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#deltatraveler obliteration route
tigerbears · 2 months
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Part Two of my rant about the Obliteration Route in Deltatraveler from someone who's only seen letsplays because she's only playing pacifist.
Context in this chain of reblogs.
TL;DR I live reblog a rant about the Obliteration Route and how Susie's actions are out of character like Alphys ranting about Mew Mew's character arch.
Ok, now on to thoughts on section three of the obliteration Route in Deltatravler.
It’s two to three sections late, but finally, Susie (and surprisingly, Noelle) leaves the party. Honestly, I think this should have happened around section 2 after they killed the first Happy Happyism cultist. (Maybe before this, you could use “Self-defense” as an excuse, but they were armed with a F*&KING PAINT BRUSH!)
Susie would be mad at the confrontation in Q.Cs. I kind of get it if we were going for the memeish thing of her being like "I’m not mad, just disappointed,” but no, she would genuinely be mad.
Just generally, I see in section three almost what the Obliteration Route should have been like since Section 2, maybe Section 1.
I thought Devious Susie was, like, turning Susie evil, but from the looks of it, it seems like it's basically (almost) what I think would be in Susie’s character from the first place and NOT after you force Kris to attack her. Still feel like its not enough of a rebellion for Susie of all people but still.
(Especially as she would’ve thrown away that stick at the Paula and Ness boss fight, at least, probably earlier.)
Anyway, apologies for this rant. Just wanted to get out some thoughts. TL;DR because Deltarune established that Susie was the most rebellious against the player's commands, she would have thrown up the towel WAY earlier in the obliteration route. She wouldn't put up with any snowgrave-obliteration route BS, especially after her character development in chapter 1.
Idk maybe I'm bias bc I'm writing a snowgrave fic. (WITH NEW CHAPTER COMING ON THE 16TH IN WHATEVER TIMEZONE THE US AND UK HAVE!)
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whybirdinspace · 4 months
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Just started Deltatraveler obliteration route and killed Napstablook, I don't think I will ever recover dear god
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ehud1564 · 2 years
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Noelle has Given Up control and had no understanding of the situation, and we have to brainwash her to freeze all those people. But here Susie and Noelle haven't been brainwashed even remotely. There's no way they're going to let us do this s*** for so long, and especially not be an active part of it.
They're not going to kill Kris, but they'll likely just take control, take their weapon and prevent them from attacking.
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deltatraveler · 25 days
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how bad is the obliteration route gonna get ( and also how many sections are there gonna be)
At the end you're gonna say "Obliterate" and then "obliterate" all over those guys.
Also, there are 8 sections total. The first 7 are based on Undertale, Earthbound, GG!Underfell, Zelda ALttP, TS!Underswap, Mario & Luigi BiS, and Toontown Online respectively. The last section, while derivative of Undertale and Deltarune, is original to Deltatraveler.
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beethovenus · 2 months
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Is it weird I've just grown uncomfortable with Undertale's murderous route being collectively referred to as the "Genocide" route -- given the very real ongoing genocides taking place for the world to see?
I'm not trying to take digs at people using the term "Genocide route," nor claim that using the term is trivializing the struggles of real people -- but I just think that, by now, there's a lot of better names that can be used to describe it.
For one, while Undertale doesn't have official route names, it does refer to the route as "murder" in the game files. There's also naming easter eggs for "Murder" and "Mercy," which give the response "That's a little on-the-nose, isn't it...?" With these two combined, it's entirely plausible that if there were official names, they could be "Mercy" (kill nobody) and "Murder" (kill everybody.)
Going off of this, there's a bunch of different names you can use:
Murder Route (simple, concise.)
Murderous Route (a little more flair!)
No Mercy Route (simple and concise, but problem: there's a Neutral ending with this name, where all encountered monsters are killed.)
Merciless Route (a little more flair, doesn't conflict with the former.)
Furthermore, there's names that other Undertale fangames use for their own "kill everyone" routes (albeit to better distinguish these routes from the original game's, and what you do in them.)
While these route names are more based on the contexts of their own routes' stories and content, they can be applied to Undertale pretty well!
