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#not hating on the remaster this shit happens when you up the quality on stuff
absolutedisasterr · 8 months
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Thinking about the light leaving Majima’s eyes in the Yakuza 4 remaster
Top: Yakuza 4 (2009)
Bottom: Yakuza 4 Remastered (2019)
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radramblog · 3 years
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Pokemon Legendary Themes Ranked
I saw a video of a youtuber I like doing this tier list so I thought I’d get my own opinions in first so I’m not biased by theirs. This list is a little incomplete- there’s a few things I know are missing, most pointedly side game stuff, but I suppose they can’t win em all. Thus, here are my objectively factual opinions, no nostalgia bias here surely. Here’s a link to the list in case you want to do the same.
(Tiers are sorted in increasing quality right to left)
D Tier
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Mewtwo (FRLG): Y’all know Articuno/Zapdos/Moltres also use this, right? It’s just a marginally more dramatic version of the regular wilds music, so it gets the fail from me.
Mew (Emerald): This is the same as the last one! Except it gets the edge because it is slightly higher pitched, and because it’s in a game where it’s not a remix of a song you’ve just heard dozens of times.
Mewtwo (XY): I just really dislike the soundfont XY uses for most of its themes. This sounds like a shitty youtube remix from the late 00s with like 300 views, and most of them are the same person who really likes the song for some reason. Am I just biased against the kanto wilds theme? Maybe.
Regis (Crown Tundra): Narrowly dodges being the worst Regis theme since the Platinum one exists (It’s not on this list though). I think a lot of the more recent versions of older themes suffer since they were designed with the lesser hardware in mind. It is a shame because I do really like some of the additions to the theme.
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C Tier
Dynamax Legend (Crown Tundra): Mewtwo is already back for his last appearance on the list. It’s just a remix of the max raid theme, which I don’t really care for- especially after hearing it over and over and over again grinding Lairs for shinies.
Calyrex (Crown Tundra): This song being dramatic makes no sense in universe- the player knows this is the big legendary, but the character sure doesn’t- but it ultimately feels hollow. This is deliberate, since it’s actually just one half of another song.
Steeds (Crown Tundra): h o n s e theme is the other half of that song, and it’s the better half, but its still incomplete.
Aura Trio (X/Y) and Solgaleo/Lunala (S/M): These two get lumped together because I always get them conflated, which signifies to me that neither has made a strong impact. Listening to both again, I think I like the latter more, but it’s narrow.
Regis (ORAS): It’s just not the same without the horns. My gen 6 bias is showing, but I don’t really like the soundfont.
Deoxys (ORAS): similar to the Regis, this is held back by the soundfont (why the fuck is there an organ in this??) but also by the fact that at this point, the Deoxys theme just isn’t special anymore. And that’s kinda sad.
Calyrex 2 (Crown Tundra): The full version of this theme is much better, obviously, sounding suitably regal for the king of the tundra, but it overall lands at a meh. The percussion sounds like it’s trying to rip off the Weather Trio’s, which is a big no-no.
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B Tier
Eternatus 1 (SwSh): We are now entering the songs I like zone. Eternatus 1 goes in a lot of different directions, and despite how 13-year-old me would balk at it I actually enjoy the dubsteppy bits of it. Sorry to disappoint you, you edgy fuck.
Ultra Beasts (SMUSUM): I don’t know why these are separated, they’re the same theme. I really like the UB theme, but the thing is it isn’t really a legendary theme- it had to be a bit less bombastic seeing as you can just encounter a bunch of these bad bois. And while it sounds suitably alien, I still think it doesn’t belong on this list.
Weather Trio (ORAS): Why is this listed as this, its just for Rayquaza. Extremely dramatic, but a retread of one of my S-tier picks (spoilers oops) and not different enough for the remaster to make it worth it.
Primals (ORAS): the same as the previous, but I do like this much better, what with the song “reverting” to the original every so often. This should probably be higher, but I don’t want to separate it from the “full” version.
