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#overpenalization
y6sytds70k4 · 1 year
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Black Cock Redhead MILF Blowjob Tina fuck slut Pinay Amateur interracial gay foursome ends with cum in mouth Cute anime ninjas have lesbian sex with a strapon cock. Busty naughty Nathaly Cherie licked and fucked in the ass by gigantic dick Submissive teenie gets her tight pussy demolished Hot Big Tit Ariella Ferrera Interview Busty mature bimbo destroyed with a hard dick Travesti negra bem dotada me fudendo White girl having fun with her kitty
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uryzagzoq · 1 year
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Horny Loli BJ Black Electrial Guy Like Eat Ice Cream 120"s smoking goth slut fucking on skyprivate! Athena Faris, Marie Mccray, Natasha Starr In Teaching Her A Thing Or Two casino st augustin gran canaria Soft ass amateur teen bangs at poolside Tamil girl fucking Enjoy the loud moans of a fake cop as that babe gets screwed hard EBONY Babe Sarah Banks sucks and MASTURBATES with her favorite DILDO Cute Latina Teen Step Daughter Esperanza Del Horno Loves Her White Step Dad Big Cock Tiny girl gets her head held down while getting fucked (Alex Blake)
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Modern Chinese SWAT team kit. All the kit's been given tons of modern accessories slathered all over.
Type-79 7.62x25mm Tokarev SMGs (essentially what happens when an AK and a PPSh love each very much... but only have a 20 round mag, with a stupid high RoF, and 7.62 Tok overpens for life)
Type 97-1 pump-action shotgun (bog standard 870 clone 12-gauge)
CF98 pistols (probably in 9mm)
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mrboatface · 8 months
Text
i love german gunnery in world of warships because the gunners are forever drunk except for that one time they hit 6 citadel hits out of 8 shells at a moving target 18km away and you scream "HOW THE FUCK DID YOU DO THAT" at your monitor but the next salvo is at a broadside battleship with no armor plating at less than 7 kilometers and you hit 1 overpen and 2 ricochets because german accuracy doesnt exist in this game
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howtofightwrite · 3 years
Text
Q&A: Energy Weapons and Penetration
Wouldn’t “lower power” so to speak be desirable to reduce overpenning in urban combat situations? Not necessarily with a large bulky gun, but even SBRs can fit some definitions of “big”.
dogsichub
It depends, but it’s quite possible that penetration may be distinct from overall weapon power. Especially if we’re talking about non-kinetic weapons.
The two examples that come to mind immediately are Babylon 5 and Star Wars. Both settings use plasma based weapons as their dominant hand weapon technology. In B5, this was explicitly stated to be because the PPGs were less likely to rupture starship hulls and cause explosive decompressions.
Of course, in Star Wars, magnetic shielding which turns blasters into a remarkably high stakes version of Pong.
In both cases, you have high power weapons with a low risk of penetration.
This is also often a characteristic of beam weapons in science fiction. Where you have weapons that will selectively discriminately between punching through armor but not burning through unarmored structures or vehicles. In some settings there’s justifications for this, such as advanced computer control systems built into the weapons, or hulls and other objects being constructed out of materials which resist the beam weapons. In others it’s strictly authorial fiat without any in setting justification.
That said, high energy weapons could easily end up in a situation where you don’t have much power, while the weapon is still pretty heavy. This is the reason we don’t have things like hand-held laser weapons in the real world. You simply can’t generate enough power to create a functional weapon with current power sources. If you want a hand laser that can vaporise someone, it will need a power reserve greater than the output of a major hydroelectric facility for each shot. You could carry something very heavy (or vehicle mounted) which would mildly inconvenience (or blind) someone, but it would be significantly less effective than just bringing in a conventional rifle.
That’s part of why, “heavy, low power weapons,” wouldn’t be a thing. If your weapon is heavy and is low power, you’d revert back to the lighter, higher power weapon. If you have a setting where your basic energy weapons are very heavy, and less powerful than kinetics, you’d see people using projectile firearms.
There’s one major caveat to this. If you have highly specialized weapons, like some kind of EMP projector, you might see something that is technically low power, but is being used in a specific support role. Especially in anti-material roles.
For an example of this, you can look at Aliens. If you pay attention to the background details, you’ll see the Sulaco carries a wide range of energy weapons, including particle beams (for electronic warfare) and even uses lasers for its point defense weapons. But, the Marines use M41a Pulse Rifles (which are kinetic auto rifles) and the support gunners use M56 Smart Gun (which are a target assisted autogun.)
