Tumgik
Text
Tumblr media
Grimmsvant (Experiment Number: 001)  Gender: Male Background: Grimmsvant was the very first (and first surviving) living dragon experiment of the Alchemy Cult long before they decided it was easier to control and experiment primarily on children (Grimmsvant is a short burly old dragon). Little is known about Grimmsvant before he became an experiment of the Legion but the younger test subjects had horror stories about him: Some claim that he was once an old gladiator who had slain thousands in the arena and then slayed the entire arena out of spite. Others say he was a death row criminal who betrayed and destroyed his kingdom. Because he was so early in the testing phase their methods back then were very different and a lot less refined than their current experiments. Grimmsvant is a lot closer to the original Zelophbog, the actual artificial God of Destruction than any other experiment, Taken apart gruesomely put back together. This has given him a few interesting and unique features; Unlike other Tannin Dragons he does not need Nature Magic from his environment in order to fuel his elemental power, his power is innate to his body and he gets stronger through his Rage, so there is nothing that cut him off from using his powers. After the Legion was done using Grimmsvant they struck a deal with the Imperial Military to use him as a Weapon and he became one of the Claws of the Empire, an elite knights who are only sent out when they don't want to expend a whole army and need a more precise job to destroy an enemy of the empire. Personality: Grimmsvant's wrath burns cold. He often has a bad attitude and a grim expression but he hardly ever needs to raise his voice or lash out in anger in order to be intimidating. His seriousness, level head, and rational thinking make him more effective and less predictable, and the control he has over his rage makes him more dangerous. Strengths: Controlled Anger, Unique Power, Rational Thinking Weaknesses: Lack of Mobility, Advanced Age, Lack of Charisma Powers: Ice, Fire-(Endothermic Flames) The Process of giving him a new element was not completed back when they first tested on Grimmsvant. Instead of him having 2 individual elements His Ice and Fire combined natures to create Endothermic Fire: It is Hotter than normal fire but it feels cold. Instead of radiating heat outwards it absorbs heat into itself sucking the thermal energy out of everything it comes in contact with and leaving everything it comes in contact with reducing them to cold blackened ash. Stats Elemental Energy: 10/10 The only limit to his power is his wrath. As long as he is angry he can keep going. Grimmsvant almost constantly has a bad attitude. Elemental Control: 10/10 Grimmsvant has mastered control over his element. He is able to fire concentrated beams of Endothermic Energy. Intelligence: 8/10 Grimmsvant is wise and very tactical given his old age and lack of mobility he's had to plan and be smarter than his enemies in order to catch them. Combat Ability: 10/10 Grimmszant is like an unstoppable force of nature, he was trained as an elite soldier in the Imperial Army, he has mastery over his Elemental powers, he doesn't run out of energy, his only downside is that he's slow, but once you are his target he doesn't come charging at you, he'll simply march toward you at his own pace and there is nothing you can do to stop him from getting to you. All of his claws are coated in metal, he has two heavy shields permanently fixed to his wings which are equipped with a razor edge and a rough file-like surface, and when he flaps them they make the a horrifying screeching noise that can briefly shock and incapacitate dragons who were not expecting it.
0 notes
Text
Tumblr media
Queen Alzien The Lady Beneath the Waves Gender: Gender Fluid (She typically identifies female, but has the ability to change genders on a whim) Background: Alzien is a Hybrid Water Dragoness, though some dragons think of her like a living Sea Goddess or some other mythical being. She supposedly has been around for generations thanks to her healing abilities. In order to deal with the persecution of Hybrid Dragons she founded a secret underwater kingdom using her magic to transform herself and her subjects to be better suited for a fully aquatic lifestyle. She seems to have had some personal trauma in her past with the surface but she won't expound on it openly. Personality: Queen Alzien typically has a very playful and mischievous personality. She is charming, intelligent, and loves to mess with other dragons but also teaches them something new in the process. Despite being a Queen she is very personable to her subjects wanting to bring out the best of them and protect them, some consider her to be like a Mother, though she has mixed feelings about that title. The most important thing to her is her subjects' safety from the world beyond her kingdom by keeping their existance secret even if it means limiting her people to a life detached from the surface but she believes the Ocean is a vast world all on it's own and is very interested in the unique creatures that live there. Strengths: Miraculous Healing and Restorative abilities, Genius Intelligence, Charming Leader Weaknesses: Sworn to secrecy, Very Protective, Avoids Conflict Powers: Water, Valkirtani Magic (Specializes in Magic that transforms Living Things, Hence how she has Aquatic Adaptations) Stats Elemental Energy: 8/10 She has a vast amount of energy and stamina but it is not inexhaustible. She has had to use supplements of energy for long and particularly tedious healing sessions  Elemental Control: 10/10 Alzien has surgical control over her elemental powers and mastery of her Valkirtani Magic, especially transformation Magic.  Intelligence: 10/10 Alzien has been around for a long time, she will not specify how long however but she seems to have a very long life's worth of wisdom and has spent much of that time studying Magic, Biology, and Medical technique in order to perfect her transformative abilities. Combat Ability: 6/10 She is no doubt powerful but she is not well versed in fighting as she tries to avoid getting into conflicts with other dragons or even dealing with dragons from the surface.
