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#this is older but thinking of fnf made me remember it
lullabyes22-blog · 10 months
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Can you give hcs about Lika (Vi's and Jinx's mom) from FnF
I have a whole bunch<3
tw: poverty, war, trauma, underage sex, sex work, abortion
She's originally from Drekkengate, where she was part of the luftmenschen - irl this is Yiddish for 'people of air' i.e. wanderers with no fixed occupation. She and her family were at the bottom of her village social scale.
She fled to the Undercity with her parents during the Void Wars, before washing up penniless on Zaun's harbors.
She lost her family to sickness and starvation in the brutal chill of wintertime, and became one of the thousands of sumpsnipes wandering the streets and living off of stolen scraps.
At eleven, she enlisted to serve in the mines for a chance at steady income. She also nearly died during the explosion that collapsed the tunnels. Thereafter she decided that she needed to find a safer and smarter occupation.
She's always had a gift for tools and tinkering, paired with nimble fingers and a head for schematics. By sixteen, she'd found work as an apprenta in a old tinkerer's workshop, and began seriously honing her craft. After the tinkerer passed, he'd give the shop to Benzo, who'd keep her on as his associate.
Sadly, the pay was meager. To make coins on the side, Lika sometimes put a red rag around her arm and prowled the factories for a knee-trembler in the alleys - though she didn't particularly see herself as a sex-worker. Her attitude toward the profession was more expedient than anything.
To her way of thinking, "What did Janna bless me with a pretty face for, if not to occasionally save me from donkey work?"
She's a free spirit - and a ruthless survivalist. In her brief life, she's dealt with a number of upsetting or downright traumatizing experiences, including starvation, sickness, heartbreak, homelessness, unplanned pregnancy, abortion, deceitful bosses and cruel men. It's made her wary of strangers as a rule - and reliant on her self.
It's also made her develop a minxy persona to keep men at arm's length while also leaving them panting for her attentions. She tends to gravitate to the big burly protector types who will provide for her, and keep her safe.
Her motives aren't purely mercenary. Once in a committed relationship, she will give it her all. But at the least sign of fractured trust or infidelity, she's out of your life for good.
She's always had her eye on Vander. "Handsome, strong, and so good good with his hands. That temper though..."
On his part, Vander was absolutely dazzled by her. He was used to simpering floozies and easygoing barflies; Lika had a talent for always leaving him guessing. When our Hound fell for her - he fell hard, and never fully recovered.
Her wiles work like a charm on most men. But they are a failure with Silco. The little bastard is Immune to her venom, in his own words. He just gets snarky with her. Annoying kid brother/manipulative older sister vibes.
She's an incorrigible flirt, and a natural people person. Gravitates instantly to saloons and bars, and can kick up a storm on the dance floor.
For all her flightiness, she proved a very tender and attentive mother. Wanted her daughters to have the best of everything, which is why she supported Vander's and Silco's cause for Zaun. Vi remembers her mommy as always encouraging her to chase her dreams. "Shoot for the stars - 'cause you belong there too."
She'd always hoped to have two girls and two boys - and to name them after her favorite color palette. Violet, Powder Blue, Teal, Beryl.
The Day of Ash cut that aspiration short.
Her death broke Vander's heart in a very silent, very stoic way that he never discusses.
Vi has inherited her quick tongue and fast reflexes. Powder got the dainty looks and tinkering skills. In fact, the older she got, the more she resembled Lika. It made Vander very awkward around her - but also made him secretly baby her far more than he did the other three.
In cherishing Lika's girls, he sees himself as preserving her legacy, and paying her sacrifices forward<3
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badadamadaba · 2 years
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I decided to visit an old Roblox game.
