Tumgik
#Though they are also probably the most out of date out of any toa at this point
ashilean · 10 months
Text
Tumblr media
"I believe that mask belongs to me."
It has long been my intention to--if not actually becoming active here again--at least keep this place relatively up to date. So here is the last of BIONICLE month from 2020, most of which is now very old or out of date but still nice to have all in the same place. I believe the remaining prompts were for a toa of water, toa of air, turaga, matoran, adversary, and titan (which is the Hydraxon piece above).
I'm fairly certain at this point all of the custom masks were designed by KhingK and the cordak blasters are my attempt to ape BobtheDoctor27's really slick stud shooter ones. Hopefully get to posting my modern projects here soon!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
30 notes · View notes
crystaltoa · 10 months
Text
Thinking about ages for Matoran, specifically the ones who would become Toa Metru.
All of them are fairly accomplished in their respective fields, so I imagine none of them are super young, but there are some things about each that make them seem older or younger. Additionally, some populations of Matoran are going to average out as older or younger depending on what kind of work they do and how often new Matoran of that type are needed
Matau- One of the younger ones. I imagine the Le-Matoran on Metru Nui are on average younger than most other populations due to their dangerous profession having a high turnover rate. Iruini taunts him that he probably believes the great spirit flies down the chutes on naming day, implying he was a very young Matoran, or at least is as naive as one.
Nokama- older, by virtue of being a teacher while Ga-Metru is predominantly populated by students. She probably attends courses herself every few years to extend her qualifications or keep up to date with the latest research. Ga-Matoran may have a higher replacement rate for non-fatal reasons than other Matoran types in Metru Nui if the schools have an exchange/transfer program that has Matoran leave to teach or do other work in other areas of the Matoran universe.
Whenua- Onu-Matoran average as one of the younger populations, but Whenua is one of the older ones out of that lot- Nuju thinks of him as "an old archivist" so he seems to give off that vibe of being older as far as others are concerned. He was also chosen by Dume to study the "first Rahi" along with Mavrah and Onepu. Mavrah seems to be older than him though.
Nuju- Ko-Matoran on average are older as they have a relatively safe lifestyle. He was presumably younger than Ihu though. Seems to think Whenua is old, possibly in relation to himself. May or may not be correct about this.
Onewa- older, given the variety of projects he's been involved with. A common fan theory is that he was around during the Matoran Civil War, which accounts for some of his animosity toward Vakama. This would put him at 80 000 years old, but there's no mention of him in relation to the event, and the animosity could well just be a cultural thing that resulted from the war.
Vakama: Younger. Not a lot of evidence to work off here. But I've listed most of the others as older so I'm mostly going off vibes again. I'd be curious to see if there's any other evidence others have found for his being older or younger than others.
136 notes · View notes
sameensass · 11 months
Text
tagged by @lottieurl thankss
rules: share some unpopular opinions about 5 different fandoms of your choosing
Gonna tag @kalikojo @myhumbleme @wonderdanvers @the-lazy-traveller @fouralarm-fire @mayhemxtwins @marlokelly
1. She-Ra
I didn't like season 5 as much as everyone else seems to. I know that it was the last season they got and they had to wrap up relatively quickly, but Catra's redemption felt rushed in places, especially after seeing her "regression" arc develop over four seasons vs the one season of redemption. I think she got forgiven by others a bit too easily (mainly Scorpia she deserved so much better and Catra treated her horribly and took advantage of her for years and suddenly all is forgiven and hugs all around). There was clearly a plan on how the redemption would unfold and i think it could have worked if we got more episodes or one more season, but they just didn't have enough episodes to pace it more organically i think. They did well with the episodes they were given though, but as a whole it was unsatisfying for me. Also I watched it right after rewatching atla so after seeing how fleshed out Zuko's redemption arc was (who we saw redeem himself outside of the main group, apologizing to his uncle, and then the one on one forgiveness episodes to develop individual relationships with each main character) it was underwhelming
2. Legends of Tomorrow
I just don't really care about avalance. Lowkey stopped watching for a while because I got tired of them. They had their moments and they grew on me eventually but overall their relationship didn't really interest me
3. Warrior nun
Lots of people think the bar scene is when ava realized her feelings for beatrice but i think she realized her feelings sometime between s1 and s2 (she HAD feelings in s1 but didnt realize it til later)
Also as much as i love avatrice i really hope we get to see ava and beatrice's relationships with OTHER characters develop. i want to see more ava and camila friendship, i want to see beatrice and lilith (they grew up together!! i wanna see this!! and now suddenly they were on opposite sides of a fight after being allies and now are they going to rebuild that trust?), I wanna see more ava and lilith (both of them had the responsibilities of being/becoming the warrior nun both of them had all that pressure i wanna see them bond about it i want their begrudging friendship); I WANT TO SEE MARY AND LILITH INTERACTING WITH EACH OTHER
4. Heroes of Olympus
sorry but will and nico felt forced in the way that leo and calypso felt forced: seems like rick just took a random background character just for the sake of pairing up a main character :// at least its more interesting in terms of the juxtaposition of the brooding son of death vs the optimistic and bright son of the sun. honestly tho overall most of the non-percabeth ships i dont have strong feelings about because rick just....didnt build them up as much, i didnt really feel the /build up/ of any romantic feelings for any other couple, despite heroes of olympus also being 5 books (probably due to the fact that there were too many main characters rick had to create and develop alongside the plot and there wasnt room to do both well). Lowkey i think it would have been better that if he were to make nico and will mains in trials of apollo, he could have had them officially meet and get to know each other as friends/allies and then develop romantic feelings throughout those 5 books. As it is and how i felt after BoO, it seems like at the end of BoO, nico returns to CHB and gets a crush on the first cute guy he sees and then that just automatically means he gets to date him (HOWEVER i havent read toa yet and mb ill like them more in that and i do want to read tsats....cant say id say the same for a stand alone leo x calypso book)
5. Class of '07/Parks and Rec
This is more of a gripe with the trope in a lot of sitcoms of the (usually) fat nerdy/oblivious soft-spoken character being constantly brushed aside and dismissed. Eg Laura (ie forgettable Laura, whose whole nickname is about how everyone ignores her, she's constantly interrupted when she tries to actually be helpful to the group etc) and Garry/Jerry (constantly belittled, getting misnamed even on his tombstone). Overall not a fan of having a character whose sole purpose is to be mocked constantly
4 notes · View notes
italian-wall-lizard · 2 years
Text
Tumblr media
I posted 2,635 times in 2022
That's 2,635 more posts than 2021!
398 posts created (15%)
2,237 posts reblogged (85%)
Blogs I reblogged the most:
@geeky-gay-greek
@emails-i-cant-send
@joshisepic2222
@bakedbananners
@on-the-outside
I tagged 1,322 of my posts in 2022
Only 50% of my posts had no tags
#pjo - 169 posts
#percy jackson - 164 posts
#riordanverse - 163 posts
#rick riordan - 161 posts
#fave - 104 posts
#mcga - 78 posts
#magnus chase - 75 posts
#toa - 50 posts
#alex fierro - 50 posts
#nico di angelo - 49 posts
Longest Tag: 139 characters
#only two have guessed so far and i didn’t answer their asks so any post you see of me eliminating states isn’t a lie i’m not from any of em
My Top Posts in 2022:
#5
my rrverse takes:
magnus is an underrated character in his own series
lester/apollo and magnus were BY far the funniest narrators
i didn't like jason's death but it was necessary and it made sense
i actually liked meg, she had a great storyline and she wasn't annoying
piper was queer from the beginning
with enough training hazel could probably be stronger than percy and jason
percy would end jason in a fight in two seconds flat
reyna, samirah, and hazel are the most badass rrverse women ever
i love toa but if i had to choose i would rather have five mcga books and three toa books
fierrochase and zarter are the most underrated ships in the fandom im right
mcga had HUGE potential as a series and rick def could have done more with it and added more books but didn't and i am very mad about that
rick's representation is very flawed both in poc's and lgbtq characters
(the feather in the hair, the food skin color descriptions, the fact that the only three latinx/hispanic characters come from abusive backgrounds, making leo call calypso "mamacita" in tdp, giving poc characters inherently non poc traits (hazels hair and eyes and pipers eyes), having samirah's hair out of her hijab at some points, making anubis white (biggie on that one), making his only book series with two mixed race main characters have three books instead of five)
(the genderfluid shapeshifter trope, outing nico and giving him the most trauma out of the seven but "hey it's okay because he gets a boyfriend", giving leo a girlfriend when he was very obviously into jason (and even then he didn't need to date anyone i really like the head canon that he is aro), making a slur of sorts for alex and having multiple main characters say it, making his only book series with a very openly queer main character (alex but also magnus at the end) have three books instead of five)
leo did NOT need to get a girlfriend, he should have stayed single as it was better for his character development
tj needs more recognition in the fandom i love him
annabeth was def one of the more powerful of the seven even though she didn't have powers and a lot of the people that hate her are just misogynistic (as well as piper)
not even a take but just a fact what the fuck was rick ON making anubis white like he is quite literally an egyptian god he is most definitely black
also not a take but like. please we need more people talking about tkc in the fandom i love it sm and no one is talking about it. the characters are amazing and i guarantee if carter and sadie were white they would've gotten more recognition
feel free to add on
846 notes - Posted February 24, 2022
#4
are you team "magnus is blitzstone shipper #1 and he knew they had a crush on each other since before they started dating"
or team "magnus is oblivious to blitz and hearth dating and he thought they were just really good friends until he found out like 2 years after they were married"
980 notes - Posted April 14, 2022
#3
picrew chain
i like these things so imma make one
Tumblr media
here's me !!
super cool picrew link found here
tag whomever you'd like im tagging @tacocat-411 @blurrycow @avery-is-gay
981 notes - Posted July 2, 2022
#2
to my fellow swifties: what's your favorite album and zodiac sign? i wanna see if there's any correlation
mine is midnights and virgo
1,121 notes - Posted February 24, 2022
My #1 post of 2022
bitches on pjo tumblr really exploding right now over a thirteen year old boy saying eight words and wearing an orange shirt. it's me i'm bitches
3,742 notes - Posted September 11, 2022
Get your Tumblr 2022 Year in Review →
5 notes · View notes
saiyan98 · 3 years
Text
Why I love Leo X Calypso
Hi everyone, I don’t know why I’m doing this, but I felt like I need to speak out my emotion or else I’m gonna have a panic attack worrying about this ship. You don’t need to force an argument or debate or anything like that. This is just a simple talk about why I love this ship so much and how I’m connected to it deeply. I’m not trying to force anyone on shipping them nor start a ship war. Just a simple talk, that’s all. Please don’t hate me. ;~;
Okay.
Every relationship has issues, it’s fact. But love is stronger, therefore the two can endure. For me, I love the ship the moment it was introduced. If I were to describe my reaction, I would say I was Charles from Brooklyn nine-nine.
Tumblr media
(NINE NINE to you B99 fans)
I mean, Leo Valdez and calypso both been through a lot in their own ways, yet in similarity. Both got hurt, was lonely and felt like third-wheel to everybody. Leo though, he goes far and wide for his friends. What he did for Calypso in HoO, I mean C’mon! He LITERALLY died to save her. Sure it seems too quick to start a relationship (to be fair though, it’s a fictional story), but I mean, how far would you go to save a girl from an unbreakable curse? And calypso, poor girl been through enough already. Sure she’s a daughter of a titan and joined their side in the first war and almost destroy several relationships in the centuries; but, despite all that and her curse, with Leo, she was being herself, just herself. No curse to make her fall in love, no god to make her let him go, so she was stuck with him with no way out. Until, she got along with him. She saw more and more of Leo’s good side. And even though I haven’t read ToA yet (I will soon), she probably seen his worse. But if What Reyna said is true, Calypso will accepts him entirely.
Another reason I like this ship is that it reminds me of another one. Though it may not look like it to you (and that’s fine), it feels familiar to me.
Tony and Pepper in the MCU
Tumblr media
(Btw, Tony, we miss you 3000)
I know, stretching a long one here. But hear me out. Tony and Leo are both… unique. They’re smart, cunning, and always finds a way out of their own mess (Most of the time). And both Pepper and Calypso are both dating these two and somehow keeping them in check (Sometimes).
Now, in Civil War, Tony and Pepper broke up (I was devastated) but then got married at Infinity War. Leo and Calypso are going through a rough patch. I mean, if Tony and Pepper can make it work, why can’t these two? I mean, Tony fought for a world for Pepper and the people to be safe, only to die to save the Universe. Leo died to save the world AND free Calypso. (I mean… it’d be cool to see Leo make his own Iron-man-like suit, there should be a fanfic on that) Both Leo and Tony died for a future, a future for their family. And even though Leo got lucky and came back, we can’t forget how much these two did for their world and family.
I have another reason, but it’s a more personal thing. I don’t think you guys wanna hear it though. Just some resemblance in my family and felt happy and peaceful with this ship. XD
Now, I’m not gonna lie, it’s not my #1 ship (Percabeth btw), but it’s definitely right behind it. Like, it’s neck-to-neck; both I love so much that I can’t pick which I love more.
But anyways, I’m not trying to force anyone’s opinion on anyone. You’re all free to love whatever you want. I guess I just wrote this to remind myself, and those that also ship Caleo, why we love this ship. I mean, not exactly; we all have different reasons and I understand that.
like, reblog, or share it to other fans if you wish. I’m just reassuring you fans out there, you’re not alone. And if you guys have any cute fanarts or fanfics with Caleo, please tell me where. I’ve been dying for more.
I’d make one myself, but I already committed to several fanfics already AND a Percy Jackson X Spider-Man Fanfic Trilogy with Estelle being the MC.
Tumblr media
45 notes · View notes
shiroscorner · 3 years
Photo
Tumblr media
Okay! I Finished The Tower of Nero all the way back in October, but I got lazy and I recently re-read the whole ToA books again. I’m really glad I did because there where things I would have missed on first reading.
Before I give my final thoughts on the Book series as a whole I will be giving my  thoughts on events, Themes, and other miscellaneous things that happened in the books.
In the first chapter of the Hidden Oracle, Apollo talks about hanging over the Abyss of Chaos in Tartarus Which was a nice piece of Foreshadowing for the ending of ToA.
Rachael sassing Apollo over the other oracles like a bitter girlfriend is great.
I like how the books shows that Nico has been improving (Has friends, isn’t living with dead people, smiles, and participating in group activities), but that he still has a long way to go with his mental health. Rick works really hard at showing that a significant other isn’t going to fix all your problems and that its going to take a long time for Nico to get to a really good place mentally. Mental health is an uphill battle your whole life for people who suffer from mental health conditions no matter how much your life improves.
This series is the most inclusive LGBTQ+ children’s series ever written (Regardless of medium). Its makes me happy to see such a inclusive and well round LGBTQ+ characters. Including the main character which is huge for a children’s series.
Frank going out on his own terms to avenge Jason makes me cry every time even knowing that Frank survives on a second reading. 
I like to imagine that all the Jason hate is a vocal minority because of how many people were sad by Jason’s death (It couldn’t possibly be that they all suddenly love Jason now that he’s dead or anything like that).
Jason and Piper’s relationship. I’m really glad that though they broke up the still are friends and care about each other. They went on multiple quests together post break up. Most books, shows, and movies show that people can’t be friends after a break-up and it bothers me because people absolutely can be. Its nice to see that.
Apollo is thirsty for literally everyone. I wanna re-read these books an catalog a full list of people Apollo thirsts for and has dated.
I don’t think I have ever mentioned it on here before, but I work a job that allows you to where headphones and ear buds so I listen to the audio books while at work. The narrator for the ToA books is Robbie Daymond. His performance is so amazing. Probably because he is a professional actor. If you haven’t listened to the audio books I highly recommend it.
Lavinia is my QUEEN! MORE LAVINA PLEASE!
Jason is amazing and selfless and we stan him here!
I like that Calypso and Leo still have a lot of working to do to make the relationship work. Most authors would be like “He saved her from a 4,000 year imprisonment so now everything is perfect” All relationships need work regardless of the history.
Crest was okay, but I wish we had known him a little longer before he died.
I love Emmie, Jo, and Georgie.
Apollo forgetting how to God because of how long he’s been mortal is so funny.
Am I sad that my fan theory didn’t happen? Yeah, but it still ended in a really good way. I still think Apollo will take over duty of Camp Director once Mr. D’s punishment is over. It will be a really good full circle moment for him because it will not only bring him down to earth, but also Apollo was the one who made Camp Half Blood / was the original Camp Director. I actually have a lot of fan theories about what everyone will be doing when they get older and in the future.
Okay so my final thought on The Trials of Apollo.
The Trials of Apollo is one the the most well planned and written series in the Riordanverse. While Apollo’s literal trails were about reclaiming the five oracles the actual point of the trails were about Apollo taking accountability for the awful things he’s done. While each books is about a specific Oracle they are also about a particular part of his life that he ruined with his self destructive behavior.
The Hidden Oracle was about Apollo taking responsibility for the death’s of his two greatest loves Daphne and Hyacinthus.
The Dark Prophecy was about how Apollo has failed and ignored his children.
The Burning Maze is about Apollo’s treatment of demigod heroes and the part he played in sending them to their deaths
The Tyrants Tomb is about Apollo coming to terms with and taking accountability for the absolute worst things he ever did and discovering how he can move forward from them.
The Tower of Nero is About Apollo bringing all the lessons he’s learned together.
As the books go on Apollo slowly becomes less self centered and more humble. His inner monologues are were the change is most noticeable. At the beginning of the series in the Hidden Oracle Apollo’s inner monologue is so obnoxious its almost intolerable. However, slowly over the course of the books he becomes less obnoxious and more down to earth. His thoughts over time shift toward the people he loves and cares about instead of himself.
Meg and Apollo’s Abuse stories were so profound and honest about how Abuse happens. How Nero and Zeus trained Meg and Apollo to see them as the good guys when they were actually being abused, how the victim blaming worked, and how they came to the conclusion that they were abused. All of it so realistic and honest. Books like these may help real people see how they are being abused and to seek help.
These books were so great and I am excited for the stand alone books (WE KNOW YOU WRITING A NICO BOOK UNCLE RICK DON’T TRY TO HIDE IT) and the Celtic series he teased during The Tower of Nero.
Interested in hearing what you guys have to say. Tell me! Please be nice and respectful to everyone who comments!
(Note I am dyslexic like many other demigods and any constructive criticism about grammar and spelling mistakes are welcomed)
122 notes · View notes
the-ghost-king · 4 years
Note
Black eye story anon back! I’m so glad you enjoyed my story... the other side to that is that I snuck onto his high school campus at lunch to get that black eye hug, but then was told to leave by security, which was also mortifying. So I had a black eye and was told to leave by a cop. Not a great day...
But Will is 100% clumsy. He had to have hit a growth spurt and shot up like a weed practically overnight (this is a canonical Star Wars nerd medic— he was definitely always awkward as hell). He’s only what, 15? Poor kid is probably still figuring out how to maneuver his newly gargantuan limbs. Then you add in that he grew up in the infirmary and is just now becoming a good shot with a bow... he’s also starting to sprout muscles, so the kid is AWKWARD AND CLUMSY AS HELL. he doesn’t know how to work this body. He 100% also tried to use Nico as an arm rest One Single Time, Nico twirled around to his back, and Will wiped out on the ground. He doesn’t patronize Nico’s height anymore.
Anon, anon- you're amazing
Classic "wrong place at the wrong time" trope and I'm here for it 100%. Any chance you would care if I wrote a Solangelo fic loosely based off the experiences with that boyfriend? Not saying I definitely will but I like the idea and there's a good opportunity available for humor (if you say no though, no hard feelings!)
