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#victor entertainment
easternmind · 4 months
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Last year in classic games
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For motives I cannot expand on with much glee, I found a little more time than usual this year to reduce my seemingly endless backlog of classics. Despite all the fine new releases 2023 has greeted us with, I was able to finally dive into this eclectic handful of games I gathered over time. It is perhaps no coincidence that I reached out for more direct game experiences than story-driven ones. I find myself increasingly drawn to games designs that are mindful of the player's time as a commodity not to be carelessly squandered.
One note, if I may: I would like to inspire my readers to progressively discard the use of the word retro this year. We are all of advancing years and wisdom, I trust. The introduction of the term retro to the videogame vernacular was a gross mistake furthering the abhorrent notion that games were as ephemeral in their nature as fashion. It is a purely commercial designation by which to profitably repackage old software as a category of its own, originating from the same minds that considered games as mere novelty trinkets of limited marketable lifespan.
It is up to the player to individually decide on an older game's appeal, whether they may be discovering it for the first time or revisiting it for the umpteenth one. This is not only an appeal for those of you who write about games in any capacity, rather to anyone who takes videogames as a serious interest and communicates with others about this the object of their predilection. Thank you.
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This loose cart came with a Famicom bundle auction I won in 2009, if memory serves. I turned on the Famicom and tested it merely to verify if it was still in working condition and found myself engrossed in that trademark Pajitnov/Pokhilko elegant approach to game design. As per the cassette's label, Hatris was originally a concept developed in collaboration with ParaGraph, a Russian studio that went on to develop specialized professional software, a year before the Bullet-Proof Software licensing deal. They produced a few games in the turn of the decade that were rather unusual and, some would say, even visionary. I recommend that you look up their story, if you're curious.
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The only entry from the group that isn't of Japanese provenance - though it is a Japanese edition - I played it for purely nostalgic motives, perhaps a yearning for a certain pixel, palette and parallax that resoundingly evoke a time I was fortunate enough to experience, first-hand. If I may be honest, I purchased the game for the visual value of its unique cover art, which I deem superior to the US edition's. In saying that, I must highlight that the original Amiga game box art was quite accomplished.
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In the Summer of 93 while on holiday at the beach, there was a French Nintendo magazine for sale whose purchase I could not resist. It was very common to find Spanish, English and French publications at the time in Portugal. This edition had a striking four page preview of this Jaleco gem, Ikari no Yōsai, or Operation Logic Bomb as it was named in the West. For years I searched the PAL version in vain, then ultimately decided to import it on account of - you'd never guess! - the superior box art. Playing it this year at long last, I was instantly reminded of an old Game Boy favourite, Fortified Zone, which I now know to be its prequel. Most top-down shooters are best played in co-op. Ikari no Yōsai is strictly and single-player affair and not once did I miss the absence of a friendly companion.
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Keio Flying Squadron 2 first came to my attention via an infamous Saturn demo disc, which came into my hands through circumstances I have since forgotten about. I use the word infamous because the entire game code was available in the disc and the level select cheat code enabled me to unscrupulously play the entirety of the game for no additional expense - at only the cost of missing out on the colourful Studio Pierrot anime FMV interludes.
Having played the sequel first, I was somewhat disenchanted to learn the original game did not feature any platforming segments, it being a pure scrolling shooter in the same whimsical vein as Parodius or, say, an AirZonk. Still, a jolly good time with the old three buttons.
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For reasons that will not be immediately apparent to younger reading audiences, I pride myself in having completed most Shinobi games, The Revenge Of and GG being my preferred ones. Shin Shinobi Den, or Shinobi X in Europe, was a game not readily available from my usual game dealers. I eventually borrowed the PAL version once, though not nearly long enough to master it. I finally saw it through this year, mere days before SEGA announced a new episode. While the live action clips looked a tad maladroit in the 1990s, they came to acquire that nice patina I now look for in classic games.
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Omega Force was known to take the sporadic breather from producing some of KOEI's most cherished and profitable series. I distinctly remember enjoying Destrega quite a bit in its day, a game quite unlike any other. What their 1998 Enigma lacks in consistency and originality, it more than amply makes up for with its own bizarre concepts, extravagant characters and unexpected genre fusions. Of all the titles in this post, this was the one whose pace felt the most sluggish, and needlessly so.
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Microsoft Game Studio Japan release schedule plans were not at all kind on this, their first production, Magatama. Earlier this year I praised this era for its highly inspired H&S action adventure titles and even spent a few days delighting myself with the likes of Blood Will Tell, Nightshade, Bujingai, or Chaos Legion. This most unusual creation, developed by the aptly-named Team Breakout - a group composed of many talented ex-Square employees - is one among the finest of the era. Sadly, it did not do enough to persuade players at the time that it was a better purchase than Otogi or its sequel. Playing it with my mind and heart set back in time to 2003, I can say that this misguided consideration may not have withstood a second thought.
