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#so i drew as many of my favourite mini games as i could instead
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Linktober
Day 30 - Favorite Game
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theindiegamereview · 3 years
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Meet the creative team: “Spellstone”
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Are you a collectible card game (CCG) fan? If so, read on, because this week we spoke to the makers of Spellstone, a free-to-play (F2P) casual story-based fantasy card game that features vibrant, colourful, hand-drawn art on hundreds of beautiful cards that you can acquire and use in battle, both against the computer and other players!
TIGR: PABLO and DUSTIN are artists who have worked on Spellstone's art, helping create some of the iconic characters Spellstone fans know and love. We asked them how they came to work on the game, as well as what intrigued them about this project.
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DUSTIN: I was working as a contract artist when I was asked to create some sample cards for a potential CCG, which is something I'd always wanted to do. The samples I submitted eventually led to me getting a contract to create the initial art for Spellstone. After about four months, I was offered a full-time position. I had such a great experience working with the team that I jumped at the opportunity!
PABLO: Prior to starting work on Spellstone, I remember doing an art piece to test my skills. I greatly enjoyed that because I particularly liked this game's art style - which is actually similar to my own! There were still slight differences though, so I've had to adapt a little. Blending my own personal style into an existing one was challenging. But something that intrigued me about Spellstone was the variety of factions in the game. Each and every one opens up a big array of possibilities when it comes to creating a character. I felt my options were unlimited and I loved it!
TIGR: Spellstone features many different cards and characters. We wanted to know who conceptualises all this, and how much creative licence artists get when crafting a character. FERNANDO, currently the main artist for the game, gave us more insight.
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FERNANDO:  That Spellstone has such an immense variety of characters means it's a complete and delightful dish for artists. It's hugely gratifying to find such visual diversity with which to play with. You're completely free to create, as long as you respect the game's universe and visual language.
As for the process, the concept of what a card must look like and how it must be functional in terms of gameplay comes from the guys in the game design department. Very creative people... sorcerers maybe? I don't know. Haha!
From a brief but concise description they give me, I can get a sense of what kind of character and action they want to see in a card. Once I have all the information I need to start sketching, my favourite hour finally begins: creative hour!
If the card description involves an existing type of character, like a goblin, part of the fun has to do with the way you depict that character, situation, action and specific emotion. There's also some freedom to create from scratch if needed - that's exciting and challenging! Sometimes the ideas come from a mix of characters, and that's when the laboratory inside my mind starts working: I press a button and something cool, spooky or funny comes out - whatever the game requires. Other times, new concepts require that I look for approximate references of what's needed, so that serves as the starting point. No matter what, it's always a very enjoyable process. Sometimes we have to make corrections, that's true. But as with everything in life, this is necessary for things to work properly. You may have to redraw stuff, but finally the card is done - it works, it delivers and it entertains!
  TIGR: In Spellstone, cards can be upgraded from a single to a dual to a quad, and we really like that this sometimes tells a "mini story" of of sorts through the artwork. Some are funny (we just love Honeycomb Lobber!), some cute (Bomb Spirit is soooo adorable when he’s angry!), some uplifting (Aurora Shaver ranks among our favourites), and some, um, a bit disturbing, to be honest (Cleaverstorm Hunter, anyone?!)! And some are just sad - we can't help but feel sorry for the poor li'l forest furries that presumably got devoured by Alphamech Stalker! We asked the team how they came up with ideas for all these tiny narratives, and MELINDA, one of the game designers, told us more.
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MELINDA: When I was younger, there were a few creatures in video games that terrified me. One of those I remembered most was Medusa, an air jellyfish from Ecco: The Tides of Time. While traversing through a water pathway in the sky, Medusa would try to pick up Ecco the dolphin and fling him off the path. Tetraspout's concept came from that, and you can even see poor little dolphins getting swept up in its attack!
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  TIGR: We asked the team if there were any cards they particularly liked creating, or found challenging to conceptualise. IVÁN, a colorist who worked briefly on the game, chipped in, as did TONY and RHADA, two of Spellstone's game designers.
DUSTIN: I loved working on the goblin cards! You could get silly with them. Frogs were a lot of fun too - the variety of colours made them interesting. For me, the water cards were challenging but I grew to love working on them.
PABLO: My favourite characters are Goblins! You can play around with them, making them look funny even when the card is telling a dark story, like a massacre. All of the cards were challenging to create!
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IVÁN: I enjoyed working on Hedron The Critical Threat, Zyd The Unhinged, and some awesome Insect cards that have yet to be released (as of the time of this interview). I mostly liked them because of their cool concepts and Fernando's awesome sketches. Hedron in particular was a technical painting challenge, as it has textures, transparencies and glow!
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TONY: As something of an artist myself (/sarcasm), the card I am most proud of has to be Dinged Waptor. Or really any of the cards I did for the April Fool's event, which is about the only time the art team lets me anywhere near card art. :) For April Fool's, I decided it would be funny to try my hand at drawing some cards I felt players would enjoy. So the first year I drew some original characters that consisted of a few stick figures, a chicken, and a bomb. The response was good, so the following year I continued the tradition, eventually going through and tracing some famous cards like Winged Raptor. My one rule while making these cards was that I could not erase what I did!
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RHADA: We used to sell boxes that contained two new premium cards instead of one. We thought of making both cards in the box thematically linked. At the same time, while brainstorming concepts for dragons, I thought we could try to make cards that formed a bigger picture on the battlefield when placed consecutively, side by side. The initial idea was a serpent whose artwork overflowed into a second card, and after some iteration, we stumbled upon the idea of a dragon dance. The result was very cool!
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TIGR: With the Spellstone story campaign recently concluded, we asked what was next in store for Spellstone fans. Would there be anymore new characters and amazing art to look forward to?
