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#the composition is a little weird bc this was meant to be a sketch but thats just how the pussy crumbles i guess
didididraws · 2 months
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my tablet is currently halfway across the country for repairs (my brother's the most tech-savvy in my family and asking him to take a look at it was cheaper than taking it to a shop) so i haven't been able to draw lately. i've made a bunch of traditional sketches in the meantime, but none of them are presentable enough to post here, so i decided to take a trip down memory lane and fill out one of foxorian's influence maps!
below the cut are the names of the artists featured here, as well as a little bit of director's commentary on how they've influenced me :]
yugo limbo (website, tumblr, twitter) - some time last year, i realized something profoundly unnerving: i actually... don't like the art in smile for me's original release all that much? that's not to say it's bad, just that there isn't a whole lot about it outside of maybe its architecture that stands out to me. which is REALLY WEIRD, considering i wrote a whole retrospective about how much this game means to me. art-wise, however, it was only after smile for me's release that yugo limbo's art evolved in a way that really resonated with me; i love how textured everything is, i love the way they simplify clothing folds and the way that skin wrinkles around the joints, i love their love for puppets; all of those things ended up worming their way into my art style and tastes one way or another, and i couldn't be happier!! it didn't feel right to leave smile for me out of the equation entirely, though, so i chose a piece that was both related to that game and that i felt reflected a lot of what i love about yugo's more recent art.
echobsilly (twitter, tumblr) - oh god, speaking of yugo limbo - god. i fucking love echo's art so much i have no idea how to even do it justice in writing. like many people i first found him through his smile for me/limbolane fanart and animations - and those are some of his best work, don't get me wrong, but i really wanted to include one of his original designs to make a point that he's just fuckin great at art in general. character design, facial expressions, body language, composition, LIGHTING... he makes it all just. so so so gorgeous. i always liked "painterly" art styles for lack of a better word, but i think his art is what first pushed me to embrace that more in my digital art. i also like how he talks about dr. habit like he's his dead wife. i'm very proud to call him a friend these days :]
japhers (tumblr, twitter, instagram) - i first found japhers' art in high school and he very quickly became a HUUUUUGE influence on my taste in character and costume design. one of the big reasons i never fully bought into the idea that men's fashion is inherently harder to design is bc so much of his art is already dedicated to exploring fashion Without the restrictions of a gender binary in place which is to say that he's really good at drawing buff dudes in frilly outfits. i also think he gave me more confidence to draw more intricate costumes without having to worry about super dainty and clean lineart, bc a lot of his art looks like it's kinda been carved/rendered out of sketches, and it is Gorgeous.
moe suppe (website, tumblr, cohost) - another artist i found in high school, albeit originally from a long-gone instagram account. his art is what kickstarted my desire to have some Roughness in my art, some Texture. it may not have stuck to my lineart, but it Definitely stuck to my rendering. it helped that i was going through a pretty big angel/demon phase at the time, which meant i was pretty immediately drawn in by his delightfully weird worldbuilding. i should probably read fear not now that it's an actual serial...
val wise (website, itch.io, twitter, instagram) - a more recent influence, but a pretty significant one nonetheless. i featured the cover of délicatesse here because it was the first thing from him that i had ever read, but in general his grasp on the human body really blows me away given how deceptively simple his style looks at first glance, especially his faces. the way fat and hair sits on her bodies, and how much it varies from character to character... it's beautiful without being So glamorous that it feels untouchable. his costume design is also great. i recommend his comics for low fantasy/ursula k. le guin fans who are Dying to see more fat characters in leading roles. i also just found out that i am of two hearts is free on itch.io, so i'll be treating myself to that over spring break.
partycoffin (tumblr, twitter) - if you have known me for any amount of time at all then this should not come as a surprise to you. i actually wasn't going to include partycoffin in this map at first, because while welcome home has inspired me in Many creative pursuits, i didn't think visual art was one of them? i definitely picked up some of clown's love for dramatic lighting and thinner lines with just a smidge of well-placed hatching subconsciously, though.
ryoko kui - probably the most recent artist featured here? anyways i have a confession to make: i have yet to read dungeon meshi. i just know that when i saw a post compiling a bunch of ryoko kui's sketches from her daydream hour series, i was so overwhelmed with this feeling of, like… "oh, yeah, these capture almost everything i love about women as flesh and blood people. when i draw women this is the kind of beauty that i want people to see in them." of course, ryoko kui is a great character designer in general, but something about her women specifically really speak to me. the earthier color palettes and rendering also do a lot to endear her art to me.
