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#toronbo beach
deuynndoodles · 1 month
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[ID: A colored, digital illustration of Link and Marin from Link's Awakening. It is a bird's eye view of the scene where Link washes up on Toronbo Shores, with one difference: Link is a mermaid.
Link rests her head on her right arm, wet hair spilling over her shoulder. Her hat, scabbard and shield are resting in the waves next to her; her tail drapes behind her as water laps at her scales. She has pink hair and a bit of a tan. Marin kneels and reaches out a hand tentatively. She is a woman of color with brown skin and russet curls. Both of their faces are obscured. end id]
beached
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ym-loreposting · 4 months
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Location name references in Breath of the Wild
A year or so ago, I went through the location names in Breath of the Wild and tried to find out which names reference previous things from the series. The following is an overview of everything I was able to find back then. Will be taking this region by region and adding some observations where relevant. I also think most of these names are the same in Tears of the Kingdom but I know at least a few changed, so all of this may not apply to that game. Of note is also that I am leaving out the more obvious ones like Gerudo Desert, Lake Hylia, Death Mountain and the Lost Woods as these tend to be well-known. This focuses on the slightly more obscure ones.
I do want to point out one major one though: the Hebra Region (ヘブラ地方). This is actually a reference to A Link to the Past, A Link Between Worlds and Four Swords Adventures. In the former two, the main name of Death Mountain in the Japanese version is ヘブラ山 or Hebra Mountain. In Four Swords Adventures meanwhile, there is a minor region on Death Mountain called Hebra's Hill (ヘブラの丘). But let's get into the more minor references.
Gerudo Region
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Arbiter's Grounds = Arbiter's Grounds from Twilight Princess
Spectacle Rock = Spectacle Rock from The Legend of Zelda, Zelda II and A Link to the Past. Many similar locations, sometimes with similar names, have also appeared throughout the series.
Koukot Plateau = the names of Koume and Kotake, who together make up Twinrova, smashed together. They appear in Ocarina of Time, the Oracle games and the memories in Tears of the Kingdom.
Mount Nabooru = Nabooru from Ocarina of Time and Nabooru Town from Zelda II.
Yarna Valley = Yarna Desert from Link's Awakening.
East Gerudo Mesa = Gerudo Mesa from Twilight Princess.
Overall, this region has few references, mostly centered around deserts and the Gerudo people. The only odd one out is Spectacle Rock, which is usually located in the north of Hyrule on Death Mountain.
South of Lake Hylia
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Parache Plains (テトラ平原/Tetra Plains) = Tetra (テトラ/Tetra)
Faron region
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Lake Floria/Floria River/Floria Bridge/Floria Falls = Lake Floria from Skyward Sword.
Martha's Landing = Martha's Bay from Link's Awakening.
Tuft Mountain = King Tuft from Tri Force Heroes.
Toronbo Beach = Toronbo Shores from Link's Awakening.
Koholit Rock = Koholint Island from Link's Awakening.
There is no real theme here, aside from the locations on Eventide Island referencing Link's Awakening, as the whole island is a reference to that game. This region also contains the only reference in Breath of the Wild to Tri Force Heroes.
Great Plateau and southwestern Hyrule Field
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Digdogg Suspension Bridge = Digdogger from The Legend of Zelda and Oracle of Seasons.
Manhalna Bridge = Manhandla from The Legend of Zelda, Oracle of Seasons and Four Swords Adventures.
Gleeok Bridge = Gleeok from The Legend of Zelda, Oracle of Seasons, Phantom Hourglass and Tears of the Kingdom.
Aquame Bridge = Aquamentus from The Legend of Zelda and Oracle of Seasons.
Mount Daphnes = King Daphnes Nohansen Hyrule from The Wind Waker.
Lake Kolomo/Kolomo Garrison Ruins = the Lokomo from Spirit Tracks.
Forest of Time = Forest of Time from Oracle of Ages.
Temple of Time = Temple of Time from Ocarina of Time, Twilight Princess and Skyward Sword. The appearance of the structure most closely resembles the Ocarina of Time incarnation.
The bridges here are named after bosses from the first Zelda games, which is a running theme with the bridges around Hyrule Field. The other bridges are named after bosses from the other NES Zelda game, Zelda II: The Adventure of Link, however.
Kakariko Village and Southeastern Hyrule Field
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Proxim Bridge (モヨリ橋/Moyori Bridge) = Aboda Village (モヨリ村/Moyori Village) from Spirit Tracks.
Owlan Bridge = Owlan from Skyward Sword.
Horwell Bridge = Horwell from Skyward Sword.
Eagus Bridge = Eagus from Skyward Sword.
Batrea Lake = Batreaux from Skyward Sword.
Nabi Lake = Navi from Ocarina of Time.
Mable Ridge = Maple from the Oracle games and A Link to the Past (GBA).
Sahasra Slope = Sahasrahla from A Link to the Past and A Link Between Worlds.
Telta Lake = Tatl from Majora's Mask.
Lake Siela = Ciela from Phantom Hourglass.
Pillars of Levia = Levias from Skyward Sword.
Bonooru's Stand = Bonooru from Ocarina of Time.