TONY: Absolutely! While the main story has come to a close, we still look forward to adding new characters, cards, and art to the game that lets our artists have fun and shows off the world of Spellstone.
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TIGR: And finally, the most important question of all: would real-life Spellstone merchandise ever be made available for fans of the game? We really want a plushie of the adorable Bomb Spirit (complete with detachable bombs, perhaps?), as well as his angry counterpart, Firebomb Spirit! Also for Quetee Que and Adorabilis, please! And would there ever be any actual physical Spellstone cards produced for collectors?
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TONY: I would personally love to see real-life merchandise, but we currently do not have the means to take on such an endeavour. Maybe one day we can strike a partnership with a team that can make this happen!
We thank the Spellstone team for their time and all the wonderful art assets that accompany this interview! Check out the game here on Kongregate, on Steam, or on mobile - three different ways you can enjoy this fun, cheeky and adorable CCG!
P.S. We just had to include our favourite card: Darkwater Adonis - don’t be fooled by his charms!
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amphtaminedreams · 5 years
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Tommy Hilfiger x Zendaya Inspired Outfits: Lookbook no.6
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Hi to anyone reading,
This post is part a Zendaya Maree Stoermer Coleman appreaciation post (yes, we getting back into that 2013 stan twitter lingo of always unnecessarily stating full names) and part me trying my hand at her interpretation of probably my all time favourite decade for fashion inspiration, the 70s. 
As much as I’m in love with her portrayal of Rue Bennett on Euphoria and her and Labrinth’s All for Love and could also probably write a whole post about that alone *deep breath*, I’m here to talk about what originally drew me to Zendaya (aside from her Oscar-worthy performance as Rocky Blue on Shake it Up where she had to act like she and Bella Thorne liked each other) : HER STYLE. Her looks a collaborative effort between her and stylist, Law Roach, I have never once seen any photo of Zendaya where she’s anything less than exquisitely put together, thus it should’ve come as no surprise when she teamed up with Tommy Hilfiger to put on one of the coolest shows of Paris Fashion Week in February this year. 
-ZENDAYA’S BEST STREET STYLE/RED CARPET MOMENTS-
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Whilst the collaborations with Tommy Hilfiger haven’t necessarily been the most visually groundbreaking or daring, for me personally they really hit the sweet spot between the bohemian aesthetic and a rock and roll edge, especially in the latest collection. For a celebrity collaboration, the line feels unusually authentic and the clear direction and overall cohesiveness showcases Zendaya’s ability to convey a distinctive mood. Also, it’s WEARABLE. So many of the outfits you see go down the runway only appear to cater to that tall, washed out, willowy type, who are gorgeous too, don’t get me wrong, but...well, they’ve had their time, haven’t they? These are the kinds of clothes everyone can feel beautiful in and that’s so, so important.
-ZENDAYA WEARING THE COLLECTION-
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The first collection, debuting in February of this year at Paris Fashion Week, went the disco route and was the best thing Tommy Hilfiger has done in a while. Everything from the set to the models to the music was so fucking FUN and you could tell how much love and passion went into planning the show. I had so many favourite looks:
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And I honestly think I might have liked the recent collection even more. With a slightly biker chic element to it, the leather look pieces and the jewell tones, I think this one has a grungier feel to it that the previous collection lacked, in terms of catering to my personal preference, that is; yes, catering to me, random girl on the internet they’ve never met before was definitely Zendaya and Tommy’s intention. Why wouldn’t it be?
Again, it’s not something that’s never been done before but the collection is fresh in a different way, almost like the individual makes the clothes what they are and not vice versa. I doubt any fashion show is so laxly organised as to let the models style themselves backstage but that’s the feeling you get when you’re watching the runway. 
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Like I said, this collection is definitely slightly darker and grungier than the first but in a way that it gives me Stevie Nicks joins a biker gang but then decides to leave that behind to become the editor of a fashion magazine vibes (that was a TRIP) and what’s not to like about that? I want all of it, from the waistcoats, to the wide brim hats, to the houndstooth, to the snake print, to the shearling. 
There’s just one problem in that at the time of first seeing the collection I was still in the middle of a self-enforced shopping dry spell, and also, more pressingly, broke af. To be fair, Tommy Hilfiger is one of the more affordable designer brands but still not affordable enough that I can afford to spend over £100 on a bodysuit, ya feel? So instead, I looked through what I already had and used the runway looks from the collection to try and put my own spin on things, incorporating the key shapes, colours, patterns and accessories that make the line, imo, so distinctive.
-KEY FEATURES OF THE TOMMY X ZENDAYA LINES-
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1. Flares: If you really want your outfit to give off a 70s vibe, flares are probably the easiest way to do it. Even if you’re not feeling particularly adventurous with prints, plain ones are still super flattering, imo!
2. Wide Brim Hats: Not exactly a hard one for me to incorporate as they're probably my favourite way to tie together an outfit anyway, but the ultra wide brim, witchy-looking ones seen in the second collection are perfect for autumn and winter AND cost-efficient because they can double as part of a low-effort slutty witch Halloween costume. We love a multi-purpose accessory.
3. Psychedelic Prints: More of a staple of the first collaboration but bold, trippy prints are so easy to make into a look. It’s definitely easier to incorporate these kind of prints into your wardrobe in the summer (there’s nothing cuter than a wacky two piece with some subtle jewellery), but if you go for a piece with a richer, deeper colour palette you’ve got yourself a fab Christmas party outfit.
