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#mountain expedition outline
writing-with-olive · 2 years
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Outline I like (especially for shorter works)
Note: I learned this in film class (which is why it says "defines the movie" at the top, but I've also had success using it for non-film writing. It's basically a three-act structure, but I find for non-novels it's easier to work with than Save The Cat, for example.
Another note: Unraveling The Map is rarely a whole scene in and of itself in my personal experience - I usually use it to create an opening image that leads into the Launch Point, which I make the first scene
Unraveling The Map - Do you have an opening scene that defines the movie?
The Launch Point - Where are we, and who are we with?
The First Leg - What’s a normal day look like in this world?
Change Course - What sets our characters off on their journey from normalcy?
The Foot of the Mountain - Okay, we’re going on this journey together. (choosing the direction for solving the problem)
Climbing The Side - It starts hard, but you get used to the problems as you go.
Through The Cave - Do you have a B story? Set that story off on its own now too.
Reassess the Problem - You’re at the middle. Is there another way to get it done?
Try and Fail - Things begin to fall apart, can they handle it?
The Fall - The worst thing happens, something so bad you don’t think you can get up.
The Hidden Clue - What do your characters discover about themselves/the problem that they never saw before?
Race To the Finish - They’re up and running no matter what
The Treasure Chest - Did they get what they came for?
Where We Go From Here - Show us the world in a new light, hint what’s next.
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writeforfandoms · 8 months
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Wild Mountain Thyme 2
Find the series masterlist
You and Ezra continue your hunt for a wild dragon nest.
Warnings: swearing, Ezra is an ass, talk of nest raiding.
Word count: 1.2k
Eventual Ezra x f!reader
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Ezra wasn't sure he had ever had a partner so green. Oh, sure, she came wearing a pack. But she was so… bright. She had smiled, easy as anything, before she had even met him. She had such energy about her.
Or. Well. She had, until he'd gone and opened his mouth and let his own anger dampen her light.
Oh, he was sure she had asked to go along on an expedition, but that hadn't meant his. It wasn't her fault, exactly, that his employer decided to saddle him with a useless tourist of a partner. And after sleeping on the matter, Ezra felt… almost bad. Almost. Not quite actually bad, but close enough to it that he resolved to talk to her today.
Hopefully she wouldn't get herself killed, at least.
He sighed to himself and stretched out, pushing the sleeping bag down with his feet. At least the weather was supposed to cooperate - neither blistering hot nor bitterly cold, with lots of sunshine on the horizon. And the hike would be pretty, if remote.
Resolved to be a bit nicer and keep his ire aimed at his employer, Ezra crawled out of his tent and stood, shaking out his limbs. He looked over to her tent to gauge if she was awake yet.
And found her gone instead.
"Hells and damnation!"
You had woken early, a combination of nerves and being determined to not be late and hold back the hiking. You had slept off some of your mood, but not all of it.
And then you checked, and your partner for the next few days was still dead asleep. You could see his outline in his tent, could faintly hear him snoring. Your temper flared again, and you walked it off. You took care of your morning routine and then took a quick walk around. It’s not like you were going far, and you weren’t going to interact with people. Honestly, you weren’t entirely clueless, or dumb.
How had Ezra referred to you yesterday? Green? Yeah, something like that.
Heaving an aggravated sigh, you kicked a rock off the trail into the woods, pouting. Just a little. It wasn’t fair, you hadn’t done anything wrong. And yet Ezra hated you, clearly.
All you’d wanted was to come on this trip. You’d wanted this for years, had practiced and gone on hikes and done as much research as you could…
Well. If you had to prove to that ass that you could do it, you would. You didn’t need his approval. You didn’t need his help. Hell, maybe you’d end up helping him. That would shut his mouth.
You meandered back to camp and blinked when you found Ezra up and glowering at you.
"Where exactly did you wander off to?"
You snorted. "Had to do my morning stuff. We're still in a public campground, I didn't do anything crazy."
"We are trying not to draw attention to ourselves, Channel Rat, I do hope you realize."
You smiled, though you knew it didn't reach your eyes. "We are drawing more attention from you standing here scolding me than from my quick walk." Not waiting for his response, you walked past him and went to break down your tent and finish packing for the day.
Uncomfortable silence fell between the two of you again, all the way through you shouldering your pack.
"Are we leaving the car here?"
"Yes, we're on foot for the rest of the way." Ezra cleared his throat, fingers fiddling with the straps of his pack for a few moments. "We're headed this way today." He looked like he wanted to say more, then he shook his head and started walking. You fell in behind him.
He didn't set a harsh pace, content apparently to walk easily and steadily. You started off on an actual trail, but didn't stay on it for long. Within a few hours, Ezra was breaking off from the trail, heading through the woods.
And you followed him. You didn't like the guy, but you watched where he stepped.
There were more dangers out here than just dragons, after all.
Around lunch time, Ezra finally broke the silence.
"Why did you ask to come along on this little venture?" He glanced at you as he uncapped his water bottle.
You paused for a moment, grateful you were chewing. That gave you a few moments to consider your reply. "Research," is what you said. "I've done what research I can but so little is known on wild nests."
Ezra stopped and lowered his water bottle, gaze shrewd. "You are aware of what we are doing out here, yes? Because I am not here for research."
You rolled your eyes. "Yes, yes, we're nest raiding," you agreed, flapping a hand negligently. "I'm well aware of what's going to happen here. Like I said. I knew what I was getting into out here."
Ezra nodded. "Well, then, long as we've got that cleared up," he agreed, a little more cheerful. "Still, this is an unusual line of work, or research, for… someone of means."
You laughed. You couldn't help it. "Oh, don't worry about that," you said, still grinning. "That's my business."
"Fair enough." He shrugged and capped his water bottle again before he started off. You set off after him, shaking your head.
He was an odd one. But then, so were you. It was rather fitting.
The scenery was beautiful, at least. Wild and with no people in sight, not since you'd left the trail behind. You tried to map as you went, taking note of interesting rocks or trees, but you knew that you'd get helplessly lost before long.
There was no lack of wildlife, either. Rabbits darted away from the pair of you. Squirrels chittered as you passed below their trees. Birds chirped and sang to each other, flitting around finding food.
Honestly, it was perhaps the most peaceful thing you had ever seen in your life, marred only by the unfriendly brown-haired menace ahead of you.
"Channel rat," he called back to you after a while. "Come join me up here."
Curious, you quickened your steps to pull up even with him. He nodded to some bushes ahead of you.
"What do you make of that?"
You frowned, not moving closer but tipping your head to try to get a better idea of what you were looking at. "It's a bush. Looks torn up." You shrugged. "What's special about it?"
Ezra huffed, sounding annoyed. "That is not just a torn up bush," he groused. "That is a sign of dragon hunting. Look at the bush more closely - see where it got caught? Those cracked branches? And the roots, see how they're comin' up out of the ground?"
You nodded slowly, looking at it with more caution. You could see what he had seen, now. "How long ago, do you think?"
Ezra shrugged, reaching up to scratch the scruff along his jaw. "Hard to say. Recent enough that we're in the right area." He stalked ahead of you again, muttering under his breath. You just caught the words "untrained" and "useless".
A potent mixture of humiliation and rage pricked at your eyes, clogging up your throat. You breathed through it, closing your eyes tightly. You needed this. You needed this. You couldn't just march off now, no matter how much you wanted to.
So you waited until the rage had calmed a little. And then trudged after him.
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robinsonprojection · 29 days
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Seven-Fold Sea Periphery: Scale Islands Archaeological Site Findings
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On top is the full extent of the document, closer copies and more detailed explanations to follow
Below is a world map, outlining the location of the Scale Islands with a dark red box
Located on the southeastern edge of the Seven-Fold Sea phenomena, the Scale Islands are an archipelago of space-originating islands formed of fragments broken off of the First Bright Moon, having gradually accumulated thick limestone beds in the lowlands during the last period of major sea rise.
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A map of the Scale Islands
The lunar rock found in the islands has long been prized as a building material, with quarrying evident from the time of the first Hurricane-Engine City Ships, with temples constructed from the material present from the Salt region to the Crust region.
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On the left, the rock type by depth of the archaeological dig, with the corresponding energy levels recorded by depth to their right.
On the right, the Island of Baltora, with an inset map showing the location of the archaeological dig.
The islands have been of note in recent years due to the discovery of an array of large-scale cave systems deep below sea level of a similar type as the long known lower reaches of the Bunker region. Evidence of human cohabitation dating back to the early Xerranian period is present in some of these caves, having remained untouched since then as opposed to the still currently inhabited caves in the Bunker region.