2 notes · View notes
Text
Tumblr media Tumblr media
Melpomene the Calamity of Eruption (Experiment Number: 746) Gender: Female Background: Melpomene was one of the test subject in the Alchemy Cult of Zelophbog, with the intention of creating The Seven Calamities, a group of natural disasters that have a significance in Dragon history and culture equivalent to representing the Horsemen of the Apocalypse. Melpomene was given the powers of the Calamity of Eruption: Ash, Earthquakes, Firestorms. Before being captured by the Legion, Melpomene was actually royalty from an Island kingdom in the Northern Region. She was taught to be seen and not heard unless addressed directly, be an obedient lady, and that her role is to serve her people. As a child she was betrothed to a Prince from another kingdom as a diplomatic arrangement and sent away from home to learn to get used to her future husband who she hated. It was not just a loveless betrothal, it was a hostage situation and her betrothed Prince would openly abuse and would humiliate her in front of the noble court. Eventually she lost her composure and attacked him leaving a scar on his mouth before fleeing the kingdom and was then captured by the Alchemy Cult...She thought that at least this meant she would never see the Prince she scarred again...but he was there too... Personality: Melpomene appears to be in silent, serious, and completley in control most of the time acting like a Strong Silent Enforcer, but right below her hard rocky exterior she is actually a hothead who is almost constantly ready to blow up! She tried to bottle up her strong emotions and not express anything at all but it doesn't take a whole lot of prodding to get a reaction out of her...unfortunately her reactions tend to be Violent and once that fuse is blown it's hard to contain it back up or get her to cool off especially while she is breaking and burning everything standing between her and her target! Strengths: Adaptable Armor, Dangerous to Touch, Resistant to Most Weapons Weaknesses: Short Fuse, Wrath, Shame Powers: Earth-Lava, Fire Stats Elemental Energy: 8/10 Melpomene has an exceptional amount of energy, she is almost constantly using a little bit of her power at all times in order to keep up her Lava Armor without being overwhelmed by its heat. Elemental Control: 9/10 Melpomene has a very fine tuned control over her element, Her attacks are usually very big and destructive but her control over her suit of Armor is very precise allowing her to change parts of it very quickly and adapt to new circumstances. Intelligence: 5/10 Melpomene is not exceptionally smart and has a tendency not think things through all the way but she does have Battle Intelligence.  Combat Ability: 10/10 Melpomene is fierce and nearly unstoppable. Her Lava and Rock armor is Dangerous to get to close to and the Liquid Lava is able to absorb shock and reform broken parts on the hard rock exterior. She is also able to change the shape of her armor for different situations making her unexpectedly versatile. Potential to Grow: If Melopmene is to grow she is going to need to learn to stop pushing down her emotions before she explodes, and get away from her betrothed "Husband"
0 notes
Text
Tumblr media
Desolation the Calamity of Blizzards (Experiment Number: 745) Gender: Male Background: Desolation was one of the test subject in the Alchemy Cult of Zelophbog, with the intention of creating The Seven Calamities, a group of natural disasters that have a significance in Dragon history and culture equivalent to representing the Horsemen of the Apocalypse. Desolation was given the powers of the Calamity of Blizzard (Confusingly he is called Desolation but is not the Calamity of Desolation). Even before being captured by the Legion Desolation already felt like a reject from society and a failure; he had hurt people he had meant to help by mistake and did terrible things out of desperation. After being experimented on he feels like a Monster.   