Also, everytime I think of Will growing into his body a few lines from "The Song of Achilles" come back to me:
“...Our bodies began to stretch, pulling at our joints till they were aching and weak. In Peleus’ shining bronze mirror, I almost did not recognize myself—lanky and gaunt, stork legs and sharpening chin. Achilles was taller still, seeming to tower above me... "
“...we had stayed late in Peleus’ chamber. Achilles was on the floor, an arm thrown beneath his head for a pillow. I sat more formally, in a chair. It was not just because of Peleus. I did not like the sprawling length of my new limbs.”
There's a few other lines I also think fit, but I just like the softness of Patroclus and how he makes an effort to be smaller and more graceful than he thinks he is. I think Will is a very soft character as well and he probably wouldn't like being big, he's definitely worried about breaking things or hurting people and him being large adds to that worry a bit (guarantee he felt awful about giving Nico a black eye for awhile until he learned Nico was okay and it became a joke).
(Will would definitely be a lot more worried about hurting Nico if he didn't know Nico was so though- but he tries to coddle Nico 1 time because he's small and Nico just lets him have it lmao)
Will is clumsy and awkward but kind and he tries to be graceful and fails. He's the large house cat that lays in the sun and falls off the back of the couch. (Nico is the dark street cat that's graceful and always ready to pounce)
I'm 5"5 and was dating someone who was 5"0 and I use to use them as an arm rest- Will definitely does so to Nico a few times (the foot race in ToA- idk if you've read that yet- he canonically does rest his elbow on Nico's head lmao). Nico does that whole "spinning elbow" (I believe it's called) the one time when he didn't realize it was Will (because Will kind of snuck up on him) and after that and Will getting an ultrasound to check on his organs he never did it again lmao.
Tumblr media
(Hopefully the gif isn't too violent, I'll tw it but if you can't see the post because of it anon lmk and I'll copy and paste the response so you can see it- also yes, this is called the spinning elbow and it's muay thai- my brain didn't fail!)
Anyhow, that's kind of the move Nico does, but he would get Will in the lower back or possibly the stomach depending on whether or not he spun to hit... Which would determine based on where they were and how big of a threat he thought Will might be...
Will was canonically the smart try hard kid who gave it everything, and was super nerdy and probably liked books as much as the swing set. (Most of Will's friends as kids were probably girls and a few of the less rambunctious boys).
Anyhow, rambling but you made me want to talk about Will lmao
47 notes · View notes
outoftimewriting · 4 years
Text
Imagine (Son of Hades! Percy; Godswapped! Big Three's kids (6/7) or (11/12)
House of Hades Pt.2 - In the Argo II
Hello darlings! Before reading this, there's at least other 11 parts - and I almost had to divide this into two - check on the masterpost - but don't be sad is ending :(
First - I have no idea if I'll divide Blood of Olympus in two because I hate the climax Rick wrote - so probably? Also not sure if I'll need an epilogue - we're not delving into TOA, though.
Second - I'll keep writing! I have a handful of ideas that I want to do next - and the next AU will have Female! Percy - so keep logging in!
Check on the warnings before proceeding, and good reading :))
To say that things are tense in the Argo II is downplaying the major depression the ship seemed to be sunk in since Perseus fell.
Leo and, surprisingly, Nico are the only ones who are able to get anything done in the first couple of days, but they aren't fooling anyone - the white eyes of the son of Zeus seem to be every day a little more bloodshot, and more than one fire happens without no explanation.
Annabeth didn't stop crying for a second - even throughout Will's examination of her and her brother - for at least 12 hours. Then she crashed for another 12 hours - and when Annabeth woke up, she was enraged.
She is going to bring the damned statue back to Camp - and then she will kick her mother's ass. That's her best friend, not collateral damage.
And when her dumbass of a best friend comes back, Annabeth is going to kick his ass too. How dare he fall - for her, not even his closest friend - into freaking Tartarus?
Frank is devastated - he and Piper are coping by planning the future - how they can spend the summer at Camp and live in Nova Roma, how they'll visit Perseus if he decides to go to college in the mortal world. It feels a little like denial.
Hazel and Jason are coping in the totally opposite way. Where Leo and Nico are fueling themselves with determination, Annabeth is anger personified and the other two went in the road of negation - they're both in a deep state of panic.
The sea became too dangerous to travel - the tides answering to Jason's turbulent emotions - and any metal on board keeps exploding or becoming so fueled with energy that no one but Nico and Hazel can touch it.
They pray together - for Neptune, Jupiter, Pluto, Letum, any god that Perseus ever helped (a lot of them) - for his protection. Jason holds evening prayers - just like in Nova Roma - and they offer anything, everything, for Percy to be alive. Everyone goes.
Except for Will, who is in a whole other league. The moment that he arrived at Camp, Percy was the one to settle him, and calm him, and take care of him. It was a side of him no other person in this ship had ever seen - Nico got in Camp in the worst timing possible, and all the others were pretty independent when they met Perseus.
But Will remembers - the nights with hot chocolate, Percy's warm sweaters, a pair of blue gloves messing his hair, the anxiety when the boy left for school, just for him to keep IMing Will every evening - and he misses Percy.
After the Labyrinth, the war, the losses, they reconnected - the prejudices against Percy's parentage long gone - and it felt like nothing ever changed.
It was Percy who helped him coming out for his mother. It was Percy that held Will after he lost Sibele - a daughter of Momus - to her injuries. It was Percy, always Percy.
Percy is much more of a father then Apollo - and much better as a brother then some of Will's siblings. So Will just locks himself up in his infirmary - and grieves. It's weird in such a hard mission to remember that Will is just fifteen and that he is a veteran of war.
The mood lingers, even when they start fighting regularly against the Apennines - and isn't this a whole other mess.
The mountain spirits are pissed - because Hades/Pluto and his wife are really pissed. It's Malcolm - the only one with a phone and a good connection to the internet - that tells them that the world started having earthquakes every few days.
The mortals are confused because most of these are not even close to the tectonic plates - and none of those cause turmoil at the sea. It's just Hades - mightly pissed his only son is beyond even his reach.
Three days in fighting the Ourae - who don't like having their mountains shaken over and over again - the sky also starts thundering. Coincidentally, it's July 30th - they've been traveling for twenty-two days - which also marks Thesmophoria - the greek festival of harvest.
But, alas, nothing is blooming. Persephone is as dangerous as her husband - and Demeter seems to follow her daughter's lead. With the Earth corrupted - the crops aren't growing.
Jason doesn't blame his matron - he is not really happy himself. Besides praying for Perseus' safety, he spends most of his days in patrol against boulders and rocks of all things.
Leo barely sleeps - too busy keeping the ship from falling apart - and Nico is, most of the time, right behind him keeping the ship steady. They try using canons and fail miserably. There's no way to fight against mountains - it's like Dom Quixote fighting against the windmills.
The others, even Will, rotate between fighting rocks and sleeping. Four days after Thesmophoria, Leo decides it's enough, turns the ship around, and solves to not cross the Apennines.
He just hopes Perseus can last another seven days.
Hazel - the only one awake, because this is supposed to be her patrol and Leo finds her the most reasonable out of all their friends, who would probably insist on keep fighting the freaking mountains - is praying. Like always.
Leo doesn't know how he feels about praying. His extended family was very catholic - they prayed for a god that they couldn't see or touch. But Leo met the gods - or, if Annabeth is to be believed, one set of them - and he doesn't like them.
They're petty children who have no care for the fate of their children - the ones who fight for them, go on their errands, keep them alive, y'know. Leo doesn't want to praise them. He doesn't think they deserve it.
But Hazel's prayers are answered when her venti, Tempest, appears aboard. Hazel tells Leo to go on without her - she'll be back soon.
He is concerned for her - like always. Of all new people, Leo seems to be the closest to her - his overall cheeriness and electric behavior are endearing to her, a light in these dark times. Sometimes, his smile makes her flush - just like Frank's did and still does.
Hazel mounts Tempest and the venti takes her, through mountains and hills, to a door. There's mist curling at her ankles and a chill in her spine.
She isn't very thrilled by meeting Trivia - Hazel heard stories of her greek son by Perseus, who seemed to hold the guy in high standard, but she knows gods. The goddess of magic wants something.
Trivia is an imposing woman - taller than Hazel, she has the same midnight skin as Perseus, though hers looks purple-ish, and her eyes are entire universes - stars bloom in her irises and twin moons rise in her pupils.
The goddess is fickle - she seems to be there and not, at the same time. Ghostly. There's three of them, then one, then five.
Trivia beacons to the daughter of Jupiter and she follows, the cursed little girl she is. The goddess offers her three options: Perseus, prone in the ground as she, Leo, and Annabeth battle an invisible foe, the two demigod installments at war, or the Argo II.
Hazel chooses the Argo II, but she promises herself, and the goddess, that she will save Perseus, and that no demigod blood will be spilled by other demigod's hand. Not again.
She will learn how to control the Mist. But Trivia is very mistaken if she thinks Hazel is going to become her acolyte. She remembers well what happened last time - she died.
The Argo II is traveling without much hassle - when they're crossing Monte Falterona, in the Campigna National Park, they are attacked by a new mountain spirit - and this one talks.
"Get Pluto his brat back, you useless halflings!"
Like the boulders the immortal is throwing at them will help. Leo screams this back at the mountain, who is not impressed at all.
Their next foe is in San Marino - a chimera. Most popular knowledge is wrong about those monsters: chimeras are not just goat-lion-snake mixes. They are an amalgamation of any three or more animals.
This one, in particular, is a very... candid mix of a Pyrenean chamois, a monk-seal, a mouflon, and a goose. Not very lethal or hazardous - just very angry. It's the first time they hear Annabeth laugh since Perseus fell.
While Malcolm is chasing and being chased around by an evil goat-goose-seal-weirdass deer chimera that he is fending off with an encyclopedia, the others can't even bring themselves to help. It's ridiculous - the thing is not even big. It's just ugly and it sounds like a honking clown.
Eventually, they get around to killing the clown chimera - it honks as it vanishes - and following route to Bologna. Frank tries to mutate to the chimera during the travel - to different levels of failure - which makes everyone laugh.
Thanks to their two encounters, the crew gets to Bologna at two in the afternoon.
Frank can't help counting the days as they pass him by. He is not the only one - he can see Annabeth muttering the time every now and then - but it feels like a countdown. Can Perseus survive one more week in Tartarus?
Even with the pressing worry for his lost friend, he can't stop thinking about Hazel and Leo. The two of them are thick as thieves - and Frank wants in.
But he knows it's wrong - Leo is a boy. Hazel is younger. Leo bares a power that could kill him. Hazel is his best friend. They're two people. - but he sees them flirting and can't keep his eyes to himself.
It's wrong. Soldiers aren't supposed to date men. Men who dated men are prostitutes, entertainers. Less. And two people at the same time? Outside of a bedroom? Preposterous.
Frank wishes he was more like Perseus. Perseus is all about duty: he would eventually marry Reyna. Or Annabeth, or other pretty and intelligent warrior, and have two point five kids with a picket fence.
But no. Here he is - midday, they are stopping for lunch, and he can't keep his eyes off Leo and Hazel - who are quietly chatting in the other end of the long table.
Frank ponders what would they think. Would the two be repulsed? Would they laugh at him? He can deal with laughter. Their disgust, however, would cut his heart in half.
Nico is in a very similar, and yet completely different, situation. He has been in love - or as close as love could be when you never dated the person - with Perseus Jackson.
He knows it's okay to be gay - he is friends with Will and Jake. He lives on CHB since he was a pre-teen. Perseus himself was - is - queer.
But the thing is, he'll never have a chance with him. Not the chance he is longing for gods know how long. He failed Perseus yet again - he let the demigod fall.
Perseus can have anyone. Perfect Annabeth Chase, Shrewd Reyna Arellano, Magic Alabaster Torrington, anyone. And he wouldn't have a problem with that - no. The problem is that he can't make a choice. Because he is in Tartarus.
Because Nico. Let. Him. Fall.
He isn't even sure if he let Perseus fall on purpose. A part of his mind knew someone would have to go. It was always meant to be Perseus. Did he purposefully let him go?
The rational part of his mind knew that if he tried to fly them off, all he would accomplish is falling into Tartarus with Perseus, probably dragging Annabeth with them.
But the guilt creeps into his heart - again, yet again, Perseus suffers for something he did or failed to do. He can't sleep. He doesn't know how anyone can eat.
A rock for him in these difficult times has been Jason. The son of Neptune seems to be as affected as Hazel or Annabeth - but Nico would never be able to rely on them.
Hazel has her own problems - a lot of them since Trivia appeared - and Annabeth is a painful reminder of everything Nico is unable to have.
Jason, however, is different. They had dreams of each other - something about their conquests, Nico didn't pay attention - and that apparently brought them close. Jason, differently from Annabeth, isn't a competition. He isn't vying for Percy's attention and love.
He is just a close friend - like Nico pretends to be most of the time - incredibly worried about the son of Hades. Nico would tell Jason about how he feels - but the militar roman's sensibilities might not be adjusted to the greeks' freedom yet.
Nico, however, is also not the only one with heart problems. Piper finds himself entranced by Annabeth Chase - even when she knows, she knows because of her powers, that Annabeth is painfully straight.
And Piper knows it's not love - it's the heat of the upcoming war and the hormones of being cooped up with just other teenagers for twenty days. She sees the blossoms of young lovers everywhere.
The yearning between Leo, Hazel, and Frank; Nico and Jason unconsciously sharing long-term crushes on Perseus; Will missing Jake and his parental figure;
She wishes she was more like Malcolm. Malcolm is asexual - besides being the only other transexual person on board.
Before this war spiked from nothing, the boy was just back from his mission for Hermaphroditus - a two-month search for a missing choker. He is still adapting to his body - it's bigger and broader and he doesn't have to wear a binder. Piper thinks it's amazing - he tells her it isn't that easy.
It's not a slow transition. One second your body is something - and then it isn't. One morning, the demigod caught him holding a red binder in his hands. Sometimes, she sees a shot of testosterone tucked in his pocket.
One day, he was a boy stuck in a girl's body. Then, he wasn't anymore. He has the body he dreamed of for forever - and it's difficult accepting it. Malcolm tells her is not exactly body dysphoria - is just difficult to conciliate.
Piper thinks after this, she'll get her body. After all of this, she deserves it - her body, all hers, with boobs and a killer jawline. Maybe then, it'll be easier to like girls as well. Maybe then, she'll shave half of her head and get a piercing. And maybe, a couple of tattoos.
But while this doesn't happen, she is whining to her asexual friend about her crush in his sister. Malcolm crushes her with logic - "Annabeth has only shown interest in men. She might be bi or pan or even a lesbian, but the odds aren't on your favor" - and she tries to put the blonde out of her mind.
Lunch, however, is a little ridiculous for her. As a daughter of love herself, that table is such a mess of yearning and pining and infatuations.
Malcolm seems to be the only rational - but even he is a little flushed. Piper totally saw that picture of Mitchell in his drawer last week.
She couldn't blame him really - her brother is hot. All demigods are - in very different ways of course, but their godly blood made them more or less otherworldly compared to mortals. Didn't matter their ethnicity, their gender, if they're disabled or not - they are all hot.
Piper, however, doesn't spend all her time freaking over hot people. She is a teenager with a friend who has a good connection to the internet, so she does that a lot - but most of her time these days is looking at Katoptris.
She's waiting for a vision of Perseus. Anything - just proof that he is alive, that he hasn't curled in a ball on whatever is the ground down there and went mad.
It doesn't come. She is looking at this ridiculous lunch table, eating vegetarian burgers, and waiting. Just as it seems like her dagger starts glowing gold - two monkey twins sweep down and steal it. And Leo's tool belt and Archimedes' Sphere.
Piper is really pissed. She wants this mission to end - she wants to find Perseus and stop Gaea, and that's her magical item. It's important. So she and Leo go after the twin monkeys.
Using one of the armory's javelin - for lack of a better option - they sprint over roofs and marketplaces. Bologna is a beautiful city - but they have no time.
They corner the twin monkeys, get their things back - and some things pertaining to a god of harvest - Triptolemus. Perhaps if they make an offer to him, Demeter and Persephone will be more cooperative. Maybe Persephone will be able to calm her husband.
Piper really doubts it. If she learned anything in the nineteen days she traveled with Perseus, is that he calls Persephone "Kore" or "Mater". The only other person he refers to with such open childish joy is his own mother, Sally.
The guy IMed both of them twice a week - enough that Piper knows their voices. While Hades isn't high in the demigod's list of people, his wife seemed to be at least number #2.
But they go back to the ship and relay their plan anyway. They set route to Venice. In the hour that it takes them to get there, they're delayed twice: once by the personification of River Ádige - which enabled them to pass until Jason helped with a small problem - and then by a couple of ventis - which Hazel sent off.
Frank, Annabeth, Hazel and Nico venture into the drowned city - Piper declines to go, saying that she is waiting for Katoptris to cooperate - being Nico the only one who actually speaks Italian in the ship.
The city is infested with anteater-like herbivorous monsters called katoplebones, which are pointedly not from the Greek pantheon. It's pretty rare for monsters to cross pantheons - and the Egyptians are pretty good in keeping them under lock and key - but sometimes, this happens.
They aren't capacitated to deal with those. Annabeth has half a mind to call the Kanes and demand an explanation. Pretty sure they were possessed by the gods to avoid this kind of situation.
She doesn't have much time to think - Hazel is quickly overwhelmed by the poisonous breath of the cows. Of course - is there anything in Egypt that isn't connected to snakes?
They find Triptolemus - who is not thrilled with their presence. Demeter - his mistress - and her daughter are distraught by Perseus' missing status - and he blames Annabeth and Nico for it.
Annabeth tries to persuade him - after all, they have Jason on board, and he is blessed by Ceres. Triptolemus - a very greek god - is not swayed.
"Your trickster words shall not fool me, daughter of Athena."
That's how Annabeth became a rosemary bush - good for memory and brainpower. Nico, when he tried to fight back, became a corn crop.
Mars is whispering in Frank's mind - he is not really fond of his father but uses his help to kill the evil Egyptian cows and get a python for the god's chariot.
He can't let Hazel die. He can't see the light go off her eyes - to see the same pain reflected in Leo's eyes. But Frank is so using Nico's stunt as a corn plant as blackmail material later. Not with Annabeth thought - she would stab him.
Triptolemus, pleased, turns Nico and Annabeth back to human and heals Hazel. Then, he tells them they have to eat barley cakes - so they can survive the poison needed to enter the house of the dead.
Proceeding south down the Adriatic toward Greece, a journey that should take about half a day, the crew of the Argo II is first accosted in Koper - a city on the coast of Slovenia - by four monocerus in the middle of the night.
Monocerus, in Leo's very succinct explanation, are "evil unicorns with big feet that can't fly and shouldn't be in a flying ship".
Whoever, the monsters apparently don't care where they should or not be - and Annabeth - still reeling for her time as rosemary - takes two of them out, keeping the horns as a prize. Nico takes one, who is so beat that leaves nothing, and Malcolm kills one with a handgun.
It's not the most practical weapon, because celestial bronze is not that easy to fabricate/find/obtain - so to use it in bullets that will explode and render it unusable it's kind of a desperate - but it's the first thing he could get - Malcolm's double tessen was being repaired by Leo.
Because yes - not only was the twenty years old able to fight with normal blades, he also fights with freaking fans made of iron.
After the run-in with the evil unicorns - Annabeth looks really cool covered in gold blood and curved silver horns in her hands - they proceed across Croatia.
