // 183 lb
body // muscular, slim
style // suave and modern, always clean-cut, fashionable but doesn’t experiment too much
defining features // besides his canines, speckled hazel heterochromia in his left eye
tattoos // n/a
scars // n/a
―――
horoscope // leo
zodiac // ox
element // fire
moral alignment // neutral evil
type // ESTP - the entrepreneur
house // gryffindor
religion // none - atheist
fears // really only one; to have his secrets be outed without his wanting
chronic // n/a
positive // insightful, clever, reliable, articulate, charismatic, level-headed, hard-working, incisive, authoritative
neutral // determined, distinctive, passionate, romantic, complex
negative // blunt, manipulative, crafty, hot-headed, cruel, vengeful, presumptuous, twisted
⤹ ――――― ⤸
~ PAST
it’s long af whoops
[ TW: mentions of physical abuse, slight gore, death ]
apollo was born to a high-class noble family in hanyang, korea on what we know as august 6, 1397
growing up in the peak of the joseon dynasty and one of the country’s golden ages, there was not much the young boy needed, but rather everything that he wanted
his father was a high-ranking member of the city’s caste system, one of the generals that assisted in ushering in the new era
his childhood is spent alternating between school for preparation in aristocracy and basking in the social standards of the time ― while he isn’t old enough to begin more ‘dangerous’ tasks, the patriarch implements training in everything from horseback riding to whittling for apollo to enjoy
life isn’t good for him, it’s great ; he doesn’t have to worry about much, and when he does there’s people around him available to clear up any ‘misunderstandings’ in a heartbeat
still, as he grows older, a superiority complex begins to take hold of the young boy, coupled strangely with a boredom he had yet to experience before
the result? a horrible combination that begins to warp his personality in tidbits, before he fully ‘sinks in’ so to speak
by 12 his father has deemed him ready to embark on more trials outside of simple pleasantries. never mind the golden age of science and art ― apollo’s father was a militaristic man through and through, and he knew war would come one way or another
so the youth begins to learn of the knowledge of battle; how to wield a sword, proper fighting techniques, the instinct of survival ― such is beaten into him in more ways than one, excuses for failure reaching deaf ears and perfection being the only goal
this type of treatment does well to cause both vice and virtue for apollo; the once happy boy is twisted in a grasp of frost and cruelty, and yet he finds himself training ever harder and hardly taking heed to words outside of his father’s opinion
he’s 16, young and ablaze, a fire coursing through his veins despite his frigid approach. apollo’s beginning to make a name for himself, partaking in whatever challenges present themselves, discerning towards talks of a bright future when all he wanted was blood
his elders begin to take note of this and, under pleased recommendation from his father, ascend apollo to become apart of the high-ranking royal guard ordered to protect the king and his family
while he would rather be out on the battlefield (despite the age of scientific expansion, there was also trifles to be meddled in), apollo took the opportunity with steadfast determination and took his job as seriously as one could
he finds himself betrothed at age 18 on consideration by his father who is eager for a lineage, a fragile noble girl in all sense of the word being chosen as a ‘perfect fit’. apollo could hardly care, however  ― if he had his way, he would be married to his sword, yet he supposed a woman would do for the time being
still, time goes on with little interruptions; the beast marries the beauty, he’s promoted to personal guard of the youngest prince, and his often-times anger is allowed to be sated on whoever is unfortunate enough to end up in chains that day
yet, soon trouble begins to brew, although not with him ― tensions between korea and japan begin to rock the state, rumors of war falling over the distant hills being drunk up by the common rabble. apollo is eager for such to arrive, hoping to take part in what he sees as ‘festivities’, despite being obviously chained to protection over the 13 year old boy all considered ‘prince’