The particular site was discovered through drilling undertaken in a quarry in the east of the Island of Baltora.
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The known extent of Baltora's Lunar cave system, with the entrance present in a small cave to the left of the largest chamber indicated by a +▵
The site of the discovered mural is indicated by a small star in the bottom roughly hexagonal segment
Preliminary examination of the inhabited sections of the cave have proven fruitful, with recent advancements in the Neon regions image capture technology having cut down energy costs to the point images can be captured without large, heavy infrastructure, and without the resulting energy output scouring all spirit/energy traces which can be useful for anthropological studies.
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A sketch of the room containing the mural, with the location the image was taken indicated by a small star
The mural (10.8m Tall by 8m Wide) appears to show a draconic being and a humanoid towering above mountains and forests, with a stairway leading up to a large circular structure (presumably the moon) visually continuing the stairway up to the mural. Holes in the base of the mural appear to have been used to hold scrolls, while indents in the figures and patterns likely were meant for gems.
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The photo of the mural, with annotation attempting to translate the symbols on the engraved scrolls to the left and right
A translation of the main body text from the Linear script into English has been provided below, any more specific translations will be provided by request.
Image taken during the year 927 expedition into the newly discovered macro-scale cave system located in the Scale Islands using a low energy grayscale LightCord camera isolated within a hooded pouch laced with silver to prevent energy contamination of the site.
The Scale Islands are known to originate from chunks of the first moon which fell from orbit several million years ago in planetary time, experiencing a crash consistent with stellar bodies, exhibiting little gravitational attraction and lacking mechanical failure upon impact.
The mural was found in the southern edge of the cave system, in an area identified as having human habitation. The chamber itself is notably formed of fossil space, an unusual anomaly considering the freestanding voids of the other constructed caverns in the area.
Wax placed along the left and right sides of the chamber formed out of an unknown plant based material, this wax contains Energy traces which date the last major residence of the site roughly 45000 years ago in local time. The date cannot be identified more precisely, as the material's energy decay rate is unknown.
The mural's ordered spirit is well formed, having very little intention pollution which occurs in public facing facilities. The intent of the mural's creator was preserved through the period the site was in use, suffering less than 10% pollution.
The chamber has partially collapsed near the opening on both sides, with dust stranding in the air above the rubble piles typical of a natural collapse rebound of a pocket of fossil space. Residual corrosive residue on the rock near the entrance clued in researchers to the rooms existence, appearing to have been the result of the hinges and locks of a doorway.
Small degrees of mechanical erosion of the rock in its early period is evident in the intent pollution experienced by the murals spirit, likely from cleaning the soot created by the candles off of the surface.
Chemical damage to the mural was caused by seawater intrusion into the chamber through the caves connections with the overlying limestone rock, the resulting erosion occurred in a low energy environment. This damage was not repaired until the high energy seas of the Abyss era, magnifying the spirits repair of the mural, resulting in the current murals rounded features.
Translations completed in concert with the people's of the island chain, along with the older translation work completed by the L'emmerak expedition of early y200, as the symbol base discovered in the Bunker region Lunar Caves dates back to the same region.
Direct influence by Miss Ziava-Ossan is unlikely, but cannot be ruled out during translation, none of their signature Pitch Black energy was captured by the candle-wax within the room at the time the image was taken.
Contributing Authors: Nessen Ralynoh, Ialm Chiroha, Parruh and Lakkan Collu, Geissec Harzui.
Citations: T. Iyottumaya, K. Keke'ralm, G. Vadizoa, M. Porovska, L'emmerak
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darknesseddiem · 1 month
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𝐀𝐧𝐮𝐛𝐢𝐬'𝐬 𝐕𝐞𝐢𝐥: 𝐄𝐜𝐡𝐨𝐞𝐬 𝐨𝐟 𝐄𝐭𝐞𝐫𝐧𝐢𝐭𝐲 |𝐏𝐫𝐞𝐯𝐢𝐞𝐰|
𝐒𝐲𝐧𝐨𝐩𝐬𝐢𝐬: Ramses Thothmes, a wealthy Egyptian magnate, extends an invitation for a new excavation, promising untold secrets hidden beneath the desert's surface. As you convene with Thothmes to discuss the venture, a new figure emerges from the shadows – the enigmatic Colonel Duncan Smith.
Under Smith's watchful eye, the expedition sets forth into uncharted territory, where ancient ruins conceal dark secrets and lethal perils.
𝐂𝐨𝐧𝐭𝐞𝐧𝐭 𝐖𝐚𝐫𝐧𝐢𝐧𝐠𝐬: +18 MDNI, mentions of dead parents, none.
𝐖𝐨𝐫𝐝 𝐂𝐨𝐮𝐧𝐭: 𝟓,𝟓𝐊
𝐆𝐥𝐨𝐬𝐬𝐚𝐫𝐲
𝐀𝐮𝐭𝐡𝐨𝐫'𝐬 𝐍𝐨𝐭𝐞: The first chapter has arrived! The taglist for the series it's still open.
𝐒𝐞𝐫𝐢𝐞'𝐬 𝐌𝐚𝐬𝐭𝐞𝐫𝐥𝐢𝐬𝐭
𝐍𝐞𝐱𝐭 𝐂𝐡𝐚𝐩𝐭𝐞𝐫.
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You smiled along with him, your eyes drifting to the sleek black folder nestled in your backpack. Intrigued, you reached for it, flipping it open to peruse its contents.
"Thothmes must've had his coffee this morning," you remarked, flipping through the contents of the folder with a wry smile.
"What's in it?" Steve leaned over, his curiosity piqued.
"An excavation permit signed, site details, a list of available machinery and vehicles, info on our elite team... you know, the usual drill," you replied nonchalantly, snapping the folder shut and diving back into your meal.
As he perused the contents of the folder, you indulged in the divine feast before you, savoring each flavorful bite.
"Seems like it's the same old song and dance," he remarked, tucking the folder away into his backpack. "So, what's on the agenda for today, boss?" he teased, a mischievous glint in his eyes.
"Back to the hotel to tackle a mountain of mundane tasks—endless phone calls, a deluge of emails, and compiling a laundry list of necessities. I want everything squared away by tomorrow," you declared, finishing off your drink and signaling for the bill.
"Whoa, easy there, tiger," he joked. "I still want to enjoy my vacation a bit. Can't it wait another... five days?"
"I'll strangle you if it's not tomorrow," you replied, handing the Egyptian pounds to the waitress and getting up with him.
"Be gentle with me, sweetheart, I'm delicate, you know?" You playfully nudged him and exited the restaurant together.
Back at the hotel, your afternoon resembled a bustling marketplace of phone calls, list-making marathons, email exchanges, and deep dives into research into the cozy five-star room.
The walls are adorned in rich tones of chocolate brown and sleek black, exuding a sophisticated ambiance that immediately captivates the senses.
At the center of the room stand two queen-size beds, each adorned with crisp white linens that contrast beautifully against the deep hues of the walls. The bedding is accented with delicate cream-colored details, adding a touch of refinement to the inviting sleeping quarters. Plush pillows and sumptuous duvets promise a restful night's sleep, while the meticulously made beds beckon you to sink into their welcoming embrace.
Between the beds, a sleek bedside table stands, its polished surface gleaming softly in the ambient light. Against one wall, a spacious wardrobe offers ample storage for your belongings, its dark wood finish complementing the elegant decor of the room. Inside, plush bathrobes and slippers await, promising indulgent comfort and relaxation during your stay.
"Finally, I thought that day would never end..." The guy dramatically collapsed onto the bed, limbs splayed out like a starfish.
"We need to double-check everything before sundown, Stevie," you announced, stifling a laugh as he protested like a petulant child.
"Alright, let's get this show on the road." He snatched up a sheet of paper eagerly. "We'll dispatch three REO M35 trucks as advance scouts, loaded with the gear to establish our campsite. Another trio will accompany the team and transport our machinery; each truck's capacity should more than suffice." You outlined the plan as Steve diligently scribbled down the details. "Then we'll send in four more trucks stocked with provisions and water, followed by a lone Jeep for us to navigate the terrain and carry any additional essentials." He nodded in agreement, his excitement matching yours for the upcoming expedition.
"Our security detail boasts a robust lineup of 25 individuals, poised to lend a hand until we arrive," he remarked, his eyebrows shooting up in mild disbelief. "Quite the pampering we're receiving, isn't it?"
"Stay on track, Steve. We're expecting new equipment to kick things off, so keep a watchful eye on the team while I delve into our location research," you concluded with a weary sigh.
"About time, too. I was beginning to feel like I needed glasses from all this fine print," you shared a laugh, easing the tension of the moment.