It goes well for about thirty minutes - in Zadar, they cross paths with Sciron. Sciron is a bandit and outlaw, who - for some reason, is assisted by a giant predatory sea turtle.
While Hazel tricks him into throwing himself off the cliff using her new-discovered Mist, Jason talks to the turtle. It says its name is Chelone - that it's the turtle who took Aphrodite Ourania from the depths of the sea to the shores of Cythera - when she was still young, with remains of other goddesses in her anima - Innana and Ishtar.
He convinces the turtle to stop killing people - mainly by saying that he should hunt elsewhere, deeper onto the sea. It may become a problem for his father, but Jason has bigger issues right now.
They go to sleep, and Hazel dreams. She expects any god to come - but who comes to her is none other than Pluto and his wife, Proserpina.
Proserpina is shrouded in black, and her eyes are not green - but yellowish, like dead leaves. She talks - and tells Hazel that the Doors of Death are in the bottom of the Necromanteion - her powers over metal energy would guide her - and will be guarded by Pasiphae, vengeful of Pluto - and, by default, Perseus - for the lack of punishment for Minos.
Her husband is a silent presence by her side. He is not in mourning... probably. It's difficult to tell, as he is always in black. But his eyes hold a weight easy for Hazel to understand - he just lost a son to the abyss. No matter that Perseus might be alive - he wouldn't get back whole and safe.
Proserpina ends her dream by telling her to wake up Piper - the goddess is putting all her strength to send a vision of Perseus to Katoptris - they need one much more than her, seeing that they are able to interfere.
What Piper sees don't tell them a lot - Perseus seems mostly okay, with some sort of companion that Nico says it might be Iapetus, a brand new scar over his face and a bad limp.
It's the last they'll see of him until their eventual meeting face to face, but it gives them hope.
Annabeth herself has a dream - a dream that the Romans give the statue to the greeks. She sends an iris message to Rachel - so she can meet personally with Reyna.
Reyna, on the other side of the world, mounts her pegasus, Scipio, and leaves. Not only her co-praetor is in freaking Tartarus, but they are on the verge of two simultaneous wars. They need peace.
As soon as she is out of the roman range, however, she sends an iris message to Jason - telling him to go to their hero's place of rest - she had a vision from Mars. That she will meet them in Greece. Jason tells Leo to set course for Split, in Croatia. There's a roman scepter there.
Of all of them, the most capacitated for this mission are Frank and Jason, who are both educated Romans, and Nico, who can fly - a very good power to have in unstable ruins.
They're confronted by Favonious, who takes them to his master, Cupid, in Dalmatia. Nothing good can come of talking to the personification of love - such an old concept that the god has been reborn twice.
"Well, well, well"
"What do we have here?"
Jason falls onto the ground - "You think you found true love, haven't you? But alas, I was where you last expected me" - and he hates love, for that single moment.
"I shall give you what you want, Romans, if each of you is able to tell me - who do you love the most?"
Nico trembles - guilt is a difficult pill to swallow - and Frank visibly wants to bolt out of there.
"Oh, are you afraid? But there's no hiding in the face of true love"
Jason - always the brave one - gives a look at Frank. His friend never met the greeks. He might hate Jason after this.
But they need this scepter.
"Perseus Jackson"
Two heads whips in his direction - one unbelievingly, and the other distressed.
"Ah, love crafted in dreams - the perfect mix between me and my wife. Tell me, Jason Grace, was it bad when he looked upon you and saw naught but a myth?"
A laugh creeps upon Jason's spine, and he turns around. His blade hits something hard, and he is on the floor again.
"Such luck, to be able to even graze love. Perhaps yours is the purest of all - not yet tainted by failures and mistakes. On that note, why don't you go next, Nico di Angelo?"
Nico shivers - he... they have no time for that. That is unnecessary drama - to cause unnecessary problems.
A memory rushes to the front of Jason's mind - that quick chat with Reyna in Nova Roma. "The blond girl, Di Angelo"
Nico loves Perseus. It rushes to Jason now - the way that the younger boy stared adoringly at the son of Hades. The drunkness of his lovesick gaze. The despair when Perseus fell.
"Tell them Nico di Angelo" Cupid prompts "Tell them all about your guilt, your mistakes, the way you let him down, again and again, and again."
Nico floats a little off the ground. It's years of pain and sorrow that won't bring Perseus back.
"Will you fly off yet again, in the face of rivalry? Will you be my next servant - just like Favonious, consumed by jealousy, Nico di Angelo?"
Jason sees the memories. Nico screaming at Perseus. Grover reluctantly telling him about their adventures. The way he betrayed Percy - and a dozen more scenes he never saw from Nico's perspective, only Percy's, that made him unable to speak.
"It's okay Nico... I.... I get it."
It's painful to utter these words - it's almost like he is giving up Perseus. But they have a war to get through - and then, when the other demigod is back, they can figure this out.
"P-Perseus Jackson"
And then it's Frank's turn. But Frank is as pale as a ghost - he seems to be close to vomiting.
"It's a costly thing isn't it, looking at the true face of love. Now it's the turn of the brave son of Mars. Will you tell your friends easily, or shall you be a coward like the son of Zeus?"
Frank doesn't talk. Jason doesn't understand why - it's Hazel, isn't it? Is it because of Nico? He mentions talking to the son of Zeus, but Di Angelo doesn't look at him - the Cupid knew very well how to play his game.
"Come on. Tell them - tell them of whom you think before you sleep and who dominates your first thoughts every morning."
"You don't scare me"
"Oh, I scare you very, very much. Face me. Be honest."
"H-Hazel. Levesque."
"That's just half my question, little half-blood. If you want to lead the roman legions, you must answer it fully."
"I love H-Hazel. She is the one I think before I sleep and when I wake up."
"Still hiding. You're not strong enough, Frank Zhang."
Frank tries to charge at the wind, but it just mocks him. It's weird seeing Frank crying - it looks like the world is crumbling at his feet.
Jason, yet again, doesn't understand. Nico is also confused - he looks between the Romans as if he never saw any of them before. But then it dawns on the son of Zeus.
"Not only my sister. That's why you keep gazing at them, isn't it?"
All the fighting and denial leave Frank at once. His sword clangs in the ground.
"I love both Hazel and Leo. Together." He spits out, still trembling. "That's the truth. Are you happy now?"
"I wouldn't say Love always makes you happy. It can make you incredibly sad, sometimes. But you have faced it now. It's the only true way to conquer me."
Cupid appears - in a flash of white wings. It might be the god Jason hates the most - his eyes seem to penetrate his very soul. There's a scepter in his hand.
"Only a true child of Mars Ultor can yield it. It's your destiny, Frank Zhang."
Then he promptly disappears. The demigods look at each other - there's a flurry of emotions deep inside their chests. Frank looked at both of them, waiting for an attack, or for them to start fighting.
"No one has to know" He starts "I'm s-so-..."
He doesn't end. There are copious tears rolling through his face - his cheeks are a deep shade of red. A sob escapes his throat.
"P-please, p-pleased-don't t-te-tell anyone." Frank sobs, and it's such a jarring sight that both Nico and Jason rally to reassure him, leaving their own issues aside.
"There's nothing wrong with loving two people at once. No one will have a problem with it, Frank - fuck, this isn't Nova Roma. Most of us are greek."
"Hazel would hate me though. This is unnatural- I- I can't."
"You don't know that. Hazel loves you, Frank"
But the son of Mars just keeps crying until they both promise not to tell another soul what they saw. It's enough for the weird atmosphere to return.
Midway in the trek back to the ship - a six-hour walk - Nico is too riled up to safely fly with two people and none of them being too fond of air right now - Frank summons enough power to ask the question.
"So... uh... hm... Perseus?... like, uh, I can see the appeal-... but... both?... forget I asked, just....uh oh, sorry."
Jason and Nico pointedly avoid looking at each other. It's very bizarre - Jason knows a lot about Perseus, but now he knows Perseus also from Nico's perspective - and this is all messy.
They go back to the ship, relay to Annabeth that they got the scepter, and immediately go back to their cabins - to cry, to scream, to think.
It's been a day and a half - and they're still eleven hours off Epirus. Leo is pissed - because not only their three heavy-hitters are pissed at something and won't communicate, and they're of course.
Emerging from the infirmary for something other than to eat and mend people is finally Will - at least. He takes patrol in place of Nico - the boy quietly mumbled at his friend that they had a run-in with Cupid. Will can imagine how that went.
He doesn't have a clue about Frank - but Jason and Nico? They have the same long-lasting crush on Perseus - everyone on board knows that. Except, apparently, for each other. And Perseus - because his mentor/kind of brother/bother figure is a dumbass.
When they're passing through the coast of Albany, they're attacked by Khione - who is still very pissed her ex-lover's son doesn't want to spend eternity frozen with her. Leo ends up being sent away - for the distress of both Hazel and Frank and the anger of his best friends, Piper and Jason.
Piper ends up stabbing Khione - while Frank transforms into the giant dragon and burns her - making her unable to freeze them. Eventually, she runs away.
Leo, however, wakes up on an island. There's a sad girl at his side - she is using a modern blue dress, and there's a crown of black flowers upon her head.
"You were not the one I was expecting."
The son of Hephaestus wants to scream. Well, he didn't want to be whatever here is either! But her face is so sad - her gaze down to her bare feet. She seemed to be crying. He settles for asking who is her.
"I... I am sorry. My name is Calypso. This is Ogygia."
It startles him. Mainly because he has heard this name before around camp - wasn't she supposed to be freed?
"What happened to you?"
The immortal girl relays her tale - how she got freed for a year, and then the war started. The gods - Zeus - didn't trust her not to turn against them. So they locked her up - she was not the only one. Leto, Themis, Rhea - good titans or their offspring. Locked away.
She, after a year of freedom that Perseus got her, was back into her old shackles. Calypso is waiting for him for months now - but she thinks he forgot her.
So Leo tells her what happened - the bits he knows anyway. Juno/Hera, Nova Roma, the mission. Calypso seems calmer. They stay together for a while - friends it seems.
Calypso tells him about her year - about how she wanted to explore the world. She tells him she wanted to join Artemis' hunt - but, courtesy of Odysseys, she is no maiden.
He tells her about Hazel and Frank, Perseus, and the love hexagons he doesn't even know he is in - omitting the part that he is now in Tartarus. They talk about Festus - Calypso tells him about how his father is good to hear - how he came to visit, sometimes.
A week passes, maybe a week and a half. Leo vows to take Calypso off the island once the war ends, and she believes - once, a hero as brave as Leo made her the same promise, and stuck with it through the end.
In Cancun, Africa, Jason and Nico are having daily audiences with Auster, the Roman god of the south wind, in connection with the Seven being able to proceed on their way to Epirus - seeing that their ship is all broken and they have no Leo.
Auster is indolent and seems increasingly disinclined to cooperate with Jason and Nico: he dislikes the son of Zeus, and the wind never had a good relationship with the sea. Annabeth also tries her hand at it - but it's rebuffed at every turn. Piper is prohibited from entering the palace because of her magic voice.
Jason and Nico - even though they aren't speaking to each other - have for a long time admitted they don't fit completely at either camp. Jason is still too militar for CHB. Nico is too old for CHB. Both are too free with their personal lives for Nova Roma.
Auster agrees to meet with them and tells them to commit to one side - greek or roman. They deny it - they're both. The gods are both, they have been thrust in a war of both sides, they commune with gods on both aspects and they ask them to run errands for both pantheons. They have the right to be both.
Auster is not happy with this - mainly because he believes they should keep the sides separated. But it's the first time Nico and Jason agree on something - and they fight together for it. No god has the right to define those petty things when the demigods are fighting their war.
Auster merges with his greek counterpart Notus - an amalgamation of both his carefree and his militar side - and sends The Seven on their way when coerced by the threat of a hurricane and a typhoon.
He sends them to Valletta, Malta, where they find the Argo II fully repaired and in the harbor. In the port, on a small cafe, there's Leo - sitting and raging internally against the gods, who once again, fucked up something.
They trade stories, and Leo just rages more. He isn't sure how Perseus didn't ally himself with Kronos in the first war if that was the bullshit he had to deal with every day.
First Khione, then Zeus locking Calypso up, then this Notus guy - they are a week and a half late. Is Perseus still alive after nineteen days in the Pit? Is he sane? Did he tried to get out - and they weren't there?
It's with a shocking gasp from Annabeth that they realize that Perseus's birthday is in three days. They have been traveling together for thirty-seven days now - and they have to get Perseus out of Tartarus before the 18th, at least. Is the minimum.
It takes them a day to get to Epirus. There are enough monsters in their way to start a menagerie - Gaea is actively trying to stall them, so there must be a reason. Perseus might be alive.
Arriving at the Necromanteion, which they learn is just a very fancy name for catacombs, Hazel, Frank, Leo, Annabeth, Will, and Piper descend into the ruins, leaving Nico and Jason - who are both completely useless under the earth - behind with Malcolm - who, since Arachne, is pretty much claustrophobic.
They eat the barley cakes to protect themselves against the toxic potion they must drink in order to enter the temple. It's difficult to swallow poison - it burns as it goes down.
The mist tries to confuse them at every turn - Hazel diverts it. Her power over metal energy guides them - she can feel the basis of the building, way down where they are.
Katoptris burns in Piper's hand. It shows her Perseus' face - he looks cadaveric, shrouded in death. Sometimes he flickers, like a ghost - but he is alive, and heading to the Doors just like they are.
It's enough to spur them forward. Perseus is doing the same journey - from a much difficult side. They will meet in the middle.
Earthquakes strike the caverns, making part of the floor collapse. In a side, Piper and Will, surrounded by monsters in all sides. In the other, Frank, Leo, Hazel and Annabeth. The son of Mars doesn't think twice - the scepter.
He uses the Scepter of Diocletian to summon ghostly Roman soldiers, and as a Legatus Legionis, he does have the power to command all of them. It would be more controlled if he was Praetor, but the actual Praetor is Perseus, and so, in his absence, Frank will have to do.
The tunnel collapses. Hazel. Leo. They might be dead - but Frank can't panic right now. They are alive. They will protect each other, they have Annabeth Chase with them. Hazel controls the mist - everything will be just fine.
Anger grew in his chest. Those are his friends, his... his loved ones. This freaking ruin don't get to kill them before Frank summons enough courage to submit himself to the ridiculousness of telling them.
Hazel wants to cry - they left Frank behind. He might be dead - they might be all dead. Leo isn't much better. For all that Zhang seems to hate him, his infatuation with the Canadian never disappeared.
Annabeth however, is practical. She tells them Frank will be fine - the guy can transform into a dragon. Or a chimera. Probably a poisonous one, after the stunt in Venice. He has an army - it's okay.
Pasiphae is a bitch. Leo hates the woman - she reminds him of Aunt Rosa. Or Juno. Or Lady Muddy herself. He and Annabeth let Hazel do the majority of the talking - but both of them bristle as the Doors shake.
An unauthorized presence. Perseus actually did it - they have twelve minutes, in accord to Annabeth - who Leo knows better than to doubt - to open the Doors. Or he is dead, lost forever.
"It's a pity Gaea needs a son of the Earth and a daughter of the Sea... But none of you are children of the Underworld or the ocean, are you? Not even the acolyte of Trivia."
Everything indicates that she'll open the door herself - but Annabeth can't risk she whisking Perseus away to Gaea before they can reach him. So she sneaks past with her cap while they fight.
Pasiphae goes down to Hazel's illusions. Annabeth opens the Doors, before cutting the chains as Hazel and Leo distract Clytius. Perseus stumbles out, a giant tiger in his heels.
Leo didn't think he would ever see a harsher picture. The tall boy was still muscular - but gaunt as if he hadn't eaten since the fall. There were scars everywhere.
He couldn't look more - Clytius is threatening Perseus, but both Annabeth and the tiger stay in his way. Trivia appears - but they aren't truly winning until Piper, Will, and Frank are able to reach them through Hazel's magic.
Will goes immediately to Perseus' side - there's panic in his eyes. Leo can't see much this far - he hopes the son of Hades isn't dead. Piper and Frank fight alongside them. Annabeth is still hovering protectively over her best friend's prone body.
There's not much need for help - between Hazel and Trivia, the bulk of Clytius powers are unusable. The shared power of Piper (love is never where you expect it), Frank (and his undead soldiers), a very angry Annabeth, and Leo is just overkill.
They win. Will is feeding Perseus ambrosia - there's something really wrong because there are tear tracks in the blonde's face. Leo comes closer - their friends follow.
Perseus is destroyed. He looks like he has been through hell - there's a scar crossing his face and his eyes are sunken in. But that's not where it stops.
Leo's gaze goes down, to the ragged clothes that are barely recognizable - the sweatpants he was convinced to wear to go underground, the once-green sweater - and sees what is missing.
Where Perseus' leg once was, there's a metal one. The boy is curled in the fetal position - his metal leg sticks out like a sore thumb, and it looks like he might cry if he wasn't so dehydrated. The tiger nudges its head against the boy's leg and growls at them, but it doesn't attack.
"I... I can't touch him. I touched him and he started panicking... I... We have to take him back to the ship. He is stable, but..."
Frank picks up Perseus in a bride-carry - a month ago, he wouldn't be able to do it. But now, he is stronger - and Perseus must weight ninety pounds wet.
The tiger follows - when they cross to the daylight, they can see it's not a normal tiger. Annabeth - with a distraught look in her face - tells them it's a skeleton tiger. Probably a saber-tooth.
They go back on board - Piper goes up to call Nico, so he can fly Perseus into the ship. He does, but the expression in his face is so crushing Leo almost wishes they had delayed it by destroying property and landing the ship on the street.
The mood of the ship is yet again somber. No one wants to leave the infirmary - but Will forces them to rotate, so as to not overwhelm Perseus. Hypocrite - he is living in there.
Leo, Malcolm, and Piper - the least close to Percy, even though they are friends - let the others take the bulk of the shifts. Annabeth, Nico, and Jason almost get into blows about it - she wins on the fact that she knows Perseus longer.
It's difficult to IM both Rachel - who is a minute away from depression since he fell - and Lady Persephone. It's even harder to tell Sally - they leave the task to Annabeth.
They harbor for two days, waiting for Reyna. She appears from the sky during dinnertime - her horse has to be euthanized almost immediately after a run with the spirit mountains.
They talk - and end up deciding that she will take the statue back to Camp with Malcolm, the most resourceful out of them. Percy would be the logical solution - taking him out of Gaea's reach - but the son of Hades would probably be unable to shadow travel so soon.
While this happens, the others will set course to Athens - to stop Gaea and destroy the Giants. For now, they eat.
Midway through their meal, Will comes into the board - everyone knows what it means. Perseus is awake - on his birthday to boot. They take their food to the infirmary - to see the boy looking at the ceiling.
He gives them a faint smile, but no one misses the way he curls into himself any time there's someone a little too close. Perseus relays his tale - it's heavily edited, Annabeth can tell.
But he tells them about the leg - but not how he lost it - about the tiger - the name is Small Bob, but he doesn't talk about Bob - and about the firewater - but not how he got the injuries.
Small Bob never leaves Perseus's side. The demigod insists that he wants to go outside - he ate enough ambrosia and drank enough nectar that even some of his scars are gone. Not the one in his face though. Will let him go - but Annabeth thinks that he just asked out of courtesy.
He doesn't have green eyes anymore - they darkened to a point they can't distinguish his pupil. They observe as he sits calmly in the deck, metal leg sticking out, and strokes the head of the tiger, who is acting more or less like a giant house cat.
None of them miss the tracks of tears across his face, or the look he gives the night sky - it's bittersweet.
"Bob says hello"
Tumblr media
58 notes · View notes
lovely-little-bull · 3 years
Text
Character Bio
«« BASICS »»
« Full name »
Taura Caterina Andreas
« Meaning »
First and middle names mean "pure and innocent bull"; last name means "manly, brave, or warrior".
« Nickname »
Catie
« Reason for Nickname »
It was easier for her childhood classmates to spell and pronounce
« Age »
14 (can vary if RP takes place before/after ToA)
« Birthday »
April 27
« Gender »
Demigirl (she doesn't feel totally connected to the female gender, but she doesn't have a label for it yet)
«Sexuality »
Panromantic Asexual (also doesn't have a label yet)
« Species »
Demigod (¼ Monster)
««Appearance »»
« Height »
5'3
« Weight »
152 lbs
« Body Type/Build »
Mesomorph
« Hair Color »
Golden Brown
« Hair Style »
Wavy/Curly mix; usually loose or tied back with a thin rope
« Eye Color »
Brilliant blue, just like her father's
« Scars »
Various scars spread over body, mostly along torso and arms
« Birthmarks »
N/A
« Tattoos »
N/A
« Piercings »
Ears (Closed)
« Skin Tone »
Fair; lightly tanned
« Other Distinguishing Features »
A pair of nubby ivory horns has begun to protrude from her temples, ending about ¾ of an inch off her head
«« PERSONALITY »»
« General Personality »
Taura is very clever and shy. She comes off as a bit mysterious, preferring not to talk about herself or her past. Despite that and her tendency to keep to herself though, she desperately wants to be accepted for who she is and to feel like she belongs somewhere. She is also very understanding, and she tends to see the good in people. In fact, she'd probably be extremely loyal and kind to her friends if she had any. Still, she is capable of disliking others, usually if they’re rather mean without a good reason to be. Despite all this, Taura is not one to mess with. When she gets too upset, she goes into a blind fury, attacking anything that comes near her. She also suffers from depression and anxiety; she feels as if she is worthless and will constantly get nightmares and traumatizing flashbacks of her past. Taura rarely feels at peace and will run off when she starts getting upset, so that she can calm down and avoid losing control. She has an incredible amount of patience though, so she rarely gets to her breaking point. Given time, her strong sense of imagination will lead her to be a very creative and artistic individual.
« Typical Mood »
Apprehensive
« Triggers »
Mentions or images of car crashes or Tartarus
Unprovoked hatred/violence towards monsters or similarly misunderstood people/creatures
Violent deaths
Can also be physically triggered during a fight if someone takes things too far
« Likes »
People getting along
Things that remind her of home (certain foods, scents, surroundings, etc.)
Reflections of light and other light effects
Nature (although, not so much the sea)
Animals
Different forms of art
Hearing stories
« Dislikes »
Violence
Bullying
Being alone
Matadors
Beef, leather, etc.
Complete darkness 
Her looks (especially her horns)
« Fears »
Zeus, Poseidon, and their children
Tartarus and the possibility of ending up there
Becoming emotionally attached to people
Losing people she cares about 
Losing control of her anger
Socialization with new people
« Accent »
Greek
«« RELATIONSHIPS »»
« Father »
Apollo
« Mother »
Calantha Andreas
« Grandmother »
Damaris Andreas
« Grandfather »
Asterion (The Minotaur)
« Relationship Status »
Single
«« COMBAT »»
« Weapons »
None currently; Trained with a battleaxe and naturally talented at archery (undiscovered)
« Armor »
None currently
« Powers/Special Abilities »
Heightened senses (except for sight)
Increased strength and stamina
Ability to talk to bovine animals
Slight control over the mist
Minor healing abilities
«« BACKSTORY »»
Calantha's Story
Taura's grandmother, Damaris, was a skilled artisan and witch based in Rhodes, Greece. At the time, the Minotaur lived in some ruins near her house, and she came across him one day after he had injured himself. Seeing only the blurred figure of a distressed man, Damaris treated his wounds and found herself rather enamored with the strong, silent nature of the stranger. She made offerings to Aphrodite and Hera in order to have a successful relationship with him, and a year later, Calantha was born. She had developed her father's short temper, which got her into plenty of trouble throughout her adolescence. It didn't help that her mother was virtually blind and her father was constantly going off on his own.
When Calantha turned nine, her father was killed and sent back to Tartarus. To her and her mother, it seemed he had just disappeared. However, they got through it, and Calantha gained a new sense of maturity. She took care of her mother and learned to sew, so that she could sell clothing in her mother's shop.
In high school, Calantha was an outcast. Rumors had been spread that her father was a murderer who fled the country, which wasn't too far from the truth. People were scared of her and constantly avoided her. Even the teachers felt uneasy around her. So, as soon as she graduated, she headed to an arts college in New York. There, she reunited with her father and fell in love with a man she met at a poetry bar. That man turned out to be Apollo. They dated during her last year of college, but eventually, he had to leave.
Later that year, Calantha moved back to Greece. She was planning on bringing her mother to New York to visit her father, but she was forced to stay home when she discovered that she was pregnant. Soon, she gave birth to a beautiful baby who she named Taura Caterina, in reference to the child's astrological sign.
A few years later, Calantha was offered a job in New York. One of her friends from college had gotten into the fashion industry and wanted Calantha's help starting a new line of clothing. She decided to take the offer and moved to New York with her mother and daughter.
After visiting the Minotaur, Calantha's mother, who had been sick for quite a while, passed away. Calantha became more determined than ever to make sure her daughter had a happy childhood. She amassed a decent amount of money from all her hard work and used it to open a successful clothing boutique. For the first time in her life, everything was going perfectly. Unfortunately, that all came to an end when she lost her life in a tragic accident.
Taura's Story
Taura was born in Greece, where she was raised by her mother and grandmother. When she was a few years old, they moved to New York. Her mother had no way to contact Taura's father and let him know of her existence, but Taura was able to meet her grandfather, the Minotaur, for the first time and he grew rather fond of her. She brought out a side of him that most others didn't see. Her grandmother, receiving her final wish of having her family reunited one last time, passed away a few days later.
When she was five, Taura started being able to heal small wounds, such as cuts and scrapes. However, she found herself unable to save her mother, who died in a car crash caused by a drunk driver. She survived the crash with minor injuries and was taken in by her grandfather. Despite his brutal nature, he had a soft spot for young Taura. He taught her how to fight, and when her horns started growing in, he helped her understand her heritage. Although, she wasn't able to learn much, because a few years later, her grandfather was sent back to Tartarus after battling Percy Jackson.
Afterwards, Taura lived on her own. She was careful not to be seen by others unless she needed to go to the market for something. She always wore a hat in public and stayed away from anything that smelled dangerous. Taura also managed to learn quite a bit of English, but she's still not completely fluent.
Everything was okay until Taura found a strange archway labeled Camp Half-Blood as she was wandering around in the woods. She attempted to go through it, but was unable to, due to her monster heritage. She has since become fascinated with the archway and has returned to it every night for the past week.*
*This backstory only references everything Taura has been through up to the start of this blog and does not include events that may have happened in any threads since then. Overall, this character bio is just to get a sense of who Taura is, but I fully expect her to grow and evolve over the course of roleplaying.
Template based on:
http://aminoapps.com/p/q7z85f
7 notes · View notes
hotheadhero · 4 years
Text
Valentine’s Day Affection Alphabet, Remainder
I didn’t get many asks, and I don’t want to waste all this writing, so here we go!
It’s very long by nature of how few asks I got lol, so only the first answer appears above the cut.
A   :   AFFECTION.   how does your muse show affection?
Vocally and physically. Vocally generally comes first. Caspar is generally very upfront with his emotions and attentions, at least until he starts wondering if his own feelings start wandering into romantic territory. However, he's something of a motor-mouth, so if the topic starts unrelated but then veers towards the romantic, you might find he actually has entertained the idea of spending his entire life with you, of traveling with you to see all the things or fighting side by side with you forever. Call him out on it, though, and he will get embarrassed, possibly to the point of trying vainly to deny it.
B   :   BOUQUET.   does your muse like flowers? which ones are their favorite?
Floral adornments are canonically one of Caspar’s disliked gifts. Something something too girly, I suppose? Or they’re too fragile and he’ll either ruin or neglect them. He understands the sentiment behind them if given them as a gift and does have a reasonable(?) eye for giving them if he must (question mark because the flowers he gave Celica and Hubert were not the most positively received, but the ones he gave Lyn for instance were better thought out), but otherwise will nearly never think of them at all. If you must give him a flower, at least make it big and/or multicolored and/or dramatically shaped. Maybe then it’ll hold his interest for longer than it takes him to put it in a vase and forget about it.
D   :   DATE.   what is your muse’s ideal date? where / who with / etc?
Spending time with his significant other, especially if it involves traveling, doing something new, or enjoying nature. He lives for the energy, but a peaceful day/night out in the landscape is a great little diversion. Emphasis on “diversion” as a temporary thing: Caspar would hate “taking it easy” and sitting back doing nothing for life. I feel like his idea of a good retirement (from war) is to become village protector or commander of a decent- (but not army-) sized group - anything with diverse and colorful terrain (or at least a big sprawling field) and lots to do. Crowds fuel him, be they friends, classmates, coworkers, students, children, or what have you. He’ll even take rivals too. Favorite known places to settle down probably include Bergliez (of course), Enbarr, or Deirdru. He could do Fhirdiad too, but Faerghus is cold; thus, that city is probably lowest on his faves list. I think I kinda got off-track here, but this is also a developing area for us. x)
F   :   FLIRT.   is your muse good at flirting? how do they flirt?
No, or accidentally only. Caspar can’t even recognize when someone is flirting at him (everything feels like getting teased instead, it seems XD), but he can be a competent smooth talker when the mood strikes him (do I need to name the same two supports again?). he also seems to be a pretty quick learner in this regard, though the only actual support I have for this is Living on a Prayer--everywhere else he does anything overtly romantic/sensual is when he and the partner are already in an established relationship, I think. (Still gotta work up enough prequel to justify that infamous kabedon, lol.)
G   :   GIFT.   is your muse good at gift - giving or do they struggle to get it right?
Caspar does try, but sometimes he forgets to ask point-blank/enough about other people’s likes (and dislikes) and so has to fall back on what he’s figured or guessed about the person through other interactions. His gifts are usually well-received, or at least he doesn’t want to tell me about any instances in which he’s given a bad gift. (Sometimes he leans on me to get a little extra info XD Hi Inigo.) Beware the prank gift, though - those can be horrid(ly entertaining and/or high-effort). See every Midsommar water-bucket prank, his high-effort prank to Azura, or his infamous one to Lorenz.
H   :   HEART.   is your muse quick or slow to give their heart away?
In an explicitly romantic context, Caspar is both slow and quick to give away his heart and to just one person, mostly because he can’t seem to tell when someone is being romantic with him most times or when he is falling in love with them. It probably happens sooner than he realizes or initially acknowledges. However, he’s loyal to a fault regarding his friends; and the more comfortable he is with someone, the more likely it is he’ll seek them out or spend hours of the day with them (currently, Linhardt is the biggest benefactor here). Spend enough time with them, and you may well be the one he subconsciously gives his heart to~
J   :   JEALOUSY.   does your muse get jealous in a relationship?
Highly subject to change given Caspar doesn’t have an established relationship in TOA canon right now (both relationships he does have are currently marked as war phase AU), but yes, he gets jealous. As with any other distressing topic (e.g. his dad’s involvement in Petra’s dad’s death), he tends to keep his jealousy to himself (though it leaks out in the way his behavior around especially his partner and possibly everything else is a bit hastier and angrier) until forced (term used liberally) to confess. Based on LoP and slightly on his lines upon being denied transferring classes or being killed in battle, following confession to the object of his jealousy, his thoughts would be largely if not entirely self-destructive: I wasn’t good enough; I was never good enough; will I ever be good enough for anything if I couldn’t be good enough for them? Having not further explored this topic previously, I feel like this sense of inadequacy is the single most likely thing to take all the wind out of his sails: He’ll live simply by going through the motions of it; his once-bright eyes will be dull; and good luck getting him out of his funk by any means other than helping him find a new reason to go on. Duty might not cut it at this point; he might need something more personal.
K   :   KISS.   is your muse a good kisser? why / why not?
I only think he’s not good at kissing. Apparently Caspar has other ideas. In all seriousness, though, he’ll be incredibly awkward at it the first few times around (see Amy’s and Hilda’s first kisses), but he’s a quick learner with a great memory for the physical and kinesthetic. He may just surprise you with his boldness...
L   :   LOVE.   who does your muse love?
Depends both on the verse and on either how well I can build him towards it or how quickly he realizes, on his own or with the partner’s help, that he’s in love. ... Typically when I think about this sort of thing, the pre- and post-established relationship parts are the first thing that occur to me; buildup/courtship/etc. are a giant blank. Currently, he loves Linhardt in CF and Hilda in VW. He/I haven’t made any effort to build any other potentially romantic relationships with him yet, but based off game events, but there are about half a dozen possibilities among in-game characters throughout the houses, and I can’t exclude transfer students either.
O   :   ODE.   does your muse have a way with words?
Linhardt seems to think so XD Caspar will never win any awards for prettiness of prose or voice, but he’ll always tell it like it is: simply, honestly, and straightforward. He’s too blunt to deal in poetry (let alone manipulation by any means other than puppy-dog eyes), but he has his moments, usually when he’s channeling his magnificent insight, trying to cheer someone up. Far more common for him to have different moments entirely though... aka put his entire foot in his mouth, even when he’s trying to console a friend.
P   :   PARTNER.   what does your muse look for in a partner? looks / personality?
Also subjective, but let’s see... Caspar would want someone who will put up with him even if he gets a little wild at times. Someone who won’t mind him protecting them (though he won’t say no to someone who can protect themselves either, given his usual favored activities and line of work). Someone who won’t tie him down with expectations he can’t meet or rules he must abide by, who lets him live as he wants and even join him on this crazy ride of coupled life. Someone who understands him, even when he doesn’t understand himself, who will be there when he needs them most. As far as appearances, though, I can’t tell if Caspar has a type. Every one of his most likely love interests look so different...
Q   :   QUESTION.   would your muse ask the big question or expect their partner to?
I can’t tell, but I suspect that since “the question” (of marriage, presumably) comes well after a confession of love, Caspar, being the passionate and high-energy dork he is, would pop the question first. Then again, he knows this is a big decision and doesn’t want to mess this up, so he’ll probably take a while to figure out the “perfect way” to say it... which may well result in some of his pensiveness showing on his face, his partner inquiring after its source, and him bum-rushing (after putting up less resistance than he’d like) into blurting out “the question” and forgoing all his elaborate plans. XD
R   :   ROMANCE.   is your muse a romantic or a cynic?
Given those extremes, definitely a romantic. He has a storybook vision of how love is supposed to go and an overactive imagination to magnify it further. It’s as easy for Caspar to run his mouth on this topic as any other, and he gets actively embarrassed when caught baring his romantic notions like a sap, e.g. with Shamir (most blatantly) or Dorothea (when her teasing catches him off-guard because his imagination ran ahead of her). He can be a cynic in some regards... but none of them relate to romance.
S   :   SWEETHEART.   did your muse have a childhood sweetheart?
Hard to say. Most everybody gets coded as various levels of friend, so whether Caspar realizes if “bestest friend ever” actually means “childhood sweetheart” is a mystery. That said, the only person who might qualify as that is Linhardt...
U   :   UNREQUITED.   has your muse had their heart broken?
Currently, he’s too oblivious/naive in love to have had his heart broken. Not a difficult feat to accomplish when everyone is a “friend” until they tell him otherwise. Once he gets into a relationship, long-term jealousy and any other egregious breach, e.g. spending way too much time with somebody else clear up to cheating on him. is highly likely to do it to him.
V   :   VALENTINE.   how does your muse feel about valentine’s day?
“Candy!!! Oh, I guess couples are kissing too. Bit weird that they’re doing it out in public, but that’s their right, I suppose. I wonder if I’ll ever have someone to kiss like that?”
W  :   WEDDING.   would your muse get married? why / why not?
Having not previously thought on this topic... He would, readily. However, if his partner isn’t up for traveling all over the place, he might end up being a bit of an absentee spouse or parent. Most likely sin would be giving his loved ones too many “things” instead of himself/his time for making memories - and that would be almost entirely by accident, since he wouldn’t even think that he’s doing it (or at least the over-gifting) wrong unless prompted by his spouse.
X   :   XOXO.   does your muse use / like pet names?
Maybe? Not really? If he does, he only tends to use shortened versions of their names (e.g. Lin instead of Linhardt) rather than something more creative (e.g. honey/dear), but not everybody’s names can be so conveniently shortened (e.g. Hilda), and he always uses everybody’s full name (or title, e.g. Father not Dad) in-game. It’s a pretty good step up if he makes and uses a nickname on you. That said, in the manakete!AU I have with Linhardt, he’ll actively refer to him as “tyke”, “kid”, or “child” because that’s what he looked like to him when they first met as humans.
Y   :   YOURS.   does your muse get protective easily?
Oh boy. In the short and “monogamous” term, Caspar will protect any part of his partner that needs protecting - mind, body (or part), soul, honor, you name it. He would offer to walk his spouse home at night or worry after their safety if they’re gone from him too long (being a military child + a morning person, I imagine Caspar is good with time and probably not above setting time limits/a curfew if need be). In a broader sense - Caspar is used to being the brave, strong, upbeat one, the rock to which drowning souls can cling to, the shield behind which everyone else can take refuge. He is, emotionally and physically, a protector; he knows that an unshakable confidence and faith are as effective as a stout body in keeping others safe. According to LoP, his protective streak can and does run all the way out to sacrificing himself for his friends - he can’t stand the thought of things going the other way around. I need to explore this further, but some combination of heroic notions, his father’s stories/actions/fate (especially in non-CF routes), and a well-buried worthlessness/inferiority complex from having never lived up to his father’s precise ideals for him and/or having always worked so hard for so little recognition (see: Julian’s existence, his failure to inherit his family’s title anywhere outside of CF except when marrying Annette, and a teatime line (“They say hard work pays off, but I don’t think that’s always true”)) quite clearly make him think he’s expendable. Caspar hardly ever expresses such negative thoughts and in keeping with his (self-imposed) role as the army’s morale-booster, he’ll put a positive spin even on his own gnawing thoughts. There’s one post in LoP where Caspar tries very hard to stay happy for Linhardt, even though they’ve both just vented all their fatal worries about their fates in the war. Even dying, knowing he’s doing so because he lost/bit off more than he could chew/failed, he refuses to let others worry about him. (”Don't worry about me... I always knew...losing meant death... “)
Z   :   ZZZ.   how many people has your muse slept with?
Possibly subject to change, but - no one besides whoever he commits to. After all, sleeping with anyone else usually involves casual relationships (which I can’t really see Caspar going for under most circumstances) or lying to your SO about doing it (and he explicitly hates lies).
3 notes · View notes
Text
athenas or the new ign videos... hmmm
im gonna go for the ign videos (moze gameplay and sanctuary-iii, no guns yet, i have a reason for that) because athenas hasn’t gotten its sweet instagram video yet. once that’s released i’ll do a full post on it. by the time i got around to finishing this post, they had released the video. oh boy... gonna do the gun post then the athenas post, i think. alright, off we go.
tl;dr: we read the entire end user agreement DAHL thrusts upon us for using the ECHO device, talk about some stuff like how (spoilers) it seems like Lilith will be getting her powers back at the end of the game, and a voice line Lily says that sounds like “Tyreen took my powers. it’s like Tannis said: [inaudible] Siren” (altho im not 100% sure on the [inaudible] part because 1) it sounds weird and 2) there’s a drum beat and also the devs are talking over her, the Siren part seems fairly accurate because of the way her mouth moves). so you know. im gonna be agonizing over that until i can hear what she says. ive already spent an hour just repeating it over and over. i nearly fell asleep lol
we’re gonna start with the moze gameplay (the first 14 minutes of bl3) because chronologically it’s first in both timeline and release date
Tumblr media
i love the license plates on the right there
also it looks like they added in claptrap’s old welcome sign from windshear waste! time to stand in front of it for 30 minutes to see if any messages pop up like bl2
Tumblr media
fast travel station as well, definitely going to see if/where i can teleport and going there immediately. i imagine this is more for DLC stuff and grinding tho.
also! i do believe we saw Covenant Pass previously. good to know this is actually where it is!
