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simsply-challenges · 1 year
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100 Baby Challenge: Expert Mode
So… I wanted to replay the 100 Baby Challenge again, but I have already played it and completed it before so decided to write the 100 Baby Challenge: Expert Mode. It follows most of the same rules as the original by Snarky Witch, with some twists from the Barbie Challenge by Lilylicious on The Sims Forum, and the Black Widow Challenge by Snooty Sims.
Create a Sim:
Make a Young Adult sim. They must be the only sim in the household. As in the original 100 Baby Challenge rules, this sim will be the Matriarch. I will refer to this sim as ‘she/her’ throughout the challenge rules, but they can be any gender as long as they are able to get pregnant.
Matriarch must have the Romantic, Snob and Materialistic traits. If you have a mod that allows you to have more than 3 traits, you can choose whichever traits you want to fill the extra slots (including custom traits) excluding skill traits (eg. maker/active etc.).
Your Matriarch cannot be given any likes and/or dislikes in CAS. All likes and dislikes must be decided in Live Mode.
Complete either the Super Parent, Mansion Baron or Serial Romantic aspirations. For an extra challenge, complete all three across three generations.
Because there are set traits, aspirations and money requirements, you may not use Story Mode to create your Matriarch.
You may have pets in your household, but it is not recommended as you cannot use cheats to add extra slots to your household.
You must play with ageing on for played households and NPC’s, and lifespan set to Short.
Base Game Rules: 
Move your Matriarch into an empty lot. She can only buy a mailbox and an outdoor trash can, then set the funds to 0. As long as she has no house, you can only buy outdoor or portable (eg. items that will go in your inventory) furniture/items. 
You cannot build a house until you have earned 5,000 simoleons. 
You Matriarch cannot have a job. I suggest you register your Matriarch with the Ministry of Labour as a Stay-at-Home Baby Momma. Money must be earned through skills/hobbies. For an extra challenge, do sell items from your inventory - they must be sold in Live Mode. 
You can move onto a different lot/world as many times as you like  throughout the challenge, as long as you can afford it without cheating. 
Other sims may not join your household or contribute towards your household in any way. 
WooHoo with a sim until you get pregnant. For clarity, I will refer to this sim as the Donor with ‘he/him’ pronouns, but they can be any gender as long as they can get others pregnant. Once you have had their baby, the Donor must die! However they die is up to you - get creative. (Extreme Violence, Sim Torments and other ‘murder’ mods may be used). 
Continue having children like this until the challenge ends. The goal is to have 100 babies as quickly as possible. 
Your lot may have traits and challenges, but they are permanent. If you move to a new lot/house, it must have the same traits and challenges. 
Newborns and infants cannot be aged up until you have received a notification that it is their birthday. 
Toddlers must be Level 3 in all 5 skills, or Level 5 in 3 skills (not including Potty) to age up before their birthday. 
Children must be Level 3 in at least 1 of their Fundamental skills, and be a Grade A student for at least 3 consecutive days to age up before their birthday. 
Teens must be Level 3 in at least 1 skill, and be a Grade A student for at least 3 consecutive days to age up before their birthday.
All Children must be raised to Young Adults. If they are taken away by social services or die before they reach adulthood, they do not count towards your 100 babies. 
Once your Children are Young Adults, they may move out but cannot move back into the household. If you choose to keep Young Adults in the household, they must not have a job or contribute to your household in any way. 
Children and Teens may be used to earn money through skills/hobbies, but may not get a part time job or join after school clubs that cost or earn money. Any after school clubs that do not earn money are allowed.  
Your Matriarch may adopt or have a science baby, but they do not count towards your 100 babies. 
All Lifetime Rewards may be used as long as they do not prolong your sims lifespan or protect them from death. 
Your Matriarch may not marry until she is an elder and can no longer get pregnant. Once she is married, she may move out. Her youngest child will then become the Matriarch. They can be any gender as long as they are able to get pregnant. If you wish to play with only female Matriarchs, then her youngest daughter will become the next Matriarch, but her younger siblings may not move out until they are Young Adults. 
Your Matriarch may leave her home freely. She does not have to take her whole household with her. 
Your Matriarch can take vacations but must take her whole household with her - no child left behind! 
