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#she probably thought this was all bc he saw her as minfilia
haunted-xander · 8 months
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Another thing that fucks me up about Thancred & Ryne's relationship through most of shb is that Thancred KNOWS hes messing up he KNOWS hes making tons of mistakes with how he deals with Ryne. He knows full well but doesn't do anything about it. He knows he should reassure her but he doesn't, and he probably doesn't even think he can. Because he knows it won't be completely genuine (and Thancred doesn't even know how to be genuine to begin with) and Ryne is too smart to not see that. And because Ryne already has such a low view of herself she'd never accept his words even if they WERE genuine. Because she still knows that Minfilia means more to him than she does.
And Ryne knows that he's fucking up the entire time too. She knows that he's stressed and grieving but she also thinks she knows his feelings better than she does. Ryne assumes a lot about Thancred, she fills in the blanks between everything he doesn't say or do, but she always fills them in negatively. To her, the default is ALWAYS going to be people wishing she was someone she wasn't, because that's all she's ever know (Vauthry saw her as just "the Oracle" and Ran'jit saw her as just another "Minfilia"). She knows Thancred knows she's not Minfilia, but she thinks he wishes she was (and she's not really wrong, but it's not correct either).
And Thancred is scared to say anything, because he doesn't want to decided her life for her, because he knows Ryne's life is her's to do with as she pleases, but in doing so he inadvertly pushes her towards the option no one really wants. Minfilia doesn't want to come back at Ryne's expense, Ryne doesn't want to just be "Minfilia" for eternity, and Thancred doesn't really want to lose Ryne either.
It's only as the final decision is at hand that Thancred really shows that he DOES care about her as an individual person. It's only after Ryne has already decided to take her life into her own hands that she gets to understand, just a bit, of how he really feels.
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starswornoaths · 5 years
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Top 5 favourite MSQ events.
@lightsmercy I sat on this one for a while, in part because I sort of had to mentally sift through them for the ones that I really liked/liked the way they surprised me, but mostly because I had to track down their quest names (and lemme tell you how hard it is to just look up “that one quest where that thing happened” and get what I need ;_; but thank you so much for your patience!!!) I’m going to stick to ARR quests for the sake of my own sanity (otherwise this list would be impossible to make. There’s too many, dammit) and I’ll be listing them from 5 to 1, with 1 being the one I liked the most (or in this case, “like” is more “it shocked me in a way I wasn’t prepared for but made sense in the narrative so I liked it, even if it destroyed me”) (also under the cut bc I got real rambly about it. I just like talking about literary themes/foreshadowing/symbolism in game stories, sorry ;_; HERE WE GO!!!)
5. “Escape from Castrum Centri” This one…hoo boy. The entire quest arc leading up to this is amazing, for the record (I’m also a sucker for rescue missions and the planning thereof, but I always have been,) so I was hyped as we were led up to this quest. The whole breakout of the scions was fun, but man the whole while the Scions and myself were just going around like, “but Thancred??? Where is Thancred???” and it solidified that though they give him endless amounts of shit, the second the chips are down they’re all there for each other- you know, like a family or something, and then when we saw he was possessed by Lahabrea, and that that was what had led to them being captured, even! MY HEART!!! (Also I would like to submit a formal complain to SE for making Minfilia sad enough to cry out to her possessed father figure. Why would you do that to her. How dare you, SE. She didn’t deserve that.) Thancred’s possession didn’t feel like it came out of left field, either, something that I loved: there was a lot of foreshadowing that he was going to burn himself out in a very dangerous way even as far back as our fight with Ifrit, and even his optional dialogue if you speak to him was just him not coping with anything. It still surprised me, but not in a way that made me feel like the rug was pulled out from under me in a bad way, and I love those kinds of surprises in stories. 
4. “Yugiri’s Game” This one caught me off guard (and solidified that these kids were unofficially adopted by the Scions, too and were adored and doted on at every turn,) because Yugiri had managed to teach these little kids, who had only just recently escaped their war-torn home, the basics of being a shinobi while masking it as just a game of hide-and-seek. She was teaching them how to keep silent and hidden in the event of the Garleans finding them. Having such an innocent children’s game turned into a method of teaching survival was as clever as it was heart breaking, knowing that it was a necessity, that the kids knew why they were taught this way, and that the kids were still optimistic and cheerful in spite of that knowledge. The Doman Adventurer’s Guild is run by some wonderful kiddos, and this was a wonderful way to show that.