Personality: Desolation is pretty close to hopeless, in his despair he has become Cold, Cruel, and Merciless believing that he is a creature that exists only to bring harm and destruction. Instead of seeing his past mistakes as being beyond his control he takes ownership and attribute agency to where he had none trying desperately to convince himself he's not just a failure, he was always a monster, he just hadn't accepted it yet. He's also very aware what happens to Monsters...Monsters are killed, and he doesn't reject that part of his roll, he hopes that somebody will eventually put an end to his life so he doesn't have to live it anymore and then he can stop hurting. Strengths: Fearless, Ferocity, Resistance to Pain Weaknesses: Despair, Recklessness, Flightless Powers: Ice, Wind, Phantom Stats Elemental Energy: 4/10 - 10/10 Desolation does not have a lot of natural stamina or energy, but he also has the ability to gain more energy by feeding directly off of the heat from the environment around him and steadily lowering its temperature or stealing the energy from other Dragons and freeze them solid from their core. Elemental Control: 8/10 Desolation's control over his elements are quite advanced. Intelligence: 8/10 Desolation is one of the few dragons who can see right through Echo's deceptions; One Monster recognizes another. He is also fairly well educated and knows a lot about stories like how he knows that by believing he is a Monster, he fulfilling a self fulfilling prophecy. Combat Ability: 10/10 Desolation does not fear death, nor does he fear of pain or damage to his body allowing him to go all out and fight incredibly recklessly like a Berserker feeling nothing but bloodlust in battle, however he also won't let death have him so easily, he wants whoever will kill him to at least be worthy of it, not just to be put down like a rabid animal. Potential to Grow: If he is to grow he needs to learn to hope again and not see himself as only a monster but a victim, accept he has failed and lost but he can still move forward and do better
0 notes
Text
Tumblr media
Echo the Calamity of Hysteria (Experiment Number: 876) Gender: Male Background: Echo was one of the test subject in the Alchemy Cult of Zelophbog, with the intention of creating The Seven Calamities, a group of natural disasters that have a significance in Dragon history and culture equivalent to representing the Horsemen of the Apocalypse. Echo was given the powers of the Calamity of Hysteria: Mass Panic and Chaos. In Captivity Echo was quite popular among the other test subjects, he was known for being friendly, funny, having a chill demeanor despite the bad circumstances, but he would avoid getting into conflicts, although they seem to constantly spring up around him... Personality: Echo is a charismatic, arrogant, psychopath. He's easily able act like he's normal person, even come off as very approachable and friendly in front of other dragons with the intended purpose to draw them to his side, make them believe they can trust him, learn all he needs to know about them, and then use them as pawns. He has no sense of morality or remorse, his only desire is to create conflicts for everybody because it amuses him, however he hardly ever want to be the one to get his own claws dirty or get caught in a situation he can't get himself out of, so he prefers to be the devil on someone's shoulder convincing them to be their worst selves and then if things start going badly he will abandon his partners without a second thought. His favorite toy to mess with is Scirocco given how gullible the kid is, he has assures Scirocco that he's his best friend and always on his side while encouraging Scirocco to get into fights he can't win and like the perfect plaything he is Scirocco keeps coming back to Echo. This was how Scirocco lost part of his horn. Strengths: Manipulative, Escape-artist, Strategic  Weaknesses: Disloyalty, Arrogance, Lack of Empathy Powers: Sound, Fear, Phantom Stats Elemental Energy: 8/10 He has an ample amount energy but he saves most of it for if he needs to make an escape Elemental Control: 10/10 He has masterful control over his powers. He is subtly using them almost constantly in order to mess with people's perceptions  Intelligence: 9/10 Echo is great at reading people, figuring out how they think and then exploiting them  Combat Ability: 5/10 He is able to fight if he has to but prefers to make other dragons do his fighting for him. First sign that things are not going how his way and he will try to escape. Potential to Grow?: Echo has no desire to change, he does not feel regret or shame for his actions