Pierre Plateau = Pierre from Ocarina of Time and (maybe) Majora's Mask.
The island in the southeast of Hyrule Field is centered around Skyward Sword references, while the area around Kakariko Village contains references to helpful characters from throughout the series: companions and friendly NPCs. If I had to hazard a guess, this is a general reference to the Sheikah's and Impa's supporting roles throughout the series, as Kakariko Village is their home in Breath of the Wild.
Tabantha and Hyrule Ridge
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Kolami Bridge = Komali from The Wind Waker.
Seres Scablands = Seres from A Link Between Worlds.
Breach of Demise = Demise from Skyward Sword.
This region contains relatively few references. This is of note because there is only one reference made to the Rito from The Wind Waker, which makes sense considering the Rito live in Tabantha in Breath of the Wild. However, there were a lot of named Rito that appeared in The Wind Waker and only one is referenced in Breath of the Wild. This is especially notable as there are a lot of references to individual Zoras, Koroks/Kokiri and Gorons in other regions of the map.
Northern Hyrule Field
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Carok Bridge = Carock from Zelda II.
Helmhead Bridge = Helmethead from Zelda II.
Rebonae Bridge = Rebonack from Zelda II.
Orsedd Bridge = Horsehead from Zelda II.
Mount Gustaf = King Gustaf from The Minish Cap.
Mabe Village Ruins/Mabe Prairie = Mabe Village from Link's Awakening.
Romani Plains = Romani and Romani Ranch from Majora's Mask.
Rauru Settlement Ruins/Rauru Hillside = Rauru from Ocarina of Time and Tears of the Kingdom and Rauru Town from Zelda II.
Crenell Hills/Crenel Peak = Mt. Crenel from The Minish Cap.
Thims Bridge = Smith from The Minish Cap.
Minshi Woods = Minish Woods from The Minish Cap.
Pico Pond = the Picori from The Minish Cap.
Trilby Plain = Trilby Highlands from The Minish Cap.
Here we see the rest of the bridges that reference the NES games. The eastern island and area further to the northeast in general contain many references to The Minish Cap (not pictured here is also the Trilby Valley that also references that game). Mount Gustaf to the west meanwhile is one of three mountains that references a king of Hyrule: we also have Mount Daphnes mentioned earlier and Mount Rhoam in Hyrule Ridge, which of course references king Rhoam from Breath of the Wild itself. Finally, the places named after Rauru could be named after the sage from Ocarina of Time, but it is also possible they reference the first king of Hyrule from Tears of the Kingdom. It depends on how much of Tears of the Kingdom's story was conceptualized when Breath of the Wild first released.
Lanayru Region
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Trilby Valley = Trilby Highlands from The Minish Cap.
Zauz Island = Zauz from Phantom Hourglass.
Linebeck Island = Linebeck from Phantom Hourglass and Spirit Tracks.
Mercay Island = Mercay Island from Phantom Hourglass.
Molida Island = Molida Island from Phantom Hourglass.
Bannan Island = Bannan Island from Phantom Hourglass.
Goponga Island/Goponga Village RUins = Goponga Swamp from Link's Awakening.
Inogo Bridge = The Indigo-Go's from Majora's Mask.
Tabahl Woods = Tabahl Wasteland from Link's Awakening.
Zodobon Highlands = King Zora de Bon XIV from Ocarina of Time.
Oren Bridge = Oren from A Link Between Worlds.
Ralis Pond = Prince Ralis from Twilight Princess.
Luto's Crossing = Laruto from The Wind Waker.
Rutala River/Rutala Dam = Queen Rutela from Twilight Princess.
Ruto Mountain/Ruto Lake/Ruto Precipice = Princess Ruto from Ocarina of Time and Ruto Town from Zelda II.
Toto Lake = Toto from Majora's Mask.
Mikau Lake = Mikau from Majora's Mask.
Lulu Lake = Lulu from Majora's Mask.
Ja'Abu Ridge = Lord Jabu-Jabu from Ocarina of Time and Oracle of Ages.
Veiled Falls = Veil Falls from The Minish Cap.
Lanayru has a pretty clear division, with the western Wetlands mostly referencing Phantom Hourglass and the eastern Great Spring containing many references to Zoras and characters relating to the Zoras. We also see a few stray references to Link's Awakening and Veil Falls from The Minish Cap. This is notable because in that game, Veil Falls act as the source of Hyrule's water, which is also often the case for Zora's Domain whenever it appears in the series (and so too in Breath of the Wild).
Lanayru Bay
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Samasa Plain = Samasa Desert from Oracle of Seasons.
Brynna Plain = Labrynna from Oracle of Ages.
Horon Lagoon = Horon Village from Oracle of Seasons.
Talus Plateau (トロイワ高原/Toroiwa Plateau) = Talus Peaks (トロイワ山地/Toroiwa Mountains) from Oracle of Ages.
Lodrum Headland = Holodrum form Oracle of Seasons.
Tarm Point = Tarm Ruins from Oracle of Seasons.
Wintre Island = Woods of Winter from Oracle of Seasons.
Spool Bight = Spool Swamp from Oracle of Seasons.