3. “Blood for Blood” helped cement that though Haurchefant, while the staunchest ally for building relations between Ishgardians and the outside world, he was not the only one that was willing to accept the aid of an outsider when they know their own people are failing them. Really, much of the Ishgardian quests within ARR did a beautiful job of leading up to Heavensward in that it showed that thought the government was rigidly against working with the outside world, its citizens- especially the working ones who just wanted to get by and not get into the political bullshit- were more than eager to work with those outside of Ishgard, though it also did an equally amazing job of showing how scared the population was of the Holy See and its Inquisitors- with their unilateral (and as is exposed with this questline, frighteningly unchecked validity of its own) authority, they can accuse anyone who disagrees of heresy, and their trial is literally a fucking witch trial. There’s no winning in such a trial: either you die and you’re proven innocent, or you refuse, in which case they kill you. These quests really solidified for me that going into Heavensward, we were going to have to save the Ishgardian people from it’s own government just as much as we would have to save them from the dragons. 
2. “Recruiting the Realm” was…eye opening. It did a wonderful job of really cementing the world’s view of the Scions, the Leveilleur name, and what everyone really thought of Alphinaud’s altruistic but ultimately doomed endeavor. The moment it was revealed that not only did Alphinaud obtain funding from the Syndicate, but that he was utterly disinterested in neither disclosing that to us, nor entertaining our concerns about it, it confirmed two things for me: 1) that though he (and really, at that point everyone that was a major NPC in a political position) genuinely cared for us and considered us a friend, we were, before anything else, the Weapon of Light (yes, Weapon, but I’d be here all day dissecting my thoughts on that and why I come to that conclusion) and weapons aren’t exactly asked for their opinions on the wars in which they are used, and 2) that A Realm Reborn was only going to end in betrayal and tragedy because all of the players involved thought they knew better when they didn’t.
1. “All Good Things”
Look. I’ve rambled at this point for several paragraphs more than anyone likely ever wanted me to, but holy shit I can’t articulate how much this gutted me- and how I liked the way in which it gutted me without writing a thesis on it so I’m sorry again in advance but from a writing perspective I love this quest so goddamn much.
Because it could have been easier for them to just have us ring up Minfilia following our success and have the attack on the Waking Sands already happening. It would have been easier to instill a sense of urgency and “Holy fucking shit we need to go now” to get us to the Waking Sands quicker, only to find the scene that we did. That would have been the expected trope: I mean, really, how many times has that sort of thing happened in video game stories before?
But they completely subvert that by having you report in to Minfilia as usual, and she’s always so bright and cheery and relieved that you’re okay, and her dialogue was just…in hindsight, it was fucking artful.
“Pray return to the Waking Sands, where you shall receive a hero’s welcome!”
And you have a moment, where you first get to the Waking Sands, where you realize that Tataru isn’t in her usual spot on the stool at the table by the door. And you think, “oh, that’s to be expected, she’s probably with the others downstairs waiting for me!” So you go down the steps and through the door like every other time before. You expect it to be warmly lit and densely populated. You expect everyone there cheering and glad that you’re alright.
You load in, and then your stomach drops. 
The lights are off, the vases that were otherwise just background pieces to fill space are knocked over and askew, and there are dead bodies in front of you- one of which is in a Garlean uniform.
I can’t properly articulate the way I felt cold when my brain caught up with what I was looking at. And I saw that the quest marker was pointing to Minfilia’s chamber, but I didn’t go down that way. I turned left first.
More bodies. Bodies of many of the NPCs that had always been there. Characters that had dialogue that updated with your quests, characters that were working on their own accomplishments and goals alongside you, characters that cheered you on as you went about your duties. Dead.
I couldn’t remember any of their names. I couldn’t remember any of their dialogue that stood out to me at the time. I even cried over the lalafell mender that usually stood on top of the boxes in there, because I couldn’t find him, either. 
