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#but Keyleth is avoidant
givemaycoffee · 2 months
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You know you *want* to indulge me (us).
🐑: #mutual one-sided pining #is the analogy the dagger or the lemon
Percy literally fell over laughing.
“It’s not funny,” Keyleth growled, but the red blotches on her cheeks undermined her tone.
“Life has—” he wheezed, not quite containing more giggles “—literally given you lemons Keyleth. So many lemons.”
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In which Percy and Keyleth try to decide what to do when life gives you too many lemons for even lemonade to suffice, and the twins getting involved is really not helping anyone’s composure.
the fake fic ask game
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aq2003 · 9 months
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i dont rly get ppl characterizing keyleth describing percy as "a brilliant mind with specific limitations" as a diss in the context of her telling the gang why they can't like.. call him up about enchantments.. like percy hates/distrusts magic (and even if he somehow warmed up to it over time it's still not his area of expertise and he's well aware of that)
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criticalbeauregard · 4 days
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i truly commend and admire marisha ray to no end because someone with less confidence or thinner skin (probably myself included) would've shied away from these big character choices after the way keyleth was treated but following keyleth up with beau and then LAUDNA is a true feat. she has never once backed down or diluted herself to be more palatable or even to just avoid catching the brunt of completely misplaced and blind hate from many "fans" + baffling misinterpretations of her actions. sometimes i get really upset about how some viewers talk about her choices and characters and then i just have to remember that she literally doesn't give a single fuck and neither should i.
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blackmosscupcakes · 2 days
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One of the aspects of the fallout from this last episode I'm most interested in seeing is Imogen's reaction, and that's for a very out of character reason.
One of Laura's self-admitted player quirks is avoidance of inter-party conflict. She's good at smoothing things over and tends to play characters on a spectrum from forgiving to avoidant. You can see this going back to campaign one, most notably after Scanlan returned and, while most characters were furious and slow to forgive him, Vex was instantly on his side, delighted to see him, and ready to forget everything. Jester, of course, was very committed to the power of friendship in general. Imogen tends more towards burying or distracting from feelings and events that might lead to conflict.
In 4 Sided Dive episode 20, they have the following conversation from about 1 hour 3 minutes in:
Marisha: Of course diving into the relationship is always fun, but then relationship tension is also fun.
Laura: Yeah I feel like you guys really like relationship conflict too like you guys talk about that a lot. I'm terrified of conflict--that translates to the game as well. I don't like conflict.
Sam: You don't like conflict? Even in the game?
Laura: No! I don't like fighting. Like if we're having a fight I will be like "it's okay FCG, I'm not mad at you." If you do something wrong I'll be like "that's okay."
However, her character is now in a relationship with Marisha's character, and as seen in the quote above, Marisha LOVES conflict. She eats it up! From Keyleth and Percy in C1 to Beau and Caleb in C2, she's been great at diving into tensions that further character development and make for great storytelling.
So we've reached a point now where Marisha keeps making choices with Laudna that are basically dropping an invitation to a WHOLE bunch of tension and conflict on Laura's doorstep, and up until this point, aside from a little dust up over the gnarlrock incident (a big one for Laura, but small compared to, say, Beau and Caleb's arguments!), Laura as Imogen has been broadly side-stepping these in order to do exactly what she said in the 4sd quote--tell Laudna that it's all okay.
But we've reached a point now where that's not going to cut it in avoiding tension any more! If Laudna continues down this path, lines are going to be drawn within the party, and Imogen is likely to have to pick between conflict with Laudna OR conflict with other members of the party. It's very likely there will come a point where anger and arguments can't be entirely avoided for Imogen no matter what choice she makes. And that's going to be REALLY fascinating to watch.
Sometimes these players nudge one another out of their comfort zones. Laura did it to Travis with romance. Several of them did it to Ashley with the titan shard. I think we can trust them not to push their friends to a point where they REALLY don't want to go (and I'm sure that sort of thing is negotiated between them off camera), so bearing that in mind a little tiptoe out of the comfort zone can be really interesting--for example, Travis did really well with romance in the end. It might well be a bit uncomfortable for Laura at first! But as long as she's okay trying it, I think it could lead to REALLY excellent storytelling and fantastic performance. I'm excited to see where it goes .
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utilitycaster · 13 days
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An ongoing theme, with regards to the gods (as opposed to Predathos and the Imperium) is that of free will. The gods are stringent in collecting on promises made, and the Betrayers will use initial consent as license to act freely, but it’s notable, in a campaign where nearly all the main player characters are shaped by entities that never once gave them a choice, the gods require an invitation. Except, worryingly, Predathos, a being of nigh-divine powers who does not seem bound by this limitation. And, of course, mortals can do as they will.
When Lolth overtakes Opal, the fact that Opal assumed both the crown, and the title of champion, willingly, is repeatedly mentioned, in DM narration and by Lolth herself. Lolth also mentions to Dorian, (perhaps untruthfully, though the events of EXU indicate this might be genuine), that she wished for him to become her champion instead - but he did not put on the crown, so she can’t have him. Obviously, Lolth takes many liberties with Opal once given entry, but she can only speak to people or act through someone who has permitted her. We see this too with Asmodeus: it is ultimately Zerxus’s choice not to walk away and face his death, but make good on his pact; some degree of initial consent is needed. K’nauth and Judicators are also both explicitly described as voluntary: once permission is given, they are bound, but this is no different than the contracts of warlocks and notably, with the gods, while we’ve seen them make deals under dire straits, we’ve never seen such unwitting participants in their pacts as Fjord with Uk’otoa or Laudna with Delilah among the gods. All entered in control of their faculties, to our knowledge, though not necessarily with the full knowledge of what it entailed.
The Prime Deities are differentiated from the Betrayers in that they continue to provide free will to their champions and their faithful. The Raven Queen accepts Vax’s trade of his life for Vex’s, given without any direct communication from her, but she quickly does begin to communicate clearly; when Vax communes with her in Duskmeadow, she tells him what she wishes, putting him much more at ease. Later, after his death, she gives him an option to either remain dead, or to have a little more time left with Keyleth, Vex, and the others of Vox Machina before he completes his task and returns to her, and he makes a choice. When Morrighan asks for guidance, the Raven Queen’s response is to ask “why are you fighting, and what are you fighting for?” and stresses that she wishes to lay out the exact terms before Morrighan agrees to anything. When Percy asks her what to do she, ironically enough for a goddess of fate, tells him he possesses the capacity to do great things of his own accord. All of Vox Machina’s divine favors come willingly, only after a conversation; the Wildmother first reaches out to Fjord before he decides to accept. And mortals have the capacity to resist even these promises; Opal is only partially successful but she does not give the Spider Queen two deaths and she does not leave alone. Fy’ra Rai finds herself able to go against Lolth’s wishes even when the Wildmother does not wish to intervene; it is her choice not to kill Opal but to go with her.
