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duel-tactics · 1 year
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UI Testing
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wintermoortc · 4 years
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Wintermoor Tactics Club is now available for PC on Steam! 
And to celebrate, we're launching with a 10% discount!
https://store.steampowered.com/app/917840/Wintermoor_Tactics_Club/
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Soldier x Red Mage Sigo jugando Final Fantasy Tactics Advance desde hace 7 años, llevo 253 misiones de 300, no he usado cheats, y ya casi todos los personajes de mi equipo ya son mas fuertes que el protagonista, y mi unica opinion respecto al juego es que es mejor el de Playstation xD https://www.youtube.com/watch?v=n_C93GeSwWA #finalfantasy #finalfantasytactics #soldier #redmage #viera #ivalice #videogame #squareenix #tacticsgame
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duel-tactics · 1 year
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Pushing and Pulling of Players and Obstacles. For combat and puzzle solving. Both have different stat requirements for pushing. Being pushed or pulled can also make you vulnerable to follow up attack.  
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duel-tactics · 1 year
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Postioning is everything! Obstacles and players bumping into each other w/ (optional) endless chaining
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duel-tactics · 1 year
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Projectiles/ranged attacking by firing a Crossbow.  - Attacking obstacles - Defending, Dodging and Dying from Arrows.  
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duel-tactics · 1 year
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Running into another player is likely to push you back so be careful.
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duel-tactics · 1 year
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Another movement demo:
Jumping: Escape or pursue by 2 spaces. Only over deep water (dark blue), a void (white) or a hazard (purple). Flanking: Gain positional advantage at great stamina cost.
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duel-tactics · 1 year
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Here’s a look at some different terrain and their effects: - Beige tiles are sandy with a property of stickiness which slows down movement temporarily. Much like swamp or mud etc. - Purple tiles are bramble bushes and a hazard tile which has a chance to damage player that step on it. - Light blue tiles are ice which have a property of slipperiness which speeds up movement temporarily. Much like a wet floor. - Red tiles are lava and also a hazard and carry a chance to damage whoever treads on it. - Dark blue tiles are deep water and cause the player to fall. In this case to their death.
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duel-tactics · 1 year
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In Duel Tactics spatial awareness is key. Here’s a clip of falling - Off the board’s edge - Into a “void” space - Into deep terrain (in this case a river marked by dark blue)
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