Then I went to the Antecedent’s chambers and…hoo boy that Echo. That Echo. There’s a whole new type of helplessness when you’re watching a recording of a tragedy, personal or not, where you just wish you could reach out and just make it stop, but you can’t. You just watch in horror as people are gunned down, or stabbed, or taken away. You watch as Minfilia, at the ripe old age of fucking nineteen, doesn’t flinch when Livia fires a shot near her face, tries to negotiate sparing the lives of those she’s responsible for. You watch as Livia shows the levels of cruelty to which she will sink in the way that she not only denies that negotiation, but just kills a few more people- one of her own included- just because they annoyed her.
And then you watch poor little Noraxia, who had only ever done their best, die because you couldn’t save them, either. 
The quests that follow are ones of grief, ones of mourning. Ones of a lost person meant to carry the weight of all the hopes and dreams of the dead with them as they tried to rescue those that were not yet lost, but this quest…this quest continues to hit in that specific wound for the Warrior of Light: the further into the game and expansions that you go, even and especially recent content, you’re reminded that though woe betide those who stand against the Warrior of Light, those who stand with them are no safer.
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spinneryesteryear · 5 years
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Spinner plays FFXIV Stormblood
Finished FFXIV 4.0 MSQ over the weekend (DRK to 70, WHM to 77), hoo boy. I know I've got the 4.x patches to go but I did wind up liking Stormblood more than I thought. Spoilers ahoy!
Highlights:
- started the SB questline right about the same time as everyone else started ShB *sobs* It did mean I landed in the midst of some good FATE-grinding parties, however, at little as that matters
- I liked the Baelsar’s Wall but those last twin bosses can go die in a fire
- couldn’t get really sad over Papalymo because he barely contributed anything to the story except to snark at Yda. I like him better in DFFOO, where he is an excellent black mage. So, like, the exact opposite of my feelings regarding Thancred.
- Shinryu, Omega, and Cid all disappeared for the majority of the Stormblood questline and tbh it suffered for their absences. At least Estinien, of all people, was tracking the first two down.
- thankfully the WHM quests were all in the first zone I got access to and I already had it at 70 so I just zipped through them
----- me: *fails repeatedly at WHM lvl 70 quest*
----- me: *returns w/gear 10 lvls higher* Time for my vengeance.
----- (Yes, I know I should always keep my gear up to date and to be fair I always keep it at the appropriate level or better when other people are involved. This, however, was single-player duty and my lack of better gear didn’t matter since I didn’t even have the lvl 61 dungeon unlocked yet.)
- never cared at all for Zenos. Nope. Not at all. He and his golf club bag of swords can go fall off Shinryu's platforms. (I also had 0% trouble w/his solo fights on DRK? Maybe it was the new flat damage reduction baked into all tanks, idk, or maybe it was having Aug Shire/at lvl gear for each instance. I kept my health up just fine and had to be wiped out via his insta-kill move for the duty to end. But honestly it felt like good DRK job fantasy, taking on this insurmountable foe and clawing my way past death to defend my fallen comrades.) Also my character literally viewed him as a troubled teen taking out his issues on everyone around him via murder and wasn't impressed w/him in the least. But anyway.
- I came to tolerate Lyse but that's it. Hot-blooded people who rush off and act w/o thinking irritate me greatly IRL and it's no different in virtual life. Plus, she's almost literally an anime version of me who traded book smarts for punching ability. Even her name is a mere one letter from mine. It's kinda weird. She’s my mirror universe self. Ugh.
- it’s really disappointing Square Enix gives me so few options in killing myself. Let me jump off cliffs to my messy death already, dang it. Skyrim let me do it within the first 2 minutes of ever playing, haha.
- the sharks fly. the bears fly. the goobues fly. why not.
- ah, yes, gyuki. Skyrim prepared me for unreasonably bloodthirsty walruses. And for the unreasonably powerful and murderous mammoths.
- I liked M'naago, wished she had been the lead instead
- genuinely loved Gosetsu (Conrad who?) and was upset at his 'death'. I'm at once glad he survived and annoyed at another death fake-out. *Drak voice* Kill more! Kill 'em all!