When mortals express doubt in the gods, it’s typically not their actions. It’s because they don’t think they meddle in the matters of mortals enough. As mentioned, Percy struggles with the open-ended nature of the Raven Queen’s advice. Essek, frequently considered an “anti-god” character is actually quite mild in his doubt and ultimately more frustrated at the clerics of the Kryn Dynasty than the Luxon itself (put a pin in that). Ludinus Da’leth states the gods should have prevented the Calamity, despite us knowing that the Prime Deities avoided intervention and that ultimately, while the Calamity had a number of causes, mortals (Vespin, Laerryn, much of the city of Avalir) were at the root. Ashton and Imogen’s frustrations with the gods have both ultimately been that they asked for assistance and did not receive it.
The extension of the Prime Deities’ belief in the free will of mortals is sufficiently strong that even during the Age of Arcanum, when many mortals rejected them, and when they did not require mortal intermediaries, they still chose to preserve it until the Calamity began. Each major action by the gods as a group is ultimately one to preserve themselves (the sealing of Predathos; the destruction of Aeor; the current campaign’s truce) or to preserve mortals (the Primes during the Schism and in creating the Divine Gate).
Contrast this with Delilah, who seizes control of Laudna and who is never stated to have asked permission for any of her actions. Compare to FCG, designed by Aeorians to lose control and kill. Compare to Chetney, bitten by a werewolf in the wilderness (and the others of the Gorgynei as well) - indeed, what control he has is the legacy of magic granted by the Raven Queen and by a nature spirit tied to the Wildmother. Contrast this now with Predathos, whose Ruidusborn had no say in this connection and indeed, many are motivated in service to Predathos with the goal of freeing themselves. Enforcers within the Kreveris Imperium refer to themselves as The Will, and Elder Barthie refers to those who oppose them as being made “pliable”. Chetney’s loss of control under Ruidus is deliberately triggered by the Weave Mind, with whom he made no deal.
If we (in my opinion, rightfully) reject any argument that denies the right of sentient entities to self-preservation, we are left with the following accusations of the gods: failing to stop wrongdoing by mortals (both in their name and unrelated); and acting in accordance with pre-existing agreements. The latter we can also reject; it is not perhaps kind of the gods to hold people to their contracts, but this is not unique to them and as discussed extensively above, they do require that, at least initially, the promise be made willingly.
The former, unfortunately, will not be stopped by destroying the gods. Ultimately, such people as Tuldus, Bor’Dor, and the people of Hearthdell were oppressed by their fellow mortals. In-world, we have seen zealotry in the name not just of the Prime Deities but that of countless lesser ones, notably Uk’otoa; if only the Prime and Betrayer gods are at stake, this simply creates a power vacuum to be filled by other entities vastly more powerful than mortals. On the other hand, should all power-granting entities be devoured, setting aside the upheaval this will cause in society, this leaves no shortage of room for oppression on the basis of race or political affiliation, both of which we’ve seen. The Tal’Dorei Campaign Setting’s original incarnation, prior to the further development of Wildemount for Campaign 2, even stated the Dwendalian Empire forbade all religion and was still an authoritarian one. Colonization is the end goal of the Weave Mind and indeed the motivation for killing the gods per Edmuda. It also is not unheard of on Exandria for reasons not attributed to religion, notably the settling of the Menagerie Coast by Marquesians, and Tal’Dorei (formerly Gwessar) by human settlers from Issylra. And, of course, as we know in our real world, you do not need provable deities for religion to develop nor for colonization and oppression. Mortals do these things in reality and Exandria, whether or not the gods exist, and destroying the gods in Exandria achieves no prevention, only carnage.
Returning, finally, to Essek: when we look at the major characters who are PCs or are aligned with them who have expressed frustration with the gods, the only one who has much of a case for being influenced by the actions of a deity is Percy, who is staunchly on the side against Predathos. One could split hairs and note that Vecna was not a deity at the time of the murder of Percy’s family, his own torture, and the destruction and occupation of Whitestone, but rather merely a power-hungry wizard extending his lifespan via unscrupulous means, but Percy’s own choices render this moot. Meanwhile, the gods simply did not alleviate Imogen and Ashton’s experiences, both of which were in part due to powers caused by entities the gods, in fact, failed to sufficiently destroy (Predathos and Ka’Mort specifically) and mostly perpetuated by mortals reacting to Imogen’s abilities or Ashton finding themself orphaned on the outskirts of a notoriously rough city and later, caught as the fall guy in a failed heist by a morally questionable wealthy collector.
It is my belief that Keyleth’s anger is, on some level, extended towards someone who can’t respond nor change and who she feels she cannot be angry at, and that is Vax. Vax made the deal and the Raven Queen collected; Vax decided to take the Raven Queen’s second offer. He was forced into neither, and as discussed later, he likely would have responded poorly to a True Resurrection attempt given his faith. Vax is dead because of Vecna, but neutralizing Vecna didn’t fix it. I think Dorian’s anger at Lolth meanwhile is valid, but it’s also something I’d imagine he feels he cannot direct towards Opal, even though her actions are a part of it. And I’m sure both Keyleth and Dorian blame themselves, to an extent, whether or not that is rightful. The gods make just as convenient a scapegoat for those hurt by mortals as they do an excuse for cruelty.  But I don’t think killing them will bring back Vax, and certainly not Cyrus. Much as Derrig and Will and four other Ashari lie permanently dead at the hands of Otohan Thull despite her demise, and Orym’s trauma remains, killing the gods will not undo what happened to Imogen or Ashton. And since their main crime is considered to be inaction, killing them does not end suffering (and, indeed, should we dig into the infrastructures of Exandrian society and cosmology, may very well drastically increase it). It merely confirms that no one will receive their favor rather than only some; a bringing everyone down to your misery rather than striving to elevate all. An apt, if slightly tongue-in-cheek comparison to the real world is the fact that the cause of student loan forgiveness has been hamstrung and neutered by people furious that, since they didn’t receive help, no one else should - it is a self-centered and retaliatory mentality to lash out so far in jealousy that one would willingly destroy the life of another with the goal of increasing universal suffering.
Sources:
Timestamps available upon request but here are the episodes I’m drawing from. Printed works include pages.
Lolth, Opal, and Dorian: see 3x92-93; see also EXU Prime episode 8, EXU Kymal episode 2 for Opal willingly accepting and EXU Prime episodes 5 and 7 for the Spider Queen trying to get Dorian to put on the circlet.