shuzo oshimi - specifically his art in blood on the tracks. something that really stood out to me in that series was whenever the shadows would get really intense, and you'd get these big blocks of black with just the faintest bit of hatching to soften out some of their edges. it was always very effective in creating this sense of claustrophobia. i really want to keep incorporating that in my more intense pieces!
person918x (tumblr, instagram) - i don't work with 3d art often and i don't see myself doing so any time soon, but the composition of person918x's pieces is something i take a lot of inspiration of. i also love his sequential art, as someone who does a lot of dream journaling it's sick to see the exact Vibe of a dream be put to (digital) canvas. i also firmly believe that he's one of the only people out there who knows what he's doing when it comes to using generative AI in art.
oops i made this list too long so now i have to put the last two artists in a new block.
10. meatgiri (twitter, instagram) - definitely the artist i've known about the longest out of this selection. i think i've been following her since…. oh god. since i was in middle school. way before she was meatgiri, even. i think her influence probably shows up the least in my art, but there are definitely some characteristics that stuck with me for a very long time (the lil block of black accompanied by one or two lines for shading on the neck, the looser lineart making it really easy to incorporate soft curves and sharp edges, the Eyes, etc etc.) i chose this drawing of her oc juniper bc i thought it was both reflective of her current art And a good embodiment of a lot of things i wanted to emulate from her art as a young'un.
11. dragan bibin (website, instagram) - specifically his 'deimos' series. much like with person918x, it's his compositions that really stand out to me the most, and you probably know by now that i'm a sucker for high contrast. i find it interesting though that he uses high contrast to obscure more than he does to highlight... helps a lot with giving the deimos paintings that air of Quiet Unease. another thing i want to incorporate in my horror-adjacent art! manmade environments gone wrong!
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officialspec · 3 years
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cups them in my hands so gently
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muggycuphead · 3 years
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TH!FPA_VB – Lord of Lies and Deceiving
Yo, been a while since I posted something on this account, but here we are, back at it again with a casual VB drawing like in good ol’ 2020
…Though, this time things got built on a different road of events as you can see, not to mention this is a spoiler to what’s to come for VB (but tbh I stopped caring at this point so yea)
First and for most however, there are quite a few questions surrounding this fic’s development I have to answer for our sake (mostly mine since I feel like mold spaghetti for not keeping up on things oml-)
Yes, I once said VB was on the way of getting completed and all that, I know
Problem is, the changes I want to do to the ‘lore’ (if you want to call it that way idk) are also retroactive to the events in the present timeline (aka past events that are mentioned but not entirely shown because ugh-), some characters that have some relevancy on the story but only come up at the very end chapters on VB itself, etc. etc. which are things that I personally find bothersome as its writer and the reason why I’d rather not make the ‘sequel-prequel’ of it where things get explained and all that
Instead, I’ll fuse both VB and TAF (the sequel-prequel’s name acronym standing for ‘The ‘ANOMALY’ files’ fyi) so it can focus on one party alone and I don’t waste any more time than what I already have done so (haha funny cuz me late to party amiriteeeimsorry-)
…And about the format for it, I’ve decided I’ll ‘upgrade’ it to a comic instead since y’know, I do art and it’ll also make my writing simpler so yea
Still tho, I’m kinda paranoic on if I should get going with the prologue by the time I finish its script or not since I don’t wanna make the plot a mess or leave things (important* things) unfolded by accident, but we’ll see how it goes (and hopefully I’ll make it out alive-)
Also, keep in mind that by the moment I’m writing this, I’m stuck in the Friday Night Fuc- I mean Funkin’ fandom, and y’all know what happens when the fandom switching happens…
My concept-creation-obssessive-self starts grinding gears like cuckoo -doesn’t mean I’ll abandon everyone else tho, it’s just that my focus splits on multiple parts and all that balloney
So, now that I did my little defense statement up there, let’s get rolling to the mainpoint down here
First, who’s this spider guy?