- Hien is an adorable badass and I wish to adopt him and take him home with me. Doma 4 lyfe
---- me: *interiorly grumbles every time I hear the words ‘Ala Mhigo’
---- also me: *cheers for Doma & the Steppes*
- I just... really don’t understand why Highlanders live in a desert nation and have geographic and cultural neighbors based off of India and yet they have Old English/OHG names. Why???
- also why is Lyse blindingly white (and Minfilia, for that matter) in stark contrast to other Highlanders???
---- me: So, Lyse, if you’re from Gyr Abania then why are you white?
---- Alphinaud: Oh my god, Spinner, you can’t just ask someone why they’re white.
- once again, I'm probably the only person who loved the WHM quests (all SB job quests seem to return to their 1 - 30 [or 30 - 50?] roots and I don't mind). Did lots of screaming over DRK 60 - 70. I saved them all up and did them right away when I hit 70; they flow much better w/no interruptions
- explored/quested/ground FATE's on DRK but ran new dungeons on WHM as that's my comfort job. Failed twice on the mechanics of Bardam's Mettle 2nd boss but no wipes so we're good. So many overconfident gunbreaker tanks, though. T__T *I* did a better job tanking/killing a pack of like 12 mobs as WHM in Sirensong Sea than one bunbreaker, smh.
- I found Magnai to be entirely too amusing. I also want his moves on WAR. 
- somehow missed Shisui entirely? Still haven't got all aether currents in the Ruby Sea RIP me
------ (2 month later addendum: finally unlocked it and got my aether currents. Now, to never return to that area ever again.)
- no underwater mobs is so disappointing. Let me throw fireballs and Holys and swing a greatsword underwater already. Let me tell you, nothing is as exciting as going diving in Morrowind with only a 22% chance to successfully cast Waterbreathing and this Kojin blessing is such an OP cheat.
- enjoying my Grani mount tbh. I have no idea if it's lore-relevant for ShB; I just saw the name lifted straight from Norse myth and was like, "Want." It's more of a horse-shaped reptile, however, with 'paws' that become increasingly creepy the more you stare at them. I wonder if it eats meat like the thestrals in HP.
- shooting minigames? Okay. Platforming minigames? AW HECK NO I THOUGHT I WAS DONE W/THIS WHEN I LEFT LEGO GAMES TAKE THIS AWAY FROM ME PLATFORMING IS MY GREATEST ENEMY
- I was derping around in Kugane and accidentally started doing the tower jumping puzzle. As soon as I figured out what I was doing I had to run away immediately to save my sanity.
- throwing on tank stance and rushing in to save someone from a mob or a FATE is still as heady a feeling as ever (except when they then run off and leave you to die, like, no why please). Or raising people out in the wild. I particularly love that cyclops boss FATE near Whitebrim bc I can go stand on the edges as a powerful WHM and raise people 10x as the bodies keep hitting the floor. I know I’ve mentioned it before, but it’s still so great.
- I do enjoy the Morrowind feel of walking through a new zone and taking in the scenery but I'd like it more if all the wildlife wasn't super powerful and aggro'ing on me every 10 ft. It feels less like an ecosystem and more like generic monster land when there are no longer any non-aggressive mobs like there were in ARR. The Gyr Abanian landscapes are slowly growing on me, however.
- me, flying through Porta Praetoria/Lochs: Those wooden bonfires must be awfully expensive, if wood is as scarce in Gyr Abania as I think....
- loved the Azim Steppe - atmosphere, music, lore, everything. Waiting for someone to call me out on this bc I just really love Xaela (and may make a male Xaela alt one day).
- had minor moral qualms over fighting in the Naadam for the Mol bc I wanted to claim victory for the Orl
- I do really like those moments in Heavensward and Stormblood when the game recreates the epic moments from the trailers (the WoL walking through the soldiers to fight the dragon; the WoL and Lyse sparring, etc.). 
- I was singing, “I don’t care, I don’t care,” to the tune of Let It Go during the Ala Mhigo cutscenes but the resistance singing their anthem really got to me nevertheless. Many voices united and uplifted and song always hits me hard emotionally.
- my character still looking at Zenos with 0% thirst (negative amounts of thirst, tbh) like, “Who is this sassy lost child?”