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I've long wanted to write an extensive article on Japanese firefighting games. In fact, I have the structure laid out for a Japanofiles entry gathering moss in my Tumblr drafts for over a decade now. For a brief period this year I convinced myself I could finally fulfil this aspiration and resumed Sakurazaka Shouboutai as research. Developed by Racdym - later Racjin - for Irem, it is every bit as good as Firefighter F.D.18 or Hard Luck, and in many ways more inventive from a conceptual standpoint. While Konami and Spike found a way to have their games released in the west, Sakurazaka's poor regional sales performance clearly accounts for Irem's reluctance to bear the cost of an overseas ticket.
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putschki1969 · 1 year
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Watched several concert vids of both FJ and Kalafina. I noticed that Kaji san always plays the piano for FJ concerts but haven't seen her do the same for Kalafina concert vids. Does she have some management reason why is this so? Thanks 💕
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Hello there!
Sorry for the super late reply. This has been in my drafts for quite some time. I've actually been holding off on replying to this ask because I don't know the exact answer and I always feel awkward making these posts if I am not 100% sure of what I am talking about. I know a great deal about Kalafina but I tend to be vague about details when it comes to Yuki Kajiura herself. She may have discussed this issue in the past but I am personally not aware of any specific incidents. So a quick disclaimer: I have nothing to back up what I'm about to say. It's all just speculation, please take everything with a grain of salt.