Eternatus 2: It’s kind of a shame how little time you get to hear this, because it’s a big ol “you’re fucked” and that’s pretty great. There are bits of this that sound like they’re sampling Kirby Super Star, and I mean that in the nicest possible way.
Galar Birds (Crown Tundra): While I know everyone used to adore this one, I think the honeymoon phase is over for me at this point. I still like it, but at the end of the day it’s still a Kanto Wild remix.
Legendary (BWB2W2): This is really good! The way the tempo shifts around the song is a really nice touch, and that build section is excellent. Just a solid overall theme.
Tao Trio (BW): Reshiram and Zekrom’s themes are slightly different, but even Game Freak forgot that one. Kyurem’s is the same but where they have different SFX it just has dead air, which while fitting is a bit less good. I adore the beat this one has running, almost a throbbing bit going on there.  Edit: Ok on relisten I’ve heard Kyurem’s a bit closer, and it’s a little different with some record skips, but they’re pretty unecessary imo.
Zacian/Zamazenta (SwSh): This is one I kinda wish was less dramatic, considering it’s not as oh shit as the situations their other themes have. I kinda hate the opening to this, but the rest of it makes up for it I suppose.
Eternatus 3: Yeah this is a Z/Z theme not an Eternatus theme let’s be real. A suitably triumphant third act to the climax of SwSh’s (lackluster) story. This is kinda just a banger, very much appropriate for the beatdown it accompanies.
Dialga/Palkia (DPPt): Closing the tier with a song that I actually love, but it’s occurred to me that it’s a little odd sitting next to some of these other ones. I mean, it’s mostly built around this very pretty little piano line, which makes it feel less weighty than the competition. It’s a classic, and hasn’t aged poorly or anything, but it’s less of a climax than I would expect. With that in mind, I shudder to think of what would happen to this in a potential remake.
 A Tier
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Mysterious Being (SwSh): This is getting carried here by that bass alone. The rest of it is ok I guess.
Arceus (DPPt): Ah, the track no one ever got to hear. I really love how sparse this is, being basically only percussion most of the way through. I think the Arceus event is something we should have actually gotten to experience, I’m pretty sure it would have blown little me’s mind.
Lugia (HGSS): HGSS, the games where every legendary got its own theme. Bring this back please, I’m begging here. I understand the reason this sounds the way it does is because it’s based on the Shadow Lugia theme from XD, but I haven’t played that one, so I can’t comment. I’m sure not complaining, though- considering Lugia’s other main appearance (in the movie, of course) I wasn’t expecting such a menacing theme.
Legendary (DPPt): For a “generic” theme (fucking Rotom gets this btw) this has a lot going for it. The animation that plays when you start a fight with this music is burned into my brain. It’s fast, it’s tense, and it sounds great.
Lake Trio (DPPt): Unlike Mysterious Being, while the bass slays here, it’s not alone carrying the song. This track was always my favourite out of Diamond and Pearl, and those games have a fucking great soundtrack, so.
Black/White Kyurem (B2W2): I really love that this is a remix of the (also very menacing) theme you hear when you boot the game up- you’ve heard a version of this while staring at the fucker, now here’s the real version for when you have to fight it. The references to the regular Tao Trio theme are well placed, but this more bombastic version sounds like Kyurem is here to fucking kill you, which to be fair, it kinda is.
Legendary Beasts (Crystal/HGSS): I’m lumping these together since, although HGSS gave each their own remix, they’re basically the same theme. This was the first Legendary music ever written for the series, and it still holds up really well. As for the HGSS remixes, I don’t think Entei’s slower rockier version works as well, but I really like the punchy percussion on Raikou’s version.
Regis (RSE): Hella bass and Hoenn Horns? What’s not to love? I do think the original version of this theme is by far the best one, being an ample payoff for the puzzle that was getting to it in the first place, and it makes hurling balls at the golem’s much more tolerable. I literally never caught Registeel as a kid so I could go back and listen to this whenever I wanted.