K’nauth: EXU Calamity episode 2
Asmodeus and Zerxus: EXU Calamity episode 4
Judicators: 3x43
The Raven Queen and Vax: notably 1x44 (initial deal), 1x57 (Duskmeadow communion), 1x103 (her offering him the choice to pass or to become a revenant). Percy is also in 1x57.
The Raven Queen and Morrighan: 3x93.
Vox Machina’s divine favors: 1x104-1x106
Fjord and the Wildmother: 2x65; powers granted in 2x76.
Fy’ra and the Wildmother: 3x93
Essek’s feelings: see the final portion of this excellent post from essektheyless
Ludinus on the gods: 3x45
For causes of the Calamity, see EXU Calamity in its entirety, but Vespin specifically is episode 4, many of Avalir’s actions (including ignoring the hall of prophecy) are episode 2, and Laerryn denying the Arboreal Calix needed energy and casting Blight are in episode 3).
Ashton on the gods: 3x65
Imogen on the gods: 3x79
See page 12 of The Explorer’s Guide to Wildemount regarding the Prime Deities’ choice not to enforce their will during the Age of Arcanum.
Sealing of Predathos: 3x43; destruction of Aeor: EGTW 121; Truce mentioned in 3x67 and has appeared in 3x89 (Vezoden) and 3x92-93 (The Wildmother and Lolth).
Schism: EGTW 12; Divine Gate EGTW 13-14.
Delilah seizing control: 3x23
FCG’s design: 3x32 and 3x45
Chetney and Gorgynei (history and control): 3x40-41
Weave Mind control of Chetney: 3x91
Goals of Ruidusborn: multiple but see 3x48 and 3x89, 3x92 for a strong example with Liliana.
Imperium practices: 3x84
Tuldus: 3x44. Bor’Dor: 3x63. Hearthdell: 3x60-61.
Actions of Uk’otoa: much of Campaign 2 but notably 2x98 and The Mighty Nein Reunited.
Original description of the Dwendalian Empire: Tal’Dorei Campaign Setting (not Reborn) page 99
Goals of the Weave Mind: 3x85
Colonization of the Menagerie Coast: EGTW 17 (largely a peaceful one); Colonization of Tal’Dorei: Tal’Dorei Campaign Setting Reborn page 18 (explicitly stated to be against the wishes of the elves; led in part to the rule of Drassig and Scattered War).
Percy and Vecna: Vecna ascends in 1x106; the events of the Whitestone Occupation begin prior to campaign 1. Percy is in multiple war councils against the Vanguard and notably appears in the plans for a distraction to allow Bells Hells to take the Bloody Bridge in 3x81.
Imogen and Predathos: the revelation that Predathos may be within exaltants comes in 3x92; 3x83 and 3x87 both have involuntary experiences due to Predathos and see Liliana’s arguments in 3x48 as well as Imogen’s discussion of Gelvaan.
Ashton and Ka’Mort: emotional fallout most notably in 3x78; Evontra’vir’s description of what happened with the shard in 3x74. Memories of the Hexum Manor heist can be seen in 3x35.
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Imogen and Dorian have a really interesting parallel going on where they're both playing with the themes of reluctant leadership (Imogen is struggling with being pushed into leadership of Bells Hells by Orym, and Robbie stated on the first 4 sided dive episode that he specifically built Dorian to play in that narrative space) and are often indecisive as a result, but the specifics of how exactly they're indecisive are slightly different. Dorian tends to resist making decisions at all until his hand is forced, while Imogen often makes big decisions that she rapidly walks back.
Imogen has, multiple times now, chosen to walk into the storm/connect with Predathos in her Ruidusborn nightmares only to become spooked by what she encounters and go to back to running from the storm/Predathos the next time she dreams, and as such, she's spent much of the narrative waffling about if or how much she should embrace the storm and the powers it gives her. Another example is her removing the Circlet of the Hidden Eye after Ashton's disastrous attempt to absorb the shard of Rau'shan. She stated she did this because she felt that if she'd been able to know what Ashton was planning she could have stopped them, as "one of [her] strengths is knowing". But this never came into play, she never used her abilities to try and know what the rest of the party was doing to try and prevent them from making bad choices, and she ended up putting back on and reattuning the circlet on Ruidus after the party narrowly avoided Otohan Thull to try and prevent her from tracking them. It should be noted that avoiding being tracked by the Vanguard is the reason she bought the circlet in the first place, and so it was a benefit she knowingly discarded by taking it off.
Dorian, in contrast, often puts off making decisions until he is absolutely forced to by the circumstances, but will stick to them once he's made them. Back in the very early days of the campaign, after Cyrus had revealed himself to be in Jrusar with a massive bounty on his head, Dorian spent a lot of time mentally struggling with whether to stay with the Hells or to try and help Cyrus somehow. Robbie noted during the party's encounter with Artana Voe in the back of the Soot and Swill that Dorian wanted to coerce information about Cyrus' situation out of her after the party had gotten the information they needed on Gurge, but he ultimately chose to follow his friends, albeit very worried about Cyrus. But when Cyrus was being arrested by the Green Seekers at the ball Dorian instinctively intervened, and forced them both to have to flee the continent, he showed no regret about this despite being saddened to part with the Hells. During the recent Crownkeeper's interlude, while Dorian's lack of effectiveness in the combat with Opal was driven by Robbie just not rolling well that whole fight, he flavoured it as Dorian being overwhelmed by the situation and not sure what the the right course of action was and so not really doing anything even as the rest of the group were all making hard choices. But after he was forced to leave by Opal's Mass Suggestion and Cyrus was killed, Dorian committed himself to going to find Orym and participate in whatever fight he'd gotten himself into, to the point that when he asks Keyleth if the Hells are ready to go to Aeor (as they're sorting through a truly staggering number of random body parts), he very specifically asks about THEM; he already knows he's committed to this.
Both of these characters second guess their own choices a lot, Dorian before and Imogen after making them, and I'm fascinated to see where this goes for the both of them since they're both in a place at this point where taking a leadership role is something they will have to do at some point. Imogen has been solidly presented as the leader of the group to the Volition, who are looking to be a major allied force for the Hells going forward, and with Cyrus dead, Dorian's first in line to the throne of the Silken Squall. Despite their doubts they both going to have make the kind of choices they have historically avoided or walked back.