At the end of the day, I think it comes down to two things:
Personal preference
Label issues
1.) Quite frankly, I believe that Yuki Kajiura might have purposefully chosen to remove herself from the spotlight and stay in the background for most of Kalafina's career path. After all, Kalafina was never meant to be a proper band with steady members. Making them into a "marketable group" was more or less the brainchild of their agency Space Craft (they had seen an opportunity to make money and went with it). Going a more mainstream route with a ton of promo work and increased live performances was not something any of them had ever expected. If it had been up to Yuki Kajiura, I am pretty sure she would have been content with turning Kalafina into FictionJunction 2.0. Yuki Kajiura obviously cared a lot about the music but I doubt she was ever super invested in all the surrounding stuff, especially when Kalafina's image became more and more commercialised/idol-like. I remember her voicing concern about the elaborate stage productions and Space Craft hiring a choreographer because she didn't feel it was necessary for them to dance or do anything else except sing. Having said all that, I think it would make sense for Yuki to mostly stay out of these activities. She would of course make exceptions for certain events (e.g. big conventions) but overall, I believe she was quite happy being an audience member.
2.) Kalafina's work was released under Sony (later Sacra Music - a subsidiary of Sony). Yuki Kajiura's work on the other hand has always been released under the record label FlyingDog (which is a subsidiary of Victor Entertainment). There have been a few occasions where Kalafina's appearance had to be cut out of official home video releases (e.g. Animelo) and my best guess is that this happened due to label issues. Some stipulations on Sony's part perhaps? Or other labels not willing to pay certain royalties to Sony? I believe it is quite tricky to have an artist who is signed up with one particular label appear in the release of another label. While it is certainly not unheard of, it's probably not the most feasible option. I am guessing in Kalafina's case, either Sony or FlyingDog were against YK appearing in official Kalafina live releases.
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august-sysex · 2 months
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cymbals - glide (yann tomita mix) (2002)
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casinonewgame · 5 months
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[村越正海の爆釣日本列島] / A-wave / 1998
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nineteenfiftysix · 10 months
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The Mad Capsule Markets - Mix-Ism (The Mad Capsule Markets, 1996)
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miyurockbridge · 1 year
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Trance Heaven Best QUEENS  Album cover w/ obi sleeve & CD art 
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kenpiercemedia · 2 years
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Japan’s Scandal Adds Dates/Cities To Rescheduled “Kiss From The Darkness” North American Tour
