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#salem.plotdrop
salems-hq · 3 years
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in-game dates included in this drop: september 11th-12th system hack: evening of september 11th, 6:47pm.  town hall mob: immediately following the hack, reaching its peak at 7:26pm. warehouse: the morning of september 12th, 5:28am trigger warnings: violence, murder, dead bodies, gore, horror, and supporting themes, religious themes
setting: all across salem, affecting all powered televisions, mobile devices, PCs/laptops, and radios
it’s a normal saturday evening in salem. daily activities are winding down, transitioning into family dinners, game nights. businesses are booming as the sun begins to set, jaunting near the horizon for a final show before giving way to nighttime. main street is crawling with life. it seems as though the city has come to terms with its last jarring occurrence, and things are almost back to normal, even amidst looming threats- which have thus far failed to prove credible. birthday parties, retirement dinners, sport championships, engagement parties: there’s no lack of celebration on the street. this is what makes the interruption that much more memorable. 
the sound of static alters the music coming from various speakers that adorn main street’s lampposts before pushing it to a halt. few people pay it any mind, until a voice chimes into the air, through the speakers on the street, radios, phones, laptops, and other affected devices. “good evening, salem.” the voice brings with it the simultaneous shutdown of all powered screens in the city. one by one, people cry in surprise as the single image of a skull appears in the center of their screens, the spoken words written underneath it. the disguised voice continues. “don’t be alarmed. i’m merely here to indulge you all with some secrets our dear mayor has decided to keep from us.” the skull vanishes, and the captions continue as video footage comes onto the screen. a single figure can be seen in the footage, standing near the edge of the recognizable forest river park.
FREDERICK B. FREEMAN stands center frame. unknown to the public, MIKKO THROMBEY is behind the camera, having recorded this incident himself after receiving an anonymous tip about the mysterious civilian. he stands in the shadows, having followed frederick all the way from downtown. mikko’s breath hitches, which can be heard on the video footage, as he watches the man double over, almost as if in pain. limbs can be heard cracking, shifting, as the man slowly morphs into an animalistic, hideous creature. the camera zooms in on the gruesome transition, catching it in its entirety before the creature’s head suddenly snaps up. its gaze points straight into the camera, holding there for a few moments before turning into the forest at full speed. 
“this footage is from the computer files of none other than the dashing mayor JULIAN AUSTERE. how many things has our city kept from us? what other dangers do we not know about? what ELSE are they keeping from us? freddy here isn’t the only monster among us. where have all these missing persons victims come from? why are they here now? our city officials have known about these suspicious arrivals for weeks and have kept us in the dark.”
as the voice continues, various files are shared through the screens. official city hall documents, emails exchanged between officials and contracted employees, and images of the mentioned ‘returned missing persons’. “have these demons come here to infiltrate us? why are we still in the dark?”
a smiling image of MAYOR AUSTERE appears on the screens, followed by the edited effect of invisible claws slashing diagonally through the image. “wake up, salem. we deserve the truth.” the same skull appears on the screens before the message disappears, and all devices are released from the hack. 
                                    ___________________________________________
setting: town square
one would think images such as the video leaked to the public would shut everyone in their homes out of fear, but then again...salem has never been known to follow the meek mentality of fear. instead, hysteria rises. as if driven by a hive mind, the majority of the city has taken to marching down the streets, headed for the same location: city hall. 
julian austere had been in his office at the time of the hacking, wrapping up a day’s work. he had been on his way out the door when the radio in the upstairs accounting department suddenly switched channels, playing the hacker’s recording through the second floor. as expected, the mayor heads to the city hall’s tech department, where the employees are doing their best to counteract against the hack- to no avail. the hacker’s message comes to an end, and it isn’t long before the all too familiar sounds of a mob reaches the building’s steps. 