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drawsmaddy · 1 year
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[ID: A digital illustration of Percy De Rolo, Vex'ahlia, Keyleth, and Grog from Critical Role. The illustration is a screenshot redraw of The Legend of Vox Machina. Percy is in the centre of the frame, with Vex in the foreground facing Percy with her back to the camera, and Keyleth and Grog in the background. Behind them is a snowy background of trees and snow falls around them. Vex'ahlia is wearing Percy's coat and Percy is avoiding eye contact with her and blushing bright pink as he says "No, please take it. I'm fine." Percy's breath creates a faint cloud of steam in the air as he talks. Keyleth looks at him with an amused expression. End description.]
He is fucking freezing <3
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mdr-mardek · 3 months
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Hey y'all, friendly reminder:
It has been only 11 days in game since Bells Hells reunited from the split (episode 64). Can you imagine everything they've done and endured in such a short time?
Helping Keyleth to heal from her wounds back in Zephrah.
Going on a quest to find Evontra'vir in the Shattered Teeth.
Searching for the spark of Rau'shan in the heart of a volcano.
Fighting a Ludinus Da'leth Simulacrum and members of the Ruby Vanguard shortly after.
Returning to Whitestone to plan what's next concerning the Bloody Bridge and Ruidus, Bells Hells volunteered to do a recon mission on Ruidus before the big assault (and because there was no one else currently available).
Ashton tried to take the shard of Rau'shan and almost died, some BH members were not well after that.
Retreat in the Feywild at Nana Morri's place, some well needed team building exercises, they learned a lot from each other. Also Fearne decided to take the spark of Rau'shan and that worked.
Returning to Marquet, infiltrating the Malleus Key site and taking the Bloody Bridge to Ruidus.
Arriving on Ruidus right in ennemy territory, avoiding as much as possible combat, the scouting begins.
So I think you can agree with me when I say that Bells Hells haven't had much room to breathe and having a calm conversation about their personal problems lately, in fact, pretty much since Zephrah.
What I'm referring to here is Laudna and Delilah. For some reason some people still don't understand that Delilah is ALWAYS THERE WATCHING. So you may be thinking: Why the Delilah problem is not solved yet?
Because Bells Hells are working on a bigger problem right now (You know, the destruction of the gods and possibly Exandria, no big deal /j) and also, Delilah doesn't really represent a direct threat for BH, she's aligned with their goal. But on top of that, they don't really know how to fight her and neither does Laudna. So they can't do anything for now. And yes, I think BH are very aware that Delilah is a problem.
What happened with Laudna and the Willmaster in the last episode (ep 85), there's probably a reason behind that but we just don't know it yet. Patience and let the players play their game.
Note: I'm well aware that Laudna and some BH members want to use Delilah's power to accomplish their mission but it's far from being a popular choice within the group, even for Laudna herself.
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shorthaltsjester · 10 months
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i do not want to dig a hole but i am too much of a laura bailey pc enjoyer to not make this post so:
selfishness ≠ a lack of kindness 
selfishness is a theme that has come up with all of laura's main campaign pcs. that doesn't mean that her characters are always making selfish choices or that they don't care about the rest of the people they're with or that they're not good. it's just that, for the most part, the first thing they're thinking of when they take action or make choices is themselves. 
in jester and vex both it is more typical and obvious selfishness. vex's developed because she needed it to keep herself and vax alive and as safe as possible and it grew into a behaviour that she had to actively work to avoid. it's evident in her greed, her theft of the broom, her reaction to her own death which relied heavily on i'm okay/i survived to which keyleth reminded her that she wasn't the only one who had to witness and reckon with her death. in jester's case, she grew up in an environment that literally trained her to make every decision based on two things - her mother's opinion and her own. so, when she's out in the world without marion for the first time, her choices are those that will benefit her and her actions are those that consider her own thoughts and not really many others' (aside from the traveler's). 
it isn't a criticism of either vex or jester to say that they are characters who act selfishly. in fact, i'd argue that to claim otherwise does a great disservice to exactly how immense both of their character arcs are. because the nuance of both jester and vex is that they are selfish, and they also hold extreme room for self-sacrifice and empathy. vex is much more brash than jester is, and jester is much more trusting than vex, but both of them are characters who begin with selfish impulses who grow with them. neither ever truly shed those impulses, but they use them in new ways, typically transforming them into impulses towards things that are in the best interest of the party. 
you may have noticed the lack of imogen in this post about laura bailey pcs and that's because of two reasons. one, we are an unknown amount of time into her story, i can't analyse her development the same way i can vex and jester's. two, imogen's selfishness isn't the blatant quasi-self-aware selfishness that we see in things like jester complaining about her lack of money to caleb or vex stealing a broom. instead, imogen's is very internal, like a lot of laura's character work with imogen. it is a bit similar to jester’s in the sense that it comes from a lack of awareness moreso than vex’s practiced behaviour, but imogen’s is a lot more tied to inherent beliefs she has about the world and the people in it.
as a consequence of her powers, imogen sees people's thoughts as their entirety, she holds it above their actions to be the truth of who they are - to act against what they think or to say something that doesn’t cohere with what they’ve thought is akin to lying, so for her to act empathetically is to act in tandem with what someone else’s thoughts are, not how they act, which is typically not all that wanted. the same as vex’s greed and jester’s naivety, this is a trait that makes narrative sense and it’s one i find quite compelling, especially when read in the vein of someone struggling through trauma that has made them assume that the world is against them. imogen’s cynicism is coherent cynicism, i can’t say that in a similar situation i wouldn’t have the same predisposition towards the world.
the part that is particularly self-interested comes in if you look at how imogen has actually been treated in the campaign (quite well) in comparison to the cynicism that she’s developed from her past (something that speaks to a world out to get her). certainly, a bunch of shitty things have happened to imogen in the time we’ve known her, but the same can be said for everyone in bell’s hells and pretty much everyone in exandria at this point in time. but, in a fight to save the aforementioned world, imogen’s focus was getting her mother back on her side. which, while very consistent with her character and a choice that i enjoy, is a very selfish one. the fun thing (to me, obviously) about imogen is that she has, more than most, an insight into the opinions of others and she also tends to seek others’ opinions out and genuinely engages with them and supports their choices. but she still very much acts towards what she thinks is best. it’s one reason i enjoy looking at the dynamic between her and orym as one between foils, as orym tends to be stalwart in his beliefs and doesn’t care too much for other’s opinions if he’s already sure of his own, but his actions tend to favour collaboration and protecting others.
as i mentioned earlier, imogen is a harder case to look at because she is still in the process of her story. however, the circlet is clearly influencing how she interacts with the world and in the wake of the solstice, the hostile reaction towards ruidusborn people has started to become more and more apparent and i’m interested to see what route that ends up leading imogen down and how it will influence her relationship with the rest of bell’s hells. (for better, i think, based on recent conversations, but if it's for worse i will be just as seated and excited).
all of this is just to say, please stop assuming that claiming a character has a trait you think is a bad one is criticism or a hate post. in light of the fact that i know that people who don’t believe this will continue to not believe this, i’ll encourage anyone confused about the ability of a character to be good and kind and selfish all at once to look to what the text itself says, specifically scanlan’s words to pelor when asked what vex means to him:
“Her name is Vex, and she is greedy and mean sometimes, and she can steal a lot. She’s a little bit not the greatest person, but her flaws highlight everything that is right about her, which is she does all these things to protect her friends and her family. She would give her life for any of us and for anyone who was truly in need. And she’s not perfect but she’s the most perfect of all of us.”
would you look at that... an ability to be a multitude of things, some in conflict with one another. i know that's hard for fandoms to believe, especially about female characters with agency, but i promise its true!
