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#also not too sure how much I like my letterwork yet
adr-n-sketchy · 24 days
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Please, stay, love me through the weather Please, say this will be forever Hold me in the darkness Even when it's hard with you It's a little bit, little bit better
I started this when the song was new and now it's a lot less new
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Thanks for the reply! I’m planning on studying art in college so I’ve been asking people about their experiences. Have you done many traditional art/graphic design classes yet? What kind of classes have you taken? Do you enjoy the way art classes are in college? Sorry if I’m bugging you or asking too many questions
No, no! You’re fine! I’m gonna put this under a read-more because this is super lengthy (don’t worry I put a TLDR at the end to spare you). And...my university is not an “Art School”, it’s a US State-Ordained-University with Liberal Education and all that shiny extra stuff that just happens to have a Bachelor-in-Fine-Arts program.
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***I should start this by putting a disclaimer that these are just experiences I’ve had that are exclusive to me and my time at my specific school, and that this (hopefully) isn’t the experience around the globe.***
At my school, the Art program is super underfunded. In the entirety of the Bachelor of Fine-Arts (to be referred to as BFA) before being divided down into the emphasis studies, there’s 120 of us, and half of those students are pursuing Graphic Design, including myself. A measly 10 students of that 120 are pursuing Art Education.
To get in to the program at my uni, you need to finish some prerequisite courses then do the “Post-Foundation Portfolio Review”, where you submit twelve works, six of which were from these courses and six more that you’ve done during your time at college (high school work is not allowed), as well as a sketch book. You hang up the works on a wall, and you have a talk with two professors in the program about your work, what you wanna do with your time in the program you choose, your interests in the field, etc. Make sure to study some terms and be able to answer questions using art terms (you’re allowed cheat-sheet notecards and they have a pamphlet available beforehand so you’re prepared). I’ll leave this at this for now, but if you have deeper detail questions about my specific experience doing this feel free to ask!
To put it into perspective, we had two Graphic Design professors for 60 students, but one just took an Administrative position as of this past spring and can only do one class/semester starting this fall. However, between the two, a lot of people disliked him so it’s not a huge loss to the students in terms of personality. He was a stickler and it was his way or the highway in terms of grades so...nyeh. It’s just unfortunate because the other Professor is a kind soul who doesn’t deserve potentially putting on the full classloads every semester, and I don’t know if we’re getting another professor.
Anyway, my school has the following emphases/focuses under the BFA: Art Education, 2D Studio, 3D Studio, Graphic Design, and it used to have Interdisciplinary Arts (AKA “other”), but that didn’t have enough interest so that went away, but they still offer the oddball classes like Animation (which I’m taking this fall!!) and 3D-Printing.
To sum each Emphasis:
Art Ed is exactly how it sounds. Learn to be an Art Teacher, learn crafts to do with kids, learn how to make lesson plans.
2D Studio is your traditional media that includes Drawing (which charcoal... personally bleugh), Painting, Printmaking, Figure Drawing, etc.
3D Studio is the Pottery and...whatever else those funky 3D Studio people do. They’re all cool people though.
Graphic Design, my area of study, is things like Typography, Package Design, Logo Design, Photography, etc. That’s almost entirely on a computer and making a printed finished product.
As a BFA at my uni, you’re required to take some history classes, and if you’re not an Art History Major/Minor (which doesn’t fall under the BFA I think) you’d have to take classes from the other focuses to make you, and I quote “a more well-rounded student”. Which, for me I don’t mind. I like drawing, and I can get headaches from working on my devices all day. Therefor, staring at paper absentmindedly laying down hues and shades can be really cathartic and good rest from those harmful blue lights and whatever. I’m also not required to take a language because the BFA credit load is massive compared to a lot of the other non-fine-art or art-related Majors.
To get down into my studies even farther, we’re required to take classes around Typography and doing letterwork type things, as well as classes just titled “Graphic Design I/II/III” which is just doing random graphic projects. Some of these have included making paper booklets, posters, decorative-yet-working UPC/barcodes, etc., and I’m moving into the higher levels, which means I can kinda take what I want. In it’s higher levels, my university offers Package Design, Company Identity/Branding (IE creating your own brand 101), and a few other ones. 
Critiques I’ve had with my Graphic Design classes include putting up proofs on the wall to talk about, then open floor with the rest of the class and Professor to talk about and give advice. Then when the final is due, you generally mount it and submit your process book (a binder that you keep all semester with all your WIPS/proofs and studies and inspirations from all the projects), put it up on the wall again, talk about it sometimes, then turn the mounted project in and move on to the next thing. There isn’t much actual homework other than the projects themselves and the prep assigned with it, but some professors assign extra busywork, some don’t. Critiques aren’t also super formal either.
My traditional art classes range from working with charcoal to working with ink, paint, whatever else. You can either be working on a flat table at times or with an easel, and the projects can be either really specific or really random. I’ve really only taken drawing-oriented classes up until this point, and I have a love-hate relationship with most of my professors. They know what they like and know what they don’t, and they generally dislike the “anime” artstyle. I’ve developed a slightly more cartoony looking style for when I am allowed to not try to do realism. Realism and still-lives are going to be a prevalent thing. Especially in the lower level classes. From what I understand you can get jiggy with it in higher classes kind of, but I don’t know.
Critiques include putting up only the final, talking about the process and using art terms and trying to sound smart, and then open forum discussion about the piece. It’s not suuuper formal, but still.
Last but not least! Make friends! Because friends can help critique your work before formal critiques, help make your processes look good in the “formal” critiques by saying “yeah I watched them do this, it was super cool seeing it go from sketch to this!”, and plus you get into this hilarious relationship of going to art stores together and buying each other cute art supplies and paper for projects and it’s a good time.
TLDR; my school has my program severely underfunded, Professors are all generally also real artists pursuing jobs and freelancing outside of teaching, be ready to bow down to what your Professors want to get a good grade, and generally don’t draw in an anime-style. Also try to get good at faking being able to public speak because trust me, you’ll need it. And make friends, not enemies because these people will be your connections as well as people you’ll see a lot.
Aaaaaaaand yeah! Sorry this is super long! If you have any specific questions about experiences (I’ve had lots of good and bad times in my two years at uni so far) and stuff like that feel free to drop another ask!! I love asks!!!
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