The Press Release: Iconic Osaka, Japan rock band SCANDAL has announced new dates and additional cities for their upcoming North American tour, which was rescheduled last year due to COVID-19. The summer trek kicks off in Toronto on July 9th and coincides with the band’s 15th anniversary and the release of their highly anticipated 10th LP “MIRROR”, which will be available worldwide on January…
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pigdemonart · 5 months
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Dominó
Doodly of Vico playing with some old souls in Santuario
Part of a bigger batch of doodles that i cant believe forgot to post LOL
Patreon | Ko-Fi
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gummygoatgalaxy · 9 months
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Cyborg and Jinx Redesign
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My version of them lol
Here's a link to my redesigns of Starfire, Raven and Beast Boy
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tatortotqueen · 2 years
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𝐁𝐨𝐰𝐞𝐫'𝐬 𝐠𝐚𝐧𝐠 𝐚𝐬 𝐲𝐚𝐧𝐝𝐞𝐫𝐞𝐬
𝐟𝐭. 𝐇𝐞𝐧𝐫𝐲 𝐁𝐨𝐰𝐞𝐫𝐬, 𝐏𝐚𝐭𝐫𝐢𝐜𝐤 𝐇𝐨𝐜𝐤𝐬𝐞𝐭𝐭𝐞𝐫, 𝐕𝐢𝐜𝐭𝐨𝐫 𝐂𝐫𝐢𝐬𝐬, 𝐑𝐞𝐠𝐢𝐧𝐚𝐥𝐝 "𝐁𝐞𝐥𝐜𝐡" 𝐇𝐮𝐠𝐠𝐢𝐧𝐬
𝐖𝐚𝐫𝐧𝐢𝐧𝐠𝐬: 𝐌𝐞𝐧𝐭𝐢𝐨𝐧𝐬 𝐨𝐟 𝐬𝐭𝐚𝐥𝐤𝐢𝐧𝐠, 𝐯𝐢𝐨𝐥𝐞𝐧𝐜𝐞 𝐭𝐨𝐰𝐚𝐫𝐝𝐬 𝐫𝐞𝐚𝐝𝐞𝐫 𝐚𝐧𝐝 𝐨𝐭𝐡𝐞𝐫𝐬
𝐌𝐚𝐬𝐭𝐞𝐫𝐥𝐢𝐬𝐭
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𝐇𝐞𝐧𝐫𝐲 𝐁𝐨𝐰𝐞𝐫𝐬:
ʜᴇɴʀʏ'ꜱ ᴍᴀɪɴ ʏᴀɴᴅᴇʀᴇ ᴄʜᴀʀᴀᴄᴛᴇʀɪꜱᴛɪᴄꜱ ᴀʀᴇ; ᴄʟɪɴɢʏ, ᴏʙꜱᴇꜱꜱɪᴠᴇ
ᴀꜱ ᴀ ʏᴀɴᴅᴇʀᴇ ʜᴇɴʀʏ ᴡɪʟʟ ʙᴇ ᴠᴇʀʏ ᴄʟɪɴɢʏ. ʜᴇ'ʟʟ ꜰᴏʟʟᴏᴡ ʏᴏᴜ ᴀʀᴏᴜɴᴅ ᴀɴᴅ ᴡɪʟʟ ᴍᴏꜱᴛ ʟɪᴋᴇʟʏ ᴇᴠᴇɴ ʀᴇꜱᴏʀᴛ ᴛᴏ ꜱᴛᴀʟᴋɪɴɢ ᴛᴏ ᴋᴇᴇᴘ ᴛᴀʙꜱ ᴏɴ ʏᴏᴜ. ʏᴏᴜ'ʟʟ ꜱᴛᴀʀᴛ ᴛᴏ ꜰᴇᴇʟ ᴀ ʟɪᴛᴛʟᴇ ᴜɴᴇᴀꜱʏ ʙᴇᴄᴀᴜꜱᴇ ʏᴏᴜ ɢᴇᴛ ᴛʜᴇ ꜱᴇɴꜱᴇ ᴛʜᴀᴛ ꜱᴏᴍᴇᴏɴᴇ'ꜱ ᴡᴀᴛᴄʜɪɴɢ ʏᴏᴜ. ʜᴇɴʀʏ ᴡᴏᴜʟᴅ ʙᴇ ᴀ ʟɪᴛᴛʟᴇ ʜᴇꜱɪᴛᴀɴᴛ ᴛᴏ ᴀᴘᴘʀᴏᴀᴄʜ ʏᴏᴜ ꜱᴏ ʜᴇ ᴊᴜꜱᴛ ᴘʀᴇꜰᴇʀꜱ ᴛᴏ ᴡᴀᴛᴄʜ ꜰʀᴏᴍ ᴛʜᴇ ꜱʜᴀᴅᴏᴡꜱ. ʜᴇ ᴋɴᴏᴡꜱ ᴇxᴀᴄᴛʟʏ ᴡʜᴇɴ ʏᴏᴜ ɢᴏ ᴛᴏ ꜱʟᴇᴇᴘ, ᴡʜᴀᴛ ᴛɪᴍᴇ ʏᴏᴜ ᴡᴀᴋᴇ ᴜᴘ, ᴛʜᴇ ᴄᴏʟᴏʀ ᴏꜰ ʏᴏᴜʀ ᴜɴᴅᴇʀᴡᴇᴀʀ, ʏᴏᴜʀ ᴅᴏɢ'ꜱ ɴᴀᴍᴇ ᴇᴄᴛ.... ʜᴇ'ʟʟ ᴄᴀᴍᴘ ᴏᴜᴛ ᴏɴ ᴛʜᴇ ʜᴜɢᴇ ᴛʀᴇᴇ ɪɴ ʏᴏᴜʀ ʙᴀᴄᴋʏᴀʀᴅ ᴡʜɪᴄʜ ɢɪᴠᴇꜱ ʜɪᴍ ᴛʜᴇ ᴘᴇʀꜰᴇᴄᴛ ᴠɪᴇᴡ ᴏꜰ ʏᴏᴜʀ ʀᴏᴏᴍ. ʏᴏᴜ ɴᴇᴠᴇʀ ɴᴏᴛɪᴄᴇ ʜɪᴍ ᴛʜᴏᴜɢʜ, ᴀɴᴅ ᴀʟʟ ʜᴇ ᴡᴀɴᴛꜱ ɪꜱ ꜰᴏʀ ʏᴏᴜ ᴛᴏ ɴᴏᴛɪᴄᴇ ʜɪᴍ. ᴛʜᴇ ꜱʜʀɪɴᴇ ʜᴇ ��ᴀꜱ ɪɴ ʜɪꜱ ꜱʜᴇᴅ ɢʀᴏᴡꜱ ʟᴀʀɢᴇʀ ʙʏ ᴛʜᴇ ᴅᴀʏ. ᴛʜᴇʀᴇ'ꜱ ᴘɪᴄᴛᴜʀᴇꜱ ᴏꜰ ʏᴏᴜ ɢᴇᴛᴛɪɴɢ ᴏᴜᴛ ᴛʜᴇ ꜱʜᴏᴡᴇʀ, ᴄʟɪᴘᴘɪɴɢꜱ ᴏꜰ ʏᴏᴜʀ ʜᴀɪʀ ᴇᴄᴛ... ʜᴇ'ʟʟ, ʜᴇ ᴇᴠᴇɴ ʜᴀꜱ ʏᴏᴜʀ ᴄʜᴀᴘꜱᴛɪᴄᴋ ᴛʜᴀᴛ ʏᴏᴜ'ᴠᴇ ʙᴇᴇɴ ᴛʀʏɪɴɢ ᴛᴏ ꜰɪɴᴅ ꜰᴏʀ ꜰᴏʀᴇᴠᴇʀ ᴀɴᴅ ʜᴇ ᴀʟᴡᴀʏꜱ ᴍᴀᴋᴇꜱ ꜱᴜʀᴇ ᴛᴏ ᴅᴏᴜꜱᴇ ᴛʜᴇ ꜱʜʀɪɴᴇ ɪɴ ᴛʜᴇ ᴘᴇʀꜰᴜᴍᴇ ᴛʜᴀᴛ ʏᴏᴜ ᴀʟᴡᴀʏꜱ ᴡᴇᴀʀ. ꜱᴜʀᴇ, ʏᴏᴜ ᴄᴏᴜʟᴅ ᴄᴀʟʟ ʜɪᴍ ᴀ ʟɪᴛᴛʟᴇ ᴏʙꜱᴇꜱꜱɪᴠᴇ, ʙᴜᴛ ᴄᴀɴ ʏᴏᴜ ʙʟᴀᴍᴇ ʜɪᴍ.
𝐏𝐚𝐭𝐫𝐢𝐜𝐤 𝐇𝐨𝐜𝐤𝐬𝐞𝐭𝐭𝐞𝐫:
ᴘᴀᴛʀɪᴄᴋ'ꜱ ᴍᴀɪɴ ʏᴀɴᴅᴇʀᴇ ᴄʜᴀʀᴀᴄᴛᴇʀɪꜱᴛɪᴄꜱ ᴀʀᴇ; ꜱᴀᴅɪꜱᴛɪᴄ, ɪᴍᴘᴜʟꜱɪᴠᴇ
ᴘᴀᴛʀɪᴄᴋ'ꜱ ɴᴏᴛ ᴛʜᴇ ᴛʏᴘᴇ ᴏꜰ ʏᴀɴᴅᴇʀᴇ ᴛʜᴀᴛ ᴡᴀᴛᴄʜᴇꜱ ʏᴏᴜ ꜰʀᴏᴍ ᴀꜰᴀʀ. ʜᴇ'ꜱ ᴛʜᴇ ᴛʏᴘᴇ ᴛʜᴀᴛ ᴡɪʟʟ ᴇɴɢᴀɢᴇ ᴍᴏʀᴇ ᴛʜᴀɴ ᴀɴʏᴛʜɪɴɢ. ɪꜰ ʜᴇ ꜱᴇᴇꜱ ʏᴏᴜ ꜱᴛʀᴜɢɢʟɪɴɢ ᴡɪᴛʜ ꜱᴏᴍᴇᴛʜɪɴɢ ʜᴇ'ʟʟ ʀᴜɴ ᴜᴘ ᴀɴᴅ ᴏꜰꜰᴇʀ ᴛᴏ ʜᴇʟᴘ ʏᴏᴜ. ɪꜰ ʏᴏᴜʀ ᴄᴀᴛ ɢᴇᴛꜱ ʟᴏꜱᴛ ʜᴇ'ꜱ ᴛʜᴇ ꜰɪʀꜱᴛ ᴘᴇʀꜱᴏɴ ᴛᴏ ʙʀɪɴɢ ɪᴛ ʙᴀᴄᴋ. ᴅᴏɴ'ᴛ ᴡᴏʀʀʏ ᴛʜᴏᴜɢʜ ᴍɪᴛᴛᴇɴꜱ ᴡᴀꜱ ꜱᴀꜰᴇ ɪɴ ʜɪꜱ ᴄᴀʀᴇ, ʜᴇ ᴡᴀꜱ ᴀʟᴡᴀʏꜱ ᴘʟᴀɴɴɪɴɢ ᴏɴ ɢɪᴠɪɴɢ ᴛʜᴇ ᴄᴀʀ ʙᴀᴄᴋ ᴀᴛ ꜱᴏᴍᴇ ᴘᴏɪɴᴛ. ᴘᴀᴛʀɪᴄᴋ ᴅᴏᴇꜱ ᴛʜɪɴɢꜱ ᴡɪᴛʜᴏᴜᴛ ᴛʜɪɴᴋɪɴɢ ꜱᴏ ʜɪꜱ ᴀᴄᴛɪᴏɴꜱ ᴀʀᴇ ᴀʟᴡᴀʏꜱ ᴜɴᴘʀᴇᴅɪᴄᴛᴀʙʟᴇ. ᴡʜᴇɴ ʜᴇ ꜰɪɴᴀʟʟʏ ʜᴀꜱ ʏᴏᴜ ɪɴ ʜɪꜱ ɢʀᴀꜱᴘ ʜᴇ'ꜱ ɴᴏᴛ ᴛʜᴇ ᴋɪɴᴅᴇꜱᴛ ʏᴀɴᴅᴇʀᴇ. ᴛʜɪꜱ ɪꜱ ᴀ ꜱʜᴏᴄᴋᴇʀ ʙᴇᴄᴀᴜꜱᴇ ʜᴇ ᴡᴀꜱ ᴀʟᴡᴀʏꜱ ꜱᴏ ɴɪᴄᴇ ʙᴇꜰᴏʀᴇ, ʙᴜᴛ ꜱɪɴᴄᴇ ʏᴏᴜ'ʀᴇ ʜɪꜱ ɴᴏᴡ ʜᴇ ꜱᴇᴇꜱ ɴᴏ ᴘᴏɪɴᴛ ɪɴ ᴋᴇᴇᴘɪɴɢ ᴜᴘ ᴛʜᴇ ꜰᴀᴄᴀᴅᴇ. ᴘᴀᴛʀɪᴄᴋ ʜᴀꜱ ᴠᴇʀʏ ʟɪᴛᴛʟᴇ ᴘᴀᴛɪᴇɴᴄᴇ ꜱᴏ ᴛʀʏɪɴɢ ᴛᴏ ᴇꜱᴄᴀᴘᴇ ᴀɴᴅ ꜰɪɢʜᴛɪɴɢ ʙᴀᴄᴋ ᴡɪʟʟ ᴏɴʟʏ ᴀɴɢᴇʀ ʜɪᴍ. ᴡʜᴇɴ ʏᴏᴜ ᴀɴɢᴇʀ ʜɪᴍ ʜᴇ ᴏɴʟʏ ʜᴜʀᴛꜱ ʏᴏᴜ. ᴇᴠᴇɴ ɪꜰ ʏᴏᴜ'ʀᴇ ᴄᴏᴍᴘʟɪᴀɴᴛ ʜᴇ'ꜱ ᴛʜᴇ ᴛʏᴘᴇ ᴡʜᴏ ᴡᴏᴜʟᴅ ꜱᴛɪʟʟ ʜᴜʀᴛ ʏᴏᴜ ᴏᴄᴄᴀꜱɪᴏɴᴀʟʟʏ ᴊᴜꜱᴛ ʙᴇᴄᴀᴜꜱᴇ ʜᴇ ʟɪᴋᴇꜱ ꜱᴇᴇɪɴɢ ʏᴏᴜ ɪɴ ᴘᴀɪɴ.
𝐕𝐢𝐜𝐭𝐨𝐫 𝐂𝐫𝐢𝐬𝐬:
ᴠɪᴄᴛᴏʀ'ꜱ ᴍᴀɪɴ ʏᴀɴᴅᴇʀᴇ ᴄʜᴀʀᴀᴄᴛᴇʀɪꜱᴛɪᴄꜱ ᴀʀᴇ; ᴏʙꜱᴇꜱꜱɪᴠᴇ, ꜱᴜʙᴍɪꜱꜱɪᴠᴇ