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deramin2 · 5 months
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It feels like people were wanting the trust exercises in Critical Role c3 E79 and E80 to be research-supported therapy from a licensed practitioner where they all work together to get a good grade in therapy, a thing that's normal to want and possible to achieve.
Not A HAG fucking with them per her nature feeding off juicy drama and cringe who wants to shake them around until all their secrets come out for her to watch and realize that they're so scared of failure they're locking into the sort of inaction that will actually make them fail. (I love Nana Mori. She was exactly the sort of fucked up punk rock street wise woman they needed.)
It's BORING if they just talk about all their problems. It's BORING if they just jump to trusting each other (when the exercise was started that they can't trust each other). It's BORING if they're like "actually that power that's been set in front of me could possibly have a bad effect so I'm just going to keep ignoring it. It's BORING to be safe. Go back to your coffee shop AUs if you want everything to be soft and safe. That's not the point of the source material.
The CR cast have REPEATEDLY said they have more fun pushing the big red button than playing it safe because you spend all of real life trying to avoid the consequences of risky decisions and it's FUN to get to explore what can go wrong.
Bell's Hells succeeded because they concluded they are in a moment were inaction and hesitation will get everyone killed and they just need to push all the big red buttons and take the risks because it's now or never. They need to check in enough to keep each other in line, but they also need to imagine a scenario where none of them are traitors. (Like they had to restrain FCG from murder-bot mode, but they risked getting to murder-bot mode because the benefit outweighed the personal risk.)
This party is not OSHA approved. They literally couldn't do the job if they were. People like Allura and Keyleth are relying on them to take monumentally stupid risks while holding on by their fingernails so that other people can be safe.
Fearne came to the conclusion that she wasn't taking the shard because she was afraid of Dark!Fearne. But her friends will pull her out of that if she drifts. She also wasn't taking it because she thought Ashton was supposed to have it and that didn't work out well. If she'd put her hoof down her friends would probably have accepted her decision even if they disagreed with it. (It's actually like normal and healthy to disagree with your friends choices and not yes-man them all the time.) But she decided with her own free will that she was just being scared and actually she did want to try. (But also if they hadn't gone through the shard hurting and rejecting Ashton, Fearne might have thought her taking damage meant she wasn't supposed to have it, not just part of the trial of absorbing it.)
There's no binary where pressuring your friends is always bad. Sometimes your friends pressure you into doing things they believe will benefit you that you're reluctant to do and then you do it and are like "no actually that was the right call and I needed that." Or you conclude "No actually that was bad and I wish I didn't listen." There's actually no way to know ahead of time. My relationship with one of my best friends of like 20 years consists heavily of us battling each other's depression by pressuring each other into things we don't want to do but need to and that's healthy for us. But also other people in our lives pressured us into things we didn't want to do and should not have done and it turned out bad. It turns out that life is made up of shades of grey and not hard and fast rules. There's no way of knowing if you're fucking up ahead of time.
Imogen admitted in the Truth or Die session that she was upset that Fearne didn't take the shard. She probably would not have told Fearne that in normal circumstances. And she was probably feeling that way because part of her was upset at herself for not giving into the Predothos powers. Admitting that to Fearne gave her the courage to talk about the possibility of doing that. Which like, could be a terrible idea. But also this is a D&D game with predetermined character class powers that grow as you level and there has to be an in-game justification for getting powers like Revelation in Flesh at 14th level. Like, either she leans into these powers or they're forced on her or she stops leveling and goes home. Leaning in is way more fun. Don't you want to see what batshit thing Matt has planned for that? That's FUN. Ignoring the dark powers is boring.
Like first and foremost this is A GAME that involves yes-anding and taking risks. It's about characters who have spent their entire lives burying and ignoring their problems and getting worse because of it. It isn't REAL for them to have one revelation and be like, "Whelp I'm fixed now and will fall into none of my old patterns and just bare my soul to everyone forever now." People aren't actually like that and if that's what they need to do to be measurably better for you you'll have a lifetime of disappointments. This is an adult story for adults about how adults really behave.
Anyway I can't wait for them to schlep all their baggage and new fucked up powers to the moon with them where they're make irresponsible decisions based on a martyr complex while their friends yell at them to stop being stupid and selfish and let them help. It's going to be a disaster but hopefully they snatch victory from the jaws of defeat (or defeat from the jaws of victory) and tell an entertaining story about the fuckups who tried to stop the next Calamity. Maybe they will and they get to be heroes. Maybe it comes at a terrible cost. Maybe they totally fuck it up and it's a Ring of Brass situation. But it'll be FUN.
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burr-ell · 5 months
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Genuine question bc i always psyche myself out of writing due to this exact fear, how do we differentiate and avoid Shallow Angst when we pursue writing character studies? Situational angst seems straight forward where it's like oh no character got Hurt and now needs to be Comforted (the "plot" seems out to get this dude hurt and everyone centers on said dude with little other exploration), but say we did want to look at canon grief, using Vex as the example; what is the good way and what is the bad way to explore it? When do we go too far into excluding the rest of the story?
So I had conversations with @blorbologist and @essayofthoughts about this very thing, and what it basically boils down to is this: are you looking at these emotions realistically, taking into consideration the massive spectrum of how these characters interact with them and attempting to push past your own limited perspective of how feelings work, or are you just using them as a vessel to convey how you feel about something or what you think should happen?
Because there are plenty of very good fanworks that involve angst! Angst is, in simple terms, the examination of anxiety, dread, and sadness, and that absolutely has a place in the creation of art. Well-written angst attempts to find the character's voice in it all—it considers how they've dealt with emotions like that in canon, it asks what real-life expressions of grief or sorrow make sense for that character to convey based on their personality and past history, and as all good fanworks (and original works) do, it comes from a desire to understand someone who is not like you.