Tal Tal Peak = Tal Tal Peaks from Link's Awakening.
The area around Lanayru Bay is a hotspot for references to the two Oracle games. The stray reference to Link's Awakening (DX) also fits this theme, with it being the other Zelda game for the Game Boy Color, as well as the other Link's Awakening references in Lanayru in general.
Great Hyrule Forest
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Upland Lindor/Lindor's Brow = Linder from The Wind Waker.
Irch Plain = Irch from The Wind Waker.
Rowan Plain = Rown from The Wind Waker.
Elma Knolls = Elma from The Wind Waker.
Aldor Foothills = Aldo from The Wind Waker.
Mount Drena/Drenan Highlands = Drona from The Wind Waker.
Lake Mekar/Mekar Island = Makar from The Wind Waker.
Lake Saria = Saria from Ocarina of Time and Saria Town from Zelda II.
Mido Swamp = Mido from Ocarina of Time and Mido Town from Zelda II.
Lots of references to Koroks and Kokiri, which makes sense as the Koroks live in this area in Breath of the Wild.
Eldin Region (a.k.a. Death Mountain)
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Lake Darman = Darmani from Majora's Mask.
Darunia Lake = Darunia from Ocarina of Time and Darunia Town from Zelda II.
Gorko Lake/Gorko Tunnel = Gorko from Skyward Sword.
Gortram Cliff = Gortram from Skyward Sword.
Darb Pond = Darbus from Twilight Princess.
Medingo Pool = Medigoron from Ocarina of Time and Majora's Mask.
Gero Pond = Don Gero's Mask from Majora's Mask.
Lots of references to Gorons, as the Gorons live here in Breath of the Wild. Don Gero's Mask is probably here because it is initially worn by a Goron in Majora's Mask.
Akkala Region
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Kanalet Ridge = Kanalet Castle from Link's Awakening.
Ulri Mountain/Ulria Grotto = Old Man Ulrira from Link's Awakening.
Torin Wetland = Tarin from Link's Awakening.
Malin Bay = Marin from Link's Awakening.
Ukuku Plains = Ukuku Prairie from Link's Awakening.
Kaepora Pass = Kaepora Gaebora from Ocarina of Time, Majora's Mask and Four Swords Adventures.
Tingel Island = Tingle, who appears in a lot of Zelda games.
Ankel Island = Ankle from The Wind Waker, Four Swords Adventures and The Minish Cap.
Knuckel Island = Knuckle from The Wind Waker, Four Swords Adventures and The Minish Cap.
Davdi Island = David Jr. from The Wind Waker, Four Swords Adventures and The Minish Cap.
Akkala is a cluster for Link's Awakening references, with the reference to Kaepora Gaebora likely also tying into this. That owl's spiritual predecessor, simply called the Owl, namely appeared in Link's Awakening. The islands of off Akkala's coast meanwhile are named after the four Tingle brothers.
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zelda-photography · 1 year
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3/21/23 Where's Link answer! With the correct answer by @ace-of-games! Shout out to spring finally coming, and the funk spring-summer outfit combos as you fight between warm weather and sudden burst of snow, at least where I live.
This is Toronbo Beach on Eventide Island
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mystbooks · 7 years
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This seems an awful lot like Koholint Island...is Breath of the Wild all a dream?
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lightning-of-farosh · 4 years
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the secret of mabe village ruins
or: a theory about a wish come true
so, i had this idea for a long while after coming up with it while completely smashed so please excuse this very long post. this will be completely botw focused and have no aoc spoilers because i have only played the demo. 
this theory actually started when i had first gotten botw in 2017, back during my first play through of the game where barely anyone knew anything about it. i was exploring hyrule field and came across a massive outcropping and a bunch of ruins.
mabe village.
for those who don’t know, mabe village is the little village on koholint island in link’s awakening where marin and the rest of the villagers live. it’s one of two villages on the island; the other belonging to a group of talking anthropomorphic animals who are separated from the other half of the island by a large river. what’s interesting is that there is a representation of koholint in botw; eventide island. 
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it comes complete with toronbo beach - the place where marin finds link at the beginning of the game and where he has to go find his sword - as well as koholint rock; a mimicry of the mountain where the windfish egg rests. 
there are even ruins on the island, but while they might represent mabe village, the actual ruins that use that name are quite a ways away.
so starts the beginning of this theory. what if botw’s world wasn’t the end of a timeline? What if it’s a land with so much environmental history but so little written history because it isn’t as old as the people there think it is? what if it wasn’t a world that has existed over countless eras, but was made instead?
Part One: x marks the spot
the kingdom of hyrule is a land of plenty situated in a world full of nothing. it’s surrounded by a massive gorge to the north, an ocean to the south ad east, and a desert to the west. despite wind bombing continuously from an outcropping above dragon bone’s mire, there is no possible way to get across the canyon (i have tried because i wanted to know. don’t judge me). likewise to the east, south, and north, there’s a point where the map ends. that makes sense because the game can’t stretch out into eternity. at some point it must stop. 
what’s so fascinating is that there are no signs of civilizations, life, or even resources beyond the borders of hyrule. in creating a champion, it says that the akkala citadel was created to expel invaders coming from the south but... what invaders? and from where? did the citadel never fall because of it’s position and might?
or because there were never any threat of invaders to begin with?
due to the fact that there is no possible or conceivable trade routes through the land areas and very few signs of people in the south, the ‘whole’ world. 