the mayor exits the building to meet the growing crowd, narrowly dodging garbage and other such articles that are thrown his way. he comes to a stop at the top of the stairs, looking down at the crowd, at a loss for words. how can you call yourself our mayor?! why are you keeping secrets?! what else is there what else don’t we know are you even on our sidehowcanwetrustaliaryoudon’tdeservetob-
“people, people, please!” his voice cuts through the shouted questions that threaten to crumble his already wavering psyche. the worst possible case scenario has just shown up on his doorstep- and he finds himself struggling to deal with it. “i assure you it was never my intention to keep secrets from you,” he continues, brows furrowing over a sincere gaze. however honest he’s being, the mayor is clearly not in top condition to deal with the situation. he opens his mouth again to stammer out his explanation, when a heavy hand lands on his shoulder.  
“your mayor neglected to inform you all per my instructions,” the figure booms from beside mayor austere. the crowd seems to silence at the sudden arrival, entranced by the stranger. to them, the man seems to be glowing with an unsourced light. “i am the archangel GABRIEL,” behind gabriel stands MICHAEL, who is known around town. “joined by my brother Michael. we asked your mayor to investigate a breach in hell’s gates for us, and report directly to us to avoid a panic like the one we have now. please, be still.” incredulous mumbles scatter through the crowd, but they are quickly dispersed when the two angels standing by the mayor unleash their wings. to many, it might be too difficult to stare directly at. the light they resonate is celestial. “but now that things are in the open, we can assure you that this creature you saw on your devices is on your side. they are a select few who have been allowed to return to their human forms. they protect the town in exchange, per our orders. mayor austere hasn’t lied to you. dark threats loom over this city, and i fear the worst is yet to come. please, go home for now. continue your lives as you have been. my brother and i will be available to you from here on out, but for now...get some rest.” the angels ignore the questions being thrown at them and usher the mayor back into city hall. the last thing the crowd sees before the double doors close are michael’s large, blindingly white wings, which sends a gust of wind into the crowd strong enough to push people a few feet back. 
                                    ___________________________________________
setting: the old lumber mill warehouse, just between salem and eastrath 11:51pm.
“that makes 13.”
“i count 14.”
ANTHONY LORENZO and ORION GREYSON stand amidst 14 bodies, protected from detection and watchful eyes by azrael’s own blessing. the imp raises a bloodstained hand to his mouth. a tongue hovers near the ruby red substance when a crash comes from the other side of the warehouse, earning the interest of both men. matching grins, sharper than an assassin’s knife, stretch as eyes full of bloodlust meet each other. 
“you know what’s better than 14?”
claws unsheathe from the imps hand, the sound slicing through the still night air. the sound of bones cracking follow as the siren cracks his neck. the two are in the outer hallway immediately, allowing tony a glimpse of a new victim fleeing out the back door, into the woods outside. they expertly dodge each other as they rush through the hallway and out the door. it would be clear that this is not their first massacre together, were anyone watching.  
“15.” 
shadowy figures move out of the warehouse and into the night, their supernatural speed causing them to look more like electrically charged figures bounding from spot to spot. it doesn’t take long for them to catch up to the fleeing civilian. they follow him into a clearing in the woods, where he stops in the middle, out of breath. “please! i have a family! i can get you money!” in unison, the boys chime. “oh, shut up.” the last thing the man sees is red: the color of his own blood staining tear-filled eyes. 
                                     ___________________________________________
the police are at the warehouse the following morning, responding to a 911 call at 5:22am from a warehouse employee. the warehouse’s main hall is covered in blood, and a few dozen of the bodies have been posed in the center of the floor. torsos, severed heads and limbs, are littered on the floor in the shape of a pentagram. the pentagram’s shape is lined underneath the bodies in blood. found in the woods, half a mile from the scene, is old farmer abernathy, strung on a pole in a fashion similar to that of a scarecrow. his throat has been slashed and stuffed with some of the dry grass that covers the clearing’s floor. his hands are purple from the ropes tightly wound around his wrists. surrounding the figure on the pole is a much larger pentagram, this time made of fire. 