"Found something interesting while digging into the location," you announced, making your way to the bed and flopping down.
"What? Some sketchy website?" He waggled his eyebrows mischievously, earning a pillow tossed his way.
"Gross," you wrinkled your nose in disgust. "It's an ancient legend about that desert, reminded me of a tale my folks used to tell me," you settled onto your side, glancing at him.
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animatorweirdo · 1 year
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The lonely star on the island
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You joined on an expedition to investigate and study the ancient fortress of Himring that had been abandoned for centuries since the events of the first age that sunk the land around it, leaving it as the only thing left of the ancient time. You never thought you would encounter it’s long dead lord. 
Requested by @lamemaster
Warnings: empty island, your brother is a kind of a douche, some spooky paranormal activity, paranoia, your brother’s friends are dicks, some frights for you
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The boat wavered through the waves before it came to a stop on the rocky shores. You got excited as the boat came nearer to the land and almost jumped off if it wasn’t for your brother keeping you put and preventing you from taking a dip in seawater. You tried to wait patiently as your brother’s friends pulled the boat to the shore, and you were finally allowed to step on the land. 
You marveled at the fortress on the tiny island, the wind and the waves rocking against its stone walls and the seagulls flying around it. You were filled with energy and excitement as your long journey was over. 
You had finally arrived. 
After several weeks and months of pestering your brother to let you join the expedition to the mysterious island, you were jumping on your feet to finally investigate and study the ancient fortress that stood tall on the island, the ancient fortress of Himring. 
The fortress was great like the old tales said. It stood bigger than any tower you have seen. The stone and the structure had slightly eroded over time, but it still stood firm after centuries surrounded by the sea. It was truly incredible, made by the high elves who came from the west to oppose the ancient foe, the dark lord Morgoth. 
Thousands of elves used to live here, and it was one of the only structures that survived the sinking of Beleriand despite being abandoned. 
It held so much history, and you couldn’t wait to discover more than what you knew from the rumors and the stories. 
You helped your brother and his company to set up a camp before setting toward the fortress with only a warning from your brother to be careful and be wary of ghosts. 
You only rolled your eyes at that statement. 
Ghosts and spirits were things only elves would know, and you heard when an elf dies, they answer the call of Mandos and join his halls to wait for the day when they could be reborn. You have heard about some cases of ghost activity but never about an elven ghost, so there was a mild chance you would encounter a ghost. Not to mention you didn’t believe in their existence due to your brother's constant taunts about them during your childhood. He used to scare you with them a lot– so you couldn’t think about them as anything more than a stupid joke. 
The rocks and pebbles crunched under your feet as you walked past the pine trees toward the fortress and felt the ocean wind against your face. The rocks and cliff peaks stood tall around you. It was hard to believe this island used to be part of mountains, but now it was just a lonely island, holding up the last thing that remained from the first age. 
You finally arrived at your destination, and you marveled at the sight of the enormous gates that stood in front of you. They had stood shut for centuries, and despite being thousands of years old, they still seemed to be in excellent condition. You took out your journal and began to draw and make notes. 
You heard your brother and one of his friends talking and approaching you from behind, but you kept focus and continued outlining the gate with your pen. 
Manton, one of your brother's friends, whistled as he stood beside you and stared at the gates. “That is one big gate,” He stated. “Any idea how to get them open?” He looked at your brother. 
“Well, it has been rumored they couldn’t be opened no matter what, so let’s see if those rumors are true,” Your brother said. “And if we can’t open them?” Manton asked. “Let’s not think that way just yet. I wanna think positive,” Your brother said with a confident smile. You rolled your eyes at his enthusiasm because you knew he had no idea how to open the gate. 
“Unless you’re an elf or the one who designed this gate, you’re not getting in,” You explained. “And how would you know I can’t open it? We brought supplies and the best pick lockers for a reason. Any door is openable if you put your mind to it,” Your brother said back. 
“Yeah, any human-made door,” You stated. “As you can see– this was designed by the elves, so do tell me how you plan to open it when there are no locks or handles?” You pointed out since the gate in front of you was like a wall, like most gates you had seen. 
“Alright, little nerd, How about you open it then?” Your brother said, leaning down on you with crossed arms. You scoffed. “Just because I know more history than you doesn’t mean I know how to open the gate,” You said and began to walk away. 
“That’s what I thought, so how about you leave the hard for us while you do your nerdy stuff with your nerdy little book,” Your brother said while you walked to the side to study the walls as his friends arrived at the spot and began working on the gate with him. 
You walked around the walls, taking in the size and thickness and trying to figure out the type of stones used to build it. You set down your bag on a rock and sat down to draw the wall and try to outline a map of what the fortress would look like from above. 
You heard footsteps and stopped when you saw Manton coming up to you. He smiled at you as he stopped in front of you. “Hey, little bookworm. How is your little study session going on?” He asked, making you smile. 
“Pretty well. I’m trying to outline a little map of the fortress based on the positions of the walls and the island,” You showed him the map in your journal. He leaned down to take a better look as you talked. 
“The ancient elves really knew what they were doing because the position of the walls and the mountains made it difficult for the enemy to try to attack or breach, especially when this fortress used to be located among the mountains that blocked the ancient enemy from advancing further into Middle Earth,” You explained with excitement. Manton nodded his head with an impressed look. 
“That’s pretty interesting. Even I wouldn’t know how to invade such a place,” Manton said, then he glanced at the fortress. “Not that I would have even thought about trying to get inside, especially if the late homeowners were still around. I heard they were tall and scary and had razor-sharp teeth like orcs,” He used his fingers to tease fangs from the side of his mouth, which made you chuckle at the thought. 
“Tall and scary perhaps, but razor-sharp teeth? Most unlikely,” You smiled as elves nowadays were calm-headed and rather polite individuals. 
“By the way, don’t take to heart what your brother said earlier,” Manton looked at you. “Allard can be proud from time to time, but he means well– most of the time,” He added, shrugging his shoulders on the last part. You shook your head in amusement.“I think I would know that since he’s my brother,” You said, making him chuckle. 
“So, you think the gates really can’t be opened?” Manton asked. 
“Well, the Noldor who made this place were known to be the best craftsmen the Middle Earth had seen, so I don’t think Allard will be successful opening the doors anytime soon,” You explained. “Well, they definitely knew how to make a gate,” Manton said. 
“But what if someone accidentally got left outside and they couldn’t open it for some reason?” Manton questioned. “I don’t think the elves would have been that careless, but if it did happen–” You tried to think, but nothing came to mind. “I don’t know— maybe they had another way in just in case, but that is unlikely,” You said. 
“Well, that’s a pity. Another entrance would be much easier than trying to open something that is most likely impossible to open,” Manton said, then turned around. 
“I leave you in peace, for now. Scream if you need anything,” Manton said, using that little line he liked to use as a little joke and a way to tell you to call him. It always made you laugh a bit. “Will do,” You said with a smile as you watched him return to your brother and his hopeless task of opening the gates. 
You frowned in disappointment as you stared at his retreating figure. You liked Manton. He had been your good friend for a while, and he was more likable and more of a brother figure than Allard. You honestly wished he was your brother instead of Allard. 
You glance toward the fortress, looking at the towers inside. 
You took in every detail and the windows until you saw something move in one of them. You frowned and tried to see better, but nothing was there. You stared at the window before brushing it off as a fragment of your imagination. 
You decided it was time to move, but then you accidentally knocked your arm against your bag, making it fall. You panicked and cursed as you watched it fall. It bounced on a couple of rocks before smacking against the ground. You sighed in relief when you saw it wasn’t a far drop, so your things inside the bag should be fine. There was also an easy path, so you could easily walk down to get it. 
You jumped off the rock and made your way down to your bag. 
You grabbed your bag from the ground, dusting off any dirt before slinging the strap of your bag over your shoulder. You checked everything was alright before you noticed a strange cave that looked like a passage. 
You stared at it, feeling a bit confused. It looked deep, and the walls stood right above it. 
Manton’s conversation about another entrance came back to you, so you decided to go inside out of curiosity. You gasped when you were in and saw where the passage was leading. 
You quickly returned to your brother and found him with his friends at the gate, trying to open it with brute force. “Allard!” You called, flailing your arms to get his attention. 
“Not now, nerd! I think we’re getting close,” Your brother said, making you frown at him. “Don’t bother. You’re not getting them open, and just listen to me,” You said. 
“(Name), I really don’t have time for your antics,” He said, making you stare at him dumbfounded. “Alright, sure! Ignore me! I might as well go in and leave you here looking like idiots!” You said while gripping your hips.  