and yet this boy was the cause for much of his frustration ― opposed to when apollo was young, the prince was futile and weak, eager to take part in more pleasantries rather than learn of his future duties to the dynasty
such often enraged the elder, forced to bite his tongue in earnest of stepping out his ‘boundaries’ despite having much to say
trouble, however, spirals downwards quickly within his life ― with the prince turning 20 and him lingering atop 25, apollo would hope that the 5-year continuation from him first being assigned would only shape up the younger. however, it seems to be quite the opposite; the prince spends his time ‘play fighting’, as apollo calls it, and dragging his guard through the forest in daily hunts that hardly often accounted for anything due to his skill. on top of that, it is found that his young wife is infertile, and despite hardly caring for any child at all, she is cast out of the marriage and lowered within society’s eyes
yet one such hunting trip results in tragedy ― after the two embark on their routine that apollo had become all-too used to, they come across a herd of wild boars the prince is eager to slaughter. after attempting to quell his lineage to no avail, an argument ensues; the prince comments on how apollo is out of line, and he likewise comments that the royal is going to get himself killed ― unfortunately, it results on the attention of the boars being caught, and apollo hardly has time to get out of the way before he’s being battered and speared through with bone
the prince, in retaliation, runs away
spine broken, bleeding out on autumn leaves, apollo shifts back and forth through consciousness enough to make out an approaching figure before everything goes dark ― such a figure, unknown to him, would change his life (and death) forever
he awakes a day later in a home hidden by the shadows of the treetops, not far from hanyang. he believes he is dead, and yet the being waiting there for him discerns otherwise ― he is alive, just not in the traditional sense.
apollo spends a month with the mysterious figure, who he comes to know as his ‘sire’, and learns of his existence. of how he was destined to die, and came by much more powerful and much stronger. of how the figure had been stalking them for the perfect moment to strike, only to find another opportunity instead. the realization of him being ‘vampire’ surprisingly comes easy to apollo; he approaches his existence as a gift more than a curse, especially considering the abilities that come along with it.
when he returns home he is met with shock, remorse, celebration, and guilt, particularly from the young prince who had abandoned him. his story is simple― after being left to die by the royal, apollo managed to crawl to a nearby stream and patch his wounds with mud and leaves, obviously leaving out the ‘broken spine’ detail. his explanation as to how he had healed completely back to his healthy self? blessings from the gods, that of which was good enough to deem him fit for society
much to apollo’s pleasure, the prince was chastised and punished in a dutiful manner for his cowardice and betrayal. becoming used to his usual bloodlust that came from not feeding went easier than he expected as well ― the ‘lepers’ cast out provided well enough sustenance for apollo, and not a single soul bat an eyelash at their deaths. 
ageing, however, was a different issue ― he could not stay 25 within the city for long, and yet religion played enough of a part in hiding such a fact. years passed and apollo gave praises to the gods for his ‘youthful’ appearance even at 32, noble families falling over him in an effort to obtain being part of his lineage, and yet he hardly cared to give them a glance ― to apollo, there were better things on the horizon, and he wanted to experience it all
so, what was the best thing to do? fake his death, obviously. superstition ran high in his community, so he simply walked off into the woods one day and never returned ― they would fret, apollo knew, but overtime they would simply reason that he was ‘reclaimed’ by the deities. in truth? he returned to the home he had first woken up to, only to find it empty ― his sire was nowhere to be found.