Also, in the Aliens example, the kinetic weapons are designed to minimize structural damage. Both the Pulse Rifles and Smart Guns are loaded with 10mm explosive tip caseless rounds, which were intended for dealing with lightly armored foes, but not intended for punching through walls, or armored vehicles. (Though, they still do some structural damage.)
Even in the modern world, it’s becoming possible to separate penetration from power. Frangible rounds, like Glaser Safety Slugs are designed to shatter into dust on impact with a hard surface, making them less likely to cause structural damage, while still being an effective weapon.
-Starke
This blog is supported through Patreon. If you enjoy our content, please consider becoming a Patron. Every contribution helps keep us online, and writing. If you already are a Patron, thank you, and come join us on Discord.
Q&A: Energy Weapons and Penetration was originally published on How to Fight Write.
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viesti3 · 2 years
Text
Ready or not is fun
So far the worst thing that has happened is that our 3 man stack got wiped by a single man with a shotgun running up to us and making us into a stain on the ceiling
And my friend shooting a suspect that overpens goes through a typical american (tm) door nails a civvie after which i shoot another suspect and nail my friend
9/10 Lethals only
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polandgong5 · 3 years
Text
Amblyopia Lazy Eye Causes, Symptoms, Treatment
Typically, your mind processes visible data from each eyes equally. If one eye cannot see in addition to the opposite eye, the weaker eye does not obtain regular visible indicators. As a result, your brain begins to favor the stronger eye and suppresses vision within the weaker eye. The ophthalmologist will give the instructions and monitor the progress however the patient and the family will do the hard work of really performing the remedy.
Health Alert:
19 The youngster learn the first letter of every row from the highest of the logMAR chart till an error was made . The baby was then redirected to 2 rows above the screening error row and requested to try every letter until four incorrect responses got . Resultant VA for each eye was scored on a letter-by-letter foundation. Suppression was confirmed by the Mirror-Pola technique 21 if no stereoscopic response was obtained on the Randot test. Fine motor skills have been reduced in youngsters with amblyopia, particularly those with strabismus, in contrast with management subjects. The deficits in motor efficiency had been biggest on manual dexterity duties requiring velocity and accuracy.
Screening Programs
Most of these have been explored in prospective case sequence; some are presently being examined in randomized managed trials. These new approaches are based mostly on simultaneous binocular visual stimulation and goal not solely to enhance visible acuity within the amblyopic eye, but also to promote binocularity. At the same time, efforts are being made to make these treatments appealing to kids. If there could be overpatching or overpenalizing the good eye when treating amblyopia, "reverse amblyopia" may end up. Eye patching is usually accomplished on a part-time schedule of about 4–6 hours a day. It just isn't worthwhile persevering with to patch for more than 6 months if no enchancment continues. Depending in your child’s age, it might be troublesome for him or her to wear a watch patch. If a patch bothers your child, ask your doctor in case you have different options. Glasses or eye drops might be a extra sensible choice in your child. If you notice any of the above signs in your baby, even when she or he is an infant, call your physician. They will ask about symptoms, family history, and threat components. In circumstances when the amblyopia is caused by a big eye turn, strabismus surgical procedure may be required to straighten the eyes. Depending on the scale, direction and frequency of the attention turn, some sufferers might benefit from imaginative and prescient remedy pre- and/or post-surgery. Sometimes, eye drops or particular glasses are used to blur the imaginative and prescient within the stronger eye. This additionally makes the weaker eye work harder and strengthens it. Glasses or contact lenses can fix problems with nearsightedness or farsightedness. The mind favors the better eye, allowing the weaker eye to worsen over time. Early screening is necessary as a result of therapy is more practical when began early. Deprivation amblyopia results when the ocular media turn out to be opaque, such as is the case with congenital cataract or corneal haziness. These opacities forestall enough visual enter from reaching the eye, and disrupt growth. If not treated in a well timed fashion, amblyopia may persist even after the cause for the opacity is eliminated. Patching is a really efficient way of treating many kinds of amblyopia as it forces the brain to pay attention to the picture coming from the weaker eye . Patching a young child’s better eye is a challenge and requires lots of effort, persistence and encouragement from caregivers. The younger the kid is, the quicker patching works in improving the vision, so caregivers should be persistent in patching as soon as it's prescribed. In other phrases, therapy is simpler during early levels as a outcome of the attention has not been broken to a greater extent. Here is the effectiveness of remedy with correspondence to the age of a person. It may be due to a refractive error or a deviation of the attention. When amblyopia is caught and handled early, kids should have the power to hold most of their imaginative and prescient. If it is left untreated past the age of 10, they will probably have vision issues for the remainder of their life. https://izdroweoczy.pl/10-sposobow-jak-poprawic-wzrok/ is a situation where one eye develops abnormally in adolescence. If left untreated, amblyopia can result in everlasting vision loss within the affected eye. Amblyopia may also be brought on by a refractive error as a outcome of short-sightedness , long-sightedness or astigmatism . It develops where a difference happens within the degree of short-sightedness, long-sightedness or astigmatism between eyes.
