My blogs (updated 10th Sept 2023)
I'm most active on my blorbo-themed sideblog.
But I reply and send asks with this URL.
Blog list:
On here is cinematography and film/animation appreciation.
crimsonzoroark, for Pokemon/Digimon content, aesthetics and pretty photography.
probablyhuntersmom, which is Blorbo Headquarters and where it's really Halloween all year round. Mental health info is posted/reblogged there since the follower count on there is a much higher number.
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So, despite some faults, I really enjoyed totk, and on its anniversary I want to say something about it. Other people have said similar things before but it’s really important to me and actually a big part of why the story of totk was meaningful to me, so I want to also say it:
Zelda needed to come back from draconification. The story needed that. It wasn’t lazy and just ignoring “consequences” because (imo) that was the *point*
The point is to feel like there are going to be terrible consequences and then say actually, no. You can come back from this, with the help of other people.
To me at least, that was the theme of the whole story.
If botw was about how the world goes on past loss and grief and starts to heal (how flowers grow in the ruins and the world can be beautiful again, be worth saving, even if it has changed)…then totk was about a more personal kind of healing.
The weight of the world should not be on your shoulders alone…you, alone, should not have to fix everything…you should not have to sacrifice yourself, but when you do, someone will be there to save you from it.
This turned into a really long ramble so:
You (Link) gained so much and now it’s gone. It feels like you’re back to where you started and yet you know you have to do it all again…you were weak and you failed and you’re weaker now…but
You go down to the surface. Monsters swarm across it once again. Other people are fighting them too though. You help, but it’s not just you…
You go to the Rito, the Gorons, the Zora, the Gerudo…just like with the divine beasts, there are friends who help you save each region. But this time, part of them comes along with you when you leave. It’s nice, you realize, the first time one of them protects you from a monster you weren’t prepared for. You’re still weaker than you were before, but someone has your back…
When you go up to the sky you see a strange new dragon there. There’s something about them that feels familiar. You try not to think about it.
You go down to the depths too. It’s terrifying at first. You hate it. You only want to get what you came for and get out of the dark….but slowly, the light grows. You get stronger. The dark feels like a challenge you can face (and someone has your back).
There are spirits down there. You don’t know when they’re from, but some part of you wonders…are these all the people you let die in the Calamity? (You help them find rest from their wandering. The weight on your shoulders feels a little less heavy).
There’s so much gloom. The first few times the sky turns red and hands chase you (a reminder of what you’ve lost, how you failed) you just run. Eventually though, you have to fight. It feels like the (second) worst day of your life again. But you manage to get free of the grasping gloom and stand and fight, as wild and desperate as it is. Beneath the manifestation of your worst fears, there’s another thing to fight, but this time it has a face (a voice in the back of your head says…you know this isn’t all on you and your failure…it’s really Ganon’s fault right?). You get through it.
At every turn in your travels, it seems like something reminds you of Zelda. Her passion, her curiosity, her kindness. You miss her.
At first, the tears you find reassure you. She may be in the past, but she’s safe. She’ll come back somehow…but then you hear the word draconification for the first time. You want to believe she wouldn’t do it but you know her and the fear sits cold inside you. (Zelda is a lot of things. She’s been allowed to be more of them, since she was freed from her hundred year battle, without her father holding her back. But deep down inside her, there’s a vein of self-sacrifice that still runs strong. It’s what saved the world before, after all).
She did it. She really did it. She’s gone from you (from Hyrule) forever, and it’s all your fault. If only you hadn’t failed so utterly in the battle (you can hardly even call it that) under the castle. If only you’d caught her. If only you hadn’t let the sword break. You should have protected her you should have been better it’s all your fault and now she has to live with the consequences, forever. Everything really is on you, you should have been better.
(Zelda POV: you couldn’t call upon Hylia’s power in time, you were too content to let it wither and fade away from you, ready to be free of it. You shouldn’t have. He got hurt, the sword got hurt, it’s your fault…Sonia and Rauru help you channel it again, Sonia helps you learn how to turn back time…but you don’t save her. She dies because you couldn’t save her. Rauru dies not long after. There is no one left to guide you, once again. You could spend years trying to figure it out on your own. But you did that last time. It didn’t work. Self-sacrifice, stepping in front of someone you love, that worked. (You do what you can, to call upon the sages, to help Link in the future, first). And then you swallow the stone. You’ve come a long way, in the past five years, allowing yourself to exist. But in the end, self-sacrifice worked last time. It’ll work this time too.)
You (Link) go down beneath the castle. You were supposed to bring the sages but you didn’t. It’s nice, for someone to have your back. But no one else should get hurt to fix your mistakes.