did he break down into tears? cry out in the dark? hardly; for a newborn vampire, apollo had nerves and determination of steel, and simply ‘set up camp’ for the time being. if he couldn’t live in the city, he would live where he could be free
apollo’s world is about as interesting as it can get after that ― he alternates between staying in woods to returning to hanyang after he’s sure every other generation has died out. the same story of being a ‘newcomer’ is told regardless, and no one ever questions it because they hardly know him. this sort of ‘schedule’ he has allows him to be both separated yet still grow with the times. he admits that the future was not exactly what he expected, and yet all-too exciting for vampire. time passes in the blink of an eye for an immortal, watching as his home of hanyang shifts in the modern city of seoul ― such a sight triggers something within apollo, and he realizes he too must change with the world
new york city is not the first choice on his list; rather, the vampire changes his name and attempts to travel to london as a more ‘immediate’ deviation. however, he is not received well ― altercations involving vampire covens within the city eventually push him out, solace within the european countries not found for long. the united states is next; it’s a melting pot, and exactly what apollo is looking for, yet new york catches his eye above most. deviating from his original plan of los angeles, the vampire is pleased at the anonymity of the city and the opportunities presented with it greatly
a chance encounter with 3 lone vampires including himself results in meeting aleksander and eventually being inducted into his coven. at first, apollo is thrown off by the sudden influx of ‘sociability’ that is expected, yet he soon finds it endearing enough and something he admires, even. he is one of the first to join up as a death dealer when the role is announced ― although his seductive nature and sadism is not attributed to only one species, apollo is all-too eager to sate the never ending lust for war and blood he finds the opportunity of in hunting with his  newfound brothers and sisters. even after the death dealers ‘officially’ disbanded, he still heeds the call of aleksander whenever needed, more than pleased to assist in whatever is required of him.
⤹ ――――― ⤸
~ FACTS
his birth name is not apollo choi, and has been kept a secret and on the backburner since he was turned ― he sees it as his ‘past’ self and a chain to his current identity
after arriving in nyc, he’s since found a love for film (or rather ‘entertainment’ as a whole) and began his own movie studio, that of which skyrocketed in popularity and is now among some of the top ones in the country. he keeps himself separated from the majority of his employees so that he can ‘hand down’ the company to himself ― those necessarily close to him are fellow vampires, who he knows he can trust with his immortality
sometime after he was turned he came to realization that he was bisexual rather than straight. while he is a rather romantic individual and wishes for a lot, he’s scared of dedicated love with the way he is, and keeps his sexuality under wraps for fear of someone possibly using it against him
his overall personality is very sadistic and twisted ― he finds joy in the pain he causes others, depending on who they are, and isn’t one known for mercy among the death dealers
apollo believes in ‘ability’ more than ‘possibility’. it is partially one of the reasons he no longer is religious; he finds the belief in the supernatural on earth and the immortality they possess to be far against any idea of ‘god’ or ‘gods’
he was nicknamed ‘leo’ by aleksander due to his fiery passion and his bravery in what he does. he’s attempted to get tattoos of lions on his body, but finds that they forcibly heal due to his abilities
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ratherbewild-a · 7 years
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They tried it before. With a grand scheme spanning decades, a naive boy king, and sixty-six seals, Lucifer was freed from his cage and hell reigned on Earth. The apocalypse had been long foretold. The story was playing out just as it was supposed to. But the boy king and his brother looked destiny in the eye and threw out the script, trapping the devil back in his cage before he could do real, long-lasting damage.
So they try again. Barely a decade of planning, no king to aid them, and another set of seals to be broken, loyalist demons work tirelessly to free their father. They succeed, and the apocalypse take-two begins. Catastrophes happen worldwide. Average human beings wake up with powerful abilities. Things that go bump in the night come out of hiding. Unlikely paths cross.
And it’s up to them to throw the script out this time.
THIS IS A SUPERNATURAL APOCALYPSE GROUP VERSE,  loosely based on lore and events from CW’s Supernatural, but open to muses of any fandom, and fandomless ocs. Players are welcome to alter any points of canon they see fit (within reason), and alter their muses to fit the verse however they choose to do so. This group verse is canon-divergent after season five of Supernatural and Lucifer’s canonical return in later seasons has not happened. Please keep that in mind. More information under cut.
LORE: AZAZEL’S CHILDREN
Azazel. A demon with yellow eyes and a plan, he destroys the lives of innocent young people and, once they’re broken and defeated, promises to fix it all. They don’t have to give him anything for it, don’t have to sell their soul. They just need to agree that he can visit their home in ten years’ time.