Very old game, created back in the distant year of 2013. This game was a good chunk of my childhood. It took me a while to find the original as it was so popular that tens of dozens of clones were made of just the base concept alone, not changing a thing. But I did find it eventually. (This is going to be a bit long, fyi)
7.6+ million visits
7.6 *million*. People have logged into this one game, 7.6 million times. That’s fucking insane, and a testament to just how popular this game was. Sure, it was no Natural Disaster Survival, but it’s definitely up there. Of course there are newer games that have since surpassed this game dozens of times over, but that doesn’t change that much, Roblox wasn’t as big, or accessible as it is now. However
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0 active users...
Not a single living person is on this game. Isn’t that nuts? Isn’t it insane that something like that can happen, and the game is still up and running, available for whatever wanderer happens upon it to join?
Obviously I had to hop on myself, this game was important for me so I had to wander it’s ruins and well.
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In ruins it is. Entire rooms and hallways have no floor or ceiling. I don’t know if this is just the server I’m in that got messed up by hackers or what but it hit me seeing it like this. I don’t have words to accurately describe how it makes me feel.
Okay, I may as well say what the game is, if you don’t already know. It’s “Survive SONIC.EXE In Area 51!”. I know, it’s silly and extremely dated, but also, 2013. This stuff was massively popular. I remember being in servers full of people desperately trying to get away, and sometimes purposefully sabotaging the doors to let him through.
And now here I stand, the only one left. Well, I can’t say that because I stopped playing it too, but I seem to be the only one that remembers it and wanted to return.
Okay I decided to join a different server of the game and no, that stuff is still missing. The game has simply fallen apart over time.
I know it’s stupid to get sentimental over a Roblox game, especially one as small and dated as this one is, but something about it was too much for me to just ignore.
It’s kind of beautiful, thinking about it. A fossil of an older, easier time. It’s broken, missing key details, like many fossils may be, but otherwise everything is still there, preserved in the amber of the Roblox servers. There for people, almost a full decade after it was created, to explore. It may have gotten an update in March of last year, but given how empty the game is, that’s like a descendant of a ruined town replacing a fallen sign back where it used to be. There’s no hope for a future of this game, to whom it may appeal have long since grown out of it or moved on, and while the brief resurgence of Sonic.EXE (thanks to fnf mods) may have happened, it’s likely not enough to bring this game back to it’s glory days. It’s simply a relic of the past. Time may rhyme and repeat, but it rarely, if ever, reuses props. At least not without remaking them from scratch and, in the age of the internet, old things simply will not do.
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amrio · 3 years
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a nightmare kinda night
So I had this whole story plotted out and everything for fnf's favorite bomb boy and the gang that revolved around fun-sized whitty and how he would've been involved, but I lost interest a while ago... Anyways here's one of the fluff chapters that need no context at all. Oh and fun-sized whitty was dubbed Itty (like itty bitty whitty haha). There's an intro chapter if you want an idea of where this was headed btw.
(Not my characters, they belong to their creators)
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It had been one of Whitty's favorite kind of nights. The kind where the apartment was cool and quiet and there was rain outside the window that he could watch if he wanted to. But that had been three hours ago and the rain had turned into a storm since then. He didn't mind storms all that much, but they were annoying when the crack of thunder and flash of lightning kept waking him up. He wasn't a deep enough sleeper to ignore the loud noises, so he was left to stare either out the window or at the doorway in a daze waiting for the noise to finally stop.
On one hand, he supposed he could get up and go do something to pass the time, but on the other hand, no one else was awake and he was rather comfortable despite not being on the bed he had been given. It had been too ingrained that he had to be ready to move at any and all times in case he was caught up to, so settling down and shutting his eyes for eight long hours just didn't happen. Instead he opted to sitting in the corner facing the doorway, sometimes still sleeping with his eyes opened, but the longer he stayed with Carol the less on edge he felt. And he didn't know if that was a good or bad thing for his general safety. But that was a problem for the brighter hours of the day. As of right then, he was perfectly content to relax into the pile of pillows that Carol had stashed in his corner when she figured out where he slept. Those were nice. He had never had those before. He definitely preferred them over the hard wall and floor after being told what they were for. Softness was new, but he was finding that it wasn't necessarily bad.