Tapus (SMUSUM): Again, why are these separated. Considering this game has literal aliens in it, the Tapu theme in SM is somehow the most messed up sounding one, but it works extremely well. The surprise vocalisations work really well with the… I’m hesitant to say tribal, but I don’t have another word for that vibe to be honest. It does feel like you’re doing a transgression with this song, which you are (why the fuck are you allowed to catch these things in universe lmao).
Ultra Necrozma (USUM): Probably the most climactic song in the entire franchise, and it makes sense- this isn’t just the climax of those games, but the finisher to the entire 3DS era of the series. The church organs, therefore, are pretty justified. This song sounds like a Big Deal, and the organ getting pretty jazzy when it gets to some of the less intense bits is a really nice little touch. And then the percussion picks up again and oh fuck here we goooooo. A fitting track for arguably one of the hardest fights in the entire franchise.
 S Tier
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Dusk Mane/Dawn Wings Necrozma (USUM): Haha oops I like this one more than Ultra. I think it’s just the unstoppable percussion that opens this that does it. I don’t think anyone who went in blind saw this moment in the games coming, and the intensity reflects this- its like a prelude to Ultra but it doesn’t have as much of a low point, with the onslaught of noise fitting the sheer OH FUCK that is seeing everyone’s favourite bag-dodger getting bodyjacked out of nowhere.
Weather Trio (RSE): Anyone who understands my bias is gonna understand this one. It’s almost entirely carried by nostalgia, but I just love this fucking song. Compared to some of the other things on this list, it feels nearly minimalistic, seeing as it’s pretty much just the drums, horns, and that bell, but that’s all it needs. It’s the first song in the series for a proper legendary, and it suits that fact.
Deoxys (FRLG/E): By contrast, the Deoxys theme is pushing that GBA soundfont to its absolute limit. You can hear some of the best of both the FRLG and RSE soundtracks in this song, with the Kanto percussion and the Hoenn horns both doing their part, but whatever instruments the rest of this is going for are absolutely not slouching either. It’s somewhat telling that the best soundtracks for FRLG romhacks (e.g. Clover) sound more like this than like the other themes in the game.
Ho-Oh (HGSS): Oh fuck is that a koto I love kotos. By contrast with Lugia, Ho-oh is a more relaxed track that takes a lot from traditional Japanese instruments, but that doesn’t mean it isn’t dramatic- far from it. The groove in this makes it sound like it comes from another series entirely, being so incredibly different from anything else the series had to offer at that point. That main riff is so fucking perfect, man.
Giratina (Platinum): I remember having my mind blown when I first heard this. Giratina went from the generic DP legendary music (which is obviously still good) to this chaotic energetic power play, and I was sold on Platinum immediately (like everything before XY, Platinum came out in Japan some months before in other countries, so I heard this well before the game dropped). This song has so many different lines, so many different builds, and yet none of them feel out of place. I almost feel like this song is what started me down the path that would lead to me being a prog fan. After the haunting ambience of the Distortion World, this sheer energy is such a shock to the system, and the climax of the song hits harder than any individual moment on any other song in the series. It’s my number 1 pick, and I love it to bits.
 Thus, the full list is as follows. If you end up doing your own, link me up, I’d love to see how wrong you are your opinions.
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BB’s Games Of 2019
2019 as a year felt like it lasted two years, and a lot happened in my personal life. Got a new job, learned to drive, got my first car, moved out of the in-laws’ basement into our first real apartment, started my first long-term game of DnD (which in itself has involved a new relationship and an emotional breakdown)- and between it all I somehow managed to play 77 games. Backlog’s down to 35 titles, lads- at this rate, I’ll be down to zero by July 2020. (Not gonna happen.) In 2020, I’d like to explore the SNES catalogue a little more, but before that happens we have to review everything 2019 brought me, in a somewhat chronological order.