“Wait!” Your brother stopped to look at you. “What do you mean when you said go in?” He finally gave you his attention, and everyone stopped to look at you. Manton looked at you curiously. “I found another way in,” You said, making Manton smile. 
“What?” Your brother said. 
“Come on! I show you the way,” You said, and Manton was the first to follow you, your brother and his company reluctantly following behind. You showed them a way into the hidden passage, and from there, you led them inside, and you all found yourself inside the wall, standing behind the closed gates.
“Wow,” Your brother marveled as you all stood in front of the famed fortress.  
“It looks bigger on the inside,” Manton said, then patted your shoulder with a smile. “Well done, little bookworm. Maybe it wasn’t a terrible choice to bring you along,” Manton said, making you smile, and Allard rolled his eyes since he protested your coming.  
“Alright, let’s see what we can find,” Your brother slapped his hands together. He and his friends began approaching the fortress, leaving you with Manton. 
“I’m gonna go inside,” You almost bolted toward the fortress. “Hey,” Manton said, making you stop to look at him. “...be careful. The place is still hundreds of years old. We don’t know what we can find,” He expressed. You smiled in reassurance. “I will be fine. I scream if I need you,” You said, making him chuckle as he finally let you go toward the fortress. You honestly didn’t expect to get inside, but now that you were inside. You had a crave urge to explore all of it. 
Throughout the day, you investigated the inside of the fortress, going from room to room, drawing and making notes of every corner. 
The inside was very old. There were spider webs and dust everywhere, and the furniture had suffered from the fangs of time. However, even though they were old, they were in good condition. They would break if you touched them, so you tried to be careful when handling something. 
You found yourself in a room. The floor creaked beneath your feet with every step, and all the furniture coated with dust. The wind was blowing from the window, and there was a mirror in the corner and a bed. It seemed like another bedroom, so you took note of its location. 
You looked around for a moment and saw something lying on a desk. It looked like a tiny book, so you went to grab it and looked through the text written inside. It was a journal or a diary, telling from the dates in the upper corner of each page. 
The language was also in an old Sindarin dialect, so you grabbed a book from your bag and started translating the text. You were fluent in the modern elven language, but the journal you were reading had words you weren’t familiar with, so you had a book to translate old text just in case. It proved how different things were back in the first age. 
The door to the room suddenly creaked, making you look up and stare at the doorway. You waited, but nothing happened, so you brushed it off as the wind and continued reading the journal. 
Something suddenly fell over in your room, making you jump with fright and watch as the item lay broken on the floor. You were now confused because the wind didn’t blow much in the room, and the object on the floor was heavier than the door, so the wind couldn’t be that strong to topple it over. 
You stood confused and mildly creeped out by the strange occurrence. You stepped back for a moment, then noticed something move in the mirror at the corner. Your heart jumped because it looked like a person moving just behind the corner of the doorway. It was sudden, so your heart raced as you moved toward the door. 
You walked over and then peeked into the empty hallways. There was no one, and it was silent, so you weren’t sure if it was a person you saw move in the mirror. 
“Hello,” You called out. 
You left the room and walked through the hallway, trying to find traces and signs of someone walking by. You remembered seeing something red, making you confused because no one in your brother’s company had red hair or wore anything red. Your brother had one person with reddish brown hair, but the red you saw was a deep shade of red, like a shade of roses and wine. 
You slowly walked through the hall, passing an open terrace. You looked around but found nothing, yet you felt like someone was watching you. It made you shiver because there was no one. 
You glanced at the wall. The light from the terrace created a shadow from your figure, but then– your heart dropped when you saw another shadow. It was faint but still visible. Your heart began to beat faster as you stared at the wall before you noticed something move in the corner of your eye, and you quickly turned to look at the terrace. There was no one there even though you felt like you saw someone. 
You looked back at the wall and saw the shadow gone. 
You inhaled some air and shook your head, trying to keep yourself calm even though you felt incredibly confused. You first hear the door creak, then a heavy object suddenly falls, you see something in the mirror, and now you see a shadow of something that was never there. What was going on? 
Was it a ghost or something?
You shook your head at the thought. You decided to walk back because you felt uncomfortable. You didn’t believe in ghosts. Those things were strange, but there was a high chance that your imagination was simply doing tricks on you. You just need some fresh air, and all will be clear. 
You went to the courtyard, seeing your brother talking with Manton and one of his least likable friends. Deciding to check on them, you walked down the stone stairs and overheard their conversation.
“What do you mean you found nothing?” Allard questioned. “It means we have found nothing. We have checked every possible storage and basement, but all we have found so far are old armor, weapons, and storage of withered food,” Manton explained. “Well, it has to be somewhere!” Brawley, your brother’s bootlicker, stated in frustration. “Well— wherever it is, it has been hidden good,” Manton said back. “I mean, how do we know there’s anything left? The elves may have emptied it when they left,” He added. 
“Alright, how about we take a break before we get ahead of ourselves? We just got here, so let’s not get frustrated just yet,” Your brother interfered and then saw you approaching. 
“Ah! (Name)! “ He said in a positive tone. “Have you found anything of interest for your little history obsession?” He questioned, making you roll your eyes. “I found a lot, but I am curious about something. Did any of you visit the old quarters at the west side of the fortress?” You questioned, pointing at the place you experienced the strange shadow thing. 
“I…don’t think so–” Allard started, then looked at Manton and Brawley. “Did any of you go there?” He questioned. “I have been with you this whole time,” Brawley answered. “I made sure no one left to slack off in the basement, and I’m sure the rest of us are at the camp, so no one,” Manton explained. 
“It seems…no,” Your brother looked at you. “Why do you ask?” He questioned. You fell into confusion when you heard their answer.
“It’s just…I thought I saw someone walking in a hall, somebody wearing red,” You explained, almost hesitating. “But when I went to check, no one was there,” You added. “Somebody wearing red?” Your brother looked at you, confused. “No one is wearing red, to my knowledge. Unless…” He looked at you with a smirk. 
“You saw a ghost,” He stated, making you groan. 
“Again with the ghosts? Ghosts aren’t real, so why would there be one?” You questioned with frustration. “Who knows? I heard the elf who used to be in charge of this fortress was a redhead. So it could be a possibility?” Allard said before looking at his friends. “Rally everyone up and tell them to return to the camp. Let’s take a break,” He said, and Manton left to fulfill his request. 
“What are you exactly looking for?” You questioned. “Brawly was technically screaming about it before I came here,” You added. “You know, the reason we came here in the first place. If we find some good old artifacts to take back home, it would earn us some handsome money and help our old man to get back on his feet,” Allard explained. “And you know, if you found something good to take back. It might give you good material and finally get you that scholarship you always wanted, “ He said with a smile. 
“Careful, you're starting to sound like a grave robber,” You said, making him laugh a bit. 
“Are you coming to the camp as well? It won’t hurt to rest that little brain of yours for a moment,” He asked. “I’ll come back later. I want to check out the upper floors,” You said. “As you wish, but be careful and don’t let the ghost get you,” Allard cooed, making you roll your eyes as you turned back to go back inside the fortress. 
You were just about to walk up the stairs before something caught your eye at one of the windows in the nearby building. It looked like a shadow, but before you could take a better look at it. It disappeared, and you didn’t know what to make of it. You felt frightened for a moment and incredibly confused because the feeling felt familiar. It was like a deja vu since you saw the same thing outside the walls.
You shook your head and tried to inhale fresh air to clear your mind. What was seriously going on? Why are you seeing things now? 
Your thoughts returned to the moment when Allard mentioned a ghost, and it filled you with frustration because you were adamant that ghosts weren’t real. You brushed it off as fatigue and walked up the stairs, ignoring the feeling like something or someone was watching you.
The time flew fast, and the night came while you were still investigating the upper floors of the fortress. You got so consumed in your exploring that you didn’t even notice that it was dark till you looked outside. You had a lamp to light up the way, so the dark wasn’t a problem, and you continued exploring.  
You took a moment to sit down and review everything you had discovered so far. You set your lamp down and took out your journal, going from page to page and correcting mistakes in your writing. 
It was quiet in a pleasant way before you heard something in the distance. 
You looked up and tried to hear the noise again, but nothing happened. You went back to reading and writing before you heard clear footsteps from the hallway. 
“Hello!” You called out, then heard something in the next room. It sounded like something moving behind the walls, making your heart drum faster because you knew it wasn’t your imagination. You quickly stood up, grabbing your lamp. 
You hesitated to investigate, but you sucked in your fear and took a brave step to leave the room and see what was happening in the next room. 
You slowly pushed the door open, letting it creak and open for you. You held your lamp up, trying to find anything strange that might have caused the noise. You stepped in and looked around, feeling a bit odd. 