Well, he’s a ‘side’ antagonist, more specifically the person DPM is after (but doesn’t realize he is until very later)
His name is Q-Ross Sid, a ‘camel spider’ that lives in the Spider Kingdom as the royal executioner and prison head-guard/-caretaker
He’s what I’d consider to be an ‘anomaly’, since he’s a genetic fusion of graphite (20%), chalk (10%) and correcting fluid (70%), with the graphite being his ‘stabilizer’ component (osseous structure and skin/muscular tissue mostly) and the chalk his ‘cooler’ component (mostly on his defense and assimilation mechanism), not to mention he can only consume either correcting fluid matter derivatives…and/or ink matter derivatives, including living beings (mostly as an energy source and which his body somehow can partially convert into graphite)
…And by that fact alone you can tell that yes, he killed Isea -also known as Dizzy/Izzy Pants Girl (YESss I fINALLY GAVE HER A NICK ASDFGH-) in VB mostly due to her ‘special ability’ and stuff- by Queen Aris’ command. And yes, he can shapeshift, which explains why he got DPM to blame FPM for what happened, this that (but I think you might have figure it out already by the drawing alone so yea-)
However, although at first I thought his ability would be limited to mimick FPM’s appearance only, I now decided to amplify it a little, and instead he can shapeshift into any sketch/graphite-alike/related being, with FPM being his ‘link’ to them most of the time (stalkey tatics are not okey dokey my man but you do you I guess)
Though he can only shapeshift into stickfigs since he doesn’t have that much of ‘color filling’ for a human drawing itself (yeah ik they’re humanized in the story but things will make sense sooner or later I promise, for now just bear with me as we go on on this plz), and he cannot shapeshift into ink/liquid-alike/related beings because they’re not compatible and it’ll only lead him to corrupt his physical form –not meaning he can’t recover from it tho
But he can’t replicate them entirely, as his eyes and the ring are the two main red flags to spot him (but with some contact lenses and a little pocket, it can be fixed y’know-)
As for his robotic arm, it was after a fight that I’ll rather not explain due to not being that relevant; and even thought doctors refused to give him a prosthesis at first since he could simply let it rebuild naturally (yes he can regen too, but in a slower phase bc reasons), he got it anyways due to the fact limbs regen take way longer than physic injuries and/or internal damage (some even assumed that they probably wouldn’t actually regen anyway), which can be a bother on his job most of the time…and maybe out of spite too –he wanna look tough, yo-
Fun fact, during the hype I got from making this bad boi, I ended up attaching him to grandson’s song called ‘Blood/Water’ due to the lyrics kinda resembling his defamatory actions towards FPM (and also his wild and sometimes desperate hunger towards ink beings, yikes)
Second, what’s VB’s main plotline now and why did I expand it?
To resume it in the ‘signature phrase’ I made for the new version (which was also inspired on MARETU’s ‘Magical Doctor’ song –mandoilovethisvocaloidsongcomposerasdfgh)
**THIS WASN’T MEANT TO HAPPEN**
Venomous Bittersweet (which I’ll rename in the future due to the fusion with TAF) started off with a simple plot -FPM going on a mission for himself to get cured from a spider bite he got all of a sudden, but failing in the process (bc plot convenience idk) and CPG is the one who goes to his rescue instead while showing off the things she learned from him, this that, wholesome ending blah blah blah- you know the drill if you read it to end.
But by the moment I began making those little ‘inside stories’ –specially DPM’s backstory explaining why he became so reckless and outgoing- I started to extent myself on how things worked on this AU, even how drawings come to life (ik it’s weird but that’s how I though it to be so ff-), and by such I felt the urge to give almost everything a background story, such as Aris’ reason to kidnap and take control over FPM’s body and mind (and maybe his soul too oops-), the Spider Kingdom’s origin and even the portals and ‘reality deterioration’ in SFPA, passing by DPM’s origins and stuff.
And even if I felt like hitting walls and taking things a little too in-depth most times, I think it did bring some good things for the new plotline I’m going for now
So, in the new story, all the weird, whacky (and disturbing) things that happen after SFPA and during OG VB plotline came by what I’d express as some sort of ‘time-space anomaly’ that made everything slightly unstable on the ‘other side’ of the studio (I won’t explain too much my brain is about to boil rn so take that as you will for now tysm), having a passive (but not unnoticeable) effect on the sketchbooks.