TS!UNDERSWAP uses "Ruthless Route." I came up with this! It was originally an idea I had to replace Undertale's "Genocide Route" name, in a hypothetical "if I could have chosen the community-given route names" exercise. It's meant to best describe your actions: being utterly Ruthless, going out of your way to do things you shouldn't be -- and in the context of TS!UNDERSWAP itself, doing things worse than just killing.
"Eradication Route" is also something I've seen people use, given the route's journal status for eradicated monsters.
DELTATRAVELER uses "Obliteration Route." It's pretty to the point, and works really well with how Undertale's route isn't just about killing everyone, but draining the world of everything that makes it special -- until at the end, you obliterate everything.
Personally, I'm probably going to end up going with "Murder Route" due to its simplicity and in-game references. Let me know what you think!
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whiteeevee996 · 2 months
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I'm replaying Deltatraveler and god I can't believe it didn't hit me before how tonally dissonant things are in section 3. Even in the obliteration route where things are generally more serious, there's still gags and moments where Susie and Noelle are weirdly okay with their surroundings.
I also just...don't agree with a lot of the characterization of Noelle and Susie on the obliteration route. I think Deltatraveler normally characterizes at least Susie fairly well, but something in section 3 just is not correct to me.
Obviously, Noelle has every right to be angry at her friend who just commanded her to kill multiple children, but it's also so weird how Noelle is the one furious over this- Instead of, y'know, the character who has a major issue with betrayal and is shown (especially in Deltatraveler itself) to be protective of kids?
I very much think seeing Noelle angry and upset could really be cathartic and nice to see if done correctly...But I don't really feel like it's done so here. There's a rather dramatic shift from Noelle being the one to point out to Susie that Kris isn't themself in section 2 after you murder the snake, to going into this depressed, angry state in section 3, especially given Susie is the one that really tries to fight against Kris in most of section 2. I get the impression she's trying to hold the group together and doesn't want to ruin her friendship with Kris, but it feels off and hypocritical of her for being so...weirdly calm about everything that's happening, even laughing at the Underfell skelebros at times.
The decision to have Kris come out and tell the gang that they're being possessed is interesting and all, but it does ultimately get rid of a ton of the drama and tension that the first part of section 3 was trying to set up. The gang still participates in a lot of gags and has somewhat wholesome moments, despite knowing their friend is possessed by an otherworldly entity who seems keen on murdering everything around them for an unknown reason.
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hurgablurg · 1 year
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spoilers for deltatraveler section 2
Despite the fangame’s overall excellent quality, high effort and orchestrated emotional hits, Iiiii have some issues with the way the game handled it’s Earthbound content.
First off chronologically, is triggering Obliteration by killing the various robots in the valley, even using the no music spookiness of other evil routes. Those robots are Giygas’s minions, and in Earthbound, you do kill them. The Cute Lil’ UFO is described as being “destroyed” when defeated, along with the other robots. The aliens are “defeated”, but in story moments where they get to talk after being beaten, they quite clearly die just after from their wounds. Just about the only enemies that aren’t killed by the Heroes are humans and Earth animals because, fun fact, Earthbound is about a war, an alien invasion. It’s not a very fast-paced or desperate one, but every danger in the game, from the crazed animals to the zombies to the Mani Mani statue is caused by Giygas’ assault on Earth. The various enemies will literally beat the children into ghosts if they have the chance. Earthbound is no stranger to death, and never has a chance to examine how it all affects the heroes (beyond homesickness and melancholy (something the third game fixes)), and it’s weird that this game treats Earthbound with UTDR’s sensibilities about death and killing in defence.
The concession I’ll make is that it at least fits with the Deltarune characters, and the first meaningful kill of the snake is perfect because like, that’s just an animal, driven mad or not. They didn’t need to stomp it, the only purpose of that is to confirm cruelty, and in doing so it properly introduces the Obliteration route.
But the next part with the cultists - while I agree whole-heartedly that killing people would be traumatizing for the teens, and I understand that Genocide routes alway like to empty the map and induce a feeling of loneliness, but the Happy-Happyists wouldn’t retreat en masse after someone dies. The cult is controlled by the Mani Mani statue. They are lost in the illusory delusions provided by a psychic evil that is literally stronger than any one person’s influence, including the player’s. Happy Happy Village should’ve been a blood bath as the cultists refuse to let pass or give ground, driving the three into anguish as the Soul pushes them onwards.