the fire crew are the next people on the scene, soon followed by local news stations. the story is broadcast on the first news of the day, the 7am session. headlines read: MASSACRE AT THE MILL. a moment of silence is given on the news for the following victims: 
Melody Pearson, Katrina Brock, Patti Cooper, Isaac Hernandez, Jaime Greer, Janie Briggs, Austin Hammond, Valerie Bradley, Lee Grant, Betsy Fletcher, Carroll Schneider, Clayton Abernathy, Gordon Delgado, Mindy Chandler, Sylvia Summers
                                    ___________________________________________
PLAYER NOTES: players may post threads surrounding/involving the events of this plot drop. if you want your muse to have known any of the listed deceased, go ahead and add it into your interactions! if you would like your muses to have plot specific interactions (i.e meeting with the mayor, any of the exposed angels, etc), or have part in any upcoming plot drops, events, etc, please approach any admin. 
tldr; first of all :’) ow. second of all, ANGELS have appeared in salem, specifically the archangels MICHAEL and GABRIEL 15 bodies have been found with no suspects thus far. NEWS ANCHORS announced an 8pm CURFEW following the murders, effective immediately. 
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salems-hq · 3 years
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in-game dates included in this drop: july 26th- forward barrier meeting: morning of 26th, 7:30am barrier ritual begins: morning of 26th, 8am, directly following task briefing and preparation trigger warnings: none
setting: the council conference chambers, july 26th 7:30am
the night of the 25th, every mage, fae, and individual with powers harnessing nature have been individually sent a courier message requesting their presence with the council. upon the arrival of the last attendant, the doors to the council chambers close and the mayor explains the situation. the council has gathered any person in the city that has the ability to work with, manipulate, or therein involve nature within their magic in order to erect a temporary protection barrier around the city. groups of 5+ will be stationed along the border and beaches of salem, ranging a few miles between each other. the ritual is explained to be extremely precise, and each group will have a small window of time to prepare themselves for it. all parties must begin the proper actions at the exact same time, or the ritual will fail. the mages have been asked to lead the parties and coordinate communication. 
setting: all along the borders and beaches of salem, july 26th 8am
the briefing ends at 7:45am, leaving 15 minutes for mages to be assigned a team and ensure all preparations are made at their stations before 8. as the clock strikes the beginning of the new hour, each group is enveloped in a moving green smoke as they each begin their part in the ritual. the earth beneath them moves, rushing towards the outer borders of the city in steady unison all around. fully grown trees and grass sprouts begin to grow wherever there is space for them, causing the surrounding woods and plains to thicken. the plants stretch upwards, almost further than the eye can see, creating a new cast of shadow over the city as the visible sky above it shrinks. if any ill-seeking individual were to enter these grass plains and woods, they will find themselves lost in a world that is not quite the surface and not quite a celestial plain. the enchantment shrouds their memories and some may even lose themselves, going mad and perishing. others, however, who are of stronger mind may push past a certain point in the enchantment to find themselves back in reality. all those with good intentions may still enter the city without a hitch.
happening concurrently, the groups along the beach are working with the ocean and sun. they are shrouded in pale blue and yellow light as they begin to work, pushing and pulling with the waves of the sea. the light transfers from the participants to the sources, the waves glow a bright blue tone and grow unnaturally tall. they grow so tall they reach the clouds and, in turn, graze where sun meets sky. as the ritual comes to a close, the waves fall back to the ocean and the intensity of the sun reverts back to its natural light. any who try to enter the city by air or sea will face harsh waters and difficulties with their vessel, which will run aground if they do not turn away. any who might try to invade from the sea itself must pass the team of sirens and marine shifters stationed within the waters. 
