Tumgik
#keios
swallowedabug · 2 months
Text
Tumblr media
8 notes · View notes
segacity · 2 months
Photo
Tumblr media
Arm-ageddon 'Keio Flying Squadron 2' SEGA Saturn
86 notes · View notes
syfysource · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
KILLJOYS 5.05 A Bout, A Girl (2019)
132 notes · View notes
comfortfoodcontent · 3 months
Text
Tumblr media
1994 Keio Flying Squadron for Sega CD Magazine Ad
24 notes · View notes
nineties-effect · 5 months
Text
Tumblr media Tumblr media
38 notes · View notes
fannyrosie · 2 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Back in early August, Iona and I tried (keyword here) to visit the café situated in the old library of Keio University, but no one thought it would be a good idea to inform visitors that the library (and café) were closed during summer vacations. Since we made the effort to go all the way there, we took a few pictures, and head to Jinbocho, where I still had a lot of unvisited kissas on my Google maps list. Kissas visited that day: Ladrio, Milonga Nueva and Gallery Koseto. (pictures on those on my Instagram post and Twitter)
Once again, it was hot and far too humid for any kind of layering, so I did another sacrilegious outfit using lolita brands in a non-lolita way.
Dress: second-hand Alice and the Pirates Hat: second-hand Baby, the Stars Shine Bright Bag: Axes Femme (with added vintage wood bus pass) Shoes: second-hand Queen Bee Parasol: Alice and the Pirates House pin: handmade by a friend Other pins: Design Festa
390 notes · View notes
easternmind · 4 months
Text
Last year in classic games
Tumblr media
For motives I cannot expand on with much glee, I found a little more time than usual this year to reduce my seemingly endless backlog of classics. Despite all the fine new releases 2023 has greeted us with, I was able to finally dive into this eclectic handful of games I gathered over time. It is perhaps no coincidence that I reached out for more direct game experiences than story-driven ones. I find myself increasingly drawn to games designs that are mindful of the player's time as a commodity not to be carelessly squandered.
One note, if I may: I would like to inspire my readers to progressively discard the use of the word retro this year. We are all of advancing years and wisdom, I trust. The introduction of the term retro to the videogame vernacular was a gross mistake furthering the abhorrent notion that games were as ephemeral in their nature as fashion. It is a purely commercial designation by which to profitably repackage old software as a category of its own, originating from the same minds that considered games as mere novelty trinkets of limited marketable lifespan.
It is up to the player to individually decide on an older game's appeal, whether they may be discovering it for the first time or revisiting it for the umpteenth one. This is not only an appeal for those of you who write about games in any capacity, rather to anyone who takes videogames as a serious interest and communicates with others about this the object of their predilection. Thank you.
Tumblr media
This loose cart came with a Famicom bundle auction I won in 2009, if memory serves. I turned on the Famicom and tested it merely to verify if it was still in working condition and found myself engrossed in that trademark Pajitnov/Pokhilko elegant approach to game design. As per the cassette's label, Hatris was originally a concept developed in collaboration with ParaGraph, a Russian studio that went on to develop specialized professional software, a year before the Bullet-Proof Software licensing deal. They produced a few games in the turn of the decade that were rather unusual and, some would say, even visionary. I recommend that you look up their story, if you're curious.
Tumblr media
The only entry from the group that isn't of Japanese provenance - though it is a Japanese edition - I played it for purely nostalgic motives, perhaps a yearning for a certain pixel, palette and parallax that resoundingly evoke a time I was fortunate enough to experience, first-hand. If I may be honest, I purchased the game for the visual value of its unique cover art, which I deem superior to the US edition's. In saying that, I must highlight that the original Amiga game box art was quite accomplished.
Tumblr media
In the Summer of 93 while on holiday at the beach, there was a French Nintendo magazine for sale whose purchase I could not resist. It was very common to find Spanish, English and French publications at the time in Portugal. This edition had a striking four page preview of this Jaleco gem, Ikari no Yōsai, or Operation Logic Bomb as it was named in the West. For years I searched the PAL version in vain, then ultimately decided to import it on account of - you'd never guess! - the superior box art. Playing it this year at long last, I was instantly reminded of an old Game Boy favourite, Fortified Zone, which I now know to be its prequel. Most top-down shooters are best played in co-op. Ikari no Yōsai is strictly and single-player affair and not once did I miss the absence of a friendly companion.
Tumblr media
Keio Flying Squadron 2 first came to my attention via an infamous Saturn demo disc, which came into my hands through circumstances I have since forgotten about. I use the word infamous because the entire game code was available in the disc and the level select cheat code enabled me to unscrupulously play the entirety of the game for no additional expense - at only the cost of missing out on the colourful Studio Pierrot anime FMV interludes.
Having played the sequel first, I was somewhat disenchanted to learn the original game did not feature any platforming segments, it being a pure scrolling shooter in the same whimsical vein as Parodius or, say, an AirZonk. Still, a jolly good time with the old three buttons.