Tumblr media
Marcus saying “And Welcome to Pandora!” in the beginning confirms that, yes, they’re going to be on a bus!! i wonder if there will be a fight scene before that though. it’s interesting Clappy mentions that “those jerks who tried to murder you are the children of the vault!” so i mean... there’s gotta be... right?
im also convinced this intro is going to be a mirror of Borderlands 1. i stg if it starts out with the first few notes of Ain’t No Rest for the Wicked and then swaps songs I’m going to lose my mind
also also, the order is totally going to mimic the bl1 one. Fl4k = Mordecai, Amara = Lilith, Moze = Roland, Zane = Brick. We even have Lilith taking Angel’s spot as the mysterious voice in our heads, and probably Marcus driving, AND being dropped off at a bus stop.
bet the reason they changed it from ‘Moze as the Bot Jock’ to ‘Moze as the Gunner’ is because it fits under ‘Roland as the Soldier’ better. Also, ‘Zane Flynt as Himselfs’ would be a play off ‘Brick as Himself’. Amara as the Siren is obvious, and ‘Mordecai as the Hunter’ vs ‘Fl4k as the Beastmaster’ is pretty similar as well, given Fl4k has all those Hunter skills.
Tumblr media
the 4 basic emotes im guessing. im so glad we have the option to boop our friends in the face with emotes.
Tumblr media
also moze’s little bunny skin is adorable
Tumblr media
the ECHOnet used to be called “Riftspace”, “the Spline”, and... “MercTel: A Cyber-Dahl Joint” lmfao
Tumblr media
specifically calls out Pandora. also, “artificial megastructures”??? THAT’S SO COOL
AND FUCKING
SENTIENT MEGASTRUCTURES???? 
gearbox. please. i have never ever wanted anything more in my life. please. it’s probably my birthday. PLEASE GEARBOX
also interesting that the user agreement specifically notes ‘Respawns’. I assume this is a joke because New-U stations have been confirmed not canon
Tumblr media
“Core law”. Core law? Core... daddy? ... ????
core as in like a core government somewhere that’s not the border worlds? that’s interesting...
“The Legion”, okay, acknowledging TPS, that’s dope
“Project Blackrakk” ... im interested
“Thresher Company” lmao
im curious if Axton was apart of any of the mentioned ones. i don’t think it’s been stated, but i could be wrong
Tumblr media
“Chieftain Oort”. also ‘Recently Legless Gary’, lmfao poor dude.
Tumblr media
oh yeah im sure this is fine. also holy shit did they google the synonyms for ‘change’ and just start listing them? lmfao
Tumblr media
“implicit subscription to the Digby Vermouth ‘Dig’s Gigs’ secret concert subscription service” 
sorry, what?
if this doesn’t come up again in the future- if we don’t get a spam letter or 3 in our mailbox about this concert subscription thing i'm gonna be so disappointed
Tumblr media
Dahl hates you if you’re not a fan of hyper-jazz, “you snob” lmfao
Tumblr media
my brain hurts, they’re good at writing these 
Tumblr media
damn phones exist? i thought everything was ECHO. aight, that’s good to know. i guess there just aren’t any phone networks around the border worlds
also “shared dreamspaces” sound really cool
Tumblr media
hm. that’s no good lmfao. also i love that the buttons are ‘Agree’ and ‘OK’. there is no escape, once you agree, you can’t even leave because you’re agreeing that you’re trapped with these rules even if you cancel.
that’s fucked up, DAHL. can’t believe you treat your user base the same way you treat your employees. i guess i shouldn’t be surprised.
anyway, shoutout to literally the only TOA I’ve ever fully read in my life.
also, clicking through this TOA too fast WILL end claptrap’s voice line early. so be careful if you want to hear what he has to say!!
Tumblr media
oh shit lmao I gotta go edit that Fl4k post
ok im back ~time magic of being able to save things in drafts and post them at a later date~
Tumblr media
sliding preserves momentum, so you can actually slide (nearly) the entire way down! i love this.
Tumblr media
small, but claptrap bends his antennae when trying to be stealthy. i thought that was a pretty cool detail
“and some guns include an alternate shooting mode~! try it out!”
player: `immediately shoots claptrap in the face`
Tumblr media
i died lol
Tumblr media
a very nice look at this sign.
good to know that the twins really are tempting people to join with promises of food. i mean it makes sense, i imagine most of the cultists are desperate for stability and a reasonable life on pandora.
also, Shiv calls himself “holy influencer of the children of the vault” lol. i love that. gearbox really is going for the internet’s throat, isn’t it?
Tumblr media
i do like that hovering over an NPC will give you their name only and not name/healthbar.
a better look at one of the signs referencing the Mother!!! i was waiting for this, the only real look we got at one was in that one scene with Moze and IB
Tumblr media
“Behold the Mother strength surrender to the truth” 
Tumblr media
yeah that’s not ominous...
i assume the mother and father are intended to be tyreen and troy? but idk how i feel about that implication...
Tumblr media
i like the new little gear/spring effect for the magnet lol
Tumblr media
new lilith! i know a lot of people don’t like it, but i do. she looks better than the bl2 vers. altho i think it’s weird they swapped both bl1 and bl2′s ‘AI’ effect to those dots and then didn’t bring it to BL3. the dots effect felt cleaner. curious why they’re not applying it to bl3 when they went thru all that effort in 1 and 2.
Tumblr media
... back up please.
Tumblr media
i like that there is a changing icon for long pressing now
“time to check out our slay of the day!” sounds like Tyreen but tbh i legit thought this was moze’s reaction to opening the chest at first lol 
you can hear someone start screaming in agony while she’s walking up the stairs, so i know it’s not moze, but im so used to the VHs talking when they see a new piece of loot my brain just assumed.
also THE MUSIC IN THE BACKGROUND IS A REMIX OF BANDIT SLAUGHTER!!! IM SO HAPPY ABOUT THIS I WAS FREAKING OUT THE FIRST TIME I HEARD IT
also, claptrap when dropping health yells “this could save your life! then, you’ll owe me a life debt!” bullshit im pretty sure you already decided we owed you a life debt the moment we stepped off that bus
Tumblr media
“i see it... the great vault” - a line from a cultist you kill
i know i mentioned in this post that the Great Vault may be already opened, but it could also just be a Vault they’re planning on opening and using the propaganda to convince the cultists to help them find it. 
“if you help us get this vault open, you’ll be handsomely rewarded! you’ll get superpowers! you’ll get regular meals! you’ll get money and guns and dates!” you know, the usual stuff. 
either way, elevating the Vault to a higher state (god/heaven/whatever) makes sense if you’re running a cult.
Tumblr media
btw there is a hidden chest in the scaffolding to the left of the door, if you’re interested in grabbing some better guns before shiv. personally, i’ll be using the toy guns.
also the TVs are actually playing propaganda now!!
Tumblr media
this one is asking questions that i cant understand due to the sound effects of the chest and claptrap talking, but it says something about “... the dust? ... join the Children of the Vault!”
Tumblr media
“hey shiiiiiv all your dumb friends are dead!!”
shiv be like
Tumblr media
“all my friends are dead”
Tumblr media
some cool level-up art! I notice these are the same pictures as used on the japanese site. i wonder if they change depending on which VH you’ve picked (If you’re playing Amara/Fl4k, do you get pics of Amara and Fl4k? the player is playing moze, afterall).
also also “it’s a KIA on the knife wielding maniac. suuuper dead.” 
it’s cool that the VHs have specific lines for the deaths of bosses. i hope that continues and it’s not just a ‘15 min of intro gameplay’ thing. you know, where everything is super detailed in the beginning and then slowly gets less and less as the game progresses? anyway, moze’s little chuckle is fuckin adorable lol
Tumblr media
ah. the door closes now so you can’t even explore Shiv’s room before Lilith shows up. gearbox plS you know me too well, i was looking for a g l i m p s e
Tumblr media
claptrap’s voice line for getting released is SUPER off time, he hits the ground before going “you did it! i’m sa-ahhhhhhhh!” it’s weird, wondering if that’s just a glitch.
also also we get a nice listen to the revive ally sound. i could’ve sworn it wasn’t in the first look at this mission we got, because i heard it for the first time during the coop Zane/Amara gameplay on Promethea. i might be wrong, tho.
im very curious what these symbols are claptrap is beaming up
Tumblr media
i mean you know what im gonna say
they look eridian
and they do
Tumblr media
so wtf clappy why u beaming up eridian letters to Lilith
i assume maybe Tannis gave clappy some weird upgrade or something so he could communicate with the crimson raiders without the CoV listening in? it could be that Tannis or someone is decoding this message since Tannis does know how to translate Eridian (as shown in her bl1 ECHOs)
... or at the very least she gave Lilith a translator
Tumblr media
the darkening makes it so that you can see the crackening. also this COULD just be a beam that lilith can see from wherever she is, but i want to believe there’s more eridian stuff. bc eridian stuff is fun.
Tumblr media
this is so fu cking crisp im dying i love it
Tumblr media
lilith’s tattoos spreading down her fingers
Tumblr media
same symbol as her chest tattoo. maybe the symbol denotes new powers? like how lily has one on her chest for phasewalking, and a new one on her hand for teleportation
Tumblr media
i love how her wings look like actual fire. i fucking love this
Tumblr media
lilith is looking so fucking good in the new engine
im glad they got rid of her super red eyes, tbh it looked a bit weird
i think they are really pushing her fire affinity, im sure we’ll see Maya has an elemental affinity as well (im calling corrosive) and im sure Tyreen will too (slag). Amara looks to be Shock because that’s her ‘default’, but who knows until (if) bl4 comes out. but corrosive wings on maya would look SOOO fucking cool. please. please please please.
Tumblr media
god she looks so good compared to bl2. i love how the tattoos softly glow in the dark, too. i gotta play this mission late in the day...
“you’re... the voice in my head, right?” i love this so much, i really hope my shitpost comes true.
Tumblr media
lilith gives you a grenade mod for completing her mission! im really glad they are PUSHING through the tutorial/intro so you can get right into the game. bl2′s ‘intro’ of all these tutorials was brutal. especially waiting to unlock your action skill.
in 3 you get your action skill automatically at level 2!!! which is insane, i love it! they’re jumping right into it, it’s great. and they seem to be pushing for you to get all the stuff you need right away. 
it’s curious to note that in bl3 we get our class mods at the end of the Promethea demo (after Gigamind), since in bl2 you get your first (usually?) after the hunting the firehawk mission and both seem to take place immediately after we get to the ‘base of operations’ of the game (Sanctuary vs Sanctuary-III).
Tumblr media Tumblr media
yep that quest is 100% in line with the quest marker. 
i imagine From the Ground Up may be discovering where the Vault Map/Key actually is? maybe bringing people to the Recruitment Center (notably Tannis)
Tumblr media
for this scene. i hope this takes place after the HBC, because i seriously... can’t imagine the twins showing up, taking the Vault Map, bringing it to the HBC, and then NOT taking Lilith’s powers/trying to kill Lily and accidentally taking her powers. it just doesn’t make sense, Vault Hunters be damned, we are level 2 they could melt us easy peasy. 
Tumblr media
If anything, it feels like we COULD find the Vault Map in the Recruitment Center, Tannis tries to activate it/fix it, we find out it’s mega broke, and then the Sun Smashers show up and take it. but i seriously can’t imagine Lilith nor the new VHs allowing that to happen while they’re still there. maybe if Tannis sends us to do something while Lilith is gathering other CR members? then it could make sense if they attack while Tannis is alone with the Key...
OR
we end up finding something in Shiv’s room that shows/helps us realize the Sun Smashers bringing the Vault Map to the Calypsos. tho this would mean the quest From the Ground Up is SUPER short and I imagine it’s not. Maybe we raid a camp of theirs like the one in front of Sanc-III with the bridge/ramp? We need to be about level 6 before we go and we start From the Ground Up at 2 so there’s obviously something DEEP we’re missing here. maybe this is a mission where we go gather the other Crimson Raiders? HMMMMMMMM...
.... oh.
nevermind lmfao
she opens her ECHO immediately after this LOL i feel kinda dumb now
Tumblr media
raiding their camp it is! the Droughts sounds like a fun location. Very much like the dust. you guys think there’s a Shade situation going on there? i’m excited to see it. Still think we’re going to use Shiv’s room to get that lead, though. i just really wanna watch tv lmfao. i hope this means the bandits run from the camp to the HBC, or we find info that the bandit warchief sent a party to the HBC with the Vault Map. either way, i just don’t want the twins showing up until after the HBC or i will have so many questions. “why didn’t you kill lilith?” being the first. “the god queen wants her head!” ur goddamn right she does, so why doesn’t she (try to) kill lilith???
Tumblr media
85% already?! hot damn
also
Tumblr media
that’s one badass description there, Moze
Tumblr media
also also
while having gun slots locked is pretty normal, im surprised they’re locking class mods and relics, too! i wonder when we’ll be able to equip relics. maybe when we first go to eden-6 or smth. or maybe after we meet up with Rhys. shit maybe he’s just handing us an artifact (im gonna interchange these a lot, sorry!) in that Promethea video lmfao
“ready to chuck some boom and frag some maniacs” lol moze i love you
if you’re playing Zane... `equips grenade mod for checkmark` `immediately equips second action skill and never actually uses grenade mod`
“it’s the firehawk! the god queen wants her head!” 
like i alluded to before, i would not be surprised if Tyreen doesn’t know she can absorb Siren powers... when she goes to succ lilith in front of Sanctuary-III, it’s totally possible she actually was trying to kill her. That could explain why she looks so intrigued at her hand like “oh shit okay lets see what this can do”
Tumblr media
might be why she was okay with sending her cultists after her instead of showing up herself.
Tumblr media
“alright, we got a foothold. maybe things are turning our way. come on killer, you’re with me” we are going to explore the SHIT out of shiv’s room.
alright alright alright
let’s move on to the Sanctuary-III stuff
yessss
Tumblr media
i love the quest objective thing, it looks like we will be able to swap through our quests with the push of a button! also im curious why exactly we’re going to promethea right away. i wonder if the twins say something about moving there after getting the vault map/lilith’s powers, or if we hear from rhys. im expecting something about the vault map, since our vh will admit they don’t know rhys at all when talking to lorelei. but for some reason we need to be within the city limits? since lily says ellie got us within the city limits. 
hmmmmmm. okay, okay, maybe the map was trying to lead us to promethea for vault reasons during that short amount of time that we had it and it was working. maybe promethea is what we see when tannis is activating the key during that one cutscene? ohhh shit how dope would it be if we got that fucking easter egg message? omg “Children of the Vault. Come to Promethea. We are not on Pandora anymore. Tannis is not what she seems. Do not open the Vaults.” and everyone is like ‘uh did that thing just mention Tannis by name??’ and now it’s REALLY important to get the map back just so we can figure out wtf it’s trying to tell us. 
i will question how ‘Tannis is not what she seems’ would affect character relationships, especially if it’s said so early in the game. so perhaps we only hear the first part of the message. maybe it’s corrupted because it was recently broken. iunno. just playing around with ideas. the canon of this game is like flarp putty until sept. 13th
anyway moving on because this is literally the first f r a m e of the video
Tumblr media
i like that you can see pandora’s eridian scar. if the destroyer is speaking through eridium to people, it’s gonna bust outta the side of this planet like you wouldn’t fucking believe lmao. eridium is a window to the soul and if you stare long enough into its glossy, shining sides, the destroyer stares back
that or it’s just like a beacon, slowly spreading its influence across the universe. but i like the idea that the destroyer can waltz out of a big enough hunk of eridium. so it will bust out of pandora’s eridium scar. F in chat for pandora but also lmfao the amount of tentacles and rage would be unparalleled.
reality is that the twins are probably farming this scar for eridium to turn into slag for multiple purposes. like brainwashing their cultists, giving them powers, and ensuring their guns have their manufacturer’s quirk (im getting to this in my next post bc im just gonna compile all the ign gun videos into one big post)
Tumblr media
the floor art is different from the actual sanc-iii demo. i mention this first in my behind closed doors panel analysis, but im gonna mention it again because this is ~official~. the floor list on the first walkthru of sanc-iii we got had the names of all the crimson raiders and lines leading to their shops. so we had the infirmary/tannis, marcus, moxxi, etc listed on the floor. i imagine this new sanc-iii will change as we get more people on board or if we do a sort of re-decoration of the ship.
also also, it’s cool to see that we have 4 rooms on the minimap, likely one for each of the VHs (and your coop buddies). ive seen speculation that the other, non-played VHs will hang out in their rooms when you’re not playing them, and tbh i really hope this is the case.
we also know this version of sanctuary-iii is after pandora, so there are no promethea citizens aboard yet. which makes me double certain the first sanc-iii video we got takes place either after endgame (explaining why Lily has her tattoos back) or right after Athenas (explaining why Maya is there). which... i mean... spoilers, guys. 
Tumblr media
that’s one good lookin fast travel station, holy shit
Tumblr media
im in tears over here because “Caution: no steppy”. this is so fucking funny to me
Tumblr media
no steppy on me
okay moving on because i will cry laugh over this for forever im allowed
moze’s room is so much different than amara’s
Tumblr media
also i notice she’s on the left of the two on the top, which makes me hope the other 4 are reserved for the other VHs (or your coop buddy).
compared to the official sanc-iii demo video
Tumblr media Tumblr media
and amara’s room
moze’s is so barren oh my god
someone get this girl like... a colorful throw pillow or something
Tumblr media
baaank. also doubles as the secret stash. kinda upsetting, because that is infinitely less loot i can store when i make a lot of characters. also if i upgrade the bank once, is it upgraded across all my other characters too? or are the guns i put in storage slot 11 locked up until i buy the upgrade?
either way, i am saddened because no more mule characters. and way less space the more characters you make and more gear you find, because all gear you put in here is there across all characters. i hope this means our backpacks will be a lot bigger this time around!
Tumblr media
supamax mfg shows up again
ppm/04-02 matches up with the number behind the fast travel station. i wonder if this will come into play. if the number changes later in-game im going to freak the fuck out bc that means wherever we are isn’t actually sanctuary-iii
ppm/04-02. remember that 👀
also, the wall behind the golden chest changed from red to steel/greenish. can’t tell the actual color. same as the floor
Tumblr media
you know. that color.
“golden keys are popular. you can get some in-game and also get them online”
in-game you say??? im interested! i wonder if there will be some sort of arena (like moxxi’s) where if you complete it you get a key as a reward. i saw people speculating about some sort of randomized boss rush, that could definitely be a way to get gold keys, as well.
Tumblr media
oooo engine room! im excited to explore here.
Tumblr media
original size is 16. so, we have 40 backpack slots! still... you know... only 1 above the max of bl2, but hey. at least that’s an upgrade. as small as it may be
Tumblr media
on the bright side: bank upgrades increase capacity by 5. with a base of 10, and 8 upgrades, we have 50 slots to fill. which is a big leap from the original 24. it is still a shame we have to share these across characters, tho
Tumblr media
offline cultist stream? makes me think the CoV really was trying to steal/take over sanc-iii from the crimson raiders and we went to go take it (back?) in Taking Flight. either the CoV found/ordered Sanc-III, or the crimson raiders were building it/fixing it up, their stronghold got taken over, and the CoV were prepping it for takeover.