So, yes, he was comfortable enough to rest with his eyes shut and listen to the rain in between the crashes of the storm. But then there was a new noise. It wasn't anything like the storm, it didn't sound like passing people outside, but it didn't sound happy. It didn't sound like it was outside at all really. It was much closer than that. It was whimpering. Was someone crying?
Whitty opened his eyes and took a wary look around. He didn't think the sound was coming from Carol's room. She was a deep sleeper and while she hadn't ever cried as far as he knew, the sound didn't match her voice. This left the only other person in the apartment. Itty. The little bomb had taken to sleeping in his bed since he didn't use it. A glance over in the bed's direction confirmed it. Even in the dark of the room, Whitty could tell that Itty had managed to fight the blankets into a knot around himself and was trying to lash out against something in his dream. He didn't have those very often. Dreams. The few he had had were either ungodly amounts of bizarre or absolute terrors that he woke up from crying. After a morning of waking up to one of the bad ones, he had asked Carol about if she ever did that. She had said yes to having what she called a nightmare, but she said she didn't usually wake up crying from them. The concern in her features was obvious even to him, but it wasn't the first time she had looked at him like that, and it definitely wouldn't be the last.
With that in mind, Whitty took on the job of being concerned as he got up and walked over to the far side of the bed where Itty was struggling. He was fairly certain that his own nightmares were due to his past including both the lab and The Greater Good always on his heels. But as far as he and Carol had figured, Itty didn't remember much about his past, at least, nothing painful... Yet here he was, crying out in his sleep, scaring Whitty half to death when he started saying coherent words.
"No—! St-stop! Please! It—hurts! Please! No!"
It was painful to watch to say the least. Whitty had never seen the kid look so distraught, with the exception of when he had accidentally caught himself on fire, but that had been more of a panic. This was despair and agony. Thick black tears streamed down the kid's face while he shook and tried to jerk away from whatever was assaulting him. "Please! Stop! Why are you—! Please! I ca-can't!"
He had had enough of that, so Whitty reached down and tried to shake the little bomb awake. At first Itty's struggle only worsened with the grasp on his arm, but after Whitty shook him more insistently he finally seemed to waken a little.
Ittty's eyes shot open and he looked around wild-eyed, clearly not seeing his surroundings, and still shaking, but he did see Whitty and lurched towards him. Well he certainly tried to anyways. The blankets were too tight around him for him to get very far. When he realized this, he only cried harder. "P—please!" He was desperate.
Whitty, not really sure why, acted without thinking and got to work untangling the sobbing bomb. The second Itty was free, Whitty found himself having to brace against the impact of Itty jumping at him. When he got over the fact that Itty was now latched around his neck in a vice-like grip, he actually registered what was happening. Itty, the poor little kid who had the same start he had, was crying his eyes out and scared out of his mind. At first Whitty started to panic a little on the inside. What was he supposed to do with this?! He didn't know how to help in this kind of situation??? But then he looked down at Itty and it clicked. What would I have wanted when I was like this?
The answer to that was an easy one. He didn't even realize what he had wanted until he had been given it with Carol. He didn't want to be alone. He wanted someone there with him. No one would ever truly know what he was and had been going through, but someone's nonthreatening presence would have helped to ground him. As he looked at Itty in his little cat patterned pj's, it occurred to him that that wasn't entirely true, not anymore. He wasn't completely alone. Itty had been put through the same crap that he had, but the kid was lucky. He had Whitty to help him through it.
So with his mind made up, the older bomb moved as gingerly as possible, sat down, and shifted until he was leaning against the headboard with Itty tight against his chest. He wasn't very good at the whole affection thing yet, but he had seen Carol comfort Itty enough times to have a good idea of what he was supposed to do. First things first? Get him to stop crying.
"Hey," he muttered down to the crying kid. "Itty. Look at me."
Itty had his face buried in Whitty's neck and didn't seem to hear him, sobs still wracking through his little body.