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tendie-defender · 4 years
Note
Here's a question for ya, in regards to the 5.7 debate and modern takes on handgun ammunition. Why don't we see more smaller, necked pistol cartridges ala 5.7, .357 sig or .22TCM? Especially with the popular mindset of "shot placement = everything" Wouldn't you think higher velocity, flatter shooting, higher mag capacity rounds would be more popular? Not taking into account things like overpen in a self defense scenario, just a big picture mindset question.
I think it’s more of the financial risk involved and getting mainstream manufacturers to create product. It took years for calibers like 300BLK and 6.5 creedmoore to become main stream and not a niche caliber.
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jacendex · 4 years
Text
Map awareness - Team play.
One of the best skills you can develop is map awareness. Constantly observing the minimap for broadside targets and paying attention to any target priority requests of team mates within firing range.
Initially I was about to fire of a salvo at the slightly angled Scharnhorst when my team mates requested target priority on a recently spotted USN destroyer.
Not only are destroyers vital to winning domination matches but the Mahan in particular is a huge threat to our own destroyers. And from this clip you will see that even AP overpens from the Bayern are enough to finish the target off, allowing our destroyer to remain undetected, capture the remaining bases and go onto win the game.
JD.
https://www.facebook.com/TheBeardedStreamer/
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kineticpenguin · 6 years
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14 overpens and 15 ricochets
What I think I’m shooting at enemy cruisers:
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What I’m actually shooting:
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jesawyer · 6 years
Note
Are you sure the "overpenetration" damage bonus in PoE2 is necessary? Seems like it's redundant/potentially unbalanced viz a viz the standard Accuracy-based crit. Why take your chances with a greatsword when you might be able to get guaranteed bonuses with an estoc that outdamage it?
No, I don’t think it’s necessary, but the idea we had was to provide a small incentive to massively stack Pen for point scroungers.
When we initially did the math, the idea we had was that the advantage from Overpen was not so significant that it was the clear choice vs. a lower Pen weapon that “merely” got a Penetrate result instead of Overpen.
A lot of Penetration and Damage values have shifted around since the Backer Beta started, so we will probably revisit that bonus in the future.
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apano-investments · 4 years
Text
Ducommun: Overpenalized For Exposure To Commercial Aerospace
http://dlvr.it/RY4Phy
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readersforum · 5 years
Text
Patreon ups its revenue cut, but grandfathers in old creators
New Post has been published on http://www.readersforum.tk/patreon-ups-its-revenue-cut-but-grandfathers-in-old-creators/
Patreon ups its revenue cut, but grandfathers in old creators
Patreon couldn’t survive charging all creators just a 5 percent rake on the monthly subscriptions they earn from fans while building commerce tools like CRMs and merchandise to try to stay ahead of Twitch, YouTube and Google. But it also didn’t want to screw all its loyal early creators.
So today, Patreon is overhauling its pricing. Any creator can still get a 5 percent rate, but just for a Lite version without bonus tools or different fan tiers. All of Patreon’s extra features will now be in the Pro plan, with an 8 percent rate, but with existing creators grandfathered in at 5 percent. And the new Premium enterprise plan for 12 percent (9 percent for existing creators) will offer full-service merchandise sales, multi-user team accounts and dedicated customer support.
If you want the lower grandfathered rates, you’ll need to join Patreon in the next few weeks before the new rates go into effect in early May.
“With this change, Patreon is a long-term independent company that doesn’t need anyone else. That’s the move we’re making here,” says Patreon’s SVP of Product, Wyatt Jenkins. More sustainable pricing means creators won’t have to fear Patreon selling out in desperation to someone like Facebook that might neglect or exploit them.
Instead, Patreon CEO Jack Conte tells me he wants to balance powerful features with right-sized pricing for different creator types to become the platform-agnostic home for subscription patronage when tech giants are each trying to build their own. “To have a different membership for each distribution platform, that’s not going to work. You need a single place for the bottom of your distribution funnel,” Conte explains.
