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#3D Otome
ikemenfangirl · 4 months
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Love and Deepspace : Pre-Download upcoming !
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📍Mainland China :
Pre-Download start at tomorrow 12:00 CST
(Jan. 15th Chinese time zone)
▪️Title: Love and Deepspace
▪️By: Papergames
▪️Platform: iOS, Android
Release : 18 January 2024
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DOWNLOAD
🌐 English version
iOS: https://apps.apple.com/us/app/love-and-deepspace/id6443467666
Android : https://play.google.com/store/apps/details?id=com.papegames.lysk.en
🇯🇵 Japanese version
iOS: https://apps.apple.com/jp/app/id6443467980
Android : https://play.google.com/store/apps/details?id=com.papegames.lysk.jp
🇹🇼 Taiwan version
iOS: https://apps.apple.com/tw/app/id6443468077
Android: https://play.google.com/store/apps/details?id=com.papegames.lysk.tw
🇨🇳 Chinese version
iOS : https://apps.apple.com/cn/app/id1618911882
Android : https://deepspace.papegames.com/ or TapTap
(play store don't work in China)
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★ Pre-Draw : free 4 star card
※ female protagonist
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myspicyuniverse · 1 month
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I think I found an otome that really keeps my interest! Love and Deepspace is a nice change to the genre.
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hellcatinnc · 4 months
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Get Free Pulls For Sexy Men Of Love And Deepspace
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These are the first pulls you get when you so several things to share and all these are all the ones I get I can't wait.
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inunekonanita · 1 year
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Hello! I'm Inuneko Nanita, a solo indie dev.
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Just wanted to share the 3D otome rpg vn I'm working on. Here's a dancing love interest (LI)
Thank you for reading! hugs
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You can wishlist and find more info about Parapara Leloluv on Steam
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xinyuehui · 3 months
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When you and the world wake up. ─── ₊ ゚♡ ・。.
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englishotomegames · 4 months
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Love and Deepspace (恋与深空)
Release date (Android, iOS) English, Chinese, Japanese and Korean: January 18th, 2024
"As the brand new installment of the popular Mr. Love series, Love and Deepspace allows you to step into a sci-fi world where love knows no bounds. With immersive cutscenes, 3D storylines and interactions, love is truly within reach!
[First-Person Perspective] Dates via 3D cutscenes. Step into a 3D world from a first-person perspective, where romance and adventure unfold before your eyes. The unique viewpoint design brings you closer to those heart-pounding moments you share with your love interest, blurring the line between reality and fantasy.
[3D Interactions] Interact with him all you want. Real-time 3D rendering ensures lifelike interactions. Experience intimate moments like never before, watch as your actions provoke unique responses, and savor unforgettable dates, sweet voice messages, and more.
[24/7 Companionship] He's always there for you. Each day with your love interest is brimming with intriguing intimacy. Snapshots, Claw Machines, Kitty Cards... It's never a boring day in Linkon City.
[Fight Together] You can fully trust each other in battle. As a Deepspace Hunter with the superpower of 'Evol', you will fight against the onslaught of mysterious alien creatures, together with love interests. Along the way, your paths intertwine, and the secrets about your fates and humanity's future will be revealed.
[Profound Immersion] Choose your voice and look. Delve into an array of customizable features, from dozens of appearance details and hundreds of makeup choices to personalized timbres, all yours to explore."
This is a freemium mobile 3D visual novel / action rpg / gacha game! You can download it for Android or iOS here.
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nagisaamane · 4 months
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Happy New Year('s Eve)!
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Profile Pictures
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Wallpaper
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Persona 3 render recreation of UtaPri Starish Tours Album! Jin - _ssword Ryoji - lazyspongie
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tiredpudding · 5 days
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cidthesquid · 4 months
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Trying A New Fashion Game: 'Fab Style'!
Took a little break from style savvy to try out something new, This is FabStyle! A Fashion shop sim/otome game! You may never have heard of this game (due to it never being release in English) but the style savvy reddit still recommended checking it out, so I tried it with the fan translation. Here are some early outfits I've made, with my first impressions on the game to follow:
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'FabStyle' Was released back in 2011 for both the original DS and 3ds. (I'm playing the 3ds version upscaled 2x via citra) The game was published by koie tecmo and developed by Ruby Party (Also known for the 'Harukanaru Toki no Naka' series) And much like Style Savvy, It's a fashion shop sim, but with a heavier emphasis on the management aspects, and even a relationship/dating mechanic.
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The basics of gameplay are similar to Style Savvy, with you selecting now items to buy managing stock, selling items to customers based on their criteria, and exploring a small town..
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But even the store management adds a little extra, such as a timed 'handing out clothes' mini-games (I guess to simulate a busy hour), And automatated stocking options for if you don't want to have to manually buy everything. You'll also have personal stats to raise and monthly expenses:
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The game is more story focused than Style Savvy, and the narrative is a little different from style savvy as well, You'll be attending classes to raise your stats, meeting other shop owners, and competing directly with them to see who can make the most sales for end of the year rewards.
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I only played for about 90 mins, but think I understand the basics (steam archive here: https://www.twitch.tv/videos/2022471960) It seems pretty fun so far, and not simply a clone of style savvy, the only thing that holds me back from playing more, is the fact that it's a bit hard to follow if you can't read Japanese. The English patch is great, but only really covers the prologue and some menus: https://gbatemp.net/threads/wip-fabstyle-english-project.427043/ So the game is 'playable' to a degree, but having to open Google Translate, and what for your phone to read the text every time you want to help a customer is a bit of a pain. But I'm still glad I tried it, and I may jump back in from time to time, as it is a different experience from Style Savvy, not just mechanically, but also it offers a different visual style as some new fashion items as well.