4. Turtlenecks: Showing why the turtleneck has so much style potential, Zendaya’s collections were a masterclass in how to layer. I can’t believe there was a time in my life when I thought turtle necks were the ugliest thing ever. I am ashamed. Though I blame this cursed face-swap image of Monica and Chandler from friends for putting me off:
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I also found this haunting image in the process of searching for the one above:
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Is this what they mean when they talk about the dark web? Truly scarring.
5. Snake Print: Not gonna lie, the animal print thing has kinda been done to death and I wasn’t super excited about seeing it on the runway but when it’s reworked through a more maximalist lens (ie. the matching snake print coat and trousers) it still works for me. I think they key in keeping it fresh is more luxurious, textured animal print paired with clothing you wouldn’t necessarily expect to see it with. Basically, animal print mini dress? Boring. Animal print flares? I’m down. 
6. Faux Leather: I say faux leather even though unfortunately it’s usually real leather that gets used on the runway (because nothing shows luxury like wearing a dead animal’s skin purely for vanity, right?), but regardless, some of my favourite pieces in both collections were the leather-look coats and blazers. The waistcoat-trouser combination in particular (far left on the bottom row) was probably my favourite look of both collections and though I relentlessly scoured my dad’s wardrobe to see if there was something I could work with to imitate the waistcoat, I came away empty handed:( sad times:(
7. Jewell Tones: The deep maroons of the second Zendaya x Tommy collaboration and the cobalt, emerald green and amethyst splashes in the dresses at the end of the first are, again, perfect Christmas party colours. I know, I know, I keep going on about Christmas parties but any excuse to drink, lol.
8. Scarfs: Skinny scarves with a load of gold jewellery are my favourite things at the moment. But we can’t forget the original style icon who did it first:
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I love Emma Roberts and Wild Child is a great movie with a load of amazing style inspo, fuck you Rotten Tomatoes.
9. Heeled Boots: Kind of a basic winter staple anyway but it seems the more cowboy-y, the better. We’re talking about those leather look, mid-calf length boots that seem to be everywhere at the moment. Personally, I’m not quite sure if my legs are anywhere long enough to pull them off, but I do think they’re really cute, and very yeehaw. 
10. Bonus features that I forgot to include in my outfits: High Waisted Things! Waistcoats! Pussy-bow shirts! Spots! Velvet! Suits!
-PSA: Don’t ask me about the peace sign. I was trying to do a 70s thing. I failed. Let me flop at my attempts to be cute in peace.-
So, that’s it! Thank you to anybody that read this far! And if you enjoyed this post and you haven’t done already: GO AND WATCH EUPHORIA. It is honestly the best new show I’ve watched in ages and almost makes up for the overwhelming TV-related disappointment of season 8 of Game of Thrones. I mean, not really. I’m still mildly furious. But then again, D&D got cut from their Star Wars deal AND the Stark prequel was cancelled in favour of a Targaryen one so it seems the balance of nature is finally being restored. Clink clink bitch (es).
Lauren x
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theartworksinc · 4 years
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Meet The Artists – Sarah McMenemy
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London based Illustrator Sarah McMenemy has been with The Artworks for over 30 years! Joining the agency as one of our first ‘Startworks’ artists during her time at Brighton School of Art, Sarah is best known for her delicate use of ink and collage.
Sarah’s favourite project since joining The Artworks has been the series of mural illustration’s she created for Shadwell underground Station in London. Working with Transport for London, Sarah created a series of gorgeous Illustrations that reflect the surrounding area and explore the rich history of Shadwell.
We had a chance to chat to Sarah and find out more about her life as an artist…
Where do you live?  Where is your studio located?
I’ve always lived in London, and the architecture, the colours, the people and visual stimulation of the city has had a strong influence on my work. As a teenager I used to draw the beautiful Georgian terraced houses of Hampstead and Highgate on commission. I am often asked to create images of the city, some of my favourite and most successful projects have been based here. I have a broad client base from the London Underground network to City law firms, and Publishers and have depicted many London pubs, restaurants and city institutions. This type of work has lead to a wide travel portfolio and I enjoy capturing the atmosphere of different destinations worldwide.
My studio is in the mean streets of De Beauvoir Town in Hackney. I work in a Victorian artisan studio. There are eight of us including architects, graphic designers and illustrators. Plus, a rather chunky studio cat.
Can you describe your creative process?
I’ve got a thing about paper – its physicality, the sometimes-unpredictable way paint behaves on it. I like creating abstract, graphic elements and rich textures through collage, paint and ink; combining fine line details with loose brush strokes and abstract shapes. The enjoyment of the physical process of making images is central to my work. It has an intrinsic optimistic and uplifting character giving it wide appeal across many areas of the industry.
What does a typical working day look like?
I usually go for a walk or a run before I get in to the studio, and I like to make sure everyone knows about it before getting on with my jobs. At lunchtime we sit down together to eat our overpriced but convenient sandwiches from the local deli.
I work through to the end of the day, sometimes into the evening if the deadline is tight. If I’m on my own, I may play some dance music. Come to think of it I may do that even when I’m not on my own. If there is a music god I think his name is probably Nile Rogers.
Do you listen to music or the radio whilst you work? If so, what’s on your playlist?
I like it when it rains as it makes a loud noise on the roof and I feel like we’re camping in a tent (aka UK camping). We generally listen to NTS, the local Dalston radio station. I also like 6Music, a bit of Radio 4, and sometimes Pop-master – yes, Radio 2.
How long have you been with the Artworks for?  What drew you to Artworks?
I have been with the artworks since before I left college, only a few years ago now. Ok 33 years. I started in their Startworks group when they visited Brighton School of Art to give a talk, and we met when they looked around our studio in the lunch break. Actually, I missed their talk as I was shopping at Miss Selfridge but it doesn’t seem to have harmed my career much.
What books or programmes did you love as a child? Have they influenced your work in any way?
