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#The dlc is literally a mod that got so big the devs saw it and helped fund it
vynnyal · 4 months
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OK, fair warning to the few people I actually managed to convince to try the game??
Rain world does NOT play like hollow knight, and you'll get your butt kicked if you approach it like that.
It's really hard. Like, really hard. Instead of the game literally giving you abilities in the form of power-ups and damage buffs, the only abilities you gain is from what you learn and your own ingenuity. You're a rat from beginning to end. If you just beef your way through it, it's gonna suck and you're gonna be confused and frustrated all the time. But if you pay attention, take it slow, and learn how the ai works and how everything interacts with each other, you can consistently get through and dominate situations you thought were impossible to do so when you first began. Now get out there, kill some lizards, and bully some old computers!
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slade-neko · 4 years
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Took a quick break of Pokemon Sword and Shield to finally test out The Sims 4 University DLC.
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I literally know next to nothing about this pack. Just what I saw in the two preview trailers. I got it thinking it’s gonna be so much fun, right?!  Well... we’ll see... I’m inserting a “keep reading” because its a looong post.
First off I wasn’t sure who to send to Uni. Ended up playing it as my main OC. 
Bought him a new University laptop and enrolled him into the Fox-trot University (or something like that.) Had to wait a full day or two before he got accepted. That’s a pretty long wait with MCCC cutting my game time to half-speed... Maybe you can do it instantly somehow, but I missed out on that if you can. Turns out you can, with TestingCheats True and shift-clicking to bypass the wait time. Good ol’ cheat codes savin’ the day, hahaha! Only wish I knew that sooner...
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Anyways, he arrived at the University eventually. I easily got distracted looking around at all the sims walking around and one of his many classes crept up on him and he was late. Like really late, made it to class with only 3 minutes left for the session. That’s off to a wonderful 1st day.
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Turns out it didn’t matter as they were actually just off-screen rabbit holes. Joyful fun, that is. I had signed him up for a buttload of computer-related classes thinking they’d be fun/ playable? Kinda regretting that now. What do the devs expect the player to in a single person household during a rabbit hole event? Are you supposed to just wait there in real life? Stare at the walk-bys? (Y’know I’ll admit the walk-bys were mildly entertaining...)
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I even spotted Danny from NSP as the new “Health” teacher, I presume? Just look at those “painted on abs.” Go, Danny!
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The classes are only a couple of hours too, so its not a terribly bad wait.
After that disappointing 1st class. I noticed my sim had a bunch of career tasks to do. 
a final exam 
term papers x2 
give presentation 
and homework x4
I misunderstood thinking he had to do it all at once, so I sent him to the study hall to spend the rest of the day doing “career tasks.” Luckily he had a cool study partner.
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Finally sent my sim to his dorm to meet his roommates, but before he could do that, I noticed somehow he had got thrown into the E-Sports career and had to do some team gaming? I think I accidentally set him up with a gaming scholarship. I’m not really fond of “competitive gaming” though. Probably should’ve read through the scholarships a bit better.
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Several more hours later, I ended up just sending him to sleep because it was incredibly late. Dawn of the 2nd day came and then he finally got to meet his “very epic” roommates! Probably the thing I was most excited for seeing in this expansion.
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A Nature-loving hippie boy, a space bounty hunter girl, a space alien girl, and an edgy little jackal...? Oh, boy this will be interesting...
Then well that’s uhh, that’s honestly as far as I got in my playthrough...
The last few days I have been doing more extensive University play testing on my brother’s game and discovered a bunch of annoying things about University. Like how households are ripped apart and individual sims are thrown into single households for the schooling system. I completed an entire term and sims were not re-merged into their original households. Maybe I needed to wait more time after the term is over or something, but if it doesn’t actually re-merge my households that’s reallllly annoying. I don’t want to have to spend time moving sims around to get them back in their rightful households after a term at a University. 
Another annoying thing I’ve noticed is that it would seem my roommates in Uni were creating their own University outfits that were REPLACING my outfits I made for them. 
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Why are these not Situational outfits? They straight up replace the Everydays I created. I can’t tell if that’s a bug or maybe an outdated mod. Seems to only affect my active sim’s roommates though, but jeez I can’t have my sims losing outfits. I spend way too much time making nice outfits on them to have my game go deleting them.
Other than those two big annoyances, the DLC is pretty fun to play. As it is now, I don’t really want to go to a University with all the headache of the cleanup duty I’d have after each term. Those two problems go a long way for me. On the positives, I really like the roommates system. It’s funny to enroll into a university and see which random sims get assigned to my dorm. As for the world, Britechester, I love it and the Universities’ designs! I personally prefer the old gothic Garreg Mach looking school way more than the modern design of the Fox-burrow university. 