- then again my character is like 31 yrs old here with a backstory summed up as ‘angry single mom goes to check on friend, ends up killing a god and getting recruited to save the world’
- Pipin is best Lalafell; I will defend him with my life but he has Tizona now and doesn't need me. The absolute shortest guy around is calling the shots in this military campaign and I love it. At least his dad gave him a box to stand on so he could see over the table during the important strategic military discussions.
- the siege of Ala Mhigo taught us that thaumaturges/black mages are the living equivalent of heavy artillery, nice nice nice
- got lucky and had a competent crew in DF to fight Shinryu
- tbh my character would probably kick Asahi’s dad while he was down and cave in his ribs, just finishing him off. It’s no wonder Asahi turned out as bad as he did, with parents as horrifically self-centered as THAT.
- I humbly submit ‘Higwit’ as a fan-name for that elezen following Asahi around - an acronym for ‘Hien Is Great - Who Is That?!’ based on an old LOTR fan meme. Who else here remembers Figwit before he became Lindir?
- I liked the Tsukuyomi fight but I can’t remember anything specific about it now, not even the mechs. 
- I did spend a lot of time screenshotting Hien because he is an awesome bro and I would endure Ala Mhigo all over again for him
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haunted-xander · 7 months
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You ever think about how Ryne probably got a more honest yet closed-off Thancred while Minfilia got a more disingenuine yet open Thancred?
Like, the Thancred Minfilia knew and grew up with was the one we saw in arr, the flirty, teasing and sassy but friendly man who was clearly not very honest seeing as no one- not even Minfilia- noticed how worn out he was from his constant work. Even just by hw he's noticably more prickly and. not quite rude but. more outwardly cynical? He's always been kinda cynical, but in arr his teasing and banter hides it well, which never disappears but is more. natural? genuine? now. Krile directly points out that he's much more brusque than she expected of him based on how Minfilia described him.
And sure, you could attribute that behaviour to his grief and stress (which is certainly a part of it) but considering he acts much the same in ew, when he's finally moved on and come to terms with everything (and is also post-shb character development), I think it's safe to say that this is the most honest we've seen Thancred be.
But this is all Ryne has known him to be. She's never seen Thancred be flirtatious or as social and friendly as he is in arr, she's only seen him be brusque and cynical but still teasing and kind. But he's also far more closed off from her (and others) bc of That Whole Deal going on. Urianger has told her more about Thancred's true feelings than Thancred himself has. and even that's not a lot, for Urianger is not only not a mind reader and doesn't know everything that goes on on Thancred's head, but also is reluctant to share more than is necessary since it's not his place to divulge these things (and also he himself is not free from the folly of emotional self-isolation).
With Minfilia though, he's open enough that she's never doubted that he cared for and loved her even when he couldn't spend much time with her, and she felt comfortable enough to admonish him when he did his usual self-destructive behaviour (you know, becoming an alchoholic at 17 and All That Entails)
Just. food for thought
#theres a lot of these parallels between ryne & minfilia in regards to their relationship with thancred#like. the way things are so similar yet so *different* from each other#same same but opposite ya know#like how thancred blames himself for warburtons death and by extention minfilia being orphaned even tho it was in no way his fault#vs how he knowingly took ryne away from ran'jit bc he knew that whatever other life shed live would be better than what she had#when minfilia first experienced the echo thancred knew wat it was but didnt tell her (for circle of knowing related reasons)#whereas he told ryne everything he could in regards to her powers and circumstances#he gifted minfilia her dagger for self-defense but never taught her how to fight#but ryne was not only gifted daggers by him but also taught how to properly fight and fend for herself with them#and he trusted minfilia in the main care of f'lhaminn while he took a more secondary support role#but he assigned himself the primary caretaker for ryne while the others (read: urianger) became secondary ones#(granted due to rynes situation he kinda had no other choice at the time)#(but im sure he wouldve taken the same role even if he could theoretically have safely handed her over to someone else)#also just to be clear thancred IS genuinely social and friendly even hw & up#just not as extroverted#he spends a lot of time either by himself or with fellow scions/other close companions#rather than with whatever lady hes trynna impress next#anyway. yet another day of being Completelt Normal about this complicated family situation#thancred waters#ryne waters#minfilia warde#final fantasy#final fantasy 14#final fantasy xiv#ff14#ffxiv#xander rambles#xander being insane about ryne
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