“but that’s so small minded!” yes! you’re right! but here you have a land that has a volcano, that has a tropical rainforest, that has an arctic mountain range, and then also manages to have swamps, a desert region, and even an open prairie. multiple ecosystems shoved into one singular place. 
a whole planet in one simple rectangle. 
and if you consider the land to be one rectangle, there’s a centre to it.
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when i was first doing this for fun, i was curious to see if the castle was in the middle of the map. that’s what would make sense, after all; it’s the kingdom of hyrule. it would make sense that the castle was in the middle. 
but it’s not. instead, it’s a small bit of ruins.
mabe village.
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why mabe? out of all the names, out of all the ruins, out of all the trademark landscapes and easter eggs... why mabe?
the small village is a wreck with decimated buildings and very little remaining of what it had once been. the only thing that sets it apart from everything else is a strange rock outcropping that you can see from miles around; including from central tower. 
why have a village that’s from an island be located in the middle of the map? why not have it, instead, on eventide island where a similar bunch of ruins could have had the same name?
the answer is, because mabe village was the beginning. it was the starting point. hyrule castle isn’t in the centre because it wasn’t what started it all. it wasn’t the birthplace of this world. 
the land of breath of the wild was created by a wish from a girl who wanted to see the world and, because she wasn’t real, the windfish created one for her instead.
Part Two: a land of dreams and lost history
botw is a game filled with environmental storytelling from the lone guardian the king of the zoras booted out of his domain to the small, burned villages being lorded over by wizzrobes. each place has a story so when those stories don’t add up it creates a missing piece. 
to the north west of the castle, buried in the tanagar canyon, is the forgotten temple. some people know it as the place where you get the outfit of the wild while other people recognize it as ‘the one with all those fucking guardians just ready to shoot you the moment you arrive’. in creating a champion it states that:
The forgotten Temple was constructed in order to keep a record of the heroes throughout history who aided the the royal family of Hyrule in the countless ancient battles against Ganon, who unleashed the Calamity on a recovering world. (pg 312, English Version)
however, if this place is such an eulogy to the heroes of old... why are there no signs of them? No murals, no statues, not even writing on the wall. all that exist are the guardians who were placed there by the royal family, the shrine created by the sheikah, the life tree from skyward sword (that makes many people believe that it’s the same lost temple), and a single, massive statue of hylia. 
it’s not the only place that’s like this. further to the west and where the tabantha tower sits, the surrounding area is not only full of skyloft ruins but there are massive craters in the ground where something fell from the sky. to the east, a young girl at the woodland stable talks of a fantasy story about people who ‘lived in the sky’. to most, this is simply just a skyward sword reference. there are buildings all over hyrule that depict the loftwing image including the lanayru promenade and even further into the far east of akkala. 
what’s interesting isn’t that they exist, it’s that these ruins by the tabantha tower look as though they fell from the sky. the rest of the ground is flat with just piper ridge and the rayne highlands creating the small canyon west of the tabantha bridge. nero hill, by comparison, doesn’t look out of place - except for the fact that it’s massive shape is jettisoning out of the earth, sides misshapen, crumbling, and covered in malice. almost like it wasn’t there to begin with.
almost as if it fell out of the sky. 
and, if it fell out of the sky, how are there depictions of the loftwing in lanayru promanade? my theory for that has long been that the structure was built by skyloftians when they settled on the surface, but that doesn’t explain the ruins in west akkala that also look like they fell from the sky - just in a less dramatic fashion than those in tabantha. 
there is a history there; it’s told by a young girl who wants to fly. but the ruins are scattered so far nd wide that it seems less of one culture and more like bits and pieces of it, grabbed and plastered onto the map like a notebook covered in stickers. pieces, but not everything. 
it’s in this way that the forgotten temple and the skyloft ruins tell an interesting narrative about how the history of this world - especially hylian history - is not complete or compact in any stretch of the imagination. 10,000 years since the last hero, and all we have are snippets. 
assuming that a hylian lives as long as a human, 10,000 years since the last hero is a very long time. history can get lost, it can get forgotten, but that’s where the most solidifying bit of evidence comes from. it would make sense that a world filled with short lived hylians would lose some aspects of their history.
so why don’t the zora remember either?
100 years passed and the calamity was still fresh in their minds while the hylians were growing and healing (such is the boon with short lives), but the zora don’t have any depictions of their own heroes of old, they merely have the same that hylians have; myths. stories. fairy tales. 
on the first stone monument, it states that all of these were commissioned by the current king of the zora, dorephan, and that “seeking a bounty of such water, the zora gathered here. Thus, as the legends go, the domain was born 10,000 years ago”. 