I can’t give much context why, how or where did the anomaly came to be exactly (you can make theories if you like, I’d love to read them 4real <3), but it’s main purpose is to take control over all existing worlds just to corrupt them to its will, to the point there is basically nothing left but despair and desolation to which all entities will be forced to endure and all that edgy jazz.
…And by that, the ‘anomaly’ will create incompatible matter amalgams –ink and graphite being the most coming-to-mind example in the story so far- in order to conquer all the sketchbooks, but as a consequence of this ‘anomaly’s’ arise, new worlds came to be fully developed (in other words, they finally exist as a whole), and with that, new ‘heroes’ are brought into the situation, each representing a type of artistic material alone –watercolor, oil paint, etc-, heroes with which FPM will encounter and interact with, as he’ll also help them in how to use their abilities to fight the baddies and stuff.
And because we need conflict to make things interesting, Q-Ross and DPM indirectly (but kinda) ‘team up’ to fabricate fake evidence and such in order to mess with FPM’s reputation towards the heroes by incriminating him and/or even mislead his actions (confusing wrong by right and vice versa, etc.) (because ink man is salty and corrector ass is a dick by nature –ofc), and even ocassionally with Q-Ross starting the job, just to get DPM to finish it; and sometimes they get the aforesaid characters to hold grudges –if it comes to succeed, or instead making them get more on his side by the same feeling of doubt –if they mess up on something, no matter the size.
As about his sickness, well, it also got a little twist.
We know that new worlds and material compositions come with new squiggle types, and even if ‘dust-related’ types don’t affect him for too long –chalk being the closest example I can bring up-, liquid or clayish matters, such as oil and crayon squiggles respectively, are toxic towards him, so in the way the more he interacts with incompatible squiggles, the more harmed his health condition gets, to the point it grips into the weakest part of his body –his core (I’ll later explain this just…let me get this out first plz), which limits him on doing most things he’s used to do normally.
…And well, the spider bite (which is also an abnormal matter amalgam times two, though I’ll keep it secret for now) was the last nail in the coffin on fucking him up entirely to a new level of corruption (damn is that a stretch I’m seeing-)
Long story short, this was also because I wanted ArPM to have a backstory that’s more than just ‘I’m evil nao bc me get poisond and mindcontrold by spoders out of spite hahahaha-’
Third (and lastly), who’s Ahetzo exactly and what’s his main purpose on the story?
This is a short one
In case you didn’t see my tweet on my Twitter account (here a linkie), this is a side character I made that’s supposed to be some kind of ‘spirit’ or something alike who’s the one in charge of the studio while ya dev boi is gone
In other words, he’s basically like Brad’s subconscious self (IK YIKES- YOU CAN HIT ME WITH THE CHAIR NOW I WON’T MIND-)
…and even though he tried to keep the anomaly thing contained as long as he could while figuring out how to disarm it or at least neutralize it (yes it was there way before, like during fpaw3 events or before so because AU logic lol), the more he tried to condense it, the more it multiplied itself until, well, y’know, shit blew up and everything just sdfghjk’d
And yes, he was the one who released the new worlds to keep the crazy stuff at range, this that
Oml my brain-
And before I finish here, I’d like to make a little ‘self-critic’ regarding my artwork here…and I gotta say, I’m really proud of it on most parts
As I began to retake on digital art lately –mostly due to my slight entering onto the FNF/partially NG communities and other things, I’ve been testing out new techniques and stuffs on GIMP 2 with the ‘routes’ tool and all that (that’s also why it looks almost symmetrical, but don’t fool urself it did took its time-), I even corrected some of the lines to make them sharp and fancy (haha funi joek im so quirkee-)
In here, I wanted to try mixing both solid and blurry shadows as well as replicating a ‘crystalish’ effect –as seen on Q-Ross’ eyes- and some line effects with the ink tool such as the liquid dripping out of Q’s mouth (yes that correcting fluid saliva now stfu-) and the graphite/correctfluid webs coming out of his clawtips/fingertips
And though I haven’t made an official palette for him, I think the colors I picked here suit him well enough in my own idea of such
Overall, I had fun making this, and I love how it came out
Still though, any criticism, opinion and commentary is welcome, both about my art piece and my little showcase over here
That’s all I got for now, see you all later on
K bai-
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