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returnerofthesky · 7 years
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So what did you think of E3?
Honestly? It was pretty lukewarm. Nothing spectacularly bad or stupid, but nothing… well, spectacular, either. A lot of the conferences felt really short or underwhelming, and I definitely think that nothing (except maybe Nintendo and maaaaybe Sony?) lived up to the hype people might have had. Definitely a shame, considering it was open to the public this year.
Also I’ll basically use this as my E3 roundup post lol:
EA was… eh. Nothing really terrible, but there were a lot of sports (and sports games just never interest me). Battlefront 2 was nice, but it’s nothing I’m really sold on even with the added content that keeps it from being a complete puddle like the first game. Not much to say there.
Microsoft’s was pretty alright, albeit with one major flaw - they showed off a lot of great games like the Dragonball fighting game, The Last Night (which I wouldn’t really have checked out had The Usual Suspects not thrown a fit over the poor developer dude), and Cuphead and Ori and the Will of the Wisps, and the news of the new Xbox having compatibility going right back to the original Xbox is extremely cool.Unfortunately, most of the games they showed off aren’t exclusive to the Xbox, and between the $500 price tag and the fact that there’s already other Xbones on the market, they didn’t do much to convince new people to get one; it definitely seemed more aimed at people who already had one. Probably not the best move, considering they had a rough start years ago with the original Xbone and all that.
Bethesda… there was a picture I saw on Twitter earlier where Todd basically admitted that it wasn’t their plan to basically release Skyrim on absolutely everything, and it just sort of happened, and he looks mildly sad about it. It’s a fake quote, as it turns out, but despite the fact that portable Skyrim on the Switch does actually sound rather cool, everyone, and I mean everyone, is sick to death of Skyrim, and the fact that nearly everything TES-related that they announced was related to it kind of cements the fact. Skyrim expansion for Legends! Skyrim on the Switch! Skyrim is part of the program for the paid mods that we’re not calling paid mods! Skyrim!!!!!
It’s exhausting, and I say that as someone who already has slowly grown to dislike what Skyrim represents (since Oblivion and Morrowind are absolutely better games despite their own flaws). Even Skyrim fans are tired of it at this point. The Evil Within 2 and Wolfenstein 2 were absolutely the highlights, not just because they look great, but because they weren’t… well, y’know.
I didn’t watch the PC gaming show. I didn’t actually realize it was a thing. :V
Ubisoft wasn’t bad at all. Assassin’s Creed Origins sounds neat (it was shown off at Microsoft but it’s Ubisoft’s game so I count it here), and the fact that Mario+Rabbids is basically a lighter, off-brand XCOM game is both hilarious and shockingly better-than-expected (though I’m not holding my breath). I’m also pretty happy that they showed off Beyond Good and Evil 2, even if it sounds like a significant departure from the original in a lot of ways (it’s online, it’s got a lot of the MMO-like systems commonplace in games now, etc).
Sony’s was alright, but how short it was really caught me off-guard. The Shadow of the Colossus remake is absolutely a good thing, Monster Hunter on a console is probably a nice boon for anyone who’s been keeping up with it (it’s mostly been 3DS only before, right?), and Spiderman looks snazzy. The new God of War looks… okay? And Days Gone is another zombie game in an age where zombies are literally beyond the point of a dead horse. So… yeah. Kind of weird, that.I found the VR support stuff to be a bit off-kilter, too. Not that it’s a bad move from one point of view, considering it’s good they’re not going to let their headset become the next Vita, but VR is so upper-echelon right now (aka all VR headsets are obscenely expensive right now) that the people who they’re advertising to with it aren’t that big of a consumer base. Still, not bad.
Nintendo… well, a lot of it was rather vague, unfortunately. Half the announcements were for proper games that are coming out soon (all 3DS titles, Mario Odyssey, Zelda DLC, Xenoblade 2) or games that they just want to let people know are in-development for the Switch (”Yoshi”, “Kirby”, “core Pokemon title”, “Metroid Prime 4″). Though I will admit that it was a solid way to show both the potential of the Switch and the fact that it’s got a lot of support coming up in the next year or so.That said, they announced a Metroid game. Actually, they announced two Metroid games. I’m not even a fan of Metroid, but the sheer overjoyedness of that entire fanbase today absolutely radiated through the internet and into my heart, so I absolutely empathize with how glad they are. Even if I’m not interested, I’m glad that they finally got their wish. Besides, a lot of the changes in the Metroid 2 remake seem to fix most of the problems I have with playing them, so that’s good.
Overall I’d say Nintendo had the best conference if mainly because they showed off the most games coming out in a recent timeframe, hah. It was still kind of lackluster since most of the Switch games were just “in-dev”s with no proper names, but whatever. Overall, an E3 that’s definitely not much to write home about.
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