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#autodesk arnold
e-mptyflowerfields · 2 months
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Hoarder kitchen made in Autodesk Maya
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siletreas-workshop · 1 month
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SHE'S SO FLUFFY!!!
YEE! I finally managed to craft some half decent wool during a 6 hour Zbrush session mucking about with fibermesh and hair cards! cept I forgot to show the bell in the Zbrush pics...FFS...oh well! least I got a good test render! (I made the haircard texture myself!)
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Rather pleased with how she's turning out despite the fact I KNOW I'm gonna hate rigging her!
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applepi00 · 1 year
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So I did this for class, I’m pretty happy with it considering I got it made pretty much in a single week !
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june-v · 2 years
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Tingles Chocolate Chips 🍫🥔🔥
My project group and I designed a new subbrand (in the name of a certain chips producer...) for our classes in corporate communications. I only changed the name of the brand for the upload on artstation for copyright reasons.
The designs were mainly created with my team mates.
Text Layout and the 3D Model were made by me.
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Video
vimeo
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just-a-nibble · 4 months
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Janoiry 2024 Prompt 3: Swanky
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marcohayek · 5 months
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ARNOLD RENDER - UPDATE
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Arnold has been updated for Maya to version "MtoA 5.3.5" and for 3ds Max to "MAXtoA 5.6.6.0".
Global light sampling in volumes
Improved thick curves intersector
Distance shader in reflections
Overlay imager
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wrong-planet-boy · 11 months
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opened autodesk' maya for the first time in years. Why is it so complicated? Why is the renderview a seperate window in the default? Why is there no extra Tab for shading with the renderview in the viewport? And people say blender is complicated. No if you open it you have everything you need right in front of you and don't need a degree to customize it.
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cancan-jpg · 8 months
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Assignment for my animation classes! It's my character Atlas' little fairytale bedroom (complete with her bigass weapons)
Modelled in Autodesk Maya, textured in Substance Painter, rendered with Arnold, and composited in AfterEffects 🎨
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mosal7y · 5 months
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3d product renderings and mockups
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It seems like you're looking for information or assistance with 3D product renderings and mockups. Creating 3D product renderings and mockups is a crucial step in the design and marketing process for various industries. Here's some information to help you get started:
1. Software for 3D Rendering:
Blender: A powerful and free open-source 3D creation suite.
Autodesk Maya: Widely used in the film and video game industry.
Cinema 4D: Known for its intuitive interface and powerful capabilities.
KeyShot: A standalone 3D rendering and animation application.
2. Creating 3D Models:
CAD Software (Computer-Aided Design): Use software like AutoCAD, SolidWorks, or Rhino to create accurate 3D models.
Sculpting Software: Tools like ZBrush or Blender's sculpting features are great for organic shapes.
3. Texturing and Materials:
Apply realistic textures and materials to your 3D model using UV mapping techniques.
Software like Substance Painter or Quixel Mixer can help create detailed and realistic materials.
4. Lighting:
Proper lighting is crucial for realistic renders. Experiment with different light setups to achieve the desired look.
Consider using High Dynamic Range Imaging (HDRI) for realistic environmental lighting.
5. Rendering:
Choose the appropriate rendering engine for your needs (Cycles in Blender, Arnold, V-Ray, etc.).
Adjust rendering settings such as resolution, quality, and output format.
6. Mockup Tools:
Adobe Dimension: Allows you to create realistic 3D mockups and product visualizations.
Placeit: An online platform that lets you create mockups with your designs on various products.
Mockup World: Offers a variety of free and premium mockups for different products.
7. Tutorials and Learning Resources:
Online platforms like Udemy, Coursera, and YouTube offer tutorials on 3D modeling, rendering, and mockup creation.
Join forums and communities like Blender Artists or Polycount for support and feedback.
8. Considerations for Product Mockups:
Understand the target audience and purpose of the mockup.
Pay attention to lighting, shadows, and reflections to make the mockup realistic.
Test the mockup on different backgrounds to ensure versatility.
9. Outsourcing:
If creating 3D models and renders is outside your expertise, consider outsourcing to professional 3D artists or agencies.
Remember to practice and experiment with different techniques to refine your skills. The field of 3D rendering is vast, and continuous learning is key to staying updated with the latest trends and technologies.
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kwikl · 9 months
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Mastering Realism: A Comprehensive Guide to Creating, Texturing, Animating, and Rendering in Autodesk Maya
Autodesk Maya stands as a premier 3D computer graphics software that has been an industry standard for years. Its versatile capabilities have allowed artists, animators, and designers to bring their imagination to life in breathtaking detail. In this blog post, we will delve into the world of Maya, exploring how to create realistic models, texture them, animate scenes, and achieve stunning renders that captivate audiences.
Creating Realistic Models
The foundation of any 3D project in Maya is the creation of lifelike models. With its robust set of modeling tools, Maya empowers creators to shape their ideas into three-dimensional objects that mimic real-world counterparts. Whether it's character models, architectural designs, or intricate props, Maya's toolkit offers both polygonal and NURBS-based modeling techniques to suit various project needs.
Polygonal Modeling: This method involves building models by connecting vertices, edges, and faces to form complex shapes. Maya's polygon modeling tools provide precision and control, enabling you to sculpt organic or mechanical structures with ease.
NURBS Modeling: Non-Uniform Rational B-Splines (NURBS) offer a mathematical approach to modeling, which is particularly suited for creating smooth and curvilinear surfaces. This technique is often used for vehicles, product design, and architectural elements.