Books were a big influence on me as a child and there is certainly a flavour of them that comes through in my work now. Edward Ardizzone’s illustrations for Stig of the Dump and Jean and Gareth Adamson’s Topsy and Tim, Richard Scarry, Beatrix Potter, Shirley Hughes and Miroslav Sasek are a few that come to mind.
Loved all the Oliver Postgate children’s programmes Bagpuss, The Clangers, and Noggin the Nog. Mr Benn was endlessly fascinating. Trumpton, Camberwick Green and, of course, The Magic Roundabout.
If you weren’t an artist, what would you be instead?
If I wasn’t an illustrator I would be a Club DJ playing exclusively Funk and Disco.
What was the most important lesson your learned at Art School, if you went!
Art school taught me to interpret a brief in a way that I can enjoy and therefore do my best work. And that the fine art students are top of the pecking order, in their eyes (love them really)!
What inspires you the most to create?
I find inspiration in the big skies of the Norfolk coast, the gently rolling hills of Hertfordshire, as well as noticing beautiful colour and shape combinations in everyday life. The energy of cities, particularly Paris, New York, Tokyo, Venice, London. And of course a bit of studio cake helps.
Name three artists that you admire
I can’t name three. Here are eight.  Some favourite artists are John Piper, Raoul Dufy, Abram Games, David Gentleman, Toulouse L’Autrec, Humphrey Ocean, Saul Steinberg, Saul Bass.
What kind of commissions do you enjoy the most?
I really enjoy collaborating with clients and other creative professionals.  I enjoy seeing my work at large scale in public places. Writing and illustrating a variety of children’s and adult’s books. It is exciting to have my work animated. I also like working in branding, visualising architecture and interiors, book covers and editorial. I enjoy the thrill of working live, at conferences or events.  Short deadlines, long deadlines, they’re all good.
What would your dream commission be?
Dream Commission would be a set of stamps depicting beautiful skies around the or the grand international hotels like Claridges, The Savoy, The Ritz.
Do you have any pets? If so, what and what are they called?
We have a studio cat who walks along the roof light above our desks. It’s always nice to hear the soft thud of his paws on the polycarbonate. Purposeful, like he knows where he’s going, but sometimes he just stops and has an altercation with another cat, or soaks up some sunlight.
What 5 things could you not live without?
I cannot live without houmous, my mini, trees, tea and 6music.
What is your very favourite meal?
Fish Pie and peas.
What do you like to do in your spare time?
Singing in a choir, dancing, walking, running, exhibitions.
What is your current dream travel destination?
Quite fancy Barbados at the moment, but Copenhagen, Seville and Northumberland are on my list.
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See more of Sarah’s work here.
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theharellan · 7 years
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It’s been three years, and I fucking love Solas. Someone help me.
Are you ready for some unabashed Solas love? I sure am.
So three years today I was coming to the end of my first playthrough of Dragon Age: Inquisition. I’d already made a blog for my Inquisitor Cadash (before the game came out, to open up after I beat it), and that was all I was expecting to make.
Then, some bald elf grabbed her hand and helped her close her first Breach. I’d kept up with Inquisition news, and Solas seemed cool, interesting enough. I wasn’t really expecting or prepared for how much I’d come to love him. By Temple of Mythal I’d made a Solas blog, and when I finished on the 22nd I made the finishing touches, and here we are!
I wanted to spend some time talking about what I love about Solas, since there’s a lot of negativity about the character. Rping him I know that kind of negativity (not even criticism, which he very much deserves, just negativity that often completely ignores vast swathes of characterisation) can get very tiring to read and humour. Yes, I know he’s trash, let me tell you why I love him, both in spite of and because of those qualities.
Without further ado, welcome. Welcome to my disorganised rambling essay/list of why I have been writing this loser for three years now:
What first drew me to Solas was his experiences as a Dreamer. I majored in history as an undergrad, one of my favourite things as a historian was reading and reviewing primary sources. You find the truth in them, but only one person’s version of the truth. When Solas spoke of dreaming, he spoke to that knowledge: that history is never one story, and that at Ostagar Loghain could be  hero and a villain at the same time. Both were valid readings, and both were memories that deserved to be remembered. Having a character who spoke to the history nerd in me was very special, I won’t lie.
As the game continued, Solas totally revolutionized Dragon Age lore for me? Even before it started to become obvious that he was more than just an elf who liked napping. Before Solas and Cole the Fade wasn’t a particularly interesting part of the world for me, but how Solas explained the personhood of spirits really affirmed what Dragon Age 2 had started to explore with the nature of Justice/Vengeance and Merrill’s banter.
It was some really beautiful world-building, to slowly pull back the veil (ha) and reveal that our perception of spirits in early games was really misguided.
And once it became obvious he was something more than what he wanted us to think (I had guessed he was related to Fen’Harel- although I had assumed it was something along the lines of Felassan since I had finished TME just before DA:I) it got even better? In DA:O elf lore didn’t really grab me like the dwarves or qunari, or even the mages. DA2 improved with Merrill, and then in DA:I Solas took what Merrill had granted us and ran with it. The lore he introduced was what made me elf trash, honestly. Before I was just kind of like... elf recycling? I loved Merrill, but wasn’t all that interested in Dragon Age elf lore as a concept. Now I am 100% trash and I will rot in this elf garbage dump until the universe ends.
His and Sera’s perspective on the Dalish really jerked me out of the perception of Dalish elves being Perfectly Fallen Elves, which had never been true, but their flaws are much more muted in DA:O and it took several playthroughs before I could really begin to wrap my head around how their behaviour towards Merrill only made matters worse. By listening to Solas and also Sera’s perception of them, it made going back and replaying early games more exciting, as I could see the seeds of issues DA:I would eventually explore. It’s why I enjoy DA:I so much because, imo, it compliments the lore of DA:O and DA2 so well for the most part.