You heard something strange and saw an old armor piece moving up and down, making noise. You saw a broken stand, so you concluded the wood most likely failed, making it and the armor pieces fall to the floor. You sighed in relief, turning around to leave the room. 
You stopped when you heard something clank right next to you then something fell toward you. You screamed when you saw someone in full armor but stopped when you noticed it was not falling further at you. You then saw the stick poking inside the helmet. It was just a stand with full armor, and Brawley was laughing behind it as he pulled the armor back. 
Some of your brother’s friends then arrived, laughing as Brawley came out of his hiding spot and pushed the armor stand back. You were filled with anger when you realized it was just a prank. 
“Brawley! What the hell is wrong with you?!” You screamed at him. “Sorry, sweety. I couldn't resist,” He smirked as he continued to giggle. “It was dark, and you were so in your world, so who wouldn’t try to scare you?” He questioned. “You’re a dick!” You said, then began to leave. 
“Oh, wait! Your brother sent me to fetch you. It’s late and time for your curfew,” He said with an annoying teasing tone. “Tell my brother to go screw himself and come fetch me himself because I’m not coming along with a dickhead like you!” You said back as you reached the stairs. 
“As you wish, princess! Just remember to watch out for the ghost,” He called out, making his friends laugh as you climbed up the stairs to the next floor of the fortress. You cursed them under your breath and called them names as you reached the top floor. 
The hallway looked the same as the others, but there were fewer rooms. You calmed yourself and walked around. You got interested in one room with a closed door. You grabbed the handle and tried to open it but found it locked instead. It was odd since most doors were open or broken, but you didn’t want to damage anything, so you left it alone and continued exploring. 
You got excited when you found a balcony bigger than all the other balconies you found. It was wide and in a location where you could see the whole island and the sea. You even saw the camp from up there. 
It was a lovely sight. The moon shone brightly, and the ocean was nicely calm. You started imagining what it would look like without the sea. You had the old map of Beleriand memorized, so you imagined seeing vast lands and mountains and the place where the ancient evil fortress Angband would be seen. 
You got lost in your thoughts. Your father would have loved to see such a sight. He loved exploring and learning about history, so you imagined watching from the balcony with him and trying to spot all possible places and details of what remained of Beleriand. It was what you liked to do in your free time. 
He would have come along if he didn’t get into an accident on that sailing trip. Something went wrong, and his leg ended up getting crushed. It was a horrible sight when his crew brought him back, and his leg had to be amputated. 
He also fell sick along the way, so one of the reasons you wanted to join your brother’s expedition was to find something to write and bring back to impress the old scholars and historians who would take you in as a student and pay for the discovery. The money would help your father to get better treatment for his leg and sickness. 
Your ears picked up something in the air. 
You turned around and looked for anything suspicious. You almost shivered, thanks to the cold wind and your imagination. You listened but heard nothing for a moment before you heard something move in the corner. 
You were quiet as you heard silent footsteps coming from the hallway, but then you remembered Brawley’s prank, and your fear vanished. 
“Ha, ha! Very funny, Brawley! You got me, so can you leave!” You called out in an angry, sarcastic tone. However, all you heard were footsteps and a door opened with a loud creak before it became quiet. 
You waited for Brawley and his friends to show up, but you began to feel odd when time passed, and no one showed up. 
“Brawley?” You called out with a softer tone. However, you heard nothing but the wind and a creaking of a door that sounded faint but there. “Allard! Manton!” You called out, thinking if they were around, but no one showed up or answered your call. 
Your heart began to pound as you took your lamp and slowly approached the hallway to investigate. You peeked behind the corners and saw no one in the empty hallway. It was dark, and there weren’t a lot of hiding places your brother and his friends could use to scare you. You looked around before your eyes fell upon the familiar locked door.
It was now open. 
Your heart began to pound faster as you grabbed the handle and opened the door wider while your mind tried to come up with an explanation. You got nothing because the door was tightly shut. It would take an incredible amount of force or a key to open it, but there was no sign of breaking in and no key to be seen. It was now open like it was never closed in the first place. 
You were now shivering with fright. Nothing made any sense, and only possible conclusion you could come up with was a ghost. You didn’t want to believe it, but after constantly experiencing strange things throughout the day, you didn’t know what to think. You looked inside the room. 
Your father always taught you to avoid strange happenings, but against your better judgment, you walked inside the room. 
It was dark. The windows barely showed any light, so you relied on your lamp to see through the darkness. 
You made out a bed and an old desk in the corner with old papers scattered on the floor, most likely old documents, and you saw a fireplace with a tiny table with a couple of chairs, most likely used for eating dinner and other food of the day. It was a typical chamber. But from the looks of the design and the colors. You knew this was a chamber meant to house a noble or someone of higher status. 
“Hello,” You looked around, trying to see if it was still just someone trying to prank you again, but no answer once again. The room was completely empty. 
You suddenly had a cold feeling, like a brush of cold wind, which you found strange because the room was in a secluded place that barely should have any drafts. The flame in your lamp flickered for a moment as you were now shivering. You rubbed your arms together to warm yourself up as you explored the room. 
You came to the desk, looking over the old documents covered in dust. You dusted one of them off, and the dust flew into your face, making it into your nose and mouth. You coughed for a moment before you saw a silver-colored star. 
You reached your hand and found the little silver star attached to a thin chain of sorts, making you carefully look at it since you didn’t accidentally break something. It was a necklace with an eight-pointed star that looked familiar. It looked like the star you have seen in the banners of Eregion and Lindon. You recognized the metal of the chain being Mithril, which you found surprising because it was a type of metal that was really hard to find and ridiculously expensive. 
You left the necklace in peace and even decided to cover it just in case your brother or any of his friends came around and found it. They would no doubt take it and try to sell it at a higher price. 
You stood still for a moment, feeling hopeful that the necklace would be safe, before you heard something, which made you jump out of fear, an exhale of air. 
You looked around, your heart pounding in fear. You knew you were not imagining things, so there had to be someone in the room with you. 
You moved your lamp around, and eventually, your eye landed on something near the tiny table with two empty chairs near the fireplace. You sucked in your breath as you saw a top of a boot. It might have looked stupid, but you were scared because there wasn’t a pair of boots standing there, and you could see through it, which was not ordinary. 
You tried to suck in your fear as you raised the lamp higher. The light showed you a leg, then a waist, then a chest, and eventually, you looked right into the eyes of someone sitting on the chair. 
It was a man, an elf. He was very tall, and you noticed he was missing a right hand. There were faint scars scattered on his face, and he was very pale, and you could see right through him, but that’s not the most catching thing. It was his familiar colored red hair. The same deep shade of red that had been on your mind since you saw it in that mirror. 
He looked back at you with a blank look, and your heart stopped beating when you realized he was a real ghost. You screamed in fright and dropped your lamp, which broke down into pieces when it hit the floor, and the room fell into darkness.
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coramatus · 2 years
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Ooh! Was the outsider the clans refused hospitality to Akari/Rei? Refusing to take them in after they got exiled from Jubilife? It fits together so well because Akari/Rei has connections to Arceus, so of course Dialga and Palkia would notice if the clans refused hospitality to them, that's like their cousin sort of.
…ah shoot that’s a really good idea.
It’d tie so much better into the PLA plot as a whole and would give Jubilife a proper role in the AU, which it really doesn’t have atm. Tho if we’re going with divine punishment, Jubilife Village itself would then be the ones Pokécursed for banishing the protagonist.
Man, this is a such great idea but it doesn’t mesh with my current timeline. As it stands, it goes as follows:
Volo and Giratina screw around with space-time and accidentally kidnap an entire train man. They wait to see what happens re: Arceus.
Ingo integrates himself into Pearl Clan and becomes Sneasler’s Warden
Volo and Giratina screw around some more and bite off more than they can chew when 4/5ths of Hisui gets jammed into the Unknown/Purgatory, thus sending everyone to the afterlife without killing anyone. Both are cursed by Arceus for this.
Jubilife is spared but they’re now cut off from the rest of Hisui by a distortion barrier. They’re basically on their own and likely face more hardships for this. (I should find a better way to include them jfc)
The Clans are freaking out because holy shit wtf is this weird place. Ingo is one of the few brave enough to go past Hisui’s borders and poke around in this new land. Gets wrapped up with the Beast and subsequently abandons Pearl Clan.
Clans are really riled now. So when two strangers known as the Monk and the Nun show up at Diamond and Pearl Clans respectively asking for a place to stay for the night, they get harshly rebuffed. Monk and Nun reveal themselves as Dialga and Palkia and cursing ensues. (Clans miiiight not remember that last detail. Like I said, still fleshing this out).