- Near A Tomato Carry-over from last year’s post since I was in the middle of playing it at the time. I definitely never quite got a handle on the combat and I think some of the themes went over my head, but I still had fun here, and the 9S hacking minigame never got old. It was a gift from an old friend who I miss. Was nice to reconnect. - SSBU With my new main Zelda, I cleared all of WoL and got every spirit on the Spirit Board. I never really used her before but she’s cute now! Really liked the attention to detail in the spirit encounters. Unfortunately, Cloud is still in the game. - Mega Mans 1 2 and 3 I actually spoke about my experiences with the Mega Men in my BBLC post for Mega Man Eggs, so you should read that right now. - Metroid Samus Returns It’s Good. Like, a solid Good. Never Great, never Bad, just Good. It’s nice to see one of the least accessible games in the series get a remaster, but it feels very disposable, if that makes sense. Like they just needed a Metroid to keep people busy while they reboot Prime 4 development. AM2R is vastly superior, go play that. One point of amusement- the game tells its story without narration, and also seems to pre-suppose you know Metroid lore. I was entertained by the thought of a newcomer to the series being completely mystified by the sudden space-dragon that comes out of nowhere to wreck you at the end of the game. - Khimera: Destroy All Monster Girls You can click here to download it, ‘cos it’s free, which is almost criminal. This is one of the higher tier games I’ve played this year. A little bit Mega Man, a bit Metroid, with hints of Touhou and Undertale, it’s pretty tough at times but never to ‘precision platformer’ levels. It’s a lot of fun and the dev deserves your support. - Steve And Ollie RPG Oh, I made this one. Making something else next year? Question mark? - Prof Layton 3 Feels like these are getting weaker as they go along. The story has always been absolute boohockey, but the puzzles feel like they’re degrading in quality too. With over 200 in each game, that’s not super surprising, and I’m glad they didn’t bulk it out with a load of the awful block-slider puzzles. Still, it’s Layton, if you liked any of the other games you’ll like this cos it’s the exact same thing. - Fault Milestone Two Yo, there ain’t a damned thing I can say about Fault, so go play the first one and then play this and you’ll understand. - Full Throttle I never bothered to finish it. The obtuse old Sierra puzzlers were hard enough to deal with back in the day, and just feel kind of inexcusable now. I don’t have the patience for it. - eXceed 3rd Slick and fun bullet hell with a nigh-incomprehensible story and great music. Touhou fans will like it. Music by SSH who is relatively well known in doujin circles. - ASAMU Finished it before writing my BBLC post! - Eternal Senia Everything I said in my post rings true- do your best to look past the wonky translation, because there’s a heartfelt story underneath it. Very accessible gameplay, by design. - Inivisble Inc You have never before been, nor will you ever again be, so aware of having left a door open. I fully expected to hate Invisible, but I got hooked pretty hard. Quite tempted to do another run of it once the backlog is clear. - Pyre GOTY. Supergiant’s best game so far, and that’s not an easy thing to say for this Bastion veteran. I sobbed by the end. I’m not being dramatic- literally sobbed. Please play it. Music and writing and, just, heart, are all top tier. All the Nightwings are the best, but Hedwyn is the best best. - Ellipsis Finished it before writing my BBLC post! - Just Cause 2 I found myself getting bored very quickly. The main missions are all identical (really, they are) and the side missions are very uninspired. Blitzing around in a jet or grappling around a mission target is a lot of fun but it feels very shallow. There’s a lot to do but not really any reason to do any of it. I dunno, it’s a kind of hollow experience, that I nonetheless had fun with. - LiEat It went over my head a little, but that’s more on me I think. These horror-esque, eccentric japanese RPG Maker games usually do. But, it’s neat, and short. If this sort of thing usually sticks on you, I think this is a good title. - Shantae Pirates Curse These games always felt non-essential to me; I’m not sure why they never stuck. They never really go below or above Good. Entirely enjoyable but I don’t feel like I’d have really missed anything if I hadn’t