They follow you anyway. They fight with you, against the hordes, against the greatest enemies you defeated together, along the way. They’ll have your back, even if you don’t think you deserve it.
You fight Ganondorf, and then the demon king, in the hardest battle of your life. You think it’s over and then the demon king decides it’s better to lose himself completely than let you win. You’re exhausted and afraid of yet another battle, but up there in the sky, when you’re falling, the Light Dragon catches you (you wonder why she changed her path to catch you, you wonder if there’s still something of Zelda left in there to save). With her help, you win.
And then you’re in some other realm. The spirits of Sonia and Rauru are there. You remember how the two of them and Zelda channeled such incredible power together. You think about Recall. Turning something back to the memory of what it was before, like Sonia said. You stand with them and you allow yourself to hope. Maybe the Light Dragon can remember the form she took so long ago, the person that she was.
And then you’re falling, and Zelda is falling, but this time you catch her. You catch her. She’s back home with you, finally, finally.
And maybe, one mistake doesn’t have to be the end of the world. You don’t have to be perfect. Sometimes, someone else can stand with you, and it’ll all turn out alright. (You can put the weight of the world on your shoulders, you can sacrifice yourself, but someone will be there to catch you, someone will be there to pull you back to yourself, when all is said and done).
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I feel like moments like these are important. It solidifies that after everything he has been through in Ocarina of Time and Majora's Mask, he is still a child. In OOT, he really was a child trapped in an adults body.
He doesn't consider himself a grown-up and doesn't really understand what's going on in the Anju and Kafei sidequest. He isn't motivated by the stakes or to help two lovers reunite but rather to just help for the sake of it.
In Great Bay, there are, unfortunately, a bunch of weirdos. He looks at a Zora man weird, but I think rather than just finding him gross, he doesn't get it as seen in the Fish Wish sidequest. He finds them weird, but he doesn't have a full understanding of it. This showcases his innocence in the game.
Along with that, there's also a moment where Sakon the thief tries to take advantage of Link. He talks about Link's sword and how cool it is, gives advice, and compliments the sword again, asking to just see it. It's obviously suspicious to the player, but if Link says yes, Tatl immediately gets hostile and attacks Sakon to drive him away instead of letting Link hand over his sword. If Link says no but tries to talk to him again, Tatl will immediately become hostile at Sakon anyway. I feel like this can show how niave Link can be.
There's also when Link receives a Keaton mask. He doesn't really get the meaning behind it and doesn't think accepting it if it makes sense, but he does it anyway. This doesn't really further any points other than he really is just a niave kid going through the motions.
Point is Majora's Mask highlights how he is still a child at heart. He thinks and acts like one still after Ocrina of Time. He didn't just grow up when he was asleep for 7 years. After everything he's been through, he's still him: a child.
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i find it truly fascinating that so many people’s minds instantly go to “that bitch zelda forcibly took down link’s precious weapon hangers” instead of considering that... idk... MAYBE instead, link- a man who has been living under the constant pressure and inherent loneliness of being hailed the “destined savior of hyrule” ever since he woke up with no memory and was immediately given a life or death mission- actually is Tired and doesn’t want to live around the constant reminder of warfare and fighting once the battle is done.
i mean, he doesn’t keep the master sword with him either. he yeets that sucker to rest in korok forest. supposedly this was also to restore it to full power- i imagine this means that in-story the sword was damaged during the fight with calamity ganon- but he puts that sword back in that pedestal and it stays there for AT LEAST 4-6 years until he retrieves it before the events of totk
so yeah, in my mind he willingly chooses to take down his weapon racks. not just because zelda is living with him now and he wants her to have space to decorate as well, but also because they’re a grim reminder of the rough journeying days he’d rather let fade into memory. all these bows and swords he hoarded for those long months alone, on the road... he doesn’t need them anymore. hyrule is at peace, and for the first time in his known memory- so is he
and is that not enough?
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About Time’s trauma
(Yeah we’re doing this)
So, I like to think that the Hero of Time does not remember the time he spent in the spirit realm. He spent seven years in solitary confinement… the least the goddesses could do was remove that burden from his consciousness.
Except they didn’t, completely.
Because when he sleeps, he doesn’t dream - he returns to that place, that endless, white void. Perhaps it’s a blip in the system, an aspect that the goddesses forgot to take into account. Maybe it’s intentional. He wouldn’t know.
Every day, he wakes up with no recollection of any of it. But whoever’s with him (read: Malon), can see him thrashing and clearly not having a good time while he is asleep. She asks about it, of course – several times, to no avail. Because he genuinely can’t answer her questions.
But he talks in his sleep, and Malon is able to piece together the little bits of information she gets.
Anyway there’s that and then there’s tHe mOoN
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