And the lore he eventually brings to Elvhenan? Fantastic. Like I said, I had read TME beforehand, so I was already aware Elvhenan had issues, but revelation that the Elvhen gods were never gods, that their empire was not the perfect thing we had been led to believe? As much as DA:I played up the high fantasy angle more than DA:O and DA2, that revelation was very much a dark fantasy trope, and it fit perfectly with the overall tone in the series whereas before Elvhenan had seemed a little out of place. Empires are shitty by nature, and it was good to see the elven empire was no exception.
All these revelations are, to some extent, introduced or expanded upon by Solas. So I connect a lot of my love for the lore to him, and as a result I’m fond of him for that reason. I’m going to move on, though, because I’m like 800 words in and I haven’t touched upon him as a person lmao.
This one article that I won’t really touch upon for too long, namely because I couldn’t read it all, compared Solas to a fedora-wearer, which is a characterisation that drives me batty. Because Solas is a SJW, for better or worse. He can very easily identify problems in society, and people, and has no problem talking about them, even when it’s inappropriate.
He cares, he cares deeply. He cares even when it’s against his best interests to care.
If you take him with you through the Hinterlands (and beyond) you’ll find he approves when you help people, even people he might disagree with. Should you deliver a flower to Senna’s grave, and invoke Falon’Din’s name when you inform her widower, he approves. He approves even if he knows the Elvhen gods are false, and knows Falon’Din would not spend a second thinking about this poor man’s dead wife.
He cares when you choose to sacrifice the Chargers, and reinforce to Iron Bull that his worth lies only in the Qun. And if you choose to save them, he cares to reassure Bull that he is not a beast, but a person, and an intelligent one.
And whatever your relationship with him is, by Trespasser he decides he cares enough to save you. Even if he thinks your Inquisitor is so terrible he comes close to comparing them to the evanuris (especially Inquisitors he’s unfriendly to who claim to be chosen) he still decides that the south deserves better than what the qunari will give him. Trespasser was not a smart move for Solas, all things considered. He could have pulled out of the south, or left the Inquisitor to die without explanation. But he explains, because he cares enough to know he owes them that much.
None of this excuses what he plans, but how much he cares in spite of what he feels he must do is compelling.
I think one of the most telling things is the stories Solas can recount for you. When you ask him for stories, he tells you tales of Ostagar, or mighty battles, but the little moments he recounts for you are some of my favourite examples of what Solas finds important in the world. Dwarves seeing daylight for the first time, a qunari baker rebelling in a subtle way only she will know. This guy walks the Fade, and could in theory see every moment in history that people might kill to see, but instead comes across a memory of a woman baking and thinks “this is important.”
Stuff like that is, to me, demonstrative about how much Solas is about the people. He has a lot of growing to do when it comes to his perception of... well, everyone, but despite all of this he still does see wonder in really tiny moments. These are things you don’t often see, especially in jaded immortals, and it’s one of my favourite things about getting to know him.
Speaking of Solas’s perception of the modern world, let’s talk about it. It’s flawed as all heck (especially  at the beginning of the game), but it makes total sense.
Waking up in a world where there’s essentially one less dimension, or perhaps half a dimension where there used to be a whole one? That’s not the sort of thing you just get over. Of the ancient elves we have met, all of them have expressed similar struggles. Abelas doesn’t recognise a Lavellan as Dalish, and Felassan only begins to see them as people towards the end of Masked Empire.
That Solas’s perception (that any of these characters) is able to evolve is impressive, imo.
I’m not saying he deserves to be praised for coming to recognise people as people, in case you’re wondering. What I love here is that Solas, that every ancient elf thus far, is allowed a very real reaction to an impossible situation. And what I love is, for as much as the fandom likes to paint him as stubborn, he is more capable of evolving than people give him credit for.
Of all the things to admit you were wrong about, admitting you were wrong about the entire population of Thedas is a pretty big thing to admit. It’s why I do have hope that Bioware will grant him at least a bittersweet happy ending. It’s clear, especially if you befriend him, he does not enjoy what he feels must be done.
And you may ask “then why do it?” to which I usually reply: the name of ‘traitor’ would suddenly be worthy of him, at least in his eyes, if he just turned his back on those he has worked for literal centuries to uplift. So many people try to convince Solas he’s wrong by... telling him what he’s doing is bad, which. It is, but he knows. Put that energy towards showing him how his rebels can live the life they were supposed to get after the evanuris had been toppled, and then, I think, people would start to make some headway in redeeming him.
Often when protagonists are redeemed it is with an appeal to the heart, and not the head. You appeal to their better nature. With Solas I believe redemption lies not in appealing to his better nature, because in a way he’s already using it. Instead, redemption for Solas will come from showing him that his heart is right, but it is his head that is the problem. Hopefully that makes sense? Show him that his people matter, and can be given their freedom, and then a happy ending may come after.
I could go on and on and on about everything I love about him, but I’m realising this is getting long, so maybe dedicating a mini-essay to every character trait was a mistake. I’m going to throw out a couple more, and try to wrap things up!
I love how angry he gets in banter. I’m someone who gets mad when I argue with people about social issues, especially when I otherwise had/have respect for that person, so hearing Solas get legitimately frustrated when arguing with Iron Bull is very relatable for me. I love that he’s allowed to be angry, and allowed to be right, even while being wrong about so much else.
I love his sense of humour, and his laugh. I love that as much as “Chuckles” is considered to be (even by the game) an ironic nickname, one of the first potential lines from him is him snort-chuckling about Varric being involved with the Chantry (at the first time we hear the nickname Chuckles, I believe).
