the good news is: i finished the first draft of one original writing project and immediately started writing the first draft of another original writing project, and am currently cooking with gas on it. (this is very good news)
the bad news is that it might be a while before i write anymore fan fic. i will definitely write more fic! but yeah, might be a while.
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I was so very good and finished my taxes and paid some things so I could reassure myself that I can put in my 2 weeks notice even tho I don't have a job lined up yet (I'm Working on it...)
I dont imagine it'll take me long to find Some kind of job, though it likely won't pay as much as I'm used to. But. So long as I have Something, I'll get by.
What matters most right now is getting out of this stupid fucking job bc it has been Killing Me.
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Poll about creating characters for a game really has me thinking about my methods because while I don't usually situate a character in the world/create a full backstory beforehand I feel like I need such a strong sense of who a character is, how they behave, and at least the skeleton of why they behave like that that I usually get bored and feel like I'm playing some flat nothing when I don't have that. I guess that isn't the same as having a fully rigid concept, especially since I'm happy to change things radically in conversation with a game when it's going well, but it's still enough of a distinct Guy Who Already Exists In My Brain I couldn't call it a loose concept. And usually when things go well for my looser concept characters and I develop them during a playthrough I just hit a point partway through where it's like... cool! I have completed the concept for this character now, I can stop playing and relocate them to a Real Story. They almost never feel like they fit right until they're in something where they're starting from that state, haha. I'm like this with tabletop stuff as well. I'm not always the ten page backstory guy but if I'm not at least coming in with some needlessly complex portrait of personality the character is not going to stick for more than a oneshot. Just doesn't interest me to play! I don't feel like I'm seeing through their eyes yet. Can't get in the right zone mentally. I think that's what it's really about for me- a loose concept is rarely immersive, and without that immersion I just struggle to feel like the actions are coming from the character instead of me and come together into a cohesive story about the character (rather than one about me pushing buttons).
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