ᴀʟᴛʜᴏᴜɢʜ ᴠɪᴄᴛᴏʀ ɪꜱ ʜᴇᴀᴅ ᴏꜰ ʜᴇᴇʟꜱ ꜰᴏʀ ʏᴏᴜ, ʜᴇ'ꜱ ꜱᴛɪʟʟ ᴘʀᴇᴛᴛʏ ᴛɪᴍɪᴅ ᴡʜᴇɴ ɪᴛ ᴄᴏᴍᴇꜱ ᴛᴏ ᴀᴘᴘʀᴏᴀᴄʜɪɴɢ ʏᴏᴜ. ʜᴇ'ꜱ ᴛʜᴇ ᴛʏᴘᴇ ᴏꜰ ʏᴀɴᴅᴇʀᴇ ᴛʜᴀᴛ'ʟʟ ʟᴇᴀᴠᴇ ʏᴏᴜ ꜰʟᴏᴡᴇʀꜱ ᴏɴ ʏᴏᴜʀ ᴅᴏᴏʀꜱᴛᴇᴘ ᴛʜᴇɴ ʀɪɴɢ ᴛʜᴇ ᴅᴏᴏʀʙᴇʟʟ ᴀɴᴅ ʜɪᴅᴇ. ᴡʜᴇɴ ʜᴇ ꜱᴇᴇꜱ ʏᴏᴜ ᴘɪᴄᴋ ᴛʜᴇᴍ ᴜᴘ ᴀ ʟɪᴛᴛʟᴇ ʙʟᴜꜱʜ ᴄᴏᴀᴛꜱ ʜɪꜱ ꜰᴀᴄᴇ. ꜱᴇᴇɪɴɢ ʏᴏᴜ ʜᴀᴘᴘʏ ɪꜱ ᴀʟʟ ʜᴇ ʀᴇᴀʟʟʏ ᴡᴀɴᴛꜱ. ꜱᴏᴍᴇᴛɪᴍᴇꜱ ʜᴇ'ʟʟ ᴍɪꜱꜱ ʜᴀɴɢɪɴɢ ᴏᴜᴛ ᴡɪᴛʜ ᴛʜᴇ ʙᴏʏꜱ ᴛᴏ ᴡᴀᴛᴄʜ ʏᴏᴜ ꜰʀᴏᴍ ʏᴏᴜʀ ʙᴜꜱʜᴇꜱ. ʜᴇ ᴡᴀɴᴛꜱ ᴛᴏ ᴀᴘᴘʀᴏᴀᴄʜ ʏᴏᴜ ʙᴜᴛ ʜᴇ ꜰɪɴᴅꜱ ɪᴛ ᴅɪꜰꜰɪᴄᴜʟᴛ ʙᴇᴄᴀᴜꜱᴇ ʜᴇ ᴅᴏᴇꜱɴ'ᴛ ᴋɴᴏᴡ ʜᴏᴡ. ʜᴇ'ꜱ ɴᴏᴛ ᴀ ʏᴀɴᴅᴇʀᴇ ᴡʜᴏ ᴡᴏᴜʟᴅ ʜᴀʀᴍ ʏᴏᴜ. ʜᴇ ᴋɴᴇᴡ ᴛʜᴀᴛ ʜᴇ ᴄᴏᴜʟᴅ ɴᴇᴠᴇʀ ꜱᴀʏ ɴᴏ ᴛᴏ ʏᴏᴜ, ꜱᴏ ᴡʜᴀᴛᴇᴠᴇʀ ʏᴏᴜ ᴡᴀɴᴛ, ʏᴏᴜ'ᴅ ɢᴇᴛ. ᴀʟᴛʜᴏᴜɢʜ ɪᴛ ʙʀᴇᴀᴋꜱ ʜɪꜱ ʜᴇᴀʀᴛ, ᴛʜᴇ ᴏɴʟʏ ᴛʜɪɴɢ ᴛʜᴀᴛ ʜᴇ'ᴅ ᴇᴠᴇʀ ʀᴇꜰᴜꜱᴇ ʏᴏᴜ ɪꜱ ʏᴏᴜʀ ꜰʀᴇᴇᴅᴏᴍ. ʜᴇ ᴋɴᴏᴡꜱ ʏᴏᴜ'ʀᴇ ᴍᴇᴀɴᴛ ᴛᴏ ʙᴇ ᴀɴᴅ ᴏɴᴇ ᴅᴀʏ ʏᴏᴜ'ʟʟ ꜱᴇᴇ ɪᴛ ᴛᴏᴏ.
𝐁𝐞𝐥𝐜𝐡:
ʙᴇʟᴄʜ'ꜱ ᴍᴀɪɴ ʏᴀɴᴅᴇʀᴇ ᴄʜᴀʀᴀᴄᴛᴇʀɪꜱᴛɪᴄꜱ ᴀʀᴇ; ᴏᴠᴇʀᴘʀᴏᴛᴇᴄᴛɪᴠᴇ, ᴅᴇʟᴜꜱɪᴏɴᴀʟ
ᴀʟʟ ʙᴇʟᴄʜ ᴡᴀɴᴛꜱ ᴛᴏ ᴅᴏ ɪꜱ ᴘʀᴏᴛᴇᴄᴛ ʏᴏᴜ. ʜᴇ ᴊᴜꜱᴛ ᴡᴀɴᴛꜱ ʜɪꜱ ᴅᴀʀʟɪɴɢ ᴛᴏ ʙᴇ ꜱᴀꜰᴇ ᴀɴᴅ ꜱᴏᴜɴᴅ. ʙᴇʟᴄʜ ɪꜱ ᴏᴠᴇʀᴘʀᴏᴛᴇᴄᴛɪᴠᴇ ꜱᴏ ʏᴏᴜʀ ꜱᴀꜰᴇᴛʏ ᴀɴᴅ ᴡᴇʟʟ-ʙᴇɪɴɢ ᴀʀᴇ ᴏꜰ ʜɪꜱ ᴜᴛᴍᴏꜱᴛ ᴘʀɪᴏʀɪᴛɪᴇꜱ. ʜᴇ ɢᴇɴᴜɪɴᴇʟʏ ᴅᴏᴇꜱɴ'ᴛ ʀᴇᴀʟɪᴢᴇ ᴛʜᴀᴛ ʜᴇ'ꜱ ᴛʜᴇ ᴏɴᴇ ᴡʜᴏ ᴛʜʀᴇᴀᴛᴇɴꜱ ʏᴏᴜʀ ꜱᴀꜰᴇᴛʏ. ɪᴛ'ꜱ ɴᴏᴛ ᴛʜᴀᴛ ʙᴇʟᴄʜ ɪꜱ ᴀ ᴠɪᴏʟᴇɴᴛ ʏᴀɴᴅᴇʀᴇ, ʙᴜᴛ ɪ ᴡᴏᴜʟᴅɴ'ᴛ ᴘᴜᴛ ɪᴛ ᴘᴀꜱᴛ ʜɪᴍ ᴛᴏ ʜᴜʀᴛ ꜱᴏᴍᴇᴏɴᴇ ᴇʟꜱᴇ ꜰᴏʀ ʜɪꜱ ᴅᴀʀʟɪɴɢ. ᴛʜɪꜱ ꜰᴀᴄᴛ ɪꜱ ᴇꜱᴘᴇᴄɪᴀʟʟʏ ᴛʀᴜᴇ ᴅᴜᴇ ᴛᴏ ʜɪᴍ ʙᴇɪɴɢ ᴅᴇʟᴜꜱɪᴏɴᴀʟ. ʙᴇʟᴄʜ ʙᴇʟɪᴇᴠᴇꜱ ᴛʜᴀᴛ ʏᴏᴜʀ ɪɴ ʟᴏᴠᴇ ᴡɪᴛʜ ʜɪᴍ. ɪᴛ ᴅᴏᴇꜱɴ'ᴛ ᴍᴀᴛᴛᴇʀ ɪꜰ ʏᴏᴜ'ᴠᴇ ɴᴇᴠᴇʀ ᴛᴀʟᴋᴇᴅ ᴛᴏ ʜɪᴍ ᴏʀ ɪꜰ ʏᴏᴜ ᴅᴏɴ'ᴛ ᴇᴠᴇɴ ᴋɴᴏᴡ ʜɪꜱ ɴᴀᴍᴇ. ᴊᴜꜱᴛ ʟɪᴛᴛʟᴇ ᴛʜɪɴɢꜱ ꜱᴜᴄʜ ᴀꜱ ᴇʏᴇ ᴄᴏɴᴛᴀᴄᴛ ᴏʀ ʏᴏᴜ ᴡᴀʟᴋɪɴɢ ʙʏ ʜɪᴍ ɪꜱ ʀᴇᴀꜱᴏɴ ᴇɴᴏᴜɢʜ ꜰᴏʀ ʜɪᴍ ᴛᴏ ʙᴇʟɪᴇᴠᴇ ᴛʜᴀᴛ ʏᴏᴜ ʟᴏᴠᴇ ʜɪᴍ. ꜱᴏ ʜɪᴍ ꜱᴇᴇɪɴɢ ʏᴏᴜ ᴡɪᴛʜ ꜱᴏᴍᴇᴏɴᴇ ᴇʟꜱᴇ ᴍᴀᴋᴇꜱ ʜɪᴍ ꜰᴇᴇʟ ᴀꜱ ɪꜰ ʏᴏᴜ'ᴠᴇ ᴄᴏᴍᴍɪᴛᴛᴇᴅ ᴀɴ ᴀᴄᴛ ᴏꜰ ɪɴꜰɪᴅᴇʟɪᴛʏ. ɪꜰ ʏᴏᴜ ᴛʀʏ ᴇᴠᴇʀ ᴛᴏ ᴇxᴘʟᴀɪɴ ᴛᴏ ʜɪᴍ ᴛʜᴀᴛ ʏᴏᴜ ʜᴀᴠᴇ ɴᴏ ɪᴅᴇᴀ ᴡʜᴏ ʜᴇ ɪꜱ, ʜᴇ'ʟʟ ʙᴇ ᴄᴏɴꜰᴜꜱᴇᴅ. ʏᴏᴜ'ʀᴇ ʜɪꜱ ʟᴏᴠᴇʀ ᴡʜᴀᴛ ᴅᴏ ʏᴏᴜ ᴍᴇᴀɴ ʏᴏᴜ ᴅᴏɴ'ᴛ ᴋɴᴏᴡ ᴡʜᴏ ʜᴇ ɪꜱ. ᴀɴʏ ɪɴᴛᴇʀᴀᴄᴛɪᴏɴ ʏᴏᴜ ʜᴀᴠᴇ ᴡɪᴛʜ ʜɪᴍ ᴡɪʟʟ ᴊᴜꜱᴛ ᴅʀɪᴠᴇ ʜɪꜱ ᴅᴇʟᴜꜱɪᴏɴꜱ ꜰᴜʀᴛʜᴇʀ. ᴀɴᴅ ᴇᴠᴇɴ ɪꜰ ʙᴇʟᴄʜ ɪꜱɴ'ᴛ ɪɴʜᴇʀᴇɴᴛʟʏ ᴠɪᴏʟᴇɴᴛ ɪᴛ ᴡᴏᴜʟᴅ ꜱᴛɪʟʟ ᴅᴏ ꜱᴏᴍᴇ ɢᴏᴏᴅ ᴛᴏ ɴᴏᴛ ʀɪʟᴇ ʜɪᴍ ᴜᴘ ᴛᴏᴏ ᴍᴜᴄʜ. ʜᴇ'ꜱ ᴛʜᴇ ᴏɴʟʏ ᴏɴᴇ ᴡʜᴏ ᴄᴀɴ ᴛᴀᴋᴇ ᴄᴀʀᴇ ᴏꜰ ʏᴏᴜ ᴘʀᴏᴘᴇʀʟʏ ꜱᴏ ɪᴛ'ꜱ ʙᴇꜱᴛ ᴊᴜꜱᴛ ᴛᴏ ᴅᴏ ᴀꜱ ʜᴇ ꜱᴀʏꜱ.