Whitty blew out a puff of air before trying again. "Itty." He nudged him out of his hiding spot and offered a small smile when he saw the pair of normally bright, but now horribly scared eyes finally look up at him through the tears streaming down his face. "Hi. Think you can focus on me for a second?"
Itty looked so so confused, but after a second he gave a hiccuping nod. Then a clap of lightening struck followed by the deafening boom of thunder and sent Itty into crying hysterics all over again. He was right back in the hollow of Whitty's neck, but for a whole new reason.
Whitty glared at the storm outside, the rain wasn't going to ease up anytime soon and neither would the noise. How was he supposed to get the kid to ignore something as loud as thunder?! The headphones Carol had given him were on the other side of the room, but he knew that getting up wasn't even remotely an option with Itty attached to him. So he looked around for something nearby. Something to block the noise...?
Then he looked down at Itty again and it appeared that the kid already had it covered, or at least unintentionally had a good idea. The little bomb, in his panic, was trying his hardest to burrow into the side of Whitty's hood and hide from life and the loud scary things in it. That was a fairly easy solution Whitty figured. Plus it would even shield Itty from the flash of lightning so maybe he would calm down and go back to sleep. He's still not sure how he managed to get to the zipper with Itty in the way, but after a few minutes of rearranging and struggling with the petrified child, Itty ended up resting snug in the jacket with his head now on Whitty's chest and safely hidden away from the storm outside.
Another flash and crack of the weather outside had Itty tightening his grip again much to Whitty's annoyance. I thought we just fixed that issue. But he supposed that still made sense. Just because he couldn't see the storm didn't mean that Itty couldn't still hear it. It shook the apartment for Pete's sake. Of course he'd notice it. He needed a distraction or something else to focus on. But what else was there for him to do? It's not like there was anything he could go get for Itty to listen to. What else did Carol do when the kid was upset or feeling down? What did she do when he was upset?
He scrunched up his face trying to think as he watched another flash light up the room and scare Itty again. Normally she would get his attention and get him to sit down so he was at her height. Then she could effectively hug him and not his legs, and so far Whitty had the Hug Step accomplished. After that it was a toss up between talking him through whatever had stressed him out at the time or being quiet and there with him until he calmed down, depending on how upset he was. Well...that or she got him to sing. He liked singing with her quite a lot, so she usually hummed something that he could hum right back until he was up to singing and by then he had usually forgotten about what had set him off in the first place. ...How he had managed without her a year ago, he had no idea.
He personally didn't feel like singing right then. The room was pretty quiet aside from the storm, but his singing voice was not. He wasn't trying to compete with the thunder (even though he probably could and win), he was just trying to be a distraction. The question of if he should hum at all was answered the second he looked down at Itty's shaking frame. The poor kid hadn't asked for any of this. So Whitty sighed and started to hum. At first he didn't really know what he was humming, there hadn't been any song in particular on his mind at the time, but after a few notes he realized that it was the same song that Carol sang to him when he was upset.
Itty didn't react immediately, still flinching at the next bout of noise from the storm, but slowly his grip loosened and his crying faded in to sniffles and then just hiccups. He tucked himself closer to Whitty, but not out of terror this time. This time he was trying to get closer to the calmer sound of Whitty's song.
This entire time Whitty as been more or less still sprawled out on the bed, with his long legs propped up over the end of the bed and his arms still at his sides, unsure of what to do with himself. As Itty's breathing slowed, the need to curl around the kid suddenly hit him and he really had no idea what do with that. But...Carol did tell him that it was okay to respond to instincts like that. They were normal. Some of his amalgamated DNA was human after all. He had just never had a chance to indulge in any of the more touchy feel-y instincts before. But...they were why he liked hugs after he had had one. So now he hesitantly glanced at Itty, who looked pretty comfortable where he was, and shifted until his legs were crossed under him and his arms were curled protectively around the kid.