Texturing for Realism
Texturing breathes life into models, giving them the appearance of materials and surfaces found in the real world. Maya offers an array of tools and workflows for applying textures to models, simulating materials like wood, metal, fabric, and skin.
UV Mapping: Properly unwrapping a model's UVs is essential for applying textures accurately. Maya provides tools for efficient UV unwrapping, allowing you to paint or apply textures in 2D editing software before bringing them back into Maya.
Shader Networks: Creating realistic materials involves combining various texture maps within shader networks. Maya's Hypershade editor makes it simple to connect textures to shaders and simulate intricate material properties like roughness, reflectivity, and translucency.
Animating with Depth
Maya's animation capabilities open the door to dynamic storytelling and captivating visual experiences. From character animations to complex motion graphics, the animation tools in Maya cater to a wide range of creative ambitions.
Keyframing: Keyframing is the foundation of animation, allowing you to set specific poses and positions for objects over time. Maya's Graph Editor provides granular control over keyframes, easing in and out of motions for a more organic feel.
Rigging: Rigging involves creating a skeleton or structure within a model, allowing it to be manipulated like a puppet. Maya's robust rigging tools facilitate the creation of intricate character rigs, enabling movements that closely resemble real-life actions.
Rendering Brilliance
The final step in the 3D creation process is rendering—transforming your 3D scene into a stunning 2D image or animation. Maya's rendering capabilities are powered by Arnold, a sophisticated rendering engine known for its realism and efficiency.
Arnold Renderer: Arnold provides a physically accurate rendering process, simulating lighting, shadows, reflections, and global illumination. Its integration with Maya makes achieving photorealistic results more accessible than ever.
Render Settings: Maya's Render Settings give you full control over image resolution, quality, and effects. You can adjust settings to match your project's requirements, whether you're rendering for print, web, or animation.
Conclusion
Autodesk Maya has long been an essential tool for artists and creators seeking to bring their visions to life with unparalleled realism. With its powerful modeling, texturing, animation, and rendering capabilities, Maya empowers users to create lifelike scenes and characters that resonate with audiences. By mastering these techniques, you can unlock a world of creative possibilities and take your projects to new heights of visual excellence. Whether you're a seasoned professional or just starting on your 3D journey, Maya remains a valuable companion in your pursuit of digital artistry.
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siletreas-workshop · 6 months
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A new render of the adorably smol Sil! (with a few small sparkle edits for fun) ((also this took around 3 hours for this one image to render because of the manually added grass))
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https-hunter · 1 year
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I hate you 3d modeling I hate you autodesk maya I hate you arnold renderer
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june-v · 2 years
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Here's my project for my classes in computer graphics ss2022. 💜
Model, animation and video is made by me.
My inspiration came from the Netflix series Love, Death & Robots (the orange little robot from episode 2) 🤖
Programs I used:
ZBrush
Cinema 4D
Maya (& Arnold)
DaVinci Resolve 17 (video editing)
Textures were free to download on:
https://3dtextures.me/
Music: FASSounds - Fun Life
https://pixabay.com/music/beats-fun-life-112188/
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designmorphine · 2 years
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DesignMorphine 4 new webinars available now for early access registration and pricing, read below for how to join! Only 5 days to get early access pricing! - Early access pricing is €25 each and requires a password for the early access registration period, share this post to your story with @designmorphine visibly tagged and we will message you the password to join, that’s it! - If you don’t tag us we will miss it, if you’re private then message us a screenshot of your story. If we don’t send you the password within 24 hours then send us a message. - *Only for followers *No fake accounts *No close friends lists - Early access registration ends Monday, July 11 @ 11pm UTC - Swipe right to see webinars ➡️➡️➡️➡️➡️➡️➡️➡️➡️ - Spatial Synthesis V2.0 Methodic Exuberance V1.0 Fragmented Fictions V2.0 Biomimetic Footwear V1.0 - Maya, Rhinoceros, Grasshopper, Houdini, Arnold, Keyshot, Photoshop - @aggadea.design @pedro.verodriguez @zetzdezign @commeconception - First Image from Spatial Synthesis V2.0 . . . . #3dmodeling #autodeskmaya #3dmodel #design #parametricdesign #architecture #autodesk #superarchitects #grasshopper3d #nextarch #architecturelovers #generativeart #computationaldesign #architecturefactor #generativedesign #parametricarchitecture #3dart #next_top_architects #desigmorphine #architecturestudent #nftart #proceduralart #nft #digitalart #parametric #architectureporn #naturepatterns #architecture_hunter #nftartist #nftart (at 𝓣𝓱𝒆 𝓤𝒏𝒊𝓿𝒆𝒓𝒔𝒆) https://www.instagram.com/p/CftzId_LDIX/?igshid=NGJjMDIxMWI=
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laomusicarts · 3 days
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laos Teen Soldier
LAOMUSIC ARTS 2024 presents
laos Teen Soldier "Unleash the power of youth and valor in every polygon with LAOMUSIC ARTS' Teen Soldier: where digital artistry meets the call of duty."
#lao #music #laomusic #laomusicArts #LAO #MUSIC #LAOMUSIC #LAOMUSIC_ARTS #design #3ddesign #game #asset #teen #soldier #military #war #arnold #autodesk #max #maya #fbx #obj #noAI
Check it out: @artstation:
Also available at @turbosquid:
Also available at @cgtrader:
Also available at @behance:
Also available at @sketchfab:
Also available at @renderhub:
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