Tumgik
#at least they're playing so many of my other favourites and especially lost boys!!! i'll be going nuts
born-to-lose · 1 year
Text
1 note · View note
cursedvibes · 7 months
Note
Your post about your favourite protagonists reminded me that once Gege said they didn't like too nice characters they're annoying and it's one thing they don't like about shonen. They tried to avoid that with Yuuji and I think that's why Yuuji feels so real and genuine. I usually like protagonists but Yuuji is one of the few I'd call my favorite. I just love how much care is put into his character. I sometimes wish jjk was more character driven rather than plot driven so we'd get more of Yuuji. But ah well! If we get a proper conclusion to his arc I'll be beyond satisfied and that's my only wish for the ending.
Yes, I very much agree! I usually don't like main characters, that's why I made that post, to figure out to me about characters like Yuuji, Phos etc. All too often they are just too perfect. What they say goes. Even if they have the most idiotic plan imaginable it will somehow work out because they are the protagonist. Everyone loves them because they are just so special and can do no wrong.
Yuuji does feel very realistic considering his circumstances. Just a vaguely suicidal boy who has lost everything and tries to survive in this completely new world he has been thrown into. He doesn't try to be a leader, he has only half a year of experience after all. He isn't the strongest and often has to rely on others, but that is his strength and makes the other characters more important than just empty hype machines. He easily gets along with people, but he has a hard time becoming close friends with them out of fear of hurting them or becoming too vulnerable. There are plenty of people who like him, but he is not worshipped. He wants to help as many people as possible, but he doesn't try to play the hero. Not anymore at least because when he did it in the beginning and blindly trusted into Sukuna or luck carrying him through it, he died. I also really like it when his darker side shines through like in his confrontations with Mahito. He will kill you if he has to or hates you enough, he's not above that.
I appreciate Gege's focus on the plot for the most part, since it never makes the story linger too long on tedious parts (until recently), but sometimes I do wish we would linger a little bit longer with some characters and their experiences, especially with all the dramatic stuff that has been happening since Shibuya. The characters don't have much time to rest and reflect though, so that makes sense. I also like this method of giving quick glimpses of a characters struggle, motivation, thoughts etc and then expanding on it bit by bit as the story progresses, it always gives you something to think about and makes you curious to find out more. Like with the reveal of Yuuji's past for example or Tengen & Kenjaku's relationship. I think Yuuji has gotten some good focus throughout the story though, I don't feel like something is missing, even if I'm of course always happy about more. Gege is at their best when writing (about) him.
Only thing that really bothers me is how everything has been put on hold for the Sukuna vs Gojo fight and how the majority of the main characters are just sitting around doing nothing. That feels very unrealistic, especially for Yuuji. I also would've liked a bit more focus on their reunion with Gojo and preparation for the final arc.
Like you said, my only wish for the final arc is a proper conclusion of Yuuji's character and also Kenjaku. Everything else I can live with.
14 notes · View notes
lynxgriffin · 3 years
Note
(1/4, Sorry in advance for how long this is) This feels strange. I've read all of PT, so when DR Ch2 came out I was excited, but it didn't feel right. Yes, Queen and Spamton are now two of my favourite UT/DR characters, and Susie was great, especially hometown interactions and bonding with Toriel. I also made sure not to compare it to PT and just think about as a continuation of Ch1, but overall it felt...wrong?
(2/4) I think it was too meme-y/joke-y and a lot of the jokes felt predictable (parody jokes that I see so often, they're becoming a cliché themselves) so they lost their punch a bit. PT still had a sense of humour, but it was a different kind and the story was the main focus. I even replayed DR Ch1 before starting Ch2 and that felt as good as I remembered.
(3/4) It also felt a bit hostile. I don't think that was Toby's intent (Except for weird route ofc), the "Your choices don't matter" has been a thing since DR Ch1 and PT, but it didn't feel in-your-face there. Maybe it felt fine in PT because the player barely featured, so those false choices rarely came up. It feels unwelcoming, but maybe that's the point.
(4/4) For context I liked Earthbound, UT, DR Ch1 and similar games, but it seems DR is going in a direction I don't want to follow. Thats fine, I'm just surprised it happened. I know its not fair to compare an incomplete game to a finished comic, but I actually prefer PT over canon. In other words, well done! Side note: When Lancer appeared in Queen's jail and his theme played, I sat for a minute before continuing. All his dialogue was gold, that's when I realised how much I missed my bouncy boy
(5/4) I'd also like to say thank you for your work and this ask box, it must take a lot of time and effort to do the stuff you do. I know you're preparing for your next project, but try and take a break sometime soon, you've earnt it.
I did end up liking chapter two a bunch, and I'm very interested to see where the rest of the story goes in canon! I'm not sure how hostile the narrative will be towards the player in the future, and I do wonder if it might become more hostile with future chapters, but at the same time I think that can be an interesting experience to explore in a game.
I think perhaps the humor is easy for people to meme (all the GET THE BANANA jokes are a prime example), but I don't know if it's necessarily meme-y? I guess that's a nebulous category anyway. I'll admit I'm a total sucker for that "stock explosion noise and sprite" that Toby uses a lot; it gets me every time.
And yeah, since the game's not complete yet, I hope that too many people don't do that as a comparison to PT, which is finished! Either way, I'm very glad that you liked PT, and that you at least have that story for yourself!! Thanks very much for the kind words!
37 notes · View notes
composerofshibuya · 3 years
Text
Alright, long post about TWEWY The Animation Episode 1 Underneath!