Take the example of Vex:
How would Vex deal with the loss of Vax? Based on what we know about her, I think it's safe to say that yes, she would be leaning a lot on Percy and Trinket, burying herself in her work some days to avoid the worst of it, but there are also days she'd be avoiding Percy, and maybe even Trinket, to go off on her own. I think she'd hold resentment toward the Raven Queen, even as I think she'd also want to keep the shrine standing in Vax's memory and actively push herself to forgive her. It would be complicated even further by her pregnancy, and all of the hormonal imbalances and physical complications that would entail. It would be complicated even further by the fact that she and Syldor canonically attempt to reconcile specifically in the wake of Vax's death; while I doubt they'd see much of each other in the first year or two, I think they would both be making incredibly awkward and loaded overtures that would be emotionally complicated and draining.
There are times she would lash out and times she would be hollow, and there's a lot she probably wouldn't be able to talk about because she just can't, because grief isn't something you can often put into words. There's a lot she'd also laugh and joke and smile about, because coping with loss means letting the wound scab over. There are times she'd be able to connect to Percy and Keyleth over the loss and times she couldn't, because the loss of a loving-but-complicated family and the loss of a lover don't feel quite the same as the loss of a twin who was all you had for over a decade.
There are a lot of ways to convey all that! There's no "right" answer; this is up for interpretation. But I do think "Vex will never braid her hair again cause Vax used to do that!" is definitely a wrong one.
Vex and Vax were codependent, but I think people tend to overstate the degree, and tend to ignore their canonical relationship development and Vex's characterization. I think it's important to note that Vex actually handles being separated from Vax during the Trial of the Take arc much better than Vax handles it; she makes fast friends with Zahra and generally seems to be enjoying herself and having a good time. Vex closes herself off a lot, but I think an underrated part of her speech at Percy's resurrection is how it recontextualizes the titling in Syngorn—he made her a part of something precious to him, and by the end of the campaign her stated goal is "make Whitestone the tits". Vex didn't just like, wind up as a city figurehead by marriage and shrug and decide to make the best of it; she was offered a chance and made it her bitch. The Raven Queen took part of Vex away when she took Vax, not all of her.
Yes, the loss is incredibly tragic and the end of Campaign 1 is bittersweet, but there are ways to portray Vex dealing with it that don't involve the general tenor of "ALRIGHT EVERYONE, DAILY REMINDER TO BE SAD ABOUT VAX". Like, I don't think Vex's first thought when she saw Laudna's body was "she looks just like Vax :( time for my daily Two Minutes Sad". (My issue with that isn't even whether the thought might occur to her—it absolutely could! But after thirty years, I doubt it would have been anywhere near the same level as "this innocent young woman was horribly killed for looking like me and I have to help her however I can; also if Delilah comes back I can should must and will tear her a new asshole". Like, the Vax thing might have come up long in the aftermath of her and Percy's inevitable late-night alcohol-induced therapy railing, but probably not before.)
A lot of the shallow angst you see in fandom generally has the same voice—not necessarily because it's written by the same people (although you do see many of the same people purveying it), but because the trending popular angst has to trend and be popular somehow, and it does so by channeling thoughts and emotional expressions that are broadly approved and accepted by the community, whatever that community happens to be. The characters in these fanworks behave the way that they do regardless of whether or not it makes sense in the narrative because shallow angst isn't about the narrative—it's about making your audience sad in the specific, narrow way that you are sad. It's about projecting yourself and your own emotions and how you would deal with them onto a character instead of trying to really understand someone who's different from you.
In our discussion, Blorb described fanworks in a way that really resonated with me—they're conversations with canon. Good, effective conversations are real attempts to communicate with people, trying to understand where they're coming from and connecting with who they are. Shallow conversations are one or multiple parties only thinking of the other person as a reflection of themselves, getting out their own thoughts and feelings with little interest in trying to figure out who other people actually are. And it's not that I think people who make these kinds of works are ontologically bad; it's that I think they're stifling their own creativity and growth. Everyone deserves better than to be limited to themselves.
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I see in your eyes the same fear that would take the very heart of me
Dorym Week, Day Two! (we aren't talking about these early EST upload times >.>) Today's work was inspired by the song prompt: "My life was a storm since I was born, how could I fear any hurricane?" ~ Francesca - Hozier
Title is from Aragorn's speech before the black gates because I couldn't help myself XD
I’ll post all my drabbles to AO3 later, but for now enjoy them here on tumblr.
(Beware minor spoilers for Episode 95)
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The first thing Orym noticed as he felt the snap of teleportation magic release was the bitter, biting cold. 
He thought he was used to the cold; Zephrah’s place above the clouds meant that even the longest summer days were cool and the winters could be brutal. But Zephrah had nothing on the endless expanse of blinding white he saw when he opened his eyes, the air so cold he could feel his breath become brittle before it ever left his mouth.
Suddenly glad for the layers he had bought before leaving Zadash, Orym wrapped his arms tightly across his chest and squinted across the barren landscape. In some deeply unsettling way it reminded him of the desert surface of Ruidus, only cold and pale instead of vibrant bloody red. 
Behind him he could hear the murmurs of the rest of the Hells getting their bearings. Well… some were murmuring.
“Fuck! That’s frigid!” Ashton’s voice rose above everyone else for a moment and Orym bit back a laugh. 
“I’m not sure what you expected from a snowy wasteland,” drawled Dorian, a familiar lilt to his tone that told Orym he was also holding back humor. 
“I mean. Snow. Obviously.” snapped Ashton, though there was little bite to their words. “Shit, godsdamn it… I’m sinking. Fearne can you…”
“Well, if you wanted to climb me like a tree all you had to do was…”
Orym tuned out whatever Fearne said next as a gloved hand landed on his shoulder, squeezing lightly. He looked up into Dorian’s face and felt his heart skip at the small smile he found there. Reaching up, he patted his own mittened hand against Dorian’s. The genasi’s smile widened a fraction before his gaze flicked away to take in the desolate view. Orym watched uneasily as the smile fell into a grim stoicism that was becoming more and more common with his friend.
“When Lady Keyleth said we would be heading to the ruins of Aeor I honestly expected a more visible city,” he said after a moment.
“That is because most of the city is buried,” Essek said, gliding past them to peer into the distance. He turned his head slightly to glance over his shoulder with a small twitch of his lips. “And to avoid scattering our remains across several miles of tundra wasteland I had to teleport us well outside of the crash site. As my dear partner would say: Magic does some… funny things closer to the ruins. ”
“Well that’s good to know,” muttered Dorian under his breath, quietly enough that Orym knew no one else could hear. “It’s not like every single one of us relies on magic to survive or anything.”