Balancing rates and resources
Patreon now has 3 million fans paying 100,000 creators more than half a billion dollars per year, and it will cross $1 billion in payouts in 2019 after six years in business. But Patreon was starving on its 5 percent rate, which some venture capitalists tell me is why they passed on its funding rounds totaling $105 million led by Thrive Capital and Index. Now it might make enough to keep the lights on, retain ownership and maybe even earn a profit one day.
Jenkins tells me Patreon spent a year talking to more than 1,000 creators to figure out how to re-price its offering. “People don’t like change. But I think in terms of change, we’re going to be able to invest in the different products in different ways. We can put a lot of horsepower into membership,” he explains. The company didn’t want to screw up like when it changed its payment processing rates a year ago, leading to creator backlash and some exodus. “We unilaterally did something that impacted creators’ patrons. That was the real landmine we stepped on.”
Patreon’s new rates
What Patreon discovered was some creators, especially individuals and hobbyists, didn’t care for bells and whistles. They wanted cheap and easy recurring payments so they can focus on their art, so Patreon made the 5 percent Lite plan that strips out the extra features but keeps the old rate.
More serious videographers, illustrators, comedians and pundits wanted to offer different price tiers for different levels of exclusive content. They need analytics, special offers, integrations with other productivity and commerce apps and priority customer support when things break. That’s what creators will get for 8 percent, unless they’re grandfathered in at 5 percent.
But Patreon also found there were whole media organizations with 50 employees built atop its patronage platform. They needed to be able to share accounts and get immediate support when necessary. Meanwhile, tons of creators see merchandise as a powerful way to lure in fans who want signed photos, stickers and other swag each month. “Eighty-five percent of our creators tell us we need merchandise. ‘We spend our days in the post office licking stamps. You can get great negotiation leverage since you have scale, so why aren’t you helping us with this?’ We can’t build that on 5 percent,” Jenkins tells me. They’ll all pay the 12 percent Premium plan price unless grandfathered in at 9 percent. Patreon will, in return, process, pack and ship all their merchandise.
Patreon is also changing its payment processing fees to make sure it doesn’t overpenalize smaller contributions, like creators’ popular $1 per month tiers. Now all transactions over $3 incur a 2.9 percent plus $0.30 fee similar to Stripe’s industry standard, while microtransactions under $3 cost 5 percent plus $0.10. Existing creators get the old rates, and people paying via PayPal from outside the U.S. get hit with an extra 1 percent fee.
The battle for fan subscriptions
Surprisingly, one of Patreon’s most popular creators told me they actually felt bad about being grandfathered in at a lower price, because why should they get special treatment compared to other artists who just might not be as tech savvy. That said, they weren’t going to voluntarily pay a higher rate. “I guess I’m not surprised,” Conte responds. “I’ve found that creators are really humble and selfless, always thinking about other people. I can imagine them saying ‘What about these people? Why am I paying less than them?”
If Patreon can power through the rate change without breaking momentum, it could have a bright future. It’s started a patronage trend, but leaked documents show Facebook plans to charge creators up to 30 percent like YouTube already does, and Twitch charges an astronomical 50 percent. But with far more restrictions on content and far more distrust accrued after years of forsaking creators and tense negotiations, Patreon’s neutral platform with the cheapest rate could remain the fan subscription leader at a time when ad revenue shares are proving inadequate to support turning one’s passion into their profession.
Patreon co-founder and CEO Jack Conte
When TechCrunch broke the news that Facebook planned to charge up to 30 percent, Conte said, “Honestly, it was relieving but really disappointing in some way. I think competition is good. I hope there are many membership products. I hope they’re successful and [give creators a choice]. Right now, it’s not a choice. Facebook’s product is not usable. The folks that have used Facebook’s product have turned it off. From a competitor standpoint, it confirmed my thought that Facebook doesn’t understand creators.”
That’s also why he hopes that one day the tech giants might just integrate Patreon rather than compete, and they could each get a cut of subscription revenue.
Looking forward, he says the toughest challenge for Patreon will be building three different products for three distinct types of creators without the infinite wallets of its rivals. “I think Patreon will be raising for a long time,” Conte says. That will fund Patreon’s plans for eventual international operations, where 40 percent of patrons and 75 percent of creators live. Right now Patreon is offered only in English and supports U.S. dollars. But if it can spin up local languages, currencies and payment processors, Patreon could be where creators around the world go to share with their biggest fans.