10,000 years ago? the domain was created 10,000 years ago and yet none of the zora remember anything past that? where did they live before? why did they move here? why is it that all they have left are legends and tales lost to history? 
breath of the wild’s hyrule is saturated with so many stories, both in the environment and being told by the people, but there is no fact, no physical evidence that anything has ever existed before the current day calamity. there are only stories.
Stories, ruins, and the Sheikah.
Part Three: tales of a tapestry and mysteries in the shadows
the only physical proof we have of any hero and princess from 10,000 years ago lies in the village of the sheikah. white it tells of the triumph over evil, the borders also speak of the betrayal against the sheikah themselves when the royal family turned against their technologically advanced allies and forced them to spilt. 
one half became peaceful, living the lives of farmers in the mountains. the others split off and became enraged, fleeing into the desert to become the yiga. 
this story, however, isn’t about the split; it’s about the tapestry itself. beyond the tapestry, the only other person who tells tales about the hero from 10,000 years ago is kass, the rito bard. 
a rito bard who, by his own admission, was trained by a bard who lived in the royal castle; close both in position to the royal family and could have either been shiekah themselves, or close enough to hear this story from them. 
the tapestry itself is a mystery. people have theorized that the hero depicted in it could have been gerudo seeing that he has long, red hair. others simply believe that the hero could have been zonai due to the barbarian armour having a mane of red coming out of the helmet and is described as coming from a race of warriors. 
whichever you choose to believe, this is the only depiction in the entirety of hyrule that represents and shows a battle from 10,000 years ago. it’s not perfect, it’s not fact, but it is something considering no other race has any information about the history of the world. 
which is why i believe it’s fake. 
the yiga and sheikah have been battling against each other for over 10,000 years at this point. while both communities are not the biggest; neither of them are on the verge of going extinct any time soon. if the calamity is the reason why there are fewer sheikah, it doesn’t explain the fact that the yiga not only are hiding in the desert, but that they weren’t been forcibly removed by the gerudo before the calamity even happened. 
these two groups have been fighting for 10,000 years and neither of them have been eradicated. the yiga have a hide out and the gerudo know where it is, but the reason why they haven’t been kicked out from it has been because vah naboris is a bigger, nastier threat. 
the yiga have no village because they haven’t existed long enough to make one. there was no original quarrel, there was no forced split. both communities are too small, too new. there is a faux history depicted on that tapestry because the world needs an explanation where there was none to start with. 
this is why the tapestry also depicts the story of the divine beasts, the shrines, and the towers. 
vah naboris is the only divine beast we actually see get uncovered. in the cutscene it has been buried beneath the surface of the gerudo canyon. according to the stories, it was placed there 10,000 years ago by the sheikah themselves. 
i’m no geologist, but i very much doubt that people could drill a massive hole down into the earth, place a giant electronic camel there, and then fill that hole back in with rock that fits in perfectly around said mechanical camel. in order for vah naboris to ‘become one with the canyon’ it would have had to been placed there before the mountain range was created, covered in sediment possibly from a massive ocean which then hardened into rock that was carved through by a river that never actually unveiled the camel to begin with. 
all without the gerudo ever noticing.
many deserts in our world were once oceans and the gerudo desert might have been similar once upon a time. the skeleton of the wind fish sits in the far south west corner of it and even the rock salt says that it was left over from a great flood. but if the gerudo desert was covered by an ocean 10,000 years ago, there was no way for them to ever make their own 10,000 year old ruins of the eight heroines. the story of this camel and the story of the gerudo don’t fit together. in order for the camel to be buried as perfectly as it was, the desert should have been covered by an ocean - but the gerudo lived there. urbosa even states that ganon ‘once disguised himself as a gerudo’ which means that they were there before 10,000 years ago. 
the stories the characters are saying and the one in the environment aren’t the same. if there was a massive battle 10,000 years ago and the divine beasts were buried after it, there would have been no possible way to place vah naboris where it was dug up. 
the shrines are a similar story; we are made to believe that each of them were created by the sheikah monks, each of them creating their own special trial for the next hero. unless the sheikah have incredible foresight or the ability to time travel (don’t bring aoc into this i s2g) 10,000 years into the future, there’s no explanation as to how they would know some of the shines could actually be completed. 
for example; there is a shrine that requires getting a different orb from three hinox brothers, one that you can only activate by holding a snowball above your head at a certain time, others that should have been swallowed up by the desert. 
the most confusing two, however, are the mijah rokee shrine on wahsa’s buff and sheem dagoze shrine, which sits next to jeddo bridge. both of them are quests given by kass. mijah rokee requires you to stand completely naked on the pedistal while a blood moon is in the sky while sheem dagoze forces you to shoot an arrow between two small stone pillars shaped like circles. 
how could the sheikah of 10,000 years ago ever know that those two phenomenons would not only exist, but even stay standing? while it could be true that the blood moon happened 10,000 years ago, the fact that they were so sure it would happen again is astonishing. even the small round pillars had a high possibility of eroding away - but they didn’t. after all that time, both these two very specific challenges still existed. 
in fact, every single one of kass’ little shrine songs could be considered in this category. these songs were uncovered by his teacher and then passed down, but all of the specific things the hero needs to uncover them are conveniently still there. 
there is not a single shrine that is impossible to complete. not a single one. we know that there are no extra shrines because the monks tell link once he has completed 120 of them that those are all that there is. 
if the sheikah of the past managed to bury vah naboris perfectly under a mythological ocean so that it was completely surrounded by sedimentary rock on all sides, there is no possible way they could have also known that in 10,000 years mount granajh would be covered in enough snow for link to make a snowball, hold it over his head, and cast a shadow at exactly 4pm on that pedestal. and if the mountain already existed how did they bury vah naboris in a massive cliff side of a canyon where it wasn’t uncovered for 10,000 years?