Only the Wardens and Nobles are spared the cursing because none of them were at the main settlements when this happened. They have enough to deal with anyways as, oh, hey the Nobles can talk now. Neat!
No help comes from the Unknown itself. A place known as the City might be able to help but they absolutely refuse to have any dealings with Cursed folk.
Figure known as the Hunter skulks about. No one knows what their deal is besides having some sort of beef with the Beast.
Figure known as The Old Man of the Mountain quietly observes all of this.
Time passes strangely in the Unknown. Volo spends decades as a Starly guiding the lost. Ingo spends three years as the Woodsman. The Clans possibly spending a few months cursed (big maybe). Nobody is happy.
About two or three years after Jubilife is left by itself, Laventon, Akari and Rei go on an expedition to study the Mega Distortion but are swallowed up too. Find themselves in the Unknown, which Laventon is so excited about but the kids less so bc wtf I didn’t sign up for this!
Emmet is brought to the Unknown.
And that’s just a rough outline of the bigger picture atm, which is why the Jubilife exile doesn’t fit in bc it’d change everything. And this is decidedly much harder to draw for! So you can see why I haven’t talked about it much. 8’)
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[Hey, y'all! I'm really sorry it's been so long since I've last posted. Literally the night I posted the last update, shit started happening, and it just kind of snowballed really fucking badly. Like, shit that's on par with those ao3 author notes that you can't help but laugh at because by God you can't imagine how they managed to keep writing and posting while experiencing what they outlined.
Lol. Lmao even.
Anyway, I'm not gonna get into it because it's a lot, really personal, and definitely has nothing to do with this blog, but me and everyone involved is doing fine for now. I've just been having a hard time handling it.
Anyway though, I did finally finish writing Frisk and Flowey's expedition. Because in canon it started super early in the morning, the video is going to wrap up at around 10:05am, which is also going to be the time I post it tomorrow in Mountain Standard Time. (Note: NOT Mountain Daylight Time. Those are different lol) After it's posted, Frisk will be answering asks again, mostly related to the expedition because they are still going to be in the Underground with Flowey, and they are going to be open to ideas and suggestions for where to go from there with the information they have. After that loop concludes, they will also go through the asks they've gotten before the expedition and answer those and other general asks that come after.
I honestly can't think of an excuse for why this has taken a month to put together in canon, so if it's all the same to you all, I'm going to try and keep what they've been doing and how many loops have passed since they last posted really vague.
Sorry again for the long wait, but I hope the quality of the writing makes up for it slightly? Not gonna lie, it also did take a bit longer than usual to write for me because I don't usually write in screenplay format, but I think it turned out pretty well. Sunny at least likes it, and I trust her judgement lol
I hope you enjoy, and I'll see you all tomorrow o7 ]
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neaverse · 11 months
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mountain climbing??? Jegulus?? What're you writing👀
Hiii<33 Okay so. This idea was brought to me from a conversation @quasarastrum and I had about her fic. She mentioned mountains and the fic came to me.
So imagine a jegulus Mount Everest expedition fic. Like, strangers to lovers. Right person not enough time type of thing. Mcd. Tragedy.
It's still in the early stages. I'm researching everything about Mount Everest. From costs, temperatures, routes, acclimatization, the different camps— everything. It's gonna take me a while because I want this fic to be as accurate as possible and like. There's a lot to know.
I have written the opening scene tho. Idk if I'll keep it or rewrite it but I have something. Research will be my main priority when it comes to this fic because I don't want to write more until have the entire story outlined and all the necessary information down.
I'll share the process if that would be interesting.
If you sit on any knowledge about Mount Everest or just Mountain climbing in general, please contact me<3
I have so much planned for this fic!!
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wycademyhunter · 2 years
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Field Journal: Yukomo-Kamura Region
Day 7 of Yukomo-Kamura Region Expedition
My injury has yet to fully recover, but I'm able to return to light field work, which is what we were tasked with today. Reports had come in that there was trouble brewing in the Shrine Ruins, hunting grounds close to Kamura Village.
Simple work, scout the area and confirm the reports.
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I was accompanied by another hunter, Junji. He's a rare sort, a young Wyverian who has taken up the profession. He's familiar with the area and provided wonderful insight to the hunting grounds.
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We were up nice and early to begin our survey.
The earth was muddy under our boots, a light rain had passed over us when we made camp the night before. Personally, I've always loved the rain, the atmosphere it has, the chill ...
And the Shrine Ruins is a very damp place. On the west side is a long, knee deep river that crashes down multiple waterfalls before curving down the south side of the hunting grounds and to the east. This river alone is a hot-spot for a lot of activity, being this ecosystem's primary distribution of water.
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It isn't called the Shrine Ruins for naught, as you probably already know. It is oft referred to as the 'Sanctuary Abandoned by Gods', this place was once a hub of worship for the religious.
And now, this place is 'overrun' with Monsters.
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Bombadgy are endemic to the Shrine Ruins and the surrounding region. Kamura holds them in high regard in their culture. If I remember correctly, their swollen bellies represent wealth and fortune. These same stomachs are actually packed with an explosive substance that the small Fanged Beast uses for protection.
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They're harmless.
We continued up north. The shrines of this place have been eroded by time but remain in remarkable condition regardless to remain standing. Old ribbons and ropes, crumbling candle-holders ...
It inspires a melancholy in me. The passage of time is both ruthless and beautiful. Nature has long since reclaimed this place and shall never give it back, but ... Seeing what has flourished in its place?
It's gorgeous.
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We pressed further north, the mountains in the north outlined in the heavy fog. I figure this must be what its like at the base of the mountains close to Yukomo. The Misty Peaks and the Shrine Ruins hold a lot in common, but are stark opposites still.
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We were coming up on a center of the ruins, where some old buildings still stood, despite the passage of time.
We passed through with little commotion. A small sounder of Bullfango had made this muddy zone their stomping ground. We snuck around the perimeter and used our wirebugs to ascend to higher ground.
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Looking back to the ruins, I caught a crimson glimmer in the shade of the bamboo trees ... It took me a moment to catch sight of it, but a Nargacuga was primed to strike at the Bullfango. It probably saw us and held its position until we left. Moments like these happen all the time ... And yet, they always amaze me. It speaks to the intelligence that these animals do have, no matter how simple.
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A second camp was nearby and the sun was starting to set. We had spent a lot of time simply exploring. Junji had made some quick detours to gather essentials. We'd continue our survey tomorrow, after we rest up.
My arms and legs hurt from even the little bit of climbing we did.
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Day 8 of Yukomo-Kamura Region Expedition
I woke early this morning- Very early. The sun had yet to even start rising. The moon was glowing overhead.
Why did I wake? I heard something. Junji brushed it off as bamboo falling. It couldn't of been ... Bamboo snapping and crashing down does not sound like, that.
I geared up and went out. I had to be sure.
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I headed further north, into the stony cliff range. My heart skipped a beat, I almost dropped the camera.
Silver Rathalos. A rare subspecies of the Rath family.
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It was simply resting. The mountainous north was it's territory, no doubt about it. Silver Rathalos are very dangerous, seldom seen. It was even rarer for one to be in an active hunting ground. Either it was sheer chance that it had made this place its home, or ... It was displaced? I hope it's the first.
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That sound. It rang out again. Outside of the campsite tent, it was a little clearer. A loud 'bang'. I could feel the sound itself wash over me.
So did the Silver Rathalos. He immediately became alert.
It felt familiar.
My eye was focused purely on the Silver Rathalos, making sure it didn't notice me. But, a loud crash echoed through the valley to the south. I hid and quickly moved from the zone.
I rendezvoused with Junji. He had heard the second noise and was already in his armor. I told him of the Silver Rathalos and clarified that the Flying Wyvern was not our suspect.
We headed downstream, following the waterfalls to where the sound was. It was quiet ... Gargwa were hiding, Izuchi scurrying to safety.
I hope I'm wrong about this hunch.
We approached gingerly.
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I used the camera to help pierce the darkness.
Foliage in the way. We were taking a risk to reposition and confirm what this was. I knew what it was ... But I was hoping ...
Camera at the ready.
...
I wish I was wrong.
...
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Valstrax. Elder Dragon. Rare. Far more rare than even other Elder Dragons. It's infamous for it's method of travel- Using sustained dragon energy to propel itself through the sky at blinding speeds.
They typically live in high altitude mountain ranges, only dipping to the world below to catch prey before whisking them away to their skyward dens.
A Valstrax is dangerous. A Valstrax is cause for alarm.
A Valstrax active at low altitude, is unheard of. It's distressing.