0 notes
Text
Tumblr media Tumblr media
Calamity the Calamity of Desolation (Experiment Number: 743) Gender: Female Background: Calamity was one of the test subject in the Alchemy Cult of Zelophbog, with the intention of creating The Seven Calamities (Confusingly she is the only one called Calamity) a group of natural disasters that have a significance in Dragon history and culture equivalent to representing the Horsemen of the Apocalypse. Calamity was given the powers of the Calamity of Desolation: Complete emptiness and destruction (Confusingly a different Calamity is called Desolation). Calamity barely survived the worst of the experiments, they didn't add any elements to her but they did alter her birth element from Light to Radiation. Her entire body is dangerously Radioactive so not a single part of her skin is allowed to be exposed; She has been contained in an armored suit that causes her constant pain, the colored part on her wings are not actually her real wings, and her feet and the end of her tail have been removed. Personality: Round the clock torture, lack of sleep have made Calamity a hollow soulless shell of a young dragoness incapable of communicating or much expression at all only being able to follow orders. It's safe to say she is functionally dead and it appears like there is no hope for her to come back from this at least as long as she has to remain confined to this Armor. Strengths: Obedient, Resilience to Pain, Dangerous to attack. Weaknesses: Unable to make decisions, Unable to Communicate, Heavy and Slow Powers: Light-Radiation Stats Elemental Energy: 10/10 Her suit is basically a nuclear power-plant Elemental Control: 1/10 She has almost no control over her power, she can not turn it off and whenever her power is released it's just full power destruction Intelligence: 1/10 Calamity is not cognisant most of the time and can't make decisions for herself. Combat Ability: 10/10 At this point Calamity is basically a living Weapon.  Potential to Grow: She would need a miracle...
0 notes
Text
Tumblr media
Scirocco the Calamity of Drought (Experiment Number: 886) Gender: Male Background: Scirocco was one of the test subject in the Alchemy Cult of Zelophbog, with the intention of creating The Seven Calamities, a group of natural disasters that have a significance in Dragon history and culture equivalent to representing the Horsemen of the Apocalypse. Scirocco was given the powers of the Calamity of Drought: He was born a Wind Dragon and given the Element Fire which was Altered into its Variant ability; Heat. In captivity Scirocco was well known among the test subjects for being a constant trouble maker and getting into fights he couldn't win over the smallest issues.  Personality: Scirocco is a gullible idiot with delusions of grandeur, for him it's never a matter of trying to figure out if he's in the wrong because he has determined for himself that whatever he decides is right, so either people are on his side and are right, or people are against him and are wrong and there is no other way to look at it. He's not inherently a bad kid but his ideology is very dangerous and his naivete has made him very easy to manipulate. Strengths: Decisive, Confident, Fast Weaknesses: Foolish, Self Righteous, Gullible  Powers: Wind, Fire-Heat Stats Elemental Energy: 8/10 Scirocco has a lot of energy and the stamina for days  Elemental Control: 4/10 Scirocco has a lack of control over over his powers, he often uses more power than necessary Intelligence: 3/10 Scirocco is simply a gullible idiot who believes he's constantly in the right. Combat Ability: 4/10 Scirocco is not very good at fighting. He constantly overestimates himself, gets into fight he can't handle alone, and usually loses. Potential to Grow: Scirocco needs to learn that sometimes your worst influences can come from the same people who stand with you, and the people who are opposed to you are not always your enemies.