Ten years later, on the night his victims’ children turn six months old, he does visit. And he doesn’t wreck havoc, doesn’t lay a hand on anyone ( as long as no one interrupts him, of course; then it’s a different story ) — he simply bleeds into the infants’ mouths. And for most of their childhood, they have no reason to think anything happened to them that night at all…
Until they start hearing people’s thoughts, or seeing the future, or ripping car doors off their hinges, or electrocuting their loved ones with a single touch, and it becomes clear that those invasive feelings of not belonging, of being tainted, weren’t meaningless. The demon’s blood changed them in ways they can barely comprehend, and his plans for them are monstrous.
An army. Custom-built super humans, made to fight to the death until only the strongest remain. The victors? Destined to stand at Lucifer’s side when he’s raised from hell. To be on the front lines of the apocalypse. To fight and destroy in his name, at his command.
They’re not all so on board with that plan.
RULES
NO OOC DRAMA !!      You know what this means. Be nice, people.
ALL MEMBERS MUST BE 18+ YEARS OF AGE.     This is for the benefit of those in the group who may be uncomfortable writing with minors.
YOU MUST BE FOLLOWING RATHERBEWILD.    Self-explanatory.  
NO GODMODDING.    Given the nature of this roleplay,   muses may die or be tortured,   but please communicate with the mun you are writing with.    Please remember some creatures in the rp may be very powerful, so be aware of the consequences of their actions with those more powerful with them.
NO DUPLICATES.  This is unless the duplicate is part of your characters’ plot arcs.
ONLY TWO MUSES PER MUN.    This rule applies to both singles and multis. One mun can only play up to two muses (be it two on one multi or one on two separate single rp blogs). Please only do this if you feel confident that you can commit to two and develop both fully.
PLEASE TRY TO BE ACTIVE AT LEAST TWICE A MONTH.    We know this is a low activity, but we have faith that you will plot amongst each other, and we know people have lives and muse drops.
PLEASE TRY TO GIVE US A BIO AT LEAST A WEEK AFTER YOU JOIN.  We don’t expect a full length bio. Give us what you can. Bullet points are also okay, but make sure we get the gist and necessary backstory for your character.
#THE LAST DAYS ( GV. ) is our tracked tag and there is a D.ISCORD GC for those that would like to join !!
HAVE FUN !!   We made this group to make new friends and write with more people, so please enjoy !!
JOIN
Send the following application to Steph (ratherbewild) listing the following information:
Character Name:  Age:   Faceclaim:  Species (if human, specify hunter or civilian or other):  Abilities (if not human):  Alliance (Earth or Luicifer):  Mun Name, Age, Timezone and Pronouns: 
FULL CHARACTER LIST HERE
credits: much love and kudos to ilse @ aardently for creating this group with me, making this fantastic graphic & writing the rules. i love u!!!
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hogwartselementumrp · 7 years
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Dearest Caitlin, it is with much excitement and deep pleasure that I offer you the role that was supposed to be written by May first if the original plan had been followed. A few bumps and delays on all sides later, Aerwynna Howell,  is yours. I would have been convinced by nothing but the enchanting words of this application that you fully grasp her character and will develop her in exciting ways and develop relationships new and old, but it’s been a pleasure talking to you this past month since you showed interest. Get her on the dash asap!
OOC Information
NAME/ALIAS: Something relating to my gleeful destruction of the romantic relationships of my characters. Go wild, surprise me.
PREFERRED PRONOUN: Oh Great and Terrible Creature of Nightmares.
AGE: I DON’T KNOW ABOUT YOU, BUT I’M FEELING TWENTY TWOOOO.
TIMEZONE: What does it even fuckin matter my sleep schedule obeys no time zones
ACTIVITY LEVEL: I am trying REALLY HARD and lbr I’ll never be off Aerwynna once she is mine
HOW DID YOU FIND THE RP (NEW MEMBERS): Beth came to me in a dream and said ‘join this roleplay it will eat your free time and you’ll never escape’ and dream me replied ‘fuck it sure’ and here we are, over two years later.
Character Information
NAME OF THE CHARACTER: Aerwynna Howell
DESCRIBE THE CHARACTER IN YOUR OWN WORDS: You mean beyond the wailing noises of hysterical excitement I’ve been making over the last month while we’ve talked about her? UH. Okay. Well.