It’s because they didn’t do either of those things. another patch of history doesn’t line up. just as the zora have very little memory between the calamity and 10,000 years ago, so does the rest of the world and the truth is in the environment. 
Part Four: a girl, a wish, and intersecting timelines
marin’s wish in link’s awakening was to travel the world. she was a creation - whether by link or by the windfish, we will never know - but she was never real. mabe village was her make believe home, koholint island just a place that existed in a dream. that doesn’t make it any less believable because there is power in dream.
the land of breath of the wild exists the way it does because it doesn’t come at the end of any timeline, it doesn’t pull them all together because it is it’s own. the first hero in the world is the one we see, the one we play as; Link, hero of the wild. 
10,000 years ago is nothing more than a fairy tale. a fabrication to give the world substance where there is none. no race remembers what happened except through a single tapestry and stone monuments that were just created. the guardians buried beneath the ground, the divine beasts that were dug up - this is the first time they’ve ever been used. 
even calamity ganon, in his black and purple smoke form, is nothing more than a nightmare. no longer a demon king, no longer a man. just a billowing bit of smoke that shares a correlation to the shape shifting final boss in link’s awakening. 
every single sheikah shrine, all the riddles, all the conflict; it’s a fabrication. the great calamity happened in a world that isn’t as old as it says it is. i do believe that link and zelda existed when it happened, because that is a memory that all of the races share, but i do not believe that the world is that much older than link himself because there is no history beyond him. there are only patched in ancient ruins that have never been eroded down and the wreckage of the great calamity. 
mabe village is at the centre of it all because it is the beginning. the world was built around it based off stories the hero of legend himself possibly told and filled in by bits of history that have come before; skyloft, the temple of time, the lost woods, and even hyrule castle. it’s full of stories written in the environment, sung about by a travelling bard who is sharing his songs with anyone who listens.
who just so happens to be a bird.
thank you for reading
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lurkdragonstuff · 3 years
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"You found your sword! It must be yours because it has your name engraved on it!"
Linktober Day 9: Sword Place!
The Blade of Evil's Bane and its resting places would be an obvious choice here, but I think we should give some of the other swords in the series some love sometimes, too. I'm sure this humble blade has been on many adventures with ALttP Link, so here's the place where you find it in Link's Awakening - on Toronbo Shores, the beach where Link shipwrecked.
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zeldauniverse · 2 years
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Tingle's Maps: Toronbo Shores - The edge of reality
"It would seem most residents of Koholint are not too fond of the beach, But one resident, Marin, seems to visit Toronbo Shores almost as frequently as Link." Tingle's Maps: Toronbo Shores - The edge of reality #TinglesMaps
Marin finds Link shipwrecked on Toronbo Shores Toronbo Shores is a location you will visit quite frequently in Link’s Awakening. You’ll do many things here like shipwrecking, sword searching, even trading dog food for bananas: basically everything other than what you probably want to do at the beach. It would seem most residents of Koholint are not too fond of the beach, maybe because of all the…
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legendofzelda4life · 3 years
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Overboard
Day nine wow (sorry i get more and more surprised each day that im having the ability to continue this)
Today we have some Wind and Wild platonic angst (why do i always have to do angst with wild??? *cries*
Hopefully nobody dies but I’ll decide it as I write.
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“Hey, Wild look!” Wind exclaimed. They had recently arrived in Wild’s Hyrule where they were staying at Lurelin for a few days. This town had to have been the furthest thing from Hyrule castle. The closest guardian was all the way near the horse god and even then it was closer to the Gerudo Region.
“What is it?” Wild asked, curious to what the sailor may have found. “That island.” Wind pointed across the water.
“Oh, that’s Eventide island. On top of Koholit rock is Korgu Chideh Shrine.” Wild explained, pointing at the shrine.
“I’m sorry, what rock?” Legend asked from behind the two. “Koholit. Y’know, west of Toronbo beach? I thought you were awake when I was telling Time about it?” Wild said. It was true, the previous night he told Time all about the ranch ruins, Mabe village ruins, Eventide, the Spring of Power, basically anything he thought was suitable.
(anything I thought was a reference to another time lmao, I might make a post later)
“No, I was asleep. It’s been a while since we’ve stayed in comfy beds.” Legend said. He looked like he’d just seen a ghost. Wind hoped he was okay.
“Can we go over there?” Wind asked. “No way, Time put me in charge of you two and I’m not going anywhere near that goddesses forsaken place!” Legend exclaimed. Wild and Wind shared a knowing look before booking it to the closest raft.