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penny dreadful truly is the most absurd, dysfunctional (yet heartwarming? sometimes?) found family I've stumbled across in media. every single person in this family has done something cataclysmically awful. Malcolm is the dad but specifically a shitty dad. Vanessa is Malcolm's daughter but like only because mina got turned into a vampire and he learned to overlook how much he hated her. Malcolm tells Victor he seems him as a son, but Ethan is expendable. Ethan jokingly refers to Malcolm as "dad" to Victor, obliquely implying that the two of them are brothers while they're playing with firearms in the basement. Vanessa and Ethan are in love. Vanessa treats Victor like the useless twink little brother he is. Sembene is giving off family friend energy even though he's probably more like "only functional father figure" or "supportive uncle", but he is also Ethan's best friend. Victor has been reanimating corpses (including the corpse of Ethan's old lover) and getting blackmailed by his first creation for the entirety of the show and none of these fuckers ever find out. Victor is in love with one of the corpses he reanimating, who happens to be Ethan's ex. No one ever finds out about this. Vanessa, Ethan, and Ethan's ex have all fucked Dorian Gray for functionally no reason and never discuss it. penny dreadful out here giving the deeply, deeply fucked up found family rep of people who love each other but literally never talk about anything that we didn't know we needed
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putschki1969 · 2 years
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Hi Sarah! How's your day going? :D Regarding the Haruna Luna post, I got quite curious and checked Victor Entertainment website and Wakana appears as one of their artists. I know she's not formally signed up to them, but, could it be possible she maybe will go with them if her contract with SC ends? I'm not really sure how this works in Japan (nor anywhere else lol), but I'm really hoping this doesn't mean this is the end of Wakana's career specially bc people thinks she can't join YK again :(
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Hello! I'm pretty good, thank you!
It's quite easy to mix those things up but there is a difference between talent agency and record label. As an artist you are managed by a talent agency (in Wakana's case that is Space Craft) and you are also signed up with a record label (in Wakana's case that is Victor Entertainment).
Talent agencies basically represent, market and promote their signed artists, and network with people in the entertainment industry to find work for their clients. In Japan this is typically a very strict employer - employee relationship with talents often being reduced to simple employees at the whim of their managements.
Record labels provide the necessary funds and infrastructure to accelerate an artist's career (including marketing and promotion). They can also set you up with producers, engineers, studio musicians, and studio time. In effect, they’re the ones who ensure you are able to make and sell music.
I am afraid that, no, she cannot leave Space Craft and sign up with Victor Entertainment simply because Victor Entertainment is not an agency. If she ever decided to end her contract, she would most likely have to find a new agency that's willing to pick up where Space Craft left off and that's not an easy task. There are rare cases of Japanese artists managing themselves but a majority of them do actually have an agency and I think it's probably a lot easier to actually get jobs like that.
As for people thinking she cannot join YK ever again, I wholeheartedly disagree with that. Yes, it is unlikely that she will become a regular member of Yuki's live utahimes again but I don't think that's what she wants anyways. However, there is literally nothing stopping her from appearing as a guest vocalist or collaborating with Yuki as FictionJunction WAKANA (or just as Wakana). YK has never made a secret of the fact that she absolutely adores Wakana's voice so I am sure she would be more than excited to work with her again if the opportunity arises. And let's be real here, it is a great promotional boost to be associated with YK so that would definitely be helpful for her solo career.
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1953 RCA Victor Televisions
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nineteenfiftysix · 10 months
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The Mad Capsule Markets - Pulse (OSC-DIS, 1999)
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july-19th-club · 3 months
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love season 2. i'm concussions! and i'm psychic visions! the headache brothers
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ikenbar · 1 year
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I've been wanting to write again so comment or dm me a number or a specific prompt with a name from someone from Mr. Love: A Queen's Choice or Obey me and I'll write a short story around your suggestion.
A few things before you leave a comment:
Specify a gender (Male, female, gender neutral, Trans male/female, etc.)
Specify the number or prompt specifically (ie, 1, 2, 3, or, "I still love you and I hate myself for it") (I can do multiple prompts at once)
Specify a character (Lucifer, Victor, Thirteen, Kiro, etc.)
I will NOT do any sort of sm*t or anything like that so dont expect it... I'm way too ace to touch that...
I will do hurt comfort so if you want a happy or sad ending let me know. Other wise I am one for happy endings
If you'd like I can also throw one of my OCs in the rink if you'd like me to write about them. Either my Obey Me or my MLQC OCs are fine but I won't do your ocs. I need extensive data to write those well and I'm not in the mood to do that.
I'm excited to write again so don't hold back and leave a comment/dm :D
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