Aerwynna is the elegant, ethereal figure in the dreams of half of Mayte’s children, resting a cool palm to their foreheads to soothe fevers and counselling them on matters that range from heartbreak to their purpose in the world. She has been, for a long time, a surrogate mother to her home, a valued adviser and quiet comfort, always on the peripheral, constant in her presence but something that did not need to be acknowledged or appreciated openly. And that was fine. It was her role, carved out for herself, important in its own way and tailor made to pull on everything she excels at.
Deep down, however, she always knew that one day that would change; that it would stop being where she was meant to be, would stop being enough. She knew from the moment she clapped her eyes on the neat, dark haired little boy in church, who spouted poetry so easily and held fervent, then half-formed convictions deep in his lovely, dark eyes.
She is the gentle, comforting hand the Mayte’s need; a constant of home, come to reaffirm that their choices are right and to help talk through and soothe away doubts. But beyond that - beyond her role as the White Queen to Lawrence’s Black King, possibilities of a rekindled romantic relationship aside - this is what she wants for herself. This was her belief before it was hersandLawrence’s, is a mission she has had faith in from the beginning, even if she had no place on the front line at the beginning.
For what feels like the first time in her life, she’s not entirely certain what she should do, how she should handle a world she is entirely unfamiliar with; but she is more than determined, is destined to take control of this and help to guide this world as it falls apart and then recreates itself, and she will not show weakness.
ANY CHANGES YOU WISH TO MAKE?: God no she’s so perfect
TITLES: I’d like if she could take some kind of role assisting Neville in teaching Herbology/at least have clearance to pop into Hogwarts and tend to some of the trickier plants grown in the greenhouses. I know it would only make sense for after she’s been in Hogsmede for a while, but she would want to take any and all initiative to keep an eye on Nerissa.
RELATIONSHIPS:
Lucille
Though Lucille is…difficult, for Aerwynna, a lost child, too wild and unfocused, she feels an instinctive pull toward caring for her, seeing Propera in her wildness, and so much potential to be a lot more. She doesn’t judge her for leaving - as someone who never married, she cannot think poorly of someone who decided their marriage was not right for them and left to discover her true purpose - but in her absence got very close to her children, especially little Emmett, suddenly without a mother at such a young age. There is a little coldness in her, for the sake of the child and the gentle, loving hand he should have had to raise him but has now been denied; but more than that, she sees Lucille as another errant little sister in need of her advice and assistance. How long her patience lasts with her, however, remains to be seen.
Olivier
Aerwynna would never claim to have anything close to Lawrence’s nose for young ‘talent’; but when this young man walked into the potions shop on her second day in town, she felt an interest rise in her that has yet to fade, and promises great things. Beyond the instinct, the bone deep feeling that tells her he could be a valuable asset, she finds him pleasant and slightly amusing; and she has found herself quickly growing attached to the young man. She knows the stereotypes, knows this is expected of women her age with suddenly empty nests; but she honestly believes he is special, and wants to cultivate that as best she can.
Charlie
For Aerwynna, Charlie was never a project. He was, to start, the roguish, silly boy her darling little sister had cow eyes for; and then he was a young man with potential, with hidden depths and all one needed to really become important, to change lives and help shape the future. It was excitement that drove her to mention the young man to Lawrence, and she has yet to regret making such a decision, having no idea the ways in which Lawrence has driven Charlie from the fold; but even after he left Shani - the same way Lawrence left Aewynna herself, though without Shani knowing just what he was leaving to achieve - Aerwynna remains incredibly fond of him, and eager for him to be part of the Mayte’s work in the wizarding world.
FAMILY RELATIONSHIPS:
Lawrence
There are no words for what Lawrence is to her. He left because their paths were splitting - temporarily, of course - but Aerwynna never ceased to be his, and in her mind he never ceased to be hers. She doesn’t know if they will pick up where they left off when they meet again, can’t even know if it’s what she really wants; but he is, and always has been, it for her. There is no other. There never will be, as far as she is concerned.
