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#them down last year and etc. So it'd be good to sell a few things. perhaps.. maychance... perhamble... so on and so forthe... ANYWAY
lucalicatteart · 2 months
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A new sculpture! Finally... I feel like I never sculpt anymore since I'm always sick or have some 500 other things going on or projects to finish, but I'm trying to schedule time to do it more often this year hopefully..! Just a generic fantasy creature as usual, but did try making the eyes a little more sparkly this time.. hrmm..
#sculpture#fantasy art#fantasy creature#art#elf#lol what are the tags I should use... I still never know.. EVIL social media.. hate the idea of tagging anything ever anyway. but alas..#I also would ideally like to start selling them again and open up custom commmissions and stuff again once I can hopefully get paypal#stuff sorted out. and find like.. a good way to do things.. etc.. I did still want to sell them through auction instead of agonizing#over setting prices being afraid they're either too high or too low. So being able to just be like. Here. this is $50. or more. or less.#negotiate. the worth is whatever you feel like it is so i personally dont have to make that decision. etc. lol... But etsy doesn't let you#do auctions or like pay what you want type stuff so.. then I was thinking ebay? but idk.. ANYWAY.. I want to set things#up so I can sell stuff again hopefully. I still haven't fully recovered from the costs of when I had to take my cat to the vet and put#them down last year and etc. So it'd be good to sell a few things. perhaps.. maychance... perhamble... so on and so forthe... ANYWAY#I was going for whiter more milky sort of hair that blends in closely with the skintone but after the paint dried it seems more yellowy kin#of. which is fine. But just not exacltly like my mind vision lol..#Also it's like... wow... someone with face spots and elf ears and a half open mouth with a gap tooth and wavy hair and kind of downturned#eyes... revolutionary... never been seen before... every sculpture I have ever made surely doesnt look licherally exactly like this... LOL#but maybe it's just a style. so what. People have their motifs lol.. Im just getting back into sculpting. I shall sameface in peace. huzzah#Just like the only thing I ever carve out of avocado pits anymore is eyes. Because that's just whats fun to do. I'm going to accumulate lik#25 similar avocado eyes and have nothing to do with them. I was thinking of stringing some together into a necklace of eyes or something li#like that but.. hrmm... ANYWAY.. Love to do the same things repetitively. :3c
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fallout-fucker · 2 years
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What do we think of finessing the Fallout timeline a bit so that Fallout NV takes place after Fallout 4 (I'm working out details and looking into lore to see if this would work without a bunch of plot holes and what not. As far as I know it's not too interconnected to the other games so I feel like you could get away with a 6-8 year jump without too much going wrong) for a plotline where Sole and The Courier are the same person.
So after a bunch of Nuke World shenanigans, Sole 'takes care' of a lot of the people who were running Nuka World, but someone gets away. Anyway skip a few months and Sole and MacCready go to The Capital Wasteland to bring good ol' baby Duncan to the Commonwealth, as well as catch up with an old friend of MacCready's (The Wanderer) to look into the water purification thing that Sole would wanna attempt to do in the Commonwealth.
On their way back to Boston, however, they're ambushed by a group of raiders, who have links to some cult-ish faction down in Nevada. One of the raiders recognises Sole. It's the person that escaped Nuka World. For payback, they take Sole (MacCready manages to escape with Duncan when Sole gets them an opening) and sells them off to that cult. MacCready catches the name just barely. Caesar's Legion.
He gets Duncan back to Sanctuary as quickly as he can and immediately gets word to the rest of the companions. Preston had stayed to run the Minutemen in Sole's absence, Hancock to run Goodneighbour, Nick to carry on with the agency but also to attempt to keep peace in Diamond City after the Sheep's Clothing disaster, etc. Of course there's panic, and they begin to make a plan.