Orym squeezed his hand tighter. “It’s alright, Dor. We have each other’s backs if things go wrong.”
“I know. I just…” Dorian let out an explosive sigh, breath a cloud of fog in the frigid air. “It’s strange, I think. To be venturing into the ancient ruins of a city so much like my own childhood home and yet so very alien.”
“It’s alright to be worried,” Orym said. “I think we all are, especially after the last few days.”
Dorian turned to face him fully, pulling his hand away only to kneel in the snow in front of Orym, bringing their eyes level. “I’m not afraid,” he said, taking Orym’s hands in his own. “How could I fear Aeor… how could I fear anything with you by my side?”
Orym ducked his head, breaking the eye contact that made his heart flutter in his throat. “Quite easily, I’d imagine.”
“Maybe,” Dorian’s hand cupped the side of Orym’s cheek, warm through the leather of his glove. “But it won’t be so bad if we face it together.”
“Maybe not,” Orym agreed quietly, letting Dorian lift his face back into eye contact. “We’ve weathered other storms before, how is this any different?”
Eiselcross’s chill might be biting and bitter, but Dorian’s gentle smile warms Orym all the way to his toes. “Because this time I’m not leaving your side.”
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callowyn · 2 years
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I like to imagine there have been many many rounds of conversation where keyleth and percy were like “we gotta call each other by our titles in front of other people” and they kept messing it up and ultimately decided the only way to maintain their respective dignity is to avoid conversing in public whenever possible
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greenteaandtattoos · 5 months
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orym offers to go from serving keyleth to serving morri... because it's all he knows. but i wonder if he offered his services to morri because to be with the ashari without will... would be more painful to stay than to leave? but also because he's still feeling conflicted about his feelings towards dorian, and he can avoid them in the feywild.
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innocent-cat · 1 year
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You know what would be really cute? The boys teasing Percy about his crush on reader. Telling him he should teach her how to shoot so he’d have an excuse to wrap his arms around her. Bonus would be the girls teasing reader.
writers block rn, so sorry
Percival x Reader
Warnings - vulgar language lol
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"You're not funny.", Percy x Reader
.·:*¨༺༻¨*:·..·:*¨༺༻¨*:·..·:*¨༺༻
"No way! You're totally into them! PfffHAAHHA!" Scanlan cackled loudly at the ex-noble, bending over and holding his stomach.
"That- that is absurd. Where on earth did you find that assumption?" Percy's face dusted with blush, swinging his head to the side, avoiding eye contact.
Vax's eyes swayed between the two men in the room, cogs slowly turning in his head. His lips curved into a smile, evidently holding back his laughter.
"You just realized Scanlan? Percy stares at them with heart eyes whenever they're in his view!" Vax stifles a giggle, looking over to Percy, waiting for his reaction.
Percy glares at Vax, still red and embarrassed.
"That.. that is not true." He sighed out slowly, giving up denying it after the statement.
"Yeah right Percival." Vax patted his shoulder, laughing. He pulled Percy down with the weight of his lean, and Percy tumbled forward, but regained his balance by tugging back on the slightly shorter man.
Scanlan wiggles his thick eyebrows and smirks upwards at Percy.
"So whats your first move gonna be lover boy? You gonna wrap your arms around them romantically under the stars or something?" Scanlan mocked and choked a laugh after looking at Vax's growing smile.
"Thats- not exa-"
"Percy! You should do that.. when will we ever get a better chance to fix their aim and for you to make a move?" Vax pulled Percy down to level with Scanlan as they discussed what they planned to make Percy do.
"No. I am not doing that, Vax." Percy pulled away from their circle, stunned.
"Percy," Scanlan piped up. "Trust me, as a man whose slept with like, a million women, this is the perfect way."
Both Vax and Scanlan had evil smiles on their faces, visibly hiding their laughter.
Percy stood up tall, and turned. Vax pushed him forward.
"Don't mess it up!" Vax snickered, watching as Percy hurriedly walked away.
//
You sat at a table with the rest of the girls. All of the chitchatting about what color goes with what item, what tea was better, and why we should probably keep a closer eye on Grog. (He got in the cookie jar.)
You let out a sigh as you day dreamed about what life would be like if you hadn't joined Vox Machina. Your mind settled on a life in a farm, caring for various animals and crops. You obviously decided you were glad you joined Vox Machina. Such a mundane life was not your style.
Keyleth's head turned to you, and you felt her eyes burn into the side of your head, as you stared into space. You could almost smell smoke from how hard she was looking at you.
"Hm?" You turned to Keyleth, asking her to explain why she was looking at you.
"Something on your mind?"
You now felt the rest of the table's eyes on you, including Grog's. (Who was now sat in a corner for eating the cookies.)
"You know who is really cute?" You smiled, waiting for Keyleth to offer you to continue.
"Who?" Keyleth purrs out curiously, entertaining your statement.
"Percy."
"What? Really? I thought you would have totally said some kind of Noble or something." Keyleth rested her head to her fist, thinking about what you just said.
"He is a noble, Keyleth?" You giggled at her interpretation of Percy. It is easy to forget your close friends are something more when you feel afloat around them.
Pike laughed at your correction.
"Wow, you just know so much about Percy, that's a little creepy if you ask me." Pike giggled out.
"Everyone knows that, though!" You insist, but Pike keeps laughing, calming herself to say one more thing.
"Not Keyleth, though." She started laughing again, Vex following in suit.
Vex looked at you with a smile. See, unknowing to you, she had discussed with Vax in the past on how to get the two of you together.
"Say, why don't you just ask Percy for aim training? You do need it anyways."
You glanced at her with the side of your eye.
"Actually, I don't. But that'd be so embarrassing! What if he holds me or something?"
Vex laughed- "Thats exactly why you should do it! Don't you think that'd just fulfill your little romantic imagination?"
"Aww! That'd be so cute!" Keyleth purred out, smiling like the sun.
"It's not just an imagination, Vex.." You spoke, deflation shown in your voice.
"Then prove it to me, darling." Vex stood from her chair, walking to you, and pulling you out of your's.
You sighed, holding her hand in your's, and looking up to her waiting for her to tell you she was joking. When she didn't respond, you let go of her hand, and walk out of the room to the hall. You fix your posture and take a deep breath.
You march down the hall, occasionally trailing your fingers against the windowsill's ridges. Your shoes clicked against the wooden floor as the wind picked up out side, pushing the curtains inside, flown toward you.
Pushing them out of the way, you walk directly into Percy.
Percy, who is apparently sick, had a red face as he apologized rapidly.
"Oh- I'm so sorry, I didn't see you there." Percy spat out.
"It's okay! I was actually just looking for you." You smile, looking up to him.