Anyways, if you made it to the end, thanks for reading! If you've played FabStyle, please let me know of the game in the comments!
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ikemenfangirl · 8 months
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Love and Deepspace (恋与深空) iOS Closed Beta-Test
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Love and Deepspace : 3D otome game
Embark on a future journey with him!
📌 Love and Deepspace will launch an online small-scale closed beta test for iOS users with a Chinese phone number.
🪐 TEST INFORMATION
Platform: iOS
Limited time: data reset, no billing.
Test time: 29 September (11:00 CST) ~ 2 October 2023
🪐 CBT registration:http://t.cn/A6oDpdRn
before 21 September 2023
เปิดทดสอบระบบเกมจีบหนุ่ม3D เฉพาะผู้ใช้ iOS (iPhone) และมีเบอร์โทรศัพท์ในประเทศจีน
ทดสอบระบบในวันที่ 29 กันยายน ถึง 2 ตุลาคม 2566
👉🏻 ลงทะเบียนได้ถึงวันที่ 21 กันยายนนี้
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Title: LOVE AND DEEPSPACE
By: PaperGames
Languages: Chinese +
Platform: iOS, Android
Website: https://deepspace.papegames.com
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Welcome hunters to submit your honest feedback and valuable suggestions for the construction of Linkong City.
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🌟 Shen Xinghui
DeepSpace Hunter
Evol: Light
"My light only faces where you are"
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❄️ Li Shen
Cardiac surgeon
Evol: Ice
"From now on, your heartbeat belongs to me"
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🔥 Qi Yu
Genius painter
Evol: Fire
"Once the flames in the deep sea ignite, they never die"
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foxdriftstudios · 8 months
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One of my favorite backgrounds in the upcoming visual novel, Garden of Seif: Chronicles of an Assassin. Coming soon
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hellcatinnc · 4 months
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Some Cool Art/Vid I Did For Love And Deepspace
Just somethings I was messing around and made..
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The top one were was a picture I redid and made to a gif but I hate that gifs make what I do in video format fuzzy so gonna leave the 2nd one I did in video format instead.
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inunekonanita · 1 year
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Made some 3D characters for the otome isekai game that I'm making. (Based on a Webtoon Canvas series of mine.) Who do you like the most? You can read more info and wishlist the game on the link below. Thank you!
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xinyuehui · 3 months
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Forget me not. ─── ₊ ゚⚬ ・。.
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arthotsglasses · 11 months
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Olympia Soiree Office Room
So, yk that project I planned like a year ago about making otome environments in 3D and intractable?
After a year of my game dev college program and a load of extra knowledge from Youtube and Twitch, I made it happen. Here is my first room built out of sooo many more to go, but damn I'm finally good enough to start doing this!
Here is a video of me running around in play mode (using wasd and mouse) in Unreal Engine 5:
Comparison photo: original Olympia Soiree Switch screenshot (left), my Unreal screenshot (right)
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Modelling process: Modelled and UV unwrapped in Blender, textures painted in Substance Painter:
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Exported texture maps (in order of textures, normals, OcculsionRoughnessMetalic, and emissive):
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TO WATCH ALL THIS HAPPEN, CHECK OUT MY TWITCH CHANNEL! THANK YOU
twitch_live
Now, rambles as usual:
Jesus Christ that took long and lot of work... even had to get a new pc cuz old one couldn't handle Unreal5 and Substance paint, had to upgrade...
Had to learn sooo many new things, before this I only knew how to model 3D objects. I had to learn how to UV unwrap, entire process of Substance Painter, and Unreal Engine 5.
In modelling, I had to learn the low to high poly workflow, and edge shading settings. That's the only new stuff I learned.
UV Unwrapping learning wasn't too difficult cuz the UVs didn't have to be perfect. Substance was gonna be good enough to handle them. Textile density and all that is still new and I'm still trash haha but it did the job for now.
Substance Paint tho.... had to learn all from importing low poly mesh, baking the high poly into texture maps, how to paint, masking, allllll of that, and finally export to get the 4 textures above.
Unreal 5 intro was a solid few days of pain. Starting from navigating the interface, dealing with importing meshes, textures and making them into materials, landscape & foliage generation (that I didn't use for this project yet), lighting settings, colliders, bit of blueprint.... yep but thank god I knew some Unity so it wasn't terrible.
SO... ik a lot of things still need work and missing. The books on the shelf are unfortunate cuz they weren't properly baked in Substance Painter. Some little props like books and stuff are not yet made either. There's a lot of weird edges and shading issues on the model. The lighting and stuff still needs a bit of work as well, it's not right on yet.
But,,, damn I'm soooo happy for what I was able to achieve, I didn't think I could do it this early! When I played it in the engine for the first time, it felt soooo real, I felt like I was in the game universe. I'm very excited to keep making more, and getting better with this stuff!
In the far future, I'll export it as an exe so you guys can try it out as well!
Next up in future again is probably rooms in comte's mansion, Sakamaki's house rooms, some piofiore rooms, and continuing with Olympia Soiree. Those interiors seem the easiest to start with.
comment to be tagged in future updates of this project!
tagging:@pettyval @h34rt1lly @dark-frosted-heart @vampiresruinlives @h34rt1lly @bespectacledbun
also if any has any questions or suggestions plz feel free to comment or dm me! Any feedback is appreciated!
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charcoalwings · 2 months
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Game: Vampire knight (originally anime)
I thought it would be fun to try and play a bit of Vampire knight. I want to figure out a way to play it emulated with the translation patch but for now I figured it would be cool to just look through the game and appreciate the art…which is probably the best thing about vampire knight. We know it’s definitely not the writing! Seriously this anime was insane.
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