If it was any condolences to him, Itty almost immediately sighed and didn't even register the next crack of thunder. In fact, he appeared to be dozing off again. Perhaps Whitty had actually done it! Still humming, the bomb couldn't help but smile a little at his victory. He had calmed down a frantic, teary-eyed kid, without anyone else's help. And the thunder didn't even bother Itty anymore! Double win!
After a while Whitty ended up settling enough to shut his own eyes for a while, not to sleep—at least, not intentionally—but he could enjoy the weird but not bad feeling of Itty leaning against him. It wasn't entirely new to have someone using him as a pillow, Carol did it all the time. Her napping on top of him kept him in place and out of trouble, and he got to bask in the comfort of her trusting him enough to sleep within such close proximity. But Carol wasn't like him. She was soft and little.
Itty was little too, he supposed, but he wasn't soft. Not like Carol. He and the kid were made of the same stuff. They were both had rough skin and were often scalding to the touch when upset. And well. Itty was just in tears over a nightmare. Whitty didn't think anyone else could handle the little bomb when he was truly upset, just like the previous "fire" incident. But to him, the burning hot was nothing more than warm. Now, he didn't like why Itty was so worked up, but it was comforting to have someone so similar to himself. It was familiar.
Everything in life was so foreign to him. Affection, technology, people not being violent to him, having a roof over his head, eating a full meal...but Itty was not on that list. Itty was like himself, and he knew himself pretty well. The way Itty responded to situations was just like how he did. If something ticked him off Whitty recognized the heat rolling off of the kid's frame just as he recognized the spark at the end of his fuse and the little cracks in reality at his feet when the kid was truly angry. Itty's reactions were small compared to his own, but seeing another react the same was...it was interesting. Other people saw that all the time—people reacting in similar manners to themselves, but Whitty never had before. It was somewhat comforting if he was being honest.
He briefly wondered if that was what it was like to have a family. It seemed like a family thing, but he wasn't exactly an expert on that. The TV shows Carol watched sometimes had families involved and it seemed to line up with his thought process. People reacting similarly to the people around them who in turn knew and even expected the reactions. These families always seemed to enjoy each other's company to some degree, and he enjoyed Itty's company most of the time. Was that the same thing?
Whatever it was, Whitty decided it wasn't a bad thing, at least, it didn't make him feel anything bad. Looking down at Itty one last time, the only thing he felt was warm. Warm wasn't bad, right? He felt warm every time Carol grabbed his arm to show him something and even when Hex excitedly called him over from the other side of the basket ball court. Warm always followed him when he was around them, people he trusted or at least, people he wasn't afraid of. So yeah, he supposed, even if family wasn't the right word, he liked the feeling that was nestled in his chest as he accidentally drifted off with the smaller bomb leaning against him.
It was another new weird thing, but perhaps he could get used to it.
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indecisive-v · 3 years
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NINJAMUFFIN DOING ANOTHER AMA ON TWITTER, HERE'S MORE SHIT FOR YA! keep in mind i'm just sharing the funkin related stuff, though i am including WAAAAY more than what i shared before 👍 go check out ninja's twitter profile for questions about stuff like ritz! questions in blue, answers in orange. if yall don't wanna read everything i MIGHT make a version of this post where i replace the answers with my own summaries of em (and if the questions are long, those too)
and here's a link to the ama tweet itself! dunno if it's still goin
Q: I figure the answer will be yes but do you have more plans to implement more guest appearances from people in the newgrounds community into FNF? Or are you all gunna focus on OG lore and stuff going forward
A: for guest appearances, I think we have always seen it as getting a healthy mix of both. PERSONALLY I'd like to lean towards having more OG stuff than guest stuff, BUT it's all a matter of what other boys think of that as well. I'm not the sole person working on game!
Q: Are you gonna release the full FNF game or are you gonna be releasing week after week? Like, are you gonna release week 8 or are we gonna wait some years until The Full Ass Game comes out?