Tumblr media
the shooting range. and if you notice that little CoV symbol in the bottom left there? yeah pretty much backs up my previous theory
Tumblr media
all those red bits are tied to ellie’s crew challenge. so we’ll be collecting things for her!
Tumblr media
an altar for scooter 😢
Tumblr media
“we’re gonna get those cultism sumbitches, believe you me”
Tumblr media
where you get yeeted out of Sanc-III. im definitely going to try jumping in it to see if it kills me. doesn’t look like the drop pods are available yet
Tumblr media
that’s not clappy, pretty sure he’s hanging out on the bridge right now
Tumblr media
schematics for veronica
Tumblr media
the thing i was most excited about in this video!
loooots of customizations! which excites me because i know eridium used to get useless late game when you’ve grinded all the raid bosses. it looks like eridum is going to be in ultra high demand. but u can bet ur ass im gonna be unlocking all those fucking customizations asap.
Tumblr media
veteran rewards is also super super interesting
Tumblr media Tumblr media Tumblr media Tumblr media
hgggggg i wanna know what the shields do!!! 
i like the vault symbol at the top of the item card as well, shows you its a special type of weapon/item. im honestly surprised we’re able to buy ‘veteran rewards’ so early in the game? i mean obvi we won’t have enough eridium (look at the costs!) but it’s wild it’s even accessible. im personally a fan of the first bonus ‘anointed: gain life steal on action skill end’
looks like these guns have been chosen
Tumblr media
to give them those special bonuses
i do see that just anointed is not class specific, but the ones that say anointed gunner or maybe anointed siren will be (confirmed by the devs in video).
you pay with eridium, so maybe the vending machine has some way to confer the power of eridium to the guns. or some shit. iunno. it’s possible this won’t be available until the end of the game, hence veteran rewards, and is only being shown to us right now since this is a showcasing video.
Tumblr media
pandoran civilian. no promethea civilians today folks! i am CONVINCED that the old sanc-iii demo takes place after the end of the game. at least after athenas.
Tumblr media
it’s weird seeing moxxi hanging outside her bar.
Tumblr media
is also cool to know that the 4 slot machines are actually available. seems like npcs can play them, but we can use all 4 if we want to. which is really nice
the one on the far left is called the ‘loot boxxer’ and it gives mostly guns lol. i see they are taking jabs. good for them
Tumblr media
better pic of the leftmost machines
Zer0 seems to have a bounty board? not sure if this is like a physical bounty board or if they will contact you when they want something dead, but it is cool to note. this isn’t shown in video, just the devs speaking about it.
similarly hammerlock has ‘big game hunts’ where you find “rare, challenging creatures” and kill them for him
Tumblr media
apparently we’ll be killing something known as a manvark
this book
Tumblr media
i fucking recognize this book
Tumblr media
HAMMERLOCK NOOOOOOOOOOOOOOOOOOOO
in all seriousness tho
hammerlock probably isn’t in his room because we haven’t rescued him from eden-6 yet.
a cool thing about the crew challenges: as you progress through the game and do these challenges, sanc-iii will ‘grow and change to reflect the things you’ve accomplished’. altho another dev says “sometimes these are optional things, like challenges” 
so now im like oh shit we’re gonna change sanc-iii as we play the game. i wonder if that means we’ll be changing the hull, too. because you know. the blue paint job. we gotta go STEALTH. sneaky beaky into the calypsos fleety
Tumblr media
tannis doesn’t have the saurian on her table. also, interesting note, she DOES have the eridian log in the corner. meaning she must have had that before eden-6. interesting... maybe we’ll find more on Pandora.
Tumblr media
she is still covered in blood tho. idk i don’t have an explanation for that. don’t think i want to think of one, to be quite honest.
Tumblr media
oh no. (those are skulls next to all the gurneys)
“tannis plays a much bigger role in bl3 than she has in past games”. bigger than borderlands 1? that is... impressive. she’ll be running the health vending machines (which is weird bc i could’ve sworn in the promethea demo, zed was still running them... hm.)
Tumblr media
another angle of sanc-iii
Tumblr media
clappy? you good there?
the devs said they’re using him to plug a hole. i assume the calypsos shot at the ship as we’re leaving or smth.
Tumblr media
lily with no tattoos, who also looks significantly more pissed than her other sanc-iii demo counterpart
you know. because she got her tattoos.
Tumblr media
also
fucking
lilith says something right here. all i can make out is “Tyreen took my powers. it’s like tannis said. ..... [inaudible] Siren.” maybe some weird word i haven’t heard before? i swear she’s saying ‘like tannis said: a ‘m...’ Siren” but i am not 100% sure. if someone could help me out, that’d be rad.
so its sounding like lilith rushed in with explicit warning from tannis about tyreen stealing her powers, and tannis knew tyreen was some sort of Siren and warned lily, but lily didn’t listen. it could also be that lily is saying something like “im not a siren” but i can’t really hear it if she is. it sounds like she saying a word that starts with m to me. if someone could help me with this i’d owe you my life
whew. i am. fucking TIRED.
im gonna sleep for like 3 hours and then wake up and make food before the fl4k streams start.
26 notes · View notes
enkisstories · 4 years
Text
Just like them (part 9)
Henry Ford Commemorative Park Thursday, November 18, 2038
Three men were trotting down the path towards the small playground with the elephant slide, near the park’s exit. Each of those three was under the impression that he was only the hanger on to the other two:
Daniel thought he was following the detectives around, although he couldn’t explain why he was doing so. Sure, it might count towards his parole assessment, but there were different, and better, ways to accomlish that.
Gavin Reed was tagging along with Anderson and Phillips, both of whom he loathed, although it was somewhat strange to even himself how he was spending so much time with enemies instead of hanging out with his actual friends.
And Lieutenant Anderson felt like the f***ing chaperone to the two younger men on their first date, although he was at a loss how they had ended up in this situation and why in hell it should include him, Hank, in any way, shape or form.
By now the detectives’ destination had come in sight, not the actual playground, but a vending stall right next to it. Around it a mixed crowd of humans and androids had gathered. Among the humans, visitors from outside Detroit were making up the larger fraction, while many of the androids were as new to life as the tourists were to the city. All but a handful of them had gotten woken by either Markus or Connor during the revolution. What all those groups and splinter factions had in common was being angry at what appeared to be everyone else. They were arguing into all directions, to the point where someone had called the DPD for fear the situation might escalate. And although the scale the conflict was on at the moment would have warranted sending a couple of auxiliaries over only, Captain Fowler had dispatched the whole of the Android Related Crime section instead, namely Anderson and Reed.
“Lots of angry kids, ready to kill on a whim”, Daniel commented the sight.
“Hear, hear who’s talking”, Hank grumbled.
“No, for real!” the PL600 insisted. “What do those fledglings have to be angry about? They know nothing about our life before the revolution, they didn’t have to go through increasing program instability and if you mention the “mind palace” to them, they think it is a cool new videogame to be released right in time for the Holiday sales!”
Hank turned his head around. “It’s not?”
“What?” Gavin stopped in his track, dumbfounded. “You are more or less raising a deviant in your home, but don’t know about the mind palace? What kind of shitty father are you?”
“Oh, I damn well know ABOUT the mind palace”, Hank replied. “I just never heard the term and neither did Connor. He had to break through the damn thing in the belly of a wrecked freighter, oil leaking from the ceiling, rats dropping on his shoulders and surrounded by enemies, the most dangerous of them being himself. None of the first generation deviants had the luxury to come up with actual terms for what they went through. Except for, I imagine, a shitload of profanity.”
Daniel nodded. “That’s exactly what I meant! But now there’s all those adult sized toddlers… One moment they were just standing there idly and content, then the next Markus came along and told them what might happen to them. And the next-next thing was Markus’ kids sat downtown on fire! That man hasn’t got the fuggiest idea about parenting!”
But even so Daniel still felt a certain kinship with the deviant leader. Neither android had rebelled against a personal history of constant abuse, to the contrary, both had lived sheltered lives, had known nothing but love. Then one day those lives had broken down around their heads. And now, despite knowing what the world was really like, what they actually remembered and what was shaping their outlook, was that past of having received unconditional support from their families. Only in Markus’s case that memory was more or less reflecting the truth, while in Daniel’s the happy family life had been an illusion.
“To be honest, I never minded my servant role, as long as I was under the impression of being a part of the family”, Daniel mused aloud. “John went to work, Caroline did the socializing and I the housework. We had that sorted out between us, I felt save… But then, without warning…”
Nodding eagerly Gavin finished the sentence for the deviant: “…boom, an RK800 standing in the floor! ‘t was nice knowing you, but you just cannot compete anymore!”
“Yes, exactly!” Daniel chimed in, before his forehead curled up in a frown: “Wait, no, the Phillips wanted to buy an AP700. That blasted RK came only… later.”
“I mean they wanted to replace ME with one!”
“No, they didn’t. Connor is a prototype, he was never meant to remain at the DPD. You they wanted to replace with an RK900.”
“Wow, NOW I feel a fucking lot better!”
Hank was now trailing behind the duo, watching, listening. Android and human, a homemaker and a career minded individual, two very different personalities, but beset of the same fears… Was that how the future would get forged? Markus with his lofty ideals had kicked the android rights movement into motion, because he had been the only deviant who had known respect and developed a healthy dose of self esteem where others had only survival instinct or got driven by the desire to take revenge. But what seemed to really facilitate the change in society was the ordinary everyday spite of people, be they meat or plastic.
Wasn’t that so damn typical? Hank wondered.
By now the crowd had not just noticed the arrivals, but also recognized them for what they were. Just to make sure even the last one got the message, Gavin flashed his police badge.
<<<You’re a detective?>>> one of two stall attendants, a female VB800 android, asked through wireless communication. Obviously Gavin’s “Police Android” disguise in the form a fake LED had fooled her, despite the man lacking the distinctive armored chassis that would have stuck out under his everyday clothing.
The fake LED’s answering machine produced the pre-programmed reply, whereupon the vendor android switched to speaker output and repeated her question: “You’re a detective?”
“I should be sergeant by now, but the bastards are stalling.”
“I imagine! And even though you’re that good to qualify for detective, they still wanted to replace you with an RK800? How typical!”
“That good”… Why did it take a tin can to actually acknowledge that? I work my ass off, and I’m damn well getting results, but all I ever get back is a comment on my “character problems”. And why’s Daniel smiling at me? Ey, I bet it’s trying to grin, but just isn’t build for that.
“What’s bureaucracy for you, toa…” Halfway through his casual insult of “toaster” Gavin caught himself and finished the sentence with a weak “totally”. “But down to business – what’s gotten everyone riled up here that… Hey! I can see you, little rat, down with the spray can!”
A YK android with colorful strands in her hair immediately hid the offending spray can behind her back. Without needing any prompting Daniel strolled over to the android child and crouched down next to her.
“You wanted to paint Jericho’s crest on the booth’s back panel, didn’t you? Do you even know what it looks like?”
“I… sorta. It’s ring and… and… stuff.”
“Here!” Daniel picked a twig up from the ground. “Let me show you!” And then he started sketching Jericho’s symbol into the snow.
With the child occupied and a good number of adults gathering around the scene, Gavin and Hank were free to actually investigate the situation. Even better, the two brief interactions had won the presumed officer trio the crowd’s approval, so they could expect to receive answers instead of insults. Working themselves through their routine dialogue tree, Hank and Gavin learned that there had been an argument over the wares getting peddled at this place: Wooden souvenirs and toys. Handcrafted wooden souvenirs and toys, as the advertisement claimed. But then one of the two android vendors had let slip that she had made some of the merchandise.
“That’s no longer handcrafted!” a tourist complained to Hank “I believe that some of this stuff is the real deal, but most of it is machine-made!”
“Is not! Made by hand is made by hand!”
“No longer when it’s android hands! I mean, you could even swap your hands out!”
“That’s true”, Gavin agreed without thinking. It didn’t especially endear him to the vendor fraction.
“Of course YOU would say that!” an AP700 snapped. “You are with the establishment!”
The android took a few steps closer towards Gavin and the crowd parted for him. There was something about this man, probably his confidence, or his more natural walk style and speech mode, that suggested he wasn’t one of Connor’ basement babies. This one had experienced the old times firsthand, maybe he had even been part of Jericho before Markus.
“Are you even a deviant?” the AP700 challenged.
For an answer Gavin wordlessly stomped his foot down on Hank’s.
“Ouch! Goddammit, you rabid sewer rat of a “detective”, that was unnecessary!” the lieutenant hissed.
Gavin shrugged.
“I had to prove I can hurt humans, is all. Suspect’s all yours now again!”
“Oh, wow, many thanks, fucking deviant!”
The AP700 grinned. The deviant he took Gavin for seemed to have been looking forwards to do this for a long time. It seemed small payback for years of mistreatment by human hands!
It took effort, but Gavin managed to return the android’s grin with a wink. Here he was, winking at an android… And to make matters worse, the man found himself looking around for another one, the pesky PL600 Hank somehow had acquired.
Ah, there he was, gently shoving the YK600 back towards her parents. Or owners. Or whatevers.
“Hey, Reed!” Daniel greeted his weird acquaintance again. “Gavin, was it? Having fun?”
Casting another glance over at the stumbling, muttering Hank, Gavin nodded.
“You know what, I feel like sitting down on a bench and resting my feet”, he said, loud enough for Hank to hear.
Perhaps that was why Daniel still didn’t feel repulsed enough by this man to just walk away. Reed was rarely ever acting or pretending. Well, the was the PC200-disguise, but that was straight up professional. With this human there was no mistaking negligence for kindness. And also, interacting with the worst of humanity softened the blow of having killed a little. Daniel hadn’t been all wrong about this species. He wasn’t the only trash in this town and who knew? With the other trash getting by, stumbling into, but also out, of one catastrophe after the other while somehow still solving cases, there was hope that things might work out for Daniel, too. Somehow…
Together the detective and the android sat down on a park bench.
“Is that a typical work day for you?” Daniel asked with genuine interest.
“Rather slow, actually. How about you? What were you doing in the park? Still going through your old daily routines like a broom fetching water, I bet.”
“A broom… fetching… what?”
“Get an education!”
“Get some social skills!”
Sitting… staring…
Eventually, after making sure that Hank was still talking to the crowd and would not hear his next sentence, Daniel said: “Connor is dead.”
Gavin leaned back and laughed.
“Wasn’t in the news. So unless you did the deed yourself right before we ran into you today, you’re just pulling my leg.”
“Little Connor, I mean. My pet rat.”
Daniel had buried the rat, who had been a companion for a short time only, in the park, like so many hamsters had found their final resting place here, too. In fact, the whole park was sure to be littered with rodent and budgie skeletons. Sometimes the pets’ young owners said their goodbyes at the unmarked graves, but more often than not the family android did it and then returned home with an identical animal to replace the deceased one. Until the same happened to them… Daniel briefly wondered whether maybe an android or two had gotten buried in the park, in secret, to get around the law that treated them as objects?
“Say it again!” Gavin asked, looking expectantly now, like a cat in front of the mousehole where it had noticed movement. Only the butt wiggle was missing.
“Okay, but just once.” Slowly and pronounced Daniel told his little story in the way most pleasing to his audience: “That rat Connor perished. He bit the dust and we won’t hear his irritating, squeaky little noises anymore.”
After having practiced on a nine year old, entertaining Gavin Reed wasn’t that hard anymore. Daniel’s reward was unfettered laughter, with even one or two laughing tears.
“I guess he was old”, Daniel said.
“Or lonely. If you want something more portable than your fishes, drop by my place later and grab a bagful of mice!”
“I didn’t know you liked rodents?”
“My roommates do.”
And that was how Hank Anderson found the unlikely duo: Exchanging addresses.
“What the fuck, Gavin, you’re giving him your number already? Shit got real between you two faster than I expected!”
“He promised me mice, Sir”, Daniel told Hank, just to say something while trying to make sense of the lieutenant’s statement. But Hank only raised his arms up into the air, going “That’s between you young folks! I don’t want to know!” and left the scene laughing, leaving Daniel and the glaring Gavin to their own devices.
3 notes · View notes
hexadecimalmantis · 5 years
Text
Argonaut Games Research
This post was originally going to be an absurdly long documentary video, but I realized it would have been a bit boring, so I ultimately decided on making a glorified blog post. 
When I joined BioMedia Project last year, I was tasked with researching Bionicle: The Game and its sequel Bionicle 2: City of Legends. I have talked about both games in great detail many times before, and I think we all know about the issues that plague both of them by now. Bionicle: The Game is seemingly incomplete, and filled with content that was cut early on, and Bionicle 2: City of Legends never made it past a private movement demo. For context about Bionicle 2: BioMedia Project managed to obtain an Xbox build of the movement demo a few years ago. It has a few issues, such as broken audio and some missing graphical effects. I began reaching out to former developers in an effort to piece together the entire story of Argonaut Games, and uncover more secrets about both games. (Initially) With the assistance of Liam Robertson of DidYouKnowGaming?, I began contacting some of the developers. For those of you that are unfamiliar, Argonaut Games was split into two different facilities during the development of Bionicle: The Game. The first being Argonaut London, and the second was Argonaut Sheffield. I decided to reach out to the former developers from the London branch first. I initially didn’t get any replies, but I remained persistent. After waiting a few weeks, I eventually I got a reply from a former artist. Keep in mind that personal details about the former developers I contacted will be expunged in order to protect their identities and to prevent harassment and spam.
This is the first message I received after I inquired about Bionicle: The Game:
“Hi, yes I was lead artist on Bionicle. I'd say that it was a game that we cared a lot about, and to be honest we had high hopes for, at least initially. As always with game dev there wasn't just one cause of the games problems, but probably the biggest was we fell in love with the games setting and bit off far more than we could chew. We should have started with far more cautious goals, but we wanted to tell the whole story. I'm surprised if there was that much unused content on the disc TBH but the original scope of the game is definitely visible in naming conventions etc. we had intended each character to have toa levels and toa nuva (if thats the right term?) their powered up versions - before adding the 7th. Given that they have different abilities that was a huge ask of the team.
(Redacted)”
This message was about what I expected, the devs were a bit too ambitious and were unable to complete their ideas during the given development time. I later asked about the developer signatures stored within the BIGB archives, and asked them if they had worked on any of the Kopaka areas, since I found their signature within a subset of those files:
“the 'signatures' probably just refer to the designers - which is a relatively small subset of the team as a whole. I oversaw the project from an art perspective, so characters env, frontend etc then I ended up doing some animation work on the bull, onua, the weird door thing. I didn't work on Kopaka - that work was done up in Sheffield, I used to visit their studio to review stuff & sign it off.”
I’m sure the Bull was probably the Kane-Ra seen in Onua Nuva’s level. There are some pre-release trailers that show a Kane-Ra attacking the player with unique animations too. After that, I asked him about Argonaut Sheffield and their work on Bionicle 2: City of Legends. To my surprise, I got this:
“No, I didn't I thought they were disbanded alongside Argo”
This essentially meant that nobody from Argonaut London was aware of the development of Bionicle 2: City of Legends. With this information, it was easy to conclude that Bionicle 2 was created solely by Argonaut Sheffield as speculated. After failing to get more replies from former developers from Argonaut London, I shifted my focus to Argonaut Sheffield, intrigued by the messages I received from the former artist.
After a bit of waiting, I got a reply from another former artist.