0 notes
sheminecrafts · 5 years
Text
Patreon ups its revenue cut, but grandfathers in old creators
Patreon couldn’t survive charging all creators just a 5 percent rake on the monthly subscriptions they earn from fans while building commerce tools like CRMs and merchandise to stay ahead of Twitch, YouTube, and Google. But it also didn’t want to screw all its loyal early creators.
So today, Patreon is overhauling its pricing. Any creator can still get a 5 percent rate, but just for a Lite version without bonus tools or different fan tiers. All of Patreon’s extra features will now be in the Pro plan with an 8 percent rate, but with existing creators grandfathered in at 5 percent. And the new Premium enterprise plan for 12 percent (9 percent for existing creators) will offer full-service merchandise sales, multi-user team accounts, and dedicated customer support.
If you want the lower grandfathered rates, you’ll need to join Patreon in the next few weeks before the new rates go into effect in early May.
“With this change, Patreon is a long-term independent company that doesn’t need anyone else. That’s the move we’re making here” says Patreon’s SVP of Product Wyatt Jenkins. More sustainable pricing means creators won’t have to fear Patreon selling out in desperation to someone like Facebook that might neglect or exploit them.
Instead, Patreon CEO Jack Conte tells me he wants to balance powerful features with right-sized pricing for different creator types to become the platform agnostic home for subscription patronage when tech giants are each trying to build their own. “To have a different membership for each distribution platform, that’s not going to work. You need a single place for the bottom of your distribution funnel” Conte explains.
Balancing Rates And Resources
Patreon now has 3 million fans paying 100,000 creators over half a billion dollars per year, and it will cross $1 billion in payouts in 2019 after six years in business. But Patreon was starving on its 5 percent rate which some venture capitalists tell me is why they passed on its funding rounds totaling $105 million led by Thrive Capital and Index. Now it might make enough to keep the lights on, retain ownership, and maybe even earn a profit one day.
Jenkins tells me Patreon spent a year talking to over 1000 creators to figure out how to re-price its offering. “People don’t like change. But I think in terms of change, we’re going to be able to invest in the different products in different ways. We can put a lot of horsepower into membership” he explains. The company didn’t want to screw up like when it changed its payment processing rates a year ago, leading to creator backlash and some exodus. “We unilaterally did something that impacted creators’ patrons. That was the real landmine we stepped on.”
Patreon’s New Rates
What Patreon discovered was some creators, especially individuals and hobbyists, didn’t care for bells and whistles. They wanted cheap and easy recurring payments so they can focus on their art, so Patreon made the 5 percent Lite plan that strips out the extra features but keeps the old rate
More serious videographers, illustrators, comedians, and pundits wanted to offer different price tiers for different levels of exclusive content. They need analytics, special offers, integrations with other productivity and commerce apps, and priority customer support when things break. That’s what creators will get for 8 percent, unless they they’re grandfathered in at 5 percent.
But Patreon also found there were whole media organizations with 50 employees built atop its patronage platform. They needed to be able to share accounts and get immediate support when necessary. Meanwhile, tons of creators see merchandise as a powerful way to lure in fans who want signed photos, stickers, and other swag each month. “85 percent of our creators tell us we need merchandise. ‘We spend our days in the post office licking stamps. You can get great negotiation leverage since you have scale, so why aren’t you helping us with this?’ We can’t build that on 5 percent” Jenkins tells me. They’ll all pay the 12 percent Premium plan price unless grandfathered in at 9 percent. Patreon will in return process, pack, and ship all their merchandise.
Patreon is also changing its payment processing fees to make sure it doesn’t overpenalize smaller contributions like creators’ popular $1 per month tiers. Now all transactions over $5 incur a 2.9 percent and $0.30 fee similar to Stripe’s industry standard, while microtransactions under $5 cost 5 percent plus $0.10. Existing creators get the old rates, and people paying via PayPal from outside the US get hit with an extra 1 percent fee.
The Battle For Fan Subscriptions
Surprisingly, one of Patreon’s most popular creators told me they actually felt bad about being grandfathered in at a lower price, because why should they get special treatment compared to other artists who just might not be as tech savvy. That said, they weren’t going to voluntarily pay a higher rate. “I guess I’m not surprised” Conte responds. “I’ve found that creators are really humble and selfless, always thinking about other people. I can imagine them saying ‘what about these people? Why am I paying less than them?”