played them. It is, however, absolutely worth investing in for the utterly superb sprite work. That doesn’t sell a game by itself, I know, but Shantae is a pixel art masterclass. - FF5 I’d more or less finished it by the time I wrote my BBLC post, so I don’t have much to add. It’s a refreshingly goofy entry in a series known for taking itself too seriously, even compared to its predecessor. Look forward to my entry for this game in my Games Of 2020 post, having played the Four Job Fiesta! - Touhou 17 It’s mid-tier in the touhou hierarchy, IMO. Didn’t set my soul alight but I did enjoy it. Playing as Wolf Marisa makes the final boss too chaotic to really enjoy, but playing through again with Reimu made it more fun. I beat Extra on my third run through, which gave me false confidence that after 10 years I might actually be good at these games- to then be quickly humbled by attempting Th11’s Extra. Final Boss’ theme song has one of the greatest lead-ins of all time, especially given you start the fight by running away from her! Also really loved the Stage 4 theme as you barrel head-first into Hell (the real one this time), and the haunting, calm-before-the-storm serenity of Stage 5, overlooking the City Of Beasts. - HackNet + Labyrinths GOTY. (Yes, I know I already said Pyre was GOTY; it’s my post, I can have two GOTYs. Make your own damned post!) It’s hard to say what I loved about these games without spoiling too much- just know that they play very much like investigation games, and figuring out the puzzles feels great. Labyrinths technically takes place during the events of Hacknet, with a somewhat more Black Hat approach to things- despite this, play all of Hacknet first, and then play Labyrinths. The expansion introduces a lot of new stuff and much trickier challenges, such that going back to the base game afterwards to finish that would leave it a little hollow- a disservice to how great the ending is. - Mega Man X I said everything I wanted to say in my BBLC post, and anything I didn’t cover was better said by Egoraptor. - Octodad Finished it before my BBLC post! - Chroma Squad The final mission is disappointingly poor, but everything up to that point was pretty good. Huge variance and creativity in the bosses. However, the most fun I got from it was when I realised the game allowed me to customise my team name, transformation name, and other such terminology. Dave, Dayve, Davy, Davina, and Dehve shouting “It’s time to Chromatise, Chroma Squad!” very quickly became “It’s time to shit, you bunch of fucks!” and it was funny every single time. (Personal favourite bit of dialogue- “I tried to shit! It worked!”) - Pyrite Heart Finished it before my BBLC post! - Starfox 2 Finished it before my BBLC post! - Burly Men At Sea Finished it before my BBLC post! - Disc Room Finished it before my BBLC post! - Kokurase Finished it before my BBLC post! Should have broken these ones up a bit! - Metroid Rogue Dawn Very, very impressive romhack let down by a distinctly un-fun final section. They managed to fix so many of OG Metroid’s problems, I’m surprised the gauntlet of terribleness that is Tourian escaped with only a cosmetic change. Nonetheless, it’s free, and the other 95% of the game is superb, even from a purely technical standpoint. - Wuppo I dunno what happened here! I was full of praise for Wuppo when I played it, but somehow I just couldn’t stick with it and just never felt like playing it. It’s a very aimless game, and I wonder if that might be why? It’s a shame, I feel disappointed in myself for not seeing it through, but ultimately I play games to have fun and I just wasn’t quite there with Wuppo. - Super Mario Odyssey I loved it, obviously. I wrote my BBLC post towards the end of my time with Odyssey so most of that stands- I do want to add that the controls always felt a little loose, like I wasn’t quite as in-control as I was in Galaxy. Also Mario prioritises walljumping over ledge-grabbing and it’s super-hard to unlearn that instinct after 20 years. Finally- Long Journey’s End is just bullshit. - Secret Of Mana Dropped it pretty soon after Finning it. There’s some logic to the way the game works, some kind of hidden turn-order system, that I could not at all figure out. My AI companions (useless, btw) would hit an enemy which meant I couldn’t, except sometimes the hit would still register but only actually go through 3 seconds later, without any way to tell which way it was going to go. It takes like 7 