"And why would that be?"
"Well, Vex was making fun of my aiming record, and I was wondering if you could help me out because you are the only other person here with a gun?"
Percy laughed, realizing Vex and Vax had set the two of you up.
"Well, I don't quite see why not."
Walking closely by your side, the two of you make a turn down the hallway into the courtyard so he can help you practice aim.
"Why do they look untouched, Percy? Do you secretly suck at aiming?" You giggled, glancing towards him.
"No, I'm just so good at aiming that I never need to practice." He smiled at you, obviously mocking your attempt to poke fun at you.
"Yeah right. You totally suck."
He flicked you in the head and you stumbled, falling behind him. Walking to position you in front of the unmoving target, he puts his hand out to you.
"Well? Where's your pistol?"
Your mouth opened to an 'O' shape, reaching to your pocket and handing him the gun.
He spins the small pistol in his hands, inspecting it.
He stands behind you, towering over your body. His lengthy arms reach to yours, snaking into your hands. He places the pistol into your hand, and reaches for your other hand, placing them together and putting the correct grip on the gun.
"What you want to do is make sure that your right hand is being braced by your left. If you don't, you might as well just be trying to break your wrist. Your right hand needs to stay on the trigger's loop when you're not firing. When you do pull the trigger, make sure you grip tightly on your right hand with your left to avoid dropping the gun."
(A/N - Don't trust my gun advice. I am not a professional, and this is all a guess. All fiction. Not true.)
All you could think about was how close he was to you at the moment. His chest pressed to your back, and his arms wrapped around you gripping the gun with you. He braces your arm as he aims for you.
"See that little line? On the pistol? Thats the line of where your bullet is gonna go. Go ahead and try to hit that target. If anything goes wrong, I will be right behind you to help direct you."
Percy's left hand rested on your hip, and you felt his stare.
You fired, and missed.
"What went wrong?" You spoke with a frown.
His left hand moved from your hip to your shoulder, patting you softly.
"Just your aim was off. Try aiming a little lower."
His right hand moves upward, lowering your arms so it lines up more with the head of the hay-bale target.
You fire again, and this time it hit.
You cheered, happily doing a small dance about the fact you hit a target from such a distance.
"There we go. We'll only be here for a few hours with that kind of luck." Percy laughed at you, watching your posture slouch slightly at the realization that you have to aim practically all day.
Totally not because you're gonna be held by your crush all day long.
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utilitycaster · 2 months
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Do you think that Laura and Marisha are deliberately making their relationship somewhat toxic and unsustainable or do you think they see the relationship as healthy? It is just so different from all of the other relationships they have been a part of and not really in a good way. Would love to get your perspective on it if you have one
I am honestly unsure. I would like to say it's deliberate. Prior to it becoming canon, in fact, I, and a lot of other people who were less than enthused by Imogen and Laudna's romance and weren't entirely sold from the start, made the case that we expected they would be talking to each other and would put together a compelling story, not the dull fluff so common in fanon. While whether it's compelling is a subjective judgment, we know for a fact they didn't talk to each other. We know for a fact Marisha was surprised by the question of "Can I kiss you," and Laura was surprised by the answer. We know from a 4SD not long after (4SD #16, Kiss and Tell) that several episodes later they still hadn't talked. We know that Marisha perceives Laudna as holding Imogen back (and that Laudna perceives herself as doing so) from the Rose City Q&A. We know that from 4SD #20 (Episode Twenty) that Laura doesn't like conflict in narrative and Marisha does, and that Laura was thrown by Laudna's regression following Ashton's attempt to absorb the shard (4SD #19, Shard Candy).
I don't know if it's deliberate or not; I don't have any extra insight that isn't public knowledge any fan can easily access. But man, it doesn't feel like these are two actors on the same page about what's going on.
I've touched on this before but mostly in tags or whisper posts but I've always felt ill at ease with a number of for lack of a better term "fandom-approved opinions" and one of the ones that has baffled me the most is this idea that Marisha and Laura have exceptional chemistry. I watched Campaign 1 knowing the endgame ships but deliberately avoiding the fandom, and Vex and Keyleth did not even once occur to me as a thing. I watched the first year of Campaign 2 without a ton of fandom interaction because I was avoiding additional C1 spoilers and it seemed crystal clear that the obvious ship was Beau and Yasha; it felt like Beau and Jester only even had enough potential for me to multiship it as my general "whomever Jester picks" for like, 30 episodes. And yet people - people who didn't even ship either of the above ships and in some cases disliked them- would just say "oh man I can't wait until we get to a campaign where we can finally explore Marisha and Laura's incredible chemistry!" and it's like. I feel like I'm the kid in the Emperor's New Clothes on this! I understand that chemistry is to an extent a matter of taste and subjectivity, but it just increasingly feels like people looked at two campaigns of tables where Ashley was frequently absent and said "well, if I want an F/F ship that's between two of the women in the cast, I guess this is what I have to work with" and repeated to themselves that a flat pamplemousse La Croix was a Piña Colada until they started to believe it. I mean if someone wants to explain it to me in good faith I suppose be my guest and I will try to take it in, but it feels like people just treat this as incontrovertible fact and if you doubt it they're like "don't you have eyes" and it's like, well, pretend I don't. Explain like I'm eyeless and five because I have never understood this. They both have more chemistry with every single other cast member; it's not all romantic but man, I didn't even buy Laudna and Imogen as platonic best friends of two years. I have never had this problem with any other pre-existing character relationships Marisha and Laura have played, platonic or otherwise. It's literally just them. I just never feel like they're quite on the same page.
Back to the relationship between Imogen and Laudna onscreen, this was easily the best conversation since the start of the gnarlrock fight, and it is my hope it doesn't fizzle out the way that did. You can't keep kissing Laudna whenever she fears she's lost forever to Delilah, Imogen. Or you can, but that won't fix the problem. Again: are you disgusted? Do you feel betrayed? If you're not, why did you say that? If you are, how will you move past it? Do you want to be with someone who never feels like they're good enough for you? Laudna, do you want to be with someone who, no matter what they say, you feel you're holding back?
Early in the campaign, my feeling was that of our current situation, switched - Imogen felt her powers were a burden and a curse and Laudna kept referring to them and to her glowingly. It's just...ships passing in the night, no pun intended here. I hope it's on purpose and whatever comes from it is a good story - and either a tragedy or a happy story could be a good one. But I have a nagging sensation that Laudna wants out but is afraid to say no, and Imogen is afraid to let go, and I honestly don't know if the actors have realized this impasse and how the characters might resolve it, one way or another, besides the insufficient bandaid of a kiss whenever the conversation gets too uncomfortable.
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