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#shadow of the beast
retrocgads · 1 year
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USA 1990
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devileaterjaek · 1 year
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Shadow of the Beast II death scene - Psygnosis - Mega Drive and Amiga - 1990.
Art by Jim Bowers.
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viciogame · 2 years
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🎮 Agony (Amiga) Complete Gameplay
Complete Gameplay: https://youtu.be/vLMN56izwdc
#Viciogame #Agony #Amiga #Gameplay #CommodoreAmiga #ZxSpectrum #Shooter #Unreal #Walkthrough #ShootEmUp #Owl #Amiga500 #Twilight #Playthrough #Shmup #Coruja #A500 #ShadowOfTheBeast #Longplay #Arcade #Psygnosis #Commodore #LetsPlay
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osgoodcomix · 2 years
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Shadow of the Beast
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appealingtonobody · 2 years
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boredtechnologist · 1 month
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Psygnosis's 'Shadow of the Beast,' a side-scrolling action game, invites players into a dark and treacherous world, following the journey of Aarbron, a man transformed into a monstrous creature by the evil Maletoth. The game’s narrative and gameplay structure echo the archetypal 'Hero's Journey,' a theme extensively analyzed by Joseph Campbell and other historians of mythology. This analysis delves into the game's portrayal of this journey, exploring the dark and complex stages of Aarbron's quest for redemption and revenge, while incorporating historical insights on mythological narratives and their cultural significance.
The journey begins with the 'Call to Adventure,' a stage articulated by Joseph Campbell in his analysis of mythological narratives. In 'Shadow of the Beast,' Aarbron's journey commences with the discovery of his true identity and the knowledge of his parents' murder by Maletoth. This revelation serves as the catalyst for Aarbron's quest, propelling him into a dark and perilous journey to confront his past and seek revenge against the malevolent forces that have shaped his existence. Campbell's framework provides context for this initial stage, highlighting the universal nature of the hero’s call and its role in setting the stage for an epic, transformative journey.
The game's challenging gameplay reflects the trials Aarbron must endure, a core element of the Hero's Journey. The hostile environment and relentless enemies Aarbron encounters symbolize the hurdles faced by heroes in mythological narratives. Historians of mythology, such as Mircea Eliade, emphasize the significance of these trials as a means of testing and refining the hero, leading to personal transformation and enlightenment. In 'Shadow of the Beast,' these trials not only serve as gameplay mechanics but also deepen Aarbron's journey, emphasizing his progression from a creature of darkness to a figure capable of confronting and overcoming the evils that shaped him.
Aarbron's journey culminates in a climactic confrontation with Maletoth, echoing the Hero’s Journey's stage of atonement or 'Abyss.' This stage represents the hero's ultimate challenge, often involving a confrontation with the narrative's primary antagonist or a metaphorical representation of the hero's inner demons. Historians of mythology, such as Carl Jung, emphasize this stage's symbolic significance, viewing it as a moment of reconciliation or integration of the hero's darker aspects. In 'Shadow of the Beast,' Aarbron's battle with Maletoth serves as both a literal and symbolic confrontation, representing his struggle to reclaim his humanity and achieve closure.
Following the atonement, the Hero's Journey concludes with the stage of 'Return,' where the hero brings back knowledge or transformation to their community. In 'Shadow of the Beast,' this stage is less explicit but can be inferred through Aarbron's completion of his journey and the resolution of his story arc. The integration of his experiences mirrors the narrative structures of mythological heroes, reflecting a return to a new state of being. This stage emphasizes the cyclical nature of the Hero’s Journey, demonstrating how Aarbron's dark and treacherous quest contributes to his ultimate transformation and reintegration.
To conclude, 'Shadow of the Beast' is not merely a game about navigating a dark and treacherous world; it is a profound narrative that parallels the archetypal Hero's Journey. By exploring the perspectives of Campbell, Eliade, and Jung, the game's narrative and gameplay mechanics reveal a complex, transformative journey that delves into themes of identity, confrontation, and redemption. This analysis not only deepens our understanding of the game's story arc but also invites reflection on the broader cultural significance of the Hero's Journey, highlighting the enduring relevance of mythological narratives in modern media.
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cuppajj · 11 days
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interesting business decision
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umblrspectrum · 2 months
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hi heres art so you pay attention to me now go read the tags
#ive been rewatching episode 7 like its the only thing on youtube and made note of many things#first off. the solver can only have one host. nori mentions skyn wants to kill off all the other solver hosts (with the dds) and disregards#the idea of both uzi and doll being its current host when they get chased#plus the main solver possessions only occur when skyn is out of the picture (the fightt in ep 7 is only after n decapitates “tessa”)#solver uzi is possible too but i dont count her cause she doesn't have the yellow#personal theory is that its more an instinctual response to overheating or something and not full on possession#second off nori calls the solver cyn. how does she know that name#cyn was on earth and only showed up to copper 9 recently and i presume nori's been here her whole life#it probably wasn't the other dds cause none of them made it down and they're all more savage beasts#since cyn specifies n's team retained their personalities and that makes me think the other teams didnt#also also we should've immediately questioned tessa arriving in the same type of pod as the mds when they were revealed to not be sent by j#im running out of characters also the people who dont like when i use tags like this can bite me#murder drones#murder drones nori#artori? that sounds cool#ill probably just stick with nori though#i have so many solver heart refs now#art#episode 7#murder drones episode 7#murder drones episode 7 spoilers#using the same black for shadows as my lineart doesn't work when i have to draw thin things over it#murder drones spoilers
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mixierupperc20 · 2 months
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The idea and dialogue of this comic does not belong to me
Idea is by @thetroubleddragoncookie
Dialogue is by @brittle-doughie
See the original post here
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phoenix-bleh · 3 months
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PV with a gun would have solved the problem so much quicker 🙄
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retrocgads · 1 year
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USA 1990
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devileaterjaek · 1 year
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Shadow milk cookie but in my actual style<3
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moxferrer · 4 months
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2-10 boss is just -
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osgoodcomix · 7 months
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Inktober2023 Day 27: Beast
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