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isatumbles · 19 hours
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the feeling of coming back to an old comfort character is indescribable
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isatumbles · 2 days
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Ough
#me
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isatumbles · 3 days
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the fact that multiple mutuals of mine have said something like “man I was so nervous to start talking to you since you’re like the big cwacom guy” is so weird and funny like I’m just a girl /gn
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isatumbles · 3 days
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Which character’s design are you the most proud of in Mathima? Could be because of looks or the concept behind it, or both!
AAGH Theres so many Im proud of!!
Id say it would be Seven, Xagon, Eicanto, and Ninety.
Seven because I want to give him the sense that hes a traveller, so he has larger feet/calves while having a thin build
Xagon because of the uniqueness of her form compared to the rest of the Shapeids in the dystopian version of Geometria. She is meant to be a rebellious Shapeid who hates the new form of governing, so her form reflects that by having slight chevron shapes
Eicanto due to how much fun I had with her design. Since I had a dancer/entertainer in mind, she has lots of jewelery with imagery of the number 8, as well as giving her a twinge of chub as a form of body positivity
And Ninety for blending an abstract character with intimidating aspects. She may be made out of angles, but her form exudes authority and fear. She has a sashaying walk and a fan thats always in her hands, and huge wings that flutter behind her when needed. She knows her goal and she will put it to use
Thanky so much Anon! :>
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isatumbles · 3 days
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Me eternally tweaking
I MAY NEED SOME ASKS TONIGHT MY MIND IS IN OVERDRIVE
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isatumbles · 4 days
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Longtime no nonsensical Lockhale scribble
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isatumbles · 5 days
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COUGH
[@stuart-lonk]
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isatumbles · 6 days
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GIRLS. that's all I'll say
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isatumbles · 7 days
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No comment.
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isatumbles · 8 days
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I shouldnt have this power
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isatumbles · 8 days
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isatumbles · 16 days
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Hi my mind has been rotating in circles so I might as well summon it here
TW // BLOOD/GORE ON 10TH IMAGE
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isatumbles · 20 days
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THEY'RE SO AAARGGHHH /POS
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isatumbles · 24 days
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and when you think about me all those years ago you're standing face to face with "i told you so" /ly
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isatumbles · 24 days
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I don't draw Jet often but I like him a lottt
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isatumbles · 1 month
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Hi okya Im doing it :3
Topic of the day: Keep Talking and Nobody Explodes
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Ive heard of this game ever since it got popular around 2015 - 2017, and it has always intrigued me as a kid! A fun (and stressful) co-op game about defusing a bomb that has several puzzle-like modules on it with no idea how to complete them without the help of an expert? My grabious goodness that was like music to my ears for young me! But unfortunately, I did lose interest as I forgot about the game.. until a certain Roblox game (Looking at you, Defusal) brought me back to this game
Keep Talking and Nobody Explodes, or in its abbreviated name, KTaNE, is just as I said above, a bomb defusal game where one must defuse a bomb with instructions from an expert that can only see their manual! The game comes in a really nice painted aesthetic while keeping the tenseness of having to defuse a ticking bomb! Ill be discussing the general game and mods as well bc why nont
So the game has you go through several sections containing missions that gradually get harder as you progress. Each mission gives you a bomb with differing amounts of modules that can range from slightly easy to quite difficult (Depends on how well you can relay information, for me I am pretty good with all the modules, even morse!). The game sets the atmosphere really nicely with music that swells in intensity as the timer ticks down and the beeping of the timer that goes down, reminding the defuser of their job!
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The modules this game presents are all super unique and fun to wrap ones head around, and one may even notice improvement with certain modules after doing them many times! Some modules that come to mind are:
The Button: A large button that can come in different colors and have different labels. The defuser has to either press the button or hold it and release it at a certain time. If the button is held, a light will appear on the right to tell when to release the button depending on the numbers on the timer! (I have a pet peeve watching people play this game and them giving the color of the button instead of the light next to it weeps)
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Complicated Wires: Several wires that may come in striped or solid colored, as well as LEDs and Stars indicating if the wire should be cut or not. The expert has to read the given Venn diagram to see if the wire should be cut or not, resulting in heavy mind chugging and additional info such as if there is a port or a certain number of batteries!
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The Knob: A needy module (Think a module that reactivates at random times that forces you to focus on it before handling other modules again) that shows several lights and a knob that you have to set in a certain direction before its own timer runs out! This one is a pretty annoying one considering the knob can reorient itself to throw off the defuser!
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There are several more modules, but the game only has about 14 modules! So for more customization, the creators made it so the game is moddable, allowing people to make their own modules! Lets just say, as of the time I upload this, there is about 2,000+ modules made by the community. No, I am not kidding. These people have dedicated many years to creating and uploading modules for others to defuse and enjoy, and it is still heavily active with new modules almost every week or two! Some cool ones Ive seen are:
Forget Me Not: A boss module (A type of regular module that makes the defuser and expert record information every time a module is complete, and then having that information be used at the very end when all other modules are done) that displays a single digit for every solve before making you input a code with said digits. This module has plenty of variants and is commonly used in challenges.
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Triangles: A group of similar-looking modules that require you to click on the triangles depending on what type it is such as Slipping Triangles, Dripping Triangles, Tipping Triangles, etc. Each have their own unique set of rules that range in difficulty. There are other modules that have similar-looking modules themselves such as the Squares, the Switches, the Flashes, and plenty more, but I prefer the triangles bc theyre my favorite lmofa
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Simon Spins: A Simon Says module that has spinning arms with different colors, shapes, and movements. This is my all-time favorite Simon Says module as it is pretty fun to deal with! The large list it has in its manual as well as the unique combos makes it a new experience each time, even more so with seeds!
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SO YEA I LOOOVE love KTaNE so much, and Im super glad the community is not only thriving but super friendly too! People are always available to play in the discord server, and some even allow themselves to teach other players how to do difficult modules that may stump new players! Its honestly such a blast and Im sure its a fixation thatll stick with me for a while!
Ill end this off with a large doc that I made for the sake of documenting on KTaNEs history and fanbase! Id be super elated to receive feedback on it and such, go take a look here!
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isatumbles · 1 month
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How are we feeling about another ramble post similar to my mahjong one?
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