It's body was familiar, yes ... But. It was warped. Smoother. Sleeker. Like someone had gone over it with sandpaper and buffed it out.
And on its body ... Blood red sores, raw dragon energy seeping out from between its tempered scales.
Something is wrong with this individual. It was erratic, anxious, twitchy.
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We're returning to Kamura post-haste. I've written this day up as record, just in case ...
The village needs to be on high alert, the Guild need to be informed.
And the Soaratorium needs to be deployed.
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rora-dolphinheart · 2 years
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Aight, so I’m finally getting ready to write that Gunnar Thrymson fic that’s been bouncing around in my head. I’m planning on doing it in third person covering his life in more detail, and then possibly putting together a full journal for him based off events in the story (because I can’t write journals without backstory to save my life). We’ll see how long it takes as college is starting again this week, but I have some questions for SSOblr.
What are some of your headcanons? How do you think he’d think or feel to certain events? I’ve put together the beginning of an “outline” below if you wanna look through it.
>Pre-expedition to jorvik. What was Gunnar’s life like as a kid? How did he get involved in Jon Jarl’s expedition? He had to have some fighting background, from where?
>Being attacked by pirates on the way to Jorvik
>“Jon Jarl gave Thrymson freedom and promised him riches” Became Jon Jarl’s huskarl (nonindentured servant/bodyguard) So it sounds like Gunnar was kinda of forced to come along on the journey? Maybe his family was in debt and to pay it off they sent Gunnar?
>Tiring labor of the early building, comments about all the wild horses. Desire to serve well, finally being seen as worth something. “The Jarl brought Thrymson everywhere as bodyguard and advisor” (also note the wild horses and mules were being tamed. At this point they would have been fine with Gunnar)
>Being sent to tear down the runestones, how that suddenly snapped his perspective about magic and who actually owns the island “Thrymson was nervous about defiling them lest he offend some foreign gods”
>“A tragic accident” was it a hit from Gunnar that killed the man? It was obviously influenced by Vala, but this could be the start of rumors. Gunnar’s shock and fear turning to bitterness as demonstrated in the journal. Taking it out on the runestone. Gunnar viewed the men running as desertion. So his bitterness is towards the men, not Jarl.
>Jarl making good with the druids. How did this come about? Gunnar was brought around as an advisor, he would have insights and thoughts on why Jarl would make “peace” with the Druids for political advantages. He fully believes Jon Jarl isn’t completely sold with the Druids, however Gunnar is also being pushed away.
>DECADES PASSED as Jorvik stables was being built. Jon Jarl favored BY THE KEEPERS not necessarily Aideen.
>Unable to bond with a horse. Dig deeper into how not having a horse separated him from everyone else. How he had to pull ten times his weight (literally) because no horse came near him. Nightmares? Seeing Garnok in his nightmares like on the haunted trail ride? Waking up in a panic with a need to protect the Jarl? The day a druid said he “had a make that made him unclean in aideen’s light” (meanwhile Ydris mentions he’s never seen Aideen’s gift so powerful as between Gunnar and Morrigan)
>Meeting Morrgian was probably because he was “running” for a place to be alone. What was the feeling of Aideen’s gift finally being formed like after being on the cold shoulder of everyone? To have someone else who felt like they understood him? “A wild animal came from the herds beyond the Mountains of Jor to the east” Morrigan definitely had some Jorvik Wild in her. Which would explain the fire horse look when she dies (does she die? Or get transformed like Gunnar?) What herd was she descended from? Probably Warriors. Matches Gunnar being a warrior. He would feel that and recognize it like a mirror
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solipsistful · 2 years
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So, so, we have just finished the Diary of Aliza Schultz and I would like to say that the part that reminds me most of the City is its treatment of time and distance and action and these all bowing to narrative and meaning! Things like the way that "night will last as long as it takes for Rafael Muslani to finish this book" and the logical thought after of "oh, it's morning, so he's done with the book," or the way Aliza can read a book on a straight path that only begins to bend the moment she is done reading.
This is something remarked on in Archive 81 a bit but not really explored to the extent that it is in this podcast! It's why the human expedition members report back exactly when Daniel Powell is done with his listening to archive tapes no matter how long it took on their end. (And because I think those of us in this system are obligated to mention the Southern Reach trilogy whenever we can, I also see this as parallel to or an interpretation of Area X's time distortion and the way the biologist and Grace go through narratively uninteresting and unexamined years at the same time as Control's very thoroughly outlined few weeks.)
It is similar to (or maybe more accurately, reflective of?) the way the two sentences "They crossed the room" and "They crossed the mountains" are equal in length, and how actually you can make the room-crossing longer if it's narratively interesting and relevant and meaningful to add details or additional actions!
(I mentioned my "teleportation" being more about asking the location itself to kindly bend around me. That's a simplification! More accurately it's "convincing the location that it's narratively uninteresting to watch me go all the way to the other side of the building or down the street or wherever." But that's just its own version of "asking to be moved" when you think about it haha.)
It's funny thinking about how if someone asked what the City was like from my perspective, I might turn them towards the Diary of Aliza Schultz before Archive 81, which after all isn't in my perspective haha.
- 🎶
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radical-revolution · 1 year
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In Praise of Walking
Early one morning, any morning, we can set out, with the least
possible baggage, and discover the world.
It is quite possible to refuse all the coercion, violence, property,
triviality, to simply walk away.
That something exists outside ourselves and our preoccupations,
so near, so readily available, is our greatest blessing.
Walking is the human way of getting about.
Always, everywhere, people have walked, veining the earth with
paths, visible and invisible, symmetrical and meandering.
There are walks in which we tread in the footsteps of others,
walks on which we strike out entirely for ourselves.
A journey implies a destination, so many miles to be consumed,
while a walk is its own measure, complete at every point along
the way.
There are things we will never see, unless we walk to them.
Walking is a mobile form of waiting.
What I take with me, what I leave behind, are of less importance
than what I discover along the way.
To be completely lost is a good thing on a walk.
The most distant places seem most accessible once one is on
the road.
Convictions, directions, opinions, are of less importance than
sensible shoes.
In the course of a walk, we usually find out something about our
companion, and this is true even when we travel alone.
When I spend a day talking I feel exhausted, when I spend it
walking I am pleasantly tired.
The pace of the walk will determine the number and variety of
things to be encountered, from the broad outlines of a mountain
range to a tit’s nest among the lichen, and the quality of attention
that will be brought to bear upon them.
A rock outcrop, a hedge, a fallen tree, anything that turns us out
of our way, is an excellent thing on a walk.
Wrong turnings, doubling back, pauses and digressions, all contribute
to the dislocation of a persistent self-interest.
Everything we meet is equally important or unimportant.
The most lonely places are the most lovely.
Walking is egalitarian and democratic; we do not become experts
at walking and one side of the road is as good as another.
Walking is not so much romantic as reasonable.
The line of a walk is articulate in itself, a kind of statement.
Pools, walls, solitary trees, are natural halting places.
We lose the flavour of walking if it becomes too rare or too
extraordinary, if it turns into an expedition; rather it should be
quite ordinary, unexceptional, just what we do.
Daily walking, in all weathers, in every season, becomes a sort of
ground or continuum upon which the least emphatic occurrences
are registered clearly.
A stick of ash or blackthorn, through long use, will adjust itself
to the palm.
Of the many ways through a landscape, we can choose, on each
occasion, only one, and the project of a walk will be to remain
responsive, adequate, to the consequences of the choice we have
made, to confirm the chosen way rather than refuse the others.
One continues on a long walk not through effort of will but through
fidelity.
Storm clouds, rain, hail, when we have survived these we seem
to have taken on some of the solidity of rocks and trees.
A day, from dawn to dusk, is the natural span of a walk.
A dull walk is not without value.
To walk for hours on a clear night is the largest experience
we can have.
For the right understanding of a landscape, information
must come to the intelligence from all the senses.
Looking, singing, resting, breathing are all complementary
to walking.
Climbing uphill, the horizon grows wider, descending, the hills
gather round.
We can take a walk which is a sampling of different airs: the
invigorating air of the heights; the filtered air of a pine forest;
the rich air over ploughed earth.
We can walk between two places, and in so doing establish a link
between them, bring them into a warmth of contact, like
introducing two friends.
There are walks on which I lose myself, walks which return me to
myself again.
Is there anything better that to be out, walking, in the
clear air?
~Thomas A. Clark
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Rise of Kuvira Infinity plot
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Hailing from an alternate reality where she has triumphed over the Avatar and her allies, Kuvira had legitimatized the Earth Empire's formation. As a show of good faith, she allowed Republic City to keep its shape and integrity, leaving it be and altering it in no tangible way.