0 notes
Text
Tumblr media
Barak the Calamity of Tempest (Experiment Number: 751) Gender: Male Background: Barak was one of the test subject in the Alchemy Cult of Zelophbog, with the intention of creating The Seven Calamities, a group of natural disasters that have a significance in Dragon history and culture equivalent to representing the Horsemen of the Apocalypse. Barak was given the powers of the Calamity of Tempests: Thunderstorms, Hurricanes, Tidal Waves. Barak played a leading role in the Breakout from the Cult's Laboratories and organizing a majority of the survivors calling themselves the Sons & Daughters of Zelophbog, reclaiming the name as a symbol for the victims of abuse and torture for the sake of advancement being lead by the 7 Calamities to do the job they were created for; Bringing complete and total destruction to all Organizations and Kingdoms and create their own world that they will rebuild from the ruins of what remains. Personality: Barak is cynical and jaded, He feels like the Alchemy Cult is not the only evil in the world, they are merely a symptom of a world that has become evil and corrupt, so it's not just the fault of those who hurt him directly but the fault lies in everybody, and the fact that there are dragons who are blissfully unaware of the suffering of others are just as insulting, On the other hand he is also an idealists, he refuses to take the world as it is, but believes with great force it can be made better.  Strengths: Charisma, Leadership, Determination Weaknesses: Wrath, Tunnel-vision, Cocky Powers: Lightning, Wind, Water Stats Elemental Energy: 9/10 Barak is one of the strongest Dragons to have been created out of the Cult's experiments being one of the Eldest of The 7 Calamities Elemental Control: 7/10 Barak has above average control, but his attacks usually do not incorporate precision but prefers overwhelming opponents with incredible amounts of Force. Intelligence: 7/10 Barak has to be a strategic and capable leader running a rebel gang almost entirely made up of Dragons younger than him, but he has a tendency to get too focused on one fixation that sometimes he can get blindsided.  Combat Ability: 9/10 Barak is one of the strongest and most skilled physical combatants in the Sons and Daughters of Zelophbog. His Claws and Horns have been modified with metal and a prosthetic blade has been added to the end of his tail.  Potential to Grow: Barak's Rage and obsession is currently his biggest weakness, he is very capable of actually being a force for good if his focused his force on opposing the Dragons responsible for his and the other experiments torture, but he feels like has enemies all around him at all times. Because he's trying to fight everybody he can't put all his effort into the most prominent enemy and becomes easily distracted by any perceived slight against him. 
0 notes
Text
Tumblr media
Princess Pryde Gender: Female Background: Pryde is the adopted daughter and personal pride and joy of "The Great Northern Emperor" Jokul. Story goes that he took her off the streets as a young hatchling and raised her as his own, something which she is eternally grateful for, but many within his court wonder just what his purpose was for raising this homeless girl to such a high status. Perhaps there is something more intended for her? Personality: Pride is an apt description of her attitude, her father dotes on her and thanks to his influence she has become very good at controlling other dragons to do what she wants and use them as an extension of her power, however through her pompous attitude she is actually very grateful for every kindness given to her and makes sure to use her influence and position of power pay each kindness granted her way back in full because she knows what it's like to be without anything having been born an orphan and living on the streets where nobody cared about her. Because her father saved her from the life she had before she looks up to him very high and is committed to his dream of conquering every Dragon Kingdom and uniting them into one Great Dragon Empire, that'll be her gift to her father in return for saving her...this has also lead her to overlook some of her father's decisions and tactics that have hurt a lot of the people he's conquering...in her mind it'll all be worth it eventually. She's also followed her Father's doctrine that the Southern Empire is inherently Bad and needs to be conquered to set things right.  Strengths: Loyal, Grateful, Generous Weaknesses: Condescending, Controlling, Dismissive of her Father's Faults Powers: Ice, Ice Crystal Magic (All crystals have some sort of Magic as a result of the magic inherit in nature passing through their crystalline structure, Ice and snow are also a crystal but very few dragons can actually use it for its power. For most Crystal dragon a single flake of snow is too small and delicate to channel magic through and would simply melt if they touched it, and most Ice dragons can create Ice and Snow but can't tap into that crystal magic. Pryde however seems to have a unique gift that allows her to use magic like a Crystal dragon but only with Ice Crystals. Ice Magic imposes a Slowness effect  Stats Elemental Energy: 5/10 Her power is about average  Elemental Control: 6/10 She is about average in terms of using her elemental powers like other Ice Dragons but she has a unique power all her own that no other Ice Dragon is capable of. Intelligence: 6/10 She is not exceptionally studious but she has been given a high tier education and has been trained in courtly politics. Combat Ability: 5/10 She has had limited combat training, she knows how to fight but is not expected to as the Princess, her training has mostly been for ceremonial use. Potential to Grow: For Pryde to grow she needs to step out of the shadow of her father, she may still love him but his conquests and ambitions are not so black and white.