Sole on the other hand, was taken to the Legion. They managed to escape, but not before they were stripped of all their possessions. They have no money, no weapons, no food, no connections. No way to survive, and no way home. They scavenge, get basic supplies. Manage to ask around for work. They get a few odd jobs, not enough caps yet though to be able to get home. Until, they hear of a job through the grapevine. Some delivery that needed to happen, its important, but all hush hush. Doesn't matter much, the pay out is huge, if done right. Last time they took a job no questions asked, it didn't exactly go well, but they ended up with Hancock willing to be their companion, so who knows. Besides, reluctantce based on the unknown isn't so putrid next to the sweet smell of enough caps to tag along with a few trading caravans along the routes back to Boston.
Really, how dangerous can a delivery job be? Being a courier sounds like an easy job compared to being a General.
It should be easy. Should be. Until they're looking up the barrel of a gun. Until a bullet goes through their brain.
They survive, somehow, because they always do, don't they? It's in their name. Sole Survivor. Was it ever a surprise. You'd think they're immortal, a God, when neither a bullet to their brain or even a nuclear war can kill them. But they're not a God. They're human. So, it's doesn't take long for that kind of luck to run out. Like Russian Roulette, there's always at least one bullet in the chamber. You'd think in Vegas, it'd be worth the gamble. But, when they wake, they don't remember anything. Being a Courier sounds easy when you're under the belief that's what you always were.
Less easy when it seems everyone in Vegas and their mother is gunning for you, for whatever reason. All Sole is interested in is catching the bastard that shot them, and getting some damn answers. Both about the damn chip, and who they are themself. Not a single person in Nevada seems to know who the fuck they are, like they appeared from nowhere. The mask probably doesn't help, but it beats getting shot in the head again.
All they know is they have it out for Benny.
As well as a few strange things.
Like how a chill runs up their spine when they hear talk of the Legion, and have almost an instinct to stay away. The same happens with the Brotherhood of Steel. The name feels like it should mean something. Those men and women prancing around in clunky armour feels like it should ring a bell.
They hate the heat of the Nevada, but they know if they had to choose, they would rather boil to death than freeze. They pile on blankets at even the slightest hint of a cold night, which is rare in the desert anyway. But Six doesn't like to gamble. The threat of a bullet has a history of not going well for them. They didn't sign up to play this game. They don't want to know if the other gun chambers are empty or not. Something about the cold just doesn't feel safe, reminds them of something they can't even remember. It's just an inkling feeling, gives them anxiety of a looming threat. Especially going to sleep cold. Something about that thought keeps them up at night, scared to sleep. Like a haunting sense that when they wake up, things will be different.
They're a little paranoid of people whose movements seem too perfect, not entirely human, find themselves looking at the back of people's necks where there could be scars, as if they're chipped or have inplants. It's not like they're not actually human though, right? Right...? They have no reason to believe that. Maybe. They hear a folktale about how your phobias in your current life are warnings from your previous lives. Six doesn't know what they think of that theory. They don't know if past lives are real. Something tells them they could be, in a way.
Six also feels watched. Turns to look over their shoulder far too much. At first they blame the paranoia, but something feels too real. Something feels familiar. After a while, they start to notice the figures in the distance. Faces ducking back behind rocks when Six turns around at the feel of eyes on the back of their head. The man, or men(?), who wear the same Courier outfits as them. Who follow Six's every move. Who, from what Six has been hearing from their discreet asking around, seem to be trying to find out who Six is almost as quickly as Six themself. Six had wondered what had happened to the other Couriers. They wonder if it's actually them. Or maybe they hope they do. Otherwise, the reflective shine of a red lens in an identical mask that matches your own behind your reflection as your walking past a broken window gets too eerie for someone who still doesn't know if they even have a friend's house they can run to if shit hits the fan. At first it was one. Now it's a handful. Six swore there were only five more couriers other than them. Despite the unease, there's still something else. That familiarity. Like when Six sees that ducking of a head in the corner of their eye, it's like a hand on their shoulder. A guardian angel only you don't know if it's an angel just yet. It's like they're growing more confident, like they want to actually reach out. Six isn't so sure they don't want them to, isn't so sure they shouldn't just walk over to them the next time they see them lingering on a cliff in the distance. It feels as if their meeting is inevitable. As if it's not really an 'if', but rather a 'when'. Then again, they shouldn't be surprised.
After all, the game was rigged from the start.
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