And like, how are the devs going to handle this line of thinking with A Link to the Past? It’s not like Link befriends his enemies when he hits them with the sharp end of his sword. You can’t exactly start a Genocide route there and make it a dark, weird, or traumatic thing to be killing dead-eyed guards, jabbering, spike-adorned marauders, undead corpses, and unholy monsters. It’d just be a fantasy isekai played steel-straight.
Also, Toontown? Hm?? Death literally does not exist except for Cogs, and even that is debatable. It’s fucking Toontown. The Town of Toons. Inspired by the setting in Who Framed Roger Rabbit where the only way for a cartoon to die is to be dipped in paint thinner, sorry, “Dip”. A cartoon gets hit with an anvil dropped from 50 feet and they just walk around silly for a few seconds. They get shot with an actual gun and a ghostly version of them wearing a robe, a halo and a harp floats up to heaven for a few seconds before getting shoved back into their body. Donald has been sailing his dumb little boat for 20 years now, no food or water or rest, and only stopped because the private servers had to take him out for copyright reasons. They’d have to try EXTREMELY HARD to make Toontown evil and corrupted, or to even cause one casualty.
Lastly, but BY FAR MOST IMPORTANTLY FOR ME is the Obliteration boss fight against Ness and Paula. Is it almost perfect? Yes. Paula’s rage is fantastic, as is basically making her the ‘main character’ (though I kinda wish she would have used Prayer once or twice), as is accurately having Ness be the healer keeping everyone but himself alive. But one big sticking point is Ness’s final words: “Finish the fight... for me...” Like he’s flying to Earth on the Forerunner Dreadnaught to stop Truth from getting to the Ark and firing the Rings. That’s not Ness’s character. And it’s especially not what he’d say if he were about to die.
Ness’s character is driven largely by his pluck, his friends, and his family most of all. All of his Sanctuary memories are of home. If he were about do die, he wouldn't ask that “the mission would be complete” or whatever.
He’s a child.
He’s scared half the time, but puts on a brave face and raises the V for photos.
He only set out on his journey to protect his family.
Him getting homesick and needing to call or visit home is an actual gameplay mechanic.
The franchise is fucking called “Mother” and love is a reoccurring and powerful force throughout the trilogy. It is what saves lives, redeems others, and literally saves the world in it’s last minutes. Every. Single. Time.
What should the dying boy’s last words be? What should his last thoughts be of as he realizes he’s failed to save his world, his friends, his family?
“Mom... Dad... Tracy... Paula, please.. L-look after them...”
And that. That, would inspire Paula’s rage, desperation, and determination to stop us, more than anything else. She loves her family too, and now she needs to protect them from us.
And if the game really wanted to hurt the players, they’d make some contrast or comparison between LV and love.
The fangame obviously has a LOT of effort put into it, and it is very good and nothing is ever perfect, but it just feels like the devs only played Earthbound to get the gist of it, or to “see Toby’s inspiration”, y’know?
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randomtwordbloog · 11 months
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I decided to do the Obliteration route on Deltatraveler. Let’s just say..that was a mistake. All the NPCs were gone in the town in Section 2, there was HUMAN MURDER, I killed someone for a BOMB, got a concussion, and literally had BLOOD ON MY HANDS. This was Kris doing it, btw. Also, Susie killed a ghost. So yeeeah. Don’t do that.
Also this photo I took doing the normal route
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acerikus · 2 years
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I beat the deltatraveler obliteration route this morning!!!! Hoo boy, I feel so sorry for the lightner kids... Just beat hardmode pacifist too (oh my gosh that was precious, and the ending was v interesting), and reached home in hardmode geno... This can only end horrifically ahahaha-
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everydayarsonist · 2 months
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well well well if it isnt the consequences of my own actions. the true punishment for doing the obliteration route in deltatraveler is that you can no longer play uno with inverted fate papyrus.
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cornbeefcycles · 2 years
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gonna give it a while before i actually talk about it bc spoilers, but i have words to say about deltatraveler’s obliteration route.