Kuvira had also decommissioned her Giant Mecha Suit, and locking all Spirit Energy vines in a vault. As the first Earth Empress, she was a fair and just ruler...though the sacrifice of her love life weighed heavily. To ensure a war between spirits and humans didn't break out, she had led an expedition to make peace and formally apologize for her extremist attempts to weaponize spirit energy. There, she had received visions of unmatched threats...and the veil between realities fell within the Spirit World. She ventured forth and encountering opposing forces in a new world...leading to a confrontation with the Hero King Algol. Despite this adversary being beyond her natural capability, her indominable will, sheer grit and precision accuracy proved his downfall, and lay claim to the source of his power - Soul Calibur and Soul Edge. Taking these trophies back to her world, she experimented with their energies. Eventually, by simulating and cloning the blades’ energies and putting them together, the Great Uniter first used to create clean energy. However, her ambition and curiosity outgrew her desire to do right by her own world. With scientists recruited from all throughout the Earth Empire, and after five years in the mountains behind Zaofu, Kuvira’s dimension portal was constructed. Not knowing what to expect, she armed herself with the Soul Swords...only to find herself in a realm undergoing a Temporal Merging. Forming a temporary alliance with the Elder God Raiden, she aided him and his allies to confront the source of the temporal merging of that world...the Titan Kronika. While their goals were to slay her to prevent her ambitions to come to fruition, Kuvira herself chose compromise and diplomacy. Of course, Kronika wasn’t about to give up, but she was intrigued, So...she offered Kuvira an ultimatum. Create the perfect world, free of Raiden and in return Kronika would give Kuvira her Crown. 
While the solution wasn’t clear, Kuvira thought of the fusion of Liu Kang and Raiden and realized what caused Kronika’s ire. With Kronika’s permission as well as her and Fire God Liu Kang’s aid, they resurrected Shinnok and Cetrion respectively. Next, with the power of Soul Edge and Soul Calibur at her disposal, fused together the Kung Lao’s and Kitana’s of both timelines. Next, just as Raiden merged with Liu Kang to become a new God, So had Kung Lao and Kitana also become new Deities. Kung Lao was now the God and ruler of the NetherRealm while Kitana was Kahn and the Deity of Outworld. Together, these three helped to maintain a balance, and established a New Mortal Kombat, not as a means of Conquest of Realms, but helps establish a lasting peace. These new Gods were installed to impose order and punishment on those intent of conquest of realms outside their own.
Having adhered to the outlined goals set by the Titan Kronika, Kuvira was bestowed with Kronika’s Crown. With the powers of Soul Calibur and Soul Edge, Kuvira considered herself a Broken Destiny. Now, with the power of Time granted to her by Kronika’s Crown...she is a step closer to a new level of power...Infinity. Her new goal is to be the Guardian of the Multiverse, and build a coalition against cosmic threats to her reality and others like it... Disclaimer, all Kuvira Conquest Armor variations drawn by me, while Kuvira Infinity I commissioned Daekarsenpai to draw.
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johnpaul2003 · 8 days
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Critique: "Into Thin Air"
Introduction:
Krakauer effectively sets the stage by introducing readers to the allure and danger of Mount Everest, drawing them into the narrative with his personal connection to the mountain and his motivations for joining the expedition.
Summary:
The summary effectively outlines the events leading up to and during the disastrous ascent of Everest in 1996, providing readers with a clear understanding of the challenges faced by the climbers and the catastrophic consequences that ensued.
Evaluation:
Krakauer's evaluation of the events is thorough and reflective, offering insights into the factors that contributed to the tragedy while grappling with his own role and decisions during the expedition. However, there are moments where his biases and personal perspectives may cloud the analysis.
Conclusion:
The conclusion provides closure by reflecting on the impact of the tragedy and the lessons learned from the experience. Krakauer leaves readers with a sense of the profound consequences of human ambition and the fragility of life in extreme environments.
Overall, "Into Thin Air" is a compelling true narrative that effectively blends storytelling with factual reporting, offering readers a gripping account of one of the deadliest disasters in Everest's history.
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russellesinaban · 10 days
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True narratives, are accounts of real events or experiences that are presented in a story-like format. They aim to convey factual information in a compelling and engaging manner, often incorporating elements of storytelling such as plot, characters, and setting.
Testimonies, on the other hand, are firsthand accounts or statements given by individuals who have witnessed or experienced a particular event or phenomenon. They are often used in legal proceedings, journalism, and historical research to provide evidence or insight into past events.
Example of a True Narrative:
Title: "Surviving Everest: A Mountaineer's Journey"
Summary:
This narrative recounts the harrowing experience of a group of climbers who faced extreme weather conditions and logistical challenges while attempting to summit Mount Everest.
Evaluation:
The narrative effectively captures the physical and emotional toll of the expedition, providing vivid descriptions of the landscape and the climbers' struggles.
Conclusion:
Despite the difficulties encountered, the climbers ultimately persevered and achieved their goal, highlighting themes of resilience and determination.
Critique of the True Narrative: "Surviving Everest: A Mountaineer's Journey"
Introduction:
The introduction sets the stage by briefly outlining the goal of the expedition and introducing the main characters. However, it could be strengthened by providing more context about the history and challenges of Mount Everest expeditions.
Summary: The summary effectively highlights the key events and challenges faced by the climbers during their ascent of Everest. It provides a clear overview of the narrative without giving away too much detail, maintaining suspense for the reader.
Evaluation:
The narrative effectively conveys the physical and emotional toll of the expedition, immersing the reader in the harsh conditions and dangers faced by the climbers. However, it could benefit from more in-depth reflection on the broader significance of their journey and the lessons learned from overcoming adversity.
Conclusion:
The conclusion effectively wraps up the narrative by emphasizing the climbers' perseverance and ultimate success in reaching the summit. However, it could be expanded to explore the long-term impact of their experience and the lessons that can be drawn from it for future mountaineering expeditions.
while "Surviving Everest: A Mountaineer's Journey" effectively captures the drama and excitement of the climbers' journey, it could benefit from deeper analysis and reflection to fully explore the themes and significance of their experience.
David Snow (@DavidSnowClimbing)
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Manaslu Expedition - Permit and Cost for 2024-2025
Join us in the exciting Manaslu Expedition team. Reaching a height of 8163 meters, Mt. Manaslu offers a hard but fulfilling climb through the majestic Himalayan panorama. Be part of the thriller in 2024 and 2025 as you attempt to climb this incredible mountain in the course of a truly amazing journey. Whether you are a professional climber or planning to summit your first 8,000-meter peak, you will have professional solid guides and support members ensuring your safety along the journey. 
➡️ Trip Starts and Ends at Kathmandu
Bookings Open for Spring (March, April, May) 2024
📅 Outline Itinerary:
Day 1:Arrival in Kathmandu (1,400 m / 4,600 Ft) Airport Transfer to Hotel
Day 2:Preparation, briefings, last minute shopping and permit formalities
Day 3:Drive to Soti Khola then to Machha Khola (869m/ 2788 ft)
Day 4:Trek from Machhakhola to Jagat (1350m/4430ft)
Day 5:Trek from Jagat to Dang( 2300m/7546ft)
Day 6:Trek from Dang to Namrung (2550m/8366ft)
Day 7:Trek from Namrung to Lho (3150m/10334ft)
Day 8:Trek from Lho to Sama Gaun (3780m/12401ft)
Day 9:Rest and acclimatisation day at Sama Gaun (3780m/12401ft)
Day 10:Trek from Sama Gaun to Manaslu Base Camp (4700m/15420ft)
Day 11-38:Climbing period for Mt Manaslu (8163m/26781ft.)
Day 39:Preparation to return to Kathmandu. Clean base camp (4700m/15420ft)
Day 40:Trek from Base Camp to Sama Gaun (3780m/12401ft)
Day 41:Trek from Sama Gaun to Namrung (2550m/8366ft)
Day 42:Trek from Namrung to Philim village (2300m/7546ft)
Day 43:Trek from Philim Village to Machakhola (1330m/4664ft)
Day 44:Drive from Kathmandu (1350m/4429ft)
Day 45:Free day, Relax and shop in Kathmandu. Farewell celebration dinner with cultural program in the evening.
Day 46:Transfer to Kathmandu airport for final departure.
We are pleased to offer the flexibility of tailoring your journey to your desired duration and place.
For detailed information and bookings, visit our website:
Address- Z Street - Thamel, Kathmandu, Nepal
Phone- +977 1 4701233
Mobile, WhatsApp & Viber- +977 9849023179 (Dipak Pande)
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