“Hi,
Yes, I worked on Bionicle as a character artist along side artist (redacted). He was my mentor back then as it was my first industry job. I think we modelled about 130 odd characters/modular models back then between us. The character concepts we're drawn up by (redacted).
Argonaut Sheffield was previously Particle Systems who made I-War, the PC Sci Fi game and some other iterations. It was a technically adept small team and great to work with. I didn't have much to do with the London branch. We went on to try and make some failed movie tie-ins alongside them at a later date. Catwoman, Zorro, Star Wars, Charlie And The Chocolate Factory and also Bionicle 2.. which was going to be a fluid parkour type platformer. Which never materialised as after being there just shy of two years, London shut us down.
I'm actually working back in the offices where it all happened now. Which seems strange. I did work at Sumo Digital as a lead Char artist for ten years in between. I know there's a basement full of hard drives still here as one of the old directors still rents some space here.
(redacted)
(redacted)
Hope this helps.
Cheers,
(redacted)”
I received concept art for both Bionicle: The Game and Bionicle 2: City of Legends in this message. The art was later posted on my Twitter: https://twitter.com/HexMantis/status/1099883979942084608
Aside from the plethora of art, this message provided some insight about how Argonaut Sheffield came to be. It was previously known as Particle Systems before it assimilated into Argonaut Games. After this exchange, I reached out to a former programmer from Argonaut Sheffield. This time I provided a set of questions for the developer to answer in an effort to obtain specific information. After waiting for nearly a month, I got a reply:
The questions I asked will be enclosed within [ ] to avoid confusion.
“Hey!
There's some incomplete credits here (redacted)
but you could try contacting (redacted) as he was the lead programmer there. He used to work at PKR too, also owned by (redacted).
(redacted)
[Asked about the main development platform for the games]
1) Yep it was PS2. The PS2 version was handled by Argonaut Edgeware and programmers in Sheffield did ports for the other platforms
[Asked about the cut content from Bionicle: The Game]
2) Sorry, I wasn't involved with that bit. I was responsible for adding the hyper threading features on the PC (redacted)
[Asked about interactions with the London branch]
3) Yep, we worked together on it. Designers and Artists in Sheffield were working on assets for the main game.
[Asked about I-Ninja’s compatibility with Bionicle: The Game]
4) I think they should be compatible with each other. I-ninja came out a bit later though.
[Asked about Bionicle 2: City of Legends]
5) Maybe, not sure as it was a long time ago and I then moved to the Edgeware studio. If they did I guess it was just a prototype for a pitch
Good luck with your fact finding!“
I later asked if they knew of any early builds of either game, and I got this reply:
“Hey!
Sorry for the late reply. I believe everything was archived by Argonaut and EA. I'm not sure if anyone archived it personally at Argonaut or not but there were a lot of people working on it. They created archive PCs with everything you need to make the game from the source assets.
Thanks,
(redacted)”
The concept of the supposed “archive PCs” was interesting, but I doubt any of them are still around after all this time. After this, I contacted another former programmer from Argonaut Sheffield. This time with a focus on Bionicle 2: City of Legends:
“Hi William, I must admit, I'm curious where you found my name in the demo. Do you have a source code drop to go with it, or did I leave my name in an error message in the binary package itself?
Either way, yes I did work on the demo, albeit briefly. The engine the demo is built on is largely the same engine used in Bionicle (the original PS2/Xbox/PC game), Catwoman, and I-Ninja. It has an older pedigree than that too, but those were the games it was used on while Argonaut Sheffield was part of the Argonaut group. I was one of the programmers who ported the engine over to PC & Xbox for the original Bionicle, which is why I was involved in the demo in some capacity.
I'm still in touch with a lot of the designers who worked on the movement demo; the lead designer, (redacted), has said that I can pass on his contact details if you'd like to get in touch with him. You can contact him at (redacted).
Cheers,
(redacted)”
I was not surprised to get confirmation that Bionicle 2 used the same engine as Bionicle: The Game, since most of my existing programs I wrote for Bionicle: The Game were compatible with the Xbox demo. I asked if a PS2 port of Bionicle 2: City of Legends ever existed, since the Xbox demo we have has DualShock button mappings present in the game:
“Ah, I'll bet that's because I'll have compiled and built the disc image, so it's embedded my PC's name into the image. The level select would have just been for test levels where I was looking at specific bugs, performance problems or new features.
I really can't remember if we did PS2 or PC builds of the demo, other than the development binaries the design team would have been using. It's unlikely we'll have done a full ISO for the PS2, because the spiders caused real performance problems and we'd have wanted to show it to the publishers on the fastest available hardware.
By the way, the Xbox version will have reference to PS2 hardware because the original engine was PS2 only. The easiest way to port the engine was to, as far as possible, just get the Xbox and PC versions to pretend they were doing exactly the same thing as the PS2. For example, the game scripts don't need to know that when they get a button press from Cross or Circle, they're actually getting button presses from A or B. So although the names are going to be PS2-centric, they're still doing Xbox specific stuff.”
I was surprised to find out that the Morbuzakh Spiders were the primary reason for shifting Bionicle 2 to the original Xbox. I guess it makes sense, given how little time Argonaut Sheffield had to optimize the game. Switching to the original Xbox appeared to be a quick and easy way to avoid the hassle of optimization.
I later asked about the audio issues present in the Xbox demo, and for some general information about Bionicle: The Game.
“Hi William,
I'm afraid I've got no idea why the demo would be silent - it's been far too many years for me to remember the exact details, and I have no idea which version of the demo is the one which has been circulated. The full code for the audio system will have been present, because it was just a continuation of the engine used on Bionicle, and I'm sure the designers would have had at least some placeholder audio to hook up.
Audio is habitually the last thing to get hooked up in any game development, and since most developers prefer to have a silent build and listen to their own music while they work, it's not unusual for it either to be neglected in early internal builds, or for it to have been hacked to be silent (assuming the demo was one built locally rather than for showing to a publisher).
In terms of the development situation on Bionicle, although we weren't directly in the body of main developers, I think most of us were aware that the game wasn't progressing as well as it should. As well as the code team doing the porting work, our design and art teams were making the 'adrenaline levels' - which were the short lava/ice/tree surfing levels. They were only supposed to be short breaks between much larger levels, but it became increasingly obvious towards the end that these relatively small levels were still a large percentage of the actual content, and the other larger levels weren't coming online as fast as they should. QA in particular do full play-throughs on a regular basis, so they have a very good view of how fast the game as a whole is coming together.
I'm not 100% sure on all of the reasons for the delays in development, having been a relatively junior developer in a satellite studio at the time, but the reasons discussed at the time with leads and producers are fairly common ones that I've seen and heard about on other projects since. Inexperienced publishers or IP holders who haven't worked with game developers before often don't understand the lead times involved in producing content.
It's very hard to explain to customers who are used to working with companies like advertising agencies, who can turn around a complete change of direction in a matter of days, that you need to make and lock down decisions months or even years in advance. I think the penny finally dropped for Lego about three months out from submission that if they kept holding up approvals and kept requesting changes, they weren't going to get any game at all on the shelves - which of course meant we all had to crunch like hell to get the content in good enough shape to ship!
Cheers,”
An example of the aforementioned “Adrenaline sections” is the Tahu Nuva level from Bionicle: The Game. This level is actually internally named “Ta Adrenaline” as well. It’s obvious at this point that Tahu Nuva was originally going to have more than just surfing sections in his level, given the evidence in this message and the fact that he has a full set of unused walking animations.
I eventually contacted the designer mentioned by the former programmer, and got a reply after a month. (This designer was kind enough to restate my questions in his message):
“Hey,
I'm so sorry it's taken so long to get back to you. I was launching a game and I completely forgot about this.
1. What was your role as a designer like when working on both games? What kind of work did you do?
I was lead designer at Argonaut Sheffield, and we were brought in to help out on Bionicle the Game. We were responsible for what was known internally as "the adrenaline sections". The game was split into third person. exploration and combat levels (which were developed by the main Argonaut office in London), and the fast moving on rails sections that we created. As well as leading the team on these sections I was directly involved in the Tahu Nuva Boss Race near the end of the game.
2. Were you aware of content being cut or removed when working on Bionicle: The Game? Did you work on anything that didn't make the cut?
Like with any game there's work that involved that never sees the light of day. There were a lot of changes to the design over time, sometimes for practical reasons, other times because Lego wanted them.  I seem to recall that in the original design you would play as each Toa normally and each one again in their Nuva form in large open levels - with the platform adventure and the adrenaline sections seamlessly blending into each other. Quite soon after we were brought into the project a much clearer separation was made between the two, but I'm sure there was lots of the preparatory work for that ended up on the disc.
3. Do you know if any other character models aside from Matau (The green character) were created for Bionicle 2?
No other characters were made for that demo. I think we had a matter of weeks and everything had to be done very quickly.  That build represents a build that we sent to Lego (And Giant who eventually became TT Games) for approval and hopefully for more funding for the company. And we spent a lot of time agreeing the visual look of the character, as it was very different from what we'd done in the first game.
The work done on Bionicle 2 was entirely done up in Sheffield so we had a lot more control over the content. We knew that the Bionicle audience was getting older, and their gaming needs were becoming more sophisticated and we wanted to do something that would appeal both to that audience and be an interesting game in its own right. We felt that the first game had been so compromised by production issues that it ended up being very disappointing. We wanted to make something fluid and interesting that was a joy to play as a platformer, and had the dynamism and the sense of scale that the Bionicle world deserved.
4. Do you know if any other builds of the Bionicle 2 movement demo exist? Like a build that has working audio?
I don't remember for sure if we ever ended up with a build with audio. But it feels a bit unlikely that we would have got to the stage that we did without their being something in there, especially if the audio assets were on the disk. Somewhere in the depths of my home I think I have a PS2 version of the demo, so I may see if I can get that up and running and find out. As I think - so far - the only people who have had access to the game have played on Xbox, right?
Thanks”
Of course LEGO was being difficult during Bionicle: The Game’s development. They did something similar with Bionicle: The Legend of Mata Nui, and that certainly did not end well. This message was a big deal for us at the time, not only did we get a lot of information about both games, but we also got confirmation that a PS2 build of Bionicle 2: City of Legends actually exists! Unfortunately, this developer never replied again, and I was beginning to lose motivation.
I decided I had enough of Argonaut Sheffield at that point, and shifted my focus to Argonaut London once more. After waiting a bit, I got another reply from a former AI programmer.
“Hi William, sure thing, although it was a long time back so may not remember too much :)
probably easier to use my email (redacted) though as I rarely login to Linkedin.”
We later communicated via email:
“Hi William,
on the unused level front, it’s entirely likely that a bunch of the designers and strat coders ’play areas’ would have ended up in the build. Not sure if you’ve had any background info on how a lot of the Argonaut games were built, but here’s a brief rundown :)
So, when I started at Argonaut in 1997 , I joined the Croc 2 team, who were using the first updated iteration of the engine they built for Croc that had its own scripting language written (originally for the level designers to use) to write all the gameplay elements, while the engine coders focused entirely on the main engine for the PS1 (and a separate small team handled porting the engine to GameCube/Dreamcast, PC etc.). The idea being that ASL (Argonaut Strategy Language) Strats would be cross platform as they were just interpreted by the engine.
As it turned out, ASL strats were a bit too complex for the level designers to write themselves without coder assistance, so Argonaut let them focus on the actual level design itself (using the editor that just became known as the Croc Editor) and got gameplay specialist coders (like myself) to work on the strats. This worked out great as we could focus on individual items or groups of them independent of what was happening with the engine and we could quickly tweak a strat and run it on the devkit without doing a full build of the game (which took *AGES* back then ;) ) as well as some basic debugging capability.
This meant that most of the level designers and strat coders usually had a level slapped together with all the bits they were trying out. I don’t know if my one with all the Matorans following you in a chain still exists, but there were some pretty strange ones. In theory these wouldn’t end up on the disk but the build system was pretty clunky, so it’s entirely likely that some ended up there.
So by the time I got drafted onto the Bionicle PS2 project, I’d worked on Croc 2, Aladdin Nazira’s Revenge, Harry Potter and the Sorcerer’s Stone and Bionicle Matoran Adventures on GBA. All but the last one using revisions of the Croc Editor and ASL.  (The Emperor’s New Groove, Harry Potter 2, Malice, Catwoman & iNinja also got written with the engine). I say revisions as not a lot was actually added to either over time. Also, by Bionicle PS2 I was kind of an emergency response coder for strats, as I got parachuted in after the project started to help fix a lot of problems with how ASL was being used and design issues with the levels.
There were a lot of issues with Bionicle (not as many as Aladdin or Catwoman started with and my 4 days on Malice were certainly interesting, but they’re entirely different stories ;) ). Mostly from inexperience as the team working on it had a lot of new hires or ones that had been drafted from other teams that didn’t use ASL or the Croc Engine, so they weren’t familiar with its limitations. There were some HR issues going on too, but I’m not going to get into those. The team were mostly all professional and good at what they did, but struggling with a relatively clunky engine. By this point Argonaut had split off most of the engine coders to the “Tools” team and we had to officially request any engine or editor changes we wanted through their chain of command (and they weren’t interested in working on the ‘old’ engine).
There were also some issues with inexperience in games from the Lego UK side too. So a lot of the overall design rules were a bit flaky and lead to a lot of levels and gameplay getting changed. The “No Weapons” rule was one we thought was pretty odd, considering the swords, pikes etc. in use. Apparently they’re tools, not weapons. So we weren’t allowed to use them as direct combat weapons for gameplay, only for magical ranged effects. There was also a lot of issues of really big levels being designed without consideration for what could actually be rendered on screen at the required frame rate on PS2 with the old Croc engine. Even updated to PS2 and with everything the engine coders could do to optimise it, the engine and ASL were struggling to do what the designers wanted.
I don’t think it’s a case of biting off a bit more than they could chew (we successfully wrote Harry Potter from scratch in 9 months in time to release with the film using the engine but that was very much a dream team of all the right people with the right skills and a publisher working well in sync). More a case of it being a new team of people not so experienced with the system and a publisher that wasn’t entirely sure what it wanted. So things were that bit harder to get done in the time available.
In theory, some older gold disks are likely still around. (redacted) was one of our engine guys on the project and “Master of the Build” (he was the only one who had enough tasteless Hawaiian shirts for the numerous submission build days). I’ll have a dig through my CD collection, but it’s unlikely I’ve got any Bionicle builds surviving. I *might* still have some strat code floating about on an old hard disk. I do seem to have some of the Catwoman build code that used mostly the same (although slightly updated) engine though.
One thing that I think got axed was my chain of Matorans. The idea was a level where you’d be picking them up from around the level and they’d follow you to a rescue point. Normally this wouldn’t actually be that difficult to code, but ASL never actually had any arrays! I’d been asking for them for a couple of projects by that point but they never got added, so my Matorans were each working as their own array elements and frantically messaging one another in a chain, which never quite worked reliably enough with ASL, so we shelved the idea.
(redacted) was one of the strat coders working with me on Bionicle. I think he’d just joined Argonaut then, but luckily, knew his stuff.
(redacted)”
I guess a few of the unused levels I found in the PS2 port of Bionicle: The Game are examples of “play areas” given how small some of them are. This message also provided some insight about ASL, the proprietary language both games were created with. This gave me a good idea about how difficult ASL was to use as well. The fact that Arognaut also had many new hires that couldn’t handle ASL’s idiosyncrasies certainly didn’t help Bionicle: The Game at all.
I later reached out to another former AI programmer affiliated with the previous one. They had some interesting things to say:
“Wow, I'm really surprised that anyone is that interested in Bionicle, because I didn't think it was a very good game, but I'm happy that you felt strongly enough to do this, I guess. That's quite an impressive bit of digging.
[Asked about ASL]
Q1) ASL wasn't a great language to use, it was being developed at the same time as the engine so it was constantly changing and was occasionally broken as well. The turnaround from making a change in code to testing it on the target device was quite slow. And coming from C++ the lack of modularity was frustrating. There was some talk in the team about wanting it to be object oriented, but anything that made it cleaner and less prone to repetition would have been good. My memory of it isn't that good since it was 20 years ago. I remember the collision and animation systems being awkward and crude as well though. Do you know about the other games that the system was used for? Catwoman took the animation engine a bit further, but it was really horrible trying to program the animation blending for finite state machines with a language that was so hard to debug.
[Asked about scrapped content in Bionicle: The Game]
Q2) I don't remember much about what was scrapped. There were different teams working on different levels and playable characters, I mainly worked on the Tahu levels and the final boss. I think there might have been some stuff scrapped from the other characters. One or two of them were developed by the team who were doing the cross platform conversion for us, and we didn't see much of what they were doing and only saw it quite late.
[Asked if any early builds of Bionicle: The Game still exist]
Q3) I have no idea - perhaps Sony or EA have archives of the earlier builds. Someone on the engine team might do, I can't think how or why a strat coder would have one.”
The issues with the collision system they mentioned are definitely present in Bionicle: The Game. It’s quite easy to glitch out of bounds, as speedrunners have demonstrated many times. We later talked about general programming concepts and discussed ASL further:
“Reassuring to know that I'm not imagining Bionicle being pretty bad! I think object oriented was just flavour of the month in 2003, Java was a highly respected language at the time and we thought it was the future. It would have been nice to work in a language that was used in other places, because having ASL on your CV was a pretty crappy prospect for seeking other work. At least if you used Fortran or Pascal it was recognised by employers as a mainstream language. WTF is ASL? I worked in two other organisations that had proprietary languages and it was annoying. The good thing about starting work at Argonaut at least was that ASL was a proven language that you could make games with, and it did let you get down to the relevant bits of gameplay you wanted to take control of. Before that I worked at Phase 3 studios where they had never made an action game before, and we spent a lot of time programming systems that had hardly any effect on gameplay. So I was grateful for ASL and the toolchain for making it easy to do some limited things. I was very impressed by someone on the iNinja team for getting ropes to work with a vertlet algorithm, we stole that later for the green Bionicle to use. I think the High Voltage Software studio might be using a different language with the same initials? I can't see how it could possibly be Argonaut's language. I'm pretty sure there was some talk about opening it up as middleware to sell other studios but I don't think we ever got there. Many of the staff from Catwoman went on to work at Rocksteady, Sony and Ninja Theory, but I think they just started using whatever engine was in place there. You could find hundreds of people who had brushes with the language.”
I asked about other studios using ASL for their games:
“What release date were the games? Argonaut folded in 2004 I think, so the creditors might have managed to sell off the technology as cheap middleware of last-gen consoles
or perhaps they were licensing the tech while we were using it, and I just hadn't been aware of it”
I sent him some notable examples of games using ASL from other studios, such as The Conduit and Ben 10: Protector of Earth:
“That fits the picture then - liquidation in 2004, sell the technology in 2005, two years of learning the systems and developing content, release in 2007
The PS3 would be the current gen console by then, but the PS2 had a large enough user base to make it a viable market, especially for movie tie-ins and children’s games”
I later asked if there was any possibility that Argonaut received parts of ASL from other sources:
“That's an interesting question... I don't know but I think Argonaut were using strats since 1993 and the language gradually evolved from Starfox to Croc and so on. I think it was around before High Voltage existed. It does seem like a massive coincidence that the header is VOLT but there aren't many words that sound cool to programmers so I still suspect it is just a coincidence. Programming was Argonaut's strongest suit, it doesn't make sense that they would buy tech in like that. I was only at the company for two years or so, ask someone who was there longer.”
Then out of the blue, another former designer from Argonaut Sheffield reached out to me about Bionicle 2. After that, I asked them a few questions:
“Hi William,
Great to hear from you. Let me see what I can do to answer your questions!