Nerissa
Though Nerissa is her niece, and sister in the eyes of everyone in Mayte, she has always been Aerwynna’s baby. Motherhood came easy to her for all her sisters, but Nerissa was always different, always needed her more, and Aerwynna has never been able to help the way she gravitates toward the younger woman. Besides the cause, Nerissa is one of the main reasons she finally left Mayte. While all her sisters grew up and found lives for themselves, the youngest member of her family was out in the world, needing guidance and comfort; and Aerwynna knows better than anything just when and where she is needed. Nerissa needs her. Whether she likes it or not.
PARA SAMPLE
It’s 1am and I’m tired pls don’t make me.
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highseaskxng · 2 years
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Fate had a path for him on this day. There had been some invisible force that guided him through this town, and for the most part it was rather nice. The people were friendly given that he was clearly an outsider by the way he’s dressed. Should someone make a guess then they would probably assume that the man had traveled here from the middle-east. They would be both wrong and right in that assumption but that was the story for another day.
What sinbad needed to figure out was WHAT pray tell drew him here. He didn’t know it at first but it was the very fact that he could sense spirits and spiritual pressure that he had come here. Though, before he would continue his search throughout the town he began buying a little snack from the street vendor. Takoyaki..it looked delicious as a presentation but THEN he saw the way it was prepared..oh LORD no it was nothing but fried batter now there was slight regret on his face. But he couldn’t, not after he’s already made the order. Though the young sailor would ensure that they will not go to waste, just because he disliked fried foods does not make them any less appetizing towards others. 
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Slowly, the man placed them into a paper bowl and Sinbad pays the man and walked away with a satisfied smile on his face. “Thank you very much.” A polite bow as he then continues his trek through the town following the path of fate that would lead him towards someone ‘special’. The sky had already darkened by that time and the rain began to pour, quickly he hid the food under his ivory cloak and traversed through town in a hurry before arriving at a dark house. Because of the lack of lights he thought at first the place had been abandoned BUT just in case it wasn’t  then out of politeness he began knocking asthe thunder began roaring through the skies. “Hellooo?? Is anyone home?? Handsome traveler out here getting soaked.”
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continue from here // @adorablehime​
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highseaskxng · 2 years
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Sinbad, the school’s oddball jock. Students say he has charisma, charm and peak athletic build yet when it came to socializing he hung out with the misfits and outcasts. There were a few times Sinbad would be seen flirting wth the school’s female students but it never really occur to anyone that the young man simply just had a heart of gold towards the misfortune since he was not any different, he was simply blessed with good looks and raw talents. On this halloween night though most of that ‘talent’ will be put into question as he could not escape the request of going trick or treating with the neighbor’s daughter that had naturally taken a liking to him. A little girl with ivory hair of asian descent was who he took out and due to her imagination she had dressed herself as a Jiangshi whilst Sinbad dressed up as a pirate. Long black tailcoat, large hat donning a skull and crossbones and even an eyepatch to cover his left eye. “Okay Qiqi, this is our first stop.” Upon arriving at a large house the young man rang the doorbell as the little girl stood in front of her bag ready.
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symbol starters // always open // @crimsontwins​
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highseaskxng · 2 years
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It had been several months since that incident in Natlan and since then Sinbad had garnered fame as a theater entertainer and author within the countries of Mondstadt, Liyue and Sumeru, his fame had reached further beyond but only towards other merchants and whatnot, his name was not spoken all over teyvat just yet. Though his journeys took him to Natlan once again, he heard that the following month the land of pyro had turned into a winter wonderland overnight and had been the same for a month. There had been a couple of casualties considering the civilization was never prepared for something like this.
Ice that regenerated no matter how many times the flames of vision users had come across them, The eternal flames of the Archon was the ticket that melt the ice, however as quick as it all melt the ice would just come back overnight, stronger than ever now causing snow to fall from the skies all over the lands. This phenomenon brought forth numerous scholars trying to think of a solution, there were even some conspiracy theories revolving around this to be the work of the Tsaritza herself, however that was far from the truth. 