0 notes
Text
Tumblr media
Zaela Gender: Female Background: Zaela is a Valkirtani/Tannin Hybrid who was born to a small Tannin village that accepted and protected Valkirtani's but then somebody from her village betrayed them and they were raided by a larger kingdom, the village was ransacked and pillaged, friends and neighbors were killed, and Zaela and other Hybrids were taken for enslavement. Zaela got relatively lucky being forced into he position of a servant girl for a wealthy family, it is demeaning work but at least it's not backbreaking or dangerous labor. She has learned to be quick witted and cunning using her position to help save other slaves, obtain information from the family she serves and the families they interact with, and sneaks away to sell this information to rebel groups in exchange for lessons on Valkirtani Magic. She is plotting to start a massive slave revolution and destroy the kingdom from within. Personality: While Zaela is a Hybrid she feels more strongly connected to her Valkirtani heritage through their common experience of suffering at the hands of Tannin who hate them for an outdated grudge and wants to be accepted among a Valkirtani community after taking her freedom. She is quick witted, cunning, and calculated as a good spy should be. While she conceals under a mask of being meek, well mannered, and stoic, her compassion has motivated a tranquil fury in her giving her focus and patience before she lets it become wrath. Strengths: Leadership, Stealth, Magical Knowledge Weaknesses: Resentment, Distrustful, Vengeful Powers: Sound, Valkirtani Magic Stats Elemental Energy: 5/10 Zaela has about average energy Elemental Control: 7/10 While not traditionally trained she has found subtle ways to use her powers over sound hidden in plain view of her oppressors. She can make herself silent or to listen into conversations not meant for her ears Intelligence: 8/10 While not given a traditional education she is very perceptive, and has been receiving secret lessons from the rebel Valkirtani whenever she is able to meet up with them to exchange information. Combat Ability: 4/10 She has not been trained to fight and does not have a lot of time or privacy to practice but she can be crafty and use unorthodox fighting methods Potential to Grow: Zaela is meant to be a rival and counterpart to Pinto. Zaela starts off more advanced in knowledge of Valkirtani Magic having recieved proper training from actual Valkirtani but her elemental abilities are a little bit more limited than Pinto's and while she has not received training like Zaela she has benefited by experimenting and coming up with her own methods. The two of them could both learn from one another. 
0 notes
Text
Tumblr media
Astro Gender: Male Background: Astro is a young T-Rasque who belongs to Sapphire as her pet and best friend, a severely ill advised pet to own for anybody because these things grow up to be an alpha predator, like keeping a Lion or a Tiger as a pet, but Astro has imprinted on Sapphire and the two of them have a psychic connection so Sapphire and Astro can telepathically communicate with one other although communicating is putting it generously because Astro's mind is not very complex. Personality: Astro is a lot like a big dumb puppy, he thinks about food a lot after all he is a growing Dinosaur monster, he is friendly and very playful but not fully aware of how big he is and often throws all his weight around causing him to fall over, and he can be protective and possessive of his master Sapphire. Strengths: Loyal, Protective, Strong Weaknesses: Feral, Simple, Constantly Hungry Powers: Psychic connection with Sapphire
Stats Elemental Energy: N/A Has no Element because he is not a Tannin Dragon Elemental Control: N/A Has no Elemental capabilities aside from being able to communicate with Sapphire Intelligence: 1/10 He is a dummy.  Combat Ability: 5/10 He may just be a baby T-Rasque but he has hunting instincts and his jaw is still very powerful, it would hurt immensely to get bitten by him. Potential to Grow: He is certainly going to grow a lot soon, and when he does he will be a force to be reckoned with, Sapphire might not be able to control him at that point
0 notes
Text
Tumblr media
Sapphire Gender: Female Background: Since her egg was given the element Crystal her course in life has been decided for her. She has been given a life of privilege but only so long as she keeps performing as expected as a sort of Battle Mage or War Priestess using her Crystal Magic in order to support the Warriors of her kingdom. While she has been given luxuries including her own pet T-Rasque she has also had to train rigorously to be proficient in her elemental Power. She has come to have found an affinity for Corundum Gemstone (Rubies and Sapphires) so as a Crystal dragon her scales have taken the appearance of Orange Sapphire also known as the Padparadscha sapphire Personality: Sapphire tries to be a people pleaser, she enjoys the praise she receives from doing well and takes criticism very hard feeling like any failure on her part will mean one of her warriors could be killed, this has been drilled into her making her an obligate perfectionist and tries to come off as regal and serious but it's hard for her to maintain that image very long, she is silly and often naive. Strengths: Magic Knowledge, Supportive, Energetic   Weaknesses: Sheltered, Dependent, Perfectionist Powers: Crystal, Psychic connection with her pet Astro
Stats Elemental Energy: 8/10 Sapphire has been given extensive training since hatching as a Crystal dragon in order to use her powers over the course of a fight to support warriors Elemental Control: 8/10 Sapphire's control is very advanced thanks to her extensive training as a battle mage.  Intelligence: 4/10 Sapphire is very knowledgeable specifically about Crystal Magic, but she tends to lack knowledge and common sense in many other areas Combat Ability: 4/10 Sapphire is well trained in being able to use Crystal Magic, but she has not been in direct combat herself, she has always been protected while performing a supporting role to whoever is fighting Potential to Grow: Sapphire has not had a lot of real world experience outside of what she has been taught and carefully exposed to, and has not had to stand on her own or take care of herself. She has the potential to be a lot stronger and more clever on her own rather than always supporting everybody else.
