“ENGINE KILL.”
Scribbled this up last Saturday, based on a certain super badass scene from Helsreach (watched that fan animation somewhat recently, surprisingly good)
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one marginalized group nobody every talks about is people who are always right. its literally so hard for us
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TONY LEUNG as Cop 663
Chungking Express 重慶森林
(1994) dir. Wong Kar Wai
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maybe draw shiv if you'd like? 🥺
yes
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It is baffling to me just how split the criticism of deathloop's gameplay is. On the one hand I've seen plenty of people wishing it were less handholdy (a sentiment i largely agree with, and notably a sentiment that seems to mostly be coming from ppl who do still enjoy the game) but every day on the subreddit there's a new thread (or several) with questions like
How come I can't keep my stuff from loop to loop???
Uhhh I killed all the visionaries and went back to my tunnels but the loop didn't break? Bugged?
Oh noooo I sacrificed my infused stuff thinking it'd come back the next day and now I have to start over
Did the LPP seriously just spell out the whole solution for me?
I'm one hour out of the tutorial and I have no idea what's going on and what I'm supposed to do
I swapped out my infused slab for a new one during a mission and now my old one isn't in my inventory for the next mission, dafuq?
How can Julianna invade me twice in one loop if I killed her the first time???
Do I have to sabotage Egor's experiment on the golden loop if I already did it once?
And I'm not here to mock ppl who got confused on any of these points because like, the game does have a learning curve for sure, but I cannot wrap my head around why the reception of this particular aspect of the game is so starkly feast or famine
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