I love that he loves spirits. I love that no matter what path you choose for Cole, he loves and supports Cole. I love that he understands spirit Cole is as much as a person as human Cole, and both are good and worthy of loving, even if Cole is going down a path he cannot fully relate to himself.
I love his lapses-- be it where he comes out looking something of a fool (setting his pants on fire) or just being a nerd in love on his romance path. He’s smooth, but he stumbles.
There’s so much more I could go into, honestly? His fashion sense, his relationships with each individual member of the Inquisition, the tenderness he is capable of, but I’m pretty sure this is getting too long to be worth reading. I may do a part two sometime (maybe next anniversary??) but for now, I hope everyone who somehow managed to read all of this has a better understanding of why I care so much for Solas, and why I’ve been writing him for four years.
I have no idea how many thousands of words I’ve written for Solas over the past 8,133 posts, but I do know this: I love how there’s still things I haven’t been able to explore in my prose, and I love that you guys will be here to explore them with me!
Thank you everyone who has stuck with my Solas for so long? Even after my mental health issues forced me to take a very long hiatus, I was surprised and touched by how many stuck with me. You’re all wonderful, and I hope you have a nice night!
If you could please refrain from any Solas negativity in comments or tags, I’d appreciate it!
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papermoth-bird-blog · 5 years
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Mexico: the time in Tulum.
Time has blurred here; going in and out of focus like vision in the early morning. It is slow moving & full all at once. I stick by what I’ve always said about time- it is fictional. It is a beings way of trying to quantify change in small units, but it is an incomplete measurement. Sometimes time moves quickly, sometimes it ticks by, it is clinical and empty of the emotionality that fills real moments. Being in a moment requires no distractions- not a worry about time, or of change, or of any other scientific thing. Only then, when you are in observance & reverence- can you ever really be in a moment. It’s like capturing smoke. You can never hold it in your hands, but you can certainly be surrounded by it. 
Time has come back into my awareness this morning. Yesterday, Kluane left for the airport to return to Winnipeg. We were slow moving, but we did manage to gather our things on time & 10-second-tidy the house. Katie, Eli, Celeste & I have now moved into a small house in town. The decor is very well coordinated- all aqua & sunshine yellow. The roof top terrace has the most beautiful blue decorative tile. It is cute and just right in size. Big enough that there is space for all of us, but small enough to encourage us to actually leave the apartment this time.
We are also getting used to hearing each other properly- which is a trip. The mansion-house was so big & echo-y no matter where you were, or how loud & clearly you spoke, it was always kind of a guessing game as to what the other was saying. We still did manage to talk a lot in the big house. Mostly, though, it seemed like we swam & we lay in various places & ate a lot of tacos. And fruit. And smoothies. And smoothie bowls. 
On a few different occasions, we did go into town. Katie went back to the place that I got my contact lenses & got herself a pair of glasses. Another time, we ended up walking around the markets. They are full of leather goods & colourful felts & pompoms. I’m feeling very inspired by all of it- but looking out for the only the most perfect mini backpack- it’s the only thing I’ll allow myself to buy from here (besides a postcard). Katie did buy a bright pink Giraffe for Grayson. Okay, Actually now that I’m thinking about it... I did buy myself the most beautiful little gold & turquoise bird... which I probably didn’t need. But it was a bird! and it was in all my colours! We tried a few different taquerias & discovered the best gelato I’ve ever had. It won a bunch of awards for the best in the world, apparently. All I know is... Hazelnut is the best flavour of all time. (Even though I mayyyyyyy be allergic). 
Tulum itself is a really cute place in the world. Like a few of the other places I’ve found myself in recently, it too seems to have attracted lots of new-agey type people. For such a small place, it certainly has a lot of vegetarian restaurants & health food stores. The people that have settled here (meaning the ex-pats) all have a certain flare to them. They have tattoos, wear flowy clothing of materials like organic cotton or bamboo, or are wearing flowing slik robes. There are lots of feather earrings & leather sandals. The houses are low & humble. Many of them are simply white, but others are bright blue or sunshine yellow- recalling the colours that adorn the local pottery. The streets are lined with various floral trees of red or purple or orange. The stores smell like leather- and they do indeed stock a lot of leather goods. As they do numerous amounts of colourful pompoms & woven tapestries. White woven hammocks and hanging chairs hang near the entrance ways to stores- tempting me, every so often. 
Klu & I got to spend a lot of time together. Mostly, I think, because we were the ones that felt like staying home. Eli & Katie (& Celeste when she arrived) went to a few different ecstatic dance events. While we were home, we talked through our own evolving emotions. Including romance, leadership & non-profit work. Kluane had the wisdom to bring her Tarot deck- which was a relief, because I decided to leave mine at home, which was throwing me for a loop. A friend of Danielle’s developed what she called a “grief spread”. So, we decided to do a couple readings to help process the feelings & lessons we were each flowing through. As always, they were super pointed & helpful. Especially Klu’s was pointing to some capital “L” lessons about burn out. Of course, the burn-out talk was super helpful for me too. 
I’ve been feeling a shift and a strong one at that in terms of my internal structure. Gopala had made an inappropriate/preachy comment. Instead of really worrying about it, I messaged him directly and really asserted myself & my boundaries in a way I am really proud of. Even in the ways we navigated each other in the house, felt weird, but more boundaries in a better way. I mean, we got sticky at points there, for sure. I think those things things arise when there are shifting power structures. With that comes more personal responsibility, and speaking up for myself. Still exploring what that means for me in depth. I struggle with coming off as impatient or bossy when asserting myself, and so overtime, have put effort in just being okay with whatever is happening. 