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tigerbears · 2 months
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Thoughts on the Obliteration route of Deltatraveler from someone who's only played the pacifist run.
Just finished the Deltatraveler pacifist route. Pretty much liked it. Does have this weird tone where it goes from serious to "Ralsei is smoking weed and Goku is on the riverperson's boat with UT!Noelle and Dess"
But seeing as the inspiration for this game was literally the "GOD DAMMIT KRIS WHERE HE HELL ARE WE" meme, I guess memes are expected.
However, I don't think I'm going to play and Obliteration Route (just going to watch some vids on it). Note this is coming from someone who both finished the snowgrave route, and all but finished the geno route (because I don't want a tainted save file so I just reset after sans.)
Reason is a hot take, I don't see it within Susie's character to go through with an Obliteration/Snowgrave esk route.
Like, Deltarune has already established that Susie is the most resistant to the players commands. We've already seen in the Lancer fight her realizing that she doesn't want to kill him, so I don't see her being cool with killing after that.
I very much believe that once the whole Snowgrave crap is revealed, Susie's very much going to turn coat (especially when she learns that Noelle of all people was hurt by the player.)
Only thing I can see is maybe the first few monsters in the Ruins dying because Susie expects them to run away and NOT turn to dust. (Because y'know, in Deltarune (outside of the snowgrave route) there's a kill count of exactly zero. Fighting doesn't kill people in Deltarune.)
Susie's reaction to Napstablook's death in the Obliteration route wouldn't just be confusion. Susie would genuinely be pissed. After THAT at least I see her almost refusing to fight/finishing off enemies in an almost reverse of herself in Chapter 1.
Even in Chapter 1 when she joins the party for real, she leaves the caveat of "don't tell me [to do] anything STUPID, Or I'll go back to smashing heads, alright!?" Susie would defiantly consider "being told to MURDER everything in her sight" under the "something stupid" category.
At most, maybe a pre/mid-chapter 1 or pre-character growth Susie would go along with it (seeing as she was still on the "attack anything on sight" thing). But after the Lancer fight? hell nah.
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the-meme-monarch · 2 years
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deltatraveler obliteration route made me cry but not necessarily because of the obliteration part
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deltatraveler · 15 days
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Have you ever though about adding unique bosses or other content to the neutral route? I’ve kinda fallen in love with neutral in the UT world.
I don't think content hidden behind neutral would really work in the context of DELTATRAVELER, especially considering how much effort we're going to be putting into Obliteration already. I know UNDERTALE Yellow had a whole area in the Steamworks that was True Pacifist-exclusive and an area that is other-routes-exclusive, but that was done for a story reason.
That being said, I do have a few neutral endings planned.
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deltatraveler · 1 month
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Alright so 2 questions. (a potential spoiler question)
So in TS! Underswap there is an empty doorframe and I possibly think that is where the Deltatravelers will come to Starlight Isles from since they've been traveling through gray doors such as with the same doorframe am I right?
Did Ness and Paula travel all the way to Saturn Valley to get the item Horn of Life or is there something from Earthbound and in general I'm missing here.
Oh one thing I LOVEEEEE Deltatraveler definitely my top favorite fangame obliteration route is my favorite too I loved how this turned out and I might post some gameplay on my YT channel and I would REALLY appreciate it if the owner of my favorite Undertale related fangame (at the moment maybe all time lol) would come watch it and the edit (potentially edits) I made on my channel.
BONUS QUESTION: Are you good at Undertale related games and at your own?
1. No, that doorframe is just a coincidence and is being used for something else in TS!UNDERSWAP.
2. No, I just thought Horn of Life would fit better for the situation and tone compared to the Cup of Lifenoodles.
3. I don't watch very many playthroughs to be honest, but I'm super glad you enjoyed it :3
4. I try to be.
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deltatraveler · 11 months
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I’d like you to know that I unironically got stuck on the damn two blue cultists (the ones you meet after Porky runs away) for at least half an hour in the obliteration route. I died to them more than Paula and Sans Undertale.
They’re the real heroes of Deltatraveler, actually (not hate btw I just thought it was funni)
susie is very important. dont get on her bad side :)
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