If Patreon can power through the rate change without breaking momentum, it could have a bright future. It’s started a patronage trend, but leaked documents show Facebook plans to charge creators up to 30 percent like YouTube already does, and Twitch charges an astronomical 50 percent. But with far more restrictions on content and far more distrust accrued after years of forsaking creators and tense negotiations, Patreon’s neutral platform with the cheapest rate could remain the fan subscription leader at a time when ad revenue shares are proving an inadequate to support turning ones passion into their profession.
Patreon co-founder and CEO Jack Conte
When TechCrunch broke the news that Facebook planned to charge up to 30 percent, Conte says “Honestly, it was relieving but really disappointing in some way. I think competition is good. I hope there are many membership products. I hope they’re successful and [give creators a choice]. Right now, it’s not a choice. Facebook’s product is not usable. The folks that have used Facebook’s product have turned it off. From a competitor standpoint, it confirmed my thought that Facebook doesn’t understand creators.”
That’s also why he hopes that one day, the tech giants might just integrate Patreon rather than compete, and they could each get a cut of subscription revenue.
Looking forward, he says the toughest challenge for Patreon will be building three different products for three distinct types of creators without the infinite wallets of its rivals. “I think Patreon will be raising for a long time” Conte says. That will fund Patreon’s plans for eventual international operations where 40 percent of patrons and 75 percent of creators live. Right now Patreon is only in English and US dollars. But if it can spin up local languages, currencies, and payment processors, Patreon could be where creators around the world go to share with their biggest fans.
from iraidajzsmmwtv https://ift.tt/2Og8DFA via IFTTT
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Link
Patreon couldn’t survive charging all creators just a 5 percent rake on the monthly subscriptions they earn from fans while building commerce tools like CRMs and merchandise to stay ahead of Twitch, YouTube, and Google. But it also didn’t want to screw all its loyal early creators.
So today, Patreon is overhauling its pricing. Any creator can still get a 5 percent rate, but just for a Lite version without bonus tools or different fan tiers. All of Patreon’s extra features will now be in the Pro plan with an 8 percent rate, but with existing creators grandfathered in at 5 percent. And the new Premium enterprise plan for 12 percent (9 percent for existing creators) will offer full-service merchandise sales, multi-user team accounts, and dedicated customer support.
If you want the lower grandfathered rates, you’ll need to join Patreon in the next few weeks before the new rates go into effect in early May.
“With this change, Patreon is a long-term independent company that doesn’t need anyone else. That’s the move we’re making here” says Patreon’s SVP of Product Wyatt Jenkins. More sustainable pricing means creators won’t have to fear Patreon selling out in desperation to someone like Facebook that might neglect or exploit them.
Instead, Patreon CEO Jack Conte tells me he wants to balance powerful features with right-sized pricing for different creator types to become the platform agnostic home for subscription patronage when tech giants are each trying to build their own. “To have a different membership for each distribution platform, that’s not going to work. You need a single place for the bottom of your distribution funnel” Conte explains.
Balancing Rates And Resources
Patreon now has 3 million fans paying 100,000 creators over half a billion dollars per year, and it will cross $1 billion in payouts in 2019 after six years in business. But Patreon was starving on its 5 percent rate which some venture capitalists tell me is why they passed on its funding rounds totaling $105 million led by Thrive Capital and Index. Now it might make enough to keep the lights on, retain ownership, and maybe even earn a profit one day.
Jenkins tells me Patreon spent a year talking to over 1000 creators to figure out how to re-price its offering. “People don’t like change. But I think in terms of change, we’re going to be able to invest in the different products in different ways. We can put a lot of horsepower into membership” he explains. The company didn’t want to screw up like when it changed its payment processing rates a year ago, leading to creator backlash and some exodus. “We unilaterally did something that impacted creators’ patrons. That was the real landmine we stepped on.”
Patreon’s New Rates
What Patreon discovered was some creators, especially individuals and hobbyists, didn’t care for bells and whistles. They wanted cheap and easy recurring payments so they can focus on their art, so Patreon made the 5 percent Lite plan that strips out the extra features but keeps the old rate
More serious videographers, illustrators, comedians, and pundits wanted to offer different price tiers for different levels of exclusive content. They need analytics, special offers, integrations with other productivity and commerce apps, and priority customer support when things break. That’s what creators will get for 8 percent, unless they they’re grandfathered in at 5 percent.