I am still trying my best to stick to a reasonable budget, but Mexico has definitely been the most expensive legs of the trip. Largely, because we are staying in relatively fancy places (in comparison to the couches I’ve been crashing on for the last while). Katie & Klu have “always been fans of the finer things” as Katie put it. A friend from Tulum, named Anna, came over to give people massages & this special water meditation treatment if they so desired.. which I ended up passing on for a few different reasons. Mostly, it came down to the fact that I’ve become fiercely protective of my own energy. In doing so, I am really starting to take it seriously in regards to who I let treat me when in comes to energy work. Kluane especially wanted to go out for a fancy dinner before she left. We went to this really cute Spanish restaurant that was a little expensive, but had really good tapas. It pretty much comes out in the wash though, when considering how inexpensive tacos are down here. 
My favourite moments in Tulum, however, have all been free. Laying out in the sun, talking. Dancing on the roof top naked with Celeste during a big storm. After which we lay out as the sun dried us- talking about magic & manifestation & what it is to sit in our power. Later that evening, we semi-organically fell into a very long & enthusiastic Karaoke session featuring everything from Nat King Cole to Fleetwood Mac to Bruce Springsteen. It was exactly what I needed to help me move some of the feelings that had me feeling stuck over the past week. I sang so hard, my voice was sore the whole next day. 
The morning before Klu left was a special one. We rose quite early (Eli ensured we stayed awake too by playing Chumbawumba super loudly). We made our way down the beach. As it was practically sunrise, it was the most still we had seen it. Kluane drew a circle in the stand & our group gathered round to hold a ritual. It was Ostara (& a full moon & was to mark Danielle) and we wanted to hold space for the shifts that were coming along with that. We passed an egg around, fusing it with our intentions. I said that I wanted to focus on boundaries & maintaining my understanding of freedom. Klu had hoped that we could have gathered flowers, which proved a tiny bit difficult. Until, Zeus came over & asked if he could add items to our altar- which Klu & I smiled at each other after he lay them out. It was perfect & exactly what we needed. After we closed the circle, I started to walk the log length of the beach. Celeste eventually joined me and we walked along singing gospel songs we vaguely recalled, but fleshed out impressively as we gave them life. 
From the time we started planning this trip, we had been discussing the cenotes- which are underground fresh water sources. Many of them are actually cave-like formations. Ancient Mayans used to sacrifice people in certain ones. It happens that there were a few Cenotes just next door to our house. Later that day, we walked over to Casa del Tortugas to go for a swim. Even though we had to go in a bigger group, it was still a pretty magical experience. The waters were a striking blue- the colour of the sky or turquoise, depending on the lighting. The caves were low in many spaces. Some times we had to crawl around the caves, instead of swim. Even though there wasn’t room to be fully reverent in the way I wished, it stirred some magic in my heart. I know I will reflect on that adventure in the future. 
This trip has been a blur. Honestly, perhaps it has largely felt like that because I haven’t had much time to myself. I try my best to sneak off in moments, to preserve my energy & my balance, but it’s difficult, even under the best circumstances. It is helpful for me to check in at least slightly, so I often try to do it around 6:30 am when everyone is still asleep. I have been away from writing of any kind really- people, journalling, blogging. I am realizing slowly, that it is not exactly writer’s block that stops me “being able to write”, but instead a certain murkiness that clouds my brain as I try to navigate so many powerful energies. I’m craving a quite corner. Somewhere I can really reflect. I know that will come. More importantly, however, it is becoming abundantly clear what I need to be able to do to respect my own energy & homeostasis. I’ve learned all along the trip, it feels as if this, is where it is going through some test runs. 
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gokinjeespot · 6 years
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off the rack #1200
Monday, February 12, 2018
 My old partner and dearly departed friend Ron Norton came up with the title of these weekly musings. I seem to remember that it was after I left Vancouver and The Comicshop and moved to Ottawa to manage The Silver Snail in 1990. I can't remember when I started numbering them but I was commenting on the comic books that I read for The Comicshpper, The Comicshop's monthly newsletter way before off the rack #1. This is some time during the 1980s so who knows what this latest off the rack should be numbered at. I've thought about quitting many times but a handful of people who read them every week keep me going. I'm grateful for their feedback and encouragement. Thanks to Chris R, Charles dL, Doug S, Tom Mc, and Ryan J. It looks like I'll stop when I'm no longer working.
 X-Men Red #1 - Tom Taylor (writer) Mahmud Asrar (art) Ive Svorcina (colours) VC's Cory Petit (letters). If you read the 5-issue mini Phoenix Resurrection you'll not be surprised that the original Jean Grey is back on the racks. If you didn't, you should read it to find out how she comes back from the dead, or you can just accept the fact that she's back. This debut opens with a familiar situation where the X-Men rescue a young mutant from a mob of anti-mutant non-mutants. This leads to a flashback to another mutant rescue and the scary notion fostered by the general population that all mutants must be eliminated. That's the cue for Jean to gather her Red Team: Nightcrawler, Namor, Wolverine/Laura and Honey Badger/Gabby. Including Namor was a surprise to me. I can see where Jean and the King of Atlantis will butt heads later. Most of this issue seemed like the same old mutants trying to live in a world that fears and hates them and it is, but then the villain is revealed and I want to see what the bad guy wants.
 Superman #40 - James Robinson (writer) Doug Mahnke (pencils) Jaime Mendoza & Scott Hanna (inks) Wil Quintana (colours) Rob Leigh (letters). The Last Days part 1. Mark your calendars, February 8 is the day that Krypton exploded. It's true. It says so in this comic book. This is a Superman and son story where Jon tags along to help save another planet on the verge of exploding. They run into a problem when they get there as the natives are not amenable to being saved. Me, I would have said suit yourselves, see you never and left them to their fate but not Superman. I would be a lousy super hero. I may mock this story but I really like Doug's art so I will keep reading.