PLAYER NOTES: players may continue event threads if they wish, but they will no longer be considered present occurrences. if you read this sentence please react to the post link in the group discord with the fuckboi face. :) there is now a half-dome nature barrier around the town. the woods, plains, and surrounding beaches have been enchanted to ward away dangers. it is a temporary fix, and not a completely impenetrable one. the city employees are working hard to maintain the barrier spell (and patrol the ocean) in order to ensure residents can resume their normal lives while they can.
all posts revolving around the barrier ritual may be tagged as salem.event001.5. these may include interactions between ritual participants and subsequent events only 
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salems-hq · 3 years
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in-game dates included in this drop: july 23rd-july 25th  town hall meeting: morning of 23rd, 12pm-?? ongoing thread on dash moon effects active: evening of 23rd-night of july 25th ooc dates effective: july 24th-july 31st trigger warnings: blood, death, gore
setting: the council conference chambers, july 23rd. a meeting has just ended.
mayor austere has called for a city hall meeting, allowing the local public an explanation, and a forum for their thoughts. non-residents and other suspected individuals are kept away from the meeting by magical warding and the illusions of the council’s cambion. to them, there is no meeting in salem. the mayor has explained the most recent happenings to the town, which can be found in THIS self-para written by his mun. 
setting: across state borders in connecticut woods, the night of july 23rd.
god bless these united states for having at least been conscientious enough to preserve expanses of earth’s natural beauty. it’s a large reason azrael has chosen salem as his destination. of fall the creations humans have put forth, their respect for pointless establishments has to be, by far, his favorite one. the woods and mountain regions of the country provide the perfect location to have a meeting with all of his...disciples. creatures from all over the globe stand in union around a single figure: a concoction of the most morally corrupt individuals his soldiers could find. outsiders are warded away by hexes, but one might stumble upon the scene if they were to follow someone directly there. 
azrael himself is not present, but in his stead stands a crown of hell many might know as abel. this meeting will be written in one of two group threads in the player discord, and will be posted on the dash as soon as it is complete. 
setting: salem, the night of july 23rd to the night of july 25th.
unknown to the residents of salem, the arrival of azrael has affected the month’s full moon. the former buck moon, expected to range in color across the united states, now shines a bright red in the sky. the color emits the same feverish aura of starvation that a vampire’s eyes of the same color would. werewolves all across salem, many already struggling with the monthly change without the addition of the super moon, have lost control of their shift. the earlier cases are easiest to control thanks to the aid of pack mates, but all wolves will have lost control by the morning of the 24th, forcing city security measures to be enforced. 
vampires, celestials, sirens, and all other species that are in control of themselves are sent out on the afternoon of the 24th by city hall, stationed all over the city as damage control. these agents also patrol the city borders to ensure no wolves escape salem borders, and no dangers get too close. 
setting: salem and the surrounding areas within 30 miles, twilight on the 25th. 
the wolves have now regained control of their powers, though rumors spread that many were lost to their stasis forms due to the super moon. salem is reeling in the aftermath, bathed in destruction. many visiting vampires have been forced to leave in order to retain some sense of peace: they were too much of a threat around so much blood. they were asked by the mayor to return to the city in a few days time, when things could be better discussed. many of them agreed. 
as the vampires make their leave, already at the edge of the town’s borders, the static tension in the city’s aura is sliced through like a knife through paper: the scream of countless banshees carries over the entirety of the city and it’s surrounding mountains and valleys. it lasts longer than the average banshee scream should, and various fragile objects near the banshees shatter. nearly all the non-reinforced windows in salem have blown to pieces. all supernaturals and hunters that hear the cries can sense that something is more dangerous in these screams. 
at the edge of eastrath woods stands a hooded figure, towering over a fallen person. the angel smiles, taking a deep inhale of the crisp, unnaturally frigid air. the stranger before him reeks of FEAR. “oh, don’t you smell absolutely divine?” his voice melts into a growl, and a scream fills the night air, heard by none.