“Get back here you idiots!!! Wild is the only one that knows how to fight in this world!!!” Legend yelled as the other two jumped onto the raft. “No way Vet! You guys are safe in the village, if anything we’re the ones in danger!” Wild yelled back with a laugh. “Really?” Wind asked in an excited tone.
“Hell yeah, there’s an over world boss on this island. I think it might be a blue, or second grade, hinox.” Wild explained, taking out his korok leaf.
“Whaddya gonna do with that?” Wind asked, cocking an eyebrow. Wild smirked.
“This.” He swung at the sail and the boat pushed forward. “Cool!” Wind said in awe.
The two boys sailed along but as they got closer to the island, the wind got rougher.
“You okay, Wind?” Wild asked. The younger boy was sitting down, holding some of the rope on the raft. “Yeah it’s just, really... me... out here.” Wild looked at the boy in disbelief.
“Did you just make a pun with your name?” “Yes.” “Dear the goddesses you’re stupid.” “Hey!” “What?”
Wind playfully glared at Wild before the two started laughing. “Anyway, we should go back. This is the closest I’ll take us.” Wild said, taking out an oar to turn the boat around. “Okay.” Wind stood back up excitedly, wanting to tell everybody what happened.
Suddenly, a rather large gust of wind came through. Without anything to grab, the sailor was thrown overboard. Sure, he could handle cyclones but he was in a boat. This was a raft. Y’know, nothing to grab!
“Wind!” Wild yelled out, reaching for the sailors hand. “Shit!” He pulled out the slate and made a block of ice behind the younger hero.
It didn’t stop him.
For some reason, the wind was now going towards Eventide. If Wind wasn’t stopped, he’d be stuck there and only one person can be on the island at a time.
“Fucking shit.” Wild said as he saw Wind wash ashore. Wind was basically 50 metres away from the sandbank but had no way to get Wind off the island. Then he had an idea.
Wild pulled out the Shiekah Slate.
“Wind, I’m going to talk you through this step by step.” Wild said, seeing the sailor look into his Pirate’s Charm. (the necklace is called The Pirates Charm)
Wild placed a cryonis block and sat on it. If he stayed on the raft, he’d go back to shore before Wind was done.
Also, he burnt the raft so the boys couldn’t come looking for them.
A few days later
“Wild!” Said hero looked up from his spot on the ice block to see Wind running - slightly limping - on the sandbank toward him.
He was battered, bruised and bloody. Wild would have to heal him up before someone like Sky saw, He worried a lot about the other heroes.
As soon as Wind was on the ice, Wild enveloped him into a hug. “I thought you were dead.” He laughed. Wind hadn’t replied since fighting the hinox. “Sorry, I pocketed this so I couldn’t hear you.” Wind said. Wild squeezed him a little.
“I’m sorry I took you here.” He said. “It’s not your faul-” “Yes! It is!” Wild pulled back with tears going down his cheeks.
“Wild-” Wind was cut off again. “When I did this the first time I was knocked out over and over. I was on the verge of death without my weapons. You don’t know how lucky you are to have experience before doing this!” Wild exclaimed. He went to Eventide not long after meeting Purah and wasn’t very experienced against Hinox.
He doubted Wind was experienced with them but the younger hero had been through three adventures and remembered them all. He had more fighting experience than Wild did his first time here.
But that didn’t stop wild being scared for him.
“Wild, I’m fine. Just a few scratches.” Wind said, looking up at the other blue-clad hero.
“Can you jump that far?” Wild asked, pointing to a nearby ice pillar he made in preparation for when they go back. Wind shrugged and jumped across, using his korok leaf like he had seen Wild use his paraglider to go between these.
“Yeah.” He landed on the other side. “Good.” Wild smirked before breaking the ice. “AAH!!! WILD!!!” Wind shrieked as he was plunged into cold water.
“I hate you so much!” He yelled out in a fit of laughter, looking up to see Wild was gone. “Wild?” He looked around before being pulled underwater.
He looked around panickedly to see bright blue eyes staring back at him. Wild pointed up and Wind looked to see a lizalfos. Wild pressed a finger to his lips and led Wind through the water.
Wind could feel himself growing lightheaded so he tugged on Wild’s shirt. The other hero looked at him as his eyes closed.
He didn’t let the air escape him, just closed his eyes as he strained to not breathe in.
He couldn’t stay awake much longer.
He felt the air leave his lungs.
Shit. Shit. Shit!
That’s all Wild’s brain was saying as Wind passed out.
There wasn’t time to give Wind anything before so the older hero forgot to give him a zora helmet.
“...fault!...” Wind could hear snippets of conversation.
“...Twilight!...” 
“...himself!...”
“...danger!...”
Wind shot up. “Danger?” He asked, scared there was an ambush.
The other eight people visibly jumped.
“Oh my goddesses Wind.” Wild took the hero of wind’s into a hug. “I’m so sorry.”
SLAP!!!
The sound resonated throughout the room.
“Heh. Nice hit.” Legend said, scooping food into his mouth as Twilight glared at him. “What? It was a good hit!” He gesturing his hand towards Wind as he spoke. Twilight shrugged in a way that said ‘yeah okay’ before continuing to watch Wild and Wind.