A: Release plan for FNF right now is a few more updates or whatev to the 'demo' we have out right now, and then a long silence of probably no updates whatsoever until the full game is done (which will likely be a few years). That's partly why we made kickstarter for game.
Q: Hey so like, how much will Fnf cost after it's finished? And when will you ask the supporters what they want the game on?
A: It's all subject to change, but right now it prob gonna be standard 15-25$ lil steam indie game.
We will ask Kickstarter pledgers and whatnot what they want the game on SUPER close to when its released, to keep options open if we get onto anything like a console people want.
Q: 1. how was your day
2. are you releasing a week 8 song early like week 7, or are you goin full lockdown
A: I am doing GOOD today, and I think recently I've been good in general.
up to the mood, but so far we doing good about not having anything leak or whatev, so I think it'd be fun to have update come out with people not knowing what to expect at all. Build dat intrigue
Q: Will fnf ever get official plushies?? Seems like an untapped market
A: FNF plushies will prob happen some point, we have a lot of current merch stuff on our plates already though! (Mostly kickstarter type stuff, shirts, pins, posters, and all the physical OST stuff) Its a lot to sort out, but in time more and more stuff will happen. We r jus 4 boys!
Q: did you ever expect your game to blow up as it did? what was your first reaction to seeing it become super popular
A: FNF never had a humble moment, literally day 1 before the prototype even came out, the vid on twitter had like 5K likes overnight. Then when ludum dare version came out, it got 5K likes again, like it wasnt just a fluke. Was crazy, and def felt like somethin was different wit FNF
Q: Do you plan on getting other people to come in to help with the music? That seems like a lot of work to dump on one person, what with the erect mode and whatnot.
I guess the question could apply to all aspects of development. Will you be bringing on more people to help?
A: We definitely are getting help from other people. We are always keeping an eye on people for various different things. In terms of programming, already I've gotten 2 people (MtH and Geokureli) to help with certain Week 7 stuff (charting/polish, and loading stuff). Shit like dat
Q: Oh, also, will the Steam version be Workshop compatible? That'd really help streamline the process of downloading mods.
A: Steam version of FNF will likely NOT be Steam workshop compatible, because we want all the mods to NOT be spread out through different places. There WILL be modding support that is as streamlined as Steam workshop though. Mainly for non-steam versions of the game!
Q: Are there any chances that the game will have a physical release? Also any updates on a switch port? I remember one of you guys talking/joking about it.
A: Not impossible for FNF to get a physical release. We would want to see how far we could go with it though. I think it'd be super easy to do something wit people like LimitedRun games or whatev, but I think stuff like that can only go so far. I wanna see Funkin in mf Walmart!!!!!!
not that LimitedRun isn't going to be an option! Just we consider and pursue many different things! FNF release is years away, so we have time to think about everything. Whole mindset can be different just a few months from now.
Q: Out of curiosity, how are you dealing with all the popularity? It blew up so fast id barely be able to handle it if I was in your shoes.
A: The only way I've been able to handle it is having the other boys on the crew and being able to talk to them about all the overwhelmingness.
Part of it feels very lonesome, feels like NO ONE can come close to comprehending exactly how I'm feeling, except them. also other PALS!!!
Q: Do you own any of the bootleg FNF merchandise? Like any bootleg plushies or anything?
A: i dont, i genuinely think they r a waste of money, and I know any bootleg shit that gets made, we can prob go about and make it, and make it 100x cooler because we actually put effort into shit. bootleg shit just in it for the coin, so they aint gettin that from me
Q: How did you go about getting in contact with sr pelo for skid and pumps vocals?
A: Pelo i think was familiar and pals wit PhantomArcade a bit thru various Newgrounds things and collabs and whatnot.
pelo retweeted the first OG FNF posts first ever, and brought a LOT of attention to it. to pay him back, we put skid and pump in game! ask dave for more info prob
Q: what's the plan for having the full ass game open source if it's gonna cost money? couldn't people just download the source and compile the game for free?