Tumblr media
MY BOY. THERE. IN THE ANIMATED FLESH. I love the style. I love how distinctive everyone is, and how true-to-the-game it looks. I think they translated still images into animation beautifully. And, if in the end it remains shallow, at least it's pretty. I can't to see Joshua.
Alright. So, overall, it was good to okay. I had goosebumps when Twister started playing. The music truly ties my emotions to this game in a delightful way. I hope they'll incorporate more into the show. Let's dig into the good stuff first!
1) The animation. It's crisp, it's fun, it's the game to a t. I think they really hit it out of the park with it.
Tumblr media
Look at that classic Shiki pose! I love how they incorporated so many elements of the game into the show.
Tumblr media
Sprinkled throughout the episode you can see the different names and symbols of the brands. I thought this was a very clever way to tease them and make them present for fans of the game, without being overwhelming to anyone new. Additionally, I doubt that they'll be important at all in the animation - I don't see them playing dress up haha.
2) The music - this is actually both a pro and con. I love the elements of the Game in the Animation. Overall, I think they blended it very well. However, I hate the version of Twister they picked for the opening, and I really hope they change it up episode-to-episode. It's probably one of my least favourite versions of Twister and it's just... not a pump up version of it. Ultimately, I'd rather the original.
3) Introduction of characters - I have some complaints about this, which I'll get into later, but overall I was happy with how many they introduced and how they introduced them. They defined their personalities (Beat, my fave himbo, Kariya and Uzuki them lazy mischievous Reapers, etc, Neku being a Lonely Boi). I thought the established them well, if not fumbling things in other places.
Tumblr media
4) Design of noise: Fuck, they're beautiful and dangerous. I love how they've taken these flat 2D characters and turned them into something a little more dynamic. The colours are great and bright, and I didn't think I'd love them. I'd serious get art of these guys!
Tumblr media Tumblr media
Also the "static" as they appear/disappear I thought was nicely done.
5) I like how playful the show is despite the dark themes. It let's itself be fun:
Tumblr media
WLIKE WE SYNCED UP, EH???
Okay, now... some negatives. As much as I enjoyed episode one, boy howdy do I have some criticisms, and as far as these go they're pretty common for adaptations. I recognize my bias as someone who loves the game and has poured a lot of time into it, but I still am kind of worried.
1) Pacing + Character Development: WOW THREE DAYS IN AN EPISODE. That's a rush!!! That's so much crammed into one episode. The characters never get to breath and be defined beyond that initial introduction in a way. As I said earlier, it never let's the horror of the situation set in. I understand there's a huge difference between games and animation as mediums, and I also get that adaptions will always lose something that another form really embraces, but the big thing to me about this game is loss and time. There are periods of silence where characters stand and sit with their thoughts. The Animation gives them no time to deal with that and I think a lot of weight and beauty is lost through this. I'm coming at this as a person who knows the future - I've played the game - but the game was never subtle with foreshadowing, and frankly this episode had none. Shiki never checks her phone. She's never reserved. She's 100% genki girl. And that's a little tragic if you know her story. Neku doesn't ponder his lost memories - he isn't given time to! - and we don't get to see how much this bothers him. Beyond the first few Noise deaths, it doesn't feel like the, put bluntly, fucked-upness of the Reaper's Game ever gets a chance to settle in.
Tumblr media
2) I didn't have high expectations for pin utilization or brands. I love how they've blended the pin symbols and the use of them onto the screen as Neku activates his psychs (occasionally).
However, my big complaint is there's really no explanation of what they are or how they're activated or even the fact that Shiki couldn't use them (although I do love how the animation shows her fighting with Mr. Mew <3). This isn't a problem per se, especially as it's a major game mechanic thing, but I would have loved to see some time dedicated to it. It's just such a big part of the game. Looking at the pin 777 gives Shiki he says it'll become useful/valuable depending on the future. So, maybe we'll see further development. Please please please have some Tin Pin Slam!!
Tumblr media
3) As a direct result of 1 - this scene just didn't feel as !!! shocking to me. That being said, I still thought they did a great job with the visuals here. It was... okay. But again, I'm willing to admit that playing this scenario vs watching it is probably a huge factor.
4) I don't know how to say this, or at least put it eloquently, but I think the Animation really fell flat in the first episode. My Rule Of Anime is if it doesn't catch me in four episodes, consider dropping it. As an outsider, I don't know how I'd react to episode one, but as an insider while I loved seeing something I love and am passionate about brought to life it just didn't hit right in so many ways. The characters were flat, the pace felt rushed, and while I care about the characters, I worry what I would think of them if I didn't have prior knowledge. Like Shiki looking at her phone. When that moment hit - when the game explained WHY - every time she was caught looking at her phone just hit me. Then, in future play throughs, I noticed it so much more. So, I worry a little bit.
Overall, I am a little diappointed - my hopes were waaaaaay too high - but I'm excited to see what comes next. As I've said, I'm hoping they're pushing through this to go more in depth later. If they don't develop the relationship between Shiki and Neku I just don't see the [Major Event] that happens in the future hitting hard emotionally. It feels like the story beats of the game are getting skipped over and I think it's the future detriment of the series. But! I'm getting ahead of myself. This is episode one! Lots to come.
I loved how the episode ended, sprinkling in bits of lore. I am excited.
Also, Minamimoto and Hanekoma are FINE AND DAMN, THEY LOOK AMAZING (tho Minamimoto looks... much younger than in game, he's still A++ he can SOHCAHTOA me anytime whew).
Tumblr media
And done! Thanks for sticking around <3 Let's all cry about this and the new Neo trailer together!!
6 notes · View notes