“This isn’t your fault Wild!” Wind yelled. “Yes it is! You could’ve died.” “But I didn’t!” “But you nearly did on the way back!” Wild got louder and more distressed. “There were lizalfos!”
“I could’ve taken them!” The room went quiet as Wild began to cry.
“I-I could’ve beat those lizalfos easily but I was so mad I let you get lost on the island that my first thought was to get you away.” Wild said, his shoulders shaking as he looked down. “In the end, you could’ve died because of that. I should’ve just fought it, but I didn’t.”
“Will you ever shut up?” Wind asked with a laugh as he hugged Wild once more. “’You’re dumb and I hate you.’ Is that what you wanted to hear?” Wild shook his head.
“Then shut up and stop blaming yourself.”
END
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Hey look, everybody lived. Surprise, surprise.
But this became more fluff than angst.
I really can’t write just sad angst.
I hope you guys enjoyed anyway lmao
One shot shit
LEAVE REQUESTS BELOW!
REQUESTS MUST INCLUDE: PAIRING TYPE/GENRE/CATEGORY (fluff, angst, etc) PLATONIC OR NOT
I WILL WRITE ONLY ABOUT THE LINKS (including the ravio, shadow, and requested characters. Will not write about whole other fandoms though)
I CAN DO READER INSERTS IF REQUESTED (no oc’s tho)
CAN DO AN AU IF REQUESTED
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triforceblogs · 4 years
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Bored in Breath Of The Wild? Here are some things you can do!
• Break EVERY SINGLE POT. Every one of them.
• Stare lovingly into Sidons eyes
• Save some NPCs to feel good about yourself
• Do the horse sidequests (giant horse and royal horse descendent)- its worth it!
• Go play with a bear!
• Give a silver lynel a BIG OLD KISS on the cheek
• Go to the spot on your map called Toronbo Beach.. trust me its fine :)
• Take some selfies as youre about to be pummelled down by a monster
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Talk to Marin once you’ve gotten out of bed, and she’ll direct you to Toronbo Shores in the south. Talk to Tarin to get our first item, the Shield. Head east and south out of the village, following the path down to the shore. Once on the beach, walk east until you see a lone spiked-enemy – push him east and pick up the sword. Return to Mabe Village. https://www.instagram.com/p/B2uxt1QAxDi/?igshid=nm0khmvbj9d5
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archgeist · 7 years
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Toronbo Beach | Zelda: BotW Time-Lapse
Archgeist Published on Jul, 2017
Time-Lapse of Toronbo Beach, part of a series showcasing Breath of the Wild's beautifully broken Hyrule.
Twitch: https://www.twitch.tv/archgeist Twitter: https://twitter.com/archgeist Tumblr: https://archgeist.tumblr.com/
No Octoroks were harmed in the making of this video.
Featuring: • 'Mabe Village Orchestral Arrangement' by Kunning Fox https://www.youtube.com/watch?v=DNaMiPrOXHM • 'Play with Me' [Mabe Village] by DDRKirby(ISQ) http://ocremix.org/song/15068/mabe-village
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chandelierslayer · 7 years
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OH MY HEART.
Spoilers ahead. 
So after clearing several nearby shrines, I finally glided over to the island I was having a fit about earlier. Y’know, with the Koholit Rock (one letter away from Koholint Island you sick people just keep on twisting the dagger I mean what I said nothing) and Toronbo Beach (LITERALLY the name Toronbo, same as Toronbo Shores of Koholint Island, although THIS Toronbo Beach is on the northern half of the island, whereas Koholint’s Toronbo Shores is on the southern half. ANYWAY). Well, when I touched down there a voice (obviously one of the Sheikah monks) presented me with a challenge: solve the puzzle of the island without any of my material possessions. Then after a quick screen fade, I was left right where I had been standing, nekkid, with no items whatsoever (other than Key items, but then again I don’t think it’s possible to part with the Sheikah Slate. XD). So. Cast away on an island. In the middle of nowhere. With not a single item or weapon to my name.
Yeah. I know. I’m crying too. T_____T It’s. Like. This is the best homage they could have possibly done. I can forgive them having a Mabe Village in ruins. I can stop having a fit about the island. This is. So beautiful. I’m just gonna be crying through this whole challenge because I’m feeling so bittersweet or whatever right now and oh my gosh. I’ll update y’all as I go along, or after I’ve finished it. Oh my gosh.
Oh yeah, the island is called Eventide Island, by the way.
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zwimageuploads · 7 years
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Toronbo Beach
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zeldauniverse · 5 years
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Link battles Sand Crabs and Leevers in brief new clip of Link's Awakening remake
Link battles Sand Crabs and Leevers in brief new clip of Link’s Awakening remake
The official Japanese Zelda Twitter account shared a 14-second clip of the Link’s Awakening remake, which sees Link heading east on Toronbo Shores.
You can see Sand Crabs and Leevers in their remade forms as Link battles his way through the beach.
https://twitter.com/ZeldaOfficialJP/status/1150600875682881536
Look out for the cracked wall six seconds in! You know what to do when you…
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