Tumblr media
For reasons that will not be immediately apparent to younger reading audiences, I pride myself in having completed most Shinobi games, The Revenge Of and GG being my preferred ones. Shin Shinobi Den, or Shinobi X in Europe, was a game not readily available from my usual game dealers. I eventually borrowed the PAL version once, though not nearly long enough to master it. I finally saw it through this year, mere days before SEGA announced a new episode. While the live action clips looked a tad maladroit in the 1990s, they came to acquire that nice patina I now look for in classic games.
Tumblr media
Omega Force was known to take the sporadic breather from producing some of KOEI's most cherished and profitable series. I distinctly remember enjoying Destrega quite a bit in its day, a game quite unlike any other. What their 1998 Enigma lacks in consistency and originality, it more than amply makes up for with its own bizarre concepts, extravagant characters and unexpected genre fusions. Of all the titles in this post, this was the one whose pace felt the most sluggish, and needlessly so.
Tumblr media
Microsoft Game Studio Japan release schedule plans were not at all kind on this, their first production, Magatama. Earlier this year I praised this era for its highly inspired H&S action adventure titles and even spent a few days delighting myself with the likes of Blood Will Tell, Nightshade, Bujingai, or Chaos Legion. This most unusual creation, developed by the aptly-named Team Breakout - a group composed of many talented ex-Square employees - is one among the finest of the era. Sadly, it did not do enough to persuade players at the time that it was a better purchase than Otogi or its sequel. Playing it with my mind and heart set back in time to 2003, I can say that this misguided consideration may not have withstood a second thought.
Tumblr media
I've long wanted to write an extensive article on Japanese firefighting games. In fact, I have the structure laid out for a Japanofiles entry gathering moss in my Tumblr drafts for over a decade now. For a brief period this year I convinced myself I could finally fulfil this aspiration and resumed Sakurazaka Shouboutai as research. Developed by Racdym - later Racjin - for Irem, it is every bit as good as Firefighter F.D.18 or Hard Luck, and in many ways more inventive from a conceptual standpoint. While Konami and Spike found a way to have their games released in the west, Sakurazaka's poor regional sales performance clearly accounts for Irem's reluctance to bear the cost of an overseas ticket.
27 notes · View notes
lunaticobscurity · 3 months
Text
Tumblr media
there's a new post up at the world's greatest obscure videogames review blog, and today's subject is a game that had a bit of a following when it came out, but has long since been forgotten by most. go and read about it~!
and please show your support by reblogging this post and maybe also subscribing on patreon for early access to new posts, more screenshots of every game i cover and various other nice extras :D
9 notes · View notes
duckuwu · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
9 favorite films that i watched for the first time in 2023 | tagged by @swallowedabug
The Boy and the Heron
Spider-Man Across the Spider-Verse
John Wick 3 Parabellum
Dungeons & Dragons: Honor Among Thieves
The Eras Tour
The Marvels
Bottoms
Nyad
Barbie
...not tagging anyone 'cause i dont know who is really all that active and would like to do this? but feel free to do it for yourselves and tag me w/ yours.
(John Wick 3 didn't come out last year, it was John Wick 4, but I hadn't seen any of the JW movies until last year and 3 was my favourite of the lot for some reason, so it's there. I've got a lowkey goal to go to more non-english films this year. I'm lucky enough to have cinemas that show korean and bollywood films, and I really need to take advantage of that.)
6 notes · View notes
charup0pu · 10 months
Text
Tumblr media
I love Keio Flying Squadron. It's so just fun and good.
14 notes · View notes
taichi-x-koushiro · 2 months
Text
"My name is Izumi Koushirou and I just recently turned thirty. I'm studying science related material at Keio University, though I've technically already graduated, I am always trying to further my education and my career goal in the field of relevant scientific research fields. My family... consists of my parents. My favorite drink is ... Oolong. My favorite food ... I lately really enjoy Chinese takeout, and dishes in general, but I also enjoy Japanese home cooked dishes. Omurice is also a favorite. I like my eggs with some ponzu. The food I hate ... there are 'some' things that I mostly just try to avoid, but I do well with that. People usually listen and try to be accomodating if I make a polite request to not be served the food. If they didn't, I would have already left. Strength: I try to maintain an open mind about the world and reality around me. Weakness: I'm actually quite obstinate. My hobbies are researching things that Interest me, including by using my computer, observing nature, and visiting museums for both educational purposes and personal enjoyment. I am an Adoptee. Because I am, my family is what could be considered by society to be a 'Non-normative family'. My parents are, I know now, without a doubt, my real parents, but my late relatives are also important. I visit the cemetary to see the family grave every Ohigan I get, even if the trip from home takes hours to reach there. And... the person that I both consider a dear friend, and love, is Yagami Taichi."