But Patreon also found there were whole media organizations with 50 employees built atop its patronage platform. They needed to be able to share accounts and get immediate support when necessary. Meanwhile, tons of creators see merchandise as a powerful way to lure in fans who want signed photos, stickers, and other swag each month. “85 percent of our creators tell us we need merchandise. ‘We spend our days in the post office licking stamps. You can get great negotiation leverage since you have scale, so why aren’t you helping us with this?’ We can’t build that on 5 percent” Jenkins tells me. They’ll all pay the 12 percent Premium plan price unless grandfathered in at 9 percent. Patreon will in return process, pack, and ship all their merchandise.
Patreon is also changing its payment processing fees to make sure it doesn’t overpenalize smaller contributions like creators’ popular $1 per month tiers. Now all transactions over $5 incur a 2.9 percent and $0.30 fee similar to Stripe’s industry standard, while microtransactions under $5 cost 5 percent plus $0.10. Existing creators get the old rates, and people paying via PayPal from outside the US get hit with an extra 1 percent fee.
The Battle For Fan Subscriptions
Surprisingly, one of Patreon’s most popular creators told me they actually felt bad about being grandfathered in at a lower price, because why should they get special treatment compared to other artists who just might not be as tech savvy. That said, they weren’t going to voluntarily pay a higher rate. “I guess I’m not surprised” Conte responds. “I’ve found that creators are really humble and selfless, always thinking about other people. I can imagine them saying ‘what about these people? Why am I paying less than them?”
If Patreon can power through the rate change without breaking momentum, it could have a bright future. It’s started a patronage trend, but leaked documents show Facebook plans to charge creators up to 30 percent like YouTube already does, and Twitch charges an astronomical 50 percent. But with far more restrictions on content and far more distrust accrued after years of forsaking creators and tense negotiations, Patreon’s neutral platform with the cheapest rate could remain the fan subscription leader at a time when ad revenue shares are proving an inadequate to support turning ones passion into their profession.
Patreon co-founder and CEO Jack Conte
When TechCrunch broke the news that Facebook planned to charge up to 30 percent, Conte says “Honestly, it was relieving but really disappointing in some way. I think competition is good. I hope there are many membership products. I hope they’re successful and [give creators a choice]. Right now, it’s not a choice. Facebook’s product is not usable. The folks that have used Facebook’s product have turned it off. From a competitor standpoint, it confirmed my thought that Facebook doesn’t understand creators.”
That’s also why he hopes that one day, the tech giants might just integrate Patreon rather than compete, and they could each get a cut of subscription revenue.
Looking forward, he says the toughest challenge for Patreon will be building three different products for three distinct types of creators without the infinite wallets of its rivals. “I think Patreon will be raising for a long time” Conte says. That will fund Patreon’s plans for eventual international operations where 40 percent of patrons and 75 percent of creators live. Right now Patreon is only in English and US dollars. But if it can spin up local languages, currencies, and payment processors, Patreon could be where creators around the world go to share with their biggest fans.
from Social – TechCrunch https://ift.tt/2Og8DFA Original Content From: https://techcrunch.com
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toomanysinks · 5 years
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Patreon ups its revenue cut, but grandfathers in old creators
Patreon couldn’t survive charging all creators just a 5 percent rake on the monthly subscriptions they earn from fans while building commerce tools like CRMs and merchandise to stay ahead of Twitch, YouTube, and Google. But it also didn’t want to screw all its loyal early creators.
So today, Patreon is overhauling its pricing. Any creator can still get a 5 percent rate, but just for a Lite version without bonus tools or different fan tiers. All of Patreon’s extra features will now be in the Pro plan with an 8 percent rate, but with existing creators grandfathered in at 5 percent. And the new Premium enterprise plan for 12 percent (9 percent for existing creators) will offer full-service merchandise sales, multi-user team accounts, and dedicated customer support.
If you want the lower grandfathered rates, you’ll need to join Patreon in the next few weeks before the new rates go into effect in early May.
“With this change, Patreon is a long-term independent company that doesn’t need anyone else. That’s the move we’re making here” says Patreon’s SVP of Product Wyatt Jenkins. More sustainable pricing means creators won’t have to fear Patreon selling out in desperation to someone like Facebook that might neglect or exploit them.
Instead, Patreon CEO Jack Conte tells me he wants to balance powerful features with right-sized pricing for different creator types to become the platform agnostic home for subscription patronage when tech giants are each trying to build their own. “To have a different membership for each distribution platform, that’s not going to work. You need a single place for the bottom of your distribution funnel” Conte explains.