PLAYER NOTES: players may now write interactions based between the dates included in this drop. our in-game event will last from today, saturday july 24th, to saturday july 31st. if need be, we will extend it further for players to fully experience the story. event threads may be continued to their conclusion after the end of the event, but they must be complete by the beginning of the next event. (this will be a good amount of time, i promise. if you still can’t finish before the next event, just POSTDATE each reply in the thread.) players may now write interactions based between the dates included in this drop.
*all players are welcome to join either of the two GROUP THREADS, which will be written in our discord group for the sake of organization and time. the threads will focus on the responses immediately following the mayor’s speech, and azrael’s meeting. details on how to participate in these will be available in the discord. 
**the weather in salem is no longer representative of the typical summer climate. storms are expected but these are much stronger than the city has ever experienced. 
all posts may be tagged as salem.event001
contrasting the loss of magic in town on the first week of july, the banshees are now overwhelmed by the amount of spirits appearing in town. due to the veil being closed by azrael, spirits are no longer able to cross between the living and void planes. many of them are not benevolent. every single banshee within a thirty mile radius of salem’s borders heard and felt the scream. 
due to the magical barrier around salem still being down, salem is now visible to the outside world for the first time in it’s existence. mortals and dangerous strangers alike are being drawn to the town by azrael’s doing, a spell of attraction on the entire area. in order to keep residents and the supernatural world safe, the council has mandated a new marshal law on the 23rd: supernatural beings are NOT to reveal themselves in public for the duration of the event, or they risk incarceration. this is quickly proven ineffective due to the werewolf situation.
ALL werewolves in salem are affected by the moon, though the effects may start earlier for some and may delay for others. all wolves will have transformed by 10:30pm on the night of the 23rd. their tempers are exacerbated and many of the younger wolves have lost control of their bloodlust. 
there are many new individuals in town, including old and powerful lich covens that have just reemerged out of hiding. 
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salems-hq · 3 years
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                                                                   ! BREAKING NEWS !                TWO UNIDENTIFIED FOUND DEAD ON SHORES OF WESTERN SALEM
the announcement interrupts the local radio station and news channels late tuesday evening, flashing across television screens without warning. after a brief introduction to the story given by the anchors, the news feed switches to handheld footage of what appears to be the shore of the northwestern beaches near eastrath woods. the blue and red flashes of police lights interrupt much of the image, which is already shaky despite the cameraman’s best efforts to get a steady shot. muffled police chatter breaks through television and radio speakers, nothing worth noting. 
“i am standing here on the shores of eastrath woods just outside police lines. as you can see behind me, there appear to be two bodies that have washed up, or- or appeared, i’ll say, since we don’t have the full story yet. are you getting a shot of this?” the news reporter’s eyes light up as they take a step to the side, allowing the cameraman a clear shot of two body bags that are further ahead. “police haven’t allowed anyone access to the scene,” the reporter continues. as they speak, a group of officers stop between the camera and the body bags. they don’t seem interested in the news crew. the reporter quietly sighs, and their eyes remain on the spot up ahead. “come with me.”
the news crew adjust their position, moving closer to the bodies while staying on their end of the police tape. “look- what is that?” the camera pans left, zooming into the tree line just ahead of the crime scene. “did you see that?” what looks like a giant, humanoid creature appears in the tree line. it looks to be carrying something roughly the same size as itself. the dim moonlight allows the camera an image of a deer skull, nestled on the humanoid’s shoulders the way a head might be. “oh my god, what is that?”
before they can investigate, the scene is blocked by a police officer’s approach. the camera shows a good image of the SCPD badge. “hey, this is a closed scene! get out of here before we throw you in jail.” the footage ends and the news channel is returned to the home anchors. 
QUICKREAD: two mangled bodies have been found on salem’s shores, nearly a week after the big blackout. all access to eastrath woods & plains has been blockaded and citizens are told to stay indoors. precautionary orders to lock their doors and stay alert are the only further explanation given by the news channel. 
UPDATE: angels, demons, hunters, and wendigos are now playable. skeletons will be posted within the next week. 
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