A: when FNF is fully released, the full source code will be released as well.
the game will be DRM free so it will be way easier for people to redistribute the released/offical .exe instead of compiling it, so that's not the issue anyways. people will pay for things if they like it
Q: What are the chances of it getting on consoles like switch or Playstation, ps5 would definitely be my preferred way to play
A: it'd be a matter of hiring someone to build out backend stuff for those specific consoles. someone who knows their way around all the wacky code stuff, AND knows console hardware stuff. Then its just a matter of hittin up those console manufacturers (Sony, Microsoft, or Nintendo)
the CLOSEST one is SWITCH. pretty much all of that backend is already made, so it just a matter of gettin all that access and shit.
i think in any case though, there's a lot of NDA stuff required, i dunno how much we'd be able to talk about it even IF we get that stuf sorted
Q: any ideas of releasing it on epic store or another platform?
A: Right now, the only thing that is 100% confirmed and WILL happen is a Steam version, itchio version, and mobile versions on respective app stores. Other storefronts aren't out of the picture though, but we don't want to spread ourselves too thin with it.
Q: Will you continue using HaxeFlixel to make the rest of FNF?
A: yes, because it is what I'm the most technically proficient in, and generally is VERY flexible. just a matter of ME becoming a better coder. It's ALL open source, so if I need something done a certain way, either I can do it, or we can hire someone to do it.
Q: have you seen game theory's videos on your game yet and if so, what do you think about them? (not talking about his predictions because i dont want spoilers. i like mystery)
A: it is always good silly fun to watch the Game Theory vids about Funkin with some pals, and see what matpat thinks of the game. i lov the vids, but wish he used my face less! Or at least used a cuter pic of me like this one!!
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Q: Ok so: What does the future of FNF look like to you?
A: future of FNF is a rhythm game that not only exceeds every expectation that people have of it, but subverts most expectations and conventions as well.
Q: Do you plan on retouching on older weeks once the game is fully out? Like reanimating sprites, redoing some charting, updating the background, etc
A: retouching and probably overhauling certain aspects is almost definitely gonna happen. Everything is fluid and can be changed (and should be changed when necessary). i dont think anything should be too attached to, especially this early on in development
Q: I honestly do not care if the answer to this is vague as hell to keep surprises and shit lol but… Since Week 7 was the closest we’ll get to a playable girlfriend (still bf controlling tho), do you have plans to make girlfriend playable in spin-off things or just freeplay?
A: wouldnt be out of the picture for a playable GF, i don't think we've had some hard thing AGAINST it. just a matter of what we want out of the game, and what sort of story or whatev we could do with that concept
Q: How do BF and GF manage to meet famous newgrounds characters (such as pico, tankman and the others to come) like is this all in one universe/ timeline or are they being brought in?
A: i think they are all just there existing. i think there's a lot of wacky things in other media that try to justify crossovers, like MULTIVERSE bullshit or TIMELINE shit, but i dunno, its like subspace emissary. Captain Falcon and Olimar from Pikmin just hang out. Shit like dat
disclaimer that all lore shit is in phantomarcade head pretty much and maybe there is wacky dimensions or somethin
Q: Will the game have dlc?
A: its not too unlikely that we'd have expansions of some sort, but i mean right now we plan on packing in as much as we can into base game, and trying to make that as pure as possible.
if there is ANY dlc, i would personally want it to be 100% free updates
Q: How did you meet Phantom Arcade, Kawai Sprite, and EvilSker? And what do you think about the community and its controversies?
A: me and phantomarcade been fukin around NG for years so years and years ago we naturally crossed paths and became pals
about 2 years ago i found kawaisprites music on NG, and started talkin wit him, made Ritz wit him and we fell in lov
and evilsk8r i met cuz of FNF!!!
quik elaborate on evilsk8r, wanted artist for gamejam FNF was for (ludum dare), and OG person i asked wasnt available, so he referred me to evilsk8r, who I have never met or talked to before ever.
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