months for your character to get back up after taking a hit. It’s just, wonky, and I couldn’t solve the puzzle of how to make the game do what I wanted to do. - Pokemon Shield Still working my way through it. It’s- yeah, it’s pokemon. Get a similar vibe to Sun/Moon with it that it’s kind of unfinished- lots of small (and some not so small) parts of the game just feel like there were bigger plans that couldn’t be realised in time. I’m still enjoying it! They did a great job of making the gym battles, and the whole process of 8-badges-then-champion, feel like a spectacle. I think only the anime has managed it to this degree before. - Earthbound Man, I really, really want to like this game, but the battle system is terrible. I need to play through the game again buffing my party up with cheats or something, because it’s so unbalanced and cheap. Everything else about the game is wonderful, but I got so frustrated with the fights! - Mario Kart 8 Didn’t play any of the single player this time, it was midgi’s christmas present so I just joined a couple of multiplayer games. Absolutely baffled that the game features F-Zero style anti-gravity courses, has Mute City and Big Blue, and even has the Blue Falcon as a selectable vehicle, but they haven’t put Captain Falcon in it. Like he’s ever going to get another game of his own? Let him have this! - Carmageddon 2 It’s pretty clunky by now, being 20 years old, but still plays well enough. The physics are super loose so you slide around like your tires have been buttered. It was more fun when they were zombies instead of just normal people. Missions are brutally hard and should be skipped with cheats. - Neopets After 15 years of playing, I finally got a Ghostkersword. The site as a whole has gone through a lot, and certainly its heyday is long gone, but there’s no other game quite like it. I’m playing the Food Club every day, still. - SIF New phone can’t run the actual gameplay section well enough, so I just log in occasionally to grab free scouts. Here’s another one whose golden years are behind it, sadly, but I certainly still have a lot of affection for SIF. - FF1 Mobile version, which fixes a lot of the bugs with the NES original. This year I completed a solo run with 1 Red Mage, a 4-black belts run, a low-level run, and a 4 White Mages run (which ended up being a lower-level run than the low-level run). I’m fairly comfortable in calling myself an expert in FF1, now. There’s still not really any other games like it- build a party as balanced or imbalanced as you like, and see how they fare. I’d like to build my own game in a similar style, one day. - Re: Live Gacha games and RPG just don’t mix! Both gacha and events do not gel with core RPG mechanics of your character(s) developing in strength as the game goes. It seems impossible to balance the game well- do you cater to the whales who spend and spend until they have the strongest teams possible, meaning the free players or the terminally unlucky can’t stand a chance, or do you cater to those players and give them no reason to spend for the more powerful characters? It’s a shame, because the anime was baffling but in that enjoyable way where you just kind of go with whatever it throws at you, and exploring that in a non-freemium game with a solid beginning middle and end would be really interesting. - Tiny Thief Mobile game that’s not available any more, I think my BBLC post covered it well enough. - F-Zero One of the criticisms most commonly levied against F-Zero is that it wont hold your attention for long. While that’s true, it’s not like you have to make a purchasing decision about it any more- it comes bundled in with the other games you’re buying, so the only investment is time. Ignoring that, it’s still fun to burn around the tracks, and the sense of speed hasn’t ever diminished. The music, too, is underappreciated, with Port Town being my personal fave. - F-Zero GX I can’t believe Nintendo hasn’t done anything with this ridiculous universe for 15 years now. The cutscenes are so hilariously overwrought, and the cast of characters is huge! It could so seamlessly intersect with the Starfox universe, too. There were rumours of a Starfox Racing title some time ago, and I really hope that’s the case. It’d work so well (by which I mean, a particularly enjoyable kind of awful). Anyway, the game still plays great, Story Mode is WAY too hard, Dr Stewart’s theme is a Tune. - Stratosphere This game is from 1998! Build a flying