Izumi Koushiro, Probably (A.U. Concept or Not)
"...Did Yamato-san say something unusual?" "Well, it's just... Yamato was wondering, 'things' like, 'how much' I 'knew' about you, if we're 'really' 'friends'--"
#izumi koushirou#koutai#koushiro x taichi#izumi family#izumi kae#izumi masami#yoshie izumi#koutai headcanon#koutai au#koutai incorrect quote#repeatverse#repeat koushiro#repeat advs koushiro#repeatverse spinoff au#(I remembered this one and realized it works perfect for Repeatverse Koushiro setup in spinoff A.U.s and I got Really Emotional)#(Even though I no longer really follow that originating series and this is more A.U. off the top of my head than not but The Setup Here Man#(Keio is also the University seen + Implied in Kizuna)#(but the original concept I had for my KouTai A.U.s began LONG BEFORE me seeing Kizuna or even technically Tri)#(This Koushiro however would probably still retain a lot of what I enjoy from every Koushiro regardless)#(WITHOUT Me Having To Modify MuchTM)#(Anyway Koushiro immediately shooting down 'Yamato's {coughT0EIcoughs} Awful Internalized Amatonormative Takes with 'AND THE PERSON I BOTH'#('CONSIDER A DEAR FRIEND AND LOVE IS {TAICHI}')#('{The Only Person Who Can Decide That For Me Is Me}')#(These Head canoned lines)#(also lining up VERY VERY WELL)#autistic koushiro#(There were also lines about height and weight and blood type and Sign but Im Leaving Those Out {For Now} For ReasonsTM {Might edit Later})#(A FEW OF THESE I DONT REALLY HAVE TO MODIFY MUCH tHO Anyway I Am Having 5million KouTai Ideas+Thoughts Cant Stop Wont Stop)#source: sekai ichi hatsukoi#(EDIT I added in Pibook line but id have to modify it to 'tablet' if these were other A.U. versions like 2020 KouTai)
4 notes · View notes
swallowedabug · 3 months
Text
Tumblr media Tumblr media
Pink Floyd : Echoes (The Best Of Pink Floyd) (2001)
Artwork by StormStudios
4 notes · View notes
segacity · 1 month
Photo
Tumblr media
Bird Blasting 'Keio Flying Squadron' SEGA Mega CD
82 notes · View notes
syfysource · 1 month
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
KILLJOYS 5.06 (2019)
47 notes · View notes
vsingers · 1 month
Text
THIS ONE IS SO GOOD
2 notes · View notes
Text
University entrance from affiliated Primary school without exam competition (essay)
Tumblr media
Keio Primary school
There are examples of people going from primary school to university without taking any exams, and without having to experience any competitive entrance exams. In Japan, Keio University is an example, and there are people who advance from Keio Primary School to Keio University.
One of my past blogging friends was someone like that, and we dated for about 10 years, but I got angry at his lack of education, especially his rudeness, so we stopped dating. He once said, ``It was very good for me that I didn't have to experience competition for entrance exams.'' - Is that true?
He had no science background at all. - Because he was able to get promoted even though he couldn't do math or science. There are things in life that you have to do in a way that is appropriate for your age. Learning how to look at things mathematically is one of them. Otherwise, you won't be able to see the world correctly. Since it was unnecessary to advance to the next grade, studying in that field was sloppy. Oh, poor you.
He also rejected boxing fights and certain social cartoons, calling them ``scary.'' With such a weak mental structure, one would faint just by reading a book such as 20th-century history. However, he specialized in the fields of sociology and economics. Well, even in this field, one can only have ``shallow analysis'' and ``shallow understanding.'' This kind of timid spirit is probably a characteristic of integrated schools, where there is no competition and the students are immersed in lukewarm water. I think competition for entrance exams is necessary unless you become a boneless person.
Rei Morishita
付属小学校からの大学入学と受験競争
受験競争を一切経験せず、小学校から大学まで無試験で進むという例がある。日本では慶応大学がその例で、慶応幼稚舎から慶応大学まで進める人がいる。
私の過去のブログ友に、そんな人がいて、かれこれ10年は付き合ったが、彼の不勉強さ、とくに無礼さに怒って付き合いを止めた。以前彼が言っていたが「受験競争を経験しなかったことが、自分にとって非常に良かった。」――そうなのだろうか?
彼は理科系の教養がまるでなかった。――数学や理科ができなくても進級できたからだ。人生には年齢相応にやっておかなくてはならないことがある。数学的な物の見方の習得もその一つだ。さもないと、世界を正しく見られない。進級に必要ないから、その分野の勉強はいい加減だったわけだ。可哀想に。
また彼はボクシングの殴り合いとか、ある種の社会的マンガとかを「怖い」と言って排斥していた。そんな弱い精神構造では、20世紀の歴史など、本を紐解いただけで卒倒するだろう。もっとも彼は社会学とか経済学の分野が専門だった。まあ、この分野でも「浅い分析」「浅い認識」しか持てないだろう。このような臆病で怯懦な精神も、競争のない、ぬるま湯に浸かった、一貫校の特性なのだろう。私は、受験競争は必要だと考える。骨なし人間になりたくなければ。
6 notes · View notes