0 notes
Text
Tumblr media
Auburn Gender: Male Background: Auburn was born to a traveling merchant family, he picked up a lot about his family's trade but he always had a special interest in exploring the Ancient Valkirtani Ruins he found along their trade routes and recovering treasures from them, including some lost magical artifacts and would spend time studying them to figure out what they are able to do. Some of the artifacts he has sold to specifically to professionals in order to preserve and continue to study them with resources he does not have access too, he has gotten offers for higher prices from collectors and other less savory individuals but Auburn believes the knowledge they can get from studying them is more important than the money he would get from selling them, but recently some unsavory individuals have started skulking around his usual treasure hunting spots and even destroying the ruins to sift artifacts out of the rubble and he will not stand by idly while they destroy history. Personality: Auburn is a witty and cunning businessman, negotiator, and a huge nerd who loves anything to do with Ancient Valkirtani history, he could go on for hours at a time about one subject and then still have more to say. If you are willing to give him the time to validate his interests he will love you. Having traveled around with a merchant group he knows a lot about taking care of and providing for everybody in the group, making sure everybody is healthy, fed, and has what they need. Strengths: Trade Expertise, History Knowledge, Nurturing  Weaknesses: Possessive of his belongings, Environmental dependency, Prioritizes his Artifacts Powers: Wood-(Biologic Magic: All living things in Soaring have some innate Magic, that includes micro-organisms and because Auburn can control Plants he has the ability to use their magic), Expert in Magic Artifacts Stats: Elemental Energy: 9/10 Auburn and Wood Dragons in General tend to have higher than average energy and stamina than most other dragons because magic comes directly from nature.  Elemental Control: 5/10 Auburn has about average control over his element, he has not invested a lot of time to practice on it because he is more interested in studying ancient artifacts Intelligence: 8/10 Auburn has had a formal education, he is experienced in trade and appraising items, and is nearly an expert in his areas of interest Combat Ability: 6/10 He has had no combat training but he has gotten into fights over protecting his treasures. He has learned to uses a few of his artifacts for combat but is mostly dependant on the plants in his environment to do most of the fighting for him. Potential to Grow: By training with his element and learning more about plants from different locations Auburn could become incredibly versatile and adaptable like an ultimate utility belt for just about any situation.
1 note · View note
Text
Tumblr media
Cobalt Gender: Male Background: Cobalt is from a in a Coastal town where he worked as a shipwright under the tutelage of an old master who he regarded as his father figure. Cobalt came to this village as a child after being used and abandoned by his mother, a self described “Witch” who replaced him as soon as she got a child that was more suited to her desires. Personality: Cobalt is adventurous and curious, he likes to tinker and build things he can use, and he wants to find the answers to mysteries in the world and expose them so they can be understood and explained and is especially interested in the ocean. He is very distrustful of Magic outside of the typical Tannin elemental powers due to his experiences with his mother. Strengths: Mechanical Knowledge, Physically Fit, Determined Weaknesses: One track minded, Flirtatious, Skeptical Powers: Metal Stats: Elemental Energy: 5/10 His elemental energy is average Elemental Control: 9/10 Cobalt has very fine tuned control over his element having used it for complex construction like boat building and tinkering.
