there’s an alternate universe out there where when you reach the sanctum in totk when “zelda” does her little cutscene she ends it by throwing a dagger at you and it whistles just past link’s head as he reacts in shock before readying himself for battle and then you regain control of him as a boss bar appears at the top of the screen that reads “Puppet Zelda, Twisted Memory”
and Link is forced to fight the one he swore he would protect and has been chasing after the entire game, and instead of a sage offering him warnings or encouragement the Zelda belittles him and accuses him of abandoning her and failing her and leaving her to die
and her attacks at the beginning of the fight are those bursts of bright light and the daggers but as you whittle down her health and begin stage two the facade begins to slip and the light bursts are replaced with darkness and she oozes gloom wherever she moves and her movements become more stiff and skeletal and broken
and then once you’ve defeated her she rises into the air all broken and limp but still looking at you and says that it doesn’t matter that she wasn’t zelda because zelda is still gone, trapped in the past with no way to come home she could be burried anywhere in hyrule, and she summons a dark bow of light and draws it back as a red-purple bulging mass begins to form at the arrow tip
and that’s when the sages turn up, sidon unleashing a wave that pushes the bow aside, tulin firing an arrow that riju uses to cast down lightning, and yunobo at link’s side, and they all have their own line of dialogue that boils down to ‘don’t worry link, there’s no way that’s zelda, she would never say those horrible things, and we know she’s still out there because you heard her true voice, so don’t lose hope!’
and then zelda dissolves into gloom with a fit of that uncanny laughter and that’s when that megamind-style ganondorf head appears and makes his whole speech about how they have no idea who he is or was and you get his memory and that he has waited all his imprisonment to battle against link and prove that he is the strongest in hyrule, ‘and then you will fall, link, as rauru and zelda did, knowing that hyrule falls with you. Come to the Depths beneath this wretched castle, and meet your fate, o destined hero.’
and then the zelda-gloom melts away into a heart, and the sages have that post-battle talk about re-grouping at lookout landing, and tell link not to do anything rash because they will find the real zelda together
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Can I gush for a second about the use of pokeballs in Pokemon Scarlet/Violet to indicate characterization? I'm sure this has been brought up many times before by people more dedicated to the series as a whole than me, but I'm really delighted by this particular detail, so: let's talk about Team Star.
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Mela is only seen with a quick ball, which works better when used immediately during an encounter with a wild pokemon. It's what you use if you want to get it over with. Mela is hotheaded, impatient, and prone to jumping the gun. She likes to gets things over with fast so she can get back to he own life before she gets too annoyed.
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Atticus is seen using a repeat ball, which works best on pokemon that have been caught by the trainer multiple times before. This is for people who like to have make sure that they have the best pokemon for a given situation, perfecting their choice over time through a combination of training and selection. Atticus is patient and detail-oriented, and he works in the design and creation of clothing, which requires dozens of mockups and modifications to get right. He'll go through a hundred shirt designs that aren't quite right before finally producing the one that is.
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Ortega is shown with a luxury ball, which is extremely expensive but immediately increases the friendship of any pokemon caught with it. This is for people that like to work with the "hard customers" of the pokedex without necessarily having to go through all the hard work to get those pokemon to like them. Ortega is extremely wealthy, but he very clearly values his friends more than his position: he's not a classic spoiled brat, using what he has to make things easier for the people he cares about. If I had to guess, I'd say his love language is gift giving.
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Giacomo uses a timer ball, which works better the more turns have elapsed in a given encounter. This is for trainers that don't give up when they want to catch a specific monster, those who are willing to wait take their time if it means they get what they want. Giacomo is patient, has an excellent concept of strategy, and is willing to take as long as he has to in order to get where he wants to be.
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Eri uses a heal ball, which instantly heals any pokemon put in it. This is for trainers that focus really heavily on the health of their pokemon, those who want to make sure that they're always at their best. Eri is fiercely protective of the people she cares about, to the point of standing guard at the gate of her base herself so that none of her people are put in danger. Her biggest concern is the health and safety of the people around her, regardless of the toll protecting that might take on her own.
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In contrast to these five, the Big Boss of Team Star uses normal pokeballs. Because they're nothing special, and at first glance the boss isn't either—but when it all comes down to it, this is a character that is dedicated, steadfast and reliable, the one that started everything for Team Star and the one that everyone comes back to in the end. Out of context, them using normal pokeballs doesn't seem to mean anything, but when put against the backdrop of the rest of the team, it's as indicative of character as all the rest.
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dragons dogma 2 is really missing the job board feature from the first game. having a reason to go out and explore beyond finishing a quest felt so good for self directed play in dd1. don’t want to advance the story just yet? Go to the job board and pick up a job that’s just like “kill a griffin,” that’s a tangible task that requires me to go find one, explore areas I’ve spotted griffins in before, and finally take one down for a tangible reward. in dd2 if you run out of quests you really do have no choice but to wonder around aimlessly or advance the plot
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gimme your top 5 hot takes about rwby
I'm afraid I don’t have an accurate gauge of what qualifies as a “hot take” (or even what it actually is. Is it merely a controversial opinion?) so if any of these are ice cold I apologize
Adam and the Rose family should be connected in some way. Visual cues are important and there's so much spicy potential, especially if the dynamic originated with Summer
For Roman, the best and longest standing villain of the show, to be one of the few on-screen Grimm deaths is borderline parody. Personally, I think Ruby should’ve had a more active role in his death, even if by accident or setting up circumstances like she did Neo
Ozma’s situation is far more horrifying and sympathetic than Salem’s. The gods proved that they could bring Ozma back to life in his own body, but instead he’s forced to be a body snatcher? That’s fucked up in so many ways. She may be able to die again and again, but I think it’s way worse to die knowing you’re dooming several people at once
May Marigold isn’t that great of trans rep. She’s so unmemorable and inconsequential to the plot that the only reason I remember her at all is because she’s The Trans One. Like, glad they made her trans, and the reveal was respectful and clear and not even plot-relevant!, but maybe make her a good character first?
If we’re going by the show’s queer golden rule of blushing = romantic feelings, then Ruby had a crush on Emerald in V3 and it should have been explored way more for angst purposes
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