 VS #1 - Ivan Brandon (writer) Esad Ribic (art) Nic Klein (colours) Aditya Bidikar (letters). That's Versus in case you're old like me and don't get what the title stands for. I pulled this off the rack for the visual feast that is any comic book with art by Esad Ribic. The story is similar to The Hunger Games but with teams of soldiers fighting each other for fame and glory. I suppose video gamers would enjoy this but I'm reading this one because of the art.
 Runaways #6 - Rainbow Rowell (writer) Kris Anka (art) Matthew Wilson (colours) VC's Joe Caramagna (letters). Find Your Way Home part 6. This relaunch is starting out similarly to the original but instead of fighting evil parents they're fighting an evil grandparent. The Runaway that saves the day surprised me. I can't wait for Victor to get a body.
 Swamp Thing Winter Special #1 - There are two stories in this 80-page giant. The Talk of the Saints by Tom King (writer) Jason Fabok (art) Brad Anderson (colours) & Deron Bennett (letters) is swamp monster versus snow monster but not what you may think. It was actually a really cool story. The second story is a first issue of a new Swamp Thing series by Len Wein (writer) Kelley Jones (art) Michelle Madsen (colours) that was supposed to be the sequel to Swamp Thing: The Dead Don't Sleep the 6-issue mini that hit the racks in the spring of 2016. There is no letterer credit because the story is presented without words. Len had not completed a lettering script before he passed away. It is the power of his writing and Kelley's art that makes what you see a understandable story even without any words. Len's story pages are provided to fill things out for us and it's cool to see how Kelley brings the story to the pages of the comic book. The Swamp Thing is my favourite occult character because of all the creators that have told his stories.
 Avengers #679 - Al Ewing, Jim Zub & Mark Waid (writers) Kim Jacinto (art) David Curiel (colours) VC's Cory Petit (letters). No Surrender part 5. This issue clears up two mysteries. Who is the Grandmaster's opponent and why they are playing this game. The change in art styles was made less annoying because of the consistent colouring of David Curiel. I also noticed a difference in the writing too and you can see that Al Ewing is listed first in the writing credits this issue after Mark Waid had been during the first four. It's interesting to me that I noticed these differences.
 Infinity Countdown Adam Warlock #1 - Gerry Duggan (writer) Michael Allred (art) Laura Allred (colours) VC's Cory Petit (letters). I've know Adam Warlock since he went by just plain Him. My favourite run of stories was when Jim Starlin drew Adam and all the weird and wonderful alien cast like Pip the Troll and Gamora. The character is tied to the soul gems and with the new Avengers movie focusing on Thanos and the soul gems in the Infinity Gauntlet it's time to exploit the heightened interest by putting a bunch of Infinity Countdown books on the racks. This one teams Warlock with Kang and when Kang is involved time travel is sure to follow. Ugh. If you're nostalgic for the comic books that were written in the late sixties you'll like this. I'm going to read the next part in Infinity Countdown Prime, which hits the racks on February 21, but if it's as stilted as this book I won't be impressed enough to read the rest unless they have creative teams that interest me.
 Daredevil #598 - Charles Soule (writer) Ron Garney (art) Matt Milla (colours) VC's Clayton Cowles (letters). Ron Garney is not a flashy artist like Jim Lee but his gritty style really fits the urban setting of this book. Now that Wilson Fisk is the mayor of New York City he will be appointing various commissioners to help him run the place. It's very interesting to see who the big man is inviting to the table. Meanwhile the artist villain Muse is getting under the mayor's skin but it looks like the Kingpin has plans to deal with him that are sure to make things deadly for Daredevil. I love all the shenanigans.
 She-Hulk #162 - Mariko Tamaki (writer) Jahnoy Lindsay (art) Frederico Blee (colours) VC's Travis Lanham (letters). The banner across the top of the cover says "Jen Walters Must Die". That's pretty ominous. What we have this issue is a psychotherapy session where we get to see where Jen's head is at. It results in a minor transformation that will change the character. I look forward to seeing what's next.
 Amazing Spider-Man #795 - Dan Slott & Christos Gage (writers) Mike Hawthorne (pencils) Terry Pallot (inks) Marte Gracia (colours) VC's Joe Caramagna (letters). Threat Level: Red part 2. What the hey? Loki is Sorcerer Supreme now? Then what is Doctor Strange up to? We find out what kind of red threat Spidey will be facing soon but the ads for Amazing Spider-Man #797 seems to indicate that it's only temporary. That kind of downplays the threat don't you think?
 Spider-Man #237 - Brian Michael Bendis (writer) Oscar Bazaldua (art) Brian Reber (colours) VC's Cory Petit (letters). This issue is all about the difficulties with family ties. Miles and his evil uncle and Lana and her evil mother Bombshell don't see eye to eye but the adults are in control. You won't get Spider-Man fighting the Hobgoblin like it shows on the cover but Hobbie is in this issue at least.
 Motor Girl Volumes 1 & 2 - Terry Moore (story & art). I started reading the story of Samantha Locklear as floppies but had to stop partway through because the store could only order the few subscription service copies that was needed and not even an extra rack copy or else we would not make a profit. I'm glad that the whole thing was collected quickly and made available in these two trade paperbacks so that I could finish reading. Sam is a marine vet who served in Iraq and came home scarred both physically and emotionally. It's a story of her struggle to heal. It's got apes and aliens and is a whole lot of fun. One of the perks of working in a comic book store is that I can read them without having to pay for them. I bought Terry's Rachel Rising omnibus soft cover when that was available and I bought these too. He is one of the very few comic book creators that I will spend my hard earned money on.
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