Your children can go to daycare, but you must never hire a nanny or a butler. Your Matriarch is responsible to care for her children alone. Maids, gardeners, repair technicians and food deliveries are allowed. Caterers and bartenders are only allowed for parties. 
You may not influence the gender of your children. Avoid strawberries, carrots, pop music and alternative music at all costs. 
All Children’s traits and Aspirations must be randomised. You can use the in-game randomiser or an online randomiser. For your next Matriarch, you must complete their randomised Aspiration before you can change/choose another. 
If you violate any of these rules throughout the challenge, you must take 150 simoleons from your household funds. If you have less than 150 simoleons, reset it to 0. 
Skill Rules:
Your Matriarch must reach Level 10 the following 10 skills: 
Homestyle and Gourmet Cooking 
Charisma 
Gardening and/or Handiness
Any instrument of your choosing (includes Singing and DJ Mixing)
Any art based skill of your choosing (Painting, Writing, Knitting, Fabrication, Acting)
Any other 5 skills of your choosing 
These skills do not need to be mastered by the same Matriarch. I suggest you spread them across 3-5 Generations, so each Matriarch will master 2-3 skills each, one of which should make money for your family.
If you wish to master a skill that only has 5 Levels, you must choose 2 so they add up to 10 (eg. Photography and Media Production). 
Additional/Pack Rules: 
Outdoor Retreat/Snowy Escape: 
When you move your Matriarch onto an empty lot at the start of the challenge, she may buy a tent before you set the funds to 0. 
Get To Work, Dine Out and Cats and Dogs: 
Your household may not own a retail lot, restaurant or vet clinic.
Get to Work, Vampires, Island Living, Realm of Magic and Werewolves: 
Rules about occult Children/Donors from the Original Baby Challenge apply. 
Spa Day: 
Your Matriarch may teach yoga and meditation, or offer other sims massages or mani-pedis for money. 
Get Together: 
Your Matriarch and children may be part of a group as long as the activities do not break the rules of the challenge. 
Get Together, Jungle Adventure and Werewolves: 
When you move your Matriarch onto an empty lot at the start of the challenge, she may buy a usable bush before you set the funds to 0. 
Parenthood: 
Your Matriarchs must also reach Level 10 of the Parenting skill. 
Your Matriarch must discipline bad behaviour however she sees fit. 
In addition to skill and grade requirements, all Children and Teens must be in range of one Character Value trait (whether positive or negative) to age up before their birthday. 
Seasons: 
Your family can participate in holidays as long as it does not break the rules of the challenge. 
Tiny Living and Paranormal Stuff: 
Your family may live in a Micro, Tiny or Small House or Haunted House at any point in the challenge.
Eco Lifestyle: 
All N.A.Ps can be used as long as it does not give your sims money or lower the household bills. 
High School Years:
You may not join your Teens at High School. 
Growing Together: 
Do not set Family Dynamics in CAS, they must be decided in Live Mode. 
When you move your Matriarch into an empty lot at the start of the challenge, she may buy a sleeping bag before you set the funds to 0. 
Your Matriarch or Children may accept additional traits, but may not change their initial traits. 
If your Matriarch goes through a Midlife Crisis, you may complete aspiration goals as long as they do not break the rules. 
Infants must reach 2 milestones in each age-specific category to age up before it is their birthday. 
You may have sims temporarily stay at your house, but they cannot care for your children. 
Mods and CC Rules:
Some build and buy cheats can be used, including bb.moveobjects, bb.showhiddenobjects and bb.showliveeditobjects. Debug landscaping is allowed, but do not use any other items that will lower your lot value or bills.
Mods, cheats and CC are allowed as long as they do not give your sim's money or lower the bills (eg. sims must not have child support or inheritance enabled); alter the length of your sims lifespan; alter how fast or slow your sims gain skills, or add more than 8 sims to your household.
Money cheats are not allowed! (Unless stated otherwise).
Story progression (either in game or MCC) is allowed, and recommended. See how weird your family tree gets!
If you want to make the challenge even harder, play with WooHoo Wellness or Wicked Whims and disable the ability to Try for a Baby/set fertility to depend on your Matriarch's menstrual cycle.
Mods that allow teen pregnancy/adult-teen relationships are not allowed.
Mods that allow blind dates or online dating are not allowed. You must find your own WooHoo partners.
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