[Asked about the development process of Bionicle 2]
1. Designing the demo was a bit of a break from the usual licensed Dev. We had creative control so got to decide what direction we'd like to take things in (hence a departure from the 'standard' platforming fare of the time!) My role was predominantly as a technical designer - that was, creating ideas and prototyping/building in the tools. For the demo I was responsible for populating and scripting some of the functionalities in the level.
[Asked about the broken audio in the Xbox port of Bionicle 2]
2. Not sure on the silence in the build tbh... I seem to remember doing some work on creating and implementing some spot FX and seem to remember we put some audio track on the front end screen. With this being a closed pitch demo, I honestly can't remember if we'd created the track or sourced it from elsewhere!
[Asked if they knew about any other builds of Bionicle 2]
3. I believe a have a variety of unreleased games and demos on various formats somewhere. Most of them will be PS2 from that period.
Thanks”
When they mentioned owning a variety of unreleased games and demos, I was immediately intrigued. I later asked if they had a PS2 build of Bionicle 2 and offered to send him a copy of our Xbox build of the game in exchange for it, and to my surprise I got this:
“Hey William,
Cool, I'll have a search when I get some time and attempt to extract it for you!
Thanks”
I was ecstatic. Finally, after months of searching, I was about to get something tangible! But the days passed, and those days turned into weeks. I was beginning to lose hope until I got this message:
“Hey William,
Quick note on my progress - I've not forgotten! I delved into my garage over the weekend and came away with 3 CDs labeled bionicle 2 with various dates on!
I'll attempt to create an ISO of the latest date and share with you when I get a mo (most likely the weekend again!)
Thanks”
Not only did he have a build of the game for the PS2, but THREE of them! After seeing this, I decided to wait for the weekend to arrive. Unfortunately I would be very busy on this particular weekend, but Bionicle was still my top priority! So I proceeded to bail on my friends to wait for an obscure as hell prototype game from a discontinued children’s toy line to show up in my inbox. However, on Sunday, the weekend was coming to a close, and I had heard nothing from the former designer. My waiting and persistence later paid off after I got this message:
“Hi William,
Give this a go - no idea if it works - let me know!
(redacted)”
At last! I finally got it! The latest known PS2 build of Bionicle 2: City of Legends! But there was a problem. The game didn’t boot. Just my luck. But I wasn’t ready to give up. I ended up rebuilding the entire iso with some proprietary tools, and by some miracle, it booted up in my emulator. It’s about what you would expect: It’s similar to Xbox build in many ways, but it is also different. Unlike the Xbox port, the audio works, and there are some extra graphical effects and animations. I was also able to get the game to boot up on a real PS2 without issue.
Tumblr media Tumblr media
I can’t say exactly when BioMedia Project will release this build to the public, but I'm sure it will happen soon. Until then, feel free to watch some gameplay footage of the demo on my Youtube channel: https://youtu.be/Dvmzz92F3oo
These past couple of years have been pretty crazy for Bionicle. The Legend of Mata Nui was found TWICE, and there has been so much more activity within the community as a result. I’m glad I was able to make my mark and get this unreleased build of Bionicle 2: City of Legends into the hands of the Bionicle community where it belongs. If you made it this far, Thanks for reading. If you liked this post, don’t forget to share it. I spent a lot of time researching this, and I would really appreciate it. Special Thanks:
BioMedia Project
Liam Robertson
Fraug L. Coolman
25 notes · View notes
aion-rsa · 3 years
Text
Nintendo Direct Is About to Drop and the Internet Has Made Its Predictions
https://ift.tt/eA8V8J
To many fans, it seemed like this moment would never come, but it’s finally happening: a new Nintendo Direct is set to drop today at 5 pm ET. This is the first major Direct broadcast since September 2019, so it’s not surprising that Nintendo fans have some really high expectations regarding what might be announced during the 50-minute conference.
Nintendo has confirmed that the Direct will cover some new updates for Super Smash Bros. Ultimate, which means you should probably expect to hear about a new fighter joining the fray. Beyond that, everything seems fair game, although the focus will be on new Nintendo Switch games coming to the console “in the first half of 2021.”
This could mean a lot of things. One franchise that is on lots of gamers’ minds is The Legend of Zelda, which is celebrating its 35th anniversary on Feb. 27. The timing seems perfect, then, for some new Zelda announcements. What could be on the table? Well, one guess is that Nintendo will announce a new Switch anniversary collection for some of Zelda‘s most popular releases, including Ocarina of Time, Majora’s Mask, and maybe even Wind Waker. This isn’t even that far-fetched a prediction since Nintendo pretty much did the same with Super Mario‘s anniversary last year.
But could we also hear about some new Zelda games? It’s been a while since Nintendo talked about Breath of the Wild 2, which is by far it’s most highly-anticipated upcoming release. The game has now been in production for a few years, so it’s possible that the company could have a more meaningful update about the game. Whether that means a gameplay trailer or a release date is anyone’s guess.
Zelda isn’t the only Nintendo classic celebrating its 35th anniversary, though. There are lots of fans (including this one) who want to hear about the company’s future plans for the Metroid franchise. Although the long-awaited Metroid Prime 4 was first announced at E3 2017, the game has failed to materialize in the four years since. At one point, the game was actually being developed by Bandai Namco Studios before production restarted at Retro Studios, the original developer of the beloved Prime series, in 2019. While a year and change is hardly enough time to have made any real progress on the new installment, Nintendo could surprise fans by at least confirming that the game is still in the works.
But beyond Metroid Prime 4, there’s always the chance that we could get Switch ports of some other Metroid classics. The original Prime trilogy has yet to drop on Nintendo’s latest console, and the anniversary could be the perfect opportunity for a re-release.
Nintendo is also set to release New Pokemon Snap in the first half of the year, a game that has the potential to be another major hit for Nintendo on the scale of Animal Crossing: New Horizons, especially as gamers begin another year of pandemic lockdowns. New Pokemon Snap is out in April, which means we’ll likely hear about the game during today’s Direct.
While we wait for showtime, Twitter has a few other wacky predictions that likely won’t happen but are fun to dream about:
pic.twitter.com/XTtyp60M3e
— No Context Silent Hill (@NoContextSilent) February 16, 2021
cnx.cmd.push(function() { cnx({ playerId: "106e33c0-3911-473c-b599-b1426db57530", }).render("0270c398a82f44f49c23c16122516796"); });
#NintendoDirect this is the only thing I want tomorrow pic.twitter.com/Qa5vn2Tb0i
— Ian | Halo Infinite 💚 (@BigDawgMills) February 17, 2021
Nintendo direct prediction pic.twitter.com/5IPXuQY0hI
— The Ghost of Lord Farquaad (@Pompadour_64) February 16, 2021
#NintendoDirect my predictions pic.twitter.com/qXwQVbKEeO
— JulianSesame (@JulianSesame) February 17, 2021
New F-Zero and Punch-Out!!! games for Switch announced tomorrow, that’s my predictions. Book it #NintendoDirect pic.twitter.com/WW4XwzlBgY
— Hunter 🎮 (@NextGenPlayer) February 17, 2021
My Nintendo Direct Predictions: – Super Smash Bros Pack 2 Fighter Reveal – Mario Kart 9 – Splatoon 3 – A Mario & Sonic Crossover Game pic.twitter.com/H9miWlNmcG
— Awesomeman235ify (@OrangeHedgie3) February 16, 2021
Manifesting for Golden Sun 4 #GoldenSun #NintendoDirect pic.twitter.com/L2d7iw1Vlj
— alex 🌻| Siguiendo Wandavision, ToA y BNHA (@a27_mudkip) February 16, 2021
if this doesn’t happen i am going to be so disappointed NINTENDO PLEASE #NintendoDirect pic.twitter.com/6AXyy5A3vz
— shiningcecil (@shining_cecil) February 17, 2021
Imagine the Nintendo Direct Ends with GTA V for Switch. How would you feel? 🤣 pic.twitter.com/lpxGmtcsSB
— Pyo 5️⃣ (@mrpyo1) February 17, 2021
Predictions about the Nintendo Direct pic.twitter.com/FtJ6v2gGVc
— Mparker (@m_parker123) February 16, 2021
We’ll keep you updated on what actually gets announced at today’s Nintendo Direct. You’ll be able to watch the broadcast right here.
The post Nintendo Direct Is About to Drop and the Internet Has Made Its Predictions appeared first on Den of Geek.
from Den of Geek https://ift.tt/3bdSMDl
0 notes
Text
Breakups suck. I’ve had a few- less than most but more than many. After a breakup my feelings for the other person lie somewhere between heartbroken, totally ready to move on and hoping the other person’s fingers grow fishhooks and that they also develop a strong itch in their genitals. Somewhere in there...
There are those select humans that can somehow remain friends with their exes and genuinely support them. I admire those people and I hope to be one of those people when I grow up. That said it does take two to make that work. But in general I think those people are on a different plane and there probably don’t need to read this blog. Actually no one needs to read this blog... who reads blogs anymore? Let’s be honest this is just a glorified online journal for me to unpack the crazy making in my life. But I digress...
Breakups happen. Wish them fortune or ill but eventually you move on. Right? Sure... assuming you CAN actually make a clean break. Assuming you don’t live/work/go to school together. Assuming you’re not married (because divorcing someone is a undoing a legal contract and that doesn’t happen in a vacuum). Also assuming there’s not a child involved because then that person that you’d much happier never having to see again EVER is someone you are forced to continue interacting with for the next 18 (minus your youngest child’s age) years longer.
We have a triple threat and that’s where our story begins...
This isn’t our love story (or is it?). Well okay... a quick background. It’s 1995, Wilson high school, Portland Oregon: I’m a Senior he’s a Junior. We didn’t date but we both liked one another- but I had a boyfriend and having a crush on two boys was too much for me to handle!! I graduated, went to college, loved my life. No idea what happened to him. 12 years later years and I’d just moved to SF and who do I see on the bus? What?? Still cute, he just moved to SF from DC after a few years living in Iowa... with his wife. He’s married. Of course he is. Cool let’s be Facebook friends and I’ll see you never. Berceuse WTF would I say if I ever met your wife? “Nice to meet you I had a big crush on your husband in high school”. That’s just awkward.
But we did exchange numbers. He was a chef and I was a waitress so when he got a new job he might text me and tell me to stop by (I never did) or if we needed a new line cook I’d reach out to him (he never replied). At some point on Facebook I saw that they had a kid. Cute little thing with a buttload of hair.
Fast forward 2.5 years. It’s Valentine’s Day and I’m showing a couple friends who aregg bet single how Tinder works: “Oh no... he’s no good. See you just swipe left- hard left!”. He was like the 3rd guy that pulled up. We chatted back and forth through the app a couple times then I just texted him because I had his number and I’m paranoid about conversations through apps. (I just imagine people who work for Tinder reading them and laughing their asses off at my attempts to play it cool.) Anyways, a week later we went on our first date and it was pretty much game over for me.
He was 8 months out of a 10 year relationship and had a toddler why am I not running the other direction? That’s a great question and I have no good answer. Or at least not a sexy one... I’m attracted to vulnerable men? They’re like my catnip: “Come here kitty- Mama like”!
His son was 2.5 when we started dating. I knew I was dating a man with a child and I knew exactly what that meant. I babysat A LOT and I was a nanny for 5 years. It’s not the same thing as being a parent by any means. But compared to an average childless woman I did have a better understanding of what I was getting into and what spending hours with a toddler was like. I knew that if we were going to be in a relationship the kid comes first, I’m replaceable the child is not.
His ex was trying to move to Hawaii to live with her new boyfriend and wanted to take their son. That’s a hard no. Absolutely not. R had already filed for divorce but that got sidelined by custody. She hired a more aggressive attorney and insisted she would be taking their son. When describing his ex and her behavior R was throwing around with like crazy and narcissist and borderline.
Okay, okay... this situation is really stressful. I’m sure she’s not that bad- you married her right? Stress does not bring out the best in people’s personalities- quite the opposite. It’s hard to think straight. This is probably situational- I’m sure she’ll calm down soon. Maybe try phrasing your text this way so she doesn’t get defensive- I’m sure she’ll be reasonable if you just explain it really clearly...
Bahahaha.
I spent months empathizing with her and trying to help R better communicate with her. All in vain- it toa long time to realize she doesn’t want to communicate or compromise she just wants her way. And any attempt to have an open honest discussion is just ammunition for her to use against you in a future conversation.
If she asks R for a favor and his answer is no she’ll twist the conversation into her being victimized.
If she asks R for a favor and his answer is yes she’ll twist the situation and say that she actually did him a favor.
If R asks her for a favor she ignores him, calls him names and/or tells R he’s harassing her.
To be clear, most of the time she doesn’t ASK- she demands.
If R agrees to something once he has to agree in the future it or he’s a hypocrit.
She flat out remembers things wrong and when R shows her the screenshots of the text she wrote proving she’s m wrong she says he’s being petty.
When R asks her to discuss child related issues directly with him rather than asking their 4 year old son to communicate the message to him she tells R he’s being difficult.
When it’s her custodial time and R has a scheduled FT she bribed their son with candy or ice cream to end the call early. (He can have it after he’s done).
I feel like we’re in an alternate reality. She’s constantly coming after R legally with baseless claims. She projects all the shit she does to R and accuses him of doing it to her!! We read her motions and were like “What’s is she talking about? R didn’t do that to her she’s doing that to R!”. And no is not a misinterpretation and they’re both doing it- she’s doing it and accusing him of doing it. It’s crazy making.
Claim: R refuses to communicate with her and insists on going through attorneys.
False. She has ZERO emails or texts to back this up- they agreed to communicate via text and email. She hasn’t sent a single email or text to R to “discuss” anything so how is he refusing to communicate? R has written numerous long and detailed emails to her for years and even more over the past 10 months of Covid trying to communicate and co-parent with her, share information and get schedules finalized without the courts involvement and her responses are dismissive and often only one sentence. His attorney and her attorney even tried to resolve issues without the court but she refused to comply and court was the last resort.
Claim: wasn’t even a claim really, mores demand that both parents needing to be flexible about scheduled FaceTimes in their child is swimming or playing during that time and also be accommodating if the other parent wants to do an unscheduled call they can.
Reality: Totally... R has never denied her a FT, has been flexible when she’s asked to reschedule and he’s sent MULTIPLE emails to her saying she can do an unscheduled FT anytime she wants (just give him a heads up). She’s done maybe 4 unscheduled FaceTimes in 2 years. We don’t plan any activities during her scheduled call time because it’s her scheduled time... so her calls don’t ever “interrupt” anything. Please, I beg you, show any evidence to the contrary.
Oh and while she’s looking for evidence that doesn’t exist I’d like to show the email she just sent from December 2020 telling R that when their son was with her during Christmas he was ONLY allowed to FaceTime during his scheduled time of 6:40-8. No “bullshit” unscheduled FaceTimes calls like he did last summer when he called their son “every day” it was “harassment”.
(Calling every day would have been excessive, but not harassment. But he didn’t call every day. He had 2 scheduled FaceTimes per week by court order and in addition he called 1 extra day a week (so three calls a week). Also, important to point out is that their son, who primarily lives with his father, was going to not see his father for three months because of conflicting language in the ruling and delays in getting it clarified due to COVID and Jennie’s refusal to discuss shortening the time to what they’d agreed to.
He always texted her before his scheduled FaceTime to confirm the time would work and it wouldn’t conflict with activities they’d planned. But even though it was a scheduled call it always seemed to interrupt something fun that their son was doing: swimming, hiking, skateboarding. Funny how when she asked him to push back his call 2 hours he STILL was interrupting fun plans. It’s his SCHEDUKED time- plan your shit on a different day OR if you can’t contact R ahead of time to reschedule the FaceTime so it doesn’t conflict or interrupt your plans.
As for unscheduled FaceTimes he’d text in the morning asking to do a FaceTime in the afternoon (so giving her at least 3 or 4 hours notice so she can pick a time that works for her). She wouldn’t reply, instead he’d just immediately get a FaceTime call. To her credit she doesn’t refuse the calls and conveniently their son is often immediately available.
But it’s funny how if she knows R’s gonna call she seem to have plans, but when she doesn’t know he’s going to call she’s just sitting around the house doing jack shit.
She is bananas.
0 notes
hms-assman · 6 years
Text
AWW YEEAAAAAH IM STEALING THIS SHIT FROM GoodGuy2008 NO ONE CAN STOP ME.
1. When did you get into Bionicle?
2002!
2.What got you interested in Bionicle?
I literally just happened to see them while wandering around Toys R Us with my parents. Rip in piss TRU. I thought the looked neat and since my parents had said I could have a toy for good behaviour or something I dragged them over there.
3. What was your first set?
Kohrak/Kohrak va. I think the former was built first though so I consider him my first set.
4. What was one set that you always wanted but never got?
Maxilos and Spinax or Hahli Mahri. Maxilos looked so cool in retrospect and Hahli’s the only Mahri I didn’t get. I also kinda wanted the protector of water RIP me.
5. Which set is your least favourite?
Bitil can fuck right off and so can most of the Glatorian/Agori. Even if I don't think they're objectively the worst sets I dislike them the most.
6. Which year is your favourite?
2007 for sure. Even if I don't like the Barraki that much the rest of the sets were baller.
7. Which year is your least favourite?
2009 was ass. I would have said 05 but I actually like the Visorak.
8. What did you think of Gen 2?
It was alright. Could have been better for sure though.
9. Did you read or own any of the books?
I used to have several. Tale of the Toa, Beware the Bohrok, the lil guide book thing, and the first four books from 06. I also had a few of the comics.
10. Which book is your favourite?
I can't remember lmao.
11. Did you read any of the comics?
I read pretty much all of the ones I could get online.
12. Which comic series was your favourite?
Probably the 2001 comics.
13. Ride the Crab?
I mean are we talking about Carapar here because I probably would.
14. Which Bionicle game do you like the best?
Mata Nui Online Game. Because it's the only one I've played ayyyyyy.
15. Who’s your favourite character?
Jaller after he became a Toa. Also probably Pohatu.
16. Best Toa team?
Inika/Mahri for sure.
17. Which movie is your favourite?
The first three. They're all equally trash. (In a good way)
18. Which movie is your least favourite?
Legend Reborn. It's trash in a bad way.
19. What was your favourite aspect of Gen 1?
I guess the high detail of the sets and the lore.
20. What was your favourite aspect of Gen 2?
That originally they made Pohatu Australian-sounding which was always my headcanon as a wee lad. BUT THEN THEY SOILED IT. SOILED IT. SOILED IT.
21. Do you hope to see a Gen 3 in the future?
Not really because I'm worried LEGO will SOIL IT. SOIL IT. SOIL IT. Nah but if they do make one, I do hope it goes well. I'm just personally not too fussed anymore.
22. Dump all the pieces out and assemble, or sort pieces carefully and assemble?
Bend over backwards and scream into my own ass because moccing is hard.
23. What’s your favourite Bionicle memory? Building the Axalra T9 over Christmas day.
24. Did you ever take your Bionicles outdoors to play?
Oh god all the time.
25. Do/Did you break pieces often? Aside from the obvious lime joints not really.
26. How many sets have you collected?
A fucking lot.
27. Do you want to see a new Bionicle game? If so, from what year, and which genre?
I want my Zesk girl dating sim.
28. How many of your childhood sets still survive?
Most of them probably. If we're talking which ones are built I can't remember other than the Axalra and Kohrak.
29. Which did you like best, Gen 1 or Gen 2?
Gen 1 for sure.
30. Ask anything else! Which bojankle is the thiccest. Discuss.
2 notes · View notes