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Though there was one man that had an idea of what this phenomenon could be, so of course Sinbad wanted to do this rather quietly and secretly so instead of going to the Adventurer’s guild he simply traversed the wilderness that was once an unforgiving wasteland now a field with 4 inches of snow upon the earth as the snow continues to fall. 
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Sinbad of course was dressed rather warmly as he traversed with another taller man, an adult male that wielded a cryo vision as Sinbad’s own ‘vision’ was safely attached to his belt as he continued to tread the path with his companion. “The rumors weren’t exaggerating, it really is a damn snow paradise, and you’re sure you know what’s causing this?” The larger man exclaims looking down at his captain.
Sinbad smiles and nods his head, before he begins to shiver and quickly huddles towards the taller man hoping that he’d warm him up even more. Gosh he’s become so sensitive to the cold. “Hrrrrr..y-yeah. Fate’s never let me down yet. Ironically I’m the only one that can stop this.” Said the sailor as the larger man began pushing his captain off him, but sinbad struggled to remain close. “Okay- but you don’t have to be so close.” Said the samurai as Sinbad moved himself closer. “Don’t be that way Akio..it’s really REALLY cold you know.”
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chapter two: continue from x // @crimsontwins​
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highseaskxng · 2 years
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“Oh!!..” “Ah..” “What the?!” Words spoken by those in surprise. Within the town was a rather small run away monkey. Hopping over the shoulders of others to avoid its chaser. The chaser, known as Sinbad, has managed to avoid the people on this busy street as best as he can as he chases the little beast with a grin on his face. “You can’t stay away from me forever.” The young man spoke out as he increased his speed as the chase concluded with the little chip running up the shoulders of a stranger, now climbing atop her head. “Huh, soo much for being shy. It looks like he likes you. Mind if I get him out of your hair?” Quite literally.
@eternalcyber​ liked for a small starter
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highseaskxng · 2 years
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Yes, he was summoned. It was quite some time since he’s last had a master considering his memory retains past wars because of his victories..but then again ‘time’ was not something that existed in the realm of heroes. However, once he saw his master the caster quickly steps forward, taking her hand into his own. “Oh,what a cute master. I am the conqueror of the seven seas, Caster.” He gives her a playful wink.
closed starter // @ryogai​
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highseaskxng · 2 years
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The western lands were rich with so many opportunities for travelers, located within the imperial town were a number of merchant stands selling items from contraptions, jewelry and even food. Through the bustling street strolled the legendary Sinbad, granted he remained ‘disguised’ in order to traverse safely without alerting the royal authorities. Sinbad, was on the hunt for a little job of his own, he was in search for a person with great magical capabilities to aid a much smaller village, time will tell of what’s in store for him.
@needlcss​​  liked for a small starter
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highseaskxng · 2 years
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Both his arms remained over his chest, oh how ‘romantic’ this was. However, look at her face, this made her so happy. Seldom e’s ever seen her so energetic..unless during other circumstances but now? Her senses were soaking up the simple thrill of battle and that was just what he was going to give her, though he had the disadvantage when it came to elements it still didn't stop him from trying. Both palms opened and directed at her, crimson eyes at the center of his hands began to glow, lowering the very temperature of the air around her with an added bonus. “Garufor Zairu.” Shards of ice began to launch from both the palm of his hands and flew towards her with blinding speed and force.
continue from here // @crimsontwins​
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highseaskxng · 2 years
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Their ship had finally made dock into the harbor town, looking a little worse for wear so it was going to be quite a while before they’re to leave once, considering Sinbad would have to acquire so many different jobs should the loot he’s gathered not fetch him enough materials. He gave his crew instructions to care for the ship as best as they could before leaving and indulging into the town, and things would proceed as normal. For the first few moments Sinbad stood within the center of town..wondering just where he would start looking for a job..or what he would have to do.
@tanteichi​ liked for a small starter
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