Balancing Rates And Resources
Patreon now has 3 million fans paying 100,000 creators over half a billion dollars per year, and it will cross $1 billion in payouts in 2019 after six years in business. But Patreon was starving on its 5 percent rate which some venture capitalists tell me is why they passed on its funding rounds totaling $105 million led by Thrive Capital and Index. Now it might make enough to keep the lights on, retain ownership, and maybe even earn a profit one day.
Jenkins tells me Patreon spent a year talking to over 1000 creators to figure out how to re-price its offering. “People don’t like change. But I think in terms of change, we’re going to be able to invest in the different products in different ways. We can put a lot of horsepower into membership” he explains. The company didn’t want to screw up like when it changed its payment processing rates a year ago, leading to creator backlash and some exodus. “We unilaterally did something that impacted creators’ patrons. That was the real landmine we stepped on.”
Patreon’s New Rates
What Patreon discovered was some creators, especially individuals and hobbyists, didn’t care for bells and whistles. They wanted cheap and easy recurring payments so they can focus on their art, so Patreon made the 5 percent Lite plan that strips out the extra features but keeps the old rate
More serious videographers, illustrators, comedians, and pundits wanted to offer different price tiers for different levels of exclusive content. They need analytics, special offers, integrations with other productivity and commerce apps, and priority customer support when things break. That’s what creators will get for 8 percent, unless they they’re grandfathered in at 5 percent.
But Patreon also found there were whole media organizations with 50 employees built atop its patronage platform. They needed to be able to share accounts and get immediate support when necessary. Meanwhile, tons of creators see merchandise as a powerful way to lure in fans who want signed photos, stickers, and other swag each month. “85 percent of our creators tell us we need merchandise. ‘We spend our days in the post office licking stamps. You can get great negotiation leverage since you have scale, so why aren’t you helping us with this?’ We can’t build that on 5 percent” Jenkins tells me. They’ll all pay the 12 percent Premium plan price unless grandfathered in at 9 percent. Patreon will in return process, pack, and ship all their merchandise.
Patreon is also changing its payment processing fees to make sure it doesn’t overpenalize smaller contributions like creators’ popular $1 per month tiers. Now all transactions over $5 incur a 2.9 percent and $0.30 fee similar to Stripe’s industry standard, while microtransactions under $5 cost 5 percent plus $0.10. Existing creators get the old rates, and people paying via PayPal from outside the US get hit with an extra 1 percent fee.
The Battle For Fan Subscriptions
Surprisingly, one of Patreon’s most popular creators told me they actually felt bad about being grandfathered in at a lower price, because why should they get special treatment compared to other artists who just might not be as tech savvy. That said, they weren’t going to voluntarily pay a higher rate. “I guess I’m not surprised” Conte responds. “I’ve found that creators are really humble and selfless, always thinking about other people. I can imagine them saying ‘what about these people? Why am I paying less than them?”
If Patreon can power through the rate change without breaking momentum, it could have a bright future. It’s started a patronage trend, but leaked documents show Facebook plans to charge creators up to 30 percent like YouTube already does, and Twitch charges an astronomical 50 percent. But with far more restrictions on content and far more distrust accrued after years of forsaking creators and tense negotiations, Patreon’s neutral platform with the cheapest rate could remain the fan subscription leader at a time when ad revenue shares are proving an inadequate to support turning ones passion into their profession.
Patreon co-founder and CEO Jack Conte
When TechCrunch broke the news that Facebook planned to charge up to 30 percent, Conte says “Honestly, it was relieving but really disappointing in some way. I think competition is good. I hope there are many membership products. I hope they’re successful and [give creators a choice]. Right now, it’s not a choice. Facebook’s product is not usable. The folks that have used Facebook’s product have turned it off. From a competitor standpoint, it confirmed my thought that Facebook doesn’t understand creators.”
That’s also why he hopes that one day, the tech giants might just integrate Patreon rather than compete, and they could each get a cut of subscription revenue.
Looking forward, he says the toughest challenge for Patreon will be building three different products for three distinct types of creators without the infinite wallets of its rivals. “I think Patreon will be raising for a long time” Conte says. That will fund Patreon’s plans for eventual international operations where 40 percent of patrons and 75 percent of creators live. Right now Patreon is only in English and US dollars. But if it can spin up local languages, currencies, and payment processors, Patreon could be where creators around the world go to share with their biggest fans.
source https://techcrunch.com/2019/03/19/patreon-ups-its-revenue-cut-but-grandfathers-in-old-creators/
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