fortress, deck it out with fortifications and weapons and power supplies, then use it to destroy other fortresses. I only ever played the demo as a kid, never got the full game. Took some cajoling to get it to work on modern hardware, but eventually I got in and it wasn’t worth it at all. Wow, that performance, apparently it was designed to run at a terrible frame rate and it wasn’t just a result of my 1998 PC not being up to the task! A shame, but I guess it put one of my ghosts to rest. - DKC 2 The best of the three SNES games, despite the inclusion (and protagonism) of Diddy Kong. Lots to love here, but the OST is top notch. - DKC 3 Not as good as 2, but IMO better than 1. There was a much heavier emphasis on gimmick levels in 3, not all of which hit their target, but does provide a great deal of variety. Consensus is that 2 is better, but if someone claimed 3 was the best DKC, I’d let them get away with it. - King Arthur’s World (SNES) Speaking of putting ghosts to rest… We somehow always managed to get this game whenever we got a SNES, and kid!Beebs most certainly didn’t have the patience for it. Adult!Beebs barely does, either. It’s a very ambitious attempt at some sort of RTS/Puzzle hybrid, somewhat comparable to Lemmings? King Arthur must make his way from his starting position to the throne elsewhere in the map to claim it as his own, using the myriad abilities of his soldiers to get him there in one piece. I decided this year that I was finally going to play through the whole damn thing, start to finish, for the first time ever. With copious use of save states and rewinds, I was finally able to slay this demon. For as fiddly and frustrating as it is, I would still say people should check it out if they have the tools to do so- there’s not really anything else like it, on SNES or otherwise; you’re guaranteed a unique experience, if nothing else. - Oscar (SNES) Terrible. - Spanky’s Quest (SNES) With a name like that, how could I refuse? It’s a weird little puzzler, aping (wahey!) Bubble Bobble and Parasol Stars a little. You’re a monkey who can blow bubbles that stun enemies, but if you bounce the bubble on your head it gets progressively larger and can be burst to send a barrage of similarly-sized sports balls at your opponents to knock them out. You know, just like real life. - Addam’s Family (SNES) This easily-dismissible movie tie-in is actually a very competent platformer with some very, very light metroidvania exploration involved. Gomez has to go through Addams Mansion and rescue the members of his family who have been kidnapped by… something. There’s hidden secrets everywhere and the family can be rescued in any order you like. Genuine recommendation. - Panel DePon/Tetris Attack The only vs puzzler I enjoy (yep. Not even puyo puyo. I know.) I played the HECK out of this in my teenage years, and got crazy good at it. Tendonitis says I’m not allowed to do that any more, but once I shook the rust off I was still pretty strong! It was released as Panel DePon in Japan and was fairy themed, but for the western release they replaced all the fairies with Yoshi characters and renamed it Tetris Attack despite having nothing to do with Tetris at all. Up to you which you prefer- language isn't too much of a barrier here. Soundtrack is killer. - Subsurface Circular Finished it before my BBLC post. Still not decided if I liked the way it ended. - Master Of Orion 2 C’mon. After playing three other pretenders to MoO2’s throne, I had to give the real deal a couple of spins too. It’s Civ 5 in space. Customisable race builds. A whole galaxy to bring peace to, by whichever means you prefer. Would love for someone else to get into it. - Touhou 8 Last minute entry I just played yesterday ‘cos I wanted some Touhou and I haven’t played this entry in a long while. A Solo Marisa Normal Final B run, if you’re interested. Kaguya beast-mode tearing apart the Spell Of Imperishable Night at the end of the game is still an awesome moment, but it’s a shame you can miss the last couple of spells if you take some unlucky hits. - And here’s the list of Bins, which are all covered in their BBLC post: No Time To Explain MoO Skyborn Jumpjet Rex StH 4 Ballistick Munch’s Oddysee Outland Project CARS RiME Magicka Waking Mars Urban Chaos Divinity: Dragon Commander Strike Suit Zero Hell Yeah! Lambda Wars Beta Stranger’s Wrath MoO 3 XCOM Lots more Fins than Bins this year! Good to see!
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