Intelligence: 8/10 Cobalt has had a formal education and trained in a job field relating to his interests. He’s also really good at puzzling out information Combat Ability: 6/10 Cobalt has not had any real combat training or combat experience before but he is physically large and strong from his labor, and he knows how to use and build weapons Potential to Grow: He could always continue to tinker with and upgrade his prosthetics and the more control over his elemental power the more complex he can make his equipment 
0 notes
Text
Tumblr media
Kineta Gender: Female Background: Kineta (Formerly known as Candra) was a fairly ordinary young dragoness from a village in the South. She was often made fun of for her elemental abilities being weak and wanting to study music even though that is a job that is typically exclusive to Sound Dragons. She thought that was the worst of her problems until her town was attacked and she was kidnapped, then sold to the Alchemy Cult. Personality: Kineta does not want to be here in this situation, she had a life and a home that she wants to get back to as soon as possible, however now that she is involved she feels like she can’t just abandon her friends or ignore the things going on in the world so that the dragon’s she cares about back home don’t ever have to experience the things she has been put through. Strengths: Performance, Social Skills, Unique Power 
Weaknesses: Lack of Conviction, Lack of Confidence, Doesn't understand her power Powers: Fire, Explosion Stats Elemental Energy: 5/10 Kineta's energy is about average Elemental Control: 3/10 Kineta does not understand how to utilize her powers, she thinks she is defective because her fire is unusually weak for a Fire Dragon of her age.
Intelligence: 5/10 Kineta has had a formal education but she doesn’t understand a lot outside of what she is familiar with. Combat Ability: 3/10 She has not had combat training and tries to avoid combat Potential to Grow: Kineta needs to recognize that her power is different but not defective, so she can’t master it by doing the same thing as every other Fire Dragon, she needs to try find her own style.
0 notes
Text
Tumblr media
Asherah Gender: Female Background: Asherah was kidnapped as a young child and ended up a prisoner on a Pirate ship. She was told to fight for her keep and so she became the best fighter on the ship and ended up joining the crew. Personality: Asherah is very headstrong, confident, and charismatic. She has learned to rely entirely on herself because she believes she can’t count on anyone but herself to care about her and anything she wants or needs can be taken with enough force. Strengths: Physically fit, Power is consistent, Intimidating  Weaknesses: Distrustful, Hotheaded, Entitled Powers: Water Stats Elemental Energy: 7/10 Asherah has an above average amount of energy Elemental Control: 9/10 Asherah has had a lot of training and can control her element on a large scale Intelligence: 3/10 Asherah has no interest in studying and has had no formal education. She just knows what she needs to know to survive, and beats people with excessive force. Combat Ability: 9/10 Asherah has had extensive Combat Training and has fought many powerful opponents. Potential to Grow: Asherah lost trust in other dragons and believed she can only rely on herself so she has to screw over others before they screw over her
0 notes
Text
Tumblr media
Requiem Gender: Male Background: Requiem lost one of his wing long before he taken and used as an experiment by the Alchemy Cult. He was supposed to fulfill a particular role where his powers were meant to be used for destruction. Instead he is taking control of his own fate and training to use them to heal dragons. Personality: Requiem is a brilliant intelligent young dragon with potential to become greater than any of the Cult Alchemists, but he struggles with his anxiety and self-worth. He often tries to be serious and uses cynicism as a form of protection, but he really craves making connections with other dragons. Strengths: Medical Knowledge, Alchemical Knowledge, Studious  Weaknesses: Physically limited, Cautious, Volatile Powers Powers: Poison, Plague-(Biologic Magic: All living things in Soaring have some innate Magic, that includes micro-organisms and because Requiem can control Viruses he has the ability to utilize their magics) 
Stats Elemental Energy: 4/10 Possibly because of his physical conditions Requiem does not have a lot of stamina or energy. Elemental Control: 9/10 Thanks to his training and studying, Requiem has a lot of control over his complicated powers Intelligence: 9/10 Requiem has had an education and has done his own studying and experimenting Combat Ability: 4/10 Requiem is very physically weak and limited Potential to Grow: Requiem will fare better in a group that can help him rather than isolating himself. He is stronger than he thinks he is and his powers can help make his friends stronger, he just needs to believe he’s more than just a danger to others.
0 notes